1[preset00]
2fRating=3.000000
3fGammaAdj=1.210000
4fDecay=0.960000
5fVideoEchoZoom=0.996630
6fVideoEchoAlpha=0.000000
7nVideoEchoOrientation=1
8nWaveMode=2
9bAdditiveWaves=0
10bWaveDots=1
11bWaveThick=0
12bModWaveAlphaByVolume=0
13bMaximizeWaveColor=0
14bTexWrap=1
15bDarkenCenter=0
16bRedBlueStereo=0
17bBrighten=1
18bDarken=0
19bSolarize=0
20bInvert=1
21fWaveAlpha=0.001000
22fWaveScale=0.011726
23fWaveSmoothing=0.900000
24fWaveParam=0.000000
25fModWaveAlphaStart=0.750000
26fModWaveAlphaEnd=0.950000
27fWarpAnimSpeed=0.037492
28fWarpScale=0.014889
29fZoomExponent=1.000000
30fShader=0.000000
31zoom=1.000000
32rot=0.000000
33cx=0.500000
34cy=0.500000
35dx=0.000000
36dy=0.000000
37warp=0.033004
38sx=1.000000
39sy=1.000000
40wave_r=0.500000
41wave_g=0.400000
42wave_b=0.300000
43wave_x=0.500000
44wave_y=0.500000
45ob_size=0.055000
46ob_r=1.000000
47ob_g=1.000000
48ob_b=1.000000
49ob_a=1.000000
50ib_size=0.000000
51ib_r=0.000000
52ib_g=0.000000
53ib_b=0.000000
54ib_a=0.000000
55nMotionVectorsX=0.000000
56nMotionVectorsY=43.199997
57mv_dx=0.000000
58mv_dy=0.000000
59mv_l=1.000000
60mv_r=1.000000
61mv_g=0.910000
62mv_b=0.710000
63mv_a=0.000000
64wavecode_0_enabled=1
65wavecode_0_samples=512
66wavecode_0_sep=0
67wavecode_0_bSpectrum=0
68wavecode_0_bUseDots=0
69wavecode_0_bDrawThick=0
70wavecode_0_bAdditive=0
71wavecode_0_scaling=1.000000
72wavecode_0_smoothing=0.500000
73wavecode_0_r=0.100000
74wavecode_0_g=1.000000
75wavecode_0_b=0.700000
76wavecode_0_a=1.000000
77wave_0_per_frame1=t1=sin(time)*0.5+0.5;
78wave_0_per_frame2=t2=sin(time+2.1)*0.5+0.5;
79wave_0_per_frame3=t3=sin(time+4.2)*0.5+0.5;
80wave_0_per_frame4=
81wave_0_per_frame5=t4=sin(time+1.1)*0.5+0.5;
82wave_0_per_frame6=t5=sin(time+3.1)*0.5+0.5;
83wave_0_per_frame7=t6=sin(time+5.2)*0.5+0.5;
84wave_0_per_point1=n=sample*6.283;
85wave_0_per_point2=phs=-sample * 0.2;
86wave_0_per_point3=tm=q1 + phs;
87wave_0_per_point4=
88wave_0_per_point5=flip=flip+1;
89wave_0_per_point6=flip=flip*below(flip,2);
90wave_0_per_point7=
91wave_0_per_point8=xp=0;
92wave_0_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
93wave_0_per_point10=zp=0;
94wave_0_per_point11=
95wave_0_per_point12=//wrist movement;
96wave_0_per_point13=ang=sin(tm*2 )*0.5 +0.5;
97wave_0_per_point14=
98wave_0_per_point15=xq=xp;
99wave_0_per_point16=sinang=sin(ang);cosang=cos(ang);
100wave_0_per_point17=yq=yp*sinang + zp*cosang;
101wave_0_per_point18=zq=yp*cosang - zp*sinang;
102wave_0_per_point19=yq=yp;
103wave_0_per_point20=zq=zp;
104wave_0_per_point21=
105wave_0_per_point22=ang=tm*8;
106wave_0_per_point23=sinang=sin(ang);cosang=cos(ang);
107wave_0_per_point24=xp=xq*sinang + yq*cosang;
108wave_0_per_point25=yp=xq*cosang - yq*sinang;
109wave_0_per_point26=zp=zq;
110wave_0_per_point27=
111wave_0_per_point28=//forearm movement;
112wave_0_per_point29=zp=zp-0.3;
113wave_0_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5;
