1 /* 2 * sound/awe_voice.h 3 * 4 * Voice information definitions for the low level driver for the 5 * AWE32/Sound Blaster 32 wave table synth. 6 * version 0.4.2c; Oct. 7, 1997 7 * 8 * Copyright (C) 1996,1997 Takashi Iwai 9 * 10 * This program is free software; you can redistribute it and/or modify 11 * it under the terms of the GNU General Public License as published by 12 * the Free Software Foundation; either version 2 of the License, or 13 * (at your option) any later version. 14 * 15 * This program is distributed in the hope that it will be useful, 16 * but WITHOUT ANY WARRANTY; without even the implied warranty of 17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18 * GNU General Public License for more details. 19 * 20 * You should have received a copy of the GNU General Public License 21 * along with this program; if not, write to the Free Software 22 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 23 */ 24 25 #ifndef AWE_VOICE_H 26 #define AWE_VOICE_H 27 28 #ifndef SAMPLE_TYPE_AWE32 29 #define SAMPLE_TYPE_AWE32 0x20 30 #endif 31 32 #ifndef _PATCHKEY 33 #define _PATCHKEY(id) ((id<<8)|0xfd) 34 #endif 35 36 /*---------------------------------------------------------------- 37 * patch information record 38 *----------------------------------------------------------------*/ 39 40 /* patch interface header: 16 bytes */ 41 typedef struct awe_patch_info { 42 short key; /* use AWE_PATCH here */ 43 #define AWE_PATCH _PATCHKEY(0x07) 44 45 short device_no; /* synthesizer number */ 46 unsigned short sf_id; /* file id (should be zero) */ 47 short optarg; /* optional argument */ 48 int len; /* data length (without this header) */ 49 50 short type; /* patch operation type */ 51 #define AWE_LOAD_INFO 0 /* awe_voice_rec */ 52 #define AWE_LOAD_DATA 1 /* awe_sample_info */ 53 #define AWE_OPEN_PATCH 2 /* awe_open_parm */ 54 #define AWE_CLOSE_PATCH 3 /* none */ 55 #define AWE_UNLOAD_PATCH 4 /* none */ 56 #define AWE_REPLACE_DATA 5 /* awe_sample_info (optarg=#channels)*/ 57 #define AWE_MAP_PRESET 6 /* awe_voice_map */ 58 #define AWE_LOAD_CHORUS_FX 0x10 /* awe_chorus_fx_rec (optarg=mode) */ 59 #define AWE_LOAD_REVERB_FX 0x11 /* awe_reverb_fx_rec (optarg=mode) */ 60 61 short reserved; /* word alignment data */ 62 63 /* the actual patch data begins after this */ 64 #if defined(AWE_COMPAT_030) && AWE_COMPAT_030 65 char data[0]; 66 #endif 67 } awe_patch_info; 68 69 /*#define AWE_PATCH_INFO_SIZE 16*/ 70 #define AWE_PATCH_INFO_SIZE sizeof(awe_patch_info) 71 72 73 /*---------------------------------------------------------------- 74 * open patch 75 *----------------------------------------------------------------*/ 76 77 #define AWE_PATCH_NAME_LEN 32 78 79 typedef struct _awe_open_parm { 80 unsigned short type; /* sample type */ 81 #define AWE_PAT_TYPE_MISC 0 82 #define AWE_PAT_TYPE_GM 1 83 #define AWE_PAT_TYPE_GS 2 84 #define AWE_PAT_TYPE_MT32 