1;Written by Iain McCurdy, 2006
2
3;Modified for QuteCsound by René, September 2010
4;Tested on Ubuntu 10.04 with csound-float 5.13.0 and QuteCsound svn rev 817
5
6;Notes on modifications from original csd:
7;	Add table(s) for exp slider
8
9
10;my flags on Ubuntu: -iadc -odac -b1024 -B2048 -+rtaudio=alsa -+rtmidi=null -m0
11<CsoundSynthesizer>
12<CsOptions>
13--env:SSDIR+=../SourceMaterials
14</CsOptions>
15<CsInstruments>
16sr		= 44100		;SAMPLE RATE
17ksmps	= 10			;NUMBER OF AUDIO SAMPLES IN EACH CONTROL CYCLE
18nchnls	= 2			;NUMBER OF CHANNELS (2=STEREO)
190dbfs	= 1			;MAXIMUM SOUND INTENSITY LEVEL REGARDLESS OF BIT DEPTH
20
21
22gilfoshape	ftgen	0, 0, 131072, 19, 0.5, 1, 180, 1	;U-SHAPE PARABOLA
23giExp3000		ftgen	0, 0, 129, -25, 0, 20.0, 128, 3000.0	;TABLE FOR EXP SLIDER
24giExp20000	ftgen	0, 0, 129, -25, 0, 20.0, 128, 20000.0	;TABLE FOR EXP SLIDER
25
26
27instr	10	;GUI
28	gkOscGain		invalue 	"Oscillator_Gain"					;init 0.3
29	kOscFrq		invalue 	"Oscillator_Freq"
30	gkOscFrq		tablei	kOscFrq, giExp3000, 1
31					outvalue	"Oscillator_Freq_Value", gkOscFrq		;init 100.0
32	kOscLPF		invalue 	"Tone"
33	gkOscLPF		tablei	kOscLPF, giExp20000, 1
34					outvalue	"Tone_Value", gkOscLPF				;init 4000.0
35	gkOscRes		invalue 	"Resonance"						;init 0.4
36	gkmix		invalue 	"Mix"							;init 0.5
37	gkChoDepth	invalue 	"Chorus_Modulation_Depth"			;init 0.001
38	gkChoRate		invalue 	"Chorus_Modulation_Rate"				;init 0.8
39	gkphs		invalue 	"Right_Channel_Phase"				;init 0.5
40endin
41
42instr	1	;GENERATES AUDIO SIGNAL
43	asig		vco2 			gkOscGain, gkOscFrq				;GENERATE A SAWTOOTH WAVE AUDIO SIGNAL
44	gasig	moogladder	asig, gkOscLPF, gkOscRes						;LOW-PASS FILTER AUDIO SIGNAL (CREATE A GLOBAL VARIABLE OUTPUT TO BE USED IN INSTRUMENT 2)
45endin
46
47instr 	2	;CHORUS-DELAY INSTRUMENT
48	iporttime	=	0.01												;I-RATE VARIABLE DEFINITION OF PORTAMENTO TIME
49	kporttime	linseg	0,0.01,iporttime,1,iporttime						;RAMPING UP FROM ZERO VERSION OF PORTAMENTO TIME VARIABLE
50	kChoDepth	portk	gkChoDepth, kporttime							;SMOOTH VARIABLE CHANGES WITH PORTK
51	aChoDepth	interp	kChoDepth										;INTERPOLATE TO CREATE A-RATE VERSION OF K-RATE VARIABLE
52
53	amodL	osciliktp gkChoRate, gilfoshape, 0
54	amodL	=		(((amodL*aChoDepth)+aChoDepth)*.5)+.01
55
56	amodR 	osciliktp gkChoRate, gilfoshape, gkphs							;THE PHASE OF THE RIGHT CHANNEL IS ADJUSTABLE
57	amodR	=		(((amodR*kChoDepth)+kChoDepth)*.5)+.01
58
59	;REMEMBER THAT THE LENGTH OF THE DELAY BUFFER DEFINED WILL HAVE TO TAKE ACCOUNT OF THE SUMMED MAXIMUM OF THE STATIC CONSTANT VALUE AND MODULATING DELAY TIME
60
61	;;;LEFT CHANNEL DELAY;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
62	abufferL	delayr	1.2											;CREATE A DELAY BUFFER OF 1.2 SECONDS DURATION (EQUIVALENT TO THE MAXIMUM DELAY TIME POSSIBLE USING THIS EXAMPLE)
63	adelsigL 	deltap3	amodL										;TAP THE DELAY LINE AT gkdlt SECONDS
