xref: /reactos/dll/directx/wine/d3dx9_36/surface.c (revision 7b1049c8)
1 /*
2  * Copyright (C) 2009-2010 Tony Wasserka
3  * Copyright (C) 2012 Józef Kucia
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public
16  * License along with this library; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18  *
19  */
20 
21 #include "config.h"
22 #include "wine/port.h"
23 
24 #include "d3dx9_private.h"
25 
26 #include "initguid.h"
27 #include "ole2.h"
28 #include "wincodec.h"
29 
30 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
31 
32 HRESULT WINAPI WICCreateImagingFactory_Proxy(UINT, IWICImagingFactory**);
33 
34 /* Wine-specific WIC GUIDs */
35 DEFINE_GUID(GUID_WineContainerFormatTga, 0x0c44fda1,0xa5c5,0x4298,0x96,0x85,0x47,0x3f,0xc1,0x7c,0xd3,0x22);
36 
37 static const struct
38 {
39     const GUID *wic_guid;
40     D3DFORMAT d3dformat;
41 } wic_pixel_formats[] = {
42     { &GUID_WICPixelFormat8bppIndexed, D3DFMT_P8 },
43     { &GUID_WICPixelFormat1bppIndexed, D3DFMT_P8 },
44     { &GUID_WICPixelFormat4bppIndexed, D3DFMT_P8 },
45     { &GUID_WICPixelFormat8bppGray, D3DFMT_L8 },
46     { &GUID_WICPixelFormat16bppBGR555, D3DFMT_X1R5G5B5 },
47     { &GUID_WICPixelFormat16bppBGR565, D3DFMT_R5G6B5 },
48     { &GUID_WICPixelFormat24bppBGR, D3DFMT_R8G8B8 },
49     { &GUID_WICPixelFormat32bppBGR, D3DFMT_X8R8G8B8 },
50     { &GUID_WICPixelFormat32bppBGRA, D3DFMT_A8R8G8B8 }
51 };
52 
53 static D3DFORMAT wic_guid_to_d3dformat(const GUID *guid)
54 {
55     unsigned int i;
56 
57     for (i = 0; i < ARRAY_SIZE(wic_pixel_formats); i++)
58     {
59         if (IsEqualGUID(wic_pixel_formats[i].wic_guid, guid))
60             return wic_pixel_formats[i].d3dformat;
61     }
62 
63     return D3DFMT_UNKNOWN;
64 }
65 
66 static const GUID *d3dformat_to_wic_guid(D3DFORMAT format)
67 {
68     unsigned int i;
69 
70     for (i = 0; i < ARRAY_SIZE(wic_pixel_formats); i++)
71     {
72         if (wic_pixel_formats[i].d3dformat == format)
73             return wic_pixel_formats[i].wic_guid;
74     }
75 
76     return NULL;
77 }
78 
79 /* dds_header.flags */
80 #define DDS_CAPS 0x1
81 #define DDS_HEIGHT 0x2
82 #define DDS_WIDTH 0x4
83 #define DDS_PITCH 0x8
84 #define DDS_PIXELFORMAT 0x1000
85 #define DDS_MIPMAPCOUNT 0x20000
86 #define DDS_LINEARSIZE 0x80000
87 #define DDS_DEPTH 0x800000
88 
89 /* dds_header.caps */
90 #define DDS_CAPS_COMPLEX 0x8
91 #define DDS_CAPS_TEXTURE 0x1000
92 #define DDS_CAPS_MIPMAP 0x400000
93 
94 /* dds_header.caps2 */
95 #define DDS_CAPS2_CUBEMAP 0x200
96 #define DDS_CAPS2_CUBEMAP_POSITIVEX 0x400
97 #define DDS_CAPS2_CUBEMAP_NEGATIVEX 0x800
98 #define DDS_CAPS2_CUBEMAP_POSITIVEY 0x1000
99 #define DDS_CAPS2_CUBEMAP_NEGATIVEY 0x2000
100 #define DDS_CAPS2_CUBEMAP_POSITIVEZ 0x4000
101 #define DDS_CAPS2_CUBEMAP_NEGATIVEZ 0x8000
102 #define DDS_CAPS2_CUBEMAP_ALL_FACES ( DDS_CAPS2_CUBEMAP_POSITIVEX | DDS_CAPS2_CUBEMAP_NEGATIVEX \
103                                     | DDS_CAPS2_CUBEMAP_POSITIVEY | DDS_CAPS2_CUBEMAP_NEGATIVEY \
104                                     | DDS_CAPS2_CUBEMAP_POSITIVEZ | DDS_CAPS2_CUBEMAP_NEGATIVEZ )
105 #define DDS_CAPS2_VOLUME 0x200000
106 
107 /* dds_pixel_format.flags */
108 #define DDS_PF_ALPHA 0x1
109 #define DDS_PF_ALPHA_ONLY 0x2
110 #define DDS_PF_FOURCC 0x4
111 #define DDS_PF_RGB 0x40
112 #define DDS_PF_YUV 0x200
113 #define DDS_PF_LUMINANCE 0x20000
114 #define DDS_PF_BUMPDUDV 0x80000
115 
116 struct dds_pixel_format
117 {
118     DWORD size;
119     DWORD flags;
120     DWORD fourcc;
121     DWORD bpp;
122     DWORD rmask;
123     DWORD gmask;
124     DWORD bmask;
125     DWORD amask;
126 };
127 
128 struct dds_header
129 {
130     DWORD signature;
131     DWORD size;
132     DWORD flags;
133     DWORD height;
134     DWORD width;
135     DWORD pitch_or_linear_size;
136     DWORD depth;
137     DWORD miplevels;
138     DWORD reserved[11];
139     struct dds_pixel_format pixel_format;
140     DWORD caps;
141     DWORD caps2;
142     DWORD caps3;
143     DWORD caps4;
144     DWORD reserved2;
145 };
146 
147 static D3DFORMAT dds_fourcc_to_d3dformat(DWORD fourcc)
148 {
149     unsigned int i;
150     static const DWORD known_fourcc[] = {
151         D3DFMT_UYVY,
152         D3DFMT_YUY2,
153         D3DFMT_R8G8_B8G8,
154         D3DFMT_G8R8_G8B8,
155         D3DFMT_DXT1,
156         D3DFMT_DXT2,
157         D3DFMT_DXT3,
158         D3DFMT_DXT4,
159         D3DFMT_DXT5,
160         D3DFMT_R16F,
161         D3DFMT_G16R16F,
162         D3DFMT_A16B16G16R16F,
163         D3DFMT_R32F,
164         D3DFMT_G32R32F,
165         D3DFMT_A32B32G32R32F,
166     };
167 
168     for (i = 0; i < ARRAY_SIZE(known_fourcc); i++)
169     {
170         if (known_fourcc[i] == fourcc)
171             return fourcc;
172     }
173 
174     WARN("Unknown FourCC %#x\n", fourcc);
175     return D3DFMT_UNKNOWN;
176 }
177 
178 static const struct {
179     DWORD bpp;
180     DWORD rmask;
181     DWORD gmask;
182     DWORD bmask;
183     DWORD amask;
184     D3DFORMAT format;
185 } rgb_pixel_formats[] = {
186     { 8, 0xe0, 0x1c, 0x03, 0, D3DFMT_R3G3B2 },
187     { 16, 0xf800, 0x07e0, 0x001f, 0x0000, D3DFMT_R5G6B5 },
188     { 16, 0x7c00, 0x03e0, 0x001f, 0x8000, D3DFMT_A1R5G5B5 },
189     { 16, 0x7c00, 0x03e0, 0x001f, 0x0000, D3DFMT_X1R5G5B5 },
190     { 16, 0x0f00, 0x00f0, 0x000f, 0xf000, D3DFMT_A4R4G4B4 },
191     { 16, 0x0f00, 0x00f0, 0x000f, 0x0000, D3DFMT_X4R4G4B4 },
192     { 16, 0x00e0, 0x001c, 0x0003, 0xff00, D3DFMT_A8R3G3B2 },
193     { 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000, D3DFMT_R8G8B8 },
194     { 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000, D3DFMT_A8R8G8B8 },
195     { 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000, D3DFMT_X8R8G8B8 },
196     { 32, 0x3ff00000, 0x000ffc00, 0x000003ff, 0xc0000000, D3DFMT_A2B10G10R10 },
197     { 32, 0x000003ff, 0x000ffc00, 0x3ff00000, 0xc0000000, D3DFMT_A2R10G10B10 },
198     { 32, 0x0000ffff, 0xffff0000, 0x00000000, 0x00000000, D3DFMT_G16R16 },
199     { 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000, D3DFMT_A8B8G8R8 },
200     { 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0x00000000, D3DFMT_X8B8G8R8 },
201 };
202 
203 HRESULT lock_surface(IDirect3DSurface9 *surface, D3DLOCKED_RECT *lock,
204         IDirect3DSurface9 **temp_surface, BOOL write)
205 {
206     IDirect3DDevice9 *device;
207     D3DSURFACE_DESC desc;
208     DWORD lock_flag;
209     HRESULT hr;
210 
211     lock_flag = write ? D3DLOCK_DISCARD : D3DLOCK_READONLY;
212     *temp_surface = NULL;
213     if (FAILED(hr = IDirect3DSurface9_LockRect(surface, lock, NULL, lock_flag)))
214     {
215         IDirect3DSurface9_GetDevice(surface, &device);
216         IDirect3DSurface9_GetDesc(surface, &desc);
217 
218         hr = write ? IDirect3DDevice9_CreateOffscreenPlainSurface(device, desc.Width, desc.Height,
219                 desc.Format, D3DPOOL_SYSTEMMEM, temp_surface, NULL)
220                 : IDirect3DDevice9_CreateRenderTarget(device, desc.Width, desc.Height,
221                 desc.Format, D3DMULTISAMPLE_NONE, 0, TRUE, temp_surface, NULL);
222         if (FAILED(hr))
223         {
224             WARN("Failed to create temporary surface, surface %p, format %#x,"
225                     " usage %#x, pool %#x, write %#x, width %u, height %u.\n",
226                     surface, desc.Format, desc.Usage, desc.Pool, write, desc.Width, desc.Height);
227             IDirect3DDevice9_Release(device);
228             return hr;
229         }
230 
231         if (write || SUCCEEDED(hr = IDirect3DDevice9_StretchRect(device, surface, NULL,
232                 *temp_surface, NULL, D3DTEXF_NONE)))
233             hr = IDirect3DSurface9_LockRect(*temp_surface, lock, NULL, lock_flag);
234 
235         IDirect3DDevice9_Release(device);
236         if (FAILED(hr))
237         {
238             WARN("Failed to lock surface %p, write %#x, usage %#x, pool %#x.\n",
239                     surface, write, desc.Usage, desc.Pool);
240             IDirect3DSurface9_Release(*temp_surface);
241             *temp_surface = NULL;
242             return hr;
243         }
244         TRACE("Created temporary surface %p.\n", surface);
245     }
246     return hr;
247 }
248 
249 HRESULT unlock_surface(IDirect3DSurface9 *surface, D3DLOCKED_RECT *lock,
250         IDirect3DSurface9 *temp_surface, BOOL update)
251 {
252     IDirect3DDevice9 *device;
253     HRESULT hr;
254 
255     if (!temp_surface)
256         return IDirect3DSurface9_UnlockRect(surface);
257 
258     hr = IDirect3DSurface9_UnlockRect(temp_surface);
259     if (update)
260     {
261         IDirect3DSurface9_GetDevice(surface, &device);
262         if (FAILED(hr = IDirect3DDevice9_UpdateSurface(device, temp_surface, NULL, surface, NULL)))
263             WARN("Updating surface failed, hr %#x, surface %p, temp_surface %p.\n",
264                     hr, surface, temp_surface);
265         IDirect3DDevice9_Release(device);
266     }
267     IDirect3DSurface9_Release(temp_surface);
268     return hr;
269 }
270 
271 static D3DFORMAT dds_rgb_to_d3dformat(const struct dds_pixel_format *pixel_format)
272 {
273     unsigned int i;
274 
275     for (i = 0; i < ARRAY_SIZE(rgb_pixel_formats); i++)
276     {
277         if (rgb_pixel_formats[i].bpp == pixel_format->bpp
278             && rgb_pixel_formats[i].rmask == pixel_format->rmask
279             && rgb_pixel_formats[i].gmask == pixel_format->gmask
280             && rgb_pixel_formats[i].bmask == pixel_format->bmask)
281         {
282             if ((pixel_format->flags & DDS_PF_ALPHA) && rgb_pixel_formats[i].amask == pixel_format->amask)
283                 return rgb_pixel_formats[i].format;
284             if (rgb_pixel_formats[i].amask == 0)
285                 return rgb_pixel_formats[i].format;
286         }
287     }
288 
289     WARN("Unknown RGB pixel format (%#x, %#x, %#x, %#x)\n",
290         pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
291     return D3DFMT_UNKNOWN;
292 }
293 
294 static D3DFORMAT dds_luminance_to_d3dformat(const struct dds_pixel_format *pixel_format)