3 85 #define AWE_PAT_TYPE_XG 4 86 #define AWE_PAT_TYPE_SFX 5 87 #define AWE_PAT_TYPE_GUS 6 88 #define AWE_PAT_TYPE_MAP 7 89 90 #define AWE_PAT_LOCKED 0x100 /* lock the samples */ 91 92 short reserved; 93 char name[AWE_PATCH_NAME_LEN]; 94 } awe_open_parm; 95 96 /*#define AWE_OPEN_PARM_SIZE 28*/ 97 #define AWE_OPEN_PARM_SIZE sizeof(awe_open_parm) 98 99 100 /*---------------------------------------------------------------- 101 * raw voice information record 102 *----------------------------------------------------------------*/ 103 104 /* wave table envelope & effect parameters to control EMU8000 */ 105 typedef struct _awe_voice_parm { 106 unsigned short moddelay; /* modulation delay (0x8000) */ 107 unsigned short modatkhld; /* modulation attack & hold time (0x7f7f) */ 108 unsigned short moddcysus; /* modulation decay & sustain (0x7f7f) */ 109 unsigned short modrelease; /* modulation release time (0x807f) */ 110 short modkeyhold, modkeydecay; /* envelope change per key (not used) */ 111 unsigned short voldelay; /* volume delay (0x8000) */ 112 unsigned short volatkhld; /* volume attack & hold time (0x7f7f) */ 113 unsigned short voldcysus; /* volume decay & sustain (0x7f7f) */ 114 unsigned short volrelease; /* volume release time (0x807f) */ 115 short volkeyhold, volkeydecay; /* envelope change per key (not used) */ 116 unsigned short lfo1delay; /* LFO1 delay (0x8000) */ 117 unsigned short lfo2delay; /* LFO2 delay (0x8000) */ 118 unsigned short pefe; /* modulation pitch & cutoff (0x0000) */ 119 unsigned short fmmod; /* LFO1 pitch & cutoff (0x0000) */ 120 unsigned short tremfrq; /* LFO1 volume & freq (0x0000) */ 121 unsigned short fm2frq2; /* LFO2 pitch & freq (0x0000) */ 122 unsigned char cutoff; /* initial cutoff (0xff) */ 123 unsigned char filterQ; /* initial filter Q [0-15] (0x0) */ 124 unsigned char chorus; /* chorus send (0x00) */ 125 unsigned char reverb; /* reverb send (0x00) */ 126 unsigned short reserved[4]; /* not used */ 127 } awe_voice_parm; 128 129 #define AWE_VOICE_PARM_SIZE 48 130 131 132 /* wave table parameters: 92 bytes */ 133 typedef struct _awe_voice_info { 134 unsigned short sf_id; /* file id (should be zero) */ 135 unsigned short sample; /* sample id */ 136 int start, end; /* sample offset correction */ 137 int loopstart, loopend; /* loop offset correction */ 138 short rate_offset; /* sample rate pitch offset */ 139 unsigned short mode; /* sample mode */ 140 #define AWE_MODE_ROMSOUND 0x8000 141 #define AWE_MODE_STEREO 1 142 #define AWE_MODE_LOOPING 2 143 #define AWE_MODE_NORELEASE 4 /* obsolete */ 144 #define AWE_MODE_INIT_PARM 8 145 146 short root; /* midi root key */ 147 short tune; /* pitch tuning (in cents) */ 148 char low, high; /* key note range */ 149 char vellow, velhigh; /* velocity range */ 150 char fixkey, fixvel; /* fixed key, velocity */ 151 char pan, fixpan; /* panning, fixed panning */ 152 