1
2add_definitions(
3    -D__WINESRC__
4    -DDIRECT3D_VERSION=0x0900)
5
6include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
7spec2def(d3dcompiler_43.dll d3dcompiler_43.spec ADD_IMPORTLIB)
8
9list(APPEND SOURCE
10    asmparser.c
11    asmshader.tab.c
12    asmshader.yy.c
13    blob.c
14    bytecodewriter.c
15    compiler.c
16    hlsl.tab.c
17    hlsl.yy.c
18    main.c
19    reflection.c
20    utils.c
21    precomp.h
22    ${CMAKE_CURRENT_BINARY_DIR}/d3dcompiler_43_stubs.c)
23
24add_library(d3dcompiler_43 MODULE
25    ${SOURCE}
26    version.rc
27    ${CMAKE_CURRENT_BINARY_DIR}/d3dcompiler_43.def)
28
29# some files have been generated with relative file paths...
30set_source_files_properties(
31    asmshader.tab.c
32    asmshader.yy.c
33    hlsl.tab.c
34    hlsl.yy.c
35    PROPERTIES COMPILE_FLAGS "-UREACTOS_SOURCE_DIR -DREACTOS_SOURCE_DIR=\"\\\".\\\"\"")
36
37set_module_type(d3dcompiler_43 win32dll)
38target_link_libraries(d3dcompiler_43 dx10guid uuid wine wpp)
39add_importlibs(d3dcompiler_43 msvcrt kernel32 ntdll)
40add_dependencies(d3dcompiler_43 d3d_idl_headers)
41#add_pch(d3dcompiler_43 precomp.h SOURCE)
42add_cd_file(TARGET d3dcompiler_43 DESTINATION reactos/system32 FOR all)
43