1 /*
2 * Copyright (C) 2008 Matthew Gates
3 *
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA.
17 */
18
19 #include "StelAudioMgr.hpp"
20 #include "StelFileMgr.hpp"
21 #include <QDebug>
22 #include <QDir>
23
24 #ifdef ENABLE_MEDIA
25
26 #include <QMediaPlayer>
27
StelAudioMgr()28 StelAudioMgr::StelAudioMgr()
29 {
30 }
31
~StelAudioMgr()32 StelAudioMgr::~StelAudioMgr()
33 {
34 for (const auto& id : audioObjects.keys())
35 {
36 dropSound(id);
37 }
38 }
39
loadSound(const QString & filename,const QString & id)40 void StelAudioMgr::loadSound(const QString& filename, const QString& id)
41 {
42 if (audioObjects.contains(id))
43 {
44 qWarning() << "Audio object with ID" << id << "already exists, dropping it";
45 dropSound(id);
46 }
47
48 QMediaPlayer* sound = new QMediaPlayer();
49 QString path = QFileInfo(filename).absoluteFilePath();
50 sound->setMedia(QMediaContent(QUrl::fromLocalFile(path)));
51 audioObjects[id] = sound;
52 }
53
playSound(const QString & id)54 void StelAudioMgr::playSound(const QString& id)
55 {
56 if (audioObjects.contains(id))
57 {
58 if (audioObjects[id]!=Q_NULLPTR)
59 {
60 // if already playing, stop and play from the start
61 if (audioObjects[id]->state()==QMediaPlayer::PlayingState)
62 audioObjects[id]->stop();
63
64 // otherwise just play it
65 audioObjects[id]->play();
66 }
67 else
68 qDebug() << "StelAudioMgr: Cannot play sound, " << id << "not correctly loaded.";
69 }
70 else
71 qDebug() << "StelAudioMgr: Cannot play sound, " << id << "not loaded.";
72 }
73
pauseSound(const QString & id)74 void StelAudioMgr::pauseSound(const QString& id)
75 {
76 if (audioObjects.contains(id))
77 {
78 if (audioObjects[id]!=Q_NULLPTR)
79 audioObjects[id]->pause();
80 else
81 qDebug() << "StelAudioMgr: Cannot pause sound, " << id << "not correctly loaded.";
82 }
83 else
84 qDebug() << "StelAudioMgr: Cannot pause sound, " << id << "not loaded.";
85 }
86
stopSound(const QString & id)87 void StelAudioMgr::stopSound(const QString& id)
88 {
89 if (audioObjects.contains(id))
90 {
91 if (audioObjects[id]!=Q_NULLPTR)
92 audioObjects[id]->stop();
93 else
94 qDebug() << "StelAudioMgr: Cannot stop sound, " << id << "not correctly loaded.";
95 }
96 else
97 qDebug() << "StelAudioMgr: Cannot stop sound, " << id << "not loaded.";
98 }
99
dropSound(const QString & id)100 void StelAudioMgr::dropSound(const QString& id)
101 {
102 if (!audioObjects.contains(id))
103 {
104 qDebug() << "StelAudioMgr: Cannot drop sound, " << id << "not loaded.";
105 return;
106 }
107 if (audioObjects[id]!=Q_NULLPTR)
108 {
109 audioObjects[id]->stop();
110 delete audioObjects[id];
111 audioObjects.remove(id);
112 }
113 }
114
115
position(const QString & id)116 qint64 StelAudioMgr::position(const QString& id)
117 {
118 if (!audioObjects.contains(id))
119 {
120 qDebug() << "StelAudioMgr: Cannot report position for sound, " << id << "not loaded.";
121 return(-1);
122 }
123 if (audioObjects[id]!=Q_NULLPTR)
124 {
125 return audioObjects[id]->position();
126 }
127 return (-1);
128 }
129
duration(const QString & id)130 qint64 StelAudioMgr::duration(const QString& id)
131 {
132 if (!audioObjects.contains(id))
133 {
134 qDebug() << "StelAudioMgr: Cannot report duration for sound, " << id << "not loaded.";
135 return(-1);
136 }
137 if (audioObjects[id]!=Q_NULLPTR)
138 {
139 return audioObjects[id]->duration();
140 }
141 return (-1);
142 }
143
144 #else
loadSound(const QString & filename,const QString & id)145 void StelAudioMgr::loadSound(const QString& filename, const QString& id)
146 {
147 qWarning() << "This build of Stellarium does not support sound - cannot load audio" << QDir::toNativeSeparators(filename) << id;
148 }
StelAudioMgr()149 StelAudioMgr::StelAudioMgr() {}
~StelAudioMgr()150 StelAudioMgr::~StelAudioMgr() {;}
playSound(const QString &)151 void StelAudioMgr::playSound(const QString&) {;}
pauseSound(const QString &)152 void StelAudioMgr::pauseSound(const QString&) {;}
stopSound(const QString &)153 void StelAudioMgr::stopSound(const QString&) {;}
dropSound(const QString &)154 void StelAudioMgr::dropSound(const QString&) {;}
position(const QString &)155 qint64 StelAudioMgr::position(const QString&){return -1;}
duration(const QString &)156 qint64 StelAudioMgr::duration(const QString&){return -1;}
157 #endif
158