114wave_0_per_point31=sinang=sin(ang);cosang=cos(ang);
115wave_0_per_point32=xq=xp;
116wave_0_per_point33=yq=yp*sinang + zp*cosang;
117wave_0_per_point34=zq=yp*cosang - zp*sinang;
118wave_0_per_point35=
119wave_0_per_point36=//upper arm twist
120wave_0_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5);
121wave_0_per_point38=sinang=sin(ang);cosang=cos(ang);
122wave_0_per_point39=xp=xq*sinang + yq*cosang;
123wave_0_per_point40=yp=xq*cosang - yq*sinang;
124wave_0_per_point41=zp=zq;
125wave_0_per_point42=
126wave_0_per_point43=//upper arm outward;
127wave_0_per_point44=zp=zp-0.35;
128wave_0_per_point45=ang=cos(tm*2.3)*1.75 - 1.05;
129wave_0_per_point46=sinang=sin(ang);cosang=cos(ang);
130wave_0_per_point47=xq=xp*sinang + zp*cosang;
131wave_0_per_point48=yq=yp;
132wave_0_per_point49=zq=xp*cosang - zp*sinang;
133wave_0_per_point50=
134wave_0_per_point51=//upper arm up down;
135wave_0_per_point52=ang=cos(tm)*0.5 - 0.5;
136wave_0_per_point53=sinang=sin(ang);cosang=cos(ang);
137wave_0_per_point54=xp=xq;
138wave_0_per_point55=yp=yq*cosang - zq*sinang;
139wave_0_per_point56=zp=yq*sinang + zq*cosang;
140wave_0_per_point57=
141wave_0_per_point58=//xp=xq;yp=yq;zp=zq;
142wave_0_per_point59=
143wave_0_per_point60=
144wave_0_per_point61=//project into screenspace and draw on screen
145wave_0_per_point62=zp=zp+2;
146wave_0_per_point63=xs=xp/zp;
147wave_0_per_point64=ys=yp/zp;
148wave_0_per_point65=
149wave_0_per_point66=x=xs+0.5;
150wave_0_per_point67=y=ys*1.3+0.5;
151wave_0_per_point68=
152wave_0_per_point69=
153wave_0_per_point70=a=if( equal(q8,1) , (1-sample) , sample);
154wave_0_per_point71=a=a*a;
155wave_0_per_point72=
156wave_0_per_point73=b=b+pow(1-sample,2)*0.3;
157wave_0_per_point74=
158wave_0_per_point75=
159wave_0_per_point76=
160wave_0_per_point77=r1=t1;
161wave_0_per_point78=g1=t2;
162wave_0_per_point79=b1=t3;
163wave_0_per_point80=r2=t4;
164wave_0_per_point81=g2=t5;
165wave_0_per_point82=b2=t6;
166wave_0_per_point83=
167wave_0_per_point84=r=r1*flip + r2*(1-flip);
168wave_0_per_point85=g=g1*flip + g2*(1-flip);
169wave_0_per_point86=b=b1*flip + b2*(1-flip);
170wavecode_1_enabled=1
171wavecode_1_samples=512
172wavecode_1_sep=0
173wavecode_1_bSpectrum=0
174wavecode_1_bUseDots=0
175wavecode_1_bDrawThick=0
176wavecode_1_bAdditive=0
177wavecode_1_scaling=1.000000
178wavecode_1_smoothing=0.500000
179wavecode_1_r=0.200000
180wavecode_1_g=1.000000
181wavecode_1_b=0.600000
182wavecode_1_a=1.000000
183wave_1_per_frame1=t1=sin(time)*0.5+0.5;
184wave_1_per_frame2=t2=sin(time+2.1)*0.5+0.5;
185wave_1_per_frame3=t3=sin(time+4.2)*0.5+0.5;
186wave_1_per_frame4=
187wave_1_per_frame5=t4=sin(time+1.1)*0.5+0.5;
188wave_1_per_frame6=t5=sin(time+3.1)*0.5+0.5;
189wave_1_per_frame7=t6=sin(time+5.2)*0.5+0.5;
190wave_1_per_point1=n=sample*6.283;
191wave_1_per_point2=phs=-sample * 0.2;
192wave_1_per_point3=tm=q1 + phs;
193wave_1_per_point4=
194wave_1_per_point5=flip=flip+1;
