1[preset00] 2fRating=5.000000 3fGammaAdj=2.000000 4fDecay=0.900000 5fVideoEchoZoom=2.000000 6fVideoEchoAlpha=0.000000 7nVideoEchoOrientation=0 8nWaveMode=2 9bAdditiveWaves=1 10bWaveDots=0 11bWaveThick=1 12bModWaveAlphaByVolume=0 13bMaximizeWaveColor=1 14bTexWrap=1 15bDarkenCenter=0 16bRedBlueStereo=0 17bBrighten=0 18bDarken=0 19bSolarize=0 20bInvert=0 21fWaveAlpha=10.140000 22fWaveScale=1.235000 23fWaveSmoothing=0.900000 24fWaveParam=0.000000 25fModWaveAlphaStart=0.750000 26fModWaveAlphaEnd=0.950000 27fWarpAnimSpeed=1.000000 28fWarpScale=1.772000 29fZoomExponent=2.301000 30fShader=0.000000 31zoom=1.099000 32rot=0.000000 33cx=0.500000 34cy=0.500000 35dx=0.000000 36dy=0.000000 37warp=0.290000 38sx=1.000000 39sy=1.000000 40wave_r=0.500000 41wave_g=0.500000 42wave_b=0.500000 43wave_x=0.500000 44wave_y=0.500000 45ob_size=0.010000 46ob_r=0.000000 47ob_g=0.000000 48ob_b=0.000000 49ob_a=0.000000 50ib_size=0.010000 51ib_r=0.250000 52ib_g=0.250000 53ib_b=0.250000 54ib_a=0.000000 55nMotionVectorsX=12.000000 56nMotionVectorsY=9.000000 57mv_dx=0.000000 58mv_dy=0.000000 59mv_l=0.900000 60mv_r=1.000000 61mv_g=1.000000 62mv_b=1.000000 63mv_a=0.000000 64per_frame_1=wave_x = wave_x + 0.250*( 0.60*sin(2.121*time) + 0.40*sin(1.621*time) ); 65per_frame_2=wave_y = wave_y + 0.250*( 0.60*sin(1.742*time) + 0.40*sin(2.322*time) ); 66per_frame_3=wave_r = wave_r + 0.500*( 0.60*sin(0.823*time) + 0.40*sin(0.916*time) ); 67per_frame_4=wave_g = wave_g + 0.500*( 0.60*sin(0.900*time) + 0.40*sin(1.023*time) ); 68per_frame_5=wave_b = wave_b + 0.500*( 0.60*sin(0.808*time) + 0.40*sin(0.949*time) ); 69per_frame_6=zoom = zoom + 0.010*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) ); 70per_frame_7=rot = rot + 0.035*( 0.60*sin(0.381*time) + 0.40*sin(0.539*time) ); 71per_frame_8=cx = cx + 0.030*( 0.60*sin(0.374*time) + 0.40*sin(0.194*time) ); 72per_frame_9=cy = cy + 0.037*( 0.60*sin(0.274*time) + 0.40*sin(0.394*time) ); 73per_frame_10=q = time; 74per_frame_11=dx = dx + 0.019*( 0.60*sin(100.334*q)+ 0.40*sin(250.277*q)); 75per_frame_12=dy = dy + 0.019*( 0.60*sin(200.384*q) + 0.40*sin(150.247*q)); 76per_frame_13=sx = sx + 0.010*( 0.60*sin(0.313*time) + 0.40*sin(0.383*time) ); 77per_pixel_1=rot=rot+rad*0.18*sin(0.6*time*0.439+0.4*time*0.338); 78