xref: /386bsd/usr/src/usr.bin/gcc/cc1/obstack.h (revision a2142627)
1 /* obstack.h - object stack macros
2    Copyright (C) 1988, 1992 Free Software Foundation, Inc.
3 
4 This program is free software; you can redistribute it and/or modify it
5 under the terms of the GNU General Public License as published by the
6 Free Software Foundation; either version 2, or (at your option) any
7 later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 GNU General Public License for more details.
13 
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */
17 
18 /* Summary:
19 
20 All the apparent functions defined here are macros. The idea
21 is that you would use these pre-tested macros to solve a
22 very specific set of problems, and they would run fast.
23 Caution: no side-effects in arguments please!! They may be
24 evaluated MANY times!!
25 
26 These macros operate a stack of objects.  Each object starts life
27 small, and may grow to maturity.  (Consider building a word syllable
28 by syllable.)  An object can move while it is growing.  Once it has
29 been "finished" it never changes address again.  So the "top of the
30 stack" is typically an immature growing object, while the rest of the
31 stack is of mature, fixed size and fixed address objects.
32 
33 These routines grab large chunks of memory, using a function you
34 supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
35 by calling `obstack_chunk_free'.  You must define them and declare
36 them before using any obstack macros.
37 
38 Each independent stack is represented by a `struct obstack'.
39 Each of the obstack macros expects a pointer to such a structure
40 as the first argument.
41 
42 One motivation for this package is the problem of growing char strings
43 in symbol tables.  Unless you are "fascist pig with a read-only mind"
44 --Gosper's immortal quote from HAKMEM item 154, out of context--you
45 would not like to put any arbitrary upper limit on the length of your
46 symbols.
47 
48 In practice this often means you will build many short symbols and a
49 few long symbols.  At the time you are reading a symbol you don't know
50 how long it is.  One traditional method is to read a symbol into a
51 buffer, realloc()ating the buffer every time you try to read a symbol
52 that is longer than the buffer.  This is beaut, but you still will
53 want to copy the symbol from the buffer to a more permanent
54 symbol-table entry say about half the time.
55 
56 With obstacks, you can work differently.  Use one obstack for all symbol
57 names.  As you read a symbol, grow the name in the obstack gradually.
58 When the name is complete, finalize it.  Then, if the symbol exists already,
59 free the newly read name.
60 
61 The way we do this is to take a large chunk, allocating memory from
62 low addresses.  When you want to build a symbol in the chunk you just
63 add chars above the current "high water mark" in the chunk.  When you
64 have finished adding chars, because you got to the end of the symbol,
65 you know how long the chars are, and you can create a new object.
66 Mostly the chars will not burst over the highest address of the chunk,
67 because you would typically expect a chunk to be (say) 100 times as
68 long as an average object.
69 
70 In case that isn't clear, when we have enough chars to make up
71 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
72 so we just point to it where it lies.  No moving of chars is
73 needed and this is the second win: potentially long strings need
74 never be explicitly shuffled. Once an object is formed, it does not
75 change its address during its lifetime.
76 
77 When the chars burst over a chunk boundary, we allocate a larger
78 chunk, and then copy the partly formed object from the end of the old
79 chunk to the beginning of the new larger chunk.  We then carry on
80 accreting characters to the end of the object as we normally would.
81 
82 A special macro is provided to add a single char at a time to a
83 growing object.  This allows the use of register variables, which
84 break the ordinary 'growth' macro.
85 
86 Summary:
87 	We allocate large chunks.
88 	We carve out one object at a time from the current chunk.
89 	Once carved, an object never moves.
90 	We are free to append data of any size to the currently
91 	  growing object.
92 	Exactly one object is growing in an obstack at any one time.
93 	You can run one obstack per control block.
94 	You may have as many control blocks as you dare.
95 	Because of the way we do it, you can `unwind' an obstack
96 	  back to a previous state. (You may remove objects much
97 	  as you would with a stack.)
