1 /*
2  * Tests for the D3DX9 core interfaces
3  *
4  * Copyright 2009 Tony Wasserka
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19  */
20 
21 #define COBJMACROS
22 #include "wine/test.h"
23 #include <dxerr9.h>
24 #include "d3dx9core.h"
25 
26 static inline int get_ref(IUnknown *obj)
27 {
28     IUnknown_AddRef(obj);
29     return IUnknown_Release(obj);
30 }
31 
32 #define check_ref(obj, exp) _check_ref(__LINE__, obj, exp)
33 static inline void _check_ref(unsigned int line, IUnknown *obj, int exp)
34 {
35     int ref = get_ref(obj);
36     ok_(__FILE__, line)(exp == ref, "Invalid refcount. Expected %d, got %d\n", exp, ref);
37 }
38 
39 #define check_release(obj, exp) _check_release(__LINE__, obj, exp)
40 static inline void _check_release(unsigned int line, IUnknown *obj, int exp)
41 {
42     int ref = IUnknown_Release(obj);
43     ok_(__FILE__, line)(ref == exp, "Invalid refcount. Expected %d, got %d\n", exp, ref);
44 }
45 
46 #define admitted_error 0.0001f
47 static inline void check_mat(D3DXMATRIX got, D3DXMATRIX exp)
48 {
49     int i, j, equal=1;
50     for (i=0; i<4; i++)
51         for (j=0; j<4; j++)
52             if (fabs(U(exp).m[i][j]-U(got).m[i][j]) > admitted_error)
53                 equal=0;
54 
55     ok(equal, "Got matrix\n\t(%f,%f,%f,%f\n\t %f,%f,%f,%f\n\t %f,%f,%f,%f\n\t %f,%f,%f,%f)\n"
56        "Expected matrix=\n\t(%f,%f,%f,%f\n\t %f,%f,%f,%f\n\t %f,%f,%f,%f\n\t %f,%f,%f,%f)\n",
57        U(got).m[0][0],U(got).m[0][1],U(got).m[0][2],U(got).m[0][3],
58        U(got).m[1][0],U(got).m[1][1],U(got).m[1][2],U(got).m[1][3],
59        U(got).m[2][0],U(got).m[2][1],U(got).m[2][2],U(got).m[2][3],
60        U(got).m[3][0],U(got).m[3][1],U(got).m[3][2],U(got).m[3][3],
61        U(exp).m[0][0],U(exp).m[0][1],U(exp).m[0][2],U(exp).m[0][3],
62        U(exp).m[1][0],U(exp).m[1][1],U(exp).m[1][2],U(exp).m[1][3],
63        U(exp).m[2][0],U(exp).m[2][1],U(exp).m[2][2],U(exp).m[2][3],
64        U(exp).m[3][0],U(exp).m[3][1],U(exp).m[3][2],U(exp).m[3][3]);
65 }
66 
67 #define check_rect(rect, left, top, right, bottom) _check_rect(__LINE__, rect, left, top, right, bottom)
68 static inline void _check_rect(unsigned int line, const RECT *rect, int left, int top, int right, int bottom)
69 {
70     ok_(__FILE__, line)(rect->left == left, "Unexpected rect.left %d\n", rect->left);
71     ok_(__FILE__, line)(rect->top == top, "Unexpected rect.top %d\n", rect->top);
72     ok_(__FILE__, line)(rect->right == right, "Unexpected rect.right %d\n", rect->right);
73     ok_(__FILE__, line)(rect->bottom == bottom, "Unexpected rect.bottom %d\n", rect->bottom);
74 }
75 
76 static void test_ID3DXBuffer(void)
77 {
78     ID3DXBuffer *buffer;
79     HRESULT hr;
80     ULONG count;
81     DWORD size;
82 
83     hr = D3DXCreateBuffer(10, NULL);
84     ok(hr == D3DERR_INVALIDCALL, "D3DXCreateBuffer failed, got %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
85 
86     hr = D3DXCreateBuffer(0, &buffer);
87     ok(hr == D3D_OK, "D3DXCreateBuffer failed, got %#x, expected %#x\n", hr, D3D_OK);
88 
89     size = ID3DXBuffer_GetBufferSize(buffer);
90     ok(!size, "GetBufferSize failed, got %u, expected %u\n", size, 0);
91 
92     count = ID3DXBuffer_Release(buffer);
93     ok(!count, "ID3DXBuffer has %u references left\n", count);
94 
95     hr = D3DXCreateBuffer(3, &buffer);
96     ok(hr == D3D_OK, "D3DXCreateBuffer failed, got %#x, expected %#x\n", hr, D3D_OK);
97 
98     size = ID3DXBuffer_GetBufferSize(buffer);
99     ok(size == 3, "GetBufferSize failed, got %u, expected %u\n", size, 3);
100 
101     count = ID3DXBuffer_Release(buffer);
102     ok(!count, "ID3DXBuffer has %u references left\n", count);
103 }
104 
105 static void test_ID3DXSprite(IDirect3DDevice9 *device)
106 {
107     ID3DXSprite *sprite;
108     IDirect3D9 *d3d;
109     IDirect3DDevice9 *cmpdev;
110     IDirect3DTexture9 *tex1, *tex2;
111     D3DXMATRIX mat, cmpmat;
112     D3DVIEWPORT9 vp;
113     RECT rect;
114     D3DXVECTOR3 pos, center;
115     HRESULT hr;
116 
117     IDirect3DDevice9_GetDirect3D(device, &d3d);
118     hr = IDirect3D9_CheckDeviceFormat(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_DYNAMIC, D3DRTYPE_TEXTURE, D3DFMT_A8R8G8B8);
119     IDirect3D9_Release(d3d);
120     ok (hr == D3D_OK, "D3DFMT_A8R8G8B8 not supported\n");
121     if (FAILED(hr)) return;
122 
123     hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 1, 0, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &tex1, NULL);
124     ok (hr == D3D_OK, "Failed to create first texture (error code: %#x)\n", hr);
125     if (FAILED(hr)) return;
126 
127     hr = IDirect3DDevice9_CreateTexture(device, 32, 32, 1, 0, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &tex2, NULL);
128     ok (hr == D3D_OK, "Failed to create second texture (error code: %#x)\n", hr);
129     if (FAILED(hr)) {
130         IDirect3DTexture9_Release(tex1);
131         return;
132     }
133 
134     /* Test D3DXCreateSprite */
135     hr = D3DXCreateSprite(device, NULL);
136     ok (hr == D3DERR_INVALIDCALL, "D3DXCreateSprite returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
137 
138     hr = D3DXCreateSprite(NULL, &sprite);
139     ok (hr == D3DERR_INVALIDCALL, "D3DXCreateSprite returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
140 
141     hr = D3DXCreateSprite(device, &sprite);
142     ok (hr == D3D_OK, "D3DXCreateSprite returned %#x, expected %#x\n", hr, D3D_OK);
143 
144 
145     /* Test ID3DXSprite_GetDevice */
146     hr = ID3DXSprite_GetDevice(sprite, NULL);
147     ok (hr == D3DERR_INVALIDCALL, "GetDevice returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
148 
149     hr = ID3DXSprite_GetDevice(sprite, &cmpdev);  /* cmpdev == NULL */
150     ok (hr == D3D_OK, "GetDevice returned %#x, expected %#x\n", hr, D3D_OK);
151 
152     hr = ID3DXSprite_GetDevice(sprite, &cmpdev);  /* cmpdev != NULL */
153     ok (hr == D3D_OK, "GetDevice returned %#x, expected %#x\n", hr, D3D_OK);
154 
155     IDirect3DDevice9_Release(device);
156     IDirect3DDevice9_Release(device);
157 
158 
159     /* Test ID3DXSprite_GetTransform */
160     hr = ID3DXSprite_GetTransform(sprite, NULL);
161     ok (hr == D3DERR_INVALIDCALL, "GetTransform returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
162     hr = ID3DXSprite_GetTransform(sprite, &mat);
163     ok (hr == D3D_OK, "GetTransform returned %#x, expected %#x\n", hr, D3D_OK);
164     if(SUCCEEDED(hr)) {
165         D3DXMATRIX identity;
166         D3DXMatrixIdentity(&identity);
167         check_mat(mat, identity);
168     }
169 
170     /* Test ID3DXSprite_SetTransform */
171     /* Set a transform and test if it gets returned correctly */
172     U(mat).m[0][0]=2.1f;  U(mat).m[0][1]=6.5f;  U(mat).m[0][2]=-9.6f; U(mat).m[0][3]=1.7f;
173     U(mat).m[1][0]=4.2f;  U(mat).m[1][1]=-2.5f; U(mat).m[1][2]=2.1f;  U(mat).m[1][3]=5.5f;
174     U(mat).m[2][0]=-2.6f; U(mat).m[2][1]=0.3f;  U(mat).m[2][2]=8.6f;  U(mat).m[2][3]=8.4f;
175     U(mat).m[3][0]=6.7f;  U(mat).m[3][1]=-5.1f; U(mat).m[3][2]=6.1f;  U(mat).m[3][3]=2.2f;
176 
177     hr = ID3DXSprite_SetTransform(sprite, NULL);
178     ok (hr == D3DERR_INVALIDCALL, "SetTransform returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
179 
180     hr = ID3DXSprite_SetTransform(sprite, &mat);
181     ok (hr == D3D_OK, "SetTransform returned %#x, expected %#x\n", hr, D3D_OK);
182     if(SUCCEEDED(hr)) {
183         hr=ID3DXSprite_GetTransform(sprite, &cmpmat);
184         if(SUCCEEDED(hr)) check_mat(cmpmat, mat);
185         else skip("GetTransform returned %#x\n", hr);
186     }
187 
188     /* Test ID3DXSprite_SetWorldViewLH/RH */
189     todo_wine {
190         hr = ID3DXSprite_SetWorldViewLH(sprite, &mat, &mat);
191         ok (hr == D3D_OK, "SetWorldViewLH returned %#x, expected %#x\n", hr, D3D_OK);
192         hr = ID3DXSprite_SetWorldViewLH(sprite, NULL, &mat);
193         ok (hr == D3D_OK, "SetWorldViewLH returned %#x, expected %#x\n", hr, D3D_OK);
194         hr = ID3DXSprite_SetWorldViewLH(sprite, &mat, NULL);
195         ok (hr == D3D_OK, "SetWorldViewLH returned %#x, expected %#x\n", hr, D3D_OK);
196         hr = ID3DXSprite_SetWorldViewLH(sprite, NULL, NULL);
197         ok (hr == D3D_OK, "SetWorldViewLH returned %#x, expected %#x\n", hr, D3D_OK);
198 
199         hr = ID3DXSprite_SetWorldViewRH(sprite, &mat, &mat);
200         ok (hr == D3D_OK, "SetWorldViewRH returned %#x, expected %#x\n", hr, D3D_OK);
201         hr = ID3DXSprite_SetWorldViewRH(sprite, NULL, &mat);
202         ok (hr == D3D_OK, "SetWorldViewRH returned %#x, expected %#x\n", hr, D3D_OK);
203         hr = ID3DXSprite_SetWorldViewRH(sprite, &mat, NULL);
204         ok (hr == D3D_OK, "SetWorldViewRH returned %#x, expected %#x\n", hr, D3D_OK);
205         hr = ID3DXSprite_SetWorldViewRH(sprite, NULL, NULL);
206         ok (hr == D3D_OK, "SetWorldViewRH returned %#x, expected %#x\n", hr, D3D_OK);
207     }
208     IDirect3DDevice9_BeginScene(device);
209 
210     /* Test ID3DXSprite_Begin*/
211     hr = ID3DXSprite_Begin(sprite, 0);
212     ok (hr == D3D_OK, "Begin returned %#x, expected %#x\n", hr, D3D_OK);
213 
214     IDirect3DDevice9_GetTransform(device, D3DTS_WORLD, &mat);
215     D3DXMatrixIdentity(&cmpmat);
216     check_mat(mat, cmpmat);
217 
218     IDirect3DDevice9_GetTransform(device, D3DTS_VIEW, &mat);
219     check_mat(mat, cmpmat);
220 
221     IDirect3DDevice9_GetTransform(device, D3DTS_PROJECTION, &mat);
222     IDirect3DDevice9_GetViewport(device, &vp);
223     D3DXMatrixOrthoOffCenterLH(&cmpmat, vp.X+0.5f, (float)vp.Width+vp.X+0.5f, (float)vp.Height+vp.Y+0.5f, vp.Y+0.5f, vp.MinZ, vp.MaxZ);
224     check_mat(mat, cmpmat);
225 
226     /* Test ID3DXSprite_Flush and ID3DXSprite_End */
227     hr = ID3DXSprite_Flush(sprite);
228     ok (hr == D3D_OK, "Flush returned %#x, expected %#x\n", hr, D3D_OK);
229 
230     hr = ID3DXSprite_End(sprite);
231     ok (hr == D3D_OK, "End returned %#x, expected %#x\n", hr, D3D_OK);
232 
233     hr = ID3DXSprite_Flush(sprite); /* May not be called before next Begin */
234     ok (hr == D3DERR_INVALIDCALL, "Flush returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
235     hr = ID3DXSprite_End(sprite);
236     ok (hr == D3DERR_INVALIDCALL, "End returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
237 
238     /* Test ID3DXSprite_Draw */
239     hr = ID3DXSprite_Begin(sprite, 0);
240     ok (hr == D3D_OK, "Begin returned %#x, expected %#x\n", hr, D3D_OK);
241 
242     if(FAILED(hr)) skip("Couldn't ID3DXSprite_Begin, can't test ID3DXSprite_Draw\n");
243     else { /* Feed the sprite batch */
244         int texref1, texref2;
245 
246         SetRect(&rect, 53, 12, 142, 165);
247         pos.x    =  2.2f; pos.y    = 4.5f; pos.z    = 5.1f;
248         center.x = 11.3f; center.y = 3.4f; center.z = 1.2f;
249 
250         texref1 = get_ref((IUnknown*)tex1);
251         texref2 = get_ref((IUnknown*)tex2);
252 
253         hr = ID3DXSprite_Draw(sprite, NULL, &rect, &center, &pos, D3DCOLOR_XRGB(255, 255, 255));
254         ok (hr == D3DERR_INVALIDCALL, "Draw returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
255 
256         hr = ID3DXSprite_Draw(sprite, tex1, &rect, &center, &pos, D3DCOLOR_XRGB(255, 255, 255));
257         ok (hr == D3D_OK, "Draw returned %#x, expected %#x\n", hr, D3D_OK);
258         hr = ID3DXSprite_Draw(sprite, tex2, &rect, &center, &pos, D3DCOLOR_XRGB(  3,  45,  66));
259         ok (hr == D3D_OK, "Draw returned %#x, expected %#x\n", hr, D3D_OK);
260         hr = ID3DXSprite_Draw(sprite, tex1,  NULL, &center, &pos, D3DCOLOR_XRGB(255, 255, 255));