64			delayw	gasig										;WRITE AUDIO SOURCE INTO THE BEGINNING OF THE BUFFER
65
66	;;;RIGHT CHANNEL DELAY;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
67	abufferR	delayr	1.2											;CREATE A DELAY BUFFER OF 1.2 SECONDS DURATION (EQUIVALENT TO THE MAXIMUM DELAY TIME POSSIBLE USING THIS EXAMPLE)
68	adelsigR 	deltap3	amodR										;TAP THE DELAY LINE AT gkdlt SECONDS
69			delayw	gasig										;WRITE AUDIO SOURCE INTO THE BEGINNING OF THE BUFFER
70
71	aL		ntrpol	gasig, adelsigL, gkmix							;CREATE DRY/WET MIX
72	aR		ntrpol	gasig, adelsigR, gkmix					        	;CREATE DRY/WET MIX
73
74			outs		aL, aR										;CREATE A MIX BETWEEN THE WET AND THE DRY SIGNALS AT THE OUTPUT
75			clear	gasig										;CLEAR THE GLOBAL AUDIO SEND VARIABLE
76endin
77</CsInstruments>
78<CsScore>
79;INSTR | START | DURATION
80i 10		0		-1		;GUI
81i  2      0         -1		;INSTRUMENT 2 PLAYS A HELD NOTE
82
83f 0	  3600				;DUMMY SCORE EVENT KEEPS REALTIME PERFORMANCE GOING FOR 1 HOUR
84</CsScore>
85</CsoundSynthesizer>
86<bsbPanel>
87 <label>Widgets</label>
88 <objectName/>
89 <x>72</x>
90 <y>179</y>
91 <width>400</width>
92 <height>200</height>
93 <visible>true</visible>
94 <uuid/>
95 <bgcolor mode="background">
96  <r>241</r>
97  <g>226</g>
98  <b>185</b>
99 </bgcolor>
100 <bsbObject version="2" type="BSBLabel">
101  <objectName/>
102  <x>2</x>
103  <y>2</y>
104  <width>520</width>
105  <height>390</height>
106  <uuid>{aa607456-d368-4d59-8497-d16d608404c3}</uuid>
107  <visible>true</visible>
108  <midichan>0</midichan>
109  <midicc>0</midicc>
110  <label>Stereo Chorus</label>
111  <alignment>center</alignment>
112  <font>Liberation Sans</font>
113  <fontsize>18</fontsize>
114  <precision>3</precision>
115  <color>
116   <r>0</r>
117   <g>0</g>
118   <b>0</b>
119  </color>
120  <bgcolor mode="background">
121   <r>158</r>
122   <g>220</g>
123   <b>217</b>
124  </bgcolor>
125  <bordermode>border</bordermode>
126  <borderradius>5</borderradius>
127  <borderwidth>2</borderwidth>
128 </bsbObject>
129 <bsbObject version="2" type="BSBButton">
130  <objectName/>
131  <x>5</x>
132  <y>5</y>
133  <width>127</width>
134  <height>30</height>
135  <uuid>{487d5181-d838-4cce-9628-317fefc350cb}</uuid>
136  <visible>true</visible>
137  <midichan>0</midichan>
138  <midicc>0</midicc>
139  <type>event</type>
140  <pressedValue>1.00000000</pressedValue>
141  <stringvalue/>
142  <text>   ON / OFF</text>
143  <image>/</image>
144  <eventLine>i 1 0 -1</eventLine>
145  <latch>true</latch>
146  <latched>false</latched>
147 </bsbObject>
148 <bsbObject version="2" type="BSBHSlider">
149  <objectName>Oscillator_Gain</objectName>
150  <x>10</x>
151  <y>50</y>
152  <width>500</width>
153  <height>27</height>
154  <uuid>{de47f47d-bcea-4c1c-ab4b-a323452b1f7e}</uuid>
155  <visible>true</visible>
156  <midichan>0</midichan>
157  <midicc>0</midicc>
158  <minimum>0.00000000</minimum>
159  <maximum>1.00000000</maximum>
