1[preset00] 2fRating=4.000000 3fGammaAdj=1.000000 4fDecay=0.900000 5fVideoEchoZoom=1.168096 6fVideoEchoAlpha=0.000000 7nVideoEchoOrientation=0 8nWaveMode=7 9bAdditiveWaves=1 10bWaveDots=0 11bWaveThick=0 12bModWaveAlphaByVolume=1 13bMaximizeWaveColor=0 14bTexWrap=1 15bDarkenCenter=0 16bRedBlueStereo=0 17bBrighten=0 18bDarken=0 19bSolarize=0 20bInvert=0 21fWaveAlpha=0.003300 22fWaveScale=0.572643 23fWaveSmoothing=0.000000 24fWaveParam=0.000000 25fModWaveAlphaStart=0.240000 26fModWaveAlphaEnd=1.300001 27fWarpAnimSpeed=1.000000 28fWarpScale=1.331000 29fZoomExponent=0.999998 30fShader=0.000000 31zoom=0.463900 32rot=0.000000 33cx=0.500000 34cy=0.500000 35dx=0.000000 36dy=0.000000 37warp=0.000022 38sx=1.000000 39sy=1.000000 40wave_r=0.650000 41wave_g=0.650000 42wave_b=0.650000 43wave_x=0.500000 44wave_y=0.500000 45ob_size=0.035000 46ob_r=0.340000 47ob_g=0.340000 48ob_b=0.340000 49ob_a=0.380000 50ib_size=0.020000 51ib_r=0.340000 52ib_g=0.340000 53ib_b=0.340000 54ib_a=0.210000 55nMotionVectorsX=28.000000 56nMotionVectorsY=9.000000 57mv_dx=0.000000 58mv_dy=0.000000 59mv_l=0.900000 60mv_r=1.000000 61mv_g=1.000000 62mv_b=1.000000 63mv_a=0.000000 64wavecode_0_enabled=1 65wavecode_0_samples=512 66wavecode_0_sep=16 67wavecode_0_bSpectrum=0 68wavecode_0_bUseDots=0 69wavecode_0_bDrawThick=1 70wavecode_0_bAdditive=0 71wavecode_0_scaling=2.279600 72wavecode_0_smoothing=0.700000 73wavecode_0_r=1.000000 74wavecode_0_g=1.000000 75wavecode_0_b=1.000000 76wavecode_0_a=0.520000 77wave_0_init1=t8 = time; 78wave_0_per_frame1=t7 = t8; 79wave_0_per_frame2=t8 = time; 80wave_0_per_point1=x = 0.5 + sin(sample*103.41 + time*0.1); 81wave_0_per_point2=y = 0.5 + sin(sample*94.23) + 0.02*sin(time*4.5); 82wave_0_per_point3=b=abs(sin(sample*100+time)); 83wave_0_per_point4=r=abs(sin(sample*512+time)); 84wave_0_per_point5=g=abs(sin(sample*10+time)); 85wave_0_per_point6= 86wavecode_1_enabled=0 87wavecode_1_samples=512 88wavecode_1_sep=0 89wavecode_1_bSpectrum=0 90wavecode_1_bUseDots=0 91wavecode_1_bDrawThick=0 92wavecode_1_bAdditive=0 93wavecode_1_scaling=1.000000 94wavecode_1_smoothing=0.500000 95wavecode_1_r=1.000000 96wavecode_1_g=1.000000 97wavecode_1_b=1.000000 98wavecode_1_a=1.000000 99wavecode_2_enabled=0 100wavecode_2_samples=512 101wavecode_2_sep=0 102wavecode_2_bSpectrum=0 103wavecode_2_bUseDots=0 104wavecode_2_bDrawThick=0 105wavecode_2_bAdditive=0 106wavecode_2_scaling=1.000000 107wavecode_2_smoothing=0.500000 108wavecode_2_r=1.000000 109wavecode_2_g=1.000000 110wavecode_2_b=1.000000 111wavecode_2_a=1.000000 112shapecode_0_enabled=1 113shapecode_0_sides=32 114shapecode_0_additive=0 115shapecode_0_thickOutline=0 116shapecode_0_x=0.500000 117shapecode_0_y=0.500000 118shapecode_0_rad=0.150000 119shapecode_0_ang=0.000000 120shapecode_0_r=0.790000 121shapecode_0_g=0.460000 122shapecode_0_b=0.420000 123shapecode_0_a=1.000000 124shapecode_0_r2=0.360000 125shapecode_0_g2=0.460001 126shapecode_0_b2=0.000000 127shapecode_0_a2=0.000000 128shapecode_0_border_r=1.000000 129shapecode_0_border_g=1.000000 130shapecode_0_border_b=1.000000 131shapecode_0_border_a=0.100000 132shape_0_init1=oldx=.5; 133shape_0_init2=oldy=.5; 