1# Microsoft Developer Studio Project File - Name="inspectMPaudio" - Package Owner=<4>
2# Microsoft Developer Studio Generated Build File, Format Version 6.00
3# ** DO NOT EDIT **
4
5# TARGTYPE "Win32 (x86) Console Application" 0x0103
6
7CFG=inspectMPaudio - Win32 Debug
8!MESSAGE This is not a valid makefile. To build this project using NMAKE,
9!MESSAGE use the Export Makefile command and run
10!MESSAGE
11!MESSAGE NMAKE /f "inspectMPaudio.mak".
12!MESSAGE
13!MESSAGE You can specify a configuration when running NMAKE
14!MESSAGE by defining the macro CFG on the command line. For example:
15!MESSAGE
16!MESSAGE NMAKE /f "inspectMPaudio.mak" CFG="inspectMPaudio - Win32 Debug"
17!MESSAGE
18!MESSAGE Possible choices for configuration are:
19!MESSAGE
20!MESSAGE "inspectMPaudio - Win32 Release" (based on "Win32 (x86) Console Application")
21!MESSAGE "inspectMPaudio - Win32 Debug" (based on "Win32 (x86) Console Application")
22!MESSAGE
23
24# Begin Project
25# PROP AllowPerConfigDependencies 0
26# PROP Scc_ProjName ""
27# PROP Scc_LocalPath ""
28CPP=cl.exe
29RSC=rc.exe
30
31!IF  "$(CFG)" == "inspectMPaudio - Win32 Release"
32
33# PROP BASE Use_MFC 0
34# PROP BASE Use_Debug_Libraries 0
35# PROP BASE Output_Dir "Release"
36# PROP BASE Intermediate_Dir "Release"
37# PROP BASE Target_Dir ""
38# PROP Use_MFC 0
39# PROP Use_Debug_Libraries 0
40# PROP Output_Dir "Release"
41# PROP Intermediate_Dir "Release"
42# PROP Ignore_Export_Lib 0
43# PROP Target_Dir ""
44# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
45# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\src\mpeg" /I "..\..\..\src\tier1" /D "NDEBUG" /D "HAVE_CONFIG_HWIN32" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
46# ADD BASE RSC /l 0x407 /d "NDEBUG"
47# ADD RSC /l 0x407 /d "NDEBUG"
48BSC32=bscmake.exe
49# ADD BASE BSC32 /nologo
50# ADD BSC32 /nologo
51LINK32=link.exe
52# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
53# ADD LINK32 mpeg.lib tier1.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /libpath:"..\mpeg\release" /libpath:"..\tier1\release"
54# Begin Special Build Tool
55SOURCE="$(InputPath)"
56PostBuild_Cmds=copy ..\mpeg\release\mpeg.dll .\release	copy ..\tier1\release\tier1.dll .\release
57# End Special Build Tool
58
59!ELSEIF  "$(CFG)" == "inspectMPaudio - Win32 Debug"
60
61# PROP BASE Use_MFC 0
62# PROP BASE Use_Debug_Libraries 1
63# PROP BASE Output_Dir "Debug"
64# PROP BASE Intermediate_Dir "Debug"
65# PROP BASE Target_Dir ""
66# PROP Use_MFC 0
67# PROP Use_Debug_Libraries 1
68# PROP Output_Dir "Debug"
69# PROP Intermediate_Dir "Debug"
70# PROP Ignore_Export_Lib 0
71# PROP Target_Dir ""
72# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
73# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\src\tier1" /I "..\..\..\src\mpeg" /D "_DEBUG" /D "HAVE_CONFIG_HWIN32" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
74# ADD BASE RSC /l 0x407 /d "_DEBUG"
75# ADD RSC /l 0x407 /d "_DEBUG"
76BSC32=bscmake.exe
77# ADD BASE BSC32 /nologo
78# ADD BSC32 /nologo
79LINK32=link.exe
80# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
81# ADD LINK32 mpegD.lib tier1D.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\tier1\debug" /libpath:"..\mpeg\debug"
82# Begin Special Build Tool
83SOURCE="$(InputPath)"
84PostBuild_Cmds=copy ..\mpeg\debug\mpegD.dll .\debug	copy ..\tier1\debug\tier1D.dll .\debug
85# End Special Build Tool
86
87!ENDIF
88
89# Begin Target
90
91# Name "inspectMPaudio - Win32 Release"
92# Name "inspectMPaudio - Win32 Debug"
93# Begin Group "Quellcodedateien"
94
95# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
96# Begin Source File
97
98SOURCE=..\..\..\demos\inspectMPaudio.cpp
99# End Source File
100# End Group
101# Begin Group "Header-Dateien"
102
103# PROP Default_Filter "h;hpp;hxx;hm;inl"
104# End Group
105# Begin Group "Ressourcendateien"
106
107# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
108# End Group
109# End Target
110# End Project
111