1 /*  monoscope.cpp
2  *  Copyright (C) 2002 Richard Boulton <richard@tartarus.org>
3  *  Copyright (C) 1998-2001 Andy Lo A Foe <andy@alsaplayer.org>
4  *  Original code by Tinic Uro
5  *
6  *  This code is copied from Alsaplayer. The orginal code was by Tinic Uro and under
7  *  the BSD license without a advertisig clause. Andy Lo A Foe then relicensed the
8  *  code when he used it for Alsaplayer to GPL with Tinic's permission. Richard Boulton
9  *  then took this code and made a GPL plugin out of it.
10  *
11  *  7th December 2004 Christian Schaller: Richard Boulton and Andy Lo A Foe gave
12  *  permission to relicense their changes under BSD license so we where able to restore the
13  *  code to Tinic's original BSD license.
14  *
15  * This file is under what is known as the BSD license:
16  *
17  * Redistribution and use in source and binary forms, with or without modification, i
18  * are permitted provided that the following conditions are met:
19  *
20  * 1. Redistributions of source code must retain the above copyright notice, this list of
21  * conditions and the following disclaimer.
22  * 2. Redistributions in binary form must reproduce the above copyright notice, this list
23  * of conditions and the following disclaimer in the documentation and/or other materials
24  * provided with the distribution.
25  * 3. The name of the author may not be used to endorse or promote products derived from
26  * this software without specific prior written permission.
27  *
28  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
29  * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
30  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
31  * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
32  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
33  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
34  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY
35  * WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
36  *
37  */
38 
39 #ifdef HAVE_CONFIG_H
40 #include "config.h"
41 #endif
42 
43 #include "monoscope.h"
44 
45 #include <string.h>
46 #include <stdlib.h>
47 
48 static void
colors_init(guint32 * colors)49 colors_init (guint32 * colors)
50 {
51   int i;
52   int hq = (scope_height / 4);
53   int hq1 = hq - 1;
54   int hh1 = (scope_height / 2) - 1;
55   double scl = (256.0 / (double) hq);
56 
57   for (i = 0; i < hq; i++) {
58     /* green to yellow */
59     colors[i] = ((int) (i * scl) << 16) + (255 << 8);
60     /* yellow to red */
61     colors[i + hq1] = (255 << 16) + ((int) ((hq1 - i) * scl) << 8);
62   }
63   colors[hh1] = (40 << 16) + (75 << 8);
64 }
65 
66 struct monoscope_state *
monoscope_init(guint32 resx,guint32 resy)67 monoscope_init (guint32 resx, guint32 resy)
68 {
69   struct monoscope_state *stateptr;
70 
71   /* I didn't program monoscope to only do 256*128, but it works that way */
72   g_return_val_if_fail (resx == scope_width, 0);
73   g_return_val_if_fail (resy == scope_height, 0);
74   stateptr = calloc (1, sizeof (struct monoscope_state));
75   if (stateptr == 0)
76     return 0;
77   stateptr->cstate = convolve_init (convolver_depth);
78   colors_init (stateptr->colors);
79   return stateptr;
80 }
81 
82 void
monoscope_close(struct monoscope_state * stateptr)83 monoscope_close (struct monoscope_state *stateptr)
84 {
85   convolve_close (stateptr->cstate);
86   free (stateptr);
87 }
88 
89 guint32 *
monoscope_update(struct monoscope_state * stateptr,gint16 data[convolver_big])90 monoscope_update (struct monoscope_state *stateptr, gint16 data[convolver_big])
91 {
92   /* Really, we want samples evenly spread over the available data.
93    * Just taking a continuous chunk will do for now, though. */
94   int i;
95   int foo, bar;
96   int avg;
97   int h;
98   int hh = (scope_height / 2);
99   int hh1 = hh - 1;
100   guint32 *loc;
101 
102   double factor;
103   int max = 1;
104   short *thisEq = stateptr->copyEq;
105 
106   memcpy (thisEq, data, sizeof (short) * convolver_big);
107   thisEq += convolve_match (stateptr->avgEq, thisEq, stateptr->cstate);
108 
109   memset (stateptr->display, 0, scope_width * scope_height * sizeof (guint32));
110   for (i = 0; i < convolver_small; i++) {
111     avg = (thisEq[i] + stateptr->avgEq[i]) >> 1;
112     stateptr->avgEq[i] = avg;
113     avg = abs (avg);
114     max = MAX (max, avg);
115   }
116   /* running average, 4 values is enough to make it follow volume changes
117    * if this value is too large it will converge slowly
118    */
119   stateptr->avgMax += (max / 4) - (stateptr->avgMax / 4);
120 
121   /* input is +/- avgMax, output is +/- hh */
122   if (stateptr->avgMax) {
123     factor = (gdouble) hh / stateptr->avgMax;
124   } else {
125     factor = 1.0;
126   }
127 
128   for (i = 0; i < scope_width; i++) {
129     /* scale 16bit signed audio values to scope_height */
130     foo = stateptr->avgEq[i] * factor;
131     foo = CLAMP (foo, -hh1, hh1);
132     bar = (i + ((foo + hh) * scope_width));
133     if ((bar > 0) && (bar < (scope_width * scope_height))) {
134       loc = stateptr->display + bar;
135       /* draw up / down bars */
136       if (foo < 0) {
137         for (h = 0; h <= (-foo); h++) {
138           *loc = stateptr->colors[h];
139           loc += scope_width;
140         }
141       } else {
142         for (h = 0; h <= foo; h++) {
143           *loc = stateptr->colors[h];
144           loc -= scope_width;
145         }
146       }
147     }
148   }
149 
150   /* Draw grid. */
151   {
152     guint32 gray = stateptr->colors[hh1];
153 
154     for (i = 16; i < scope_height; i += 16) {
155       for (h = 0; h < scope_width; h += 2) {
156         stateptr->display[(i * scope_width) + h] = gray;
157         if (i == hh)
158           stateptr->display[(i * scope_width) + h + 1] = gray;
159       }
160     }
161     for (i = 16; i < scope_width; i += 16) {
162       for (h = 0; h < scope_height; h += 2) {
163         stateptr->display[i + (h * scope_width)] = gray;
164       }
165     }
166   }
167   return stateptr->display;
168 }
169