short exclusiveClass; /* exclusive class (0 = none) */ 153 unsigned char amplitude; /* sample volume (127 max) */ 154 unsigned char attenuation; /* attenuation (0.375dB) */ 155 short scaleTuning; /* pitch scale tuning(%), normally 100 */ 156 awe_voice_parm parm; /* voice envelope parameters */ 157 short index; /* internal index (set by driver) */ 158 } awe_voice_info; 159 160 /*#define AWE_VOICE_INFO_SIZE 92*/ 161 #define AWE_VOICE_INFO_SIZE sizeof(awe_voice_info) 162 163 /*----------------------------------------------------------------*/ 164 165 /* The info entry of awe_voice_rec is changed from 0 to 1 166 * for some compilers refusing zero size array. 167 * Due to this change, sizeof(awe_voice_rec) becomes different 168 * from older versions. 169 * Use AWE_VOICE_REC_SIZE instead. 170 */ 171 172 /* instrument info header: 4 bytes */ 173 typedef struct _awe_voice_rec_hdr { 174 unsigned char bank; /* midi bank number */ 175 unsigned char instr; /* midi preset number */ 176 char nvoices; /* number of voices */ 177 char write_mode; /* write mode; normally 0 */ 178 #define AWE_WR_APPEND 0 /* append anyway */ 179 #define AWE_WR_EXCLUSIVE 1 /* skip if already exists */ 180 #define AWE_WR_REPLACE 2 /* replace if already exists */ 181 } awe_voice_rec_hdr; 182 183 /*#define AWE_VOICE_REC_SIZE 4*/ 184 #define AWE_VOICE_REC_SIZE sizeof(awe_voice_rec_hdr) 185 186 /* the standard patch structure for one sample */ 187 typedef struct _awe_voice_rec_patch { 188 awe_patch_info patch; 189 awe_voice_rec_hdr hdr; 190 awe_voice_info info; 191 } awe_voice_rec_patch; 192 193 194 /* obsolete data type */ 195 #if defined(AWE_COMPAT_030) && AWE_COMPAT_030 196 #define AWE_INFOARRAY_SIZE 0 197 #else 198 #define AWE_INFOARRAY_SIZE 1 199 #endif 200 201 typedef struct _awe_voice_rec { 202 unsigned char bank; /* midi bank number */ 203 unsigned char instr; /* midi preset number */ 204 short nvoices; /* number of voices */ 205 /* voice information follows here */ 206 awe_voice_info info[AWE_INFOARRAY_SIZE]; 207 } awe_voice_rec; 208 209 210 /*---------------------------------------------------------------- 211 * sample wave information 212 *----------------------------------------------------------------*/ 213 214 /* wave table sample header: 32 bytes */ 215 typedef struct awe_sample_info { 216 unsigned short sf_id; /* file id (should be zero) */ 217 unsigned short sample; /* sample id */ 218 int start, end; /* start & end offset */ 219 int loopstart, loopend; /* loop start & end offset */ 220 int size; /* size (0 = ROM) */ 221 short checksum_flag; /* use check sum = 1 */ 222 unsigned short mode_flags; /* mode flags */ 223 #define AWE_SAMPLE_8BITS 1 /* wave data is 8bits */ 224 #define AWE_SAMPLE_UNSIGNED 2 /* wave data is unsigned */ 225 #define AWE_SAMPLE_NO_BLANK 4 /* no blank loop is attached */ 226 #define AWE_SAMPLE_SINGLESHOT 8 /* single-shot w/o loop */ 