195wave_1_per_point6=flip=flip*below(flip,2);
196wave_1_per_point7=
197wave_1_per_point8=xp=0;
198wave_1_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;
199wave_1_per_point10=yp=-yp;
200wave_1_per_point11=zp=0;
201wave_1_per_point12=
202wave_1_per_point13=//wrist movement;
203wave_1_per_point14=ang=sin(tm*2)*0.5 +0.5;
204wave_1_per_point15=
205wave_1_per_point16=sinang=sin(ang);cosang=cos(ang);
206wave_1_per_point17=xq=xp;
207wave_1_per_point18=yq=yp*sinang + zp*cosang;
208wave_1_per_point19=zq=yp*cosang - zp*sinang;
209wave_1_per_point20=yq=yp;
210wave_1_per_point21=zq=zp;
211wave_1_per_point22=
212wave_1_per_point23=ang=tm*8;
213wave_1_per_point24=sinang=sin(ang);cosang=cos(ang);
214wave_1_per_point25=xp=xq*sinang + yq*cosang;
215wave_1_per_point26=yp=xq*cosang - yq*sinang;
216wave_1_per_point27=zp=zq;
217wave_1_per_point28=
218wave_1_per_point29=//forearm movement;
219wave_1_per_point30=zp=zp-0.3;
220wave_1_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5;
221wave_1_per_point32=sinang=sin(ang);cosang=cos(ang);
222wave_1_per_point33=xq=xp;
223wave_1_per_point34=yq=yp*sinang + zp*cosang;
224wave_1_per_point35=zq=yp*cosang - zp*sinang;
225wave_1_per_point36=
226wave_1_per_point37=//upper arm twist
227wave_1_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5);
228wave_1_per_point39=sinang=sin(ang);cosang=cos(ang);
229wave_1_per_point40=xp=xq*sinang + yq*cosang;
230wave_1_per_point41=yp=xq*cosang - yq*sinang;
231wave_1_per_point42=zp=zq;
232wave_1_per_point43=
233wave_1_per_point44=//upper arm outward;
234wave_1_per_point45=zp=zp-0.35;
235wave_1_per_point46=ang=cos(tm*2.3)*1.75 - 1.05;
236wave_1_per_point47=sinang=sin(ang);cosang=cos(ang);
237wave_1_per_point48=xq=xp*sinang + zp*cosang;
238wave_1_per_point49=yq=yp;
239wave_1_per_point50=zq=xp*cosang - zp*sinang;
240wave_1_per_point51=
241wave_1_per_point52=//upper arm up down;
242wave_1_per_point53=ang=cos(tm)*0.5 - 0.5;
243wave_1_per_point54=sinang=sin(ang);cosang=cos(ang);
244wave_1_per_point55=xp=xq;
245wave_1_per_point56=yp=yq*cosang - zq*sinang;
246wave_1_per_point57=zp=yq*sinang + zq*cosang;
247wave_1_per_point58=
248wave_1_per_point59=//xp=xq;yp=yq;zp=zq;
249wave_1_per_point60=
250wave_1_per_point61=
251wave_1_per_point62=//project into screenspace and draw on screen
252wave_1_per_point63=zp=zp+2;
253wave_1_per_point64=xs=xp/zp;
254wave_1_per_point65=ys=yp/zp;
255wave_1_per_point66=
256wave_1_per_point67=x=xs+0.5;
257wave_1_per_point68=y=ys*1.3+0.5;
258wave_1_per_point69=
259wave_1_per_point70=
260wave_1_per_point71=a=if( equal(q8,1) , (1-sample) , sample);
261wave_1_per_point72=a=a*a;
262wave_1_per_point73=
263wave_1_per_point74=
264wave_1_per_point75=b=b+pow(1-sample,2)*0.3;
265wave_1_per_point76=
266wave_1_per_point77=r1=t1;
267wave_1_per_point78=g1=t2;
268wave_1_per_point79=b1=t3;
269wave_1_per_point80=r2=t4;
270wave_1_per_point81=g2=t5;
271wave_1_per_point82=b2=t6;
272wave_1_per_point83=
