1 // Copyright 2012 Emilie Gillet.
2 //
3 // Author: Emilie Gillet (emilie.o.gillet@gmail.com)
4 //
5 // Permission is hereby granted, free of charge, to any person obtaining a copy
6 // of this software and associated documentation files (the "Software"), to deal
7 // in the Software without restriction, including without limitation the rights
8 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 // copies of the Software, and to permit persons to whom the Software is
10 // furnished to do so, subject to the following conditions:
11 //
12 // The above copyright notice and this permission notice shall be included in
13 // all copies or substantial portions of the Software.
14 //
15 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21 // THE SOFTWARE.
22 //
23 // See http://creativecommons.org/licenses/MIT/ for more information.
24 //
25 // -----------------------------------------------------------------------------
26 //
27 // User interface.
28 
29 #include "braids/ui.h"
30 
31 #include <cstring>
32 
33 #include "stmlib/system/system_clock.h"
34 
35 namespace braids {
36 
37 using namespace stmlib;
38 
39 const uint32_t kEncoderLongPressTime = 800;
40 
Init()41 void Ui::Init() {
42   encoder_.Init();
43   display_.Init();
44   queue_.Init();
45   sub_clock_ = 0;
46   value_ = 0;
47   mode_ = MODE_SPLASH;
48   setting_ = SETTING_OSCILLATOR_SHAPE;
49   setting_index_ = 0;
50 }
51 
Poll()52 void Ui::Poll() {
53   system_clock.Tick();  // Tick global ms counter.
54   ++sub_clock_;
55   encoder_.Debounce();
56   if (encoder_.just_pressed()) {
57     encoder_press_time_ = system_clock.milliseconds();
58     inhibit_further_switch_events_ = false;
59   }
60   if (!inhibit_further_switch_events_) {
61     if (encoder_.pressed()) {
62       uint32_t duration = system_clock.milliseconds() - encoder_press_time_;
63       if (duration >= kEncoderLongPressTime) {
64         queue_.AddEvent(CONTROL_ENCODER_LONG_CLICK, 0, 0);
65         inhibit_further_switch_events_ = true;
66       }
67     } else if (encoder_.released()) {
68       queue_.AddEvent(CONTROL_ENCODER_CLICK, 0, 0);
69     }
70   }
71   int32_t increment = encoder_.increment();
72   if (increment != 0) {
73     queue_.AddEvent(CONTROL_ENCODER, 0, increment);
74   }
75 
76   if ((sub_clock_ & 1) == 0) {
77     display_.Refresh();
78   }
79 }
80 
FlushEvents()81 void Ui::FlushEvents() {
82   queue_.Flush();
83 }
84 
RefreshDisplay()85 void Ui::RefreshDisplay() {
86   switch (mode_) {
87     case MODE_SPLASH:
88       {
89         char text[] = "    ";
90         text[0] = '\x98' + (splash_frame_ & 0x7);
91         display_.Print(text);
92       }
93       break;
94 
95     case MODE_EDIT:
96       {
97         uint8_t value = settings.GetValue(setting_);
98         if (setting_ == SETTING_OSCILLATOR_SHAPE &&
99             settings.meta_modulation()) {
100           value = meta_shape_;
101         }
102         display_.Print(settings.metadata(setting_).strings[value]);
103       }
104       break;
105 
106     case MODE_MENU:
107       {
108         if (setting_ == SETTING_CV_TESTER) {
109           char text[] = "    ";
110           if (!blink_) {
111             for (uint8_t i = 0; i < kDisplayWidth; ++i) {
112               text[i] = '\x90' + (cv_[i] * 7 >> 12);
113             }
114           }
115           display_.Print(text);
116         } else if (setting_ == SETTING_MARQUEE) {
117           uint8_t length = strlen(settings.marquee_text());
118           uint8_t padded_length = length + 2 * kDisplayWidth - 4;
119           uint8_t position = ((cv_[0] >> 4) * (padded_length - 1)) >> 8;
120           position += (marquee_step_ % padded_length);
121           position += 1;
122           char text[] = "    ";
123           for (uint8_t i = 0; i < kDisplayWidth; ++i) {
124             uint8_t index = (position + i) % padded_length;
125             if (index >= kDisplayWidth && index < kDisplayWidth + length) {
126               text[i] = settings.marquee_text()[index - kDisplayWidth];
127             }
128           }
129           display_.Print(text);
130         } else {
131           display_.Print(settings.metadata(setting_).name);
132         }
133       }
134       break;
135 
136     case MODE_CALIBRATION_STEP_1:
137       display_.Print(">C2 ");
138       break;
139 
140     case MODE_CALIBRATION_STEP_2:
141       display_.Print(">C4 ");
142       break;
143 
144     case MODE_MARQUEE_EDITOR:
145       {
146         char text[] = "    ";
147         for (uint8_t i = 0; i < kDisplayWidth; ++i) {
148           if ((marquee_character_ + i) >= kDisplayWidth - 1) {
149             const char* marquee_text = settings.marquee_text();
150             text[i] = marquee_text[marquee_character_ + i - kDisplayWidth + 1];
151           }
152         }
153         display_.Print(text);
154       }
155       break;
156 
157     default:
158       break;
159   }
160 }
161 
OnLongClick()162 void Ui::OnLongClick() {
163   switch (mode_) {
164     case MODE_MARQUEE_EDITOR:
165       settings.Save();
166       mode_ = MODE_MENU;
167       break;
168 
