xref: /386bsd/usr/local/lib/emacs/19.25/lisp/avoid.el (revision a2142627)
1;;; avoid.el -- make mouse pointer stay out of the way of editing.
2
3;;; Copyright (C) 1993, 1994 Free Software Foundation, Inc.
4
5;; Author: Boris Goldowsky <boris@cs.rochester.edu>
6;; Keywords: mouse
7;; Version: 1.10
8
9;; This file is part of GNU Emacs.
10
11;; GNU Emacs is free software; you can redistribute it and/or modify
12;; it under the terms of the GNU General Public License as published by
13;; the Free Software Foundation; either version 2, or (at your option)
14;; any later version.
15
16;; GNU Emacs is distributed in the hope that it will be useful,
17;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
19;; GNU General Public License for more details.
20
21;; You should have received a copy of the GNU General Public License
22;; along with GNU Emacs; see the file COPYING.  If not, write to
23;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
24
25;;; Commentary:
26;;;
27;;; For those who are annoyed by the mouse pointer obscuring text,
28;;; this mode moves the mouse pointer - either just a little out of
29;;; the way, or all the way to the corner of the frame.
30;;; To use, load or evaluate this file and type M-x mouse-avoidance-mode .
31;;; To set up permanently, put this file on your load-path and put the
32;;; following in your .emacs:
33;;;
34;;; (cond (window-system
35;;;        (require 'avoid)
36;;;        (mouse-avoidance-mode 'animate)))
37;;;
38;;; The 'animate can be 'jump or 'banish or 'exile or 'protean if you prefer.
39;;; See the documentation for function `mouse-avoidance-mode' for
40;;; details of the different modes.
41;;;
42;;; For added silliness, make the animatee animate...
43;;; put something similar to the following into your .emacs:
44;;;
45;;; (cond (window-system
46;;;       (setq x-pointer-shape
47;;;	     (eval (nth (random 4)
48;;;			'(x-pointer-man x-pointer-spider
49;;;			  x-pointer-gobbler x-pointer-gumby))))
50;;;       (set-mouse-color (cdr (assoc 'mouse-color (frame-parameters))))))
51;;;
52;;; For completely random pointer shape, replace the setq above with:
53;;; (setq x-pointer-shape (mouse-avoidance-random-shape))
54;;;
55;;; Bugs / Warnings / To-Do:
56;;;
57;;; - Using this code does slow emacs down.  "banish" mode shouldn't
58;;;   ever be too bad though, and on my workstation even "animate" doesn't
59;;;   seem to have a noticable effect during editing.
60;;;
61;;; - It should find out where any overlapping frames are and avoid them,
62;;;   rather than always raising the frame.
63
64;;; Credits:
65;;; This code was helped by all those who contributed suggestions,
66;;;   fixes, and additions
67;;; Joe Harrington (and his advisor), for the original inspiration.
68;;; Ken Manheimer, for dreaming up the Protean mode.
69;;; Richard Stallman, for the awful cat-and-mouse pun, among other things.
70;;; Mike Williams, Denis Howe, Bill Benedetto, Chris Moore, Don Morris,
71;;; Simon Marshall, and M.S. Ashton, for their feedback.
72;;;
73;;; Code:
74
75(provide 'avoid)
76
77(defvar mouse-avoidance-mode nil
78  "Value is t or a symbol if the mouse pointer should avoid the cursor.
79See function `mouse-avoidance-mode' for possible values.  Changing this
80variable is NOT the recommended way to change modes; use that function
81instead.")
82
83(defvar mouse-avoidance-nudge-dist 15
84  "*Average distance that mouse will be moved when approached by cursor.
85Only applies in mouse-avoidance-mode `jump' and its derivatives.
86For best results make this larger than `mouse-avoidance-threshhold'.")
87
88(defvar mouse-avoidance-nudge-var 10
89  "*Variability of `mouse-avoidance-nudge-dist' (which see).")
90
91(defvar mouse-avoidance-animation-delay .01
92  "Delay between animation steps, in seconds.")
93
94(defvar mouse-avoidance-threshhold 5
95  "*Mouse-pointer's flight distance.
96If the cursor gets closer than this, the mouse pointer will move away.
97Only applies in mouse-avoidance-modes `animate' and `jump'.")