273wave_1_per_point84=r=r1*flip + r2*(1-flip);
274wave_1_per_point85=g=g1*flip + g2*(1-flip);
275wave_1_per_point86=b=b1*flip + b2*(1-flip);
276wavecode_2_enabled=1
277wavecode_2_samples=512
278wavecode_2_sep=0
279wavecode_2_bSpectrum=0
280wavecode_2_bUseDots=1
281wavecode_2_bDrawThick=1
282wavecode_2_bAdditive=1
283wavecode_2_scaling=1.000000
284wavecode_2_smoothing=0.500000
285wavecode_2_r=1.000000
286wavecode_2_g=0.600000
287wavecode_2_b=0.100000
288wavecode_2_a=1.000000
289wave_2_per_frame1=t1=sin(time)*0.5+0.5;
290wave_2_per_frame2=t2=sin(time+2.1)*0.5+0.5;
291wave_2_per_frame3=t3=sin(time+4.2)*0.5+0.5;
292wave_2_per_frame4=
293wave_2_per_frame5=t4=sin(time+1.1)*0.5+0.5;
294wave_2_per_frame6=t5=sin(time+3.1)*0.5+0.5;
295wave_2_per_frame7=t6=sin(time+5.2)*0.5+0.5;
296wave_2_per_frame8=
297wave_2_per_frame9=
298wave_2_per_frame10=t8= int( sin(time*2)*2 + 3);
299wave_2_per_point1=n=sample*6.283;
300wave_2_per_point2=phs=-sample * 0.2;
301wave_2_per_point3=tm=q1 + phs;
302wave_2_per_point4=
303wave_2_per_point5=flip=flip+1;
304wave_2_per_point6=flip=flip*below(flip,2);
305wave_2_per_point7=
306wave_2_per_point8=xp=0;
307wave_2_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
308wave_2_per_point10=zp=0;
309wave_2_per_point11=
310wave_2_per_point12=//wrist movement;
311wave_2_per_point13=ang=sin(tm*2)*0.5 +0.5;
312wave_2_per_point14=
313wave_2_per_point15=xq=xp;
314wave_2_per_point16=sinang=sin(ang);cosang=cos(ang);
315wave_2_per_point17=yq=yp*sinang + zp*cosang;
316wave_2_per_point18=zq=yp*cosang - zp*sinang;
317wave_2_per_point19=yq=yp;
318wave_2_per_point20=zq=zp;
319wave_2_per_point21=
320wave_2_per_point22=ang=tm*8 + 1;
321wave_2_per_point23=sinang=sin(ang);cosang=cos(ang);
322wave_2_per_point24=xp=xq*sinang + yq*cosang;
323wave_2_per_point25=yp=xq*cosang - yq*sinang;
324wave_2_per_point26=zp=zq;
325wave_2_per_point27=
326wave_2_per_point28=//forearm movement;
327wave_2_per_point29=zp=zp-0.3;
328wave_2_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5;
329wave_2_per_point31=sinang=sin(ang);cosang=cos(ang);
330wave_2_per_point32=xq=xp;
331wave_2_per_point33=yq=yp*sinang + zp*cosang;
332wave_2_per_point34=zq=yp*cosang - zp*sinang;
333wave_2_per_point35=
334wave_2_per_point36=//upper arm twist
335wave_2_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5);
336wave_2_per_point38=sinang=sin(ang);cosang=cos(ang);
337wave_2_per_point39=xp=xq*sinang + yq*cosang;
338wave_2_per_point40=yp=xq*cosang - yq*sinang;
339wave_2_per_point41=zp=zq;
340wave_2_per_point42=
341wave_2_per_point43=//upper arm outward;
342wave_2_per_point44=zp=zp-0.35;
343wave_2_per_point45=ang=cos(tm*2.3)*1.75 - 1.05;
344wave_2_per_point46=sinang=sin(ang);cosang=cos(ang);
345wave_2_per_point47=xq=xp*sinang + zp*cosang;
346wave_2_per_point48=yq=yp;
347wave_2_per_point49=zq=xp*cosang - zp*sinang;
348wave_2_per_point50=
349wave_2_per_point51=//upper arm up down;