295 {
296     if (pixel_format->bpp == 8)
297     {
298         if (pixel_format->rmask == 0xff)
299             return D3DFMT_L8;
300         if ((pixel_format->flags & DDS_PF_ALPHA) && pixel_format->rmask == 0x0f && pixel_format->amask == 0xf0)
301             return D3DFMT_A4L4;
302     }
303     if (pixel_format->bpp == 16)
304     {
305         if (pixel_format->rmask == 0xffff)
306             return D3DFMT_L16;
307         if ((pixel_format->flags & DDS_PF_ALPHA) && pixel_format->rmask == 0x00ff && pixel_format->amask == 0xff00)
308             return D3DFMT_A8L8;
309     }
310 
311     WARN("Unknown luminance pixel format (bpp %u, l %#x, a %#x)\n",
312         pixel_format->bpp, pixel_format->rmask, pixel_format->amask);
313     return D3DFMT_UNKNOWN;
314 }
315 
316 static D3DFORMAT dds_alpha_to_d3dformat(const struct dds_pixel_format *pixel_format)
317 {
318     if (pixel_format->bpp == 8 && pixel_format->amask == 0xff)
319         return D3DFMT_A8;
320 
321     WARN("Unknown Alpha pixel format (%u, %#x)\n", pixel_format->bpp, pixel_format->rmask);
322     return D3DFMT_UNKNOWN;
323 }
324 
325 static D3DFORMAT dds_bump_to_d3dformat(const struct dds_pixel_format *pixel_format)
326 {
327     if (pixel_format->bpp == 16 && pixel_format->rmask == 0x00ff && pixel_format->gmask == 0xff00)
328         return D3DFMT_V8U8;
329     if (pixel_format->bpp == 32 && pixel_format->rmask == 0x0000ffff && pixel_format->gmask == 0xffff0000)
330         return D3DFMT_V16U16;
331 
332     WARN("Unknown bump pixel format (%u, %#x, %#x, %#x, %#x)\n", pixel_format->bpp,
333         pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
334     return D3DFMT_UNKNOWN;
335 }
336 
337 static D3DFORMAT dds_pixel_format_to_d3dformat(const struct dds_pixel_format *pixel_format)
338 {
339     TRACE("pixel_format: size %u, flags %#x, fourcc %#x, bpp %u.\n", pixel_format->size,
340             pixel_format->flags, pixel_format->fourcc, pixel_format->bpp);
341     TRACE("rmask %#x, gmask %#x, bmask %#x, amask %#x.\n", pixel_format->rmask, pixel_format->gmask,
342             pixel_format->bmask, pixel_format->amask);
343 
344     if (pixel_format->flags & DDS_PF_FOURCC)
345         return dds_fourcc_to_d3dformat(pixel_format->fourcc);
346     if (pixel_format->flags & DDS_PF_RGB)
347         return dds_rgb_to_d3dformat(pixel_format);
348     if (pixel_format->flags & DDS_PF_LUMINANCE)
349         return dds_luminance_to_d3dformat(pixel_format);
350     if (pixel_format->flags & DDS_PF_ALPHA_ONLY)
351         return dds_alpha_to_d3dformat(pixel_format);
352     if (pixel_format->flags & DDS_PF_BUMPDUDV)
353         return dds_bump_to_d3dformat(pixel_format);
354 
355     WARN("Unknown pixel format (flags %#x, fourcc %#x, bpp %u, r %#x, g %#x, b %#x, a %#x)\n",
356         pixel_format->flags, pixel_format->fourcc, pixel_format->bpp,
357         pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
358     return D3DFMT_UNKNOWN;
359 }
360 
361 static HRESULT d3dformat_to_dds_pixel_format(struct dds_pixel_format *pixel_format, D3DFORMAT d3dformat)
362 {
363     unsigned int i;
364 
365     memset(pixel_format, 0, sizeof(*pixel_format));
366 
367     pixel_format->size = sizeof(*pixel_format);
368 
369     for (i = 0; i < ARRAY_SIZE(rgb_pixel_formats); i++)
370     {
371         if (rgb_pixel_formats[i].format == d3dformat)
372         {
373             pixel_format->flags |= DDS_PF_RGB;
374             pixel_format->bpp = rgb_pixel_formats[i].bpp;
375             pixel_format->rmask = rgb_pixel_formats[i].rmask;
376             pixel_format->gmask = rgb_pixel_formats[i].gmask;
377             pixel_format->bmask = rgb_pixel_formats[i].bmask;
378             pixel_format->amask = rgb_pixel_formats[i].amask;
379             if (pixel_format->amask) pixel_format->flags |= DDS_PF_ALPHA;
380             return D3D_OK;
381         }
382     }
383 
384     WARN("Unknown pixel format %#x\n", d3dformat);
385     return E_NOTIMPL;
386 }
387 
388 static HRESULT calculate_dds_surface_size(D3DFORMAT format, UINT width, UINT height,
389     UINT *pitch, UINT *size)
390 {
391     const struct pixel_format_desc *format_desc = get_format_info(format);
392     if (format_desc->type == FORMAT_UNKNOWN)
393         return E_NOTIMPL;
394 
395     if (format_desc->block_width != 1 || format_desc->block_height != 1)
396     {
397         *pitch = format_desc->block_byte_count
398             * max(1, (width + format_desc->block_width - 1) / format_desc->block_width);
399         *size = *pitch
400             * max(1, (height + format_desc->block_height - 1) / format_desc->block_height);
401     }
402     else
403     {
404         *pitch = width * format_desc->bytes_per_pixel;
405         *size = *pitch * height;
406     }
407 
408     return D3D_OK;
409 }
410 
411 static UINT calculate_dds_file_size(D3DFORMAT format, UINT width, UINT height, UINT depth,
412     UINT miplevels, UINT faces)
413 {
414     UINT i, file_size = 0;
415 
416     for (i = 0; i < miplevels; i++)
417     {
418         UINT pitch, size = 0;
419         calculate_dds_surface_size(format, width, height, &pitch, &size);
420         size *= depth;
421         file_size += size;
422         width = max(1, width / 2);
423         height = max(1, height / 2);
424         depth = max(1, depth / 2);
425     }
426 
427     file_size *= faces;
428     file_size += sizeof(struct dds_header);
429     return file_size;
430 }
431 
432 /************************************************************
433 * get_image_info_from_dds
434 *
435 * Fills a D3DXIMAGE_INFO structure with information
436 * about a DDS file stored in the memory.
437 *
438 * PARAMS
439 *   buffer  [I] pointer to DDS data
440 *   length  [I] size of DDS data
441 *   info    [O] pointer to D3DXIMAGE_INFO structure
442 *
443 * RETURNS
444 *   Success: D3D_OK
445 *   Failure: D3DXERR_INVALIDDATA
446 *
447 */
448 static HRESULT get_image_info_from_dds(const void *buffer, UINT length, D3DXIMAGE_INFO *info)
449 {
450     UINT faces = 1;
451     UINT expected_length;
452     const struct dds_header *header = buffer;
453 
454     if (length < sizeof(*header) || !info)
455         return D3DXERR_INVALIDDATA;
456 
457     if (header->pixel_format.size != sizeof(header->pixel_format))
458         return D3DXERR_INVALIDDATA;
459 
460     info->Width = header->width;
461     info->Height = header->height;
462     info->Depth = 1;
463     info->MipLevels = header->miplevels ? header->miplevels : 1;
464 
465     info->Format = dds_pixel_format_to_d3dformat(&header->pixel_format);
466     if (info->Format == D3DFMT_UNKNOWN)
467         return D3DXERR_INVALIDDATA;
468 
469     TRACE("Pixel format is %#x\n", info->Format);
470 
471     if (header->caps2 & DDS_CAPS2_VOLUME)
472     {
473         info->Depth = header->depth;
474         info->ResourceType = D3DRTYPE_VOLUMETEXTURE;
475     }
476     else if (header->caps2 & DDS_CAPS2_CUBEMAP)
477     {
478         DWORD face;
479         faces = 0;
480         for (face = DDS_CAPS2_CUBEMAP_POSITIVEX; face <= DDS_CAPS2_CUBEMAP_NEGATIVEZ; face <<= 1)
481         {
482             if (header->caps2 & face)
483                 faces++;
484         }
485         info->ResourceType = D3DRTYPE_CUBETEXTURE;
486     }
487     else
488     {
489         info->ResourceType = D3DRTYPE_TEXTURE;
490     }
491 
492     expected_length = calculate_dds_file_size(info->Format, info->Width, info->Height, info->Depth,
493         info->MipLevels, faces);
494     if (length < expected_length)
495     {
496         WARN("File is too short %u, expected at least %u bytes\n", length, expected_length);
497         return D3DXERR_INVALIDDATA;
498     }
499 
500     info->ImageFileFormat = D3DXIFF_DDS;
501     return D3D_OK;
502 }
503 
504 static HRESULT load_surface_from_dds(IDirect3DSurface9 *dst_surface, const PALETTEENTRY *dst_palette,
505     const RECT *dst_rect, const void *src_data, const RECT *src_rect, DWORD filter, D3DCOLOR color_key,
506     const D3DXIMAGE_INFO *src_info)
507 {
508     UINT size;
509     UINT src_pitch;
510     const struct dds_header *header = src_data;
511     const BYTE *pixels = (BYTE *)(header + 1);
512 
513     if (src_info->ResourceType != D3DRTYPE_TEXTURE)
514         return D3DXERR_INVALIDDATA;
515 
516     if (FAILED(calculate_dds_surface_size(src_info->Format, src_info->Width, src_info->Height, &src_pitch, &size)))
517         return E_NOTIMPL;
518 
519     return D3DXLoadSurfaceFromMemory(dst_surface, dst_palette, dst_rect, pixels, src_info->Format,
520         src_pitch, NULL, src_rect, filter, color_key);
521 }
522 
523 static HRESULT save_dds_surface_to_memory(ID3DXBuffer **dst_buffer, IDirect3DSurface9 *src_surface, const RECT *src_rect)
524 {
525     HRESULT hr;
526     UINT dst_pitch, surface_size, file_size;
527     D3DSURFACE_DESC src_desc;
528     D3DLOCKED_RECT locked_rect;
529     ID3DXBuffer *buffer;
530     struct dds_header *header;
531     BYTE *pixels;
532     struct volume volume;
533     const struct pixel_format_desc *pixel_format;
534     IDirect3DSurface9 *temp_surface;
535 
536     if (src_rect)
537     {
538         FIXME("Saving a part of a surface to a DDS file is not implemented yet\n");
539         return E_NOTIMPL;
540     }
541 
542     hr = IDirect3DSurface9_GetDesc(src_surface, &src_desc);
543     if (FAILED(hr)) return hr;
544 
545     pixel_format = get_format_info(src_desc.Format);
546     if (pixel_format->type == FORMAT_UNKNOWN) return E_NOTIMPL;
547 
548     file_size = calculate_dds_file_size(src_desc.Format, src_desc.Width, src_desc.Height, 1, 1, 1);
549 
550     hr = calculate_dds_surface_size(src_desc.Format, src_desc.Width, src_desc.Height, &dst_pitch, &surface_size);
551     if (FAILED(hr)) return hr;
552 
553     hr = D3DXCreateBuffer(file_size, &buffer);
554     if (FAILED(hr)) return hr;
555 
556     header = ID3DXBuffer_GetBufferPointer(buffer);
557     pixels = (BYTE *)(header + 1);
558 
559     memset(header, 0, sizeof(*header));
560     header->signature = MAKEFOURCC('D','D','S',' ');
