1 /*
2 ** The OpenGL Extension Wrangler Library
3 ** Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
4 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
5 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
6 ** Copyright (C) 2002, Lev Povalahev
7 ** All rights reserved.
8 **
9 ** Redistribution and use in source and binary forms, with or without
10 ** modification, are permitted provided that the following conditions are met:
11 **
12 ** * Redistributions of source code must retain the above copyright notice,
13 **   this list of conditions and the following disclaimer.
14 ** * Redistributions in binary form must reproduce the above copyright notice,
15 **   this list of conditions and the following disclaimer in the documentation
16 **   and/or other materials provided with the distribution.
17 ** * The name of the author may be used to endorse or promote products
18 **   derived from this software without specific prior written permission.
19 **
20 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
21 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
24 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
25 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
26 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
27 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
28 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
29 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
30 ** THE POSSIBILITY OF SUCH DAMAGE.
31 */
32 
33 #if 1
34 // #ifdef SLIC3R_GUI
35 
36 #include <GL/glew.h>
37 
38 #if defined(_WIN32)
39 #  include <GL/wglew.h>
40 #elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
41 #  include <GL/glxew.h>
42 #endif
43 
44 #include <stddef.h>  /* For size_t */
45 
46 /*
47  * Define glewGetContext and related helper macros.
48  */
49 #ifdef GLEW_MX
50 #  define glewGetContext() ctx
51 #  ifdef _WIN32
52 #    define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx
53 #    define GLEW_CONTEXT_ARG_VAR_INIT ctx
54 #    define wglewGetContext() ctx
55 #    define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx
56 #    define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx
57 #  else /* _WIN32 */
58 #    define GLEW_CONTEXT_ARG_DEF_INIT void
59 #    define GLEW_CONTEXT_ARG_VAR_INIT
60 #    define glxewGetContext() ctx
61 #    define GLXEW_CONTEXT_ARG_DEF_INIT void
62 #    define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx
63 #  endif /* _WIN32 */
64 #  define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx
65 #else /* GLEW_MX */
66 #  define GLEW_CONTEXT_ARG_DEF_INIT void
67 #  define GLEW_CONTEXT_ARG_VAR_INIT
68 #  define GLEW_CONTEXT_ARG_DEF_LIST void
69 #  define WGLEW_CONTEXT_ARG_DEF_INIT void
70 #  define WGLEW_CONTEXT_ARG_DEF_LIST void
71 #  define GLXEW_CONTEXT_ARG_DEF_INIT void
72 #  define GLXEW_CONTEXT_ARG_DEF_LIST void
73 #endif /* GLEW_MX */
74 
75 #if defined(GLEW_REGAL)
76 
77 /* In GLEW_REGAL mode we call direcly into the linked
78    libRegal.so glGetProcAddressREGAL for looking up
79    the GL function pointers. */
80 
81 #  undef glGetProcAddressREGAL
82 #  ifdef WIN32
83 extern void *  __stdcall glGetProcAddressREGAL(const GLchar *name);
84 static void * (__stdcall * regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL;
85 #    else
86 extern void * glGetProcAddressREGAL(const GLchar *name);
87 static void * (*regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL;
88 #  endif
89 #  define glGetProcAddressREGAL GLEW_GET_FUN(__glewGetProcAddressREGAL)
90 
91 #elif defined(__sgi) || defined (__sun) || defined(__HAIKU__) || defined(GLEW_APPLE_GLX)
92 #include <dlfcn.h>
93 #include <stdio.h>
94 #include <stdlib.h>
95 
dlGetProcAddress(const GLubyte * name)96 void* dlGetProcAddress (const GLubyte* name)