261         ok (hr == D3D_OK, "Draw returned %#x, expected %#x\n", hr, D3D_OK);
262         hr = ID3DXSprite_Draw(sprite, tex1, &rect,    NULL, &pos, D3DCOLOR_XRGB(255, 255, 255));
263         ok (hr == D3D_OK, "Draw returned %#x, expected %#x\n", hr, D3D_OK);
264         hr = ID3DXSprite_Draw(sprite, tex1, &rect, &center, NULL, D3DCOLOR_XRGB(255, 255, 255));
265         ok (hr == D3D_OK, "Draw returned %#x, expected %#x\n", hr, D3D_OK);
266         hr = ID3DXSprite_Draw(sprite, tex1,  NULL,    NULL, NULL,                            0);
267         ok (hr == D3D_OK, "Draw returned %#x, expected %#x\n", hr, D3D_OK);
268 
269         check_ref((IUnknown*)tex1, texref1+5); check_ref((IUnknown*)tex2, texref2+1);
270         hr = ID3DXSprite_Flush(sprite);
271         ok (hr == D3D_OK, "Flush returned %#x, expected %#x\n", hr, D3D_OK);
272         hr = ID3DXSprite_Flush(sprite);   /* Flushing twice should work */
273         ok (hr == D3D_OK, "Flush returned %#x, expected %#x\n", hr, D3D_OK);
274         check_ref((IUnknown*)tex1, texref1);   check_ref((IUnknown*)tex2, texref2);
275 
276         hr = ID3DXSprite_End(sprite);
277         ok (hr == D3D_OK, "End returned %#x, expected %#x\n", hr, D3D_OK);
278     }
279 
280     /* Test ID3DXSprite_OnLostDevice and ID3DXSprite_OnResetDevice */
281     /* Both can be called twice */
282     hr = ID3DXSprite_OnLostDevice(sprite);
283     ok (hr == D3D_OK, "OnLostDevice returned %#x, expected %#x\n", hr, D3D_OK);
284     hr = ID3DXSprite_OnLostDevice(sprite);
285     ok (hr == D3D_OK, "OnLostDevice returned %#x, expected %#x\n", hr, D3D_OK);
286     hr = ID3DXSprite_OnResetDevice(sprite);
287     ok (hr == D3D_OK, "OnResetDevice returned %#x, expected %#x\n", hr, D3D_OK);
288     hr = ID3DXSprite_OnResetDevice(sprite);
289     ok (hr == D3D_OK, "OnResetDevice returned %#x, expected %#x\n", hr, D3D_OK);
290 
291     /* Make sure everything works like before */
292     hr = ID3DXSprite_Begin(sprite, 0);
293     ok (hr == D3D_OK, "Begin returned %#x, expected %#x\n", hr, D3D_OK);
294     hr = ID3DXSprite_Draw(sprite, tex2, &rect, &center, &pos, D3DCOLOR_XRGB(255, 255, 255));
295     ok (hr == D3D_OK, "Draw returned %#x, expected %#x\n", hr, D3D_OK);
296     hr = ID3DXSprite_Flush(sprite);
297     ok (hr == D3D_OK, "Flush returned %#x, expected %#x\n", hr, D3D_OK);
298     hr = ID3DXSprite_End(sprite);
299     ok (hr == D3D_OK, "End returned %#x, expected %#x\n", hr, D3D_OK);
300 
301     /* OnResetDevice makes the interface "forget" the Begin call */
302     hr = ID3DXSprite_Begin(sprite, 0);
303     ok (hr == D3D_OK, "Begin returned %#x, expected %#x\n", hr, D3D_OK);
304     hr = ID3DXSprite_OnResetDevice(sprite);
305     ok (hr == D3D_OK, "OnResetDevice returned %#x, expected %#x\n", hr, D3D_OK);
306     hr = ID3DXSprite_End(sprite);
307     ok (hr == D3DERR_INVALIDCALL, "End returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
308 
309     /* Test D3DXSPRITE_DO_NOT_ADDREF_TEXTURE */
310     hr = ID3DXSprite_Begin(sprite, D3DXSPRITE_DO_NOT_ADDREF_TEXTURE);
311     ok (hr == D3D_OK, "Begin returned %#x, expected %#x\n", hr, D3D_OK);
312     hr = ID3DXSprite_Draw(sprite, tex2, &rect, &center, &pos, D3DCOLOR_XRGB(255, 255, 255));
313     ok (hr == D3D_OK, "Draw returned %#x, expected %#x\n", hr, D3D_OK);
314     hr = ID3DXSprite_OnResetDevice(sprite);
315     ok (hr == D3D_OK, "OnResetDevice returned %#x, expected %#x\n", hr, D3D_OK);
316     check_ref((IUnknown*)tex2, 1);
317 
318     hr = ID3DXSprite_Begin(sprite, D3DXSPRITE_DO_NOT_ADDREF_TEXTURE);
319     ok (hr == D3D_OK, "Begin returned %#x, expected %#x\n", hr, D3D_OK);
320     hr = ID3DXSprite_Draw(sprite, tex2, &rect, &center, &pos, D3DCOLOR_XRGB(255, 255, 255));
321     ok (hr == D3D_OK, "Draw returned %#x, expected %#x\n", hr, D3D_OK);
322 
323     IDirect3DDevice9_EndScene(device);
324     check_release((IUnknown*)sprite, 0);
325     check_release((IUnknown*)tex2, 0);
326     check_release((IUnknown*)tex1, 0);
327 }
328 
329 static void test_ID3DXFont(IDirect3DDevice9 *device)
330 {
331     static const WCHAR testW[] = L"test";
332     static const char long_text[] = "Example text to test clipping and other related things";
333     static const WCHAR long_textW[] = L"Example text to test clipping and other related things";
334     static const MAT2 mat = { {0,1}, {0,0}, {0,0}, {0,1} };
335     static const struct
336     {
337         int font_height;
338         unsigned int expected_size;
339         unsigned int expected_levels;
340     }
341     tests[] =
342     {
343         {   2,  32,  2 },
344         {   6, 128,  4 },
345         {  10, 256,  5 },
346         {  12, 256,  5 },
347         {  72, 256,  8 },
348         { 250, 256,  9 },
349         { 258, 512, 10 },
350         { 512, 512, 10 },
351     };
352     const unsigned int size = ARRAY_SIZE(testW);
353     TEXTMETRICA metrics, expmetrics;
354     IDirect3DTexture9 *texture;
355     D3DSURFACE_DESC surf_desc;
356     IDirect3DDevice9 *bufdev;
357     GLYPHMETRICS glyph_metrics;
358     D3DXFONT_DESCA desc;
359     ID3DXSprite *sprite;
360     RECT rect, blackbox;
361     DWORD count, levels;
362     int ref, i, height;
363     ID3DXFont *font;
364     TEXTMETRICW tm;
365     POINT cellinc;
366     HRESULT hr;
367     WORD glyph;
368     BOOL ret;
369     HDC hdc;
370     char c;
371 
372     /* D3DXCreateFont */
373     ref = get_ref((IUnknown*)device);
374     hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", &font);
375     ok(hr == D3D_OK, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3D_OK);
376     check_ref((IUnknown*)device, ref + 1);
377     check_release((IUnknown*)font, 0);
378     check_ref((IUnknown*)device, ref);
379 
380     hr = D3DXCreateFontA(device, 0, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", &font);
381     ok(hr == D3D_OK, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3D_OK);
382     ID3DXFont_Release(font);
383 
384     hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, NULL, &font);
385     ok(hr == D3D_OK, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3D_OK);
386     ID3DXFont_Release(font);
387 
388     hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "", &font);
389     ok(hr == D3D_OK, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3D_OK);
390     ID3DXFont_Release(font);
391 
392     hr = D3DXCreateFontA(NULL, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", &font);
393     ok(hr == D3DERR_INVALIDCALL, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
394 
395     hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", NULL);
396     ok(hr == D3DERR_INVALIDCALL, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
397 
398     hr = D3DXCreateFontA(NULL, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", NULL);
399     ok(hr == D3DERR_INVALIDCALL, "D3DXCreateFont returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
400 
401 
402     /* D3DXCreateFontIndirect */
403     desc.Height = 12;
404     desc.Width = 0;
405     desc.Weight = FW_DONTCARE;
406     desc.MipLevels = 0;
407     desc.Italic = FALSE;
408     desc.CharSet = DEFAULT_CHARSET;
409     desc.OutputPrecision = OUT_DEFAULT_PRECIS;
410     desc.Quality = DEFAULT_QUALITY;
411     desc.PitchAndFamily = DEFAULT_PITCH;
412     strcpy(desc.FaceName, "Tahoma");
413     hr = D3DXCreateFontIndirectA(device, &desc, &font);
414     ok(hr == D3D_OK, "D3DXCreateFontIndirect returned %#x, expected %#x\n", hr, D3D_OK);
415     ID3DXFont_Release(font);
416 
417     hr = D3DXCreateFontIndirectA(NULL, &desc, &font);
418     ok(hr == D3DERR_INVALIDCALL, "D3DXCreateFontIndirect returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
419 
420     hr = D3DXCreateFontIndirectA(device, NULL, &font);
421     ok(hr == D3DERR_INVALIDCALL, "D3DXCreateFontIndirect returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
422 
423     hr = D3DXCreateFontIndirectA(device, &desc, NULL);
424     ok(hr == D3DERR_INVALIDCALL, "D3DXCreateFontIndirect returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
425 
426 
427     /* ID3DXFont_GetDevice */
428     hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS,
429             DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", &font);
430     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
431 
432     hr = ID3DXFont_GetDevice(font, NULL);
433     ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
434 
435     ref = get_ref((IUnknown *)device);
436     hr = ID3DXFont_GetDevice(font, &bufdev);
437     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
438     check_release((IUnknown *)bufdev, ref);
439 
440     ID3DXFont_Release(font);
441 
442 
443     /* ID3DXFont_GetDesc */
444     hr = D3DXCreateFontA(device, 12, 8, FW_BOLD, 2, TRUE, ANSI_CHARSET, OUT_RASTER_PRECIS,
445             ANTIALIASED_QUALITY, VARIABLE_PITCH, "Tahoma", &font);
446     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
447 
448     hr = ID3DXFont_GetDescA(font, NULL);
449     ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
450 
451     hr = ID3DXFont_GetDescA(font, &desc);
452     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
453 
454     ok(desc.Height == 12, "Got unexpected height %d.\n", desc.Height);
455     ok(desc.Width == 8, "Got unexpected width %u.\n", desc.Width);
456     ok(desc.Weight == FW_BOLD, "Got unexpected weight %u.\n", desc.Weight);
457     ok(desc.MipLevels == 2, "Got unexpected miplevels %u.\n", desc.MipLevels);
458     ok(desc.Italic == TRUE, "Got unexpected italic %#x.\n", desc.Italic);
459     ok(desc.CharSet == ANSI_CHARSET, "Got unexpected charset %u.\n", desc.CharSet);
460     ok(desc.OutputPrecision == OUT_RASTER_PRECIS, "Got unexpected output precision %u.\n", desc.OutputPrecision);
461     ok(desc.Quality == ANTIALIASED_QUALITY, "Got unexpected quality %u.\n", desc.Quality);
462     ok(desc.PitchAndFamily == VARIABLE_PITCH, "Got unexpected pitch and family %#x.\n", desc.PitchAndFamily);
463     ok(!strcmp(desc.FaceName, "Tahoma"), "Got unexpected facename %s.\n", debugstr_a(desc.FaceName));
464 
465     ID3DXFont_Release(font);
466 
467 
468     /* ID3DXFont_GetDC + ID3DXFont_GetTextMetrics */
469     hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS,
470             DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", &font);
471     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
472 
473     hdc = ID3DXFont_GetDC(font);
474     ok(!!hdc, "Got unexpected hdc %p.\n", hdc);
475 
476     ret = ID3DXFont_GetTextMetricsA(font, &metrics);
477     ok(ret, "Got unexpected ret %#x.\n", ret);
478     ret = GetTextMetricsA(hdc, &expmetrics);
479     ok(ret, "Got unexpected ret %#x.\n", ret);
480 
481     ok(metrics.tmHeight == expmetrics.tmHeight, "Got unexpected height %d, expected %d.\n",
482             metrics.tmHeight, expmetrics.tmHeight);
483     ok(metrics.tmAscent == expmetrics.tmAscent, "Got unexpected ascent %d, expected %d.\n",
484             metrics.tmAscent, expmetrics.tmAscent);
485     ok(metrics.tmDescent == expmetrics.tmDescent, "Got unexpected descent %d, expected %d.\n",
486             metrics.tmDescent, expmetrics.tmDescent);
487     ok(metrics.tmInternalLeading == expmetrics.tmInternalLeading, "Got unexpected internal leading %d, expected %d.\n",
488             metrics.tmInternalLeading, expmetrics.tmInternalLeading);
489     ok(metrics.tmExternalLeading == expmetrics.tmExternalLeading, "Got unexpected external leading %d, expected %d.\n",
490             metrics.tmExternalLeading, expmetrics.tmExternalLeading);
491     ok(metrics.tmAveCharWidth == expmetrics.tmAveCharWidth, "Got unexpected average char width %d, expected %d.\n",