350wave_2_per_point52=ang=cos(tm)*0.5 - 0.5;
351wave_2_per_point53=sinang=sin(ang);cosang=cos(ang);
352wave_2_per_point54=xp=xq;
353wave_2_per_point55=yp=yq*cosang - zq*sinang;
354wave_2_per_point56=zp=yq*sinang + zq*cosang;
355wave_2_per_point57=
356wave_2_per_point58=//xp=xq;yp=yq;zp=zq;
357wave_2_per_point59=
358wave_2_per_point60=
359wave_2_per_point61=//project into screenspace and draw on screen
360wave_2_per_point62=zp=zp+2;
361wave_2_per_point63=xs=xp/zp;
362wave_2_per_point64=ys=yp/zp;
363wave_2_per_point65=
364wave_2_per_point66=x=xs+0.5;
365wave_2_per_point67=y=ys*1.3+0.5;
366wave_2_per_point68=
367wave_2_per_point69=a=if( equal(q8,1) , (1-sample) , sample);
368wave_2_per_point70=
369wave_2_per_point71=
370wave_2_per_point72=a=a* above( sin(tm*128*t8) , 0 );
371wave_2_per_point73=
372wave_2_per_point74=
373wave_2_per_point75=r=t4;
374wave_2_per_point76=g=t5;
375wave_2_per_point77=b=t6;
376wave_2_per_point78=
377wavecode_3_enabled=1
378wavecode_3_samples=512
379wavecode_3_sep=0
380wavecode_3_bSpectrum=0
381wavecode_3_bUseDots=1
382wavecode_3_bDrawThick=1
383wavecode_3_bAdditive=1
384wavecode_3_scaling=1.000000
385wavecode_3_smoothing=0.500000
386wavecode_3_r=1.000000
387wavecode_3_g=0.300000
388wavecode_3_b=0.100000
389wavecode_3_a=1.000000
390wave_3_per_frame1=t1=sin(time)*0.5+0.5;
391wave_3_per_frame2=t2=sin(time+2.1)*0.5+0.5;
392wave_3_per_frame3=t3=sin(time+4.2)*0.5+0.5;
393wave_3_per_frame4=
394wave_3_per_frame5=t4=sin(time+1.1)*0.5+0.5;
395wave_3_per_frame6=t5=sin(time+3.1)*0.5+0.5;
396wave_3_per_frame7=t6=sin(time+5.2)*0.5+0.5;
397wave_3_per_frame8=
398wave_3_per_frame9=
399wave_3_per_frame10=t8= int( sin(time*2)*2 + 3);
400wave_3_per_point1=n=sample*6.283;
401wave_3_per_point2=phs=-sample * 0.2;
402wave_3_per_point3=tm=q1 + phs;
403wave_3_per_point4=
404wave_3_per_point5=flip=flip+1;
405wave_3_per_point6=flip=flip*below(flip,2);
406wave_3_per_point7=
407wave_3_per_point8=xp=0;
408wave_3_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;
409wave_3_per_point10=yp=-yp;
410wave_3_per_point11=zp=0;
411wave_3_per_point12=
412wave_3_per_point13=//wrist movement;
413wave_3_per_point14=ang=sin(tm*2)*0.5 +0.5;
414wave_3_per_point15=
415wave_3_per_point16=sinang=sin(ang);cosang=cos(ang);
416wave_3_per_point17=xq=xp;
417wave_3_per_point18=yq=yp*sinang + zp*cosang;
418wave_3_per_point19=zq=yp*cosang - zp*sinang;
419wave_3_per_point20=yq=yp;
420wave_3_per_point21=zq=zp;
421wave_3_per_point22=
422wave_3_per_point23=ang=tm*8+1;
423wave_3_per_point24=sinang=sin(ang);cosang=cos(ang);
424wave_3_per_point25=xp=xq*sinang + yq*cosang;
425wave_3_per_point26=yp=xq*cosang - yq*sinang;
426wave_3_per_point27=zp=zq;
427wave_3_per_point28=
428wave_3_per_point29=//forearm movement;
429wave_3_per_point30=zp=zp-0.3;
430wave_3_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5;
431wave_3_per_point32=sinang=sin(ang);cosang=cos(ang);
432wave_3_per_point33=xq=xp;