134shape_0_per_frame1=rad=rad+.1*sin(time); 135shape_0_per_frame2=mbass=max(bass_att,3); 136shape_0_per_frame3=xmovn = 0.1*rand(10)*mbass*0.015*(1-2*above(rand(10),5)); 137shape_0_per_frame4=ymovn = pow(pow(mbass*0.015,2)-pow(xmovn,2),1/2)*(1-2*above(rand(10),5)); 138shape_0_per_frame5=//ymovn=.05; 139shape_0_per_frame6=xmov = if(beat,xmovn,xmov*.9); 140shape_0_per_frame7=ymov = if(beat,ymovn,ymov*.9); 141shape_0_per_frame8=q1=oldx; 142shape_0_per_frame9=q2=oldy; 143shape_0_per_frame10=out_x = bor(above(q1+xmov,.9),below(q1+xmov,.1)); 144shape_0_per_frame11=out_y = bor(above(q2+ymov,.9),below(q2+ymov,.1)); 145shape_0_per_frame12=xmov = xmov + (-2*xmov*out_x); 146shape_0_per_frame13=ymov = ymov + (-2*ymov*out_y); 147shape_0_per_frame14=x = q1+xmov ; 148shape_0_per_frame15=y = q2+ymov; 149shape_0_per_frame16=q1=x; 150shape_0_per_frame17=q2=y; 151shape_0_per_frame18=oldx = q1; 152shape_0_per_frame19=oldy = q2; 153shape_0_per_frame20= 154shape_0_per_frame21=decay = decay - 0.91*(treble); 155shape_0_per_frame22= 156shape_0_per_frame23=//Thanks to krash for beat detection (modified) 157shape_0_per_frame24=volume = 0.3*bass+mid; 158shape_0_per_frame25=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate); 159shape_0_per_frame26=lastbeat = lastbeat + equal(lastbeat,0)*time; 160shape_0_per_frame27=meanbass_att = 0.1*(meanbass_att*9 + bass_att); 161shape_0_per_frame28=runmeanbass =(runmeanbass*2 + bass_att)/3; 162shape_0_per_frame29=peakbass_att = max(bass_att,peakbass_att); 163shape_0_per_frame30=beat = above(volume,0.8)*above(bass_att,runmeanbass*1.1)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1)); 164shape_0_per_frame31=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1); 165shape_0_per_frame32=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995); 166shape_0_per_frame33=lastbeat = beat*time + (1-beat)*lastbeat; 167shape_0_per_frame34=peakbass_att = max(peakbass_att,1.1*meanbass_att); 168shapecode_1_enabled=0 169shapecode_1_sides=4 170shapecode_1_additive=0 171shapecode_1_thickOutline=0 172shapecode_1_x=0.500000 173shapecode_1_y=0.500000 174shapecode_1_rad=0.100000 175shapecode_1_ang=0.000000 176shapecode_1_r=1.000000 177shapecode_1_g=0.000000 178shapecode_1_b=0.000000 179shapecode_1_a=1.000000 180shapecode_1_r2=0.000000 181shapecode_1_g2=1.000000 182shapecode_1_b2=0.000000 183shapecode_1_a2=0.000000 184shapecode_1_border_r=1.000000 185shapecode_1_border_g=1.000000 186shapecode_1_border_b=1.000000 187shapecode_1_border_a=0.100000 188shapecode_2_enabled=0 189shapecode_2_sides=4 190shapecode_2_additive=0 191shapecode_2_thickOutline=0 192shapecode_2_x=0.500000 193shapecode_2_y=0.500000 194shapecode_2_rad=0.100000 195shapecode_2_ang=0.000000 196shapecode_2_r=1.000000 197shapecode_2_g=0.000000 198shapecode_2_b=0.000000 199shapecode_2_a=1.000000 200shapecode_2_r2=0.000000 201shapecode_2_g2=1.000000 202shapecode_2_b2=0.000000 203shapecode_2_a2=0.000000 204shapecode_2_border_r=1.000000 205shapecode_2_border_g=1.000000 206shapecode_2_border_b=1.000000 207shapecode_2_border_a=0.100000 208per_frame_1=rot=tot+.1*sin(time); 209per_frame_2=dx=dx+.1*sin(time*.5); 210per_frame_3=dy=dy+.1*sin(time*.3); 211