97 {
98   static void* h = NULL;
99   static void* gpa;
100 
101   if (h == NULL)
102   {
103     if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL;
104     gpa = dlsym(h, "glXGetProcAddress");
105   }
106 
107   if (gpa != NULL)
108     return ((void*(*)(const GLubyte*))gpa)(name);
109   else
110     return dlsym(h, (const char*)name);
111 }
112 #endif /* __sgi || __sun || GLEW_APPLE_GLX */
113 
114 #if defined(__APPLE__)
115 #include <stdlib.h>
116 #include <string.h>
117 #include <AvailabilityMacros.h>
118 
119 #ifdef MAC_OS_X_VERSION_10_3
120 
121 #include <dlfcn.h>
122 
NSGLGetProcAddress(const GLubyte * name)123 void* NSGLGetProcAddress (const GLubyte *name)
124 {
125   static void* image = NULL;
126   void* addr;
127   if (NULL == image)
128   {
129     image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY);
130   }
131   if( !image ) return NULL;
132   addr = dlsym(image, (const char*)name);
133   if( addr ) return addr;
134 #ifdef GLEW_APPLE_GLX
135   return dlGetProcAddress( name ); // try next for glx symbols
136 #else
137   return NULL;
138 #endif
139 }
140 #else
141 
142 #include <mach-o/dyld.h>
143 
NSGLGetProcAddress(const GLubyte * name)144 void* NSGLGetProcAddress (const GLubyte *name)
145 {
146   static const struct mach_header* image = NULL;
147   NSSymbol symbol;
148   char* symbolName;
149   if (NULL == image)
150   {
151     image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
152   }
153   /* prepend a '_' for the Unix C symbol mangling convention */
154   symbolName = malloc(strlen((const char*)name) + 2);
155   strcpy(symbolName+1, (const char*)name);
156   symbolName[0] = '_';
157   symbol = NULL;
158   /* if (NSIsSymbolNameDefined(symbolName))
159 	 symbol = NSLookupAndBindSymbol(symbolName); */
160   symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL;
161   free(symbolName);
162   if( symbol ) return NSAddressOfSymbol(symbol);
163 #ifdef GLEW_APPLE_GLX
164   return dlGetProcAddress( name ); // try next for glx symbols
165 #else
166   return NULL;
167 #endif
168 }
169 #endif /* MAC_OS_X_VERSION_10_3 */
170 #endif /* __APPLE__ */
171 
172 /*
173  * Define glewGetProcAddress.
174  */
175 #if defined(GLEW_REGAL)
176 #  define glewGetProcAddress(name) regalGetProcAddress((const GLchar *) name)
177 #elif defined(_WIN32)
178 #  define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name)
179 #elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX)
180 #  define glewGetProcAddress(name) NSGLGetProcAddress(name)
181 #elif defined(__sgi) || defined(__sun) || defined(__HAIKU__)
182 #  define glewGetProcAddress(name) dlGetProcAddress(name)
183 #elif defined(__ANDROID__)
184 #  define glewGetProcAddress(name) NULL /* TODO */
185 #elif defined(__native_client__)
186 #  define glewGetProcAddress(name) NULL /* TODO */
187 #else /* __linux */
188 #  define glewGetProcAddress(name) (*glXGetProcAddressARB)(name)
189 #endif
190 
191 /*
192  * Redefine GLEW_GET_VAR etc without const cast
193  */
194 
195 #undef GLEW_GET_VAR
196 #ifdef GLEW_MX
197 # define GLEW_GET_VAR(x) (glewGetContext()->x)
198 #else /* GLEW_MX */
199 # define GLEW_GET_VAR(x) (x)
200 #endif /* GLEW_MX */
201 
202 #ifdef WGLEW_GET_VAR
203 # undef WGLEW_GET_VAR
204 # ifdef GLEW_MX
205 #  define WGLEW_GET_VAR(x) (wglewGetContext()->x)
206 # else /* GLEW_MX */
207 #  define WGLEW_GET_VAR(x) (x)
208 # endif /* GLEW_MX */
209 #endif /* WGLEW_GET_VAR */
210 
211 #ifdef GLXEW_GET_VAR
212 # undef GLXEW_GET_VAR
213 # ifdef GLEW_MX
214 #  define GLXEW_GET_VAR(x) (glxewGetContext()->x)
215 # else /* GLEW_MX */
216 #  define GLXEW_GET_VAR(x) (x)
217 # endif /* GLEW_MX */
218 #endif /* GLXEW_GET_VAR */
219 
220 /*
221  * GLEW, just like OpenGL or GLU, does not rely on the standard C library.
