xref: /386bsd/usr/src/games/trek/tags (revision a2142627)
1Mmain	main.c	/^main(argc, argv)$/
2abandon	abandon.c	/^abandon()$/
3attack	attack.c	/^attack(resting)$/
4autover	autover.c	/^autover()$/
5bmove	utility.c	/^char *bmove(a, b, l)$/
6capture	capture.c	/^capture()$/
7cgetc	cgetc.c	/^char	cgetc(i)$/
8check_out	check_out.c	/^check_out(device)$/
9checkcond	checkcond.c	/^checkcond()$/
10compkldist	compkl.c	/^compkldist(f)$/
11computer	computer.c	/^computer()$/
12concat	utility.c	/^char *concat(s1, s2, s3)$/
13damage	damage.c	/^damage(dev1, dam)$/
14damaged	damaged.c	/^damaged(dev)$/
15dcrept	dcrept.c	/^dcrept()$/
16destruct	destruct.c	/^destruct()$/
17dock	dock.c	/^dock()$/
18dumpgame	dumpgame.c	/^dumpgame()$/
19dumpme	dumpme.c	/^dumpme(flag)$/
20dumpssradio	dumpssradio.c	/^dumpssradio()$/
21events	events.c	/^events(warp)$/
22franf	ranf.c	/^double franf()$/
23getcodi	getcodi.c	/^getcodi(co, di)$/
24getcodpar	getpar.c	/^struct cvntab *getcodpar(s, tab)$/
25getfltpar	getpar.c	/^double getfltpar(s)$/
26getintpar	getpar.c	/^getintpar(s)$/
27getstrpar	getpar.c	/^getstrpar(s, r, l, t)$/
28getynpar	getpar.c	/^getynpar(s)$/
29help	help.c	/^help()$/
30impulse	impulse.c	/^impulse()$/
31initquad	initquad.c	/^initquad(f)$/
32kalc	computer.c	/^kalc(tqx, tqy, tsx, tsy, dist)$/
33killb	kill.c	/^killb(qx, qy)$/
34killd	kill.c	/^killd(x, y, f)$/
35killk	kill.c	/^killk(ix, iy)$/
36kills	kill.c	/^kills(x, y, f)$/
37klmove	klmove.c	/^klmove(fl)$/
38length	utility.c	/^length(s)$/
39lose	lose.c	/^lose(why)$/
40lrscan	lrscan.c	/^lrscan()$/
41move	move.c	/^double move(ramflag, course, time, speed)$/
42myreset	play.c	/^myreset()$/
43nova	nova.c	/^nova(x, y)$/
44out	out.c	/^out(dev)$/
45phaser	phaser.c	/^phaser()$/
46play	play.c	/^play()$/
47prkalc	computer.c	/^prkalc(course, dist)$/
48ram	ram.c	/^ram(ix, iy)$/
49randcourse	torped.c	/^randcourse(n)$/
50ranf	ranf.c	/^ranf(max)$/
51readdelim	getpar.c	/^readdelim(d)$/
52readdump	dumpgame.c	/^readdump(fd1)$/
53reschedule	schedule.c	/^reschedule(e1, offset)$/
54rest	rest.c	/^rest()$/
55restartgame	dumpgame.c	/^restartgame()$/
56schedule	schedule.c	/^struct event *schedule(type, offset, x, y, z)$/
57score	score.c	/^long score()$/
58sector	initquad.c	/^sector(x, y)$/
59selectklingon	capture.c	/^struct kling	*selectklingon()$/
60sequal	utility.c	/^sequal(a, b)$/
61setup	setup.c	/^setup()$/
62setwarp	setwarp.c	/^setwarp()$/
63shield	shield.c	/^shield(f)$/
64skiptonl	getpar.c	/^skiptonl(c)$/
65snova	snova.c	/^snova(x, y)$/
66sortkl	compkl.c	/^sortkl()$/
67srscan	srscan.c	/^srscan(f)$/
68syserr	utility.c	/^syserr(p0, p1, p2, p3, p4, p5)$/
69systemname	systemname.c	/^char *systemname(q1)$/
70testnl	getpar.c	/^testnl()$/
71testterm	getpar.c	/^testterm()$/
72torped	torped.c	/^torped()$/
73undock	dock.c	/^undock()$/
74unschedule	schedule.c	/^unschedule(e1)$/
75visual	visual.c	/^visual()$/
76warp	warp.c	/^warp(fl, c, d)$/
77win	win.c	/^win()$/
78xresched	schedule.c	/^xresched(e1, ev1, factor)$/
79xsched	schedule.c	/^struct event *xsched(ev1, factor, x, y, z)$/
80