561     /* The signature is not really part of the DDS header */
562     header->size = sizeof(*header) - FIELD_OFFSET(struct dds_header, size);
563     header->flags = DDS_CAPS | DDS_HEIGHT | DDS_WIDTH | DDS_PIXELFORMAT;
564     header->height = src_desc.Height;
565     header->width = src_desc.Width;
566     header->caps = DDS_CAPS_TEXTURE;
567     hr = d3dformat_to_dds_pixel_format(&header->pixel_format, src_desc.Format);
568     if (FAILED(hr))
569     {
570         ID3DXBuffer_Release(buffer);
571         return hr;
572     }
573 
574     hr = lock_surface(src_surface, &locked_rect, &temp_surface, FALSE);
575     if (FAILED(hr))
576     {
577         ID3DXBuffer_Release(buffer);
578         return hr;
579     }
580 
581     volume.width = src_desc.Width;
582     volume.height = src_desc.Height;
583     volume.depth = 1;
584     copy_pixels(locked_rect.pBits, locked_rect.Pitch, 0, pixels, dst_pitch, 0,
585         &volume, pixel_format);
586 
587     unlock_surface(src_surface, &locked_rect, temp_surface, FALSE);
588 
589     *dst_buffer = buffer;
590     return D3D_OK;
591 }
592 
593 HRESULT load_volume_from_dds(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette,
594     const D3DBOX *dst_box, const void *src_data, const D3DBOX *src_box, DWORD filter, D3DCOLOR color_key,
595     const D3DXIMAGE_INFO *src_info)
596 {
597     UINT row_pitch, slice_pitch;
598     const struct dds_header *header = src_data;
599     const BYTE *pixels = (BYTE *)(header + 1);
600 
601     if (src_info->ResourceType != D3DRTYPE_VOLUMETEXTURE)
602         return D3DXERR_INVALIDDATA;
603 
604     if (FAILED(calculate_dds_surface_size(src_info->Format, src_info->Width, src_info->Height, &row_pitch, &slice_pitch)))
605         return E_NOTIMPL;
606 
607     return D3DXLoadVolumeFromMemory(dst_volume, dst_palette, dst_box, pixels, src_info->Format,
608         row_pitch, slice_pitch, NULL, src_box, filter, color_key);
609 }
610 
611 HRESULT load_texture_from_dds(IDirect3DTexture9 *texture, const void *src_data, const PALETTEENTRY *palette,
612         DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info, unsigned int skip_levels,
613         unsigned int *loaded_miplevels)
614 {
615     HRESULT hr;
616     RECT src_rect;
617     UINT src_pitch;
618     UINT mip_level;
619     UINT mip_levels;
620     UINT mip_level_size;
621     UINT width, height;
622     IDirect3DSurface9 *surface;
623     const struct dds_header *header = src_data;
624     const BYTE *pixels = (BYTE *)(header + 1);
625 
626     /* Loading a cube texture as a simple texture is also supported
627      * (only first face texture is taken). Same with volume textures. */
628     if ((src_info->ResourceType != D3DRTYPE_TEXTURE)
629             && (src_info->ResourceType != D3DRTYPE_CUBETEXTURE)
630             && (src_info->ResourceType != D3DRTYPE_VOLUMETEXTURE))
631     {
632         WARN("Trying to load a %u resource as a 2D texture, returning failure.\n", src_info->ResourceType);
633         return D3DXERR_INVALIDDATA;
634     }
635 
636     width = src_info->Width;
637     height = src_info->Height;
638     mip_levels = min(src_info->MipLevels, IDirect3DTexture9_GetLevelCount(texture));
639     if (src_info->ResourceType == D3DRTYPE_VOLUMETEXTURE)
640         mip_levels = 1;
641     for (mip_level = 0; mip_level < mip_levels + skip_levels; ++mip_level)
642     {
643         hr = calculate_dds_surface_size(src_info->Format, width, height, &src_pitch, &mip_level_size);
644         if (FAILED(hr)) return hr;
645 
646         if (mip_level >= skip_levels)
647         {
648             SetRect(&src_rect, 0, 0, width, height);
649 
650             IDirect3DTexture9_GetSurfaceLevel(texture, mip_level - skip_levels, &surface);
651             hr = D3DXLoadSurfaceFromMemory(surface, palette, NULL, pixels, src_info->Format, src_pitch,
652                     NULL, &src_rect, filter, color_key);
653             IDirect3DSurface9_Release(surface);
654             if (FAILED(hr))
655                 return hr;
656         }
657 
658         pixels += mip_level_size;
659         width = max(1, width / 2);
660         height = max(1, height / 2);
661     }
662 
663     *loaded_miplevels = mip_levels - skip_levels;
664 
665     return D3D_OK;
666 }
667 
668 HRESULT load_cube_texture_from_dds(IDirect3DCubeTexture9 *cube_texture, const void *src_data,
669     const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info)
670 {
671     HRESULT hr;
672     int face;
673     UINT mip_level;
674     UINT size;
675     RECT src_rect;
676     UINT src_pitch;
677     UINT mip_levels;
678     UINT mip_level_size;
679     IDirect3DSurface9 *surface;
680     const struct dds_header *header = src_data;
681     const BYTE *pixels = (BYTE *)(header + 1);
682 
683     if (src_info->ResourceType != D3DRTYPE_CUBETEXTURE)
684         return D3DXERR_INVALIDDATA;
685 
686     if ((header->caps2 & DDS_CAPS2_CUBEMAP_ALL_FACES) != DDS_CAPS2_CUBEMAP_ALL_FACES)
687     {
688         WARN("Only full cubemaps are supported\n");
689         return D3DXERR_INVALIDDATA;
690     }
691 
692     mip_levels = min(src_info->MipLevels, IDirect3DCubeTexture9_GetLevelCount(cube_texture));
693     for (face = D3DCUBEMAP_FACE_POSITIVE_X; face <= D3DCUBEMAP_FACE_NEGATIVE_Z; face++)
694     {
695         size = src_info->Width;
696         for (mip_level = 0; mip_level < src_info->MipLevels; mip_level++)
697         {
698             hr = calculate_dds_surface_size(src_info->Format, size, size, &src_pitch, &mip_level_size);
699             if (FAILED(hr)) return hr;
700 
701             /* if texture has fewer mip levels than DDS file, skip excessive mip levels */
702             if (mip_level < mip_levels)
703             {
704                 SetRect(&src_rect, 0, 0, size, size);
705 
706                 IDirect3DCubeTexture9_GetCubeMapSurface(cube_texture, face, mip_level, &surface);
707                 hr = D3DXLoadSurfaceFromMemory(surface, palette, NULL, pixels, src_info->Format, src_pitch,
708                     NULL, &src_rect, filter, color_key);
709                 IDirect3DSurface9_Release(surface);
710                 if (FAILED(hr)) return hr;
711             }
712 
713             pixels += mip_level_size;
714             size = max(1, size / 2);
715         }
716     }
717 
718     return D3D_OK;
719 }
720 
721 HRESULT load_volume_texture_from_dds(IDirect3DVolumeTexture9 *volume_texture, const void *src_data,
722     const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info)
723 {
724     HRESULT hr;
725     UINT mip_level;
726     UINT mip_levels;
727     UINT src_slice_pitch;
728     UINT src_row_pitch;
729     D3DBOX src_box;
730     UINT width, height, depth;
731     IDirect3DVolume9 *volume;
732     const struct dds_header *header = src_data;
733     const BYTE *pixels = (BYTE *)(header + 1);
734 
735     if (src_info->ResourceType != D3DRTYPE_VOLUMETEXTURE)
736         return D3DXERR_INVALIDDATA;
737 
738     width = src_info->Width;
739     height = src_info->Height;
740     depth = src_info->Depth;
741     mip_levels = min(src_info->MipLevels, IDirect3DVolumeTexture9_GetLevelCount(volume_texture));
742 
743     for (mip_level = 0; mip_level < mip_levels; mip_level++)
744     {
745         hr = calculate_dds_surface_size(src_info->Format, width, height, &src_row_pitch, &src_slice_pitch);
746         if (FAILED(hr)) return hr;
747 
748         hr = IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture, mip_level, &volume);
749         if (FAILED(hr)) return hr;
750 
751         src_box.Left = 0;
752         src_box.Top = 0;
753         src_box.Right = width;
754         src_box.Bottom = height;
755         src_box.Front = 0;
756         src_box.Back = depth;
757 
758         hr = D3DXLoadVolumeFromMemory(volume, palette, NULL, pixels, src_info->Format,
759             src_row_pitch, src_slice_pitch, NULL, &src_box, filter, color_key);
760 
761         IDirect3DVolume9_Release(volume);
762         if (FAILED(hr)) return hr;
763 
764         pixels += depth * src_slice_pitch;
765         width = max(1, width / 2);
766         height = max(1, height / 2);
767         depth = max(1, depth / 2);
768     }
769 
770     return D3D_OK;
771 }
772 
773 static BOOL convert_dib_to_bmp(void **data, UINT *size)
774 {
775     ULONG header_size;
776     ULONG count = 0;
777     ULONG offset;
778     BITMAPFILEHEADER *header;
779     BYTE *new_data;
780     UINT new_size;
781 
782     if ((*size < 4) || (*size < (header_size = *(ULONG*)*data)))
783         return FALSE;
784 
785     if ((header_size == sizeof(BITMAPINFOHEADER)) ||
786         (header_size == sizeof(BITMAPV4HEADER)) ||
787         (header_size == sizeof(BITMAPV5HEADER)) ||
788         (header_size == 64 /* sizeof(BITMAPCOREHEADER2) */))
789     {
790         /* All structures begin with the same memory layout as BITMAPINFOHEADER */
791         BITMAPINFOHEADER *info_header = (BITMAPINFOHEADER*)*data;
792         count = info_header->biClrUsed;
793 
794         if (!count && info_header->biBitCount <= 8)
795             count = 1 << info_header->biBitCount;
796 
797         offset = sizeof(BITMAPFILEHEADER) + header_size + sizeof(RGBQUAD) * count;
798 
799         /* For BITMAPINFOHEADER with BI_BITFIELDS compression, there are 3 additional color masks after header */
800         if ((info_header->biSize == sizeof(BITMAPINFOHEADER)) && (info_header->biCompression == BI_BITFIELDS))
801             offset += 3 * sizeof(DWORD);
802     }
803     else if (header_size == sizeof(BITMAPCOREHEADER))
804     {
805         BITMAPCOREHEADER *core_header = (BITMAPCOREHEADER*)*data;
806 
807         if (core_header->bcBitCount <= 8)
808             count = 1 << core_header->bcBitCount;
809 
810         offset = sizeof(BITMAPFILEHEADER) + header_size + sizeof(RGBTRIPLE) * count;
811     }
812     else
813     {
814         return FALSE;
815     }
816 
817     TRACE("Converting DIB file to BMP\n");
818 
819     new_size = *size + sizeof(BITMAPFILEHEADER);
