1 ////////////////////////////////////////////////////////////////////////////////
2 ///
3 /// MMX optimized routines. All MMX optimized functions have been gathered into
4 /// this single source code file, regardless to their class or original source
5 /// code file, in order to ease porting the library to other compiler and
6 /// processor platforms.
7 ///
8 /// The MMX-optimizations are programmed using MMX compiler intrinsics that
9 /// are supported both by Microsoft Visual C++ and GCC compilers, so this file
10 /// should compile with both toolsets.
11 ///
12 /// NOTICE: If using Visual Studio 6.0, you'll need to install the "Visual C++
13 /// 6.0 processor pack" update to support compiler intrinsic syntax. The update
14 /// is available for download at Microsoft Developers Network, see here:
15 /// http://msdn.microsoft.com/en-us/vstudio/aa718349.aspx
16 ///
17 /// Author        : Copyright (c) Olli Parviainen
18 /// Author e-mail : oparviai 'at' iki.fi
19 /// SoundTouch WWW: http://www.surina.net/soundtouch
20 ///
21 ////////////////////////////////////////////////////////////////////////////////
22 //
23 // Last changed  : $Date: 2012-11-08 20:53:01 +0200 (Thu, 08 Nov 2012) $
24 // File revision : $Revision: 4 $
25 //
26 // $Id: mmx_optimized.cpp 160 2012-11-08 18:53:01Z oparviai $
27 //
28 ////////////////////////////////////////////////////////////////////////////////
29 //
30 // License :
31 //
32 //  SoundTouch audio processing library
33 //  Copyright (c) Olli Parviainen
34 //
35 //  This library is free software; you can redistribute it and/or
36 //  modify it under the terms of the GNU Lesser General Public
37 //  License as published by the Free Software Foundation; either
38 //  version 2.1 of the License, or (at your option) any later version.
39 //
40 //  This library is distributed in the hope that it will be useful,
41 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
42 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
43 //  Lesser General Public License for more details.
44 //
45 //  You should have received a copy of the GNU Lesser General Public
46 //  License along with this library; if not, write to the Free Software
47 //  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
48 //
49 ////////////////////////////////////////////////////////////////////////////////
50 
51 #include "STTypes.h"
52 
53 #ifdef SOUNDTOUCH_ALLOW_MMX
54 // MMX routines available only with integer sample type
55 
56 using namespace soundtouch;
57 
58 //////////////////////////////////////////////////////////////////////////////
59 //
60 // implementation of MMX optimized functions of class 'TDStretchMMX'
61 //
62 //////////////////////////////////////////////////////////////////////////////
63 
64 #include "TDStretch.h"
65 #include <mmintrin.h>
66 #include <limits.h>
67 #include <math.h>
68 
69 
70 // Calculates cross correlation of two buffers
calcCrossCorr(const short * pV1,const short * pV2) const71 double TDStretchMMX::calcCrossCorr(const short *pV1, const short *pV2) const
72 {
73     const __m64 *pVec1, *pVec2;
74     __m64 shifter;
75     __m64 accu, normaccu;
76     long corr, norm;
77     int i;
78 
79     pVec1 = (__m64*)pV1;
80     pVec2 = (__m64*)pV2;
81 
82     shifter = _m_from_int(overlapDividerBits);
83     normaccu = accu = _mm_setzero_si64();
84 
85     // Process 4 parallel sets of 2 * stereo samples or 4 * mono samples
86     // during each round for improved CPU-level parallellization.
87     for (i = 0; i < channels * overlapLength / 16; i ++)
88     {
89         __m64 temp, temp2;
90 
91         // dictionary of instructions:
92         // _m_pmaddwd   : 4*16bit multiply-add, resulting two 32bits = [a0*b0+a1*b1 ; a2*b2+a3*b3]
93         // _mm_add_pi32 : 2*32bit add
94         // _m_psrad     : 32bit right-shift
95 
96         temp = _mm_add_pi32(_mm_madd_pi16(pVec1[0], pVec2[0]),
97                             _mm_madd_pi16(pVec1[1], pVec2[1]));
98         temp2 = _mm_add_pi32(_mm_madd_pi16(pVec1[0], pVec1[0]),
99                              _mm_madd_pi16(pVec1[1], pVec1[1]));
100         accu = _mm_add_pi32(accu, _mm_sra_pi32(temp, shifter));
101         normaccu = _mm_add_pi32(normaccu, _mm_sra_pi32(temp2, shifter));
102 
103         temp = _mm_add_pi32(_mm_madd_pi16(pVec1[2], pVec2[2]),
104                             _mm_madd_pi16(pVec1[3], pVec2[3]));
105         temp2 = _mm_add_pi32(_mm_madd_pi16(pVec1[2], pVec1[2]),
106                              _mm_madd_pi16(pVec1[3], pVec1[3]));
107         accu = _mm_add_pi32(accu, _mm_sra_pi32(temp, shifter));
108         normaccu = _mm_add_pi32(normaccu, _mm_sra_pi32(temp2, shifter));
109 
110         pVec1 += 4;
111         pVec2 += 4;
112     }
113 
114     // copy hi-dword of mm0 to lo-dword of mm1, then sum mmo+mm1
115     // and finally store the result into the variable "corr"
116 
117     accu = _mm_add_pi32(accu, _mm_srli_si64(accu, 32));
118     corr = _m_to_int(accu);
119 
120     normaccu = _mm_add_pi32(normaccu, _mm_srli_si64(normaccu, 32));
121     norm = _m_to_int(normaccu);
122 
123     // Clear MMS state
124     _m_empty();
125 
126     // Normalize result by dividing by sqrt(norm) - this step is easiest
127     // done using floating point operation
128     if (norm == 0) norm = 1;    // to avoid div by zero
129 
130     return (double)corr / sqrt((double)norm);
131     // Note: Warning about the missing EMMS instruction is harmless
132     // as it'll be called elsewhere.