492             metrics.tmAveCharWidth, expmetrics.tmAveCharWidth);
493     ok(metrics.tmMaxCharWidth == expmetrics.tmMaxCharWidth, "Got unexpected maximum char width %d, expected %d.\n",
494             metrics.tmMaxCharWidth, expmetrics.tmMaxCharWidth);
495     ok(metrics.tmWeight == expmetrics.tmWeight, "Got unexpected weight %d, expected %d.\n",
496             metrics.tmWeight, expmetrics.tmWeight);
497     ok(metrics.tmOverhang == expmetrics.tmOverhang, "Got unexpected overhang %d, expected %d.\n",
498             metrics.tmOverhang, expmetrics.tmOverhang);
499     ok(metrics.tmDigitizedAspectX == expmetrics.tmDigitizedAspectX, "Got unexpected digitized x aspect %d, expected %d.\n",
500             metrics.tmDigitizedAspectX, expmetrics.tmDigitizedAspectX);
501     ok(metrics.tmDigitizedAspectY == expmetrics.tmDigitizedAspectY, "Got unexpected digitized y aspect %d, expected %d.\n",
502             metrics.tmDigitizedAspectY, expmetrics.tmDigitizedAspectY);
503     ok(metrics.tmFirstChar == expmetrics.tmFirstChar, "Got unexpected first char %u, expected %u.\n",
504             metrics.tmFirstChar, expmetrics.tmFirstChar);
505     ok(metrics.tmLastChar == expmetrics.tmLastChar, "Got unexpected last char %u, expected %u.\n",
506             metrics.tmLastChar, expmetrics.tmLastChar);
507     ok(metrics.tmDefaultChar == expmetrics.tmDefaultChar, "Got unexpected default char %u, expected %u.\n",
508             metrics.tmDefaultChar, expmetrics.tmDefaultChar);
509     ok(metrics.tmBreakChar == expmetrics.tmBreakChar, "Got unexpected break char %u, expected %u.\n",
510             metrics.tmBreakChar, expmetrics.tmBreakChar);
511     ok(metrics.tmItalic == expmetrics.tmItalic, "Got unexpected italic %u, expected %u.\n",
512             metrics.tmItalic, expmetrics.tmItalic);
513     ok(metrics.tmUnderlined == expmetrics.tmUnderlined, "Got unexpected underlined %u, expected %u.\n",
514             metrics.tmUnderlined, expmetrics.tmUnderlined);
515     ok(metrics.tmStruckOut == expmetrics.tmStruckOut, "Got unexpected struck out %u, expected %u.\n",
516             metrics.tmStruckOut, expmetrics.tmStruckOut);
517     ok(metrics.tmPitchAndFamily == expmetrics.tmPitchAndFamily, "Got unexpected pitch and family %u, expected %u.\n",
518             metrics.tmPitchAndFamily, expmetrics.tmPitchAndFamily);
519     ok(metrics.tmCharSet == expmetrics.tmCharSet, "Got unexpected charset %u, expected %u.\n",
520             metrics.tmCharSet, expmetrics.tmCharSet);
521 
522     ID3DXFont_Release(font);
523 
524 
525     /* ID3DXFont_PreloadText */
526     hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS,
527             DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", &font);
528     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
529 
530     hr = ID3DXFont_PreloadTextA(font, NULL, -1);
531     ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
532     hr = ID3DXFont_PreloadTextA(font, NULL, 0);
533     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
534     hr = ID3DXFont_PreloadTextA(font, NULL, 1);
535     ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
536     hr = ID3DXFont_PreloadTextA(font, "test", -1);
537     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
538     hr = ID3DXFont_PreloadTextA(font, "", 0);
539     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
540     hr = ID3DXFont_PreloadTextA(font, "", -1);
541     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
542 
543     hr = ID3DXFont_PreloadTextW(font, NULL, -1);
544     ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
545     hr = ID3DXFont_PreloadTextW(font, NULL, 0);
546     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
547     hr = ID3DXFont_PreloadTextW(font, NULL, 1);
548     ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
549     hr = ID3DXFont_PreloadTextW(font, testW, -1);
550     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
551     hr = ID3DXFont_PreloadTextW(font, L"", 0);
552     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
553     hr = ID3DXFont_PreloadTextW(font, L"", -1);
554     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
555 
556     check_release((IUnknown*)font, 0);
557 
558 
559     /* ID3DXFont_GetGlyphData, ID3DXFont_PreloadGlyphs, ID3DXFont_PreloadCharacters */
560     hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS,
561             DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", &font);
562     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
563 
564     hdc = ID3DXFont_GetDC(font);
565     ok(!!hdc, "Got unexpected hdc %p.\n", hdc);
566 
567     hr = ID3DXFont_GetGlyphData(font, 0, NULL, &blackbox, &cellinc);
568     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
569     hr = ID3DXFont_GetGlyphData(font, 0, &texture, NULL, &cellinc);
570     check_release((IUnknown *)texture, 1);
571     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
572     hr = ID3DXFont_GetGlyphData(font, 0, &texture, &blackbox, NULL);
573     check_release((IUnknown *)texture, 1);
574     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
575 
576     hr = ID3DXFont_PreloadCharacters(font, 'b', 'a');
577     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
578     hr = ID3DXFont_PreloadGlyphs(font, 1, 0);
579     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
580 
581     hr = ID3DXFont_PreloadCharacters(font, 'a', 'a');
582     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
583 
584     for (c = 'b'; c <= 'z'; ++c)
585     {
586         count = GetGlyphIndicesA(hdc, &c, 1, &glyph, 0);
587         ok(count != GDI_ERROR, "Got unexpected count %u.\n", count);
588 
589         hr = ID3DXFont_GetGlyphData(font, glyph, &texture, &blackbox, &cellinc);
590         ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
591 
592         levels = IDirect3DTexture9_GetLevelCount(texture);
593         todo_wine ok(levels == 5, "Character %c: got unexpected levels %u.\n", c, levels);
594         hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &surf_desc);
595         ok(hr == D3D_OK, "Character %c: got unexpected hr %#x.\n", c, hr);
596         ok(surf_desc.Format == D3DFMT_A8R8G8B8, "Character %c: got unexpected format %#x.\n", c, surf_desc.Format);
597         ok(surf_desc.Usage == 0, "Character %c: got unexpected usage %#x.\n", c, surf_desc.Usage);
598         ok(surf_desc.Width == 256, "Character %c: got unexpected width %u.\n", c, surf_desc.Width);
599         ok(surf_desc.Height == 256, "Character %c: got unexpected height %u.\n", c, surf_desc.Height);
600         ok(surf_desc.Pool == D3DPOOL_MANAGED, "Character %c: got unexpected pool %u.\n", c, surf_desc.Pool);
601 
602         count = GetGlyphOutlineW(hdc, glyph, GGO_GLYPH_INDEX | GGO_METRICS, &glyph_metrics, 0, NULL, &mat);
603         ok(count != GDI_ERROR, "Got unexpected count %#x.\n", count);
604 
605         ret = ID3DXFont_GetTextMetricsW(font, &tm);
606         ok(ret, "Got unexpected ret %#x.\n", ret);
607 
608         todo_wine ok(blackbox.right - blackbox.left == glyph_metrics.gmBlackBoxX + 2, "Character %c: got %d, expected %d.\n",
609                 c, blackbox.right - blackbox.left, glyph_metrics.gmBlackBoxX + 2);
610         todo_wine ok(blackbox.bottom - blackbox.top == glyph_metrics.gmBlackBoxY + 2, "Character %c: got %d, expected %d.\n",
611                 c, blackbox.bottom - blackbox.top, glyph_metrics.gmBlackBoxY + 2);
612         ok(cellinc.x == glyph_metrics.gmptGlyphOrigin.x - 1, "Character %c: got %d, expected %d.\n",
613                 c, cellinc.x, glyph_metrics.gmptGlyphOrigin.x - 1);
614         ok(cellinc.y == tm.tmAscent - glyph_metrics.gmptGlyphOrigin.y - 1, "Character %c: got %d, expected %d.\n",
615                 c, cellinc.y, tm.tmAscent - glyph_metrics.gmptGlyphOrigin.y - 1);
616 
617         check_release((IUnknown *)texture, 1);
618     }
619 
620     hr = ID3DXFont_PreloadCharacters(font, 'a', 'z');
621     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
622 
623     /* Test multiple textures */
624     hr = ID3DXFont_PreloadGlyphs(font, 0, 1000);
625     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
626 
627     /* Test glyphs that are not rendered */
628     for (glyph = 1; glyph < 4; ++glyph)
629     {
630         texture = (IDirect3DTexture9 *)0xdeadbeef;
631         hr = ID3DXFont_GetGlyphData(font, glyph, &texture, &blackbox, &cellinc);
632         ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
633         ok(!texture, "Got unexpected texture %p.\n", texture);
634     }
635 
636     check_release((IUnknown *)font, 0);
637 
638     c = 'a';
639     for (i = 0; i < ARRAY_SIZE(tests); ++i)
640     {
641         hr = D3DXCreateFontA(device, tests[i].font_height, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET,
642                 OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", &font);
643         ok(hr == D3D_OK, "Test %u: got unexpected hr %#x.\n", i, hr);
644 
645         hdc = ID3DXFont_GetDC(font);
646         ok(!!hdc, "Test %u: got unexpected hdc %p.\n", i, hdc);
647 
648         count = GetGlyphIndicesA(hdc, &c, 1, &glyph, 0);
649         ok(count != GDI_ERROR, "Test %u: got unexpected count %u.\n", i, count);
650 
651         hr = ID3DXFont_GetGlyphData(font, glyph, &texture, NULL, NULL);
652         ok(hr == D3D_OK, "Test %u: got unexpected hr %#x.\n", i, hr);
653 
654         levels = IDirect3DTexture9_GetLevelCount(texture);
655         todo_wine_if(tests[i].expected_levels < 9)
656         ok(levels == tests[i].expected_levels, "Test %u: got unexpected levels %u.\n", i, levels);
657 
658         hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &surf_desc);
659         ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
660         ok(surf_desc.Format == D3DFMT_A8R8G8B8, "Test %u: got unexpected format %#x.\n", i, surf_desc.Format);
661         ok(surf_desc.Usage == 0, "Test %u: got unexpected usage %#x.\n", i, surf_desc.Usage);
662         ok(surf_desc.Width == tests[i].expected_size, "Test %u: got unexpected width %u.\n", i, surf_desc.Width);
663         ok(surf_desc.Height == tests[i].expected_size, "Test %u: got unexpected height %u.\n", i, surf_desc.Height);
664         ok(surf_desc.Pool == D3DPOOL_MANAGED, "Test %u: got unexpected pool %u.\n", i, surf_desc.Pool);
665 
666         IDirect3DTexture9_Release(texture);
667 
668         /* ID3DXFontImpl_DrawText */
669         D3DXCreateSprite(device, &sprite);
670         SetRect(&rect, 0, 0, 640, 480);
671 
672         IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff000000, 1.0f, 0);
673 
674         IDirect3DDevice9_BeginScene(device);
675         hr = ID3DXSprite_Begin(sprite, D3DXSPRITE_ALPHABLEND);
676         ok (hr == D3D_OK, "Test %d: got unexpected hr %#x.\n", i, hr);
677 
678         height = ID3DXFont_DrawTextW(font, sprite, testW, -1, &rect, DT_TOP, 0xffffffff);
679         ok(height == tests[i].font_height, "Test %d: got unexpected height %u.\n", i, height);
680         height = ID3DXFont_DrawTextW(font, sprite, testW, size, &rect, DT_TOP, 0xffffffff);
681         ok(height == tests[i].font_height, "Test %d: got unexpected height %u.\n", i, height);
682         height = ID3DXFont_DrawTextW(font, sprite, testW, size, &rect, DT_RIGHT, 0xffffffff);
683         ok(height == tests[i].font_height, "Test %d: got unexpected height %u.\n", i, height);
684         height = ID3DXFont_DrawTextW(font, sprite, testW, size, &rect, DT_LEFT | DT_NOCLIP, 0xffffffff);