820     new_data = HeapAlloc(GetProcessHeap(), 0, new_size);
821     CopyMemory(new_data + sizeof(BITMAPFILEHEADER), *data, *size);
822 
823     /* Add BMP header */
824     header = (BITMAPFILEHEADER*)new_data;
825     header->bfType = 0x4d42; /* BM */
826     header->bfSize = new_size;
827     header->bfReserved1 = 0;
828     header->bfReserved2 = 0;
829     header->bfOffBits = offset;
830 
831     /* Update input data */
832     *data = new_data;
833     *size = new_size;
834 
835     return TRUE;
836 }
837 
838 /************************************************************
839  * D3DXGetImageInfoFromFileInMemory
840  *
841  * Fills a D3DXIMAGE_INFO structure with info about an image
842  *
843  * PARAMS
844  *   data     [I] pointer to the image file data
845  *   datasize [I] size of the passed data
846  *   info     [O] pointer to the destination structure
847  *
848  * RETURNS
849  *   Success: D3D_OK, if info is not NULL and data and datasize make up a valid image file or
850  *                    if info is NULL and data and datasize are not NULL
851  *   Failure: D3DXERR_INVALIDDATA, if data is no valid image file and datasize and info are not NULL
852  *            D3DERR_INVALIDCALL, if data is NULL or
853  *                                if datasize is 0
854  *
855  * NOTES
856  *   datasize may be bigger than the actual file size
857  *
858  */
859 HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(const void *data, UINT datasize, D3DXIMAGE_INFO *info)
860 {
861     IWICImagingFactory *factory;
862     IWICBitmapDecoder *decoder = NULL;
863     IWICStream *stream;
864     HRESULT hr;
865     BOOL dib;
866 
867     TRACE("(%p, %d, %p)\n", data, datasize, info);
868 
869     if (!data || !datasize)
870         return D3DERR_INVALIDCALL;
871 
872     if (!info)
873         return D3D_OK;
874 
875     if ((datasize >= 4) && !strncmp(data, "DDS ", 4)) {
876         TRACE("File type is DDS\n");
877         return get_image_info_from_dds(data, datasize, info);
878     }
879 
880     /* In case of DIB file, convert it to BMP */
881     dib = convert_dib_to_bmp((void**)&data, &datasize);
882 
883     hr = WICCreateImagingFactory_Proxy(WINCODEC_SDK_VERSION, &factory);
884 
885     if (SUCCEEDED(hr)) {
886         IWICImagingFactory_CreateStream(factory, &stream);
887         IWICStream_InitializeFromMemory(stream, (BYTE*)data, datasize);
888         hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream*)stream, NULL, 0, &decoder);
889         IWICStream_Release(stream);
890         IWICImagingFactory_Release(factory);
891     }
892 
893     if (FAILED(hr)) {
894         if ((datasize >= 2) && (!strncmp(data, "P3", 2) || !strncmp(data, "P6", 2)))
895             FIXME("File type PPM is not supported yet\n");
896         else if ((datasize >= 10) && !strncmp(data, "#?RADIANCE", 10))
897             FIXME("File type HDR is not supported yet\n");
898         else if ((datasize >= 2) && (!strncmp(data, "PF", 2) || !strncmp(data, "Pf", 2)))
899             FIXME("File type PFM is not supported yet\n");
900     }
901 
902     if (SUCCEEDED(hr)) {
903         GUID container_format;
904         UINT frame_count;
905 
906         hr = IWICBitmapDecoder_GetContainerFormat(decoder, &container_format);
907         if (SUCCEEDED(hr)) {
908             if (IsEqualGUID(&container_format, &GUID_ContainerFormatBmp)) {
909                 if (dib) {
910                     TRACE("File type is DIB\n");
911                     info->ImageFileFormat = D3DXIFF_DIB;
912                 } else {
913                     TRACE("File type is BMP\n");
914                     info->ImageFileFormat = D3DXIFF_BMP;
915                 }
916             } else if (IsEqualGUID(&container_format, &GUID_ContainerFormatPng)) {
917                 TRACE("File type is PNG\n");
918                 info->ImageFileFormat = D3DXIFF_PNG;
919             } else if(IsEqualGUID(&container_format, &GUID_ContainerFormatJpeg)) {
920                 TRACE("File type is JPG\n");
921                 info->ImageFileFormat = D3DXIFF_JPG;
922             } else if(IsEqualGUID(&container_format, &GUID_WineContainerFormatTga)) {
923                 TRACE("File type is TGA\n");
924                 info->ImageFileFormat = D3DXIFF_TGA;
925             } else {
926                 WARN("Unsupported image file format %s\n", debugstr_guid(&container_format));
927                 hr = D3DXERR_INVALIDDATA;
928             }
929         }
930 
931         if (SUCCEEDED(hr))
932             hr = IWICBitmapDecoder_GetFrameCount(decoder, &frame_count);
933         if (SUCCEEDED(hr) && !frame_count)
934             hr = D3DXERR_INVALIDDATA;
935 
936         if (SUCCEEDED(hr)) {
937             IWICBitmapFrameDecode *frame = NULL;
938 
939             hr = IWICBitmapDecoder_GetFrame(decoder, 0, &frame);
940 
941             if (SUCCEEDED(hr))
942                 hr = IWICBitmapFrameDecode_GetSize(frame, &info->Width, &info->Height);
943 
944             if (SUCCEEDED(hr)) {
945                 WICPixelFormatGUID pixel_format;
946 
947                 hr = IWICBitmapFrameDecode_GetPixelFormat(frame, &pixel_format);
948                 if (SUCCEEDED(hr)) {
949                     info->Format = wic_guid_to_d3dformat(&pixel_format);
950                     if (info->Format == D3DFMT_UNKNOWN) {
951                         WARN("Unsupported pixel format %s\n", debugstr_guid(&pixel_format));
952                         hr = D3DXERR_INVALIDDATA;
953                     }
954                 }
955             }
956 
957             if (frame)
958                  IWICBitmapFrameDecode_Release(frame);
959 
960             info->Depth = 1;
961             info->MipLevels = 1;
962             info->ResourceType = D3DRTYPE_TEXTURE;
963         }
964     }
965 
966     if (decoder)
967         IWICBitmapDecoder_Release(decoder);
968 
969     if (dib)
970         HeapFree(GetProcessHeap(), 0, (void*)data);
971 
972     if (FAILED(hr)) {
973         TRACE("Invalid or unsupported image file\n");
974         return D3DXERR_INVALIDDATA;
975     }
976 
977     return D3D_OK;
978 }
979 
980 /************************************************************
981  * D3DXGetImageInfoFromFile
982  *
983  * RETURNS
984  *   Success: D3D_OK, if we successfully load a valid image file or
985  *                    if we successfully load a file which is no valid image and info is NULL
986  *   Failure: D3DXERR_INVALIDDATA, if we fail to load file or
987  *                                 if file is not a valid image file and info is not NULL
988  *            D3DERR_INVALIDCALL, if file is NULL
989  *
990  */
991 HRESULT WINAPI D3DXGetImageInfoFromFileA(const char *file, D3DXIMAGE_INFO *info)
992 {
993     WCHAR *widename;
994     HRESULT hr;
995     int strlength;
996 
997     TRACE("file %s, info %p.\n", debugstr_a(file), info);
998 
999     if( !file ) return D3DERR_INVALIDCALL;
1000 
1001     strlength = MultiByteToWideChar(CP_ACP, 0, file, -1, NULL, 0);
1002     widename = HeapAlloc(GetProcessHeap(), 0, strlength * sizeof(*widename));
1003     MultiByteToWideChar(CP_ACP, 0, file, -1, widename, strlength);
1004 
1005     hr = D3DXGetImageInfoFromFileW(widename, info);
1006     HeapFree(GetProcessHeap(), 0, widename);
1007 
1008     return hr;
1009 }
1010 
1011 HRESULT WINAPI D3DXGetImageInfoFromFileW(const WCHAR *file, D3DXIMAGE_INFO *info)
1012 {
1013     void *buffer;
1014     HRESULT hr;
1015     DWORD size;
1016 
1017     TRACE("file %s, info %p.\n", debugstr_w(file), info);
1018 
1019     if (!file)
1020         return D3DERR_INVALIDCALL;
1021 
1022     if (FAILED(map_view_of_file(file, &buffer, &size)))
1023         return D3DXERR_INVALIDDATA;
1024 
1025     hr = D3DXGetImageInfoFromFileInMemory(buffer, size, info);
1026     UnmapViewOfFile(buffer);
1027 
1028     return hr;
1029 }
1030 
1031 /************************************************************
1032  * D3DXGetImageInfoFromResource
1033  *
1034  * RETURNS
1035  *   Success: D3D_OK, if resource is a valid image file
1036  *   Failure: D3DXERR_INVALIDDATA, if resource is no valid image file or NULL or
1037  *                                 if we fail to load resource
1038  *
1039  */
1040 HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, const char *resource, D3DXIMAGE_INFO *info)
1041 {
1042     HRSRC resinfo;
1043     void *buffer;
1044     DWORD size;
1045 
1046     TRACE("module %p, resource %s, info %p.\n", module, debugstr_a(resource), info);
1047 
1048     if (!(resinfo = FindResourceA(module, resource, (const char *)RT_RCDATA))
1049             /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
1050             && !(resinfo = FindResourceA(module, resource, (const char *)RT_BITMAP)))
1051         return D3DXERR_INVALIDDATA;
1052 
1053     if (FAILED(load_resource_into_memory(module, resinfo, &buffer, &size)))
1054         return D3DXERR_INVALIDDATA;
1055 
1056     return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
1057 }
1058 
1059 HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, const WCHAR *resource, D3DXIMAGE_INFO *info)
1060 {
1061     HRSRC resinfo;
1062     void *buffer;
1063     DWORD size;
1064 
1065     TRACE("module %p, resource %s, info %p.\n", module, debugstr_w(resource), info);
1066 
1067     if (!(resinfo = FindResourceW(module, resource, (const WCHAR *)RT_RCDATA))
1068             /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
1069             && !(resinfo = FindResourceW(module, resource, (const WCHAR *)RT_BITMAP)))
1070         return D3DXERR_INVALIDDATA;
1071 
1072     if (FAILED(load_resource_into_memory(module, resinfo, &buffer, &size)))
1073         return D3DXERR_INVALIDDATA;
1074 
1075     return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
1076 }
1077 
1078 /************************************************************
1079  * D3DXLoadSurfaceFromFileInMemory
1080  *
1081  * Loads data from a given buffer into a surface and fills a given
1082  * D3DXIMAGE_INFO structure with info about the source data.
