1*c2c66affSColin FinckTODO
2*c2c66affSColin Finck----
3*c2c66affSColin Finck
4*c2c66affSColin Finck* Command for executing new programs.
5*c2c66affSColin Finck
6*c2c66affSColin Finck* Commands for changing z order and focus.
7*c2c66affSColin Finck
8*c2c66affSColin Finck* Command for transferring icon.
9*c2c66affSColin Finck
10*c2c66affSColin Finck* Think about protocol version management
11*c2c66affSColin Finck
12*c2c66affSColin Finck* Try to assure that messages aren't repeated or are sent for hidden windows.
13*c2c66affSColin Finck
14*c2c66affSColin FinckOverview
15*c2c66affSColin Finck========
16*c2c66affSColin Finck
17*c2c66affSColin FinckThe protocol is a line based protocol following this simple syntax:
18*c2c66affSColin Finck
19*c2c66affSColin Finck	OPERATION,SERIAL[,ARG1[,ARG2,[...]]]
20*c2c66affSColin Finck
21*c2c66affSColin FinckEach operation will have an increasing serial number. The initial value is
22*c2c66affSColin Finckimplementation defined.
23*c2c66affSColin Finck
24*c2c66affSColin FinckThe goal is to have a generic protocol that can be used for other display
25*c2c66affSColin Fincksystems (e.g. VNC) as well.
26*c2c66affSColin Finck
27*c2c66affSColin FinckOne line may not exceed 1024 bytes, including newline.
28*c2c66affSColin Finck
29*c2c66affSColin FinckThe protocol has no concept of hidden or unmapped windows. A window does not
30*c2c66affSColin Finckexist unless it is visible. Note that a minimized window is an exception to
31*c2c66affSColin Finckthis rule.
32*c2c66affSColin Finck
33*c2c66affSColin FinckThe protocol has no way of indicating failure, meaning that all commands are
34*c2c66affSColin Finckexpected to succeed. If a command fails, the receiving end must send a
35*c2c66affSColin Finckcorresponding command back, indicating the actual state.
36*c2c66affSColin Finck
37*c2c66affSColin FinckData types
38*c2c66affSColin Finck==========
39*c2c66affSColin FinckWindow ID are written in hex, like 0x4321.
40*c2c66affSColin Finck
41*c2c66affSColin FinckWindow positions can be negative. This happens when a window is moved
42*c2c66affSColin Finckoutside the desktop.
43*c2c66affSColin Finck
44*c2c66affSColin FinckAll integers fit inside 32 bits.
45*c2c66affSColin Finck
46*c2c66affSColin FinckStrings are sent in UTF-8 and do not contain any characters less than 0x20 or
47*c2c66affSColin Finckthe character , (comma).
48*c2c66affSColin Finck
49*c2c66affSColin FinckServer to Client Operations
50*c2c66affSColin Finck===========================
51*c2c66affSColin Finck
52*c2c66affSColin FinckCREATE
53*c2c66affSColin Finck------
54*c2c66affSColin Finck
55*c2c66affSColin FinckAllocate structures for a new window.
56*c2c66affSColin Finck
57*c2c66affSColin FinckSyntax:
58*c2c66affSColin Finck	CREATE,<SERIAL>,<ID>,<GRPID>,<PARENT>,<FLAGS>
59*c2c66affSColin Finck
60*c2c66affSColin FinckIndicates that a window has appeared on the server. If PARENT is non-zero then
61*c2c66affSColin Finckthe new window is a child of that window (it's transient for it). The special
62*c2c66affSColin Finckvalue 0xFFFFFFFF for PARENT means that the window is a popup window without a
63*c2c66affSColin Finckparent. It's commonly used for splash screens, tool tips and context menus.
64*c2c66affSColin Finck
65*c2c66affSColin FinckThe group id identifies a set of windows that belong together. It is currently
66*c2c66affSColin Finckonly used for modal windows and DESTROYGRP.
67*c2c66affSColin Finck
68*c2c66affSColin FinckFlags:
69*c2c66affSColin Finck	0x0001 : Create a window that's modal with regard to the other windows
70*c2c66affSColin Finck	         in the same group.
