1*c2c66affSColin Finck /*
2*c2c66affSColin Finck ** License Applicability. Except to the extent portions of this file are
3*c2c66affSColin Finck ** made subject to an alternative license as permitted in the SGI Free
4*c2c66affSColin Finck ** Software License B, Version 1.1 (the "License"), the contents of this
5*c2c66affSColin Finck ** file are subject only to the provisions of the License. You may not use
6*c2c66affSColin Finck ** this file except in compliance with the License. You may obtain a copy
7*c2c66affSColin Finck ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8*c2c66affSColin Finck ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
9*c2c66affSColin Finck **
10*c2c66affSColin Finck ** http://oss.sgi.com/projects/FreeB
11*c2c66affSColin Finck **
12*c2c66affSColin Finck ** Note that, as provided in the License, the Software is distributed on an
13*c2c66affSColin Finck ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14*c2c66affSColin Finck ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15*c2c66affSColin Finck ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16*c2c66affSColin Finck ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
17*c2c66affSColin Finck **
18*c2c66affSColin Finck ** Original Code. The Original Code is: OpenGL Sample Implementation,
19*c2c66affSColin Finck ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20*c2c66affSColin Finck ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21*c2c66affSColin Finck ** Copyright in any portions created by third parties is as indicated
22*c2c66affSColin Finck ** elsewhere herein. All Rights Reserved.
23*c2c66affSColin Finck **
24*c2c66affSColin Finck ** Additional Notice Provisions: The application programming interfaces
25*c2c66affSColin Finck ** established by SGI in conjunction with the Original Code are The
26*c2c66affSColin Finck ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27*c2c66affSColin Finck ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28*c2c66affSColin Finck ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29*c2c66affSColin Finck ** Window System(R) (Version 1.3), released October 19, 1998. This software
30*c2c66affSColin Finck ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31*c2c66affSColin Finck ** published by SGI, but has not been independently verified as being
32*c2c66affSColin Finck ** compliant with the OpenGL(R) version 1.2.1 Specification.
33*c2c66affSColin Finck **
34*c2c66affSColin Finck */
35*c2c66affSColin Finck /*
36*c2c66affSColin Finck */
37*c2c66affSColin Finck 
38*c2c66affSColin Finck //#include <stdlib.h>
39*c2c66affSColin Finck //#include <stdio.h>
40*c2c66affSColin Finck 
41*c2c66affSColin Finck #include "polyUtil.h"
42*c2c66affSColin Finck 
area(Real A[2],Real B[2],Real C[2])43*c2c66affSColin Finck Real area(Real A[2], Real B[2], Real C[2])
44*c2c66affSColin Finck {
45*c2c66affSColin Finck   Real Bx, By, Cx, Cy;
46*c2c66affSColin Finck   Bx = B[0] - A[0];
47*c2c66affSColin Finck   By = B[1] - A[1];
48*c2c66affSColin Finck   Cx = C[0] - A[0];
49*c2c66affSColin Finck   Cy = C[1] - A[1];
50*c2c66affSColin Finck   return Bx*Cy - Cx*By;
51*c2c66affSColin Finck 
52*c2c66affSColin Finck /*  return (B[0]-A[0])*(C[1]-A[1]) - (C[0]-A[0])*(B[1]-A[1]);*/
53*c2c66affSColin Finck }
54*c2c66affSColin Finck 
55*c2c66affSColin Finck /*given a directed line A->B, and a point P,
56*c2c66affSColin Finck  *determine whether P is to the left of AB.
57*c2c66affSColin Finck  *the line A->B (imagine it has beedn extended both
58*c2c66affSColin Finck  *end to the infinity) divides the plan into two
59*c2c66affSColin Finck  *half planes. When we walk from A to B, one
60*c2c66affSColin Finck  *half is to the left and the other half is to the right.
61*c2c66affSColin Finck  *return 1 if P is to the left.
62*c2c66affSColin Finck  *if P is on AB, 0 is returned.
63*c2c66affSColin Finck  */
pointLeftLine(Real A[2],Real B[2],Real P[2])64*c2c66affSColin Finck Int pointLeftLine(Real A[2], Real B[2],  Real P[2])
65*c2c66affSColin Finck {
66*c2c66affSColin Finck   if(area(A, B, P) >0) return 1;
67*c2c66affSColin Finck   else return 0;
68*c2c66affSColin Finck }
69*c2c66affSColin Finck 
70*c2c66affSColin Finck /*given two directed line: A -> B -> C, and another point P.
71*c2c66affSColin Finck  *determine whether P is to the left hand side of A->B->C.
72*c2c66affSColin Finck  *Think of BA and BC extended as two rays. So that the plane is
73*c2c66affSColin Finck  * divided into two parts. One part is to the left we  walk from A
74*c2c66affSColin Finck  *to B and to C, the other part is to the right.
75*c2c66affSColin Finck  * In order for P to be the left, P must be either to the left
76*c2c66affSColin Finck  *of
77*c2c66affSColin Finck  */
pointLeft2Lines(Real A[2],Real B[2],Real C[2],Real P[2])78*c2c66affSColin Finck Int pointLeft2Lines(Real A[2], Real B[2], Real C[2], Real P[2])
79*c2c66affSColin Finck {
80*c2c66affSColin Finck   Int C_left_AB = (area(A, B, C)>0);
81*c2c66affSColin Finck   Int P_left_AB = (area(A, B, P)>0);
82*c2c66affSColin Finck   Int P_left_BC = (area(B, C, P)>0);
83*c2c66affSColin Finck 
84*c2c66affSColin Finck   if(C_left_AB)
85*c2c66affSColin Finck     {
86*c2c66affSColin Finck       return (P_left_AB && P_left_BC);
87*c2c66affSColin Finck     }
88*c2c66affSColin Finck   else
89*c2c66affSColin Finck     return  (P_left_AB || P_left_BC);
90*c2c66affSColin Finck }
91