1The /Win32 directory contains everything necessary to compile liboggz 2under windows and create: 3 4- liboggz.dll 5- oggzdump.exe 6- oggzinfo.exe 7- oggzmerge.exe 8- oggzrip.exe 9- oggzscan.exe 10- oggzvalidate.exe 11 12Building with the Makefile 13========================== 14 15Here's what you need to do: 16 171) Install libogg.dll. 18 (you can get it from http://www.xiph.org/ogg/vorbis/ ). 19 202) cd win32 subdirectory 21 223) Use "nmake" to create library and executable. 23 244) Install oggzdump, oggzinfo, oggzed, liboggz.dll and the 25 include files from the /include/oggz/ directory. 26 27 28Visual Studio.NET 2003 Installation 29=================================== 30 31IMPORTANT: The solution files were built for VS.NET 2003 and can't be 32opened by VS.NET 2002. If you use VS.NET 2002 you should use the VS6 33workspace files and they will be automatically converted to the new 34format. 35 36Also included in the solution is a setup and deployment project that 37will package and create an installer for the binary output of this 38project. 39 40You will need to install the libogg library separately. If you wish to 41create a debug build and wish to have the debugger load the symbols 42for this library, you should also include the project source files. By 43default the compiler and linker will look for them in the same parent 44directory as liboggz. However you can install them wherever you choose 45and must modify the include directories for the linker and compiler in 46your projects properties. 47 48 49Visual Studio Version 6 Installation 50==================================== 51NOTE: For lack of platform, we were not able to keep the Visual 52Studio Version 6 project files up-to-date. Send us an updated version 53if you're using these. 54