169     case MODE_MENU:
170       if (setting_ == SETTING_CALIBRATION) {
171         mode_ = MODE_CALIBRATION_STEP_1;
172       } else if (setting_ == SETTING_MARQUEE) {
173         mode_ = MODE_MARQUEE_EDITOR;
174         marquee_character_ = 0;
175         marquee_dirty_character_ = false;
176         uint8_t length = strlen(settings.marquee_text());
177         settings.mutable_marquee_text()[length] = '\xA0';
178       } else if (setting_ == SETTING_VERSION) {
179         settings.Reset();
180         settings.Save();
181       }
182       break;
183 
184     default:
185       break;
186   }
187 }
188 
OnClick()189 void Ui::OnClick() {
190   switch (mode_) {
191     case MODE_EDIT:
192       mode_ = MODE_MENU;
193       break;
194 
195     case MODE_MARQUEE_EDITOR:
196       {
197         if (marquee_character_ == 53) {
198           ++marquee_character_;
199           settings.mutable_marquee_text()[marquee_character_] = '\0';
200         } else if (settings.marquee_text()[marquee_character_] == '\xA0') {
201           settings.mutable_marquee_text()[marquee_character_] = '\0';
202         } else {
203           if (marquee_dirty_character_) {
204             settings.mutable_marquee_text()[marquee_character_ + 1] = \
205                 settings.marquee_text()[marquee_character_];
206           }
207           ++marquee_character_;
208           marquee_dirty_character_ = false;
209         }
210         if (settings.marquee_text()[marquee_character_] == '\0') {
211           settings.Save();
212           mode_ = MODE_MENU;
213         }
214       }
215       break;
216 
217     case MODE_MENU:
218       if (setting_ <= SETTING_LAST_EDITABLE_SETTING) {
219         mode_ = MODE_EDIT;
220         if (setting_ == SETTING_OSCILLATOR_SHAPE) {
221           settings.Save();
222         }
223       } else if (setting_ == SETTING_VERSION) {
224         mode_ = MODE_SPLASH;
225       }
226       break;
227 
228     case MODE_CALIBRATION_STEP_1:
229       adc_code_c2_ = cv_[2];
230       adc_code_min_[0] = cv_[0];
231       adc_code_min_[1] = cv_[1];
232       mode_ = MODE_CALIBRATION_STEP_2;
233       break;
234 
235     case MODE_CALIBRATION_STEP_2:
236       settings.Calibrate(
237           adc_code_c2_,
238           cv_[2],
239           cv_[3],
240           adc_code_min_[0],
241           cv_[0],
242           adc_code_min_[1],
243           cv_[1]);
244       mode_ = MODE_MENU;
245       break;
246 
247     default:
248       break;
249   }
250 }
251 
OnIncrement(const Event & e)252 void Ui::OnIncrement(const Event& e) {
253   switch (mode_) {
254     case MODE_MARQUEE_EDITOR:
255       {
256         char c = settings.marquee_text()[marquee_character_];
257         c += e.data;
258         if (c <= ' ') {
259           c = ' ';
260         } else if (c >= '\xA0') {
261           c = '\xA0';
262         }
263         settings.mutable_marquee_text()[marquee_character_] = c;
264         marquee_dirty_character_ = true;
265       }
266       break;
267 
268     case MODE_EDIT:
269       {
270         int16_t value = settings.GetValue(setting_);
271         value = settings.metadata(setting_).Clip(value + e.data);
272         settings.SetValue(setting_, value);
273         display_.set_brightness(settings.GetValue(SETTING_BRIGHTNESS) + 1);
274       }
275       break;
276 
277     case MODE_MENU:
278       {
279         setting_index_ += e.data;
280         if (setting_index_ < 0) {
281           setting_index_ = 0;
282         } else if (setting_index_ >= SETTING_LAST) {
283           setting_index_ = SETTING_LAST - 1;
284         }
285         setting_ = settings.setting_at_index(setting_index_);
286         marquee_step_ = 0;
287       }
288       break;
289 
290     default:
291       break;
292   }
293 }
294 
DoEvents()295 void Ui::DoEvents() {
296   bool refresh_display_ = false;
297   while (queue_.available()) {
298     Event e = queue_.PullEvent();
299     if (e.control_type == CONTROL_ENCODER_CLICK) {
300       OnClick();
301     } else if (e.control_type == CONTROL_ENCODER_LONG_CLICK) {
302       OnLongClick();
303     } else if (e.control_type == CONTROL_ENCODER) {
304       OnIncrement(e);
305     }
306     refresh_display_ = true;
307   }
308   if (queue_.idle_time() > 1000) {
309     refresh_display_ = true;
310   }
311   if (queue_.idle_time() >= 50 && mode_ == MODE_SPLASH) {
312     ++splash_frame_;
313     if (splash_frame_ == 8) {
314       splash_frame_ = 0;
315       mode_ = MODE_EDIT;
316       setting_ = SETTING_OSCILLATOR_SHAPE;
317     }
318     refresh_display_ = true;
319   }
320   if (queue_.idle_time() >= 50 &&
321       (setting_ == SETTING_CV_TESTER ||
322       setting_ == SETTING_MARQUEE)) {
323     refresh_display_ = true;
324   }
325   if (queue_.idle_time() >= 50 &&
326       setting_ == SETTING_OSCILLATOR_SHAPE &&
327       mode_ == MODE_EDIT &&
328       settings.meta_modulation()) {
329     refresh_display_ = true;
330   }
331   if (refresh_display_) {
332     queue_.Touch();
333     RefreshDisplay();
334     blink_ = false;
335   }
336 }
337 
338 }  // namespace braids
339