685         ok(height == tests[i].font_height, "Test %d: got unexpected height %u.\n", i, height);
686 
687         SetRectEmpty(&rect);
688         height = ID3DXFont_DrawTextW(font, sprite, testW, size, &rect,
689                 DT_LEFT | DT_CALCRECT, 0xffffffff);
690         ok(height == tests[i].font_height, "Test %d: got unexpected height %u.\n", i, height);
691         ok(!rect.left, "Test %d: got unexpected rect left %d.\n", i, rect.left);
692         ok(!rect.top, "Test %d: got unexpected rect top %d.\n", i, rect.top);
693         ok(rect.right, "Test %d: got unexpected rect right %d.\n", i, rect.right);
694         ok(rect.bottom == tests[i].font_height, "Test %d: got unexpected rect bottom %d.\n", i, rect.bottom);
695 
696         hr = ID3DXSprite_End(sprite);
697         ok (hr == D3D_OK, "Test %d: got unexpected hr %#x.\n", i, hr);
698         IDirect3DDevice9_EndScene(device);
699         ID3DXSprite_Release(sprite);
700 
701         ID3DXFont_Release(font);
702     }
703 
704 
705     /* ID3DXFont_DrawTextA, ID3DXFont_DrawTextW */
706     hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS,
707             DEFAULT_QUALITY, DEFAULT_PITCH, "Tahoma", &font);
708     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
709 
710     SetRect(&rect, 10, 10, 200, 200);
711 
712     height = ID3DXFont_DrawTextA(font, NULL, "test", -2, &rect, 0, 0xFF00FF);
713     ok(height == 12, "Got unexpected height %d.\n", height);
714 
715     height = ID3DXFont_DrawTextA(font, NULL, "test", -1, &rect, 0, 0xFF00FF);
716     ok(height == 12, "Got unexpected height %d.\n", height);
717 
718     height = ID3DXFont_DrawTextA(font, NULL, "test", 0, &rect, 0, 0xFF00FF);
719     ok(height == 0, "Got unexpected height %d.\n", height);
720 
721     height = ID3DXFont_DrawTextA(font, NULL, "test", 1, &rect, 0, 0xFF00FF);
722     ok(height == 12, "Got unexpected height %d.\n", height);
723 
724     height = ID3DXFont_DrawTextA(font, NULL, "test", 2, &rect, 0, 0xFF00FF);
725     ok(height == 12, "Got unexpected height %d.\n", height);
726 
727     height = ID3DXFont_DrawTextA(font, NULL, "", 0, &rect, 0, 0xff00ff);
728     ok(height == 0, "Got unexpected height %d.\n", height);
729 
730     height = ID3DXFont_DrawTextA(font, NULL, "", -1, &rect, 0, 0xff00ff);
731     ok(height == 0, "Got unexpected height %d.\n", height);
732 
733     height = ID3DXFont_DrawTextA(font, NULL, "test", -1, NULL, 0, 0xFF00FF);
734     ok(height == 12, "Got unexpected height %d.\n", height);
735 
736     height = ID3DXFont_DrawTextA(font, NULL, "test", -1, NULL, DT_CALCRECT, 0xFF00FF);
737     ok(height == 12, "Got unexpected height %d.\n", height);
738 
739     height = ID3DXFont_DrawTextA(font, NULL, NULL, -1, NULL, 0, 0xFF00FF);
740     ok(height == 0, "Got unexpected height %d.\n", height);
741 
742     SetRect(&rect, 10, 10, 50, 50);
743 
744     height = ID3DXFont_DrawTextA(font, NULL, long_text, -1, &rect, DT_WORDBREAK, 0xff00ff);
745     todo_wine ok(height == 60, "Got unexpected height %d.\n", height);
746 
747     height = ID3DXFont_DrawTextA(font, NULL, long_text, -1, &rect, DT_WORDBREAK | DT_NOCLIP, 0xff00ff);
748     ok(height == 96, "Got unexpected height %d.\n", height);
749 
750     SetRect(&rect, 10, 10, 200, 200);
751 
752     height = ID3DXFont_DrawTextW(font, NULL, testW, -1, &rect, 0, 0xFF00FF);
753     ok(height == 12, "Got unexpected height %d.\n", height);
754 
755     height = ID3DXFont_DrawTextW(font, NULL, testW, 0, &rect, 0, 0xFF00FF);
756     ok(height == 0, "Got unexpected height %d.\n", height);
757 
758     height = ID3DXFont_DrawTextW(font, NULL, testW, 1, &rect, 0, 0xFF00FF);
759     ok(height == 12, "Got unexpected height %d.\n", height);
760 
761     height = ID3DXFont_DrawTextW(font, NULL, testW, 2, &rect, 0, 0xFF00FF);
762     ok(height == 12, "Got unexpected height %d.\n", height);
763 
764     height = ID3DXFont_DrawTextW(font, NULL, L"", 0, &rect, 0, 0xff00ff);
765     ok(height == 0, "Got unexpected height %d.\n", height);
766 
767     height = ID3DXFont_DrawTextW(font, NULL, L"", -1, &rect, 0, 0xff00ff);
768     ok(height == 0, "Got unexpected height %d.\n", height);
769 
770     height = ID3DXFont_DrawTextW(font, NULL, testW, -1, NULL, 0, 0xFF00FF);
771     ok(height == 12, "Got unexpected height %d.\n", height);
772 
773     height = ID3DXFont_DrawTextW(font, NULL, testW, -1, NULL, DT_CALCRECT, 0xFF00FF);
774     ok(height == 12, "Got unexpected height %d.\n", height);
775 
776     height = ID3DXFont_DrawTextW(font, NULL, NULL, -1, NULL, 0, 0xFF00FF);
777     ok(height == 0, "Got unexpected height %d.\n", height);
778 
779     SetRect(&rect, 10, 10, 50, 50);
780 
781     height = ID3DXFont_DrawTextW(font, NULL, long_textW, -1, &rect, DT_WORDBREAK, 0xff00ff);
782     todo_wine ok(height == 60, "Got unexpected height %d.\n", height);
783 
784     height = ID3DXFont_DrawTextW(font, NULL, long_textW, -1, &rect, DT_WORDBREAK | DT_NOCLIP, 0xff00ff);
785     ok(height == 96, "Got unexpected height %d.\n", height);
786 
787     height = ID3DXFont_DrawTextW(font, NULL, L"a\na", -1, NULL, 0, 0xff00ff);
788     ok(height == 24, "Got unexpected height %d.\n", height);
789 
790     height = ID3DXFont_DrawTextW(font, NULL, L"a\na", -1, &rect, 0, 0xff00ff);
791     ok(height == 24, "Got unexpected height %d.\n", height);
792 
793     height = ID3DXFont_DrawTextW(font, NULL, L"a\r\na", -1, &rect, 0, 0xff00ff);
794     ok(height == 24, "Got unexpected height %d.\n", height);
795 
796     height = ID3DXFont_DrawTextW(font, NULL, L"a\ra", -1, &rect, 0, 0xff00ff);
797     ok(height == 12, "Got unexpected height %d.\n", height);
798 
799     height = ID3DXFont_DrawTextW(font, NULL, L"a\na", -1, &rect, DT_SINGLELINE, 0xff00ff);
800     ok(height == 12, "Got unexpected height %d.\n", height);
801 
802     height = ID3DXFont_DrawTextW(font, NULL, L"a\naaaaa aaaa", -1, &rect, DT_SINGLELINE, 0xff00ff);
803     ok(height == 12, "Got unexpected height %d.\n", height);
804 
805     height = ID3DXFont_DrawTextW(font, NULL, L"a\naaaaa aaaa", -1, &rect, 0, 0xff00ff);
806     ok(height == 24, "Got unexpected height %d.\n", height);
807 
808     height = ID3DXFont_DrawTextW(font, NULL, L"a\naaaaa aaaa", -1, &rect, DT_WORDBREAK, 0xff00ff);
809     ok(height == 36, "Got unexpected height %d.\n", height);
810 
811     height = ID3DXFont_DrawTextW(font, NULL, L"a\naaaaa aaaa", -1, &rect, DT_WORDBREAK | DT_SINGLELINE, 0xff00ff);
812     ok(height == 12, "Got unexpected height %d.\n", height);
813 
814     height = ID3DXFont_DrawTextW(font, NULL, L"1\n2\n3\n4\n5\n6", -1, &rect, 0, 0xff00ff);
815     ok(height == 48, "Got unexpected height %d.\n", height);
816 
817     height = ID3DXFont_DrawTextW(font, NULL, L"1\n2\n3\n4\n5\n6", -1, &rect, DT_NOCLIP, 0xff00ff);
818     ok(height == 72, "Got unexpected height %d.\n", height);
819 
820     height = ID3DXFont_DrawTextW(font, NULL, L"\t\t\t\t\t\t\t\t\t\t", -1, &rect, DT_WORDBREAK, 0xff00ff);
821     todo_wine ok(height == 0, "Got unexpected height %d.\n", height);
822 
823     height = ID3DXFont_DrawTextW(font, NULL, L"\t\t\t\t\t\t\t\t\t\ta", -1, &rect, DT_WORDBREAK, 0xff00ff);
824     todo_wine ok(height == 12, "Got unexpected height %d.\n", height);
825 
826     height = ID3DXFont_DrawTextW(font, NULL, L"\taaaaaaaaaa", -1, &rect, DT_WORDBREAK, 0xff00ff);
827     todo_wine ok(height == 24, "Got unexpected height %d.\n", height);
828 
829     height = ID3DXFont_DrawTextW(font, NULL, L"\taaaaaaaaaa", -1, &rect, DT_EXPANDTABS | DT_WORDBREAK, 0xff00ff);
830     ok(height == 36, "Got unexpected height %d.\n", height);
831 
832     height = ID3DXFont_DrawTextW(font, NULL, L"\taaa\taaa\taaa", -1, &rect, DT_WORDBREAK, 0xff00ff);
833     ok(height == 24, "Got unexpected height %d.\n", height);
834 
835     height = ID3DXFont_DrawTextW(font, NULL, L"\taaa\taaa\taaa", -1, &rect, DT_EXPANDTABS | DT_WORDBREAK, 0xff00ff);
836     todo_wine ok(height == 48, "Got unexpected height %d.\n", height);
837 
838     height = ID3DXFont_DrawTextW(font, NULL, L"\t\t\t\t\t\t\t\t\t\t", -1, &rect, DT_EXPANDTABS | DT_WORDBREAK, 0xff00ff);
839     todo_wine ok(height == 60, "Got unexpected height %d.\n", height);
840 
841     height = ID3DXFont_DrawTextW(font, NULL, L"a\ta", -1, &rect, DT_EXPANDTABS | DT_WORDBREAK, 0xff00ff);
842     ok(height == 12, "Got unexpected height %d.\n", height);
843 
844     height = ID3DXFont_DrawTextW(font, NULL, L"a\ta\ta", -1, &rect, DT_EXPANDTABS | DT_WORDBREAK, 0xff00ff);
845     todo_wine ok(height == 24, "Got unexpected height %d.\n", height);
846 
847     height = ID3DXFont_DrawTextW(font, NULL, L"aaaaaaaaaaaaaaaaaaaa", -1, &rect, DT_WORDBREAK, 0xff00ff);
848     ok(height == 36, "Got unexpected height %d.\n", height);
849 
850     height = ID3DXFont_DrawTextW(font, NULL, L"a                        a", -1, &rect, DT_WORDBREAK, 0xff00ff);
851     ok(height == 36, "Got unexpected height %d.\n", height);
852 
853     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa              aaaa", -1, &rect, DT_WORDBREAK, 0xff00ff);
854     ok(height == 36, "Got unexpected height %d.\n", height);
855 
856     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa              aaaa", -1, &rect, DT_WORDBREAK | DT_RIGHT, 0xff00ff);
857     ok(height == 36, "Got unexpected height %d.\n", height);
858 
859     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa              aaaa", -1, &rect, DT_WORDBREAK | DT_CENTER, 0xff00ff);
860     ok(height == 36, "Got unexpected height %d.\n", height);
861 
862     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_BOTTOM, 0xff00ff);
863     ok(height == 40, "Got unexpected height %d.\n", height);
864 
865     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_VCENTER, 0xff00ff);
866     ok(height == 32, "Got unexpected height %d.\n", height);
867 
868     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_RIGHT, 0xff00ff);
869     ok(height == 24, "Got unexpected height %d.\n", height);
870 
871     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_CENTER, 0xff00ff);
872     ok(height == 24, "Got unexpected height %d.\n", height);
873 
874     SetRect(&rect, 10, 10, 50, 50);
875     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_CALCRECT, 0xff00ff);
876     ok(height == 24, "Got unexpected height %d.\n", height);
877     check_rect(&rect, 10, 10, 30, 34);
878 
879     SetRect(&rect, -10, 10, 30, 50);
880     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_CALCRECT, 0xff00ff);
881     ok(height == 24, "Got unexpected height %d.\n", height);
882     check_rect(&rect, -10, 10, 10, 34);
883 
884     SetRect(&rect, 10, -10, 50, 30);
885     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_CALCRECT, 0xff00ff);
886     ok(height == 24, "Got unexpected height %d.\n", height);
887     check_rect(&rect, 10, -10, 30, 14);
888 
889     SetRect(&rect, 10, 10, -30, 50);
890     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_CALCRECT, 0xff00ff);
891     ok(height == 24, "Got unexpected height %d.\n", height);
892     check_rect(&rect, 10, 10, 30, 34);
893 
894     SetRect(&rect, 10, 10, 50, -30);
895     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_CALCRECT, 0xff00ff);
896     ok(height == 24, "Got unexpected height %d.\n", height);
897     check_rect(&rect, 10, 10, 30, 34);
898 
899     SetRect(&rect, 10, 10, 50, 50);
900     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
901     ok(height == 24, "Got unexpected height %d.\n", height);
902     check_rect(&rect, 10, 10, 30, 34);
903 
904     SetRect(&rect, -10, 10, 30, 50);
905     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