98
99;; Internal variables
100(defvar mouse-avoidance-state nil)
101(defvar mouse-avoidance-pointer-shapes nil)
102(defvar mouse-avoidance-n-pointer-shapes 0)
103
104;;; Functions:
105
106(defun mouse-avoidance-point-position ()
107  "Return the position of point as (FRAME X . Y).
108Analogous to mouse-position."
109  (let* ((w (selected-window))
110	 (edges (window-edges w))
111	 (list
112	  (compute-motion (window-start w)                     ; start pos
113			  (cons (car edges) (car (cdr edges))) ; start XY
114			  (point)	                       ; stop pos
115			  (cons (nth 2 edges) (nth 3 edges))   ; stop XY: none
116			  (1- (window-width))                  ; width
117			  (cons (window-hscroll w) 0) ; 0 may not be right?
118			  (selected-window))))
119    ;; compute-motion returns (pos HPOS VPOS prevhpos contin)
120    ;; we want:               (frame hpos . vpos)
121    (setcar list (selected-frame))
122    (setcdr (cdr list) (car (cdr (cdr list))))
123    list))
124
125(defun mouse-avoidance-set-mouse-position (pos)
126  ;; Carefully set mouse position to given position (X . Y)
127  ;; Ideally, should check if X,Y is in the current frame, and if not,
128  ;; leave the mouse where it was.  However, this is currently
129  ;; difficult to do, so we just raise the frame to avoid frame switches.
130  ;; Returns t if it moved the mouse.
131  (let ((f (selected-frame)))
132    (raise-frame f)
133    (set-mouse-position f (car pos) (cdr pos))
134    t))
135
136(defun mouse-avoidance-too-close-p (mouse)
137  ;;  Return t if mouse pointer and point cursor are too close.
138  ;; Acceptable distance is defined by mouse-avoidance-threshhold.
139  (let ((point (mouse-avoidance-point-position)))
140    (and (eq (car mouse) (car point))
141	 (car (cdr mouse))
142	 (< (abs (- (car (cdr mouse)) (car (cdr point))))
143	    mouse-avoidance-threshhold)
144	 (< (abs (- (cdr (cdr mouse)) (cdr (cdr point))))
145	    mouse-avoidance-threshhold))))
146
147(defun mouse-avoidance-banish-destination ()
148  "The position to which mouse-avoidance-mode `banish' moves the mouse.
149You can redefine this if you want the mouse banished to a different corner."
150 (cons (1- (frame-width))
151       0))
152
153(defun mouse-avoidance-banish-mouse ()
154  ;; Put the mouse pointer in the upper-right corner of the current frame.
155  (mouse-avoidance-set-mouse-position (mouse-avoidance-banish-destination)))
156
157(defsubst mouse-avoidance-delta (cur delta dist var min max)
158  ;; Decide how far to move in either dimension.
159  ;; Args are the CURRENT location, the desired DELTA for
160  ;; warp-conservation, the DISTANCE we like to move, the VARIABILITY
161  ;; in distance allowed, and the MIN and MAX possible window positions.
162  ;; Returns something as close to DELTA as possible withing the constraints.
163  (let ((L1 (max (- min cur) (+ (- dist) (- var))))
164	(R1                  (+ (- dist)    var ))
165	(L2                  (+    dist  (- var)))
166	(R2 (min (- max cur) (+    dist     var))))
167    (if (< R1 (- min cur)) (setq L1 nil R1 nil))
168    (if (> L2 (- max cur)) (setq L2 nil R2 nil))
169    (cond ((and L1 (< delta L1)) L1)
170	  ((and R1 (< delta R1)) delta)
171	  ((and R1 (< delta 0)) R1)
172	  ((and L2 (< delta L2)) L2)
173	  ((and R2 (< delta R2)) delta)
174	  (R2)
175	  ((or R1 L2))
176	  (t 0))))
177
178(defun mouse-avoidance-nudge-mouse ()
179  ;; Push the mouse a little way away, possibly animating the move
180  ;; For these modes, state keeps track of the total offset that we've
181  ;; accumulated, and tries to keep it close to zero.