433wave_3_per_point34=yq=yp*sinang + zp*cosang;
434wave_3_per_point35=zq=yp*cosang - zp*sinang;
435wave_3_per_point36=
436wave_3_per_point37=//upper arm twist
437wave_3_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5);
438wave_3_per_point39=sinang=sin(ang);cosang=cos(ang);
439wave_3_per_point40=xp=xq*sinang + yq*cosang;
440wave_3_per_point41=yp=xq*cosang - yq*sinang;
441wave_3_per_point42=zp=zq;
442wave_3_per_point43=
443wave_3_per_point44=//upper arm outward;
444wave_3_per_point45=zp=zp-0.35;
445wave_3_per_point46=ang=cos(tm*2.3)*1.75 - 1.05;
446wave_3_per_point47=sinang=sin(ang);cosang=cos(ang);
447wave_3_per_point48=xq=xp*sinang + zp*cosang;
448wave_3_per_point49=yq=yp;
449wave_3_per_point50=zq=xp*cosang - zp*sinang;
450wave_3_per_point51=
451wave_3_per_point52=//upper arm up down;
452wave_3_per_point53=ang=cos(tm)*0.5 - 0.5;
453wave_3_per_point54=sinang=sin(ang);cosang=cos(ang);
454wave_3_per_point55=xp=xq;
455wave_3_per_point56=yp=yq*cosang - zq*sinang;
456wave_3_per_point57=zp=yq*sinang + zq*cosang;
457wave_3_per_point58=
458wave_3_per_point59=//xp=xq;yp=yq;zp=zq;
459wave_3_per_point60=
460wave_3_per_point61=
461wave_3_per_point62=//project into screenspace and draw on screen
462wave_3_per_point63=zp=zp+2;
463wave_3_per_point64=xs=xp/zp;
464wave_3_per_point65=ys=yp/zp;
465wave_3_per_point66=
466wave_3_per_point67=x=xs+0.5;
467wave_3_per_point68=y=ys*1.3+0.5;
468wave_3_per_point69=
469wave_3_per_point70=
470wave_3_per_point71=a=if( equal(q8,1) , (1-sample) , sample);
471wave_3_per_point72=a=a*a;
472wave_3_per_point73=
473wave_3_per_point74=a=a* above( sin(tm*128*t8) , 0 );
474wave_3_per_point75=
475wave_3_per_point76=
476wave_3_per_point77=r=t4;
477wave_3_per_point78=g=t5;
478wave_3_per_point79=b=t6;
479shapecode_0_enabled=0
480shapecode_0_sides=5
481shapecode_0_additive=0
482shapecode_0_thickOutline=0
483shapecode_0_textured=1
484shapecode_0_x=0.500000
485shapecode_0_y=0.500000
486shapecode_0_rad=1.067790
487shapecode_0_ang=0.753982
488shapecode_0_tex_ang=0.000000
489shapecode_0_tex_zoom=0.779769
490shapecode_0_r=1.000000
491shapecode_0_g=1.000000
492shapecode_0_b=1.000000
493shapecode_0_a=1.000000
494shapecode_0_r2=1.000000
495shapecode_0_g2=1.000000
496shapecode_0_b2=1.000000
497shapecode_0_a2=0.000000
498shapecode_0_border_r=1.000000
499shapecode_0_border_g=1.000000
500shapecode_0_border_b=1.000000
501shapecode_0_border_a=0.000000
502shape_0_per_frame1=ang=sin(q1*0.15);
503shape_0_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5;
504shape_0_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5
505shapecode_1_enabled=0
506shapecode_1_sides=4
507shapecode_1_additive=0
508shapecode_1_thickOutline=0
509shapecode_1_textured=0
510shapecode_1_x=0.500000
511shapecode_1_y=0.500000
512shapecode_1_rad=0.100000
513shapecode_1_ang=0.000000
514shapecode_1_tex_ang=0.000000
515shapecode_1_tex_zoom=1.000000
516shapecode_1_r=1.000000
517shapecode_1_g=0.000000
