1 /* 2 * EffectChain.h - class for processing and effects chain 3 * 4 * Copyright (c) 2006-2008 Danny McRae <khjklujn/at/users.sourceforge.net> 5 * Copyright (c) 2008-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net> 6 * 7 * This file is part of LMMS - https://lmms.io 8 * 9 * This program is free software; you can redistribute it and/or 10 * modify it under the terms of the GNU General Public 11 * License as published by the Free Software Foundation; either 12 * version 2 of the License, or (at your option) any later version. 13 * 14 * This program is distributed in the hope that it will be useful, 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 17 * General Public License for more details. 18 * 19 * You should have received a copy of the GNU General Public 20 * License along with this program (see COPYING); if not, write to the 21 * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 22 * Boston, MA 02110-1301 USA. 23 * 24 */ 25 26 #ifndef EFFECT_CHAIN_H 27 #define EFFECT_CHAIN_H 28 29 #include "Model.h" 30 #include "SerializingObject.h" 31 #include "AutomatableModel.h" 32 33 class Effect; 34 35 36 class EXPORT EffectChain : public Model, public SerializingObject 37 { 38 Q_OBJECT 39 public: 40 EffectChain( Model * _parent ); 41 virtual ~EffectChain(); 42 43 virtual void saveSettings( QDomDocument & _doc, QDomElement & _parent ); 44 virtual void loadSettings( const QDomElement & _this ); 45 nodeName()46 inline virtual QString nodeName() const 47 { 48 return "fxchain"; 49 } 50 51 void appendEffect( Effect * _effect ); 52 void removeEffect( Effect * _effect ); 53 void moveDown( Effect * _effect ); 54 void moveUp( Effect * _effect ); 55 bool processAudioBuffer( sampleFrame * _buf, const fpp_t _frames, bool hasInputNoise ); 56 void startRunning(); 57 58 void clear(); 59 setEnabled(bool _on)60 void setEnabled( bool _on ) 61 { 62 m_enabledModel.setValue( _on ); 63 } 64 65 66 private: 67 typedef QVector<Effect *> EffectList; 68 EffectList m_effects; 69 70 BoolModel m_enabledModel; 71 72 73 friend class EffectRackView; 74 75 76 signals: 77 void aboutToClear(); 78 79 } ; 80 81 #endif 82 83