906     ok(height == 24, "Got unexpected height %d.\n", height);
907     check_rect(&rect, -10, 10, 10, 34);
908 
909     SetRect(&rect, 10, -10, 50, 30);
910     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
911     ok(height == 24, "Got unexpected height %d.\n", height);
912     check_rect(&rect, 10, -10, 30, 14);
913 
914     SetRect(&rect, 10, 10, -30, 50);
915     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
916     ok(height == 12, "Got unexpected height %d.\n", height);
917     check_rect(&rect, 10, 10, 53, 22);
918 
919     SetRect(&rect, 10, 10, 50, -30);
920     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
921     ok(height == 24, "Got unexpected height %d.\n", height);
922     check_rect(&rect, 10, 10, 30, 34);
923 
924     SetRect(&rect, 10, 10, 50, 50);
925     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_BOTTOM | DT_CALCRECT, 0xff00ff);
926     ok(height == 40, "Got unexpected height %d.\n", height);
927     check_rect(&rect, 10, 26, 30, 50);
928 
929     SetRect(&rect, -10, 10, 30, 50);
930     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_BOTTOM | DT_CALCRECT, 0xff00ff);
931     ok(height == 40, "Got unexpected height %d.\n", height);
932     check_rect(&rect, -10, 26, 10, 50);
933 
934     SetRect(&rect, 10, -10, 50, 30);
935     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_BOTTOM | DT_CALCRECT, 0xff00ff);
936     ok(height == 40, "Got unexpected height %d.\n", height);
937     check_rect(&rect, 10, 6, 30, 30);
938 
939     SetRect(&rect, 10, 10, -30, 50);
940     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_BOTTOM | DT_CALCRECT, 0xff00ff);
941     ok(height == 40, "Got unexpected height %d.\n", height);
942     check_rect(&rect, 10, 26, 30, 50);
943 
944     SetRect(&rect, 10, 10, 50, -30);
945     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_BOTTOM | DT_CALCRECT, 0xff00ff);
946     ok(height == -40, "Got unexpected height %d.\n", height);
947     check_rect(&rect, 10, -54, 30, -30);
948 
949     SetRect(&rect, 10, 10, 50, 50);
950     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_BOTTOM | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
951     ok(height == 40, "Got unexpected height %d.\n", height);
952     check_rect(&rect, 10, 26, 30, 50);
953 
954     SetRect(&rect, -10, 10, 30, 50);
955     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_BOTTOM | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
956     ok(height == 40, "Got unexpected height %d.\n", height);
957     check_rect(&rect, -10, 26, 10, 50);
958 
959     SetRect(&rect, 10, -10, 50, 30);
960     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_BOTTOM | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
961     ok(height == 40, "Got unexpected height %d.\n", height);
962     check_rect(&rect, 10, 6, 30, 30);
963 
964     SetRect(&rect, 10, 10, -30, 50);
965     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_BOTTOM | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
966     ok(height == 40, "Got unexpected height %d.\n", height);
967     check_rect(&rect, 10, 38, 53, 50);
968 
969     SetRect(&rect, 10, 10, 50, -30);
970     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_BOTTOM | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
971     ok(height == -40, "Got unexpected height %d.\n", height);
972     check_rect(&rect, 10, -54, 30, -30);
973 
974     SetRect(&rect, 10, 10, 50, 50);
975     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_VCENTER | DT_CALCRECT, 0xff00ff);
976     ok(height == 32, "Got unexpected height %d.\n", height);
977     check_rect(&rect, 10, 18, 30, 42);
978 
979     SetRect(&rect, -10, 10, 30, 50);
980     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_VCENTER | DT_CALCRECT, 0xff00ff);
981     ok(height == 32, "Got unexpected height %d.\n", height);
982     check_rect(&rect, -10, 18, 10, 42);
983 
984     SetRect(&rect, 10, -10, 50, 30);
985     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_VCENTER | DT_CALCRECT, 0xff00ff);
986     ok(height == 32, "Got unexpected height %d.\n", height);
987     check_rect(&rect, 10, -2, 30, 22);
988 
989     SetRect(&rect, 10, 10, -30, 50);
990     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_VCENTER | DT_CALCRECT, 0xff00ff);
991     ok(height == 32, "Got unexpected height %d.\n", height);
992     check_rect(&rect, 10, 18, 30, 42);
993 
994     SetRect(&rect, 10, 10, 50, -30);
995     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_VCENTER | DT_CALCRECT, 0xff00ff);
996     ok(height == -8, "Got unexpected height %d.\n", height);
997     check_rect(&rect, 10, -22, 30, 2);
998 
999     SetRect(&rect, 10, 10, 50, 50);
1000     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_VCENTER | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1001     ok(height == 32, "Got unexpected height %d.\n", height);
1002     check_rect(&rect, 10, 18, 30, 42);
1003 
1004     SetRect(&rect, -10, 10, 30, 50);
1005     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_VCENTER | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1006     ok(height == 32, "Got unexpected height %d.\n", height);
1007     check_rect(&rect, -10, 18, 10, 42);
1008 
1009     SetRect(&rect, 10, -10, 50, 30);
1010     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_VCENTER | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1011     ok(height == 32, "Got unexpected height %d.\n", height);
1012     check_rect(&rect, 10, -2, 30, 22);
1013 
1014     SetRect(&rect, 10, 10, -30, 50);
1015     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_VCENTER | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1016     ok(height == 26, "Got unexpected height %d.\n", height);
1017     check_rect(&rect, 10, 24, 53, 36);
1018 
1019     SetRect(&rect, 10, 10, 50, -30);
1020     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_VCENTER | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1021     ok(height == -8, "Got unexpected height %d.\n", height);
1022     check_rect(&rect, 10, -22, 30, 2);
1023 
1024     SetRect(&rect, 10, 10, 50, 50);
1025     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_RIGHT | DT_CALCRECT, 0xff00ff);
1026     ok(height == 24, "Got unexpected height %d.\n", height);
1027     check_rect(&rect, 30, 10, 50, 34);
1028 
1029     SetRect(&rect, -10, 10, 30, 50);
1030     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_RIGHT | DT_CALCRECT, 0xff00ff);
1031     ok(height == 24, "Got unexpected height %d.\n", height);
1032     check_rect(&rect, 10, 10, 30, 34);
1033 
1034     SetRect(&rect, 10, -10, 50, 30);
1035     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_RIGHT | DT_CALCRECT, 0xff00ff);
1036     ok(height == 24, "Got unexpected height %d.\n", height);
1037     check_rect(&rect, 30, -10, 50, 14);
1038 
1039     SetRect(&rect, 10, 10, -30, 50);
1040     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_RIGHT | DT_CALCRECT, 0xff00ff);
1041     ok(height == 24, "Got unexpected height %d.\n", height);
1042     check_rect(&rect, -50, 10, -30, 34);
1043 
1044     SetRect(&rect, 10, 10, 50, -30);
1045     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_RIGHT | DT_CALCRECT, 0xff00ff);
1046     ok(height == 24, "Got unexpected height %d.\n", height);
1047     check_rect(&rect, 30, 10, 50, 34);
1048 
1049     SetRect(&rect, 10, 10, 50, 50);
1050     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_RIGHT | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1051     ok(height == 24, "Got unexpected height %d.\n", height);
1052     check_rect(&rect, 30, 10, 50, 34);
1053 
1054     SetRect(&rect, -10, 10, 30, 50);
1055     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_RIGHT | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1056     ok(height == 24, "Got unexpected height %d.\n", height);
1057     check_rect(&rect, 10, 10, 30, 34);
1058 
1059     SetRect(&rect, 10, -10, 50, 30);
1060     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_RIGHT | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1061     ok(height == 24, "Got unexpected height %d.\n", height);
1062     check_rect(&rect, 30, -10, 50, 14);
1063 
1064     SetRect(&rect, 10, 10, -30, 50);
1065     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_RIGHT | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1066     ok(height == 12, "Got unexpected height %d.\n", height);
1067     check_rect(&rect, -73, 10, -30, 22);
1068 
1069     SetRect(&rect, 10, 10, 50, -30);
1070     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_RIGHT | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1071     ok(height == 24, "Got unexpected height %d.\n", height);
1072     check_rect(&rect, 30, 10, 50, 34);
1073 
1074     SetRect(&rect, 10, 10, 50, 50);
1075     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_CENTER | DT_CALCRECT, 0xff00ff);
1076     ok(height == 24, "Got unexpected height %d.\n", height);
1077     check_rect(&rect, 20, 10, 40, 34);
1078 
1079     SetRect(&rect, -10, 10, 30, 50);
1080     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_CENTER | DT_CALCRECT, 0xff00ff);
1081     ok(height == 24, "Got unexpected height %d.\n", height);
1082     check_rect(&rect, 0, 10, 20, 34);
1083 
1084     SetRect(&rect, 10, -10, 50, 30);
1085     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_CENTER | DT_CALCRECT, 0xff00ff);
1086     ok(height == 24, "Got unexpected height %d.\n", height);
1087     check_rect(&rect, 20, -10, 40, 14);
1088 
1089     SetRect(&rect, 10, 10, -30, 50);
1090     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_CENTER | DT_CALCRECT, 0xff00ff);
1091     ok(height == 24, "Got unexpected height %d.\n", height);
1092     check_rect(&rect, -20, 10, 0, 34);
1093 
1094     SetRect(&rect, 10, 10, 50, -30);
1095     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_CENTER | DT_CALCRECT, 0xff00ff);
1096     ok(height == 24, "Got unexpected height %d.\n", height);
1097     check_rect(&rect, 20, 10, 40, 34);
1098 
1099     SetRect(&rect, 10, 10, 50, 50);
1100     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_CENTER | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1101     ok(height == 24, "Got unexpected height %d.\n", height);
1102     check_rect(&rect, 20, 10, 40, 34);
1103 
1104     SetRect(&rect, -10, 10, 30, 50);
1105     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_CENTER | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1106     ok(height == 24, "Got unexpected height %d.\n", height);
1107     check_rect(&rect, 0, 10, 20, 34);
1108 
1109     SetRect(&rect, 10, -10, 50, 30);
1110     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_CENTER | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1111     ok(height == 24, "Got unexpected height %d.\n", height);
1112     check_rect(&rect, 20, -10, 40, 14);
1113 
1114     SetRect(&rect, 10, 10, -30, 50);
1115     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_CENTER | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1116     ok(height == 12, "Got unexpected height %d.\n", height);
1117     check_rect(&rect, -31, 10, 12, 22);
1118 
1119     SetRect(&rect, 10, 10, 50, -30);
1120     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_CENTER | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1121     ok(height == 24, "Got unexpected height %d.\n", height);
1122     check_rect(&rect, 20, 10, 40, 34);
1123 
1124     SetRect(&rect, 10, 10, 50, 50);
1125     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_CENTER | DT_VCENTER | DT_CALCRECT, 0xff00ff);