227 #define AWE_SAMPLE_BIDIR_LOOP 16 /* bidirectional looping */ 228 #define AWE_SAMPLE_STEREO_LEFT 32 /* stereo left sound */ 229 #define AWE_SAMPLE_STEREO_RIGHT 64 /* stereo right sound */ 230 #define AWE_SAMPLE_REVERSE_LOOP 128 /* reverse looping */ 231 unsigned int checksum; /* check sum */ 232 #if defined(AWE_COMPAT_030) && AWE_COMPAT_030 233 unsigned short data[0]; /* sample data follows here */ 234 #endif 235 } awe_sample_info; 236 237 /*#define AWE_SAMPLE_INFO_SIZE 32*/ 238 #define AWE_SAMPLE_INFO_SIZE sizeof(awe_sample_info) 239 240 241 /*---------------------------------------------------------------- 242 * voice preset mapping 243 *----------------------------------------------------------------*/ 244 245 typedef struct awe_voice_map { 246 int map_bank, map_instr, map_key; /* key = -1 means all keys */ 247 int src_bank, src_instr, src_key; 248 } awe_voice_map; 249 250 #define AWE_VOICE_MAP_SIZE sizeof(awe_voice_map) 251 252 253 /*---------------------------------------------------------------- 254 * awe hardware controls 255 *----------------------------------------------------------------*/ 256 257 #define _AWE_DEBUG_MODE 0x00 258 #define _AWE_REVERB_MODE 0x01 259 #define _AWE_CHORUS_MODE 0x02 260 #define _AWE_REMOVE_LAST_SAMPLES 0x03 261 #define _AWE_INITIALIZE_CHIP 0x04 262 #define _AWE_SEND_EFFECT 0x05 263 #define _AWE_TERMINATE_CHANNEL 0x06 264 #define _AWE_TERMINATE_ALL 0x07 265 #define _AWE_INITIAL_VOLUME 0x08 266 #define _AWE_INITIAL_ATTEN _AWE_INITIAL_VOLUME 267 #define _AWE_RESET_CHANNEL 0x09 268 #define _AWE_CHANNEL_MODE 0x0a 269 #define _AWE_DRUM_CHANNELS 0x0b 270 #define _AWE_MISC_MODE 0x0c 271 #define _AWE_RELEASE_ALL 0x0d 272 #define _AWE_NOTEOFF_ALL 0x0e 273 #define _AWE_CHN_PRESSURE 0x0f 274 /*#define _AWE_GET_CURRENT_MODE 0x10*/ 275 #define _AWE_EQUALIZER 0x11 276 /*#define _AWE_GET_MISC_MODE 0x12*/ 277 /*#define _AWE_GET_FONTINFO 0x13*/ 278 279 #define _AWE_MODE_FLAG 0x80 280 #define _AWE_COOKED_FLAG 0x40 /* not supported */ 281 #define _AWE_MODE_VALUE_MASK 0x3F 282 283 /*----------------------------------------------------------------*/ 284 285 #define _AWE_SET_CMD(p,dev,voice,cmd,p1,p2) \ 286 {((char*)(p))[0] = SEQ_PRIVATE;\ 287 ((char*)(p))[1] = dev;\ 288 ((char*)(p))[2] = _AWE_MODE_FLAG|(cmd);\ 289 ((char*)(p))[3] = voice;\ 290 ((unsigned short*)(p))[2] = p1;\ 291 ((unsigned short*)(p))[3] = p2;} 292 293 /* buffered access */ 294 #define _AWE_CMD(dev, voice, cmd, p1, p2) \ 295 {_SEQ_NEEDBUF(8);\ 296 _AWE_SET_CMD(_seqbuf + _seqbufptr, dev, voice, cmd, p1, p2);\ 297 _SEQ_ADVBUF(8);} 298 299 /* direct access */ 300 #define _AWE_CMD_NOW(seqfd,dev,voice,cmd,p1,p2) \ 301 {struct seq_event_rec tmp;\ 302 _AWE_SET_CMD(&tmp, dev, voice, cmd, p1, p2);\ 303 ioctl(seqfd, SNDCTL_SEQ_OUTOFBAND, &tmp);} 304 305 /*----------------------------------------------------------------*/ 306 307 /* set debugging mode */ 