518shapecode_1_b=0.000000
519shapecode_1_a=1.000000
520shapecode_1_r2=0.000000
521shapecode_1_g2=1.000000
522shapecode_1_b2=0.000000
523shapecode_1_a2=0.000000
524shapecode_1_border_r=1.000000
525shapecode_1_border_g=1.000000
526shapecode_1_border_b=1.000000
527shapecode_1_border_a=0.100000
528shapecode_2_enabled=0
529shapecode_2_sides=4
530shapecode_2_additive=0
531shapecode_2_thickOutline=0
532shapecode_2_textured=0
533shapecode_2_x=0.500000
534shapecode_2_y=0.500000
535shapecode_2_rad=0.100000
536shapecode_2_ang=0.000000
537shapecode_2_tex_ang=0.000000
538shapecode_2_tex_zoom=1.000000
539shapecode_2_r=1.000000
540shapecode_2_g=0.000000
541shapecode_2_b=0.000000
542shapecode_2_a=1.000000
543shapecode_2_r2=0.000000
544shapecode_2_g2=1.000000
545shapecode_2_b2=0.000000
546shapecode_2_a2=0.000000
547shapecode_2_border_r=1.000000
548shapecode_2_border_g=1.000000
549shapecode_2_border_b=1.000000
550shapecode_2_border_a=0.100000
551shapecode_3_enabled=0
552shapecode_3_sides=5
553shapecode_3_additive=1
554shapecode_3_thickOutline=0
555shapecode_3_textured=0
556shapecode_3_x=0.500000
557shapecode_3_y=0.500000
558shapecode_3_rad=0.038091
559shapecode_3_ang=0.000000
560shapecode_3_tex_ang=0.000000
561shapecode_3_tex_zoom=1.000000
562shapecode_3_r=1.000000
563shapecode_3_g=1.000000
564shapecode_3_b=1.000000
565shapecode_3_a=1.000000
566shapecode_3_r2=0.000000
567shapecode_3_g2=0.600000
568shapecode_3_b2=1.000000
569shapecode_3_a2=0.000000
570shapecode_3_border_r=1.000000
571shapecode_3_border_g=1.000000
572shapecode_3_border_b=1.000000
573shapecode_3_border_a=0.100000
574shape_3_per_frame1=tm=q1;
575shape_3_per_frame2=
576shape_3_per_frame3=xp=0;
577shape_3_per_frame4=yp=0.1;
578shape_3_per_frame5=zp=0;
579shape_3_per_frame6=
580shape_3_per_frame7=//wrist movement;
581shape_3_per_frame8=ang=sin(tm*2 )*0.5 +0.5;
582shape_3_per_frame9=
583shape_3_per_frame10=xq=xp;
584shape_3_per_frame11=sinang=sin(ang);cosang=cos(ang);
585shape_3_per_frame12=yq=yp*sinang + zp*cosang;
586shape_3_per_frame13=zq=yp*cosang - zp*sinang;
587shape_3_per_frame14=yq=yp;
588shape_3_per_frame15=zq=zp;
589shape_3_per_frame16=
590shape_3_per_frame17=ang=tm*8;
591shape_3_per_frame18=sinang=sin(ang);cosang=cos(ang);
592shape_3_per_frame19=xp=xq*sinang + yq*cosang;
593shape_3_per_frame20=yp=xq*cosang - yq*sinang;
594shape_3_per_frame21=zp=zq;
595shape_3_per_frame22=
596shape_3_per_frame23=//forearm movement;
597shape_3_per_frame24=zp=zp-0.3;
598shape_3_per_frame25=ang=3.14 + sin(tm*2 - 0.5)*1.5;
599shape_3_per_frame26=sinang=sin(ang);cosang=cos(ang);
600shape_3_per_frame27=xq=xp;
601shape_3_per_frame28=yq=yp*sinang + zp*cosang;
602shape_3_per_frame29=zq=yp*cosang - zp*sinang;
603shape_3_per_frame30=
604shape_3_per_frame31=//upper arm twist
605shape_3_per_frame32=ang=-1.0 + cos(tm*3.1 + 0.5);
606shape_3_per_frame33=sinang=sin(ang);cosang=cos(ang);
607shape_3_per_frame34=xp=xq*sinang + yq*cosang;
