1 /* 2 * Copyright (C) 2002 Raphael Junqueira 3 * Copyright (C) 2008 David Adam 4 * Copyright (C) 2008 Tony Wasserka 5 * 6 * This library is free software; you can redistribute it and/or 7 * modify it under the terms of the GNU Lesser General Public 8 * License as published by the Free Software Foundation; either 9 * version 2.1 of the License, or (at your option) any later version. 10 * 11 * This library is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14 * Lesser General Public License for more details. 15 * 16 * You should have received a copy of the GNU Lesser General Public 17 * License along with this library; if not, write to the Free Software 18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 19 * 20 */ 21 22 #ifndef __WINE_D3DX9_PRIVATE_H 23 #define __WINE_D3DX9_PRIVATE_H 24 25 #define NONAMELESSUNION 26 #include "wine/debug.h" 27 #include "wine/heap.h" 28 #include "wine/rbtree.h" 29 30 #define COBJMACROS 31 #include "d3dx9.h" 32 33 #define ULONG64_MAX (~(ULONG64)0) 34 35 struct vec4 36 { 37 float x, y, z, w; 38 }; 39 40 struct volume 41 { 42 UINT width; 43 UINT height; 44 UINT depth; 45 }; 46 47 /* for internal use */ 48 enum format_type { 49 FORMAT_ARGB, /* unsigned */ 50 FORMAT_ARGBF16,/* float 16 */ 51 FORMAT_ARGBF, /* float */ 52 FORMAT_DXT, 53 FORMAT_INDEX, 54 FORMAT_UNKNOWN 55 }; 56 57 struct pixel_format_desc { 58 D3DFORMAT format; 59 BYTE bits[4]; 60 BYTE shift[4]; 61 UINT bytes_per_pixel; 62 UINT block_width; 63 UINT block_height; 64 UINT block_byte_count; 65 enum format_type type; 66 void (*from_rgba)(const struct vec4 *src, struct vec4 *dst); 67 void (*to_rgba)(const struct vec4 *src, struct vec4 *dst, const PALETTEENTRY *palette); 68 }; 69 70 struct d3dx_include_from_file 71 { 72 ID3DXInclude ID3DXInclude_iface; 73 }; 74 75 extern CRITICAL_SECTION from_file_mutex DECLSPEC_HIDDEN; 76 extern const struct ID3DXIncludeVtbl d3dx_include_from_file_vtbl DECLSPEC_HIDDEN; 77 78 static inline BOOL is_conversion_from_supported(const struct pixel_format_desc *format) 79 { 80 if (format->type == FORMAT_ARGB || format->type == FORMAT_ARGBF16 81 || format->type == FORMAT_ARGBF) 82 return TRUE; 83 return !!format->to_rgba; 84 } 85 86 static inline BOOL is_conversion_to_supported(const struct pixel_format_desc *format) 87 { 88 if (format->type == FORMAT_ARGB || format->type == FORMAT_ARGBF16 89 || format->type == FORMAT_ARGBF) 90 return TRUE; 91 return !!format->from_rgba; 92 } 93 94 HRESULT map_view_of_file(const WCHAR *filename, void **buffer, DWORD *length) DECLSPEC_HIDDEN; 95 HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, void **buffer, DWORD *length) DECLSPEC_HIDDEN; 96 97 HRESULT write_buffer_to_file(const WCHAR *filename, ID3DXBuffer *buffer) DECLSPEC_HIDDEN; 98 99 const struct pixel_format_desc *get_format_info(D3DFORMAT format) DECLSPEC_HIDDEN; 100 const struct pixel_format_desc *get_format_info_idx(int idx) DECLSPEC_HIDDEN; 101 102 void copy_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, 103 BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *size, 104 const struct pixel_format_desc *format) DECLSPEC_HIDDEN; 105 void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, 