1083  *
1084  * PARAMS
1085  *   pDestSurface [I] pointer to the surface
1086  *   pDestPalette [I] palette to use
1087  *   pDestRect    [I] to be filled area of the surface
1088  *   pSrcData     [I] pointer to the source data
1089  *   SrcDataSize  [I] size of the source data in bytes
1090  *   pSrcRect     [I] area of the source data to load
1091  *   dwFilter     [I] filter to apply on stretching
1092  *   Colorkey     [I] colorkey
1093  *   pSrcInfo     [O] pointer to a D3DXIMAGE_INFO structure
1094  *
1095  * RETURNS
1096  *   Success: D3D_OK
1097  *   Failure: D3DERR_INVALIDCALL, if pDestSurface, pSrcData or SrcDataSize is NULL
1098  *            D3DXERR_INVALIDDATA, if pSrcData is no valid image file
1099  *
1100  */
1101 HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface,
1102         const PALETTEENTRY *pDestPalette, const RECT *pDestRect, const void *pSrcData, UINT SrcDataSize,
1103         const RECT *pSrcRect, DWORD dwFilter, D3DCOLOR Colorkey, D3DXIMAGE_INFO *pSrcInfo)
1104 {
1105     D3DXIMAGE_INFO imginfo;
1106     HRESULT hr;
1107 
1108     IWICImagingFactory *factory = NULL;
1109     IWICBitmapDecoder *decoder;
1110     IWICBitmapFrameDecode *bitmapframe;
1111     IWICStream *stream;
1112 
1113     const struct pixel_format_desc *formatdesc;
1114     WICRect wicrect;
1115     RECT rect;
1116 
1117     TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_data %p, src_data_size %u, "
1118             "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1119             pDestSurface, pDestPalette, wine_dbgstr_rect(pDestRect), pSrcData, SrcDataSize,
1120             wine_dbgstr_rect(pSrcRect), dwFilter, Colorkey, pSrcInfo);
1121 
1122     if (!pDestSurface || !pSrcData || !SrcDataSize)
1123         return D3DERR_INVALIDCALL;
1124 
1125     hr = D3DXGetImageInfoFromFileInMemory(pSrcData, SrcDataSize, &imginfo);
1126 
1127     if (FAILED(hr))
1128         return hr;
1129 
1130     if (pSrcRect)
1131     {
1132         wicrect.X = pSrcRect->left;
1133         wicrect.Y = pSrcRect->top;
1134         wicrect.Width = pSrcRect->right - pSrcRect->left;
1135         wicrect.Height = pSrcRect->bottom - pSrcRect->top;
1136     }
1137     else
1138     {
1139         wicrect.X = 0;
1140         wicrect.Y = 0;
1141         wicrect.Width = imginfo.Width;
1142         wicrect.Height = imginfo.Height;
1143     }
1144 
1145     SetRect(&rect, 0, 0, wicrect.Width, wicrect.Height);
1146 
1147     if (imginfo.ImageFileFormat == D3DXIFF_DDS)
1148     {
1149         hr = load_surface_from_dds(pDestSurface, pDestPalette, pDestRect, pSrcData, &rect,
1150             dwFilter, Colorkey, &imginfo);
1151         if (SUCCEEDED(hr) && pSrcInfo)
1152             *pSrcInfo = imginfo;
1153         return hr;
1154     }
1155 
1156     if (imginfo.ImageFileFormat == D3DXIFF_DIB)
1157         convert_dib_to_bmp((void**)&pSrcData, &SrcDataSize);
1158 
1159     if (FAILED(WICCreateImagingFactory_Proxy(WINCODEC_SDK_VERSION, &factory)))
1160         goto cleanup_err;
1161 
1162     if (FAILED(IWICImagingFactory_CreateStream(factory, &stream)))
1163     {
1164         IWICImagingFactory_Release(factory);
1165         factory = NULL;
1166         goto cleanup_err;
1167     }
1168 
1169     IWICStream_InitializeFromMemory(stream, (BYTE*)pSrcData, SrcDataSize);
1170 
1171     hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream*)stream, NULL, 0, &decoder);
1172 
1173     IWICStream_Release(stream);
1174 
1175     if (FAILED(hr))
1176         goto cleanup_err;
1177 
1178     hr = IWICBitmapDecoder_GetFrame(decoder, 0, &bitmapframe);
1179 
1180     if (FAILED(hr))
1181         goto cleanup_bmp;
1182 
1183     formatdesc = get_format_info(imginfo.Format);
1184 
1185     if (formatdesc->type == FORMAT_UNKNOWN)
1186     {
1187         FIXME("Unsupported pixel format\n");
1188         hr = D3DXERR_INVALIDDATA;
1189     }
1190     else
1191     {
1192         BYTE *buffer;
1193         DWORD pitch;
1194         PALETTEENTRY *palette = NULL;
1195         WICColor *colors = NULL;
1196 
1197         pitch = formatdesc->bytes_per_pixel * wicrect.Width;
1198         buffer = HeapAlloc(GetProcessHeap(), 0, pitch * wicrect.Height);
1199 
1200         hr = IWICBitmapFrameDecode_CopyPixels(bitmapframe, &wicrect, pitch,
1201                                               pitch * wicrect.Height, buffer);
1202 
1203         if (SUCCEEDED(hr) && (formatdesc->type == FORMAT_INDEX))
1204         {
1205             IWICPalette *wic_palette = NULL;
1206             UINT nb_colors;
1207 
1208             hr = IWICImagingFactory_CreatePalette(factory, &wic_palette);
1209             if (SUCCEEDED(hr))
1210                 hr = IWICBitmapFrameDecode_CopyPalette(bitmapframe, wic_palette);
1211             if (SUCCEEDED(hr))
1212                 hr = IWICPalette_GetColorCount(wic_palette, &nb_colors);
1213             if (SUCCEEDED(hr))
1214             {
1215                 colors = HeapAlloc(GetProcessHeap(), 0, nb_colors * sizeof(colors[0]));
1216                 palette = HeapAlloc(GetProcessHeap(), 0, nb_colors * sizeof(palette[0]));
1217                 if (!colors || !palette)
1218                     hr = E_OUTOFMEMORY;
1219             }
1220             if (SUCCEEDED(hr))
1221                 hr = IWICPalette_GetColors(wic_palette, nb_colors, colors, &nb_colors);
1222             if (SUCCEEDED(hr))
1223             {
1224                 UINT i;
1225 
1226                 /* Convert colors from WICColor (ARGB) to PALETTEENTRY (ABGR) */
1227                 for (i = 0; i < nb_colors; i++)
1228                 {
1229                     palette[i].peRed   = (colors[i] >> 16) & 0xff;
1230                     palette[i].peGreen = (colors[i] >> 8) & 0xff;
1231                     palette[i].peBlue  = colors[i] & 0xff;
1232                     palette[i].peFlags = (colors[i] >> 24) & 0xff; /* peFlags is the alpha component in DX8 and higher */
1233                 }
1234             }
1235             if (wic_palette)
1236                 IWICPalette_Release(wic_palette);
1237         }
1238 
1239         if (SUCCEEDED(hr))
1240         {
1241             hr = D3DXLoadSurfaceFromMemory(pDestSurface, pDestPalette, pDestRect,
1242                                            buffer, imginfo.Format, pitch,
1243                                            palette, &rect, dwFilter, Colorkey);
1244         }
1245 
1246         HeapFree(GetProcessHeap(), 0, colors);
1247         HeapFree(GetProcessHeap(), 0, palette);
1248         HeapFree(GetProcessHeap(), 0, buffer);
1249     }
1250 
1251     IWICBitmapFrameDecode_Release(bitmapframe);
1252 
1253 cleanup_bmp:
1254     IWICBitmapDecoder_Release(decoder);
1255 
1256 cleanup_err:
1257     if (factory)
1258         IWICImagingFactory_Release(factory);
1259 
1260     if (imginfo.ImageFileFormat == D3DXIFF_DIB)
1261         HeapFree(GetProcessHeap(), 0, (void*)pSrcData);
1262 
1263     if (FAILED(hr))
1264         return D3DXERR_INVALIDDATA;
1265 
1266     if (pSrcInfo)
1267         *pSrcInfo = imginfo;
1268 
1269     return D3D_OK;
1270 }
1271 
1272 HRESULT WINAPI D3DXLoadSurfaceFromFileA(IDirect3DSurface9 *dst_surface,
1273         const PALETTEENTRY *dst_palette, const RECT *dst_rect, const char *src_file,
1274         const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
1275 {
1276     WCHAR *src_file_w;
1277     HRESULT hr;
1278     int strlength;
1279 
1280     TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_file %s, "
1281             "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1282             dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), debugstr_a(src_file),
1283             wine_dbgstr_rect(src_rect), filter, color_key, src_info);
1284 
1285     if (!src_file || !dst_surface)
1286         return D3DERR_INVALIDCALL;
1287 
1288     strlength = MultiByteToWideChar(CP_ACP, 0, src_file, -1, NULL, 0);
1289     src_file_w = HeapAlloc(GetProcessHeap(), 0, strlength * sizeof(*src_file_w));
1290     MultiByteToWideChar(CP_ACP, 0, src_file, -1, src_file_w, strlength);
1291 
1292     hr = D3DXLoadSurfaceFromFileW(dst_surface, dst_palette, dst_rect,
1293             src_file_w, src_rect, filter, color_key, src_info);
1294     HeapFree(GetProcessHeap(), 0, src_file_w);
1295 
1296     return hr;
1297 }
1298 
1299 HRESULT WINAPI D3DXLoadSurfaceFromFileW(IDirect3DSurface9 *dst_surface,
1300         const PALETTEENTRY *dst_palette, const RECT *dst_rect, const WCHAR *src_file,
1301         const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
1302 {
1303     UINT data_size;
1304     void *data;
1305     HRESULT hr;
1306 
1307     TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_file %s, "
1308             "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1309             dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), debugstr_w(src_file),
1310             wine_dbgstr_rect(src_rect), filter, color_key, src_info);
1311 
1312     if (!src_file || !dst_surface)
1313         return D3DERR_INVALIDCALL;
1314 
1315     if (FAILED(map_view_of_file(src_file, &data, &data_size)))
1316         return D3DXERR_INVALIDDATA;
1317 
1318     hr = D3DXLoadSurfaceFromFileInMemory(dst_surface, dst_palette, dst_rect,
1319             data, data_size, src_rect, filter, color_key, src_info);
1320     UnmapViewOfFile(data);
1321 
1322     return hr;
1323 }
1324 
1325 HRESULT WINAPI D3DXLoadSurfaceFromResourceA(IDirect3DSurface9 *dst_surface,
1326         const PALETTEENTRY *dst_palette, const RECT *dst_rect, HMODULE src_module, const char *resource,
1327         const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
1328 {
1329     UINT data_size;
1330     HRSRC resinfo;
1331     void *data;
1332 
1333     TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_module %p, resource %s, "
1334             "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1335             dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_module, debugstr_a(resource),
1336             wine_dbgstr_rect(src_rect), filter, color_key, src_info);
1337 
1338     if (!dst_surface)
1339         return D3DERR_INVALIDCALL;
1340 
1341     if (!(resinfo = FindResourceA(src_module, resource, (const char *)RT_RCDATA))
1342             /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
1343             && !(resinfo = FindResourceA(src_module, resource, (const char *)RT_BITMAP)))
1344         return D3DXERR_INVALIDDATA;
1345 
1346     if (FAILED(load_resource_into_memory(src_module, resinfo, &data, &data_size)))
1347         return D3DXERR_INVALIDDATA;
1348 
1349     return D3DXLoadSurfaceFromFileInMemory(dst_surface, dst_palette, dst_rect,
1350             data, data_size, src_rect, filter, color_key, src_info);
1351 }
1352 
1353 HRESULT WINAPI D3DXLoadSurfaceFromResourceW(IDirect3DSurface9 *dst_surface,
1354         const PALETTEENTRY *dst_palette, const RECT *dst_rect, HMODULE src_module, const WCHAR *resource,
1355         const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
1356 {
1357     UINT data_size;
1358     HRSRC resinfo;
1359     void *data;
1360 
1361     TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_module %p, resource %s, "
1362             "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1363             dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_module, debugstr_w(resource),
1364             wine_dbgstr_rect(src_rect), filter, color_key, src_info);
1365 
1366     if (!dst_surface)
1367         return D3DERR_INVALIDCALL;
1368 
1369     if (!(resinfo = FindResourceW(src_module, resource, (const WCHAR *)RT_RCDATA))
1370             /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
1371             && !(resinfo = FindResourceW(src_module, resource, (const WCHAR *)RT_BITMAP)))
1372         return D3DXERR_INVALIDDATA;
1373 
1374     if (FAILED(load_resource_into_memory(src_module, resinfo, &data, &data_size)))
1375         return D3DXERR_INVALIDDATA;
1376 
1377     return D3DXLoadSurfaceFromFileInMemory(dst_surface, dst_palette, dst_rect,
1378             data, data_size, src_rect, filter, color_key, src_info);
1379 }
1380 
1381 
1382 /************************************************************
1383  * helper functions for D3DXLoadSurfaceFromMemory
1384  */
1385 struct argb_conversion_info
1386 {
1387     const struct pixel_format_desc *srcformat;
1388     const struct pixel_format_desc *destformat;
1389     DWORD srcshift[4], destshift[4];
1390     DWORD srcmask[4], destmask[4];
1391     BOOL process_channel[4];
1392     DWORD channelmask;
1393 };
1394 
1395 static void init_argb_conversion_info(const struct pixel_format_desc *srcformat, const struct pixel_format_desc *destformat, struct argb_conversion_info *info)
1396 {
1397     UINT i;
1398     ZeroMemory(info->process_channel, 4 * sizeof(BOOL));
1399     info->channelmask = 0;
1400 
1401     info->srcformat  =  srcformat;
1402     info->destformat = destformat;
1403 
1404     for(i = 0;i < 4;i++) {
1405         /* srcshift is used to extract the _relevant_ components */
1406         info->srcshift[i]  =  srcformat->shift[i] + max( srcformat->bits[i] - destformat->bits[i], 0);
1407 
1408         /* destshift is used to move the components to the correct position */
1409         info->destshift[i] = destformat->shift[i] + max(destformat->bits[i] -  srcformat->bits[i], 0);
1410 
1411         info->srcmask[i]  = ((1 <<  srcformat->bits[i]) - 1) <<  srcformat->shift[i];
1412         info->destmask[i] = ((1 << destformat->bits[i]) - 1) << destformat->shift[i];
1413 
1414         /* channelmask specifies bits which aren't used in the source format but in the destination one */
1415         if(destformat->bits[i]) {
1416             if(srcformat->bits[i]) info->process_channel[i] = TRUE;
1417             else info->channelmask |= info->destmask[i];
1418         }
1419     }
1420 }
1421 
1422 /************************************************************
1423  * get_relevant_argb_components
1424  *
1425  * Extracts the relevant components from the source color and
1426  * drops the less significant bits if they aren't used by the destination format.