71*c2c66affSColin Finck
72*c2c66affSColin FinckNote that very little information is included in this message. Things like
73*c2c66affSColin Fincktitle and state will come in subsequent messages. This message should only
74*c2c66affSColin Finckbe used to allocate data structures for the new window.
75*c2c66affSColin Finck
76*c2c66affSColin FinckDESTROY
77*c2c66affSColin Finck-------
78*c2c66affSColin Finck
79*c2c66affSColin FinckRemove a window.
80*c2c66affSColin Finck
81*c2c66affSColin FinckSyntax:
82*c2c66affSColin Finck	DESTROY,<SERIAL>,<ID>,<FLAGS>
83*c2c66affSColin Finck
84*c2c66affSColin FinckRemove the window and deallocate all associated structures.
85*c2c66affSColin Finck
86*c2c66affSColin FinckDESTROYGRP
87*c2c66affSColin Finck----------
88*c2c66affSColin Finck
89*c2c66affSColin FinckDestroy an entire group of windows.
90*c2c66affSColin Finck
91*c2c66affSColin FinckSyntax:
92*c2c66affSColin Finck	DESTROYGRP,<SERIAL>,<GRPID>,<FLAGS>
93*c2c66affSColin Finck
94*c2c66affSColin FinckEvery window that belongs to the group GRPID should be destroyed as if they
95*c2c66affSColin Finckeach got a DESTROY message.
96*c2c66affSColin Finck
97*c2c66affSColin FinckPOSITION
98*c2c66affSColin Finck--------
99*c2c66affSColin Finck
100*c2c66affSColin FinckMove and/or resize a window.
101*c2c66affSColin Finck
102*c2c66affSColin FinckSyntax:
103*c2c66affSColin Finck	POSITION,<SERIAL>,<ID>,<X>,<Y>,<WIDTH>,<HEIGHT>,<FLAGS>
104*c2c66affSColin Finck
105*c2c66affSColin FinckIf the window isn't visible yet (because a
106*c2c66affSColin FinckSTATE hasn't been set or because it's minimized), you must store the position
107*c2c66affSColin Finckand size. A new POSITION is not guaranteed to be sent when the window changes
108*c2c66affSColin Finckstate.
109*c2c66affSColin Finck
110*c2c66affSColin FinckTITLE
111*c2c66affSColin Finck-----
112*c2c66affSColin Finck
113*c2c66affSColin FinckSets a window title.
114*c2c66affSColin Finck
115*c2c66affSColin FinckSyntax:
116*c2c66affSColin Finck	TITLE,<SERIAL>,<ID>,<TITLE>,<FLAGS>
117*c2c66affSColin Finck
118*c2c66affSColin FinckThe text is guaranteed to be stripped of control characters (< 0x20).
119*c2c66affSColin Finck
120*c2c66affSColin FinckNote that this has the same requirement as POSITION, that the title needs to
121*c2c66affSColin Finckbe stored for newly created windows until a STATE is sent. It is however not
122*c2c66affSColin Finckguaranteed that a TITLE will be sent before the first STATE.
123*c2c66affSColin Finck
124*c2c66affSColin Finck
125*c2c66affSColin FinckZCHANGE
126*c2c66affSColin Finck-------
127*c2c66affSColin Finck
128*c2c66affSColin FinckThe window moved in z order.
129*c2c66affSColin Finck
130*c2c66affSColin FinckSyntax:
131*c2c66affSColin Finck	ZCHANGE,<SERIAL>,<ID>,<BEHIND>,<FLAGS>
132*c2c66affSColin Finck
133*c2c66affSColin FinckThe window with the id ID is behind the window with the id BEHIND. If
134*c2c66affSColin FinckBEHIND is 0, then this window should be brought to the front.
135*c2c66affSColin Finck
136*c2c66affSColin FinckSTATE
137*c2c66affSColin Finck-----
138*c2c66affSColin Finck
139*c2c66affSColin FinckChanges the window's state and/or title.
