1 #ifdef __REACTOS__ 2 #include "precomp.h" 3 #else 4 /* 5 * Copyright (C) 2009 Tony Wasserka 6 * 7 * This library is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU Lesser General Public 9 * License as published by the Free Software Foundation; either 10 * version 2.1 of the License, or (at your option) any later version. 11 * 12 * This library is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 15 * Lesser General Public License for more details. 16 * 17 * You should have received a copy of the GNU Lesser General Public 18 * License along with this library; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 20 * 21 */ 22 23 24 #include "d3dx9_private.h" 25 #endif /* __REACTOS__ */ 26 27 WINE_DEFAULT_DEBUG_CHANNEL(d3dx); 28 29 static void la_from_rgba(const struct vec4 *rgba, struct vec4 *la) 30 { 31 la->x = rgba->x * 0.2125f + rgba->y * 0.7154f + rgba->z * 0.0721f; 32 la->w = rgba->w; 33 } 34 35 static void la_to_rgba(const struct vec4 *la, struct vec4 *rgba, const PALETTEENTRY *palette) 36 { 37 rgba->x = la->x; 38 rgba->y = la->x; 39 rgba->z = la->x; 40 rgba->w = la->w; 41 } 42 43 static void index_to_rgba(const struct vec4 *index, struct vec4 *rgba, const PALETTEENTRY *palette) 44 { 45 ULONG idx = (ULONG)(index->x * 255.0f + 0.5f); 46 47 rgba->x = palette[idx].peRed / 255.0f; 48 rgba->y = palette[idx].peGreen / 255.0f; 49 rgba->z = palette[idx].peBlue / 255.0f; 50 rgba->w = palette[idx].peFlags / 255.0f; /* peFlags is the alpha component in DX8 and higher */ 51 } 52 53 /************************************************************ 54 * pixel format table providing info about number of bytes per pixel, 55 * number of bits per channel and format type. 56 * 57 * Call get_format_info to request information about a specific format. 58 */ 59 static const struct pixel_format_desc formats[] = 60 { 61 /* format bpc shifts bpp blocks type from_rgba to_rgba */ 62 {D3DFMT_R8G8B8, { 0, 8, 8, 8}, { 0, 16, 8, 0}, 3, 1, 1, 3, FORMAT_ARGB, NULL, NULL }, 63 {D3DFMT_A8R8G8B8, { 8, 8, 8, 8}, {24, 16, 8, 0}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 64 {D3DFMT_X8R8G8B8, { 0, 8, 8, 8}, { 0, 16, 8, 0}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 65 {D3DFMT_A8B8G8R8, { 8, 8, 8, 8}, {24, 0, 8, 16}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 66 {D3DFMT_X8B8G8R8, { 0, 8, 8, 8}, { 0, 0, 8, 16}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 67 {D3DFMT_R5G6B5, { 0, 5, 6, 5}, { 0, 11, 5, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL }, 68 {D3DFMT_X1R5G5B5, { 0, 5, 5, 5}, { 0, 10, 5, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL }, 69 {D3DFMT_A1R5G5B5, { 1, 5, 5, 5}, {15, 10, 5, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL }, 70 {D3DFMT_R3G3B2, { 0, 3, 3, 2}, { 0, 5, 2, 0}, 1, 1, 1, 1, FORMAT_ARGB, NULL, NULL }, 71 {D3DFMT_A8R3G3B2, { 8, 3, 3, 2}, { 8, 5, 2, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL }, 72 {D3DFMT_A4R4G4B4, { 4, 4, 4, 4}, {12, 8, 4, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL }, 73 {D3DFMT_X4R4G4B4, { 0, 4, 4, 4}, { 0, 8, 4, 0}, 2, 1, 1, 2, FORMAT_ARGB, NULL, NULL }, 74 {D3DFMT_A2R10G10B10, { 2, 10, 10, 10}, {30, 20, 10, 0}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 75 {D3DFMT_A2B10G10R10, { 2, 10, 10, 10}, {30, 0, 10, 20}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 76 {D3DFMT_A16B16G16R16, {16, 16, 16, 16}, {48, 0, 16, 32}, 8, 1, 1, 8, FORMAT_ARGB, NULL, NULL }, 77 {D3DFMT_G16R16, { 0, 16, 16, 0}, { 0, 0, 16, 0}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 78 {D3DFMT_A8, { 8, 0, 0, 0}, { 0, 0, 0, 0}, 1, 1, 1, 1, FORMAT_ARGB, NULL, NULL }, 79 {D3DFMT_A8L8, { 8, 8, 0, 0}, { 8, 0, 0, 0}, 2, 1, 1, 2, FORMAT_ARGB, la_from_rgba, la_to_rgba}, 80 {D3DFMT_A4L4, { 4, 4, 0, 0}, { 4, 0, 0, 0}, 1, 1, 1, 1, FORMAT_ARGB, la_from_rgba, la_to_rgba}, 81 {D3DFMT_L8, { 0, 8, 0, 0}, { 0, 0, 0, 0}, 1, 1, 1, 1, FORMAT_ARGB, la_from_rgba, la_to_rgba}, 82 {D3DFMT_L16, { 0, 16, 0, 0}, { 0, 0, 0, 0}, 2, 1, 1, 2, FORMAT_ARGB, la_from_rgba, la_to_rgba}, 83 {D3DFMT_DXT1, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 8, FORMAT_DXT, NULL, NULL }, 84 {D3DFMT_DXT2, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 16, FORMAT_DXT, NULL, NULL }, 85 {D3DFMT_DXT3, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 16, FORMAT_DXT, NULL, NULL }, 86 {D3DFMT_DXT4, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 16, FORMAT_DXT, NULL, NULL }, 87 {D3DFMT_DXT5, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 1, 4, 4, 16, FORMAT_DXT, NULL, NULL }, 88 {D3DFMT_R16F, { 0, 16, 0, 0}, { 0, 0, 0, 0}, 2, 1, 1, 2, FORMAT_ARGBF16, NULL, NULL }, 89 {D3DFMT_G16R16F, { 0, 16, 16, 0}, { 0, 0, 16, 0}, 4, 1, 1, 4, FORMAT_ARGBF16, NULL, NULL }, 90 {D3DFMT_A16B16G16R16F, {16, 16, 16, 16}, {48, 0, 16, 32}, 8, 1, 1, 8, FORMAT_ARGBF16, NULL, NULL }, 91 {D3DFMT_R32F, { 0, 32, 0, 0}, { 0, 0, 0, 0}, 4, 1, 1, 4, FORMAT_ARGBF, NULL, NULL }, 92 {D3DFMT_G32R32F, { 0, 32, 32, 0}, { 0, 0, 32, 0}, 8, 1, 1, 8, FORMAT_ARGBF, NULL, NULL }, 93 {D3DFMT_A32B32G32R32F, {32, 32, 32, 32}, {96, 0, 32, 64}, 16, 1, 1, 16, FORMAT_ARGBF, NULL, NULL }, 94 {D3DFMT_P8, { 8, 8, 8, 8}, { 0, 0, 0, 0}, 1, 1, 1, 1, FORMAT_INDEX, NULL, index_to_rgba}, 95 {D3DFMT_X8L8V8U8, { 0, 8, 8, 8}, { 0, 0, 8, 16}, 4, 1, 1, 4, FORMAT_ARGB, NULL, NULL }, 96 /* marks last element */ 97 {D3DFMT_UNKNOWN, { 0, 0, 0, 0}, { 0, 0, 0, 0}, 0, 1, 1, 0, FORMAT_UNKNOWN, NULL, NULL }, 98 }; 99 100 101 /************************************************************ 102 * map_view_of_file 103 * 104 * Loads a file into buffer and stores the number of read bytes in length. 