1126     ok(height == 32, "Got unexpected height %d.\n", height);
1127     check_rect(&rect, 20, 18, 40, 42);
1128 
1129     SetRect(&rect, 10, 10, 50, 50);
1130     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_CENTER | DT_VCENTER | DT_CALCRECT, 0xff00ff);
1131     ok(height == 32, "Got unexpected height %d.\n", height);
1132     check_rect(&rect, 20, 18, 40, 42);
1133 
1134     SetRect(&rect, -10, 10, 30, 50);
1135     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_CENTER | DT_VCENTER | DT_CALCRECT, 0xff00ff);
1136     ok(height == 32, "Got unexpected height %d.\n", height);
1137     check_rect(&rect, 0, 18, 20, 42);
1138 
1139     SetRect(&rect, 10, -10, 50, 30);
1140     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_CENTER | DT_VCENTER | DT_CALCRECT, 0xff00ff);
1141     ok(height == 32, "Got unexpected height %d.\n", height);
1142     check_rect(&rect, 20, -2, 40, 22);
1143 
1144     SetRect(&rect, 10, 10, -30, 50);
1145     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_CENTER | DT_VCENTER | DT_CALCRECT, 0xff00ff);
1146     ok(height == 32, "Got unexpected height %d.\n", height);
1147     check_rect(&rect, -20, 18, 0, 42);
1148 
1149     SetRect(&rect, 10, 10, 50, -30);
1150     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa\naaaa", -1, &rect, DT_CENTER | DT_VCENTER | DT_CALCRECT, 0xff00ff);
1151     ok(height == -8, "Got unexpected height %d.\n", height);
1152     check_rect(&rect, 20, -22, 40, 2);
1153 
1154     SetRect(&rect, 10, 10, 50, 50);
1155     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_CENTER | DT_VCENTER | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1156     ok(height == 32, "Got unexpected height %d.\n", height);
1157     check_rect(&rect, 20, 18, 40, 42);
1158 
1159     SetRect(&rect, 10, 10, 50, 50);
1160     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_CENTER | DT_VCENTER | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1161     ok(height == 32, "Got unexpected height %d.\n", height);
1162     check_rect(&rect, 20, 18, 40, 42);
1163 
1164     SetRect(&rect, -10, 10, 30, 50);
1165     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_CENTER | DT_VCENTER | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1166     ok(height == 32, "Got unexpected height %d.\n", height);
1167     check_rect(&rect, 0, 18, 20, 42);
1168 
1169     SetRect(&rect, 10, -10, 50, 30);
1170     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_CENTER | DT_VCENTER | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1171     ok(height == 32, "Got unexpected height %d.\n", height);
1172     check_rect(&rect, 20, -2, 40, 22);
1173 
1174     SetRect(&rect, 10, 10, -30, 50);
1175     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_CENTER | DT_VCENTER | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1176     ok(height == 26, "Got unexpected height %d.\n", height);
1177     check_rect(&rect, -31, 24, 12, 36);
1178 
1179     SetRect(&rect, 10, 10, 50, -30);
1180     height = ID3DXFont_DrawTextW(font, NULL, L"aaaa aaaa", -1, &rect, DT_CENTER | DT_VCENTER | DT_WORDBREAK | DT_CALCRECT, 0xff00ff);
1181     ok(height == -8, "Got unexpected height %d.\n", height);
1182     check_rect(&rect, 20, -22, 40, 2);
1183 
1184     ID3DXFont_Release(font);
1185 }
1186 
1187 static void test_D3DXCreateRenderToSurface(IDirect3DDevice9 *device)
1188 {
1189     int i;
1190     HRESULT hr;
1191     ULONG ref_count;
1192     D3DXRTS_DESC desc;
1193     ID3DXRenderToSurface *render = (void *)0xdeadbeef;
1194     static const D3DXRTS_DESC tests[] =
1195     {
1196         { 0, 256, D3DFMT_A8R8G8B8, FALSE, D3DFMT_UNKNOWN },
1197         { 256, 0, D3DFMT_A8R8G8B8, FALSE, D3DFMT_UNKNOWN },
1198         { 256, 0, D3DFMT_A8R8G8B8, FALSE, D3DFMT_D24S8 },
1199         { 256, 256, D3DFMT_UNKNOWN, FALSE, D3DFMT_R8G8B8 },
1200         { 0, 0, D3DFMT_UNKNOWN, FALSE, D3DFMT_UNKNOWN },
1201         { -1, -1, MAKEFOURCC('B','A','D','F'), TRUE, MAKEFOURCC('B','A','D','F') }
1202     };
1203 
1204     hr = D3DXCreateRenderToSurface(NULL /* device */, 256, 256, D3DFMT_A8R8G8B8, FALSE, D3DFMT_UNKNOWN, &render);
1205     ok(hr == D3DERR_INVALIDCALL, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1206     ok(render == (void *)0xdeadbeef, "Got %p, expected %p\n", render, (void *)0xdeadbeef);
1207 
1208     hr = D3DXCreateRenderToSurface(device, 256, 256, D3DFMT_A8R8G8B8, FALSE, D3DFMT_UNKNOWN, NULL /* out */);
1209     ok(hr == D3DERR_INVALIDCALL, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1210 
1211     for (i = 0; i < ARRAY_SIZE(tests); i++)
1212     {
1213         hr = D3DXCreateRenderToSurface(device, tests[i].Width, tests[i].Height, tests[i].Format, tests[i].DepthStencil,
1214                 tests[i].DepthStencilFormat, &render);
1215         ok(hr == D3D_OK, "%d: D3DXCreateRenderToSurface returned %#x, expected %#x\n", i, hr, D3D_OK);
1216         if (SUCCEEDED(hr))
1217         {
1218             hr = ID3DXRenderToSurface_GetDesc(render, &desc);
1219             ok(hr == D3D_OK, "%d: GetDesc failed %#x\n", i, hr);
1220             if (SUCCEEDED(hr))
1221             {
1222                 ok(desc.Width == tests[i].Width, "%d: Got width %u, expected %u\n", i, desc.Width, tests[i].Width);
1223                 ok(desc.Height == tests[i].Height, "%d: Got height %u, expected %u\n", i, desc.Height, tests[i].Height);
1224                 ok(desc.Format == tests[i].Format, "%d: Got format %#x, expected %#x\n", i, desc.Format, tests[i].Format);
1225                 ok(desc.DepthStencil == tests[i].DepthStencil, "%d: Got depth stencil %d, expected %d\n",
1226                         i, desc.DepthStencil, tests[i].DepthStencil);
1227                 ok(desc.DepthStencilFormat == tests[i].DepthStencilFormat, "%d: Got depth stencil format %#x, expected %#x\n",
1228                         i, desc.DepthStencilFormat, tests[i].DepthStencilFormat);
1229             }
1230             ID3DXRenderToSurface_Release(render);
1231         }
1232     }
1233 
1234     /* check device ref count */
1235     ref_count = get_ref((IUnknown *)device);
1236     hr = D3DXCreateRenderToSurface(device, 0, 0, D3DFMT_UNKNOWN, FALSE, D3DFMT_UNKNOWN, &render);
1237     check_ref((IUnknown *)device, ref_count + 1);
1238     if (SUCCEEDED(hr)) ID3DXRenderToSurface_Release(render);
1239 }
1240 
1241 /* runs a set of tests for the ID3DXRenderToSurface interface created with given parameters */
1242 static void check_ID3DXRenderToSurface(IDirect3DDevice9 *device, UINT width, UINT height, D3DFORMAT format,
1243         BOOL depth_stencil, D3DFORMAT depth_stencil_format, BOOL render_target)
1244 {
1245     HRESULT hr;
1246     D3DFORMAT fmt;
1247     HRESULT expected_value;
1248     IDirect3DSurface9 *surface;
1249     ID3DXRenderToSurface *render;
1250     D3DVIEWPORT9 viewport = { 0, 0, width, height, 0.0, 1.0 };
1251 
1252     hr = D3DXCreateRenderToSurface(device, width, height, format, depth_stencil, depth_stencil_format, &render);
1253     if (FAILED(hr))
1254     {
1255         skip("Failed to create ID3DXRenderToSurface\n");
1256         return;
1257     }
1258 
1259     if (render_target)
1260         hr = IDirect3DDevice9_CreateRenderTarget(device, width, height, format, D3DMULTISAMPLE_NONE, 0, FALSE, &surface, NULL);
1261     else
1262         hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, width, height, format, D3DPOOL_DEFAULT, &surface, NULL);
1263     if (FAILED(hr))
1264     {
1265         skip("Failed to create surface\n");
1266         ID3DXRenderToSurface_Release(render);
1267         return;
1268     }
1269 
1270     /* viewport */
1271     hr = ID3DXRenderToSurface_BeginScene(render, surface, &viewport);
1272     ok(hr == D3D_OK, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr, D3D_OK);
1273     check_ref((IUnknown *)surface, 2);
1274     if (SUCCEEDED(hr)) ID3DXRenderToSurface_EndScene(render, D3DX_FILTER_NONE);
1275 
1276     /* invalid viewport */
1277     viewport.Width = 2 * width;
1278     hr = ID3DXRenderToSurface_BeginScene(render, surface, &viewport);
1279     ok(hr == D3DERR_INVALIDCALL, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1280 
1281     viewport.X = width / 2;
1282     viewport.Width = width;
1283     hr = ID3DXRenderToSurface_BeginScene(render, surface, &viewport);
1284     ok(hr == D3DERR_INVALIDCALL, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1285 
1286     viewport.X = width;
1287     viewport.Width = width;
1288     hr = ID3DXRenderToSurface_BeginScene(render, surface, &viewport);
1289     ok(hr == D3DERR_INVALIDCALL, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1290 
1291     /* rendering to a part of a surface is only allowed for render target surfaces */
1292     expected_value = render_target ? D3D_OK : D3DERR_INVALIDCALL;
1293 
1294     viewport.X = 0;
1295     viewport.Width = width / 2;
1296     hr = ID3DXRenderToSurface_BeginScene(render, surface, &viewport);
1297     ok(hr == expected_value, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr, expected_value);
1298     if (SUCCEEDED(hr)) ID3DXRenderToSurface_EndScene(render, D3DX_FILTER_NONE);
1299 
1300     viewport.X = width / 2;
1301     viewport.Width = width - width / 2;
1302     hr = ID3DXRenderToSurface_BeginScene(render, surface, &viewport);
1303     ok(hr == expected_value, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr, expected_value);
1304     if (SUCCEEDED(hr)) ID3DXRenderToSurface_EndScene(render, D3DX_FILTER_NONE);
1305 
1306     check_release((IUnknown *)surface, 0);
1307 
1308     /* surfaces with different sizes */
1309     hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, width / 2, width / 2, format, D3DPOOL_DEFAULT, &surface, NULL);
1310     if (FAILED(hr))
1311     {
1312         skip("Failed to create surface\n");
1313         ID3DXRenderToSurface_Release(render);
1314         return;
1315     }
1316     hr = ID3DXRenderToSurface_BeginScene(render, surface, NULL);
1317     ok(hr == D3DERR_INVALIDCALL, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1318     check_release((IUnknown *)surface, 0);
1319 
1320     hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 2 * width, 2 * height, format, D3DPOOL_DEFAULT, &surface, NULL);
1321     if (FAILED(hr))
1322     {
1323         skip("Failed to create surface\n");
1324         ID3DXRenderToSurface_Release(render);
1325         return;
1326     }
1327     hr = ID3DXRenderToSurface_BeginScene(render, surface, NULL);
1328     ok(hr == D3DERR_INVALIDCALL, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1329     viewport.X = 0;
1330     viewport.Y = 0;
1331     viewport.Width = width;
1332     viewport.Height = height;
1333     hr = ID3DXRenderToSurface_BeginScene(render, surface, &viewport);
1334     ok(hr == D3DERR_INVALIDCALL, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1335     check_release((IUnknown *)surface, 0);
1336 
1337     /* surfaces with different formats */
1338     for (fmt = D3DFMT_A8R8G8B8; fmt <= D3DFMT_X8R8G8B8; fmt++)
1339     {
1340         HRESULT expected_result = (fmt != format) ? D3DERR_INVALIDCALL : D3D_OK;
1341 
1342         hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, width, height, fmt, D3DPOOL_DEFAULT, &surface, NULL);
1343         if (FAILED(hr))
1344         {
1345             skip("Failed to create surface\n");
1346             continue;
1347         }
1348 
1349         hr = ID3DXRenderToSurface_BeginScene(render, surface, NULL);
1350         ok(hr == expected_result, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr, expected_result);
1351 
1352         if (SUCCEEDED(hr)) ID3DXRenderToSurface_EndScene(render, D3DX_FILTER_NONE);