308 #define AWE_DEBUG_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_DEBUG_MODE, p1, 0) 309 /* set reverb mode; from 0 to 7 */ 310 #define AWE_REVERB_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_REVERB_MODE, p1, 0) 311 /* set chorus mode; from 0 to 7 */ 312 #define AWE_CHORUS_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_CHORUS_MODE, p1, 0) 313 314 /* reset channel */ 315 #define AWE_RESET_CHANNEL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 0, 0) 316 #define AWE_RESET_CONTROL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 1, 0) 317 318 /* send an effect to all layers */ 319 #define AWE_SEND_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,type,value) 320 #define AWE_ADD_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x80),value) 321 #define AWE_UNSET_EFFECT(dev,voice,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x40),0) 322 /* send an effect to a layer */ 323 #define AWE_SEND_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)),value) 324 #define AWE_ADD_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x80),value) 325 #define AWE_UNSET_LAYER_EFFECT(dev,voice,layer,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x40),0) 326 327 /* terminate sound on the channel/voice */ 328 #define AWE_TERMINATE_CHANNEL(dev,voice) _AWE_CMD(dev,voice,_AWE_TERMINATE_CHANNEL,0,0) 329 /* terminate all sounds */ 330 #define AWE_TERMINATE_ALL(dev) _AWE_CMD(dev, 0, _AWE_TERMINATE_ALL, 0, 0) 331 /* release all sounds (w/o sustain effect) */ 332 #define AWE_RELEASE_ALL(dev) _AWE_CMD(dev, 0, _AWE_RELEASE_ALL, 0, 0) 333 /* note off all sounds (w sustain effect) */ 334 #define AWE_NOTEOFF_ALL(dev) _AWE_CMD(dev, 0, _AWE_NOTEOFF_ALL, 0, 0) 335 336 /* set initial attenuation */ 337 #define AWE_INITIAL_VOLUME(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 0) 338 #define AWE_INITIAL_ATTEN AWE_INITIAL_VOLUME 339 /* relative attenuation */ 340 #define AWE_SET_ATTEN(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 1) 341 342 /* set channel playing mode; mode=0/1/2 */ 343 #define AWE_SET_CHANNEL_MODE(dev,mode) _AWE_CMD(dev, 0, _AWE_CHANNEL_MODE, mode, 0) 344 #define AWE_PLAY_INDIRECT 0 /* indirect voice mode (default) */ 345 #define AWE_PLAY_MULTI 1 /* multi note voice mode */ 346 #define AWE_PLAY_DIRECT 2 /* direct single voice mode */ 347 #define AWE_PLAY_MULTI2 3 /* sequencer2 mode; used internally */ 348 349 /* set drum channel mask; channels is 32bit long value */ 350 #define AWE_DRUM_CHANNELS(dev,channels) _AWE_CMD(dev, 0, _AWE_DRUM_CHANNELS, ((channels) & 0xffff), ((channels) >> 16)) 351 352 /* set bass and treble control; values are from 0 to 11 */ 353 #define AWE_EQUALIZER(dev,bass,treble) _AWE_CMD(dev, 0, _AWE_EQUALIZER, bass, treble) 354 355 /* remove last loaded samples */ 356 #define AWE_REMOVE_LAST_SAMPLES(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_REMOVE_LAST_SAMPLES, 