1 /* 2 * COPYRIGHT: See COPYING in the top level directory 3 * PROJECT: ReactOS Win32k subsystem 4 * FILE: win32ss/pch.h 5 * PURPOSE: Main Win32K Header 6 * PROGRAMMER: Alex Ionescu (alex@relsoft.net) 7 */ 8 9 #ifndef __W32K_H 10 #define __W32K_H 11 12 /* INCLUDES ******************************************************************/ 13 14 #define _NO_COM 15 #define STRICT 16 17 /* C headers */ 18 #include <stdarg.h> 19 #define _USE_MATH_DEFINES 20 #include <math.h> 21 #include <intrin.h> 22 23 /* DDK headers */ 24 #undef NTDDI_VERSION 25 #define NTDDI_VERSION NTDDI_WS03SP1 26 #include <ntifs.h> 27 #include <ntddkbd.h> 28 #include <ntddmou.h> 29 #include <ntddvdeo.h> 30 #include <ntstrsafe.h> 31 #include <ntintsafe.h> 32 33 /* Win32 PSDK headers */ 34 /* FIXME: Defines in winbase.h that we need... */ 35 typedef struct _SECURITY_ATTRIBUTES SECURITY_ATTRIBUTES, *LPSECURITY_ATTRIBUTES; 36 #define MAKEINTATOM(i) (LPWSTR)((ULONG_PTR)((WORD)(i))) 37 #define WINBASEAPI 38 #define STARTF_USESHOWWINDOW 1 39 #define STARTF_USESIZE 2 40 #define STARTF_USEPOSITION 4 41 #include <windef.h> 42 43 // Needed because windef.h messes up CDECL for whatever 44 #undef CDECL 45 #define CDECL __cdecl 46 47 /* Avoid type casting, by defining RECT to RECTL */ 48 #define RECT RECTL 49 #define PRECT PRECTL 50 #define LPRECT LPRECTL 51 #define LPCRECT LPCRECTL 52 #define POINT POINTL 53 #define LPPOINT PPOINTL 54 #define PPOINT PPOINTL 55 56 #include <winerror.h> 57 #include <wingdi.h> 58 #define _ENGINE_EXPORT_ 59 #include <winddi.h> 60 #define OEMRESOURCE 61 #include <winuser.h> 62 #include <prntfont.h> 63 #define _NOCSECT_TYPE 64 #include <ddrawi.h> 65 #include <imm.h> 66 #include <dbt.h> 67 68 /* NDK headers */ 69 #include <ndk/exfuncs.h> 70 #include <ndk/iofuncs.h> 71 #include <ndk/kdfuncs.h> 72 #include <ndk/kefuncs.h> 73 #include <ndk/mmfuncs.h> 74 #include <ndk/obfuncs.h> 75 #include <ndk/psfuncs.h> 76 #include <ndk/sefuncs.h> 77 #include <ndk/rtlfuncs.h> 78 79 /* SEH support with PSEH */ 80 #include <pseh/pseh2.h> 81 82 /* The native x64 definition of FLOATOBJ_GetFloat in winddi.h is retarded. Use this instead. */ 83 #ifndef _M_IX86 84 #undef FLOATOBJ_GetFloat 85 #define FLOATOBJ_GetFloat(pf) (*(pf)) 86 #endif 87 88 #ifdef __cplusplus 89 extern "C" { 90 #endif 91 92 /* Public Win32K headers */ 93 #include <include/ntgdityp.h> 94 #include <ntgdi.h> 95 #include <include/ntgdihdl.h> 96 #include <include/ntgdibad.h> 97 98 #ifndef __cplusplus 99 #include <include/ntusrtyp.h> 100 #include <include/ntuser.h> 101 #include <include/callback.h> 102 #endif // __cplusplus 103 104 /* Undocumented user definitions */ 105 #include <undocuser.h> 106 107 /* Freetype headers */ 108 #include <ft2build.h> 109 #include FT_FREETYPE_H 110 111 #define InterlockedIncrementUL(Value) (ULONG)InterlockedIncrement((PLONG)(Value)) 112 #define InterlockedDecrementUL(Value) (ULONG)InterlockedDecrement((PLONG)(Value)) 113 114 /* Internal Win32K header */ 115 #include "win32kp.h" 116 117 #ifdef __cplusplus 118 } /* extern "C" */ 119 #endif 120 121 #endif /* __W32K_H */ 122