222  * These functions implement the functionality required in this file.
223  */
_glewStrLen(const GLubyte * s)224 static GLuint _glewStrLen (const GLubyte* s)
225 {
226   GLuint i=0;
227   if (s == NULL) return 0;
228   while (s[i] != '\0') i++;
229   return i;
230 }
231 
_glewStrCLen(const GLubyte * s,GLubyte c)232 static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
233 {
234   GLuint i=0;
235   if (s == NULL) return 0;
236   while (s[i] != '\0' && s[i] != c) i++;
237   return (s[i] == '\0' || s[i] == c) ? i : 0;
238 }
239 
_glewStrSame(const GLubyte * a,const GLubyte * b,GLuint n)240 static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
241 {
242   GLuint i=0;
243   if(a == NULL || b == NULL)
244     return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE;
245   while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++;
246   return i == n ? GL_TRUE : GL_FALSE;
247 }
248 
_glewStrSame1(const GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)249 static GLboolean _glewStrSame1 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
250 {
251   while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t'))
252   {
253     (*a)++;
254     (*na)--;
255   }
256   if(*na >= nb)
257   {
258     GLuint i=0;
259     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
260     if(i == nb)
261     {
262       *a = *a + nb;
263       *na = *na - nb;
264       return GL_TRUE;
265     }
266   }
267   return GL_FALSE;
268 }
269 
_glewStrSame2(const GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)270 static GLboolean _glewStrSame2 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
271 {
272   if(*na >= nb)
273   {
274     GLuint i=0;
275     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
276     if(i == nb)
277     {
278       *a = *a + nb;
279       *na = *na - nb;
280       return GL_TRUE;
281     }
282   }
283   return GL_FALSE;
284 }
285 
_glewStrSame3(const GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)286 static GLboolean _glewStrSame3 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
287 {
288   if(*na >= nb)
289   {
290     GLuint i=0;
291     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
292     if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t'))
293     {
294       *a = *a + nb;
295       *na = *na - nb;
296       return GL_TRUE;
297     }
298   }
299   return GL_FALSE;
300 }
301 
302 /*
303  * Search for name in the extensions string. Use of strstr()
304  * is not sufficient because extension names can be prefixes of
305  * other extension names. Could use strtok() but the constant
306  * string returned by glGetString might be in read-only memory.
307  */
_glewSearchExtension(const char * name,const GLubyte * start,const GLubyte * end)308 static GLboolean _glewSearchExtension (const char* name, const GLubyte *start, const GLubyte *end)
309 {
310   const GLubyte* p;
311   GLuint len = _glewStrLen((const GLubyte*)name);
312   p = start;
313   while (p < end)
314   {
315     GLuint n = _glewStrCLen(p, ' ');
316     if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
317     p += n+1;
318   }
319   return GL_FALSE;
320 }
321 
322 #if !defined(_WIN32) || !defined(GLEW_MX)
323 
324 PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL;
325 PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL;
326 PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL;
327 PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL;
328 
329 PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL;
330 PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL;
331 PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL;
332 PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL;
333 PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL;
334 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL;
335 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL;
336 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL;
337 PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL;
338 PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL;
339 PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL;
340 PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL;
341 PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL;
342 PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL;
343 PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL;
344 PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL;
345 PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL;
346 PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL;
347 PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL;
348 PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL;
349 PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL;
350 PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL;
351 PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL;
352 PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL;
353 PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL;
354 PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL;
355 PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL;
356 PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL;
357 PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL;
358 PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL;
359 PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL;
360 PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL;
361 PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL;
362 PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL;
363 PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL;
364 PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL;
365 PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL;
366 PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL;
367 PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL;