0, 0) 357 /* initialize emu8000 chip */ 358 #define AWE_INITIALIZE_CHIP(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_INITIALIZE_CHIP, 0, 0) 359 360 /* set miscellaneous modes; meta command */ 361 #define AWE_MISC_MODE(dev,mode,value) _AWE_CMD(dev, 0, _AWE_MISC_MODE, mode, value) 362 /* exclusive sound off; 1=off */ 363 #define AWE_EXCLUSIVE_SOUND(dev,mode) AWE_MISC_MODE(dev,AWE_MD_EXCLUSIVE_SOUND,mode) 364 /* default GUS bank number */ 365 #define AWE_SET_GUS_BANK(dev,bank) AWE_MISC_MODE(dev,AWE_MD_GUS_BANK,bank) 366 /* change panning position in realtime; 0=don't 1=do */ 367 #define AWE_REALTIME_PAN(dev,mode) AWE_MISC_MODE(dev,AWE_MD_REALTIME_PAN,mode) 368 369 /* extended pressure controls; not portable with other sound drivers */ 370 #define AWE_KEY_PRESSURE(dev,ch,note,vel) SEQ_START_NOTE(dev,ch,(note)+128,vel) 371 #define AWE_CHN_PRESSURE(dev,ch,vel) _AWE_CMD(dev,ch,_AWE_CHN_PRESSURE,vel,0) 372 373 /*----------------------------------------------------------------*/ 374 375 /* reverb mode parameters */ 376 #define AWE_REVERB_ROOM1 0 377 #define AWE_REVERB_ROOM2 1 378 #define AWE_REVERB_ROOM3 2 379 #define AWE_REVERB_HALL1 3 380 #define AWE_REVERB_HALL2 4 381 #define AWE_REVERB_PLATE 5 382 #define AWE_REVERB_DELAY 6 383 #define AWE_REVERB_PANNINGDELAY 7 384 #define AWE_REVERB_PREDEFINED 8 385 /* user can define reverb modes up to 32 */ 386 #define AWE_REVERB_NUMBERS 32 387 388 typedef struct awe_reverb_fx_rec { 389 unsigned short parms[28]; 390 } awe_reverb_fx_rec; 391 392 /*----------------------------------------------------------------*/ 393 394 /* chorus mode parameters */ 395 #define AWE_CHORUS_1 0 396 #define AWE_CHORUS_2 1 397 #define AWE_CHORUS_3 2 398 #define AWE_CHORUS_4 3 399 #define AWE_CHORUS_FEEDBACK 4 400 #define AWE_CHORUS_FLANGER 5 401 #define AWE_CHORUS_SHORTDELAY 6 402 #define AWE_CHORUS_SHORTDELAY2 7 403 #define AWE_CHORUS_PREDEFINED 8 404 /* user can define chorus modes up to 32 */ 405 #define AWE_CHORUS_NUMBERS 32 406 407 typedef struct awe_chorus_fx_rec { 408 unsigned short feedback; /* feedback level (0xE600-0xE6FF) */ 409 unsigned short delay_offset; /* delay (0-0x0DA3) [1/44100 sec] */ 410 unsigned short lfo_depth; /* LFO depth (0xBC00-0xBCFF) */ 411 unsigned int delay; /* right delay (0-0xFFFFFFFF) [1/256/44100 sec] */ 412 unsigned int lfo_freq; /* LFO freq LFO freq (0-0xFFFFFFFF) */ 413 } awe_chorus_fx_rec; 414 415 /*----------------------------------------------------------------*/ 416 417 /* misc mode types */ 418 enum { 419 /* 0*/ AWE_MD_EXCLUSIVE_OFF, /* obsolete */ 420 /* 1*/ AWE_MD_EXCLUSIVE_ON, /* obsolete */ 421 /* 2*/ AWE_MD_VERSION, /* read only */ 422 /* 3*/ AWE_MD_EXCLUSIVE_SOUND, /* ignored */ 423 /* 4*/ AWE_MD_REALTIME_PAN, /* 0/1: do realtime pan change (default=1) */ 424 /* 5*/ AWE_MD_GUS_BANK, /* bank number for GUS patches (default=0) */ 425 /* 6*/ AWE_MD_KEEP_EFFECT, /* 