1 /* 2 * Copyright 2009, 2011 Henri Verbeet for CodeWeavers 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Lesser General Public 6 * License as published by the Free Software Foundation; either 7 * version 2.1 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Lesser General Public License for more details. 13 * 14 * You should have received a copy of the GNU Lesser General Public 15 * License along with this library; if not, write to the Free Software 16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 17 * 18 */ 19 20 #include <config.h> 21 #include <wine/port.h> 22 23 #include "wined3d_private.h" 24 25 WINE_DEFAULT_DEBUG_CHANNEL(d3d); 26 27 ULONG CDECL wined3d_rendertarget_view_incref(struct wined3d_rendertarget_view *view) 28 { 29 ULONG refcount = InterlockedIncrement(&view->refcount); 30 31 TRACE("%p increasing refcount to %u.\n", view, refcount); 32 33 return refcount; 34 } 35 36 ULONG CDECL wined3d_rendertarget_view_decref(struct wined3d_rendertarget_view *view) 37 { 38 ULONG refcount = InterlockedDecrement(&view->refcount); 39 40 TRACE("%p decreasing refcount to %u.\n", view, refcount); 41 42 if (!refcount) 43 HeapFree(GetProcessHeap(), 0, view); 44 45 return refcount; 46 } 47 48 void * CDECL wined3d_rendertarget_view_get_parent(const struct wined3d_rendertarget_view *view) 49 { 50 TRACE("view %p.\n", view); 51 52 return view->parent; 53 } 54 55 struct wined3d_resource * CDECL wined3d_rendertarget_view_get_resource(const struct wined3d_rendertarget_view *view) 56 { 57 TRACE("view %p.\n", view); 58 59 return view->resource; 60 } 61 62 static void wined3d_rendertarget_view_init(struct wined3d_rendertarget_view *view, 63 struct wined3d_resource *resource, void *parent) 64 { 65 view->refcount = 1; 66 view->resource = resource; 67 view->parent = parent; 68 } 69 70 HRESULT CDECL wined3d_rendertarget_view_create(struct wined3d_resource *resource, 71 void *parent, struct wined3d_rendertarget_view **rendertarget_view) 72 { 73 struct wined3d_rendertarget_view *object; 74 75 TRACE("resource %p, parent %p, rendertarget_view %p.\n", 76 resource, parent, rendertarget_view); 77 78 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); 79 if (!object) 80 return E_OUTOFMEMORY; 81 82 wined3d_rendertarget_view_init(object, resource, parent); 83 84 TRACE("Created render target view %p.\n", object); 85 *rendertarget_view = object; 86 87 return WINED3D_OK; 88 } 89