160  <value>0.54200000</value>
161  <mode>lin</mode>
162  <mouseControl act="jump">continuous</mouseControl>
163  <resolution>-1.00000000</resolution>
164  <randomizable group="0">false</randomizable>
165 </bsbObject>
166 <bsbObject version="2" type="BSBLabel">
167  <objectName/>
168  <x>10</x>
169  <y>68</y>
170  <width>120</width>
171  <height>30</height>
172  <uuid>{0200a063-5db8-4668-bc2d-2d989a083f6e}</uuid>
173  <visible>true</visible>
174  <midichan>0</midichan>
175  <midicc>0</midicc>
176  <label>Oscillator Gain</label>
177  <alignment>left</alignment>
178  <font>Arial</font>
179  <fontsize>10</fontsize>
180  <precision>3</precision>
181  <color>
182   <r>0</r>
183   <g>0</g>
184   <b>0</b>
185  </color>
186  <bgcolor mode="nobackground">
187   <r>255</r>
188   <g>255</g>
189   <b>255</b>
190  </bgcolor>
191  <bordermode>noborder</bordermode>
192  <borderradius>1</borderradius>
193  <borderwidth>1</borderwidth>
194 </bsbObject>
195 <bsbObject version="2" type="BSBDisplay">
196  <objectName>Oscillator_Gain</objectName>
197  <x>450</x>
198  <y>67</y>
199  <width>60</width>
200  <height>30</height>
201  <uuid>{ab191e3a-430d-4f1d-88aa-9840342cd2d3}</uuid>
202  <visible>true</visible>
203  <midichan>0</midichan>
204  <midicc>0</midicc>
205  <label>0.542</label>
206  <alignment>right</alignment>
207  <font>Arial</font>
208  <fontsize>9</fontsize>
209  <precision>3</precision>
210  <color>
211   <r>0</r>
212   <g>0</g>
213   <b>0</b>
214  </color>
215  <bgcolor mode="nobackground">
216   <r>255</r>
217   <g>255</g>
218   <b>255</b>
219  </bgcolor>
220  <bordermode>noborder</bordermode>
221  <borderradius>1</borderradius>
222  <borderwidth>1</borderwidth>
223 </bsbObject>
224 <bsbObject version="2" type="BSBLabel">
225  <objectName/>
226  <x>523</x>
227  <y>2</y>
228  <width>330</width>
229  <height>390</height>
230  <uuid>{74928ed2-b701-4668-9a11-74763d317e9b}</uuid>
231  <visible>true</visible>
232  <midichan>0</midichan>
233  <midicc>0</midicc>
234  <label>Stereo Chorus</label>
235  <alignment>center</alignment>
236  <font>Liberation Sans</font>
237  <fontsize>18</fontsize>
238  <precision>3</precision>
239  <color>
240   <r>0</r>
241   <g>0</g>
242   <b>0</b>
243  </color>
244  <bgcolor mode="background">
245   <r>158</r>
246   <g>220</g>
247   <b>217</b>
248  </bgcolor>
249  <bordermode>border</bordermode>
250  <borderradius>5</borderradius>
251  <borderwidth>2</borderwidth>
252 </bsbObject>
253 <bsbObject version="2" type="BSBLabel">
254  <objectName/>
255  <x>525</x>
256  <y>36</y>
257  <width>325</width>
258  <height>351</height>
259  <uuid>{d4bdb5ce-87d8-4c8c-9c64-40ec2eed6f5a}</uuid>
260  <visible>true</visible>
261  <midichan>0</midichan>
262  <midicc>0</midicc>
263  <label>------------------------------------------------------------------------------
264Using the same basic algorithm as the flanger implementation a chorus effect is implemented.
