1 /*
2      File: ACCodec.h
3  Abstract: Part of CoreAudio Utility Classes
4   Version: 1.1
5 
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46 */
47 #if !defined(__ACCodec_h__)
48 #define __ACCodec_h__
49 
50 //=============================================================================
51 //	Includes
52 //=============================================================================
53 
54 
55 
56 #if !defined(__COREAUDIO_USE_FLAT_INCLUDES__)
57 	#include <AudioUnit/AudioCodec.h>
58 #else
59 	#include "AudioCodec.h"
60 #endif
61 
62 #include "ComponentBase.h"
63 
64 //=============================================================================
65 //	ACCodec
66 //
67 //	A totally abstract base class for implementing components that conform to
68 //	the AudioCodec API.
69 //=============================================================================
70 
71 class ACCodec : public ComponentBase
72 {
73 
74 //	Construction/Destruction
75 public:
76 					ACCodec(AudioComponentInstance inInstance);
77 	virtual			~ACCodec();
78 
79 #if !CA_USE_AUDIO_PLUGIN_ONLY && !TARGET_OS_IPHONE
80 	static		OSStatus ComponentEntryDispatch(ComponentParameters *p, ACCodec *This);
81 #endif
82 
83 //	Property Management
84 public:
85 	virtual void	GetPropertyInfo(AudioCodecPropertyID inPropertyID, UInt32& outSize, Boolean& outWritable) = 0;
86 	virtual void	GetProperty(AudioCodecPropertyID inPropertyID, UInt32& ioPropertyDataSize, void* outPropertyData) = 0;
87 	virtual void	SetProperty(AudioCodecPropertyID inPropertyID, UInt32 inPropertyDataSize, const void* inPropertyData) = 0;
88 
89 //	Data Handling
90 public:
91 	virtual void	Initialize(const AudioStreamBasicDescription* inInputFormat, const AudioStreamBasicDescription* inOutputFormat, const void* inMagicCookie, UInt32 inMagicCookieByteSize) = 0;
92 	virtual void	Uninitialize() = 0;
93 	virtual void	Reset() = 0;
94 
95 	virtual void	AppendInputData(const void* inInputData, UInt32& ioInputDataByteSize, UInt32& ioNumberPackets, const AudioStreamPacketDescription* inPacketDescription) = 0;
96 	virtual void	AppendInputBufferList(const AudioBufferList *ioBufferList, UInt32& ioNumberPackets, const AudioStreamPacketDescription *inPacketDescription, UInt32 *outBytesConsumed) = 0;
97 
98 	virtual UInt32	ProduceOutputPackets(void* outOutputData, UInt32& ioOutputDataByteSize, UInt32& ioNumberPackets, AudioStreamPacketDescription* outPacketDescription) = 0;
99 	virtual UInt32	ProduceOutputBufferList(AudioBufferList *ioBufferList, UInt32& ioNumberPackets,  AudioStreamPacketDescription *outPacketDescription) = 0;
100 
101 //	Component Support
102 public:
103 // used internally
104 	virtual bool	ImplementsFeature(UInt32 feature) const = 0;
105 };
106 
107 // when throwing static_cast to OSStatus so the catch will grab the error code correctly
108 #define CODEC_THROW(err) \
109 	throw static_cast<OSStatus>(err)
110 
111 #define CODEC_THROW_IF(cond, err) \
112 	if(bool(cond)) CODEC_THROW(err);
113 
114 
115 #endif
116