1 /*
2  * GStreamer
3  * Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Library General Public
7  * License as published by the Free Software Foundation; either
8  * version 2 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * Library General Public License for more details.
14  *
15  * You should have received a copy of the GNU Library General Public
16  * License along with this library; if not, write to the
17  * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
18  * Boston, MA 02110-1301, USA.
19  */
20 
21 /**
22  * SECTION:element-glfilterapp
23  * @title: glfilterapp
24  *
25  * The resize and redraw callbacks can be set from a client code.
26  *
27  * ## CLient callbacks
28  *
29  * The graphic scene can be written from a client code through the
30  * two glfilterapp properties.
31  *
32  * ## Examples
33  * see gst-plugins-gl/tests/examples/generic/recordgraphic
34  *
35  */
36 
37 #ifdef HAVE_CONFIG_H
38 #include "config.h"
39 #endif
40 
41 #include "gstglfilterapp.h"
42 
43 #define GST_CAT_DEFAULT gst_gl_filter_app_debug
44 GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
45 
46 enum
47 {
48   SIGNAL_0,
49   CLIENT_DRAW_SIGNAL,
50   LAST_SIGNAL
51 };
52 
53 static guint gst_gl_filter_app_signals[LAST_SIGNAL] = { 0 };
54 
55 #define DEBUG_INIT \
56   GST_DEBUG_CATEGORY_INIT (gst_gl_filter_app_debug, "glfilterapp", 0, "glfilterapp element");
57 
58 #define gst_gl_filter_app_parent_class parent_class
59 G_DEFINE_TYPE_WITH_CODE (GstGLFilterApp, gst_gl_filter_app,
60     GST_TYPE_GL_FILTER, DEBUG_INIT);
61 
62 static void gst_gl_filter_app_set_property (GObject * object, guint prop_id,
63     const GValue * value, GParamSpec * pspec);
64 static void gst_gl_filter_app_get_property (GObject * object, guint prop_id,
65     GValue * value, GParamSpec * pspec);
66 
67 static gboolean gst_gl_filter_app_set_caps (GstGLFilter * filter,
68     GstCaps * incaps, GstCaps * outcaps);
69 static gboolean gst_gl_filter_app_filter_texture (GstGLFilter * filter,
70     GstGLMemory * in_tex, GstGLMemory * out_tex);
71 
72 static gboolean gst_gl_filter_app_gl_start (GstGLBaseFilter * base_filter);
73 static void gst_gl_filter_app_gl_stop (GstGLBaseFilter * base_filter);
74 
75 static void
gst_gl_filter_app_class_init(GstGLFilterAppClass * klass)76 gst_gl_filter_app_class_init (GstGLFilterAppClass * klass)
77 {
78   GObjectClass *gobject_class;
79   GstElementClass *element_class;
80 
81   gobject_class = (GObjectClass *) klass;
82   element_class = GST_ELEMENT_CLASS (klass);
83 
84   gst_gl_filter_add_rgba_pad_templates (GST_GL_FILTER_CLASS (klass));
85 
86   gobject_class->set_property = gst_gl_filter_app_set_property;
87   gobject_class->get_property = gst_gl_filter_app_get_property;
88 
89   GST_GL_BASE_FILTER_CLASS (klass)->gl_start = gst_gl_filter_app_gl_start;
90   GST_GL_BASE_FILTER_CLASS (klass)->gl_stop = gst_gl_filter_app_gl_stop;
91 
92   GST_GL_FILTER_CLASS (klass)->set_caps = gst_gl_filter_app_set_caps;
93   GST_GL_FILTER_CLASS (klass)->filter_texture =
94       gst_gl_filter_app_filter_texture;
95 
96   /**
97    * GstGLFilterApp::client-draw:
98    * @object: the #GstGLImageSink
99    * @texture: the #guint id of the texture.
100    * @width: the #guint width of the texture.
101    * @height: the #guint height of the texture.
102    *
103    * Will be emitted before to draw the texture.  The client should
104    * redraw the surface/contents with the @texture, @width and @height.
105    *
106    * Returns: whether the texture was redrawn by the signal.  If not, a
107    *          default redraw will occur.