265A chorus effect uses the pitch bending effect of a modulating delay to create an imitation of an ensemble of voices from a single voice source sound.
266Typically the delay time offset is larger than in a flanger implementation and a sine wave LFO (low frequency oscillator) shape is used in the delay time modulation.
267This example uses independent LFOs on the left and right channels. The user can change the phase of the right hand side LFO (the left is permanently set at 0 radians).
268Offsetting the phase of the right hand LFO creates a broad stereo effect. Giving it a value of 0 radians will render the effect monophonic.
269If the Dry/Wet control is set at 100% wet, and the phase of right hand channel LFO is set at 0 radians then a simple vibrato effect results.</label>
270  <alignment>left</alignment>
271  <font>Arial</font>
272  <fontsize>14</fontsize>
273  <precision>3</precision>
274  <color>
275   <r>0</r>
276   <g>0</g>
277   <b>0</b>
278  </color>
279  <bgcolor mode="nobackground">
280   <r>255</r>
281   <g>255</g>
282   <b>255</b>
283  </bgcolor>
284  <bordermode>noborder</bordermode>
285  <borderradius>1</borderradius>
286  <borderwidth>1</borderwidth>
287 </bsbObject>
288 <bsbObject version="2" type="BSBDisplay">
289  <objectName>Oscillator_Freq_Value</objectName>
290  <x>450</x>
291  <y>107</y>
292  <width>60</width>
293  <height>30</height>
294  <uuid>{732b2008-7445-4893-a260-e68561cf8e71}</uuid>
295  <visible>true</visible>
296  <midichan>0</midichan>
297  <midicc>0</midicc>
298  <label>101.430</label>
299  <alignment>right</alignment>
300  <font>Arial</font>
301  <fontsize>9</fontsize>
302  <precision>3</precision>
303  <color>
304   <r>0</r>
305   <g>0</g>
306   <b>0</b>
307  </color>
308  <bgcolor mode="nobackground">
309   <r>255</r>
310   <g>255</g>
311   <b>255</b>
312  </bgcolor>
313  <bordermode>noborder</bordermode>
314  <borderradius>1</borderradius>
315  <borderwidth>1</borderwidth>
316 </bsbObject>
317 <bsbObject version="2" type="BSBLabel">
318  <objectName/>
319  <x>10</x>
320  <y>149</y>
321  <width>120</width>
322  <height>30</height>
323  <uuid>{b57ba536-8f28-4986-9bf7-8eb84262d8ca}</uuid>
324  <visible>true</visible>
325  <midichan>0</midichan>
326  <midicc>0</midicc>
327  <label>Tone</label>
328  <alignment>left</alignment>
329  <font>Arial</font>
330  <fontsize>10</fontsize>
331  <precision>3</precision>
332  <color>
333   <r>0</r>
334   <g>0</g>
335   <b>0</b>
336  </color>
337  <bgcolor mode="nobackground">
338   <r>255</r>
339   <g>255</g>
340   <b>255</b>
341  </bgcolor>
342  <bordermode>noborder</bordermode>
343  <borderradius>1</borderradius>
344  <borderwidth>1</borderwidth>
345 </bsbObject>
346 <bsbObject version="2" type="BSBHSlider">
347  <objectName>Oscillator_Freq</objectName>
348  <x>10</x>
349  <y>90</y>
350  <width>500</width>
351  <height>27</height>
352  <uuid>{b8fa76b9-3d04-4156-a2f2-a413d3864da3}</uuid>
353  <visible>true</visible>
354  <midichan>0</midichan>
355  <midicc>0</midicc>
356  <minimum>0.00000000</minimum>
357  <maximum>1.00000000</maximum>
358  <value>0.32400000</value>
359  <mode>lin</mode>