133 }
134 
135 
136 
clearCrossCorrState()137 void TDStretchMMX::clearCrossCorrState()
138 {
139     // Clear MMS state
140     _m_empty();
141     //_asm EMMS;
142 }
143 
144 
145 
146 // MMX-optimized version of the function overlapStereo
overlapStereo(short * output,const short * input) const147 void TDStretchMMX::overlapStereo(short *output, const short *input) const
148 {
149     const __m64 *pVinput, *pVMidBuf;
150     __m64 *pVdest;
151     __m64 mix1, mix2, adder, shifter;
152     int i;
153 
154     pVinput  = (const __m64*)input;
155     pVMidBuf = (const __m64*)pMidBuffer;
156     pVdest   = (__m64*)output;
157 
158     // mix1  = mixer values for 1st stereo sample
159     // mix1  = mixer values for 2nd stereo sample
160     // adder = adder for updating mixer values after each round
161 
162     mix1  = _mm_set_pi16(0, overlapLength,   0, overlapLength);
163     adder = _mm_set_pi16(1, -1, 1, -1);
164     mix2  = _mm_add_pi16(mix1, adder);
165     adder = _mm_add_pi16(adder, adder);
166 
167     // Overlaplength-division by shifter. "+1" is to account for "-1" deduced in
168     // overlapDividerBits calculation earlier.
169     shifter = _m_from_int(overlapDividerBits + 1);
170 
171     for (i = 0; i < overlapLength / 4; i ++)
172     {
173         __m64 temp1, temp2;
174 
175         // load & shuffle data so that input & mixbuffer data samples are paired
176         temp1 = _mm_unpacklo_pi16(pVMidBuf[0], pVinput[0]);     // = i0l m0l i0r m0r
177         temp2 = _mm_unpackhi_pi16(pVMidBuf[0], pVinput[0]);     // = i1l m1l i1r m1r
178 
179         // temp = (temp .* mix) >> shifter
180         temp1 = _mm_sra_pi32(_mm_madd_pi16(temp1, mix1), shifter);
181         temp2 = _mm_sra_pi32(_mm_madd_pi16(temp2, mix2), shifter);
182         pVdest[0] = _mm_packs_pi32(temp1, temp2); // pack 2*2*32bit => 4*16bit
183 
184         // update mix += adder
185         mix1 = _mm_add_pi16(mix1, adder);
186         mix2 = _mm_add_pi16(mix2, adder);
187 
188         // --- second round begins here ---
189 
190         // load & shuffle data so that input & mixbuffer data samples are paired
191         temp1 = _mm_unpacklo_pi16(pVMidBuf[1], pVinput[1]);       // = i2l m2l i2r m2r
192         temp2 = _mm_unpackhi_pi16(pVMidBuf[1], pVinput[1]);       // = i3l m3l i3r m3r
193 
194         // temp = (temp .* mix) >> shifter
195         temp1 = _mm_sra_pi32(_mm_madd_pi16(temp1, mix1), shifter);
196         temp2 = _mm_sra_pi32(_mm_madd_pi16(temp2, mix2), shifter);
197         pVdest[1] = _mm_packs_pi32(temp1, temp2); // pack 2*2*32bit => 4*16bit
198 
199         // update mix += adder
200         mix1 = _mm_add_pi16(mix1, adder);
201         mix2 = _mm_add_pi16(mix2, adder);
202 
203         pVinput  += 2;
204         pVMidBuf += 2;
205         pVdest   += 2;
206     }
207 
208     _m_empty(); // clear MMS state
209 }
210 
211 
212 //////////////////////////////////////////////////////////////////////////////
213 //
214 // implementation of MMX optimized functions of class 'FIRFilter'
215 //
216 //////////////////////////////////////////////////////////////////////////////
217 
218 #include "FIRFilter.h"
219 
220 
FIRFilterMMX()221 FIRFilterMMX::FIRFilterMMX() : FIRFilter()
222 {
223     filterCoeffsUnalign = NULL;
224 }
225 
226 
~FIRFilterMMX()227 FIRFilterMMX::~FIRFilterMMX()
228 {
229     delete[] filterCoeffsUnalign;
230 }
231 
232 
233 // (overloaded) Calculates filter coefficients for MMX routine