105 * 106 * PARAMS 107 * filename [I] name of the file to be loaded 108 * buffer [O] pointer to destination buffer 109 * length [O] size of the obtained data 110 * 111 * RETURNS 112 * Success: D3D_OK 113 * Failure: 114 * see error codes for CreateFileW, GetFileSize, CreateFileMapping and MapViewOfFile 115 * 116 * NOTES 117 * The caller must UnmapViewOfFile when it doesn't need the data anymore 118 * 119 */ 120 HRESULT map_view_of_file(const WCHAR *filename, void **buffer, DWORD *length) 121 { 122 HANDLE hfile, hmapping = NULL; 123 124 hfile = CreateFileW(filename, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0); 125 if(hfile == INVALID_HANDLE_VALUE) goto error; 126 127 *length = GetFileSize(hfile, NULL); 128 if(*length == INVALID_FILE_SIZE) goto error; 129 130 hmapping = CreateFileMappingW(hfile, NULL, PAGE_READONLY, 0, 0, NULL); 131 if(!hmapping) goto error; 132 133 *buffer = MapViewOfFile(hmapping, FILE_MAP_READ, 0, 0, 0); 134 if(*buffer == NULL) goto error; 135 136 CloseHandle(hmapping); 137 CloseHandle(hfile); 138 139 return S_OK; 140 141 error: 142 if (hmapping) 143 CloseHandle(hmapping); 144 if (hfile != INVALID_HANDLE_VALUE) 145 CloseHandle(hfile); 146 return HRESULT_FROM_WIN32(GetLastError()); 147 } 148 149 /************************************************************ 150 * load_resource_into_memory 151 * 152 * Loads a resource into buffer and stores the number of 153 * read bytes in length. 154 * 155 * PARAMS 156 * module [I] handle to the module 157 * resinfo [I] handle to the resource's information block 158 * buffer [O] pointer to destination buffer 159 * length [O] size of the obtained data 160 * 161 * RETURNS 162 * Success: D3D_OK 163 * Failure: 164 * See error codes for SizeofResource, LoadResource and LockResource 165 * 166 * NOTES 167 * The memory doesn't need to be freed by the caller manually 168 * 169 */ 170 HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, void **buffer, DWORD *length) 171 { 172 HGLOBAL resource; 173 174 *length = SizeofResource(module, resinfo); 175 if(*length == 0) return HRESULT_FROM_WIN32(GetLastError()); 176 177 resource = LoadResource(module, resinfo); 178 if( !resource ) return HRESULT_FROM_WIN32(GetLastError()); 179 180 *buffer = LockResource(resource); 181 if(*buffer == NULL) return HRESULT_FROM_WIN32(GetLastError()); 182 183 return S_OK; 184 } 185 186 HRESULT write_buffer_to_file(const WCHAR *dst_filename, ID3DXBuffer *buffer) 187 { 188 HRESULT hr = S_OK; 189 void *buffer_pointer; 190 DWORD buffer_size; 191 DWORD bytes_written; 192 HANDLE file = CreateFileW(dst_filename, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL); 193 if (file == INVALID_HANDLE_VALUE) 194 return HRESULT_FROM_WIN32(GetLastError()); 195 196 buffer_pointer = ID3DXBuffer_GetBufferPointer(buffer); 197 buffer_size = ID3DXBuffer_GetBufferSize(buffer); 198 199 if (!WriteFile(file, buffer_pointer, buffer_size, &bytes_written, NULL)) 200 hr = HRESULT_FROM_WIN32(GetLastError()); 201 202 CloseHandle(file); 203 return hr; 204 } 205 206 207 /************************************************************ 208 * get_format_info 209 * 210 * Returns information about the specified format. 