182  (let* ((cur (mouse-position))
183	 (cur-frame (car cur))
184	 (cur-pos (cdr cur))
185	 (deltax (mouse-avoidance-delta
186		  (car cur-pos) (- (random mouse-avoidance-nudge-var)
187				   (car mouse-avoidance-state))
188		  mouse-avoidance-nudge-dist mouse-avoidance-nudge-var
189		  0 (frame-width)))
190	 (deltay (mouse-avoidance-delta
191		  (cdr cur-pos) (- (random mouse-avoidance-nudge-var)
192				   (cdr mouse-avoidance-state))
193		  mouse-avoidance-nudge-dist mouse-avoidance-nudge-var
194		  0 (frame-height))))
195    (setq mouse-avoidance-state
196	  (cons (+ (car mouse-avoidance-state) deltax)
197		(+ (cdr mouse-avoidance-state) deltay)))
198    (if (or (eq mouse-avoidance-mode 'animate)
199	    (eq mouse-avoidance-mode 'proteus))
200	(let ((i 0.0)
201	      (color (cdr (assoc 'mouse-color (frame-parameters)))))
202	  (while (<= i 1)
203	    (mouse-avoidance-set-mouse-position
204	     (cons (+ (car cur-pos) (round (* i deltax)))
205		   (+ (cdr cur-pos) (round (* i deltay)))))
206    	    (setq i (+ i (max .1 (/ 1.0 mouse-avoidance-nudge-dist))))
207	    (if (eq mouse-avoidance-mode 'proteus)
208		(progn
209		  (setq x-pointer-shape (mouse-avoidance-random-shape))
210		  (set-mouse-color color)))
211	    (sit-for mouse-avoidance-animation-delay)))
212      (mouse-avoidance-set-mouse-position (cons (+ (car (cdr cur)) deltax)
213						(+ (cdr (cdr cur)) deltay))))))
214
215(defun mouse-avoidance-random-shape ()
216  "Return a random cursor shape.
217This assumes that any variable whose name begins with x-pointer- and
218has an integer value is a valid cursor shape.  You might want to
219redefine this function to suit your own tastes."
220  (if (null mouse-avoidance-pointer-shapes)
221      (progn
222	(setq mouse-avoidance-pointer-shapes
223	      (mapcar '(lambda (x) (symbol-value (intern x)))
224		      (all-completions "x-pointer-" obarray
225				       '(lambda (x)
226					  (and (boundp x)
227					       (integerp (symbol-value x)))))))
228	(setq mouse-avoidance-n-pointer-shapes
229	      (length mouse-avoidance-pointer-shapes))))
230  (nth (random mouse-avoidance-n-pointer-shapes)
231       mouse-avoidance-pointer-shapes))
232
233(defun mouse-avoidance-banish-hook ()
234  (if (and (not executing-kbd-macro)	; don't check inside macro
235	   (mouse-avoidance-kbd-command (this-command-keys)))
236      (mouse-avoidance-banish-mouse)))
237
238(defun mouse-avoidance-exile-hook ()
239  ;; For exile mode, the state is nil when the mouse is in its normal
240  ;; position, and set to the old mouse-position when the mouse is in exile.
241  (if (and (not executing-kbd-macro)
242	   (mouse-avoidance-kbd-command (this-command-keys)))
243      (let ((mp (mouse-position)))
244	(cond ((and (not mouse-avoidance-state)
245		    (mouse-avoidance-too-close-p mp))
246	       (setq mouse-avoidance-state mp)
247	       (mouse-avoidance-banish-mouse))
248	      ((and mouse-avoidance-state
249		    (not (mouse-avoidance-too-close-p mouse-avoidance-state)))
250	       (if (and (eq (car mp) (selected-frame))
251			(equal (cdr mp) (mouse-avoidance-banish-destination)))
252		   (mouse-avoidance-set-mouse-position
253		    ;; move back only if user has not moved mouse
254		    (cdr mouse-avoidance-state)))
255	       ;; but clear state anyway, to be ready for another move
256	       (setq mouse-avoidance-state nil))))))
257
258(defun mouse-avoidance-fancy-hook ()
259  ;; Used for the "fancy" modes, ie jump et al.