98 */
99 
100 
101 /* Don't do the contents of this file more than once.  */
102 
103 #ifndef __OBSTACKS__
104 #define __OBSTACKS__
105 
106 /* We use subtraction of (char *)0 instead of casting to int
107    because on word-addressable machines a simple cast to int
108    may ignore the byte-within-word field of the pointer.  */
109 
110 #ifndef __PTR_TO_INT
111 #define __PTR_TO_INT(P) ((P) - (char *)0)
112 #endif
113 
114 #ifndef __INT_TO_PTR
115 #define __INT_TO_PTR(P) ((P) + (char *)0)
116 #endif
117 
118 /* We need the type of the resulting object.  In ANSI C it is ptrdiff_t
119    but in traditional C it is usually long.  If we are in ANSI C and
120    don't already have ptrdiff_t get it.  */
121 
122 #if defined (__STDC__) && ! defined (offsetof)
123 #if defined (__GNUC__) && defined (IN_GCC)
124 /* On Next machine, the system's stddef.h screws up if included
125    after we have defined just ptrdiff_t, so include all of gstddef.h.
126    Otherwise, define just ptrdiff_t, which is all we need.  */
127 #ifndef __NeXT__
128 #define __need_ptrdiff_t
129 #endif
130 
131 /* While building GCC, the stddef.h that goes with GCC has this name.  */
132 #include "gstddef.h"
133 #else
134 #include <stddef.h>
135 #endif
136 #endif
137 
138 #ifdef __STDC__
139 #define PTR_INT_TYPE ptrdiff_t
140 #else
141 #define PTR_INT_TYPE long
142 #endif
143 
144 struct _obstack_chunk		/* Lives at front of each chunk. */
145 {
146   char  *limit;			/* 1 past end of this chunk */
147   struct _obstack_chunk *prev;	/* address of prior chunk or NULL */
148   char	contents[4];		/* objects begin here */
149 };
150 
151 struct obstack		/* control current object in current chunk */
152 {
153   long	chunk_size;		/* preferred size to allocate chunks in */
154   struct _obstack_chunk* chunk;	/* address of current struct obstack_chunk */
155   char	*object_base;		/* address of object we are building */
156   char	*next_free;		/* where to add next char to current object */
157   char	*chunk_limit;		/* address of char after current chunk */
158   PTR_INT_TYPE temp;		/* Temporary for some macros.  */
159   int   alignment_mask;		/* Mask of alignment for each object. */
160   struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk.  */
161   void (*freefun) ();		/* User's function to free a chunk.  */
162   char *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
163   unsigned use_extra_arg:1;	/* chunk alloc/dealloc funcs take extra arg */
164   unsigned maybe_empty_object:1;/* There is a possibility that the current
165 				   chunk contains a zero-length object.  This
166 				   prevents freeing the chunk if we allocate
167 				   a bigger chunk to replace it. */
168 };
169 
170 /* Declare the external functions we use; they are in obstack.c.  */
171 
172 #ifdef __STDC__
173 extern void _obstack_newchunk (struct obstack *, int);
174 extern void _obstack_free (struct obstack *, void *);
175 extern void _obstack_begin (struct obstack *, int, int,
176 			    void *(*) (), void (*) ());
177 extern void _obstack_begin_1 (struct obstack *, int, int,
178 			      void *(*) (), void (*) (), void *);
179 #else
180 extern void _obstack_newchunk ();
181 extern void _obstack_free ();
182 extern void _obstack_begin ();
183 extern void _obstack_begin_1 ();
184 #endif
185 
186 #ifdef __STDC__
187 
188 /* Do the function-declarations after the structs
189    but before defining the macros.  */
190 
191 void obstack_init (struct obstack *obstack);
192 
193 void * obstack_alloc (struct obstack *obstack, int size);
194 
195 void * obstack_copy (struct obstack *obstack, void *address, int size);