211 * If the format is unsupported, it's filled with the D3DFMT_UNKNOWN desc. 212 * 213 * PARAMS 214 * format [I] format whose description is queried 215 * 216 */ 217 const struct pixel_format_desc *get_format_info(D3DFORMAT format) 218 { 219 unsigned int i = 0; 220 while(formats[i].format != format && formats[i].format != D3DFMT_UNKNOWN) i++; 221 if (formats[i].format == D3DFMT_UNKNOWN) 222 FIXME("Unknown format %#x (as FOURCC %s).\n", format, debugstr_an((const char *)&format, 4)); 223 return &formats[i]; 224 } 225 226 const struct pixel_format_desc *get_format_info_idx(int idx) 227 { 228 if(idx >= ARRAY_SIZE(formats)) 229 return NULL; 230 if(formats[idx].format == D3DFMT_UNKNOWN) 231 return NULL; 232 return &formats[idx]; 233 } 234 235 #define WINE_D3DX_TO_STR(x) case x: return #x 236 237 const char *debug_d3dxparameter_class(D3DXPARAMETER_CLASS c) 238 { 239 switch (c) 240 { 241 WINE_D3DX_TO_STR(D3DXPC_SCALAR); 242 WINE_D3DX_TO_STR(D3DXPC_VECTOR); 243 WINE_D3DX_TO_STR(D3DXPC_MATRIX_ROWS); 244 WINE_D3DX_TO_STR(D3DXPC_MATRIX_COLUMNS); 245 WINE_D3DX_TO_STR(D3DXPC_OBJECT); 246 WINE_D3DX_TO_STR(D3DXPC_STRUCT); 247 default: 248 FIXME("Unrecognized D3DXPARAMETER_CLASS %#x.\n", c); 249 return "unrecognized"; 250 } 251 } 252 253 const char *debug_d3dxparameter_type(D3DXPARAMETER_TYPE t) 254 { 255 switch (t) 256 { 257 WINE_D3DX_TO_STR(D3DXPT_VOID); 258 WINE_D3DX_TO_STR(D3DXPT_BOOL); 259 WINE_D3DX_TO_STR(D3DXPT_INT); 260 WINE_D3DX_TO_STR(D3DXPT_FLOAT); 261 WINE_D3DX_TO_STR(D3DXPT_STRING); 262 WINE_D3DX_TO_STR(D3DXPT_TEXTURE); 263 WINE_D3DX_TO_STR(D3DXPT_TEXTURE1D); 264 WINE_D3DX_TO_STR(D3DXPT_TEXTURE2D); 265 WINE_D3DX_TO_STR(D3DXPT_TEXTURE3D); 266 WINE_D3DX_TO_STR(D3DXPT_TEXTURECUBE); 267 WINE_D3DX_TO_STR(D3DXPT_SAMPLER); 268 WINE_D3DX_TO_STR(D3DXPT_SAMPLER1D); 269 WINE_D3DX_TO_STR(D3DXPT_SAMPLER2D); 270 WINE_D3DX_TO_STR(D3DXPT_SAMPLER3D); 271 WINE_D3DX_TO_STR(D3DXPT_SAMPLERCUBE); 272 WINE_D3DX_TO_STR(D3DXPT_PIXELSHADER); 273 WINE_D3DX_TO_STR(D3DXPT_VERTEXSHADER); 274 WINE_D3DX_TO_STR(D3DXPT_PIXELFRAGMENT); 275 WINE_D3DX_TO_STR(D3DXPT_VERTEXFRAGMENT); 276 WINE_D3DX_TO_STR(D3DXPT_UNSUPPORTED); 277 default: 278 FIXME("Unrecognized D3DXPARAMETER_TYP %#x.\n", t); 279 return "unrecognized"; 280 } 281 } 282 283 const char *debug_d3dxparameter_registerset(D3DXREGISTER_SET r) 284 { 285 switch (r) 286 { 287 WINE_D3DX_TO_STR(D3DXRS_BOOL); 288 WINE_D3DX_TO_STR(D3DXRS_INT4); 289 WINE_D3DX_TO_STR(D3DXRS_FLOAT4); 290 WINE_D3DX_TO_STR(D3DXRS_SAMPLER); 291 default: 292 FIXME("Unrecognized D3DXREGISTER_SET %#x.\n", r); 293 return "unrecognized"; 294 } 295 } 296 297 #undef WINE_D3DX_TO_STR 298 299 /*********************************************************************** 300 * D3DXDebugMute 301 * Returns always FALSE for us. 302 */ 303 BOOL WINAPI D3DXDebugMute(BOOL mute) 304 { 305 return FALSE; 306 } 307 308 /*********************************************************************** 309 * D3DXGetDriverLevel. 310 * Returns always 900 (DX 9) for us 311 */ 312 UINT WINAPI D3DXGetDriverLevel(struct IDirect3DDevice9 *device) 313 { 314 return 900; 315 } 316