1427  */
1428 static void get_relevant_argb_components(const struct argb_conversion_info *info, const BYTE *col, DWORD *out)
1429 {
1430     unsigned int i, j;
1431     unsigned int component, mask;
1432 
1433     for (i = 0; i < 4; ++i)
1434     {
1435         if (!info->process_channel[i])
1436             continue;
1437 
1438         component = 0;
1439         mask = info->srcmask[i];
1440         for (j = 0; j < 4 && mask; ++j)
1441         {
1442             if (info->srcshift[i] < j * 8)
1443                 component |= (col[j] & mask) << (j * 8 - info->srcshift[i]);
1444             else
1445                 component |= (col[j] & mask) >> (info->srcshift[i] - j * 8);
1446             mask >>= 8;
1447         }
1448         out[i] = component;
1449     }
1450 }
1451 
1452 /************************************************************
1453  * make_argb_color
1454  *
1455  * Recombines the output of get_relevant_argb_components and converts
1456  * it to the destination format.
1457  */
1458 static DWORD make_argb_color(const struct argb_conversion_info *info, const DWORD *in)
1459 {
1460     UINT i;
1461     DWORD val = 0;
1462 
1463     for(i = 0;i < 4;i++) {
1464         if(info->process_channel[i]) {
1465             /* necessary to make sure that e.g. an X4R4G4B4 white maps to an R8G8B8 white instead of 0xf0f0f0 */
1466             signed int shift;
1467             for(shift = info->destshift[i]; shift > info->destformat->shift[i]; shift -= info->srcformat->bits[i]) val |= in[i] << shift;
1468             val |= (in[i] >> (info->destformat->shift[i] - shift)) << info->destformat->shift[i];
1469         }
1470     }
1471     val |= info->channelmask;   /* new channels are set to their maximal value */
1472     return val;
1473 }
1474 
1475 /* It doesn't work for components bigger than 32 bits (or somewhat smaller but unaligned). */
1476 static void format_to_vec4(const struct pixel_format_desc *format, const BYTE *src, struct vec4 *dst)
1477 {
1478     DWORD mask, tmp;
1479     unsigned int c;
1480 
1481     for (c = 0; c < 4; ++c)
1482     {
1483         static const unsigned int component_offsets[4] = {3, 0, 1, 2};
1484         float *dst_component = (float *)dst + component_offsets[c];
1485 
1486         if (format->bits[c])
1487         {
1488             mask = ~0u >> (32 - format->bits[c]);
1489 
1490             memcpy(&tmp, src + format->shift[c] / 8,
1491                     min(sizeof(DWORD), (format->shift[c] % 8 + format->bits[c] + 7) / 8));
1492 
1493             if (format->type == FORMAT_ARGBF16)
1494                 *dst_component = float_16_to_32(tmp);
1495             else if (format->type == FORMAT_ARGBF)
1496                 *dst_component = *(float *)&tmp;
1497             else
1498                 *dst_component = (float)((tmp >> format->shift[c] % 8) & mask) / mask;
1499         }
1500         else
1501             *dst_component = 1.0f;
1502     }
1503 }
1504 
1505 /* It doesn't work for components bigger than 32 bits. */
1506 static void format_from_vec4(const struct pixel_format_desc *format, const struct vec4 *src, BYTE *dst)
1507 {
1508     DWORD v, mask32;
1509     unsigned int c, i;
1510 
1511     memset(dst, 0, format->bytes_per_pixel);
1512 
1513     for (c = 0; c < 4; ++c)
1514     {
1515         static const unsigned int component_offsets[4] = {3, 0, 1, 2};
1516         const float src_component = *((const float *)src + component_offsets[c]);
1517 
1518         if (!format->bits[c])
1519             continue;
1520 
1521         mask32 = ~0u >> (32 - format->bits[c]);
1522 
1523         if (format->type == FORMAT_ARGBF16)
1524             v = float_32_to_16(src_component);
1525         else if (format->type == FORMAT_ARGBF)
1526             v = *(DWORD *)&src_component;
1527         else
1528             v = (DWORD)(src_component * ((1 << format->bits[c]) - 1) + 0.5f);
1529 
1530         for (i = format->shift[c] / 8 * 8; i < format->shift[c] + format->bits[c]; i += 8)
1531         {
1532             BYTE mask, byte;
1533 
1534             if (format->shift[c] > i)
1535             {
1536                 mask = mask32 << (format->shift[c] - i);
1537                 byte = (v << (format->shift[c] - i)) & mask;
1538             }
1539             else
1540             {
1541                 mask = mask32 >> (i - format->shift[c]);
1542                 byte = (v >> (i - format->shift[c])) & mask;
1543             }
1544             dst[i / 8] |= byte;
1545         }
1546     }
1547 }
1548 
1549 /************************************************************
1550  * copy_pixels
1551  *
1552  * Copies the source buffer to the destination buffer.
1553  * Works for any pixel format.
1554  * The source and the destination must be block-aligned.
1555  */
1556 void copy_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
1557         BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *size,
1558         const struct pixel_format_desc *format)
1559 {
1560     UINT row, slice;
1561     BYTE *dst_addr;
1562     const BYTE *src_addr;
1563     UINT row_block_count = (size->width + format->block_width - 1) / format->block_width;
1564     UINT row_count = (size->height + format->block_height - 1) / format->block_height;
1565 
1566     for (slice = 0; slice < size->depth; slice++)
1567     {
1568         src_addr = src + slice * src_slice_pitch;
1569         dst_addr = dst + slice * dst_slice_pitch;
1570 
1571         for (row = 0; row < row_count; row++)
1572         {
1573             memcpy(dst_addr, src_addr, row_block_count * format->block_byte_count);
1574             src_addr += src_row_pitch;
1575             dst_addr += dst_row_pitch;
1576         }
1577     }
1578 }
1579 
1580 /************************************************************
1581  * convert_argb_pixels
1582  *
1583  * Copies the source buffer to the destination buffer, performing
1584  * any necessary format conversion and color keying.
1585  * Pixels outsize the source rect are blacked out.
1586  */
1587 void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, const struct volume *src_size,
1588         const struct pixel_format_desc *src_format, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch,
1589         const struct volume *dst_size, const struct pixel_format_desc *dst_format, D3DCOLOR color_key,
1590         const PALETTEENTRY *palette)
1591 {
1592     struct argb_conversion_info conv_info, ck_conv_info;
1593     const struct pixel_format_desc *ck_format = NULL;
1594     DWORD channels[4];
1595     UINT min_width, min_height, min_depth;
1596     UINT x, y, z;
1597 
1598     ZeroMemory(channels, sizeof(channels));
1599     init_argb_conversion_info(src_format, dst_format, &conv_info);
1600 
1601     min_width = min(src_size->width, dst_size->width);
1602     min_height = min(src_size->height, dst_size->height);
1603     min_depth = min(src_size->depth, dst_size->depth);
1604 
1605     if (color_key)
1606     {
1607         /* Color keys are always represented in D3DFMT_A8R8G8B8 format. */
1608         ck_format = get_format_info(D3DFMT_A8R8G8B8);
1609         init_argb_conversion_info(src_format, ck_format, &ck_conv_info);
1610     }
1611 
1612     for (z = 0; z < min_depth; z++) {
1613         const BYTE *src_slice_ptr = src + z * src_slice_pitch;
1614         BYTE *dst_slice_ptr = dst + z * dst_slice_pitch;
1615 
1616         for (y = 0; y < min_height; y++) {
1617             const BYTE *src_ptr = src_slice_ptr + y * src_row_pitch;
1618             BYTE *dst_ptr = dst_slice_ptr + y * dst_row_pitch;
1619 
1620             for (x = 0; x < min_width; x++) {
1621                 if (!src_format->to_rgba && !dst_format->from_rgba
1622                         && src_format->type == dst_format->type
1623                         && src_format->bytes_per_pixel <= 4 && dst_format->bytes_per_pixel <= 4)
1624                 {
1625                     DWORD val;
1626 
1627                     get_relevant_argb_components(&conv_info, src_ptr, channels);
1628                     val = make_argb_color(&conv_info, channels);
1629 
1630                     if (color_key)
1631                     {
1632                         DWORD ck_pixel;
1633 
1634                         get_relevant_argb_components(&ck_conv_info, src_ptr, channels);
1635                         ck_pixel = make_argb_color(&ck_conv_info, channels);
1636                         if (ck_pixel == color_key)
1637                             val &= ~conv_info.destmask[0];
1638                     }
1639                     memcpy(dst_ptr, &val, dst_format->bytes_per_pixel);
1640                 }
1641                 else
1642                 {
1643                     struct vec4 color, tmp;
1644 
1645                     format_to_vec4(src_format, src_ptr, &color);
1646                     if (src_format->to_rgba)
1647                         src_format->to_rgba(&color, &tmp, palette);
1648                     else
1649                         tmp = color;
1650 
1651                     if (ck_format)
1652                     {
1653                         DWORD ck_pixel;
1654 
1655                         format_from_vec4(ck_format, &tmp, (BYTE *)&ck_pixel);
1656                         if (ck_pixel == color_key)
1657                             tmp.w = 0.0f;
1658                     }
1659 
1660                     if (dst_format->from_rgba)
1661                         dst_format->from_rgba(&tmp, &color);
1662                     else
1663                         color = tmp;
1664 
1665                     format_from_vec4(dst_format, &color, dst_ptr);
1666                 }
1667 
1668                 src_ptr += src_format->bytes_per_pixel;
1669                 dst_ptr += dst_format->bytes_per_pixel;
1670             }
1671 
1672             if (src_size->width < dst_size->width) /* black out remaining pixels */
1673                 memset(dst_ptr, 0, dst_format->bytes_per_pixel * (dst_size->width - src_size->width));
1674         }
1675 
1676         if (src_size->height < dst_size->height) /* black out remaining pixels */
1677             memset(dst + src_size->height * dst_row_pitch, 0, dst_row_pitch * (dst_size->height - src_size->height));
1678     }
1679     if (src_size->depth < dst_size->depth) /* black out remaining pixels */
1680         memset(dst + src_size->depth * dst_slice_pitch, 0, dst_slice_pitch * (dst_size->depth - src_size->depth));
1681 }
1682 
1683 /************************************************************
1684  * point_filter_argb_pixels
1685  *
1686  * Copies the source buffer to the destination buffer, performing
1687  * any necessary format conversion, color keying and stretching
1688  * using a point filter.
1689  */
1690 void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, const struct volume *src_size,
1691         const struct pixel_format_desc *src_format, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch,
1692         const struct volume *dst_size, const struct pixel_format_desc *dst_format, D3DCOLOR color_key,
1693         const PALETTEENTRY *palette)
1694 {
1695     struct argb_conversion_info conv_info, ck_conv_info;
1696     const struct pixel_format_desc *ck_format = NULL;
1697     DWORD channels[4];
1698     UINT x, y, z;
1699 
1700     ZeroMemory(channels, sizeof(channels));
1701     init_argb_conversion_info(src_format, dst_format, &conv_info);
1702 
1703     if (color_key)
1704     {
1705         /* Color keys are always represented in D3DFMT_A8R8G8B8 format. */
1706         ck_format = get_format_info(D3DFMT_A8R8G8B8);
1707         init_argb_conversion_info(src_format, ck_format, &ck_conv_info);
1708     }
1709 
1710     for (z = 0; z < dst_size->depth; z++)
1711     {
1712         BYTE *dst_slice_ptr = dst + z * dst_slice_pitch;
1713         const BYTE *src_slice_ptr = src + src_slice_pitch * (z * src_size->depth / dst_size->depth);
1714 
1715         for (y = 0; y < dst_size->height; y++)
1716         {
1717             BYTE *dst_ptr = dst_slice_ptr + y * dst_row_pitch;
1718             const BYTE *src_row_ptr = src_slice_ptr + src_row_pitch * (y * src_size->height / dst_size->height);
1719 
1720             for (x = 0; x < dst_size->width; x++)
1721             {
1722                 const BYTE *src_ptr = src_row_ptr + (x * src_size->width / dst_size->width) * src_format->bytes_per_pixel;
1723 
1724                 if (!src_format->to_rgba && !dst_format->from_rgba
1725                         && src_format->type == dst_format->type
1726                         && src_format->bytes_per_pixel <= 4 && dst_format->bytes_per_pixel <= 4)
1727                 {
1728                     DWORD val;
1729 
1730                     get_relevant_argb_components(&conv_info, src_ptr, channels);
1731                     val = make_argb_color(&conv_info, channels);
1732 
1733                     if (color_key)
1734                     {
1735                         DWORD ck_pixel;
1736 
1737                         get_relevant_argb_components(&ck_conv_info, src_ptr, channels);
1738                         ck_pixel = make_argb_color(&ck_conv_info, channels);
1739                         if (ck_pixel == color_key)
1740                             val &= ~conv_info.destmask[0];
1741                     }
1742                     memcpy(dst_ptr, &val, dst_format->bytes_per_pixel);
1743                 }
1744                 else
1745                 {
1746                     struct vec4 color, tmp;
1747 
1748                     format_to_vec4(src_format, src_ptr, &color);
1749                     if (src_format->to_rgba)
1750                         src_format->to_rgba(&color, &tmp, palette);
1751                     else
1752                         tmp = color;
1753 
1754                     if (ck_format)
1755                     {
1756                         DWORD ck_pixel;
1757 
1758                         format_from_vec4(ck_format, &tmp, (BYTE *)&ck_pixel);
1759                         if (ck_pixel == color_key)
1760                             tmp.w = 0.0f;
1761                     }
1762 
1763                     if (dst_format->from_rgba)
1764                         dst_format->from_rgba(&tmp, &color);
1765                     else
1766                         color = tmp;
1767 
1768                     format_from_vec4(dst_format, &color, dst_ptr);
1769                 }
1770 
1771                 dst_ptr += dst_format->bytes_per_pixel;
1772             }
1773         }
1774     }
1775 }
1776 
1777 /************************************************************
1778  * D3DXLoadSurfaceFromMemory
1779  *
1780  * Loads data from a given memory chunk into a surface,
1781  * applying any of the specified filters.