196 void * obstack_copy0 (struct obstack *obstack, void *address, int size);
197 
198 void obstack_free (struct obstack *obstack, void *block);
199 
200 void obstack_blank (struct obstack *obstack, int size);
201 
202 void obstack_grow (struct obstack *obstack, void *data, int size);
203 void obstack_grow0 (struct obstack *obstack, void *data, int size);
204 
205 void obstack_1grow (struct obstack *obstack, int data_char);
206 void obstack_ptr_grow (struct obstack *obstack, void *data);
207 void obstack_int_grow (struct obstack *obstack, int data);
208 
209 void * obstack_finish (struct obstack *obstack);
210 
211 int obstack_object_size (struct obstack *obstack);
212 
213 int obstack_room (struct obstack *obstack);
214 void obstack_1grow_fast (struct obstack *obstack, int data_char);
215 void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
216 void obstack_int_grow_fast (struct obstack *obstack, int data);
217 void obstack_blank_fast (struct obstack *obstack, int size);
218 
219 void * obstack_base (struct obstack *obstack);
220 void * obstack_next_free (struct obstack *obstack);
221 int obstack_alignment_mask (struct obstack *obstack);
222 int obstack_chunk_size (struct obstack *obstack);
223 
224 #endif /* __STDC__ */
225 
226 /* Non-ANSI C cannot really support alternative functions for these macros,
227    so we do not declare them.  */
228 
229 /* Pointer to beginning of object being allocated or to be allocated next.
230    Note that this might not be the final address of the object
231    because a new chunk might be needed to hold the final size.  */
232 
233 #define obstack_base(h) ((h)->object_base)
234 
235 /* Size for allocating ordinary chunks.  */
236 
237 #define obstack_chunk_size(h) ((h)->chunk_size)
238 
239 /* Pointer to next byte not yet allocated in current chunk.  */
240 
241 #define obstack_next_free(h)	((h)->next_free)
242 
243 /* Mask specifying low bits that should be clear in address of an object.  */
244 
245 #define obstack_alignment_mask(h) ((h)->alignment_mask)
246 
247 #define obstack_init(h) \
248   _obstack_begin ((h), 0, 0, \
249 		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
250 
251 #define obstack_begin(h, size) \
252   _obstack_begin ((h), (size), 0, \
253 		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
254 
255 #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
256   _obstack_begin ((h), (size), (alignment), \
257 		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
258 
259 #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
260   _obstack_begin_1 ((h), (size), (alignment), \
261 		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
262 
263 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
264 
265 #define obstack_blank_fast(h,n) ((h)->next_free += (n))
266 
267 #if defined (__GNUC__) && defined (__STDC__)
268 #if __GNUC__ < 2
269 #define __extension__
270 #endif
271 
272 /* For GNU C, if not -traditional,
273    we can define these macros to compute all args only once
274    without using a global variable.
275    Also, we can avoid using the `temp' slot, to make faster code.  */
276 
277 #define obstack_object_size(OBSTACK)					\
278   __extension__								\
279   ({ struct obstack *__o = (OBSTACK);					\
280      (unsigned) (__o->next_free - __o->object_base); })
281 
282 #define obstack_room(OBSTACK)						\
283   __extension__								\
284   ({ struct obstack *__o = (OBSTACK);					\
285      (unsigned) (__o->chunk_limit - __o->next_free); })
286 
287 /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
288    so that we can avoid having void expressions
289    in the arms of the conditional expression.