360  <mouseControl act="jump">continuous</mouseControl>
361  <resolution>-1.00000000</resolution>
362  <randomizable group="0">false</randomizable>
363 </bsbObject>
364 <bsbObject version="2" type="BSBHSlider">
365  <objectName>Chorus_Modulation_Rate</objectName>
366  <x>10</x>
367  <y>290</y>
368  <width>500</width>
369  <height>27</height>
370  <uuid>{b7e7b8ab-140d-45bf-8c52-607bbf726f46}</uuid>
371  <visible>true</visible>
372  <midichan>0</midichan>
373  <midicc>0</midicc>
374  <minimum>0.00100000</minimum>
375  <maximum>14.00000000</maximum>
376  <value>0.61695600</value>
377  <mode>lin</mode>
378  <mouseControl act="jump">continuous</mouseControl>
379  <resolution>-1.00000000</resolution>
380  <randomizable group="0">false</randomizable>
381 </bsbObject>
382 <bsbObject version="2" type="BSBDisplay">
383  <objectName>Chorus_Modulation_Rate</objectName>
384  <x>449</x>
385  <y>307</y>
386  <width>60</width>
387  <height>30</height>
388  <uuid>{cd171d26-552e-4958-b526-275d452ec385}</uuid>
389  <visible>true</visible>
390  <midichan>0</midichan>
391  <midicc>0</midicc>
392  <label>0.617</label>
393  <alignment>right</alignment>
394  <font>Arial</font>
395  <fontsize>9</fontsize>
396  <precision>3</precision>
397  <color>
398   <r>0</r>
399   <g>0</g>
400   <b>0</b>
401  </color>
402  <bgcolor mode="nobackground">
403   <r>255</r>
404   <g>255</g>
405   <b>255</b>
406  </bgcolor>
407  <bordermode>noborder</bordermode>
408  <borderradius>1</borderradius>
409  <borderwidth>1</borderwidth>
410 </bsbObject>
411 <bsbObject version="2" type="BSBDisplay">
412  <objectName>Mix</objectName>
413  <x>450</x>
414  <y>227</y>
415  <width>60</width>
416  <height>30</height>
417  <uuid>{5cd56315-4bac-452e-92eb-a031b288b36f}</uuid>
418  <visible>true</visible>
419  <midichan>0</midichan>
420  <midicc>0</midicc>
421  <label>0.438</label>
422  <alignment>right</alignment>
423  <font>Arial</font>
424  <fontsize>9</fontsize>
425  <precision>3</precision>
426  <color>
427   <r>0</r>
428   <g>0</g>
429   <b>0</b>
430  </color>
431  <bgcolor mode="nobackground">
432   <r>255</r>
433   <g>255</g>
434   <b>255</b>
435  </bgcolor>
436  <bordermode>noborder</bordermode>
437  <borderradius>1</borderradius>
438  <borderwidth>1</borderwidth>
439 </bsbObject>
440 <bsbObject version="2" type="BSBHSlider">
441  <objectName>Mix</objectName>
442  <x>10</x>
443  <y>210</y>
444  <width>500</width>
445  <height>27</height>
446  <uuid>{ac0fd134-af88-448c-8e28-0198f559ba34}</uuid>
447  <visible>true</visible>
448  <midichan>0</midichan>
449  <midicc>0</midicc>
450  <minimum>0.00000000</minimum>
451  <maximum>1.00000000</maximum>
452  <value>0.43800000</value>
453  <mode>lin</mode>
454  <mouseControl act="jump">continuous</mouseControl>
455  <resolution>-1.00000000</resolution>
456  <randomizable group="0">false</randomizable>
457 </bsbObject>
458 <bsbObject version="2" type="BSBDisplay">
459  <objectName>Right_Channel_Phase</objectName>
460  <x>450</x>
461  <y>347</y>
462  <width>60</width>
463  <height>30</height>
464  <uuid>{c14cc927-5ac1-4f6a-8181-6a50801accaa}</uuid>