1782  *
1783  * PARAMS
1784  *   pDestSurface [I] pointer to the surface
1785  *   pDestPalette [I] palette to use
1786  *   pDestRect    [I] to be filled area of the surface
1787  *   pSrcMemory   [I] pointer to the source data
1788  *   SrcFormat    [I] format of the source pixel data
1789  *   SrcPitch     [I] number of bytes in a row
1790  *   pSrcPalette  [I] palette used in the source image
1791  *   pSrcRect     [I] area of the source data to load
1792  *   dwFilter     [I] filter to apply on stretching
1793  *   Colorkey     [I] colorkey
1794  *
1795  * RETURNS
1796  *   Success: D3D_OK, if we successfully load the pixel data into our surface or
1797  *                    if pSrcMemory is NULL but the other parameters are valid
1798  *   Failure: D3DERR_INVALIDCALL, if pDestSurface, SrcPitch or pSrcRect is NULL or
1799  *                                if SrcFormat is an invalid format (other than D3DFMT_UNKNOWN) or
1800  *                                if DestRect is invalid
1801  *            D3DXERR_INVALIDDATA, if we fail to lock pDestSurface
1802  *            E_FAIL, if SrcFormat is D3DFMT_UNKNOWN or the dimensions of pSrcRect are invalid
1803  *
1804  * NOTES
1805  *   pSrcRect specifies the dimensions of the source data;
1806  *   negative values for pSrcRect are allowed as we're only looking at the width and height anyway.
1807  *
1808  */
1809 HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
1810         const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory,
1811         D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect,
1812         DWORD filter, D3DCOLOR color_key)
1813 {
1814     const struct pixel_format_desc *srcformatdesc, *destformatdesc;
1815     IDirect3DSurface9 *surface;
1816     D3DSURFACE_DESC surfdesc;
1817     D3DLOCKED_RECT lockrect;
1818     struct volume src_size, dst_size;
1819     HRESULT hr;
1820 
1821     TRACE("(%p, %p, %s, %p, %#x, %u, %p, %s, %#x, 0x%08x)\n",
1822             dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_memory, src_format,
1823             src_pitch, src_palette, wine_dbgstr_rect(src_rect), filter, color_key);
1824 
1825     if (!dst_surface || !src_memory || !src_rect)
1826     {
1827         WARN("Invalid argument specified.\n");
1828         return D3DERR_INVALIDCALL;
1829     }
1830     if (src_format == D3DFMT_UNKNOWN
1831             || src_rect->left >= src_rect->right
1832             || src_rect->top >= src_rect->bottom)
1833     {
1834         WARN("Invalid src_format or src_rect.\n");
1835         return E_FAIL;
1836     }
1837 
1838     if (filter == D3DX_DEFAULT)
1839         filter = D3DX_FILTER_TRIANGLE | D3DX_FILTER_DITHER;
1840 
1841     IDirect3DSurface9_GetDesc(dst_surface, &surfdesc);
1842 
1843     src_size.width = src_rect->right - src_rect->left;
1844     src_size.height = src_rect->bottom - src_rect->top;
1845     src_size.depth = 1;
1846     if (!dst_rect)
1847     {
1848         dst_size.width = surfdesc.Width;
1849         dst_size.height = surfdesc.Height;
1850     }
1851     else
1852     {
1853         if (dst_rect->left > dst_rect->right || dst_rect->right > surfdesc.Width
1854                 || dst_rect->top > dst_rect->bottom || dst_rect->bottom > surfdesc.Height
1855                 || dst_rect->left < 0 || dst_rect->top < 0)
1856         {
1857             WARN("Invalid dst_rect specified.\n");
1858             return D3DERR_INVALIDCALL;
1859         }
1860         dst_size.width = dst_rect->right - dst_rect->left;
1861         dst_size.height = dst_rect->bottom - dst_rect->top;
1862         if (!dst_size.width || !dst_size.height)
1863             return D3D_OK;
1864     }
1865     dst_size.depth = 1;
1866 
1867     srcformatdesc = get_format_info(src_format);
1868     destformatdesc = get_format_info(surfdesc.Format);
1869     if (srcformatdesc->type == FORMAT_UNKNOWN || destformatdesc->type == FORMAT_UNKNOWN)
1870     {
1871         FIXME("Unsupported pixel format conversion %#x -> %#x\n", src_format, surfdesc.Format);
1872         return E_NOTIMPL;
1873     }
1874 
1875     if (FAILED(hr = lock_surface(dst_surface, &lockrect, &surface, TRUE)))
1876         return hr;
1877 
1878     if (src_format == surfdesc.Format
1879             && dst_size.width == src_size.width
1880             && dst_size.height == src_size.height
1881             && color_key == 0) /* Simple copy. */
1882     {
1883         if (src_rect->left & (srcformatdesc->block_width - 1)
1884                 || src_rect->top & (srcformatdesc->block_height - 1)
1885                 || (src_rect->right & (srcformatdesc->block_width - 1)
1886                     && src_size.width != surfdesc.Width)
1887                 || (src_rect->bottom & (srcformatdesc->block_height - 1)
1888                     && src_size.height != surfdesc.Height))
1889         {
1890             WARN("Source rect %s is misaligned.\n", wine_dbgstr_rect(src_rect));
1891             unlock_surface(dst_surface, &lockrect, surface, FALSE);
1892             return D3DXERR_INVALIDDATA;
1893         }
1894 
1895         copy_pixels(src_memory, src_pitch, 0, lockrect.pBits, lockrect.Pitch, 0,
1896                 &src_size, srcformatdesc);
1897     }
1898     else /* Stretching or format conversion. */
1899     {
1900         if (!is_conversion_from_supported(srcformatdesc)
1901                 || !is_conversion_to_supported(destformatdesc))
1902         {
1903             FIXME("Unsupported format conversion %#x -> %#x.\n", src_format, surfdesc.Format);
1904             unlock_surface(dst_surface, &lockrect, surface, FALSE);
1905             return E_NOTIMPL;
1906         }
1907 
1908         if ((filter & 0xf) == D3DX_FILTER_NONE)
1909         {
1910             convert_argb_pixels(src_memory, src_pitch, 0, &src_size, srcformatdesc,
1911                     lockrect.pBits, lockrect.Pitch, 0, &dst_size, destformatdesc, color_key, src_palette);
1912         }
1913         else /* if ((filter & 0xf) == D3DX_FILTER_POINT) */
1914         {
1915             if ((filter & 0xf) != D3DX_FILTER_POINT)
1916                 FIXME("Unhandled filter %#x.\n", filter);
1917 
1918             /* Always apply a point filter until D3DX_FILTER_LINEAR,
1919              * D3DX_FILTER_TRIANGLE and D3DX_FILTER_BOX are implemented. */
1920             point_filter_argb_pixels(src_memory, src_pitch, 0, &src_size, srcformatdesc,
1921                     lockrect.pBits, lockrect.Pitch, 0, &dst_size, destformatdesc, color_key, src_palette);
1922         }
1923     }
1924 
1925     return unlock_surface(dst_surface, &lockrect, surface, TRUE);
1926 }
1927 
1928 /************************************************************
1929  * D3DXLoadSurfaceFromSurface
1930  *
1931  * Copies the contents from one surface to another, performing any required
1932  * format conversion, resizing or filtering.