290    Casting the third operand to void was tried before,
291    but some compilers won't accept it.  */
292 #define obstack_grow(OBSTACK,where,length)				\
293 __extension__								\
294 ({ struct obstack *__o = (OBSTACK);					\
295    int __len = (length);						\
296    ((__o->next_free + __len > __o->chunk_limit)				\
297     ? (_obstack_newchunk (__o, __len), 0) : 0);				\
298    bcopy (where, __o->next_free, __len);				\
299    __o->next_free += __len;						\
300    (void) 0; })
301 
302 #define obstack_grow0(OBSTACK,where,length)				\
303 __extension__								\
304 ({ struct obstack *__o = (OBSTACK);					\
305    int __len = (length);						\
306    ((__o->next_free + __len + 1 > __o->chunk_limit)			\
307     ? (_obstack_newchunk (__o, __len + 1), 0) : 0),			\
308    bcopy (where, __o->next_free, __len),				\
309    __o->next_free += __len,						\
310    *(__o->next_free)++ = 0;						\
311    (void) 0; })
312 
313 #define obstack_1grow(OBSTACK,datum)					\
314 __extension__								\
315 ({ struct obstack *__o = (OBSTACK);					\
316    ((__o->next_free + 1 > __o->chunk_limit)				\
317     ? (_obstack_newchunk (__o, 1), 0) : 0),				\
318    *(__o->next_free)++ = (datum);					\
319    (void) 0; })
320 
321 /* These assume that the obstack alignment is good enough for pointers or ints,
322    and that the data added so far to the current object
323    shares that much alignment.  */
324 
325 #define obstack_ptr_grow(OBSTACK,datum)					\
326 __extension__								\
327 ({ struct obstack *__o = (OBSTACK);					\
328    ((__o->next_free + sizeof (void *) > __o->chunk_limit)		\
329     ? (_obstack_newchunk (__o, sizeof (void *)), 0) : 0),		\
330    *((void **)__o->next_free)++ = ((void *)datum);			\
331    (void) 0; })
332 
333 #define obstack_int_grow(OBSTACK,datum)					\
334 __extension__								\
335 ({ struct obstack *__o = (OBSTACK);					\
336    ((__o->next_free + sizeof (int) > __o->chunk_limit)			\
337     ? (_obstack_newchunk (__o, sizeof (int)), 0) : 0),			\
338    *((int *)__o->next_free)++ = ((int)datum);				\
339    (void) 0; })
340 
341 #define obstack_ptr_grow_fast(h,aptr) (*((void **)(h)->next_free)++ = (void *)aptr)
342 #define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint)
343 
344 #define obstack_blank(OBSTACK,length)					\
345 __extension__								\
346 ({ struct obstack *__o = (OBSTACK);					\
347    int __len = (length);						\
348    ((__o->chunk_limit - __o->next_free < __len)				\
349     ? (_obstack_newchunk (__o, __len), 0) : 0);				\
350    __o->next_free += __len;						\
351    (void) 0; })
352 
353 #define obstack_alloc(OBSTACK,length)					\
354 __extension__								\
355 ({ struct obstack *__h = (OBSTACK);					\
356    obstack_blank (__h, (length));					\
357    obstack_finish (__h); })
358 
359 #define obstack_copy(OBSTACK,where,length)				\
360 __extension__								\
361 ({ struct obstack *__h = (OBSTACK);					\
362    obstack_grow (__h, (where), (length));				\
363    obstack_finish (__h); })
364 
365 #define obstack_copy0(OBSTACK,where,length)				\
366 __extension__								\
367 ({ struct obstack *__h = (OBSTACK);					\
368    obstack_grow0 (__h, (where), (length));				\
369    obstack_finish (__h); })
370 
371 /* The local variable is named __o1 to avoid a name conflict
372    when obstack_blank is called.  */
373 #define obstack_finish(OBSTACK)  					\
374 __extension__								\
375 ({ struct obstack *__o1 = (OBSTACK);					\
376    void *value = (void *) __o1->object_base;				\
377    if (__o1->next_free == value)					\
378      __o1->maybe_empty_object = 1;					\
379    __o1->next_free							\
380      = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
381 		     & ~ (__o1->alignment_mask));			\
382    ((__o1->next_free - (char *)__o1->chunk				\
383      > __o1->chunk_limit - (char *)__o1->chunk)				\
384     ? (__o1->next_free = __o1->chunk_limit) : 0);			\
385    __o1->object_base = __o1->next_free;					\
386    value; })
387 
388 #define obstack_free(OBSTACK, OBJ)					\