140*c2c66affSColin Finck
141*c2c66affSColin FinckSyntax:
142*c2c66affSColin Finck	STATE,<SERIAL>,<ID>,<STATE>,<FLAGS>
143*c2c66affSColin Finck
144*c2c66affSColin FinckState can have one of three values:
145*c2c66affSColin Finck 0 : "Normal" window.
146*c2c66affSColin Finck 1 : Minimized.
147*c2c66affSColin Finck 2 : Maximized.
148*c2c66affSColin Finck
149*c2c66affSColin FinckThe initial STATE for a window will always be preceeded by one CREATE and one
150*c2c66affSColin FinckPOSITION. Optionally, a TITLE may also be sent before the first STATE.
151*c2c66affSColin Finck
152*c2c66affSColin FinckDEBUG
153*c2c66affSColin Finck-----
154*c2c66affSColin Finck
155*c2c66affSColin FinckDebug output from the server component.
156*c2c66affSColin Finck
157*c2c66affSColin FinckSyntax:
158*c2c66affSColin Finck	DEBUG,<SERIAL>,<STRING>
159*c2c66affSColin Finck
160*c2c66affSColin FinckUsed for debugging.
161*c2c66affSColin Finck
162*c2c66affSColin FinckSYNCBEGIN
163*c2c66affSColin Finck---------
164*c2c66affSColin Finck
165*c2c66affSColin FinckIndicates that a synchronisation has begun.
166*c2c66affSColin Finck
167*c2c66affSColin FinckSyntax:
168*c2c66affSColin Finck	SYNCBEGIN,<SERIAL>,<FLAGS>
169*c2c66affSColin Finck
170*c2c66affSColin FinckSent when the server starts a synchronisation. The client should flush all
171*c2c66affSColin Finckinformation at this point.
172*c2c66affSColin Finck
173*c2c66affSColin FinckSYNCEND
174*c2c66affSColin Finck-------
175*c2c66affSColin Finck
176*c2c66affSColin FinckIndicates that a synchronisation is complete.
177*c2c66affSColin Finck
178*c2c66affSColin FinckSyntac:
179*c2c66affSColin Finck	SYNCEND,<SERIAL>,<FLAGS>
180*c2c66affSColin Finck
181*c2c66affSColin FinckSent when the last message that is part of the synchronisation has been sent.
182*c2c66affSColin FinckThis may be followed by duplicate messages and/or messages referring invalid
183*c2c66affSColin Finckwindows that were queued up during the synchronisation.
184*c2c66affSColin Finck
185*c2c66affSColin FinckHELLO
186*c2c66affSColin Finck-----
187*c2c66affSColin Finck
188*c2c66affSColin FinckInitial message sent by server.
189*c2c66affSColin Finck
190*c2c66affSColin FinckSyntax:
191*c2c66affSColin Finck	HELLO,<SERIAL>,<FLAGS>
192*c2c66affSColin Finck
193*c2c66affSColin FinckThe server starts each connection by sending this message. Normally the client
194*c2c66affSColin Finckwill react by sending a SYNC back to the server.
195*c2c66affSColin Finck
196*c2c66affSColin FinckFlags:
197*c2c66affSColin Finck  0x0001 : This is a reconnect to an existing session.
198*c2c66affSColin Finck  0x0002 : The desktop is currently hidden (see HIDE).
199*c2c66affSColin Finck
200*c2c66affSColin FinckACK
201*c2c66affSColin Finck---
202*c2c66affSColin Finck
203*c2c66affSColin FinckAcknowledgement of a request to manipulate a window.
204*c2c66affSColin Finck
205*c2c66affSColin FinckSyntax:
206*c2c66affSColin Finck	ACK,<SERIAL>,<ACKSERIAL>
207*c2c66affSColin Finck
208*c2c66affSColin FinckWhenever one of the commands POSITION, ZCHANGE, STATE or FOCUS is executed on
209*c2c66affSColin Finckthe server, the server will send an ACK back to the client. The purpose of this
210*c2c66affSColin Finckis to inform the client of when the operation was actually performed, allowing
211*c2c66affSColin Finckhigh latencies in the channel.
