1# $Id: makefile.win32,v 1.3 2002/08/10 11:49:08 t1mpy Exp $ 2# 3# Win32 makefile for id3lib 4# 5# First off, copy config.h.win32 to config.h 6# 7# You should run this using 'name -f makefile.win32' from the 8# id3lib root directory (for instance, c:\projects\id3lib-3.8.0\). 9# 10# If you want a debug version of the lib, add DEBUG=1 to 11# the nmake command line. 12# 13# The library will be produced as 'id3lib.lib' for the release 14# version, or 'id3libd.lib' for the debug version. 15# 16# Comments, bugs, go to johan@linkdata.se 17# Mail me on how to run the command line compiler, and I'll flame you. RTFM. 18# 19# PS. 20# Wtf is it that everyone insists on using the Visual C++ IDE? 21# I mean, I found the instructions for building this lib under 22# the IDE posted on a mailing list. It was 4 pages long, at least. 23# 24 25CFLAGS=-nologo -I. -Iinclude -Iinclude\id3 -Izlib\include \ 26 -W3 -WX -GX \ 27 -DHAVE_CONFIG_H -DID3LIB_LINKOPTION=1 28 29!ifdef DEBUG 30SUFFIX=d 31CFLAGS=$(CFLAGS) -Od -Z7 -Oy- -MD -D "WIN32" -D "_DEBUG" 32!else 33SUFFIX= 34CFLAGS=$(CFLAGS) -Ox -Oy- -MD -D "WIN32" -D "NDEBUG" 35!endif 36 37SRCDIR=src 38ZLIBDIR=zlib\src 39OBJDIR=obj$(SUFFIX) 40 41SRCS=\ 42 $(SRCDIR)\c_wrapper.cpp \ 43 $(SRCDIR)\field.cpp \ 44 $(SRCDIR)\field_binary.cpp \ 45 $(SRCDIR)\field_integer.cpp \ 46 $(SRCDIR)\field_string_ascii.cpp \ 47 $(SRCDIR)\field_string_unicode.cpp \ 48 $(SRCDIR)\frame.cpp \ 49 $(SRCDIR)\frame_impl.cpp \ 50 $(SRCDIR)\frame_parse.cpp \ 51 $(SRCDIR)\frame_render.cpp \ 52 $(SRCDIR)\globals.cpp \ 53 $(SRCDIR)\header.cpp \ 54 $(SRCDIR)\header_frame.cpp \ 55 $(SRCDIR)\header_tag.cpp \ 56 $(SRCDIR)\helpers.cpp \ 57 $(SRCDIR)\io.cpp \ 58 $(SRCDIR)\io_decorators.cpp \ 59 $(SRCDIR)\io_helpers.cpp \ 60 $(SRCDIR)\misc_support.cpp \ 61 $(SRCDIR)\mp3_parse.cpp \ 62 $(SRCDIR)\readers.cpp \ 63 $(SRCDIR)\spec.cpp \ 64 $(SRCDIR)\tag.cpp \ 65 $(SRCDIR)\tag_file.cpp \ 66 $(SRCDIR)\tag_find.cpp \ 67 $(SRCDIR)\tag_impl.cpp \ 68 $(SRCDIR)\tag_parse.cpp \ 69 $(SRCDIR)\tag_parse_lyrics3.cpp \ 70 $(SRCDIR)\tag_parse_musicmatch.cpp \ 71 $(SRCDIR)\tag_parse_v1.cpp \ 72 $(SRCDIR)\tag_render.cpp \ 73 $(SRCDIR)\utils.cpp \ 74 $(SRCDIR)\writers.cpp \ 75 $(ZLIBDIR)\adler32.c \ 76 $(ZLIBDIR)\compress.c \ 77 $(ZLIBDIR)\crc32.c \ 78 $(ZLIBDIR)\deflate.c \ 79 $(ZLIBDIR)\gzio.c \ 80 $(ZLIBDIR)\infblock.c \ 81 $(ZLIBDIR)\infcodes.c \ 82 $(ZLIBDIR)\inffast.c \ 83 $(ZLIBDIR)\inflate.c \ 84 $(ZLIBDIR)\inftrees.c \ 85 $(ZLIBDIR)\infutil.c \ 86 $(ZLIBDIR)\trees.c \ 87 $(ZLIBDIR)\uncompr.c \ 88 $(ZLIBDIR)\zutil.c 89 90OBJS=\ 91 $(OBJDIR)\c_wrapper.obj \ 92 $(OBJDIR)\field.obj \ 93 $(OBJDIR)\field_binary.obj \ 94 $(OBJDIR)\field_integer.obj \ 95 $(OBJDIR)\field_string_ascii.obj \ 96 $(OBJDIR)\field_string_unicode.obj \ 97 $(OBJDIR)\frame.obj \ 98 $(OBJDIR)\frame_impl.obj \ 99 $(OBJDIR)\frame_parse.obj \ 100 $(OBJDIR)\frame_render.obj \ 101 $(OBJDIR)\globals.obj \ 102 $(OBJDIR)\header.obj \ 103 $(OBJDIR)\header_frame.obj \ 104 $(OBJDIR)\header_tag.obj \ 105 $(OBJDIR)\helpers.obj \ 106 $(OBJDIR)\io.obj \ 107 $(OBJDIR)\io_decorators.obj \ 108 $(OBJDIR)\io_helpers.obj \ 109 $(OBJDIR)\misc_support.obj \ 110 $(OBJDIR)\mp3_parse.obj \ 111 $(OBJDIR)\readers.obj \ 112 $(OBJDIR)\spec.obj \ 113 $(OBJDIR)\tag.obj \ 114 $(OBJDIR)\tag_file.obj \ 115 $(OBJDIR)\tag_find.obj \ 116 $(OBJDIR)\tag_impl.obj \ 117 $(OBJDIR)\tag_parse.obj \ 118 $(OBJDIR)\tag_parse_lyrics3.obj \ 119 $(OBJDIR)\tag_parse_musicmatch.obj \ 120 $(OBJDIR)\tag_parse_v1.obj \ 121 $(OBJDIR)\tag_render.obj \ 122 $(OBJDIR)\utils.obj \ 123 $(OBJDIR)\writers.obj \ 124 $(OBJDIR)\adler32.obj \ 125 $(OBJDIR)\compress.obj \ 126 $(OBJDIR)\crc32.obj \ 127 $(OBJDIR)\deflate.obj \ 128 $(OBJDIR)\gzio.obj \ 129 $(OBJDIR)\infblock.obj \ 130 $(OBJDIR)\infcodes.obj \ 131 $(OBJDIR)\inffast.obj \ 132 $(OBJDIR)\inflate.obj \ 133 $(OBJDIR)\inftrees.obj \ 134 $(OBJDIR)\infutil.obj \ 135 $(OBJDIR)\trees.obj \ 136 $(OBJDIR)\uncompr.obj \ 137 $(OBJDIR)\zutil.obj 138 139{$(SRCDIR)}.cpp{$(OBJDIR)}.obj: 140 @if not exist $(OBJDIR) md $(OBJDIR) 141 @$(CC) $(CFLAGS) -Fo$*.obj -c $(SRCDIR)\$(*F).cpp 142 143{$(ZLIBDIR)}.c{$(OBJDIR)}.obj: 144 @if not exist $(OBJDIR) md $(OBJDIR) 145 @$(CC) $(CFLAGS) -Fo$*.obj -c $(ZLIBDIR)\$(*F).c 146 147id3lib$(SUFFIX).lib : $(OBJS) 148 @lib /nologo /out:id3lib$(SUFFIX).lib $(OBJS) 149