368 PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL;
369 PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL;
370 PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL;
371 PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL;
372 PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL;
373 PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL;
374 PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL;
375 
376 PFNGLBLENDCOLORPROC __glewBlendColor = NULL;
377 PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL;
378 PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL;
379 PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL;
380 PFNGLFOGCOORDDPROC __glewFogCoordd = NULL;
381 PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL;
382 PFNGLFOGCOORDFPROC __glewFogCoordf = NULL;
383 PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL;
384 PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL;
385 PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL;
386 PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL;
387 PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL;
388 PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL;
389 PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL;
390 PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL;
391 PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL;
392 PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL;
393 PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL;
394 PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL;
395 PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL;
396 PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL;
397 PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL;
398 PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL;
399 PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL;
400 PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL;
401 PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL;
402 PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL;
403 PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL;
404 PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL;
405 PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL;
406 PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL;
407 PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL;
408 PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL;
409 PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL;
410 PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL;
411 PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL;
412 PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL;
413 PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL;
414 PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL;
415 PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL;
416 PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL;
417 PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL;
418 PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL;
419 PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL;
420 PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL;
421 PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL;
422 PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL;
423 
424 PFNGLBEGINQUERYPROC __glewBeginQuery = NULL;
425 PFNGLBINDBUFFERPROC __glewBindBuffer = NULL;
426 PFNGLBUFFERDATAPROC __glewBufferData = NULL;
427 PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL;
428 PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL;
429 PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL;
430 PFNGLENDQUERYPROC __glewEndQuery = NULL;
431 PFNGLGENBUFFERSPROC __glewGenBuffers = NULL;
432 PFNGLGENQUERIESPROC __glewGenQueries = NULL;
433 PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL;
434 PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL;
435 PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL;
436 PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL;
437 PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL;
438 PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL;
439 PFNGLISBUFFERPROC __glewIsBuffer = NULL;
440 PFNGLISQUERYPROC __glewIsQuery = NULL;
441 PFNGLMAPBUFFERPROC __glewMapBuffer = NULL;
442 PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL;
443 
444 PFNGLATTACHSHADERPROC __glewAttachShader = NULL;
445 PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL;
446 PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL;
447 PFNGLCOMPILESHADERPROC __glewCompileShader = NULL;
448 PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL;
449 PFNGLCREATESHADERPROC __glewCreateShader = NULL;
450 PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL;
451 PFNGLDELETESHADERPROC __glewDeleteShader = NULL;
452 PFNGLDETACHSHADERPROC __glewDetachShader = NULL;
453 PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL;
454 PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL;
455 PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL;
456 PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL;
457 PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL;
458 PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL;
459 PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL;
460 PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL;
461 PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL;
462 PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL;
463 PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL;
464 PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL;
465 PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL;
466 PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL;
467 PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL;
468 PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL;
469 PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL;
