1 /* 2 * Implementation of IDirect3DRMMaterial2 interface 3 * 4 * Copyright 2012 Christian Costa 5 * 6 * This library is free software; you can redistribute it and/or 7 * modify it under the terms of the GNU Lesser General Public 8 * License as published by the Free Software Foundation; either 9 * version 2.1 of the License, or (at your option) any later version. 10 * 11 * This library is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14 * Lesser General Public License for more details. 15 * 16 * You should have received a copy of the GNU Lesser General Public 17 * License along with this library; if not, write to the Free Software 18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 19 */ 20 21 #include "d3drm_private.h" 22 23 WINE_DEFAULT_DEBUG_CHANNEL(d3drm); 24 25 static inline struct d3drm_material *impl_from_IDirect3DRMMaterial2(IDirect3DRMMaterial2 *iface) 26 { 27 return CONTAINING_RECORD(iface, struct d3drm_material, IDirect3DRMMaterial2_iface); 28 } 29 30 static HRESULT WINAPI d3drm_material_QueryInterface(IDirect3DRMMaterial2 *iface, REFIID riid, void **out) 31 { 32 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); 33 34 if (IsEqualGUID(riid, &IID_IDirect3DRMMaterial2) 35 || IsEqualGUID(riid, &IID_IDirect3DRMMaterial) 36 || IsEqualGUID(riid, &IID_IDirect3DRMObject) 37 || IsEqualGUID(riid, &IID_IUnknown)) 38 { 39 IDirect3DRMMaterial2_AddRef(iface); 40 *out = iface; 41 return S_OK; 42 } 43 44 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); 45 46 *out = NULL; 47 return E_NOINTERFACE; 48 } 49 50 static ULONG WINAPI d3drm_material_AddRef(IDirect3DRMMaterial2 *iface) 51 { 52 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); 53 ULONG refcount = InterlockedIncrement(&material->ref); 54 55 TRACE("%p increasing refcount to %u.\n", iface, refcount); 56 57 return refcount; 58 } 59 60 static ULONG WINAPI d3drm_material_Release(IDirect3DRMMaterial2 *iface) 61 { 62 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); 63 ULONG refcount = InterlockedDecrement(&material->ref); 64 65 TRACE("%p decreasing refcount to %u.\n", iface, refcount); 66 67 if (!refcount) 68 { 69 d3drm_object_cleanup((IDirect3DRMObject *)iface, &material->obj); 70 IDirect3DRM_Release(material->d3drm); 71 heap_free(material); 72 } 73 74 return refcount; 75 } 76 77 static HRESULT WINAPI d3drm_material_Clone(IDirect3DRMMaterial2 *iface, 78 IUnknown *outer, REFIID iid, void **out) 79 { 80 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out); 81 82 return E_NOTIMPL; 83 } 84 85 static HRESULT WINAPI d3drm_material_AddDestroyCallback(IDirect3DRMMaterial2 *iface, 86 D3DRMOBJECTCALLBACK cb, void *ctx) 87 { 88 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); 89 90 TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx); 91 92 return d3drm_object_add_destroy_callback(&material->obj, cb, ctx); 93 } 94 95 static HRESULT WINAPI d3drm_material_DeleteDestroyCallback(IDirect3DRMMaterial2 *iface, 96 D3DRMOBJECTCALLBACK cb, void *ctx) 97 { 98 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); 99 100 TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx); 101 102 return d3drm_object_delete_destroy_callback(&material->obj, cb, ctx); 103 } 104 105 static HRESULT WINAPI d3drm_material_SetAppData(IDirect3DRMMaterial2 *iface, DWORD data) 106 { 107 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); 108 109 TRACE("iface %p, data %#x.\n", iface, data); 110 111 material->obj.appdata = data; 112 113 return D3DRM_OK; 114 } 115 116 static DWORD WINAPI d3drm_material_GetAppData(IDirect3DRMMaterial2 *iface) 117 { 118 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); 119 120 TRACE("iface %p.\n", iface); 121 122 return material->obj.appdata; 123 } 124 125 static HRESULT WINAPI d3drm_material_SetName(IDirect3DRMMaterial2 *iface, const char *name) 126 { 127 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); 128 129 TRACE("iface %p, name %s.\n", iface, debugstr_a(name)); 130 131 return d3drm_object_set_name(&material->obj, name); 132 } 133 134 static HRESULT WINAPI d3drm_material_GetName(IDirect3DRMMaterial2 *iface, DWORD *size, char *name) 135 { 136 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); 137 138 TRACE("iface %p, size %p, name %p.\n", iface, size, name); 139 140 return d3drm_object_get_name(&material->obj, size, name); 141 } 142 143 static HRESULT WINAPI d3drm_material_GetClassName(IDirect3DRMMaterial2 *iface, DWORD *size, char *name) 144 { 145 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); 146 147 TRACE("iface %p, size %p, name %p.