1353         check_release((IUnknown *)surface, 0);
1354     }
1355 
1356     check_release((IUnknown *)render, 0);
1357 }
1358 
1359 struct device_state
1360 {
1361     IDirect3DSurface9 *render_target;
1362     IDirect3DSurface9 *depth_stencil;
1363     D3DVIEWPORT9 viewport;
1364 };
1365 
1366 static void release_device_state(struct device_state *state)
1367 {
1368     if (state->render_target) IDirect3DSurface9_Release(state->render_target);
1369     if (state->depth_stencil) IDirect3DSurface9_Release(state->depth_stencil);
1370     memset(state, 0, sizeof(*state));
1371 }
1372 
1373 static HRESULT retrieve_device_state(IDirect3DDevice9 *device, struct device_state *state)
1374 {
1375     HRESULT hr;
1376 
1377     memset(state, 0, sizeof(*state));
1378 
1379     hr = IDirect3DDevice9_GetRenderTarget(device, 0, &state->render_target);
1380     if (FAILED(hr)) goto cleanup;
1381 
1382     hr = IDirect3DDevice9_GetDepthStencilSurface(device, &state->depth_stencil);
1383     if (hr == D3DERR_NOTFOUND)
1384         state->depth_stencil = NULL;
1385     else if (FAILED(hr))
1386         goto cleanup;
1387 
1388     hr = IDirect3DDevice9_GetViewport(device, &state->viewport);
1389     if (SUCCEEDED(hr)) return hr;
1390 
1391 cleanup:
1392     release_device_state(state);
1393     return hr;
1394 }
1395 
1396 static HRESULT apply_device_state(IDirect3DDevice9 *device, struct device_state *state)
1397 {
1398     HRESULT hr;
1399     HRESULT status = D3D_OK;
1400 
1401     hr = IDirect3DDevice9_SetRenderTarget(device, 0, state->render_target);
1402     if (FAILED(hr)) status = hr;
1403 
1404     hr = IDirect3DDevice9_SetDepthStencilSurface(device, state->depth_stencil);
1405     if (FAILED(hr)) status = hr;
1406 
1407     hr = IDirect3DDevice9_SetViewport(device, &state->viewport);
1408     if (FAILED(hr)) status = hr;
1409 
1410     return status;
1411 }
1412 
1413 static void compare_device_state(struct device_state *state1, struct device_state *state2, BOOL equal)
1414 {
1415     BOOL cmp;
1416     const char *message = equal ? "differs" : "is the same";
1417 
1418     cmp = state1->render_target == state2->render_target;
1419     ok(equal ? cmp : !cmp, "Render target %s %p, %p\n", message, state1->render_target, state2->render_target);
1420 
1421     cmp = state1->depth_stencil == state2->depth_stencil;
1422     ok(equal ? cmp : !cmp, "Depth stencil surface %s %p, %p\n", message, state1->depth_stencil, state2->depth_stencil);
1423 
1424     cmp = state1->viewport.X == state2->viewport.X && state1->viewport.Y == state2->viewport.Y
1425             && state1->viewport.Width == state2->viewport.Width && state1->viewport.Height == state2->viewport.Height;
1426     ok(equal ? cmp : !cmp, "Viewport %s (%u, %u, %u, %u), (%u, %u, %u, %u)\n", message,
1427             state1->viewport.X, state1->viewport.Y, state1->viewport.Width, state1->viewport.Height,
1428             state2->viewport.X, state2->viewport.Y, state2->viewport.Width, state2->viewport.Height);
1429 }
1430 
1431 static void test_ID3DXRenderToSurface_device_state(IDirect3DDevice9 *device)
1432 {
1433     HRESULT hr;
1434     IDirect3DSurface9 *surface = NULL;
1435     ID3DXRenderToSurface *render = NULL;
1436     struct device_state pre_state;
1437     struct device_state current_state;
1438     IDirect3DSurface9 *depth_stencil_surface;
1439 
1440     /* make sure there is a depth stencil surface present */
1441     hr = IDirect3DDevice9_GetDepthStencilSurface(device, &depth_stencil_surface);
1442     if (SUCCEEDED(hr))
1443     {
1444         IDirect3DSurface9_Release(depth_stencil_surface);
1445         depth_stencil_surface = NULL;
1446     }
1447     else if (hr == D3DERR_NOTFOUND)
1448     {
1449         hr = IDirect3DDevice9_CreateDepthStencilSurface(device, 256, 256, D3DFMT_D24X8,
1450                 D3DMULTISAMPLE_NONE, 0, TRUE, &depth_stencil_surface, NULL);
1451         if (SUCCEEDED(hr)) IDirect3DDevice9_SetDepthStencilSurface(device, depth_stencil_surface);
1452     }
1453 
1454     if (FAILED(hr))
1455     {
1456         skip("Failed to create depth stencil surface\n");
1457         return;
1458     }
1459 
1460     hr = IDirect3DDevice9_CreateRenderTarget(device, 256, 256, D3DFMT_A8R8G8B8, D3DMULTISAMPLE_NONE, 0,
1461         FALSE, &surface, NULL);
1462     if (FAILED(hr))
1463     {
1464         skip("Failed to create render target\n");
1465         goto cleanup;
1466     }
1467 
1468     hr = retrieve_device_state(device, &pre_state);
1469     ok(SUCCEEDED(hr), "Failed to retrieve device state\n");
1470 
1471     hr = D3DXCreateRenderToSurface(device, 256, 256, D3DFMT_A8R8G8B8, TRUE, D3DFMT_D24X8, &render);
1472     ok(hr == D3D_OK, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr, D3D_OK);
1473     if (SUCCEEDED(hr))
1474     {
1475         hr = ID3DXRenderToSurface_BeginScene(render, surface, NULL);
1476         ok(hr == D3D_OK, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr, D3D_OK);
1477 
1478         hr = retrieve_device_state(device, &current_state);
1479         ok(SUCCEEDED(hr), "Failed to retrieve device state\n");
1480         compare_device_state(&current_state, &pre_state, FALSE);
1481         release_device_state(&current_state);
1482 
1483         hr = ID3DXRenderToSurface_EndScene(render, D3DX_FILTER_NONE);
1484         ok(hr == D3D_OK, "ID3DXRenderToSurface::EndScene returned %#x, expected %#x\n", hr, D3D_OK);
1485 
1486         hr = retrieve_device_state(device, &current_state);
1487         ok(SUCCEEDED(hr), "Failed to retrieve device state\n");
1488         compare_device_state(&current_state, &pre_state, TRUE);
1489         release_device_state(&current_state);
1490 
1491         check_release((IUnknown *)render, 0);
1492     }
1493 
1494     hr = D3DXCreateRenderToSurface(device, 256, 256, D3DFMT_A8R8G8B8, FALSE, D3DFMT_UNKNOWN, &render);
1495     if (SUCCEEDED(hr))
1496     {
1497         hr = ID3DXRenderToSurface_BeginScene(render, surface, NULL);
1498         ok(hr == D3D_OK, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr, D3D_OK);
1499 
1500         hr = retrieve_device_state(device, &current_state);
1501         ok(SUCCEEDED(hr), "Failed to retrieve device state\n");
1502         compare_device_state(&current_state, &pre_state, FALSE);
1503         release_device_state(&current_state);
1504 
1505         hr = ID3DXRenderToSurface_EndScene(render, D3DX_FILTER_NONE);
1506         ok(hr == D3D_OK, "ID3DXRenderToSurface::EndScene returned %#x, expected %#x\n", hr, D3D_OK);
1507 
1508         hr = retrieve_device_state(device, &current_state);
1509         ok(SUCCEEDED(hr), "Failed to retrieve device state\n");
1510         compare_device_state(&current_state, &pre_state, TRUE);
1511         release_device_state(&current_state);
1512 
1513         hr = ID3DXRenderToSurface_BeginScene(render, surface, NULL);
1514         ok(hr == D3D_OK, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr, D3D_OK);
1515 
1516         hr = retrieve_device_state(device, &current_state);
1517         ok(SUCCEEDED(hr), "Failed to retrieve device state\n");
1518         compare_device_state(&current_state, &pre_state, FALSE);
1519         release_device_state(&current_state);
1520 
1521         check_release((IUnknown *)render, 0);
1522 
1523         /* if EndScene isn't called, the device state isn't restored */
1524         hr = retrieve_device_state(device, &current_state);
1525         ok(SUCCEEDED(hr), "Failed to retrieve device state\n");
1526         compare_device_state(&current_state, &pre_state, FALSE);
1527         release_device_state(&current_state);
1528 
1529         hr = apply_device_state(device, &pre_state);
1530         ok(SUCCEEDED(hr), "Failed to restore previous device state\n");
1531 
1532         IDirect3DDevice9_EndScene(device);
1533     }
1534 
1535     release_device_state(&pre_state);
1536 
1537 cleanup:
1538     if (depth_stencil_surface)
1539     {
1540         IDirect3DDevice9_SetDepthStencilSurface(device, NULL);
1541         IDirect3DSurface9_Release(depth_stencil_surface);
1542     }
1543 
1544     if (surface) check_release((IUnknown *)surface, 0);
1545 }
1546 
1547 static void test_ID3DXRenderToSurface(IDirect3DDevice9 *device)
1548 {
1549     int i;
1550     HRESULT hr;
1551     ULONG ref_count;
1552     IDirect3DDevice9 *out_device;
1553     ID3DXRenderToSurface *render;
1554     IDirect3DSurface9 *surface;
1555     D3DVIEWPORT9 viewport = { 0, 0, 256, 256, 0.0, 1.0 };
1556     D3DXRTS_DESC tests[] = {
1557         { 256, 256, D3DFMT_A8R8G8B8, FALSE, D3DFMT_UNKNOWN },
1558         { 256, 256, D3DFMT_A8R8G8B8, TRUE, D3DFMT_D24S8 },
1559         { 256, 256, D3DFMT_A8R8G8B8, TRUE, D3DFMT_D24X8 },
1560         { 512, 512, D3DFMT_X8R8G8B8, FALSE, D3DFMT_X8R8G8B8 },
1561         { 1024, 1024, D3DFMT_X8R8G8B8, TRUE, D3DFMT_D24S8 }
1562     };
1563 
1564     hr = D3DXCreateRenderToSurface(device, 256, 256, D3DFMT_A8R8G8B8, FALSE, D3DFMT_UNKNOWN, &render);
1565     ok(hr == D3D_OK, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr, D3D_OK);
1566     if (FAILED(hr)) return;
1567 
1568     hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 256, 256, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &surface, NULL);
1569     if (SUCCEEDED(hr))
1570     {
1571         ID3DXRenderToSurface *render_surface;
1572 
1573         /* GetDevice */
1574         hr = ID3DXRenderToSurface_GetDevice(render, NULL /* device */);
1575         ok(hr == D3DERR_INVALIDCALL, "ID3DXRenderToSurface::GetDevice returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1576 
1577         ref_count = get_ref((IUnknown *)device);
1578         hr = ID3DXRenderToSurface_GetDevice(render, &out_device);
1579         ok(hr == D3D_OK, "ID3DXRenderToSurface::GetDevice returned %#x, expected %#x\n", hr, D3D_OK);
1580         check_release((IUnknown *)out_device, ref_count);
1581 
1582         /* BeginScene and EndScene */
1583         hr = ID3DXRenderToSurface_EndScene(render, D3DX_FILTER_NONE);
1584         ok(hr == D3DERR_INVALIDCALL, "ID3DXRenderToSurface::EndScene returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1585 
1586         hr = ID3DXRenderToSurface_BeginScene(render, NULL /* surface */, &viewport);
1587         ok(hr == D3DERR_INVALIDCALL, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1588 
1589         ref_count = get_ref((IUnknown *)surface);
1590         hr = ID3DXRenderToSurface_BeginScene(render, surface, NULL);
1591         ok(hr == D3D_OK, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr, D3D_OK);
1592         if (SUCCEEDED(hr))
1593         {
1594             check_ref((IUnknown *)surface, ref_count + 1);
1595 
1596             hr = ID3DXRenderToSurface_BeginScene(render, surface, NULL);
1597             ok(hr == D3DERR_INVALIDCALL, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1598 
1599             hr = ID3DXRenderToSurface_EndScene(render, D3DX_FILTER_NONE);
1600             ok(hr == D3D_OK, "ID3DXRenderToSurface::EndScene returned %#x, expected %#x\n", hr, D3D_OK);
1601 
1602             check_ref((IUnknown *)surface, ref_count);
1603         }
1604 
1605         /* error handling is deferred to BeginScene */
1606         hr = D3DXCreateRenderToSurface(device, 256, 256, D3DFMT_A8R8G8B8, TRUE, D3DFMT_UNKNOWN, &render_surface);
1607         ok(hr == D3D_OK, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr, D3D_OK);
1608         hr = ID3DXRenderToSurface_BeginScene(render_surface, surface, NULL);
1609         ok(hr == D3DERR_INVALIDCALL, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1610         check_release((IUnknown *)render_surface, 0);