470 PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL;
471 PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL;
472 PFNGLISPROGRAMPROC __glewIsProgram = NULL;
473 PFNGLISSHADERPROC __glewIsShader = NULL;
474 PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL;
475 PFNGLSHADERSOURCEPROC __glewShaderSource = NULL;
476 PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL;
477 PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL;
478 PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL;
479 PFNGLUNIFORM1FPROC __glewUniform1f = NULL;
480 PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL;
481 PFNGLUNIFORM1IPROC __glewUniform1i = NULL;
482 PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL;
483 PFNGLUNIFORM2FPROC __glewUniform2f = NULL;
484 PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL;
485 PFNGLUNIFORM2IPROC __glewUniform2i = NULL;
486 PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL;
487 PFNGLUNIFORM3FPROC __glewUniform3f = NULL;
488 PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL;
489 PFNGLUNIFORM3IPROC __glewUniform3i = NULL;
490 PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL;
491 PFNGLUNIFORM4FPROC __glewUniform4f = NULL;
492 PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL;
493 PFNGLUNIFORM4IPROC __glewUniform4i = NULL;
494 PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL;
495 PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL;
496 PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL;
497 PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL;
498 PFNGLUSEPROGRAMPROC __glewUseProgram = NULL;
499 PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL;
500 PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL;
501 PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL;
502 PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL;
503 PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL;
504 PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL;
505 PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL;
506 PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL;
507 PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL;
508 PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL;
509 PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL;
510 PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL;
511 PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL;
512 PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL;
513 PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL;
514 PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL;
515 PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL;
516 PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL;
517 PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL;
518 PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL;
519 PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL;
520 PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL;
521 PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL;
522 PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL;
523 PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL;
524 PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL;
525 PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL;
526 PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL;
527 PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL;
528 PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL;
529 PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL;
530 PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL;
531 PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL;
532 PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL;
533 PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL;
534 PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL;
535 PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL;
536 PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL;
537 
538 PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL;
539 PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL;
540 PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL;
541 PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL;
542 PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL;
543 PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL;
544 
545 PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL;
546 PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL;
547 PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL;
548 PFNGLCLAMPCOLORPROC __glewClampColor = NULL;
549 PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL;
550 PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL;
551 PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL;
552 PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL;
553 PFNGLCOLORMASKIPROC __glewColorMaski = NULL;
554 PFNGLDISABLEIPROC __glewDisablei = NULL;
555 PFNGLENABLEIPROC __glewEnablei = NULL;
556 PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL;
557 PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL;
558 PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL;
559 PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL;
560 PFNGLGETSTRINGIPROC __glewGetStringi = NULL;
561 PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL;
562 PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL;
563 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL;
564 PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL;
565 PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL;
566 PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL;
567 PFNGLISENABLEDIPROC __glewIsEnabledi = NULL;
568 PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL;
569 PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL;
570 PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL;
571 PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL;
