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README

1                            MOC TOOLS DIRECTORY
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3
41. Introduction
5
6This directory contains debugging and testing tools which are intended for
7developers and maintainers.
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9
102. The Tools
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122.1 MD5 Check
13
14The 'md5check.sh' script is intended to verify that the samples which
15arrive at MOC's player code are the same as those produced by the
16library the decoder is using.  It does this by having MOC compute the
17MD5 sum of the audio file as it is playing it and writing the result to
18the server's log file.  The log file is then read by the 'md5check.sh'
19tool and the MD5 sum checked against one computed from the audio file
20using the library's native decoding program.
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22It is important to use the program associated with the decoder library
23if one exists because other programs may not produce exactly the same
24samples, particularly for lossy formats.  It is also possible that bugs
25in the library mean the samples produced are not correct, but the tool
26is intended to test the passage of the samples through the driver and
27not the fidelity of the library used.
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292.2 Test File Generation
30
31The 'maketests.sh' script generates test files in the directory in which
32it is run.  The test files are 10 seconds of sinewave audio generated by
33SoX.  Each file's name is in a format which represents its characteristics
34and these can be checked against those MOC uses with the '-e' option of
35'md5scheck.sh'.
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37All filenames start with 'sinewave-' and the script will refuse to run if
38any files starting with that name already exist.  It is wise to run this
39script in an empty directory.  It generates a lot of files.
40