\n", iface, size, name); 148 149 return d3drm_object_get_class_name(&material->obj, size, name); 150 } 151 152 static HRESULT WINAPI d3drm_material_SetPower(IDirect3DRMMaterial2 *iface, D3DVALUE power) 153 { 154 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); 155 156 TRACE("iface %p, power %.8e.\n", iface, power); 157 158 material->power = power; 159 160 return D3DRM_OK; 161 } 162 163 static HRESULT WINAPI d3drm_material_SetSpecular(IDirect3DRMMaterial2 *iface, 164 D3DVALUE r, D3DVALUE g, D3DVALUE b) 165 { 166 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); 167 168 TRACE("iface %p, r %.8e, g %.8e, b %.8e.\n", iface, r, g, b); 169 170 material->specular.r = r; 171 material->specular.g = g; 172 material->specular.b = b; 173 174 return D3DRM_OK; 175 } 176 177 static HRESULT WINAPI d3drm_material_SetEmissive(IDirect3DRMMaterial2 *iface, 178 D3DVALUE r, D3DVALUE g, D3DVALUE b) 179 { 180 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); 181 182 TRACE("iface %p, r %.8e, g %.8e, b %.8e.\n", iface, r, g, b); 183 184 material->emissive.r = r; 185 material->emissive.g = g; 186 material->emissive.b = b; 187 188 return D3DRM_OK; 189 } 190 191 static D3DVALUE WINAPI d3drm_material_GetPower(IDirect3DRMMaterial2 *iface) 192 { 193 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); 194 195 TRACE("iface %p.\n", iface); 196 197 return material->power; 198 } 199 200 static HRESULT WINAPI d3drm_material_GetSpecular(IDirect3DRMMaterial2 *iface, 201 D3DVALUE *r, D3DVALUE *g, D3DVALUE *b) 202 { 203 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); 204 205 TRACE("iface %p, r %p, g %p, b %p.\n", iface, r, g, b); 206 207 *r = material->specular.r; 208 *g = material->specular.g; 209 *b = material->specular.b; 210 211 return D3DRM_OK; 212 } 213 214 static HRESULT WINAPI d3drm_material_GetEmissive(IDirect3DRMMaterial2 *iface, 215 D3DVALUE *r, D3DVALUE *g, D3DVALUE *b) 216 { 217 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); 218 219 TRACE("iface %p, r %p, g %p, b %p.\n", iface, r, g, b); 220 221 *r = material->emissive.r; 222 *g = material->emissive.g; 223 *b = material->emissive.b; 224 225 return D3DRM_OK; 226 } 227 228 static HRESULT WINAPI d3drm_material_GetAmbient(IDirect3DRMMaterial2 *iface, 229 D3DVALUE *r, D3DVALUE *g, D3DVALUE *b) 230 { 231 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); 232 233 TRACE("iface %p, r %p, g %p, b %p.\n", iface, r, g, b); 234 235 *r = material->ambient.r; 236 *g = material->ambient.g; 237 *b = material->ambient.b; 238 239 return D3DRM_OK; 240 } 241 242 static HRESULT WINAPI d3drm_material_SetAmbient(IDirect3DRMMaterial2 *iface, 243 D3DVALUE r, D3DVALUE g, D3DVALUE b) 244 { 245 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); 246 247 TRACE("iface %p, r %.8e, g %.8e, b %.8e.\n", iface, r, g, b); 248 249 material->ambient.r = r; 250 material->ambient.g = g; 251 material->ambient.b = b; 252 253 return D3DRM_OK; 254 } 255 256 static const struct IDirect3DRMMaterial2Vtbl d3drm_material_vtbl = 257 { 258 d3drm_material_QueryInterface, 259 d3drm_material_AddRef, 260 d3drm_material_Release, 261 d3drm_material_Clone, 262 d3drm_material_AddDestroyCallback, 263 d3drm_material_DeleteDestroyCallback, 264 d3drm_material_SetAppData, 265 d3drm_material_GetAppData, 266 d3drm_material_SetName, 267 d3drm_material_GetName, 268 d3drm_material_GetClassName, 269 d3drm_material_SetPower, 270 d3drm_material_SetSpecular, 271 d3drm_material_SetEmissive, 272 d3drm_material_GetPower, 273 d3drm_material_GetSpecular, 274 d3drm_material_GetEmissive, 275 d3drm_material_GetAmbient, 276 d3drm_material_SetAmbient, 277 }; 278 279 HRESULT d3drm_material_create(struct d3drm_material **material, IDirect3DRM *d3drm) 280 { 281 static const char classname[] = "Material"; 282 struct d3drm_material *object; 283 284 TRACE("material %p, d3drm %p.\n", material, d3drm); 285 286 if (!(object = heap_alloc_zero(sizeof(*object)))) 287 return E_OUTOFMEMORY; 288 289 object->IDirect3DRMMaterial2_iface.lpVtbl = &d3drm_material_vtbl; 290 object->ref = 1; 291 object->d3drm = d3drm; 292 IDirect3DRM_AddRef(object->d3drm); 293 294 object->specular.r = 1.0f; 295 object->specular.g = 1.0f; 296 object->specular.b = 1.0f; 297 298 d3drm_object_init(&object->obj, classname); 299 300 *material = object; 301 302 return S_OK; 303 } 304