389 __extension__								\
390 ({ struct obstack *__o = (OBSTACK);					\
391    void *__obj = (OBJ);							\
392    if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
393      __o->next_free = __o->object_base = __obj;				\
394    else (obstack_free) (__o, __obj); })
395 
396 #else /* not __GNUC__ or not __STDC__ */
397 
398 #define obstack_object_size(h) \
399  (unsigned) ((h)->next_free - (h)->object_base)
400 
401 #define obstack_room(h)		\
402  (unsigned) ((h)->chunk_limit - (h)->next_free)
403 
404 #define obstack_grow(h,where,length)					\
405 ( (h)->temp = (length),							\
406   (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
407    ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
408   bcopy (where, (h)->next_free, (h)->temp),				\
409   (h)->next_free += (h)->temp)
410 
411 #define obstack_grow0(h,where,length)					\
412 ( (h)->temp = (length),							\
413   (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)			\
414    ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),			\
415   bcopy (where, (h)->next_free, (h)->temp),				\
416   (h)->next_free += (h)->temp,						\
417   *((h)->next_free)++ = 0)
418 
419 #define obstack_1grow(h,datum)						\
420 ( (((h)->next_free + 1 > (h)->chunk_limit)				\
421    ? (_obstack_newchunk ((h), 1), 0) : 0),				\
422   *((h)->next_free)++ = (datum))
423 
424 #define obstack_ptr_grow(h,datum)					\
425 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)		\
426    ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		\
427   *((char **)(((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *)datum))
428 
429 #define obstack_int_grow(h,datum)					\
430 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit)			\
431    ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			\
432   *((int *)(((h)->next_free+=sizeof(int))-sizeof(int))) = ((int)datum))
433 
434 #define obstack_ptr_grow_fast(h,aptr) (*((char **)(h)->next_free)++ = (char *)aptr)
435 #define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint)
436 
437 #define obstack_blank(h,length)						\
438 ( (h)->temp = (length),							\
439   (((h)->chunk_limit - (h)->next_free < (h)->temp)			\
440    ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
441   (h)->next_free += (h)->temp)
442 
443 #define obstack_alloc(h,length)						\
444  (obstack_blank ((h), (length)), obstack_finish ((h)))
445 
446 #define obstack_copy(h,where,length)					\
447  (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
448 
449 #define obstack_copy0(h,where,length)					\
450  (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
451 
452 #define obstack_finish(h)  						\
453 ( ((h)->next_free == (h)->object_base					\
454    ? (((h)->maybe_empty_object = 1), 0)					\
455    : 0),								\
456   (h)->temp = __PTR_TO_INT ((h)->object_base),				\
457   (h)->next_free							\
458     = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)	\
459 		    & ~ ((h)->alignment_mask)),				\
460   (((h)->next_free - (char *)(h)->chunk					\
461     > (h)->chunk_limit - (char *)(h)->chunk)				\
462    ? ((h)->next_free = (h)->chunk_limit) : 0),				\
463   (h)->object_base = (h)->next_free,					\
464   __INT_TO_PTR ((h)->temp))
465 
466 #ifdef __STDC__
467 #define obstack_free(h,obj)						\
468 ( (h)->temp = (char *)(obj) - (char *) (h)->chunk,			\
469   (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
470    ? (int) ((h)->next_free = (h)->object_base				\
471 	    = (h)->temp + (char *) (h)->chunk)				\
472    : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
473 #else
474 #define obstack_free(h,obj)						\
475 ( (h)->temp = (char *)(obj) - (char *) (h)->chunk,			\
476   (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
477    ? (int) ((h)->next_free = (h)->object_base				\
478 	    = (h)->temp + (char *) (h)->chunk)				\
479    : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
480 #endif
481 
482 #endif /* not __GNUC__ or not __STDC__ */
483 
484 #endif /* not __OBSTACKS__ */
485