0/1: keep effect values, (default=0) */ 426 /* 7*/ AWE_MD_ZERO_ATTEN, /* attenuation of max volume (default=32) */ 427 /* 8*/ AWE_MD_CHN_PRIOR, /* 0/1: set MIDI channel priority mode (default=1) */ 428 /* 9*/ AWE_MD_MOD_SENSE, /* integer: modwheel sensitivity (def=18) */ 429 /*10*/ AWE_MD_DEF_PRESET, /* integer: default preset number (def=0) */ 430 /*11*/ AWE_MD_DEF_BANK, /* integer: default bank number (def=0) */ 431 /*12*/ AWE_MD_DEF_DRUM, /* integer: default drumset number (def=0) */ 432 /*13*/ AWE_MD_TOGGLE_DRUM_BANK, /* 0/1: toggle drum flag with bank# (def=0) */ 433 AWE_MD_END, 434 }; 435 436 /*----------------------------------------------------------------*/ 437 438 /* effect parameters */ 439 enum { 440 441 /* modulation envelope parameters */ 442 /* 0*/ AWE_FX_ENV1_DELAY, /* WORD: ENVVAL */ 443 /* 1*/ AWE_FX_ENV1_ATTACK, /* BYTE: up ATKHLD */ 444 /* 2*/ AWE_FX_ENV1_HOLD, /* BYTE: lw ATKHLD */ 445 /* 3*/ AWE_FX_ENV1_DECAY, /* BYTE: lw DCYSUS */ 446 /* 4*/ AWE_FX_ENV1_RELEASE, /* BYTE: lw DCYSUS */ 447 /* 5*/ AWE_FX_ENV1_SUSTAIN, /* BYTE: up DCYSUS */ 448 /* 6*/ AWE_FX_ENV1_PITCH, /* BYTE: up PEFE */ 449 /* 7*/ AWE_FX_ENV1_CUTOFF, /* BYTE: lw PEFE */ 450 451 /* volume envelope parameters */ 452 /* 8*/ AWE_FX_ENV2_DELAY, /* WORD: ENVVOL */ 453 /* 9*/ AWE_FX_ENV2_ATTACK, /* BYTE: up ATKHLDV */ 454 /*10*/ AWE_FX_ENV2_HOLD, /* BYTE: lw ATKHLDV */ 455 /*11*/ AWE_FX_ENV2_DECAY, /* BYTE: lw DCYSUSV */ 456 /*12*/ AWE_FX_ENV2_RELEASE, /* BYTE: lw DCYSUSV */ 457 /*13*/ AWE_FX_ENV2_SUSTAIN, /* BYTE: up DCYSUSV */ 458 459 /* LFO1 (tremolo & vibrato) parameters */ 460 /*14*/ AWE_FX_LFO1_DELAY, /* WORD: LFO1VAL */ 461 /*15*/ AWE_FX_LFO1_FREQ, /* BYTE: lo TREMFRQ */ 462 /*16*/ AWE_FX_LFO1_VOLUME, /* BYTE: up TREMFRQ */ 463 /*17*/ AWE_FX_LFO1_PITCH, /* BYTE: up FMMOD */ 464 /*18*/ AWE_FX_LFO1_CUTOFF, /* BYTE: lo FMMOD */ 465 466 /* LFO2 (vibrato) parameters */ 467 /*19*/ AWE_FX_LFO2_DELAY, /* WORD: LFO2VAL */ 468 /*20*/ AWE_FX_LFO2_FREQ, /* BYTE: lo FM2FRQ2 */ 469 /*21*/ AWE_FX_LFO2_PITCH, /* BYTE: up FM2FRQ2 */ 470 471 /* Other overall effect parameters */ 472 /*22*/ AWE_FX_INIT_PITCH, /* SHORT: pitch offset */ 473 /*23*/ AWE_FX_CHORUS, /* BYTE: chorus effects send (0-255) */ 474 /*24*/ AWE_FX_REVERB, /* BYTE: reverb effects send (0-255) */ 475 /*25*/ AWE_FX_CUTOFF, /* BYTE: up IFATN */ 476 /*26*/ AWE_FX_FILTERQ, /* BYTE: up CCCA */ 477 478 /* Sample / loop offset changes */ 479 /*27*/ AWE_FX_SAMPLE_START, /* SHORT: offset */ 480 /*28*/ AWE_FX_LOOP_START, /* SHORT: offset */ 481 /*29*/ AWE_FX_LOOP_END, /* SHORT: offset */ 482 /*30*/ AWE_FX_COARSE_SAMPLE_START, /* SHORT: upper word offset */ 483 /*31*/ AWE_FX_COARSE_LOOP_START, /* SHORT: upper word offset */ 484 /*32*/ AWE_FX_COARSE_LOOP_END, /* SHORT: upper word offset */ 485 /*33*/ AWE_FX_ATTEN, /* BYTE: lo IFATN */ 486 487 AWE_FX_END, 488 }; 489 490 #endif /* AWE_VOICE_H */ 491