572 PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL;
573 PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL;
574 PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL;
575 PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL;
576 PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL;
577 PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL;
578 PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL;
579 PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL;
580 PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL;
581 PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL;
582 PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL;
583 PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL;
584 PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL;
585 PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL;
586 PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL;
587 PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL;
588 PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL;
589 PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL;
590 PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL;
591 PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL;
592 PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL;
593 PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL;
594 PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL;
595 PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL;
596 PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL;
597 PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL;
598 PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL;
599 PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL;
600 
601 PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL;
602 PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL;
603 PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL;
604 PFNGLTEXBUFFERPROC __glewTexBuffer = NULL;
605 
606 PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL;
607 PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL;
608 PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL;
609 
610 PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor = NULL;
611 
612 PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei = NULL;
613 PFNGLBLENDEQUATIONIPROC __glewBlendEquationi = NULL;
614 PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei = NULL;
615 PFNGLBLENDFUNCIPROC __glewBlendFunci = NULL;
616 PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading = NULL;
617 
618 PFNGLGETGRAPHICSRESETSTATUSPROC __glewGetGraphicsResetStatus = NULL;
619 PFNGLGETNCOMPRESSEDTEXIMAGEPROC __glewGetnCompressedTexImage = NULL;
620 PFNGLGETNTEXIMAGEPROC __glewGetnTexImage = NULL;
621 PFNGLGETNUNIFORMDVPROC __glewGetnUniformdv = NULL;
622 
623 PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
624 
625 PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD = NULL;
626 PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD = NULL;
627 PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD = NULL;
628 PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD = NULL;
629 
630 PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL;
631 PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL;
632 PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL;
633 PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL;
634 
635 PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD = NULL;
636 
637 PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD = NULL;
638 PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD = NULL;
639 
640 PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD = NULL;
641 PFNGLGENNAMESAMDPROC __glewGenNamesAMD = NULL;
642 PFNGLISNAMEAMDPROC __glewIsNameAMD = NULL;
643 
644 PFNGLQUERYOBJECTPARAMETERUIAMDPROC __glewQueryObjectParameteruiAMD = NULL;
645 
646 PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL;
647 PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL;
648 PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL;
649 PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL;
650 PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL;
651 PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL;
652 PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL;
653 PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL;
654 PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL;
655 PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL;
656 PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL;
657 
658 PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD = NULL;
659 
660 PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD = NULL;
661 PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD = NULL;
662 
663 PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD = NULL;
664 
665 PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL;
666 PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL;
667 
668 PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE = NULL;
669 
670 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE = NULL;
671 
672 PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE = NULL;
673 PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE = NULL;
674 PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE = NULL;
675 
676 PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE = NULL;
677 PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE = NULL;
678 PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE = NULL;
679 PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE = NULL;
680 PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE = NULL;
681 PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE = NULL;
682 PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE = NULL;
683 PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE = NULL;
