1The /Win32 directory contains everything necessary to compile liboggz
2under windows and create:
3
4- liboggz.dll
5- oggzdump.exe
6- oggzinfo.exe
7- oggzmerge.exe
8- oggzrip.exe
9- oggzscan.exe
10- oggzvalidate.exe
11
12Building with the Makefile
13==========================
14
15Here's what you need to do:
16
171) Install libogg.dll.
18   (you can get it from http://www.xiph.org/ogg/vorbis/ ).
19
202) cd win32 subdirectory
21
223) Use "nmake" to create library and executable.
23
244) Install oggzdump, oggzinfo, oggzed, liboggz.dll and the
25   include files from the /include/oggz/ directory.
26
27
28Visual Studio.NET 2003 Installation
29===================================
30
31IMPORTANT: The solution files were built for VS.NET 2003 and can't be
32opened by VS.NET 2002. If you use VS.NET 2002 you should use the VS6
33workspace files and they will be automatically converted to the new
34format.
35
36Also included in the solution is a setup and deployment project that
37will package and create an installer for the binary output of this
38project.
39
40You will need to install the libogg library separately. If you wish to
41create a debug build and wish to have the debugger load the symbols
42for this library, you should also include the project source files. By
43default the compiler and linker will look for them in the same parent
44directory as liboggz. However you can install them wherever you choose
45and must modify the include directories for the linker and compiler in
46your projects properties.
47
48
49Visual Studio Version 6 Installation
50====================================
51NOTE: For lack of platform, we were not able to keep the Visual
52Studio Version 6 project files up-to-date. Send us an updated version
53if you're using these.
54