1 /*
2   This file is part of Deadbeef Player source code
3   http://deadbeef.sourceforge.net
4 
5   pcm volume manipulation routines
6 
7   Copyright (C) 2009-2013 Alexey Yakovenko
8 
9   This software is provided 'as-is', without any express or implied
10   warranty.  In no event will the authors be held liable for any damages
11   arising from the use of this software.
12 
13   Permission is granted to anyone to use this software for any purpose,
14   including commercial applications, and to alter it and redistribute it
15   freely, subject to the following restrictions:
16 
17   1. The origin of this software must not be misrepresented; you must not
18      claim that you wrote the original software. If you use this software
19      in a product, an acknowledgment in the product documentation would be
20      appreciated but is not required.
21   2. Altered source versions must be plainly marked as such, and must not be
22      misrepresented as being the original software.
23   3. This notice may not be removed or altered from any source distribution.
24 
25   Alexey Yakovenko waker@users.sourceforge.net
26 */
27 #ifndef __VOLUME_H
28 #define __VOLUME_H
29 
30 void
31 volume_set_db (float dB);
32 
33 float
34 volume_get_db (void);
35 
36 void
37 volume_set_amp (float amp);
38 
39 float
40 volume_get_amp (void);
41 
42 float
43 db_to_amp (float dB);
44 
45 float
46 amp_to_db (float amp);
47 
48 float
49 volume_get_min_db (void);
50 
51 void
52 audio_set_mute (int mute);
53 
54 int
55 audio_is_mute (void);
56 
57 #endif // __VOLUME_H
58