212*c2c66affSColin Finck
213*c2c66affSColin FinckHIDE
214*c2c66affSColin Finck----
215*c2c66affSColin Finck
216*c2c66affSColin FinckThe desktop has become hidden on the server.
217*c2c66affSColin Finck
218*c2c66affSColin FinckSyntax:
219*c2c66affSColin Finck	HIDE,<SERIAL>,<FLAGS>
220*c2c66affSColin Finck
221*c2c66affSColin FinckThis message is sent when the desktop on the server is obscured by something
222*c2c66affSColin Finckthat cannot be tracked. The client should remove all windows and display the
223*c2c66affSColin Finckentire desktop, allowing the user to handle whatever is blocking the view.
224*c2c66affSColin Finck
225*c2c66affSColin FinckNote that updates to windows will still be sent as the windows still exist on
226*c2c66affSColin Finckthe server, they are merely not visible.
227*c2c66affSColin Finck
228*c2c66affSColin FinckUNHIDE
229*c2c66affSColin Finck------
230*c2c66affSColin Finck
231*c2c66affSColin FinckThe desktop has been restored on the server.
232*c2c66affSColin Finck
233*c2c66affSColin FinckSyntax:
234*c2c66affSColin Finck	UNHIDE,<SERIAL>,<FLAGS>
235*c2c66affSColin Finck
236*c2c66affSColin FinckThis message is sent some time after a HIDE, indicating that the windowed view
237*c2c66affSColin Finckhas been restored. If the client has dropped all information about windows then
238*c2c66affSColin Finckit can send a SYNC to re-enumerate them.
239*c2c66affSColin Finck
240*c2c66affSColin FinckClient to Server Operations
241*c2c66affSColin Finck===========================
242*c2c66affSColin Finck
243*c2c66affSColin FinckSYNC
244*c2c66affSColin Finck----
245*c2c66affSColin Finck
246*c2c66affSColin FinckRequest a synchronisation of window information.
247*c2c66affSColin Finck
248*c2c66affSColin FinckSyntax:
249*c2c66affSColin Finck	SYNC,<SERIAL>,<FLAGS>
250*c2c66affSColin Finck
251*c2c66affSColin FinckFor each window, the server will send CREATE, POSITION and STATE, in that
252*c2c66affSColin Finckorder, just as if the window was created. Note that a TITLE may also,
253*c2c66affSColin Finckoptionally, be sent before the STATE.
254*c2c66affSColin Finck
255*c2c66affSColin FinckPOSITION
256*c2c66affSColin Finck--------
257*c2c66affSColin Finck
258*c2c66affSColin FinckIdentical to the command sent from server to client.
259*c2c66affSColin Finck
260*c2c66affSColin FinckTITLE
261*c2c66affSColin Finck-----
262*c2c66affSColin Finck
263*c2c66affSColin FinckIdentical to the command sent from server to client.
264*c2c66affSColin Finck
265*c2c66affSColin FinckZCHANGE
266*c2c66affSColin Finck-------
267*c2c66affSColin Finck
268*c2c66affSColin FinckIdentical to the command sent from server to client.
269*c2c66affSColin Finck
270*c2c66affSColin FinckSTATE
271*c2c66affSColin Finck-----
272*c2c66affSColin Finck
273*c2c66affSColin FinckIdentical to the command sent from server to client.
274*c2c66affSColin Finck
275*c2c66affSColin FinckFOCUS
276*c2c66affSColin Finck-----
277*c2c66affSColin Finck
278*c2c66affSColin FinckSets which window has input focus.
279*c2c66affSColin Finck
280*c2c66affSColin FinckSyntax:
281*c2c66affSColin Finck	FOCUS,<SERIAL>,<ID>,<FLAGS>
282*c2c66affSColin Finck
283*c2c66affSColin FinckChanges which window that will receive the keyboard events. Note that this
284*c2c66affSColin Finckmight cause the window to change z order.
285