1611 
1612         check_release((IUnknown *)surface, 0);
1613     }
1614     else skip("Failed to create surface\n");
1615 
1616     check_release((IUnknown *)render, 0);
1617 
1618     for (i = 0; i < ARRAY_SIZE(tests); i++)
1619     {
1620         check_ID3DXRenderToSurface(device, tests[i].Width, tests[i].Height, tests[i].Format, tests[i].DepthStencil, tests[i].DepthStencilFormat, TRUE);
1621         check_ID3DXRenderToSurface(device, tests[i].Width, tests[i].Height, tests[i].Format, tests[i].DepthStencil, tests[i].DepthStencilFormat, FALSE);
1622     }
1623 
1624     test_ID3DXRenderToSurface_device_state(device);
1625 }
1626 
1627 static void test_D3DXCreateRenderToEnvMap(IDirect3DDevice9 *device)
1628 {
1629     int i;
1630     HRESULT hr;
1631     ULONG ref_count;
1632     D3DXRTE_DESC desc;
1633     ID3DXRenderToEnvMap *render;
1634     static const struct {
1635         D3DXRTE_DESC parameters;
1636         D3DXRTE_DESC expected_values;
1637     } tests[] = {
1638         { {   0,   0, D3DFMT_A8R8G8B8, FALSE, D3DFMT_UNKNOWN }, {   1, 1, D3DFMT_A8R8G8B8, FALSE, D3DFMT_UNKNOWN } },
1639         { { 256,   0, D3DFMT_A8R8G8B8, FALSE, D3DFMT_UNKNOWN }, { 256, 9, D3DFMT_A8R8G8B8, FALSE, D3DFMT_UNKNOWN } },
1640         { { 256,   4, D3DFMT_A8R8G8B8, FALSE, D3DFMT_D24S8   }, { 256, 4, D3DFMT_A8R8G8B8, FALSE, D3DFMT_D24S8   } },
1641         { { 256, 256, D3DFMT_UNKNOWN,  FALSE, D3DFMT_R8G8B8  }, { 256, 9, D3DFMT_A8R8G8B8, FALSE, D3DFMT_R8G8B8  } },
1642         { {  -1,  -1, D3DFMT_A8R8G8B8, TRUE,  D3DFMT_DXT1    }, { 256, 9, D3DFMT_A8R8G8B8, TRUE,  D3DFMT_DXT1    } },
1643         { { 256,   1, D3DFMT_X8R8G8B8, TRUE,  D3DFMT_UNKNOWN }, { 256, 1, D3DFMT_X8R8G8B8, TRUE,  D3DFMT_UNKNOWN } }
1644     };
1645 
1646     for (i = 0; i < ARRAY_SIZE(tests); i++)
1647     {
1648         const D3DXRTE_DESC *parameters = &tests[i].parameters;
1649         const D3DXRTE_DESC *expected  = &tests[i].expected_values;
1650         hr = D3DXCreateRenderToEnvMap(device, parameters->Size, parameters->MipLevels, parameters->Format,
1651                 parameters->DepthStencil, parameters->DepthStencilFormat, &render);
1652         ok(hr == D3D_OK, "%d: D3DXCreateRenderToEnvMap returned %#x, expected %#x\n", i, hr, D3D_OK);
1653         if (SUCCEEDED(hr))
1654         {
1655             hr = ID3DXRenderToEnvMap_GetDesc(render, &desc);
1656             ok(hr == D3D_OK, "%d: GetDesc failed %#x\n", i, hr);
1657             if (SUCCEEDED(hr))
1658             {
1659                 ok(desc.Size == expected->Size, "%d: Got size %u, expected %u\n", i, desc.Size, expected->Size);
1660                 ok(desc.MipLevels == expected->MipLevels, "%d: Got miplevels %u, expected %u\n", i, desc.MipLevels, expected->MipLevels);
1661                 ok(desc.Format == expected->Format, "%d: Got format %#x, expected %#x\n", i, desc.Format, expected->Format);
1662                 ok(desc.DepthStencil == expected->DepthStencil, "%d: Got depth stencil %d, expected %d\n",
1663                         i, expected->DepthStencil, expected->DepthStencil);
1664                 ok(desc.DepthStencilFormat == expected->DepthStencilFormat, "%d: Got depth stencil format %#x, expected %#x\n",
1665                         i, expected->DepthStencilFormat, expected->DepthStencilFormat);
1666             }
1667             check_release((IUnknown *)render, 0);
1668         }
1669     }
1670 
1671     /* check device ref count */
1672     ref_count = get_ref((IUnknown *)device);
1673     hr = D3DXCreateRenderToEnvMap(device, 0, 0, D3DFMT_UNKNOWN, FALSE, D3DFMT_UNKNOWN, &render);
1674     check_ref((IUnknown *)device, ref_count + 1);
1675     if (SUCCEEDED(hr)) ID3DXRenderToEnvMap_Release(render);
1676 }
1677 
1678 static void test_ID3DXRenderToEnvMap_cube_map(IDirect3DDevice9 *device)
1679 {
1680     HRESULT hr;
1681     IDirect3DCubeTexture9 *cube_texture = NULL;
1682     ID3DXRenderToEnvMap *render = NULL;
1683     struct device_state pre_state;
1684     struct device_state current_state;
1685 
1686     hr = IDirect3DDevice9_CreateCubeTexture(device, 256, 0, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT,
1687         &cube_texture, NULL);
1688     if (FAILED(hr))
1689     {
1690         skip("Failed to create cube texture\n");
1691         return;
1692     }
1693 
1694     hr = retrieve_device_state(device, &pre_state);
1695     ok(SUCCEEDED(hr), "Failed to retrieve device state\n");
1696 
1697     hr = D3DXCreateRenderToEnvMap(device, 256, 0, D3DFMT_A8R8G8B8, TRUE, D3DFMT_D24X8, &render);
1698     ok(hr == D3D_OK, "D3DCreateRenderToEnvMap returned %#x, expected %#x\n", hr, D3D_OK);
1699     if (SUCCEEDED(hr))
1700     {
1701         DWORD face;
1702 
1703         hr = ID3DXRenderToEnvMap_End(render, D3DX_FILTER_NONE);
1704         ok(hr == D3DERR_INVALIDCALL, "ID3DXRenderToEnvMap::End returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1705 
1706         hr = ID3DXRenderToEnvMap_BeginCube(render, cube_texture);
1707         ok(hr == D3D_OK, "ID3DXRenderToEnvMap::BeginCube returned %#x, expected %#x\n", hr, D3D_OK);
1708 
1709         hr = retrieve_device_state(device, &current_state);
1710         ok(SUCCEEDED(hr), "Failed to retrieve device state\n");
1711         compare_device_state(&current_state, &pre_state, TRUE);
1712         release_device_state(&current_state);
1713 
1714         for (face = D3DCUBEMAP_FACE_POSITIVE_X; face <= D3DCUBEMAP_FACE_NEGATIVE_Z; face++)
1715         {
1716             hr = ID3DXRenderToEnvMap_Face(render, face, D3DX_FILTER_POINT);
1717             ok(hr == D3D_OK, "ID3DXRenderToEnvMap::Face returned %#x, expected %#x\n", hr, D3D_OK);
1718 
1719             hr = retrieve_device_state(device, &current_state);
1720             ok(SUCCEEDED(hr), "Failed to retrieve device state\n");
1721             compare_device_state(&current_state, &pre_state, FALSE);
1722             release_device_state(&current_state);
1723         }
1724 
1725         hr = ID3DXRenderToEnvMap_End(render, D3DX_FILTER_POINT);
1726         ok(hr == D3D_OK, "ID3DXRenderToEnvMap::End returned %#x, expected %#x\n", hr, D3D_OK);
1727 
1728         hr = retrieve_device_state(device, &current_state);
1729         ok(SUCCEEDED(hr), "Failed to retrieve device state\n");
1730         compare_device_state(&current_state, &pre_state, TRUE);
1731         release_device_state(&current_state);
1732 
1733         check_release((IUnknown *)render, 0);
1734     }
1735 
1736     release_device_state(&pre_state);
1737 
1738     check_release((IUnknown *)cube_texture, 0);
1739 }
1740 
1741 static void test_ID3DXRenderToEnvMap(IDirect3DDevice9 *device)
1742 {
1743     HRESULT hr;
1744     ID3DXRenderToEnvMap *render;
1745     IDirect3DSurface9 *depth_stencil_surface;
1746 
1747     hr = D3DXCreateRenderToEnvMap(device, 256, 0, D3DFMT_A8R8G8B8, FALSE, D3DFMT_UNKNOWN, &render);
1748     if (SUCCEEDED(hr))
1749     {
1750         ULONG ref_count;
1751         IDirect3DDevice9 *out_device;
1752 
1753         hr = ID3DXRenderToEnvMap_GetDesc(render, NULL);
1754         ok(hr == D3DERR_INVALIDCALL, "ID3DXRenderToEnvMap::GetDesc returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1755 
1756         hr = ID3DXRenderToEnvMap_GetDevice(render, NULL);
1757         ok(hr == D3DERR_INVALIDCALL, "ID3DXRenderToEnvMap::GetDevice returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1758 
1759         ref_count = get_ref((IUnknown *)device);
1760         hr = ID3DXRenderToEnvMap_GetDevice(render, &out_device);
1761         ok(hr == D3D_OK, "ID3DXRenderToEnvMap::GetDevice returned %#x, expected %#x\n", hr, D3D_OK);
1762         ok(out_device == device, "ID3DXRenderToEnvMap::GetDevice returned different device\n");
1763         check_release((IUnknown *)device, ref_count);
1764 
1765         hr = ID3DXRenderToEnvMap_End(render, D3DX_FILTER_NONE);
1766         ok(hr == D3DERR_INVALIDCALL, "ID3DXRenderToEnvMap::End returned %#x, expected %#x\n", hr, D3D_OK);
1767 
1768         hr = ID3DXRenderToEnvMap_BeginCube(render, NULL);
1769         ok(hr == D3DERR_INVALIDCALL, "ID3DXRenderToEnvMap::BeginCube returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1770 
1771         hr = ID3DXRenderToEnvMap_BeginHemisphere(render, NULL, NULL);
1772         todo_wine ok(hr == D3DERR_INVALIDCALL, "ID3DXRenderToEnvMap::BeginHemisphere returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1773 
1774         hr = ID3DXRenderToEnvMap_BeginParabolic(render, NULL, NULL);
1775         todo_wine ok(hr == D3DERR_INVALIDCALL, "ID3DXRenderToEnvMap::BeginParabolic returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1776 
1777         hr = ID3DXRenderToEnvMap_BeginSphere(render, NULL);
1778         todo_wine ok(hr == D3DERR_INVALIDCALL, "ID3DXRenderToEnvMap::BeginSphere returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
1779 
1780         check_release((IUnknown *)render, 0);
1781     } else skip("Failed to create ID3DXRenderToEnvMap\n");
1782 
1783     /* make sure there is a depth stencil surface present */
1784     hr = IDirect3DDevice9_GetDepthStencilSurface(device, &depth_stencil_surface);
1785     if (SUCCEEDED(hr))
1786     {
1787         IDirect3DSurface9_Release(depth_stencil_surface);
1788         depth_stencil_surface = NULL;
1789     }
1790     else if (hr == D3DERR_NOTFOUND)
1791     {
1792         hr = IDirect3DDevice9_CreateDepthStencilSurface(device, 256, 256, D3DFMT_D24X8,
1793                 D3DMULTISAMPLE_NONE, 0, TRUE, &depth_stencil_surface, NULL);
1794         if (SUCCEEDED(hr)) IDirect3DDevice9_SetDepthStencilSurface(device, depth_stencil_surface);
1795     }
1796 
1797     if (FAILED(hr))
1798     {
1799         skip("Failed to create depth stencil surface\n");
1800         return;
1801     }
1802 
1803     test_ID3DXRenderToEnvMap_cube_map(device);
1804 
1805     if (depth_stencil_surface)
1806     {
1807         IDirect3DDevice9_SetDepthStencilSurface(device, NULL);
1808         IDirect3DSurface9_Release(depth_stencil_surface);
1809     }
1810 }
1811 
1812 START_TEST(core)
1813 {
1814     HWND wnd;
1815     IDirect3D9 *d3d;
1816     IDirect3DDevice9 *device;
1817     D3DPRESENT_PARAMETERS d3dpp;
1818     HRESULT hr;
1819 
1820     if (!(wnd = CreateWindowA("static", "d3dx9_test", WS_OVERLAPPEDWINDOW, 0, 0,
1821             640, 480, NULL, NULL, NULL, NULL)))
1822     {
1823         skip("Couldn't create application window\n");
1824         return;
1825     }
1826     if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
1827     {
1828         skip("Couldn't create IDirect3D9 object\n");
1829         DestroyWindow(wnd);
1830         return;
1831     }
1832 
1833     ZeroMemory(&d3dpp, sizeof(d3dpp));
1834     d3dpp.Windowed   = TRUE;
1835     d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
1836     hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, wnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &device);
1837     if(FAILED(hr)) {
1838         skip("Failed to create IDirect3DDevice9 object %#x\n", hr);
1839         IDirect3D9_Release(d3d);
1840         DestroyWindow(wnd);
1841         return;
1842     }
1843 
1844     test_ID3DXBuffer();
1845     test_ID3DXSprite(device);
1846     test_ID3DXFont(device);
1847     test_D3DXCreateRenderToSurface(device);
1848     test_ID3DXRenderToSurface(device);
1849     test_D3DXCreateRenderToEnvMap(device);
1850     test_ID3DXRenderToEnvMap(device);
1851 
1852     check_release((IUnknown*)device, 0);
1853     check_release((IUnknown*)d3d, 0);
1854     if (wnd) DestroyWindow(wnd);
1855 }
1856