1 /* 2 * COPYRIGHT: See COPYING in the top level directory 3 * PROJECT: ReactOS Console Server DLL 4 * FILE: win32ss/user/winsrv/consrv/conoutput.h 5 * PURPOSE: Console Output functions 6 * PROGRAMMERS: Jeffrey Morlan 7 * Hermes Belusca-Maito (hermes.belusca@sfr.fr) 8 */ 9 10 #pragma once 11 12 #define ConSrvGetTextModeBuffer(ProcessData, Handle, Ptr, Access, LockConsole) \ 13 ConSrvGetObject((ProcessData), (Handle), (PCONSOLE_IO_OBJECT*)(Ptr), NULL, \ 14 (Access), (LockConsole), TEXTMODE_BUFFER) 15 #define ConSrvGetTextModeBufferAndHandleEntry(ProcessData, Handle, Ptr, Entry, Access, LockConsole) \ 16 ConSrvGetObject((ProcessData), (Handle), (PCONSOLE_IO_OBJECT*)(Ptr), (Entry), \ 17 (Access), (LockConsole), TEXTMODE_BUFFER) 18 19 #define ConSrvGetGraphicsBuffer(ProcessData, Handle, Ptr, Access, LockConsole) \ 20 ConSrvGetObject((ProcessData), (Handle), (PCONSOLE_IO_OBJECT*)(Ptr), NULL, \ 21 (Access), (LockConsole), GRAPHICS_BUFFER) 22 #define ConSrvGetGraphicsBufferAndHandleEntry(ProcessData, Handle, Ptr, Entry, Access, LockConsole) \ 23 ConSrvGetObject((ProcessData), (Handle), (PCONSOLE_IO_OBJECT*)(Ptr), (Entry), \ 24 (Access), (LockConsole), GRAPHICS_BUFFER) 25 26 #define ConSrvGetScreenBuffer(ProcessData, Handle, Ptr, Access, LockConsole) \ 27 ConSrvGetObject((ProcessData), (Handle), (PCONSOLE_IO_OBJECT*)(Ptr), NULL, \ 28 (Access), (LockConsole), SCREEN_BUFFER) 29 #define ConSrvGetScreenBufferAndHandleEntry(ProcessData, Handle, Ptr, Entry, Access, LockConsole) \ 30 ConSrvGetObject((ProcessData), (Handle), (PCONSOLE_IO_OBJECT*)(Ptr), (Entry), \ 31 (Access), (LockConsole), SCREEN_BUFFER) 32 33 #define ConSrvReleaseScreenBuffer(Buff, IsConsoleLocked) \ 34 ConSrvReleaseObject(&(Buff)->Header, (IsConsoleLocked)) 35 36 NTSTATUS ConDrvCreateScreenBuffer(OUT PCONSOLE_SCREEN_BUFFER* Buffer, 37 IN PCONSOLE Console, 38 IN HANDLE ProcessHandle OPTIONAL, 39 IN ULONG BufferType, 40 IN PVOID ScreenBufferInfo); 41 VOID NTAPI ConDrvDeleteScreenBuffer(PCONSOLE_SCREEN_BUFFER Buffer); 42 // VOID ConioSetActiveScreenBuffer(PCONSOLE_SCREEN_BUFFER Buffer); 43 44 PCONSOLE_SCREEN_BUFFER 45 ConDrvGetActiveScreenBuffer(IN PCONSOLE Console); 46 47 /* EOF */ 48