108    */
109   gst_gl_filter_app_signals[CLIENT_DRAW_SIGNAL] =
110       g_signal_new ("client-draw", G_TYPE_FROM_CLASS (klass),
111       G_SIGNAL_RUN_LAST, 0, NULL, NULL, g_cclosure_marshal_generic,
112       G_TYPE_BOOLEAN, 3, G_TYPE_UINT, G_TYPE_UINT, G_TYPE_UINT);
113 
114   gst_element_class_set_metadata (element_class,
115       "OpenGL application filter", "Filter/Effect",
116       "Use client callbacks to define the scene",
117       "Julien Isorce <julien.isorce@gmail.com>");
118 
119   GST_GL_BASE_FILTER_CLASS (klass)->supported_gl_api =
120       GST_GL_API_OPENGL | GST_GL_API_GLES2 | GST_GL_API_OPENGL3;
121 }
122 
123 static void
gst_gl_filter_app_init(GstGLFilterApp * filter)124 gst_gl_filter_app_init (GstGLFilterApp * filter)
125 {
126 }
127 
128 static void
gst_gl_filter_app_set_property(GObject * object,guint prop_id,const GValue * value,GParamSpec * pspec)129 gst_gl_filter_app_set_property (GObject * object, guint prop_id,
130     const GValue * value, GParamSpec * pspec)
131 {
132   switch (prop_id) {
133     default:
134       G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
135       break;
136   }
137 }
138 
139 static void
gst_gl_filter_app_get_property(GObject * object,guint prop_id,GValue * value,GParamSpec * pspec)140 gst_gl_filter_app_get_property (GObject * object, guint prop_id,
141     GValue * value, GParamSpec * pspec)
142 {
143   switch (prop_id) {
144     default:
145       G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
146       break;
147   }
148 }
149 
150 static gboolean
gst_gl_filter_app_gl_start(GstGLBaseFilter * base_filter)151 gst_gl_filter_app_gl_start (GstGLBaseFilter * base_filter)
152 {
153   GstGLFilter *filter = GST_GL_FILTER (base_filter);
154   GError *error = NULL;
155 
156   if (!(filter->default_shader =
157           gst_gl_shader_new_default (base_filter->context, &error))) {
158     GST_ELEMENT_ERROR (filter, RESOURCE, NOT_FOUND, ("%s",
159             "Failed to create the default shader"), ("%s", error->message));
160     return FALSE;
161   }
162 
163   return GST_GL_BASE_FILTER_CLASS (parent_class)->gl_start (base_filter);
164 }
165 
166 static void
gst_gl_filter_app_gl_stop(GstGLBaseFilter * base_filter)167 gst_gl_filter_app_gl_stop (GstGLBaseFilter * base_filter)
168 {
169   GstGLFilter *filter = GST_GL_FILTER (base_filter);
170 
171   if (filter->default_shader)
172     gst_object_unref (filter->default_shader);
173   filter->default_shader = NULL;
174 
175   GST_GL_BASE_FILTER_CLASS (parent_class)->gl_stop (base_filter);
176 }
177 
178 static gboolean
gst_gl_filter_app_set_caps(GstGLFilter * filter,GstCaps * incaps,GstCaps * outcaps)179 gst_gl_filter_app_set_caps (GstGLFilter * filter, GstCaps * incaps,
180     GstCaps * outcaps)
181 {
182   //GstGLFilterApp* app_filter = GST_GL_FILTER_APP(filter);
183 
184   return TRUE;
185 }
186 
187 struct glcb2
188 {
189   GstGLFilterApp *app;
190   GstGLMemory *in_tex;
191   GstGLMemory *out_tex;
192 };
193 
194 static gboolean
_emit_draw_signal(gpointer data)195 _emit_draw_signal (gpointer data)
196 {
197   struct glcb2 *cb = data;
198   gboolean drawn;
199 
200   g_signal_emit (cb->app, gst_gl_filter_app_signals[CLIENT_DRAW_SIGNAL], 0,
201       cb->in_tex->tex_id, gst_gl_memory_get_texture_width (cb->out_tex),
202       gst_gl_memory_get_texture_height (cb->out_tex), &drawn);
203 
204   return !drawn;
205 }
206 
207 static gboolean
gst_gl_filter_app_filter_texture(GstGLFilter * filter,GstGLMemory * in_tex,GstGLMemory * out_tex)208 gst_gl_filter_app_filter_texture (GstGLFilter * filter, GstGLMemory * in_tex,
209     GstGLMemory * out_tex)
210 {
211   GstGLFilterApp *app_filter = GST_GL_FILTER_APP (filter);
212   gboolean default_draw;
213   struct glcb2 cb;
214 
215   cb.app = app_filter;
216   cb.in_tex = in_tex;
217   cb.out_tex = out_tex;
218 
219   default_draw =
220       gst_gl_framebuffer_draw_to_texture (filter->fbo,
221       out_tex, _emit_draw_signal, &cb);
222 
223   if (default_draw) {
224     gst_gl_filter_render_to_target_with_shader (filter, in_tex, out_tex,
225         filter->default_shader);
226   }
227 
228   return TRUE;
229 }
230