106 const struct volume *src_size, const struct pixel_format_desc *src_format, 107 BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size, 108 const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette) DECLSPEC_HIDDEN; 109 void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, 110 const struct volume *src_size, const struct pixel_format_desc *src_format, 111 BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size, 112 const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette) DECLSPEC_HIDDEN; 113 114 HRESULT load_texture_from_dds(IDirect3DTexture9 *texture, const void *src_data, const PALETTEENTRY *palette, 115 DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info, unsigned int skip_levels, 116 unsigned int *loaded_miplevels) DECLSPEC_HIDDEN; 117 HRESULT load_cube_texture_from_dds(IDirect3DCubeTexture9 *cube_texture, const void *src_data, 118 const PALETTEENTRY *palette, DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN; 119 HRESULT load_volume_from_dds(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette, 120 const D3DBOX *dst_box, const void *src_data, const D3DBOX *src_box, DWORD filter, D3DCOLOR color_key, 121 const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN; 122 HRESULT load_volume_texture_from_dds(IDirect3DVolumeTexture9 *volume_texture, const void *src_data, 123 const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN; 124 HRESULT save_dds_texture_to_memory(ID3DXBuffer **dst_buffer, IDirect3DBaseTexture9 *src_texture, 125 const PALETTEENTRY *src_palette) DECLSPEC_HIDDEN; 126 127 unsigned short float_32_to_16(const float in) DECLSPEC_HIDDEN; 128 float float_16_to_32(const unsigned short in) DECLSPEC_HIDDEN; 129 130 /* debug helpers */ 131 const char *debug_d3dxparameter_class(D3DXPARAMETER_CLASS c) DECLSPEC_HIDDEN; 132 const char *debug_d3dxparameter_type(D3DXPARAMETER_TYPE t) DECLSPEC_HIDDEN; 133 const char *debug_d3dxparameter_registerset(D3DXREGISTER_SET r) DECLSPEC_HIDDEN; 134 135 /* parameter type conversion helpers */ 136 static inline BOOL get_bool(D3DXPARAMETER_TYPE type, const void *data) 137 { 138 switch (type) 139 { 140 case D3DXPT_FLOAT: 141 case D3DXPT_INT: 142 case D3DXPT_BOOL: 143 return !!*(DWORD *)data; 144 145 case D3DXPT_VOID: 146 return *(BOOL *)data; 147 148 default: 149 return FALSE; 150 } 151 } 152 153 static inline int get_int(D3DXPARAMETER_TYPE type, const void *data) 154 { 155 switch (type) 156 { 157 case D3DXPT_FLOAT: 158 return (int)(*(float *)data); 159 160 case D3DXPT_INT: 161 case D3DXPT_VOID: 162 return *(int *)data; 163 164 case D3DXPT_BOOL: 165 return get_bool(type, data); 166 167 default: 168 return 0; 169 } 170 } 171 172 static inline float get_float(D3DXPARAMETER_TYPE type, const void *data) 173 { 174 switch (type) 175 { 176 case D3DXPT_FLOAT: 177 case D3DXPT_VOID: 178 return *(float *)data; 179 180 case D3DXPT_INT: 181 return (float)(*(int *)data); 182 183 case D3DXPT_BOOL: 184 return (float)get_bool(type, data); 185 186 default: 187 return 0.0f; 188 } 189 } 190 191 static inline void set_number(void *outdata, D3DXPARAMETER_TYPE outtype, const void *indata, D3DXPARAMETER_TYPE intype) 192 { 193 if (outtype == intype) 194 { 195 *(DWORD *)outdata = *(DWORD *)indata; 196 return; 197 } 198 199 switch (outtype) 200 { 201 case D3DXPT_FLOAT: 202 *(float *)outdata = get_float(intype, indata); 203 break; 204 205 case D3DXPT_BOOL: 206 *(BOOL *)outdata = get_bool(intype, indata); 207 break; 208 209 case D3DXPT_INT: 210 *(int *)outdata = get_int(intype, indata); 211 break; 212 213 default: 214 *(DWORD *)outdata = 0; 215 break; 216 } 217 } 218 219 static inline BOOL is_param_type_sampler(D3DXPARAMETER_TYPE type) 220 { 221 return type == D3DXPT_SAMPLER 222 || type == D3DXPT_SAMPLER1D || type == D3DXPT_SAMPLER2D 223 || type == D3DXPT_SAMPLER3D || type == D3DXPT_SAMPLERCUBE; 224 } 225 226 struct d3dx_parameter; 227 228 enum pres_reg_tables 229 { 230 PRES_REGTAB_IMMED, 231 PRES_REGTAB_CONST, 232 PRES_REGTAB_OCONST, 233 PRES_REGTAB_OBCONST, 234 PRES_REGTAB_OICONST, 235 PRES_REGTAB_TEMP, 236 PRES_REGTAB_COUNT, 237 PRES_REGTAB_FIRST_SHADER = PRES_REGTAB_CONST, 238 }; 239 240 struct d3dx_const_param_eval_output 241 { 242 struct d3dx_parameter *param; 243 enum pres_reg_tables table; 244 enum D3DXPARAMETER_CLASS constant_class; 245 unsigned int register_index; 246 unsigned int register_count; 247 BOOL direct_copy; 248 unsigned int element_count; 249 }; 250 251 struct d3dx_const_tab 252 { 253 unsigned int input_count; 254 D3DXCONSTANT_DESC *inputs; 255 struct d3dx_parameter **inputs_param; 256 unsigned int const_set_count; 257 unsigned int const_set_size; 258 struct d3dx_const_param_eval_output *const_set; 259 const enum pres_reg_tables *regset2table; 260 ULONG64 update_version; 261 }; 262 263 struct d3dx_regstore 264 { 265 void *tables[PRES_REGTAB_COUNT]; 266 unsigned int table_sizes[PRES_REGTAB_COUNT]; /* registers count */ 267 }; 268 269 struct d3dx_pres_ins; 270 271 struct d3dx_preshader 272 { 273 struct d3dx_regstore regs; 274 275 unsigned int ins_count; 276 struct d3dx_pres_ins *ins; 277 278 struct d3dx_const_tab inputs; 279 }; 280 281 struct d3dx_param_eval 282 { 283 D3DXPARAMETER_TYPE param_type; 284 285 struct d3dx_preshader pres; 286 struct d3dx_const_tab shader_inputs; 287 288 ULONG64 *version_counter; 289 }; 290 291 struct param_rb_entry 292 { 293 struct wine_rb_entry entry; 294 char *full_name; 295 struct d3dx_parameter *param; 296 }; 297 298 struct d3dx_shared_data; 299 struct d3dx_top_level_parameter; 300 301 struct d3dx_parameter 302 { 303 char magic_string[4]; 304 struct d3dx_top_level_parameter *top_level_param; 305 struct d3dx_param_eval *param_eval; 306 char *name; 307 void *data; 308 D3DXPARAMETER_CLASS class; 309 D3DXPARAMETER_TYPE type; 310 UINT rows; 311 UINT columns; 312 UINT element_count; 313 UINT member_count; 314 DWORD flags; 315 UINT bytes; 316 DWORD object_id; 317 318 struct d3dx_parameter *members; 319 char *semantic; 320 321 char *full_name; 322 struct wine_rb_entry rb_entry; 323 }; 324 325 struct d3dx_top_level_parameter 326 { 327 struct d3dx_parameter param; 328 UINT annotation_count; 329 struct d3dx_parameter *annotations; 330 ULONG64 update_version; 331 ULONG64 *version_counter; 332 struct d3dx_shared_data *shared_data; 333 }; 334 335 struct d3dx_shared_data 336 { 337 void *data; 338 struct d3dx_top_level_parameter **parameters; 339 unsigned int size, count; 340 ULONG64 update_version; 341 }; 342 343 struct d3dx9_base_effect; 344 345 static inline BOOL is_top_level_parameter(struct d3dx_parameter *param) 346 { 347 return ¶m->top_level_param->param == param; 348 } 349 350 static inline struct d3dx_top_level_parameter 351 *top_level_parameter_from_parameter(struct d3dx_parameter *param) 352 { 353 return CONTAINING_RECORD(param, struct d3dx_top_level_parameter, param); 354 } 355 356 static inline ULONG64 next_update_version(ULONG64 *version_counter) 357 { 358 return ++*version_counter; 359 } 360 361 static inline BOOL is_top_level_param_dirty(struct d3dx_top_level_parameter *param, ULONG64 update_version) 362 { 363 struct d3dx_shared_data *shared_data; 364 365 if ((shared_data = param->shared_data)) 366 return update_version < shared_data->update_version; 367 else 368 return update_version < param->update_version; 369 } 370 371 static inline BOOL is_param_dirty(struct d3dx_parameter *param, ULONG64 update_version) 372 { 373 return is_top_level_param_dirty(param->top_level_param, update_version); 374 } 375 376 struct d3dx_parameter *get_parameter_by_name(struct d3dx9_base_effect *base, 377 struct d3dx_parameter *parameter, const char *name) DECLSPEC_HIDDEN; 378 379 #ifdef __REACTOS__ 380 #define SET_D3D_STATE_(_manager, _device, _method, ...) ((_manager) ? (_manager)->lpVtbl->_method((_manager), __VA_ARGS__) \ 381 : (_device)->lpVtbl->_method((_device), __VA_ARGS__)) 382 #define SET_D3D_STATE(_base_effect, _method, ...) SET_D3D_STATE_((_base_effect)->manager, (_base_effect)->device, _method, __VA_ARGS__) 383 #else 384 #define SET_D3D_STATE_(manager, device, method, args...) (manager ? manager->lpVtbl->method(manager, args) \ 385 : device->lpVtbl->method(device, args)) 386 #define SET_D3D_STATE(base_effect, args...) SET_D3D_STATE_(base_effect->manager, base_effect->device, args) 387 #endif 388 389 HRESULT d3dx_create_param_eval(struct d3dx9_base_effect *base_effect, void *byte_code, 390 unsigned int byte_code_size, D3DXPARAMETER_TYPE type, 391 struct d3dx_param_eval **peval, ULONG64 *version_counter, 392 const char **skip_constants, unsigned int skip_constants_count) DECLSPEC_HIDDEN; 393 void d3dx_free_param_eval(struct d3dx_param_eval *peval) DECLSPEC_HIDDEN; 394 HRESULT d3dx_evaluate_parameter(struct d3dx_param_eval *peval, 395 const struct d3dx_parameter *param, void *param_value) DECLSPEC_HIDDEN; 396 HRESULT d3dx_param_eval_set_shader_constants(ID3DXEffectStateManager *manager, struct IDirect3DDevice9 *device, 397 struct d3dx_param_eval *peval, BOOL update_all) DECLSPEC_HIDDEN; 398 BOOL is_param_eval_input_dirty(struct d3dx_param_eval *peval, ULONG64 update_version) DECLSPEC_HIDDEN; 399 400 struct ctab_constant { 401 D3DXCONSTANT_DESC desc; 402 WORD constantinfo_reserved; 403 struct ctab_constant *constants; 404 }; 405 406 const struct ctab_constant *d3dx_shader_get_ctab_constant(ID3DXConstantTable *iface, 407 D3DXHANDLE constant) DECLSPEC_HIDDEN; 408 409 HRESULT create_dummy_skin(ID3DXSkinInfo **iface) DECLSPEC_HIDDEN; 410 411 #endif /* __WINE_D3DX9_PRIVATE_H */ 412