465  <visible>true</visible>
466  <midichan>0</midichan>
467  <midicc>0</midicc>
468  <label>0.584</label>
469  <alignment>right</alignment>
470  <font>Arial</font>
471  <fontsize>9</fontsize>
472  <precision>3</precision>
473  <color>
474   <r>0</r>
475   <g>0</g>
476   <b>0</b>
477  </color>
478  <bgcolor mode="nobackground">
479   <r>255</r>
480   <g>255</g>
481   <b>255</b>
482  </bgcolor>
483  <bordermode>noborder</bordermode>
484  <borderradius>1</borderradius>
485  <borderwidth>1</borderwidth>
486 </bsbObject>
487 <bsbObject version="2" type="BSBHSlider">
488  <objectName>Right_Channel_Phase</objectName>
489  <x>10</x>
490  <y>330</y>
491  <width>500</width>
492  <height>27</height>
493  <uuid>{432d4976-cb71-4373-943b-6378da54ddb5}</uuid>
494  <visible>true</visible>
495  <midichan>0</midichan>
496  <midicc>0</midicc>
497  <minimum>0.00000000</minimum>
498  <maximum>1.00000000</maximum>
499  <value>0.58400000</value>
500  <mode>lin</mode>
501  <mouseControl act="jump">continuous</mouseControl>
502  <resolution>-1.00000000</resolution>
503  <randomizable group="0">false</randomizable>
504 </bsbObject>
505 <bsbObject version="2" type="BSBHSlider">
506  <objectName>Chorus_Modulation_Depth</objectName>
507  <x>10</x>
508  <y>250</y>
509  <width>500</width>
510  <height>27</height>
511  <uuid>{3e2b62e8-f887-4073-8258-caac477a80b0}</uuid>
512  <visible>true</visible>
513  <midichan>0</midichan>
514  <midicc>0</midicc>
515  <minimum>0.00000000</minimum>
516  <maximum>0.05000000</maximum>
517  <value>0.01080000</value>
518  <mode>lin</mode>
519  <mouseControl act="jump">continuous</mouseControl>
520  <resolution>-1.00000000</resolution>
521  <randomizable group="0">false</randomizable>
522 </bsbObject>
523 <bsbObject version="2" type="BSBDisplay">
524  <objectName>Chorus_Modulation_Depth</objectName>
525  <x>450</x>
526  <y>267</y>
527  <width>60</width>
528  <height>30</height>
529  <uuid>{5fdf1ae1-cf86-495a-b201-685173b6ff11}</uuid>
530  <visible>true</visible>
531  <midichan>0</midichan>
532  <midicc>0</midicc>
533  <label>0.011</label>
534  <alignment>right</alignment>
535  <font>Arial</font>
536  <fontsize>9</fontsize>
537  <precision>3</precision>
538  <color>
539   <r>0</r>
540   <g>0</g>
541   <b>0</b>
542  </color>
543  <bgcolor mode="nobackground">
544   <r>255</r>
545   <g>255</g>
546   <b>255</b>
547  </bgcolor>
548  <bordermode>noborder</bordermode>
549  <borderradius>1</borderradius>
550  <borderwidth>1</borderwidth>
551 </bsbObject>
552 <bsbObject version="2" type="BSBHSlider">
553  <objectName>Resonance</objectName>
554  <x>10</x>
555  <y>170</y>
556  <width>500</width>
557  <height>27</height>
558  <uuid>{17b52b50-8667-43d1-9ae2-525b8b09c2aa}</uuid>
559  <visible>true</visible>
560  <midichan>0</midichan>
561  <midicc>0</midicc>
562  <minimum>0.00000000</minimum>
563  <maximum>1.00000000</maximum>
564  <value>0.71400000</value>
565  <mode>lin</mode>
566  <mouseControl act="jump">continuous</mouseControl>
567  <resolution>-1.00000000</resolution>
568  <randomizable group="0">false</randomizable>
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