setCoefficients(const short * coeffs,uint newLength,uint uResultDivFactor)234 void FIRFilterMMX::setCoefficients(const short *coeffs, uint newLength, uint uResultDivFactor)
235 {
236     uint i;
237     FIRFilter::setCoefficients(coeffs, newLength, uResultDivFactor);
238 
239     // Ensure that filter coeffs array is aligned to 16-byte boundary
240     delete[] filterCoeffsUnalign;
241     filterCoeffsUnalign = new short[2 * newLength + 8];
242     filterCoeffsAlign = (short *)SOUNDTOUCH_ALIGN_POINTER_16(filterCoeffsUnalign);
243 
244     // rearrange the filter coefficients for mmx routines
245     for (i = 0;i < length; i += 4)
246     {
247         filterCoeffsAlign[2 * i + 0] = coeffs[i + 0];
248         filterCoeffsAlign[2 * i + 1] = coeffs[i + 2];
249         filterCoeffsAlign[2 * i + 2] = coeffs[i + 0];
250         filterCoeffsAlign[2 * i + 3] = coeffs[i + 2];
251 
252         filterCoeffsAlign[2 * i + 4] = coeffs[i + 1];
253         filterCoeffsAlign[2 * i + 5] = coeffs[i + 3];
254         filterCoeffsAlign[2 * i + 6] = coeffs[i + 1];
255         filterCoeffsAlign[2 * i + 7] = coeffs[i + 3];
256     }
257 }
258 
259 
260 
261 // mmx-optimized version of the filter routine for stereo sound
evaluateFilterStereo(short * dest,const short * src,uint numSamples) const262 uint FIRFilterMMX::evaluateFilterStereo(short *dest, const short *src, uint numSamples) const
263 {
264     // Create stack copies of the needed member variables for asm routines :
265     uint i, j;
266     __m64 *pVdest = (__m64*)dest;
267 
268     if (length < 2) return 0;
269 
270     for (i = 0; i < (numSamples - length) / 2; i ++)
271     {
272         __m64 accu1;
273         __m64 accu2;
274         const __m64 *pVsrc = (const __m64*)src;
275         const __m64 *pVfilter = (const __m64*)filterCoeffsAlign;
276 
277         accu1 = accu2 = _mm_setzero_si64();
278         for (j = 0; j < lengthDiv8 * 2; j ++)
279         {
280             __m64 temp1, temp2;
281 
282             temp1 = _mm_unpacklo_pi16(pVsrc[0], pVsrc[1]);  // = l2 l0 r2 r0
283             temp2 = _mm_unpackhi_pi16(pVsrc[0], pVsrc[1]);  // = l3 l1 r3 r1
284 
285             accu1 = _mm_add_pi32(accu1, _mm_madd_pi16(temp1, pVfilter[0]));  // += l2*f2+l0*f0 r2*f2+r0*f0
286             accu1 = _mm_add_pi32(accu1, _mm_madd_pi16(temp2, pVfilter[1]));  // += l3*f3+l1*f1 r3*f3+r1*f1
287 
288             temp1 = _mm_unpacklo_pi16(pVsrc[1], pVsrc[2]);  // = l4 l2 r4 r2
289 
290             accu2 = _mm_add_pi32(accu2, _mm_madd_pi16(temp2, pVfilter[0]));  // += l3*f2+l1*f0 r3*f2+r1*f0
291             accu2 = _mm_add_pi32(accu2, _mm_madd_pi16(temp1, pVfilter[1]));  // += l4*f3+l2*f1 r4*f3+r2*f1
292 
293             // accu1 += l2*f2+l0*f0 r2*f2+r0*f0
294             //       += l3*f3+l1*f1 r3*f3+r1*f1
295 
296             // accu2 += l3*f2+l1*f0 r3*f2+r1*f0
297             //          l4*f3+l2*f1 r4*f3+r2*f1
298 
299             pVfilter += 2;
300             pVsrc += 2;
301         }
302         // accu >>= resultDivFactor
303         accu1 = _mm_srai_pi32(accu1, resultDivFactor);
304         accu2 = _mm_srai_pi32(accu2, resultDivFactor);
305 
306         // pack 2*2*32bits => 4*16 bits
307         pVdest[0] = _mm_packs_pi32(accu1, accu2);
308         src += 4;
309         pVdest ++;
310     }
311 
312    _m_empty();  // clear emms state
313 
314     return (numSamples & 0xfffffffe) - length;
315 }
316 
317 #endif  // SOUNDTOUCH_ALLOW_MMX
318