684 PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE = NULL;
685 PFNGLISQUERYANGLEPROC __glewIsQueryANGLE = NULL;
686 PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE = NULL;
687 
688 PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE = NULL;
689 
690 PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
691 PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL;
692 PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL;
693 PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL;
694 PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL;
695 
696 PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL;
697 PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL;
698 PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL;
699 PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL;
700 PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL;
701 PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL;
702 PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL;
703 PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
704 
705 PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL;
706 PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL;
707 
708 PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL;
709 PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL;
710 PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL;
711 
712 PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
713 PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
714 
715 PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL;
716 PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL;
717 PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL;
718 PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL;
719 
720 PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL;
721 PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL;
722 PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL;
723 
724 PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL;
725 PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL;
726 PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL;
727 PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL;
728 PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL;
729 PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL;
730 PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL;
731 
732 PFNGLCLEARDEPTHFPROC __glewClearDepthf = NULL;
733 PFNGLDEPTHRANGEFPROC __glewDepthRangef = NULL;
734 PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat = NULL;
735 PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler = NULL;
736 PFNGLSHADERBINARYPROC __glewShaderBinary = NULL;
737 
738 PFNGLMEMORYBARRIERBYREGIONPROC __glewMemoryBarrierByRegion = NULL;
739 
740 PFNGLPRIMITIVEBOUNDINGBOXARBPROC __glewPrimitiveBoundingBoxARB = NULL;
741 
742 PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance = NULL;
743 PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance = NULL;
744 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance = NULL;
745 
746 PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB = NULL;
747 PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB = NULL;
748 PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB = NULL;
749 PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB = NULL;
750 PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB = NULL;
751 PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB = NULL;
752 PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB = NULL;
753 PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB = NULL;
754 PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB = NULL;
755 PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB = NULL;
756 PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB = NULL;
757 PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB = NULL;
758 PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB = NULL;
759 PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB = NULL;
760 PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB = NULL;
761 PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB = NULL;
762 
763 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed = NULL;
764 PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex = NULL;
765 
766 PFNGLBUFFERSTORAGEPROC __glewBufferStorage = NULL;
767 PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT = NULL;
768 
769 PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB = NULL;
770 
771 PFNGLCLEARBUFFERDATAPROC __glewClearBufferData = NULL;
772 PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData = NULL;
773 PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT = NULL;
774 PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT = NULL;
775 
776 PFNGLCLEARTEXIMAGEPROC __glewClearTexImage = NULL;
777 PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage = NULL;
778 
779 PFNGLCLIPCONTROLPROC __glewClipControl = NULL;
780 
781 PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
782 
783 PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute = NULL;
784 PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect = NULL;
785 
786 PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB = NULL;
787 
788 PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL;
789 
790 PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData = NULL;
791 
792 PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB = NULL;
793 PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB = NULL;
794 PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB = NULL;
795 PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB = NULL;
796 
797 PFNGLBINDTEXTUREUNITPROC __glewBindTextureUnit = NULL;
798 PFNGLBLITNAMEDFRAMEBUFFERPROC __glewBlitNamedFramebuffer = NULL;
799 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC __glewCheckNamedFramebufferStatus = NULL;