260  (if (and (not executing-kbd-macro)	; don't check inside macro
261	   (mouse-avoidance-kbd-command (this-command-keys))
262	   (mouse-avoidance-too-close-p (mouse-position)))
263      (let ((old-pos (mouse-position)))
264	(mouse-avoidance-nudge-mouse)
265	(if (not (eq (selected-frame) (car old-pos))) ; move went awry
266	    (set-mouse-position old-pos (car old-pos) ; sigh..
267				(car (cdr old-pos))
268				(cdr (cdr old-pos)))))))
269
270(defun mouse-avoidance-kbd-command (key)
271  "Return t if the KEYSEQENCE is composed of keyboard events only.
272Return nil if there are any lists in the key sequence."
273  (cond ((null key) nil)		; Null event seems to be
274					; returned occasionally.
275	((not (vectorp key)) t)		; Strings are keyboard events.
276	((catch 'done
277	   (let ((i 0)
278		 (l (length key)))
279	     (while (< i l)
280	       (if (listp (aref key i))
281		   (throw 'done nil))
282	       (setq i (1+ i))))
283	   t))))
284
285(defun mouse-avoidance-mode (&optional mode)
286  "Set cursor avoidance mode to MODE.
287MODE should be one of the symbols `banish', `exile', `jump', `animate',
288`cat-and-mouse', `proteus', or `none'.
289
290If MODE is nil, toggle mouse avoidance between `none` and `banish'
291modes.  Positive numbers and symbols other than the above are treated
292as equivalent to `banish'; negative numbers and `-' are equivalent to `none'.
293
294Effects of the different modes:
295 * banish: Move the mouse to the upper-right corner on any keypress.
296 * exile: Move the mouse to the corner only if the cursor gets too close,
297     and allow it to return once the cursor is out of the way.
298 * jump: If the cursor gets too close to the mouse, displace the mouse
299     a random distance & direction.
300 * animate: As `jump', but shows steps along the way for illusion of motion.
301 * cat-and-mouse: Same as `animate'.
302 * proteus: As `animate', but changes the shape of the mouse pointer too.
303
304Whenever the mouse is moved, the frame is also raised.
305
306\(see `mouse-avoidance-threshhold' for definition of \"too close\",
307and `mouse-avoidance-nudge-dist' and `mouse-avoidance-nudge-var' for
308definition of \"random distance\".)"
309  (interactive
310   (list (intern (completing-read
311		  "Select cursor avoidance technique (SPACE for list): "
312		  '(("banish") ("exile") ("jump") ("animate")
313		    ("cat-and-mouse") ("proteus") ("none"))
314		  nil t))))
315  (if (eq mode 'cat-and-mouse)
316      (setq mode 'animate))
317  (setq post-command-hook
318	(delete 'mouse-avoidance-banish-hook (append post-command-hook nil)))
319  (setq post-command-hook
320	(delete 'mouse-avoidance-exile-hook (append post-command-hook nil)))
321  (setq post-command-hook
322	(delete 'mouse-avoidance-fancy-hook (append post-command-hook nil)))
323  (cond	((eq mode 'none)
324	 (setq mouse-avoidance-mode nil))
325	((or (eq mode 'jump)
326	     (eq mode 'animate)
327	     (eq mode 'proteus))
328	 (add-hook 'post-command-hook 'mouse-avoidance-fancy-hook)
329	 (setq mouse-avoidance-mode mode
330	       mouse-avoidance-state (cons 0 0)))
331	((eq mode 'exile)
332	 (add-hook 'post-command-hook 'mouse-avoidance-exile-hook)
333	 (setq mouse-avoidance-mode mode
334	       mouse-avoidance-state nil))
335	((or (eq mode 'banish)
336	     (eq mode t)
337	     (and (null mode) (null mouse-avoidance-mode))
338	     (and mode (> (prefix-numeric-value mode) 0)))
339	 (add-hook 'post-command-hook 'mouse-avoidance-banish-hook)
340	 (setq mouse-avoidance-mode 'banish))
341	(t (setq mouse-avoidance-mode nil)))
342  (force-mode-line-update))
343
344(or (assq 'mouse-avoidance-mode minor-mode-alist)
345    (setq minor-mode-alist (cons '(mouse-avoidance-mode " Avoid")
346				 minor-mode-alist)))
347
348;;; End of avoid.el
349