1933  *
1934  * PARAMS
1935  *   pDestSurface [I] pointer to the destination surface
1936  *   pDestPalette [I] palette to use
1937  *   pDestRect    [I] to be filled area of the surface
1938  *   pSrcSurface  [I] pointer to the source surface
1939  *   pSrcPalette  [I] palette used for the source surface
1940  *   pSrcRect     [I] area of the source data to load
1941  *   dwFilter     [I] filter to apply on resizing
1942  *   Colorkey     [I] any ARGB value or 0 to disable color-keying
1943  *
1944  * RETURNS
1945  *   Success: D3D_OK
1946  *   Failure: D3DERR_INVALIDCALL, if pDestSurface or pSrcSurface is NULL
1947  *            D3DXERR_INVALIDDATA, if one of the surfaces is not lockable
1948  *
1949  */
1950 HRESULT WINAPI D3DXLoadSurfaceFromSurface(IDirect3DSurface9 *dst_surface,
1951         const PALETTEENTRY *dst_palette, const RECT *dst_rect, IDirect3DSurface9 *src_surface,
1952         const PALETTEENTRY *src_palette, const RECT *src_rect, DWORD filter, D3DCOLOR color_key)
1953 {
1954     IDirect3DSurface9 *temp_surface;
1955     D3DTEXTUREFILTERTYPE d3d_filter;
1956     IDirect3DDevice9 *device;
1957     D3DSURFACE_DESC src_desc;
1958     D3DLOCKED_RECT lock;
1959     HRESULT hr;
1960     RECT s;
1961 
1962     TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_surface %p, "
1963             "src_palette %p, src_rect %s, filter %#x, color_key 0x%08x.\n",
1964             dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_surface,
1965             src_palette, wine_dbgstr_rect(src_rect), filter, color_key);
1966 
1967     if (!dst_surface || !src_surface)
1968         return D3DERR_INVALIDCALL;
1969 
1970     if (!dst_palette && !src_palette && !color_key)
1971     {
1972         switch (filter)
1973         {
1974             case D3DX_FILTER_NONE:
1975                 d3d_filter = D3DTEXF_NONE;
1976                 break;
1977 
1978             case D3DX_FILTER_POINT:
1979                 d3d_filter = D3DTEXF_POINT;
1980                 break;
1981 
1982             case D3DX_FILTER_LINEAR:
1983                 d3d_filter = D3DTEXF_LINEAR;
1984                 break;
1985 
1986             default:
1987                 d3d_filter = ~0u;
1988                 break;
1989         }
1990 
1991         if (d3d_filter != ~0u)
1992         {
1993             IDirect3DSurface9_GetDevice(src_surface, &device);
1994             hr = IDirect3DDevice9_StretchRect(device, src_surface, src_rect, dst_surface, dst_rect, d3d_filter);
1995             IDirect3DDevice9_Release(device);
1996             if (SUCCEEDED(hr))
1997                 return D3D_OK;
1998         }
1999     }
2000 
2001     IDirect3DSurface9_GetDesc(src_surface, &src_desc);
2002 
2003     if (!src_rect)
2004     {
2005         SetRect(&s, 0, 0, src_desc.Width, src_desc.Height);
2006         src_rect = &s;
2007     }
2008 
2009     if (FAILED(lock_surface(src_surface, &lock, &temp_surface, FALSE)))
2010         return D3DXERR_INVALIDDATA;
2011 
2012     hr = D3DXLoadSurfaceFromMemory(dst_surface, dst_palette, dst_rect, lock.pBits,
2013             src_desc.Format, lock.Pitch, src_palette, src_rect, filter, color_key);
2014 
2015     if (FAILED(unlock_surface(src_surface, &lock, temp_surface, FALSE)))
2016         return D3DXERR_INVALIDDATA;
2017 
2018     return hr;
2019 }
2020 
2021 
2022 HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *dst_filename, D3DXIMAGE_FILEFORMAT file_format,
2023         IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect)
2024 {
2025     int len;
2026     WCHAR *filename;
2027     HRESULT hr;
2028     ID3DXBuffer *buffer;
2029 
2030     TRACE("(%s, %#x, %p, %p, %s): relay\n",
2031             wine_dbgstr_a(dst_filename), file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect));
2032 
2033     if (!dst_filename) return D3DERR_INVALIDCALL;
2034 
2035     len = MultiByteToWideChar(CP_ACP, 0, dst_filename, -1, NULL, 0);
2036     filename = HeapAlloc(GetProcessHeap(), 0, len * sizeof(WCHAR));
2037     if (!filename) return E_OUTOFMEMORY;
2038     MultiByteToWideChar(CP_ACP, 0, dst_filename, -1, filename, len);
2039 
2040     hr = D3DXSaveSurfaceToFileInMemory(&buffer, file_format, src_surface, src_palette, src_rect);
2041     if (SUCCEEDED(hr))
2042     {
2043         hr = write_buffer_to_file(filename, buffer);
2044         ID3DXBuffer_Release(buffer);
2045     }
2046 
2047     HeapFree(GetProcessHeap(), 0, filename);
2048     return hr;
2049 }
2050 
2051 HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *dst_filename, D3DXIMAGE_FILEFORMAT file_format,
2052         IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect)
2053 {
2054     HRESULT hr;
2055     ID3DXBuffer *buffer;
2056 
2057     TRACE("(%s, %#x, %p, %p, %s): relay\n",
2058         wine_dbgstr_w(dst_filename), file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect));
2059 
2060     if (!dst_filename) return D3DERR_INVALIDCALL;
2061 
2062     hr = D3DXSaveSurfaceToFileInMemory(&buffer, file_format, src_surface, src_palette, src_rect);
2063     if (SUCCEEDED(hr))
2064     {
2065         hr = write_buffer_to_file(dst_filename, buffer);
2066         ID3DXBuffer_Release(buffer);
2067     }
2068 
2069     return hr;
2070 }
2071 
2072 HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE_FILEFORMAT file_format,
2073         IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect)
2074 {
2075     IWICBitmapEncoder *encoder = NULL;
2076     IWICBitmapFrameEncode *frame = NULL;
2077     IPropertyBag2 *encoder_options = NULL;
2078     IStream *stream = NULL;
2079     HRESULT hr;
2080     const GUID *container_format;
2081     const GUID *pixel_format_guid;
2082     WICPixelFormatGUID wic_pixel_format;
2083     IWICImagingFactory *factory;
2084     D3DFORMAT d3d_pixel_format;
2085     D3DSURFACE_DESC src_surface_desc;
2086     IDirect3DSurface9 *temp_surface;
2087     D3DLOCKED_RECT locked_rect;
2088     int width, height;
2089     STATSTG stream_stats;
2090     HGLOBAL stream_hglobal;
2091     ID3DXBuffer *buffer;
2092     DWORD size;
2093 
2094     TRACE("dst_buffer %p, file_format %#x, src_surface %p, src_palette %p, src_rect %s.\n",
2095         dst_buffer, file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect));
2096 
2097     if (!dst_buffer || !src_surface) return D3DERR_INVALIDCALL;
2098 
2099     if (src_palette)
2100     {
2101         FIXME("Saving surfaces with palettized pixel formats is not implemented yet\n");
2102         return D3DERR_INVALIDCALL;
2103     }
2104 
2105     switch (file_format)
2106     {
2107         case D3DXIFF_BMP:
2108         case D3DXIFF_DIB:
2109             container_format = &GUID_ContainerFormatBmp;
2110             break;
2111         case D3DXIFF_PNG:
2112             container_format = &GUID_ContainerFormatPng;
2113             break;
2114         case D3DXIFF_JPG:
2115             container_format = &GUID_ContainerFormatJpeg;
2116             break;
2117         case D3DXIFF_DDS:
2118             return save_dds_surface_to_memory(dst_buffer, src_surface, src_rect);
2119         case D3DXIFF_HDR:
2120         case D3DXIFF_PFM:
2121         case D3DXIFF_TGA:
2122         case D3DXIFF_PPM:
2123             FIXME("File format %#x is not supported yet\n", file_format);
2124             return E_NOTIMPL;
2125         default:
2126             return D3DERR_INVALIDCALL;
2127     }
2128 
2129     IDirect3DSurface9_GetDesc(src_surface, &src_surface_desc);
2130     if (src_rect)
2131     {
2132         if (src_rect->left == src_rect->right || src_rect->top == src_rect->bottom)
2133         {
2134             WARN("Invalid rectangle with 0 area\n");
2135             return D3DXCreateBuffer(64, dst_buffer);
2136         }
2137         if (src_rect->left < 0 || src_rect->top < 0)
2138             return D3DERR_INVALIDCALL;
2139         if (src_rect->left > src_rect->right || src_rect->top > src_rect->bottom)
2140             return D3DERR_INVALIDCALL;
2141         if (src_rect->right > src_surface_desc.Width || src_rect->bottom > src_surface_desc.Height)
2142             return D3DERR_INVALIDCALL;
2143 
2144         width = src_rect->right - src_rect->left;
2145         height = src_rect->bottom - src_rect->top;
2146     }
2147     else
2148     {
2149         width = src_surface_desc.Width;
2150         height = src_surface_desc.Height;
2151     }
2152 
2153     hr = WICCreateImagingFactory_Proxy(WINCODEC_SDK_VERSION, &factory);
2154     if (FAILED(hr)) goto cleanup_err;
2155 
2156     hr = IWICImagingFactory_CreateEncoder(factory, container_format, NULL, &encoder);
2157     IWICImagingFactory_Release(factory);
2158     if (FAILED(hr)) goto cleanup_err;
2159 
2160     hr = CreateStreamOnHGlobal(NULL, TRUE, &stream);
2161     if (FAILED(hr)) goto cleanup_err;
2162 
2163     hr = IWICBitmapEncoder_Initialize(encoder, stream, WICBitmapEncoderNoCache);
2164     if (FAILED(hr)) goto cleanup_err;
2165 
2166     hr = IWICBitmapEncoder_CreateNewFrame(encoder, &frame, &encoder_options);
2167     if (FAILED(hr)) goto cleanup_err;
2168 
2169     hr = IWICBitmapFrameEncode_Initialize(frame, encoder_options);
2170     if (FAILED(hr)) goto cleanup_err;
2171 
2172     hr = IWICBitmapFrameEncode_SetSize(frame, width, height);
2173     if (FAILED(hr)) goto cleanup_err;
2174 
2175     pixel_format_guid = d3dformat_to_wic_guid(src_surface_desc.Format);
2176     if (!pixel_format_guid)
2177     {
2178         FIXME("Pixel format %#x is not supported yet\n", src_surface_desc.Format);
2179         hr = E_NOTIMPL;
2180         goto cleanup;
2181     }
2182 
2183     memcpy(&wic_pixel_format, pixel_format_guid, sizeof(GUID));
2184     hr = IWICBitmapFrameEncode_SetPixelFormat(frame, &wic_pixel_format);
2185     d3d_pixel_format = wic_guid_to_d3dformat(&wic_pixel_format);
2186     if (SUCCEEDED(hr) && d3d_pixel_format != D3DFMT_UNKNOWN)
2187     {
2188         TRACE("Using pixel format %s %#x\n", debugstr_guid(&wic_pixel_format), d3d_pixel_format);
2189         if (src_surface_desc.Format == d3d_pixel_format) /* Simple copy */
2190         {
2191             if (FAILED(hr = lock_surface(src_surface, &locked_rect, &temp_surface, FALSE)))
2192                 goto cleanup;
2193 
2194             IWICBitmapFrameEncode_WritePixels(frame, height,
2195                 locked_rect.Pitch, height * locked_rect.Pitch, locked_rect.pBits);
2196             unlock_surface(src_surface, &locked_rect, temp_surface, FALSE);
2197         }
2198         else /* Pixel format conversion */
2199         {
2200             const struct pixel_format_desc *src_format_desc, *dst_format_desc;
2201             struct volume size;
2202             DWORD dst_pitch;
2203             void *dst_data;
2204 
2205             src_format_desc = get_format_info(src_surface_desc.Format);
2206             dst_format_desc = get_format_info(d3d_pixel_format);
2207             if (!is_conversion_from_supported(src_format_desc)
2208                     || !is_conversion_to_supported(dst_format_desc))
2209             {
2210                 FIXME("Unsupported format conversion %#x -> %#x.\n",
2211                     src_surface_desc.Format, d3d_pixel_format);
2212                 hr = E_NOTIMPL;
2213                 goto cleanup;
2214             }
2215 
2216             size.width = width;
2217             size.height = height;
2218             size.depth = 1;
2219             dst_pitch = width * dst_format_desc->bytes_per_pixel;
2220             dst_data = HeapAlloc(GetProcessHeap(), 0, dst_pitch * height);
2221             if (!dst_data)
2222             {
2223                 hr = E_OUTOFMEMORY;
2224                 goto cleanup;
2225             }
2226             if (FAILED(hr = lock_surface(src_surface, &locked_rect, &temp_surface, FALSE)))
2227             {
2228                 HeapFree(GetProcessHeap(), 0, dst_data);
2229                 goto cleanup;
2230             }
2231             convert_argb_pixels(locked_rect.pBits, locked_rect.Pitch, 0, &size, src_format_desc,
2232                 dst_data, dst_pitch, 0, &size, dst_format_desc, 0, NULL);
2233             unlock_surface(src_surface, &locked_rect, temp_surface, FALSE);
2234 
2235             IWICBitmapFrameEncode_WritePixels(frame, height, dst_pitch, dst_pitch * height, dst_data);
2236             HeapFree(GetProcessHeap(), 0, dst_data);
2237         }
2238 
2239         hr = IWICBitmapFrameEncode_Commit(frame);
2240         if (SUCCEEDED(hr)) hr = IWICBitmapEncoder_Commit(encoder);
2241     }
2242     else WARN("Unsupported pixel format %#x\n", src_surface_desc.Format);
2243 
2244     /* copy data from stream to ID3DXBuffer */
2245     hr = IStream_Stat(stream, &stream_stats, STATFLAG_NONAME);
2246     if (FAILED(hr)) goto cleanup_err;
2247 
2248     if (stream_stats.cbSize.u.HighPart != 0)
2249     {
2250         hr = D3DXERR_INVALIDDATA;
2251         goto cleanup;
2252     }
2253     size = stream_stats.cbSize.u.LowPart;
2254 
2255     /* Remove BMP header for DIB */
2256     if (file_format == D3DXIFF_DIB)
2257         size -= sizeof(BITMAPFILEHEADER);
2258 
2259     hr = D3DXCreateBuffer(size, &buffer);
2260     if (FAILED(hr)) goto cleanup;
2261 
2262     hr = GetHGlobalFromStream(stream, &stream_hglobal);
2263     if (SUCCEEDED(hr))
2264     {
2265         void *buffer_pointer = ID3DXBuffer_GetBufferPointer(buffer);
2266         void *stream_data = GlobalLock(stream_hglobal);
2267         /* Remove BMP header for DIB */
2268         if (file_format == D3DXIFF_DIB)
2269             stream_data = (void*)((BYTE*)stream_data + sizeof(BITMAPFILEHEADER));
2270         memcpy(buffer_pointer, stream_data, size);
2271         GlobalUnlock(stream_hglobal);
2272         *dst_buffer = buffer;
2273     }
2274     else ID3DXBuffer_Release(buffer);
2275 
2276 cleanup_err:
2277     if (FAILED(hr) && hr != E_OUTOFMEMORY)
2278         hr = D3DERR_INVALIDCALL;
2279 
2280 cleanup:
2281     if (stream) IStream_Release(stream);
2282 
2283     if (frame) IWICBitmapFrameEncode_Release(frame);
2284     if (encoder_options) IPropertyBag2_Release(encoder_options);
2285 
2286     if (encoder) IWICBitmapEncoder_Release(encoder);
2287 
2288     return hr;
2289 }
2290