608shape_3_per_frame35=yp=xq*cosang - yq*sinang;
609shape_3_per_frame36=zp=zq;
610shape_3_per_frame37=
611shape_3_per_frame38=//upper arm outward;
612shape_3_per_frame39=zp=zp-0.35;
613shape_3_per_frame40=ang=cos(tm*2.3)*1.75 - 1.05;
614shape_3_per_frame41=sinang=sin(ang);cosang=cos(ang);
615shape_3_per_frame42=xq=xp*sinang + zp*cosang;
616shape_3_per_frame43=yq=yp;
617shape_3_per_frame44=zq=xp*cosang - zp*sinang;
618shape_3_per_frame45=
619shape_3_per_frame46=//upper arm up down;
620shape_3_per_frame47=ang=cos(tm)*0.5 - 0.5;
621shape_3_per_frame48=sinang=sin(ang);cosang=cos(ang);
622shape_3_per_frame49=xp=xq;
623shape_3_per_frame50=yp=yq*cosang - zq*sinang;
624shape_3_per_frame51=zp=yq*sinang + zq*cosang;
625shape_3_per_frame52=
626shape_3_per_frame53=//xp=xq;yp=yq;zp=zq;
627shape_3_per_frame54=
628shape_3_per_frame55=
629shape_3_per_frame56=//project into screenspace and draw on screen
630shape_3_per_frame57=zp=zp+2;
631shape_3_per_frame58=xs=xp/zp;
632shape_3_per_frame59=ys=yp/zp;
633shape_3_per_frame60=
634shape_3_per_frame61=x=xs+0.5;
635shape_3_per_frame62=y=ys*1.3+0.5;
636shape_3_per_frame63=
637shape_3_per_frame64=
638shape_3_per_frame65=
639shape_3_per_frame66=
640per_frame_init_1=mv_x=64;mv_y=48;
641per_frame_init_2=nut=0;
642per_frame_init_3=stp=0;stq=0;
643per_frame_init_4=rtp=0;rtq=0;
644per_frame_init_5=wvr=0;
645per_frame_init_6=decay=0;
646per_frame_init_7=dcsp=0;
647per_frame_init_8=warp=0
648per_frame_init_9=
649per_frame_1=
650per_frame_2=//krash's beat detection code
651per_frame_3=volume = 0.3*(bass+mid+att);
652per_frame_4=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate);
653per_frame_5=lastbeat = lastbeat + equal(lastbeat,0)*time;
654per_frame_6=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
655per_frame_7=peakbass_att = max(bass_att,peakbass_att);
656per_frame_8=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
657per_frame_9=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995);
658per_frame_10=lastbeat = beat*time + (1-beat)*lastbeat;
659per_frame_11=peakbass_att = max(peakbass_att,1.1*meanbass_att);
660per_frame_12=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1));
661per_frame_13=beatcounter = beatcounter + beat;
662per_frame_14=mode = if(beat*equal(beatcounter%2,0),1-mode,mode);
663per_frame_15=flip = 2*mode-1;
664per_frame_16=monitor=flip;
665per_frame_17=q8=flip;
666per_frame_18=
667per_frame_19=
668per_frame_20=decay=1;
669per_frame_21=zoom=1.002;
670per_frame_22=
671per_frame_23=vol=(bass_att+mid_att+treb_att)*0.25;
672per_frame_24=vol=vol*vol;
673per_frame_25=mtime=mtime+vol*0.1*flip*(55/fps);
674per_frame_26=
675per_frame_27=q1=mtime*0.4;
676per_frame_28=
677per_frame_29=warp=0.0
678per_pixel_1=//tm=time+(sin(time)*rad);
679per_pixel_2=var=tan(time)*treb*treb;
680per_pixel_3=
681per_pixel_4=zoom=1+(rad/40)+(var/40);
682per_pixel_5=//rot=((rad/100)*var)*sin(time);
683