1[preset00]
2fRating=5.000000
3fGammaAdj=2.000000
4fDecay=0.900000
5fVideoEchoZoom=2.000000
6fVideoEchoAlpha=0.000000
7nVideoEchoOrientation=0
8nWaveMode=2
9bAdditiveWaves=1
10bWaveDots=0
11bWaveThick=1
12bModWaveAlphaByVolume=0
13bMaximizeWaveColor=1
14bTexWrap=1
15bDarkenCenter=0
16bRedBlueStereo=0
17bBrighten=0
18bDarken=0
19bSolarize=0
20bInvert=0
21fWaveAlpha=10.140000
22fWaveScale=1.235000
23fWaveSmoothing=0.900000
24fWaveParam=0.000000
25fModWaveAlphaStart=0.750000
26fModWaveAlphaEnd=0.950000
27fWarpAnimSpeed=1.000000
28fWarpScale=1.772000
29fZoomExponent=2.301000
30fShader=0.000000
31zoom=1.099000
32rot=0.000000
33cx=0.500000
34cy=0.500000
35dx=0.000000
36dy=0.000000
37warp=0.290000
38sx=1.000000
39sy=1.000000
40wave_r=0.500000
41wave_g=0.500000
42wave_b=0.500000
43wave_x=0.500000
44wave_y=0.500000
45ob_size=0.010000
46ob_r=0.000000
47ob_g=0.000000
48ob_b=0.000000
49ob_a=0.000000
50ib_size=0.010000
51ib_r=0.250000
52ib_g=0.250000
53ib_b=0.250000
54ib_a=0.000000
55nMotionVectorsX=12.000000
56nMotionVectorsY=9.000000
57mv_dx=0.000000
58mv_dy=0.000000
59mv_l=0.900000
60mv_r=1.000000
61mv_g=1.000000
62mv_b=1.000000
63mv_a=0.000000
64per_frame_1=wave_x = wave_x + 0.250*( 0.60*sin(2.121*time) + 0.40*sin(1.621*time) );
65per_frame_2=wave_y = wave_y + 0.250*( 0.60*sin(1.742*time) + 0.40*sin(2.322*time) );
66per_frame_3=wave_r = wave_r + 0.500*( 0.60*sin(0.823*time) + 0.40*sin(0.916*time) );
67per_frame_4=wave_g = wave_g + 0.500*( 0.60*sin(0.900*time) + 0.40*sin(1.023*time) );
68per_frame_5=wave_b = wave_b + 0.500*( 0.60*sin(0.808*time) + 0.40*sin(0.949*time) );
69per_frame_6=zoom = zoom + 0.010*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );
70per_frame_7=rot = rot + 0.035*( 0.60*sin(0.381*time) + 0.40*sin(0.539*time) );
71per_frame_8=cx = cx + 0.030*( 0.60*sin(0.374*time) + 0.40*sin(0.194*time) );
72per_frame_9=cy = cy + 0.037*( 0.60*sin(0.274*time) + 0.40*sin(0.394*time) );
73per_frame_10=q = time;
74per_frame_11=dx = dx + 0.019*( 0.60*sin(100.334*q)+ 0.40*sin(250.277*q));
75per_frame_12=dy = dy + 0.019*( 0.60*sin(200.384*q) + 0.40*sin(150.247*q));
76per_frame_13=sx = sx + 0.010*( 0.60*sin(0.313*time) + 0.40*sin(0.383*time) );
77per_pixel_1=rot=rot+rad*0.18*sin(0.6*time*0.439+0.4*time*0.338);
78