1Mmain main.c /^main(argc, argv)$/ 2abandon abandon.c /^abandon()$/ 3attack attack.c /^attack(resting)$/ 4autover autover.c /^autover()$/ 5bmove utility.c /^char *bmove(a, b, l)$/ 6capture capture.c /^capture()$/ 7cgetc cgetc.c /^char cgetc(i)$/ 8check_out check_out.c /^check_out(device)$/ 9checkcond checkcond.c /^checkcond()$/ 10compkldist compkl.c /^compkldist(f)$/ 11computer computer.c /^computer()$/ 12concat utility.c /^char *concat(s1, s2, s3)$/ 13damage damage.c /^damage(dev1, dam)$/ 14damaged damaged.c /^damaged(dev)$/ 15dcrept dcrept.c /^dcrept()$/ 16destruct destruct.c /^destruct()$/ 17dock dock.c /^dock()$/ 18dumpgame dumpgame.c /^dumpgame()$/ 19dumpme dumpme.c /^dumpme(flag)$/ 20dumpssradio dumpssradio.c /^dumpssradio()$/ 21events events.c /^events(warp)$/ 22franf ranf.c /^double franf()$/ 23getcodi getcodi.c /^getcodi(co, di)$/ 24getcodpar getpar.c /^struct cvntab *getcodpar(s, tab)$/ 25getfltpar getpar.c /^double getfltpar(s)$/ 26getintpar getpar.c /^getintpar(s)$/ 27getstrpar getpar.c /^getstrpar(s, r, l, t)$/ 28getynpar getpar.c /^getynpar(s)$/ 29help help.c /^help()$/ 30impulse impulse.c /^impulse()$/ 31initquad initquad.c /^initquad(f)$/ 32kalc computer.c /^kalc(tqx, tqy, tsx, tsy, dist)$/ 33killb kill.c /^killb(qx, qy)$/ 34killd kill.c /^killd(x, y, f)$/ 35killk kill.c /^killk(ix, iy)$/ 36kills kill.c /^kills(x, y, f)$/ 37klmove klmove.c /^klmove(fl)$/ 38length utility.c /^length(s)$/ 39lose lose.c /^lose(why)$/ 40lrscan lrscan.c /^lrscan()$/ 41move move.c /^double move(ramflag, course, time, speed)$/ 42myreset play.c /^myreset()$/ 43nova nova.c /^nova(x, y)$/ 44out out.c /^out(dev)$/ 45phaser phaser.c /^phaser()$/ 46play play.c /^play()$/ 47prkalc computer.c /^prkalc(course, dist)$/ 48ram ram.c /^ram(ix, iy)$/ 49randcourse torped.c /^randcourse(n)$/ 50ranf ranf.c /^ranf(max)$/ 51readdelim getpar.c /^readdelim(d)$/ 52readdump dumpgame.c /^readdump(fd1)$/ 53reschedule schedule.c /^reschedule(e1, offset)$/ 54rest rest.c /^rest()$/ 55restartgame dumpgame.c /^restartgame()$/ 56schedule schedule.c /^struct event *schedule(type, offset, x, y, z)$/ 57score score.c /^long score()$/ 58sector initquad.c /^sector(x, y)$/ 59selectklingon capture.c /^struct kling *selectklingon()$/ 60sequal utility.c /^sequal(a, b)$/ 61setup setup.c /^setup()$/ 62setwarp setwarp.c /^setwarp()$/ 63shield shield.c /^shield(f)$/ 64skiptonl getpar.c /^skiptonl(c)$/ 65snova snova.c /^snova(x, y)$/ 66sortkl compkl.c /^sortkl()$/ 67srscan srscan.c /^srscan(f)$/ 68syserr utility.c /^syserr(p0, p1, p2, p3, p4, p5)$/ 69systemname systemname.c /^char *systemname(q1)$/ 70testnl getpar.c /^testnl()$/ 71testterm getpar.c /^testterm()$/ 72torped torped.c /^torped()$/ 73undock dock.c /^undock()$/ 74unschedule schedule.c /^unschedule(e1)$/ 75visual visual.c /^visual()$/ 76warp warp.c /^warp(fl, c, d)$/ 77win win.c /^win()$/ 78xresched schedule.c /^xresched(e1, ev1, factor)$/ 79xsched schedule.c /^struct event *xsched(ev1, factor, x, y, z)$/ 80