800 PFNGLCLEARNAMEDBUFFERDATAPROC __glewClearNamedBufferData = NULL;
801 PFNGLCLEARNAMEDBUFFERSUBDATAPROC __glewClearNamedBufferSubData = NULL;
802 PFNGLCLEARNAMEDFRAMEBUFFERFIPROC __glewClearNamedFramebufferfi = NULL;
803 PFNGLCLEARNAMEDFRAMEBUFFERFVPROC __glewClearNamedFramebufferfv = NULL;
804 PFNGLCLEARNAMEDFRAMEBUFFERIVPROC __glewClearNamedFramebufferiv = NULL;
805 PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC __glewClearNamedFramebufferuiv = NULL;
806 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC __glewCompressedTextureSubImage1D = NULL;
807 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC __glewCompressedTextureSubImage2D = NULL;
808 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC __glewCompressedTextureSubImage3D = NULL;
809 PFNGLCOPYNAMEDBUFFERSUBDATAPROC __glewCopyNamedBufferSubData = NULL;
810 PFNGLCOPYTEXTURESUBIMAGE1DPROC __glewCopyTextureSubImage1D = NULL;
811 PFNGLCOPYTEXTURESUBIMAGE2DPROC __glewCopyTextureSubImage2D = NULL;
812 PFNGLCOPYTEXTURESUBIMAGE3DPROC __glewCopyTextureSubImage3D = NULL;
813 PFNGLCREATEBUFFERSPROC __glewCreateBuffers = NULL;
814 PFNGLCREATEFRAMEBUFFERSPROC __glewCreateFramebuffers = NULL;
815 PFNGLCREATEPROGRAMPIPELINESPROC __glewCreateProgramPipelines = NULL;
816 PFNGLCREATEQUERIESPROC __glewCreateQueries = NULL;
817 PFNGLCREATERENDERBUFFERSPROC __glewCreateRenderbuffers = NULL;
818 PFNGLCREATESAMPLERSPROC __glewCreateSamplers = NULL;
819 PFNGLCREATETEXTURESPROC __glewCreateTextures = NULL;
820 PFNGLCREATETRANSFORMFEEDBACKSPROC __glewCreateTransformFeedbacks = NULL;
821 PFNGLCREATEVERTEXARRAYSPROC __glewCreateVertexArrays = NULL;
822 PFNGLDISABLEVERTEXARRAYATTRIBPROC __glewDisableVertexArrayAttrib = NULL;
823 PFNGLENABLEVERTEXARRAYATTRIBPROC __glewEnableVertexArrayAttrib = NULL;
824 PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC __glewFlushMappedNamedBufferRange = NULL;
825 PFNGLGENERATETEXTUREMIPMAPPROC __glewGenerateTextureMipmap = NULL;
826 PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC __glewGetCompressedTextureImage = NULL;
827 PFNGLGETNAMEDBUFFERPARAMETERI64VPROC __glewGetNamedBufferParameteri64v = NULL;
828 PFNGLGETNAMEDBUFFERPARAMETERIVPROC __glewGetNamedBufferParameteriv = NULL;
829 PFNGLGETNAMEDBUFFERPOINTERVPROC __glewGetNamedBufferPointerv = NULL;
830 PFNGLGETNAMEDBUFFERSUBDATAPROC __glewGetNamedBufferSubData = NULL;
831 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetNamedFramebufferAttachmentParameteriv = NULL;
832 PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC __glewGetNamedFramebufferParameteriv = NULL;
833 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC __glewGetNamedRenderbufferParameteriv = NULL;
834 PFNGLGETQUERYBUFFEROBJECTI64VPROC __glewGetQueryBufferObjecti64v = NULL;
835 PFNGLGETQUERYBUFFEROBJECTIVPROC __glewGetQueryBufferObjectiv = NULL;
836 PFNGLGETQUERYBUFFEROBJECTUI64VPROC __glewGetQueryBufferObjectui64v = NULL;
837 PFNGLGETQUERYBUFFEROBJECTUIVPROC __glewGetQueryBufferObjectuiv = NULL;
838 PFNGLGETTEXTUREIMAGEPROC __glewGetTextureImage = NULL;
839 PFNGLGETTEXTURELEVELPARAMETERFVPROC __glewGetTextureLevelParameterfv = NULL;
840 PFNGLGETTEXTURELEVELPARAMETERIVPROC __glewGetTextureLevelParameteriv = NULL;
841 PFNGLGETTEXTUREPARAMETERIIVPROC __glewGetTextureParameterIiv = NULL;
842 PFNGLGETTEXTUREPARAMETERIUIVPROC __glewGetTextureParameterIuiv = NULL;
843 PFNGLGETTEXTUREPARAMETERFVPROC __glewGetTextureParameterfv = NULL;
844 PFNGLGETTEXTUREPARAMETERIVPROC __glewGetTextureParameteriv = NULL;
845 PFNGLGETTRANSFORMFEEDBACKI64_VPROC __glewGetTransformFeedbacki64_v = NULL;
846 PFNGLGETTRANSFORMFEEDBACKI_VPROC __glewGetTransformFeedbacki_v = NULL;
847 PFNGLGETTRANSFORMFEEDBACKIVPROC __glewGetTransformFeedbackiv = NULL;
848 PFNGLGETVERTEXARRAYINDEXED64IVPROC __glewGetVertexArrayIndexed64iv = NULL;
849 PFNGLGETVERTEXARRAYINDEXEDIVPROC __glewGetVertexArrayIndexediv = NULL;
850 PFNGLGETVERTEXARRAYIVPROC __glewGetVertexArrayiv = NULL;
851 PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC __glewInvalidateNamedFramebufferData = NULL;
852 PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC __glewInvalidateNamedFramebufferSubData = NULL;
853 PFNGLMAPNAMEDBUFFERPROC __glewMapNamedBuffer = NULL;
854 PFNGLMAPNAMEDBUFFERRANGEPROC __glewMapNamedBufferRange = NULL;
855 PFNGLNAMEDBUFFERDATAPROC __glewNamedBufferData = NULL;
856 PFNGLNAMEDBUFFERSTORAGEPROC __glewNamedBufferStorage = NULL;
857 PFNGLNAMEDBUFFERSUBDATAPROC __glewNamedBufferSubData = NULL;
858 PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC __glewNamedFramebufferDrawBuffer = NULL;
859 PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC __glewNamedFramebufferDrawBuffers = NULL;
860 PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC __glewNamedFramebufferParameteri = NULL;
861 PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC __glewNamedFramebufferReadBuffer = NULL;
862 PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC __glewNamedFramebufferRenderbuffer = NULL;
863 PFNGLNAMEDFRAMEBUFFERTEXTUREPROC __glewNamedFramebufferTexture = NULL;
864 PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC __glewNamedFramebufferTextureLayer = NULL;
865 PFNGLNAMEDRENDERBUFFERSTORAGEPROC __glewNamedRenderbufferStorage = NULL;
866 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewNamedRenderbufferStorageMultisample = NULL;
867 PFNGLTEXTUREBUFFERPROC __glewTextureBuffer = NULL;
868 PFNGLTEXTUREBUFFERRANGEPROC __glewTextureBufferRange = NULL;
869 PFNGLTEXTUREPARAMETERIIVPROC __glewTextureParameterIiv = NULL;
870 PFNGLTEXTUREPARAMETERIUIVPROC __glewTextureParameterIuiv = NULL;
871 PFNGLTEXTUREPARAMETERFPROC __glewTextureParameterf = NULL;
872 PFNGLTEXTUREPARAMETERFVPROC __glewTextureParameterfv = NULL;
873 PFNGLTEXTUREPARAMETERIPROC __glewTextureParameteri = NULL;
874 PFNGLTEXTUREPARAMETERIVPROC __glewTextureParameteriv = NULL;
875 PFNGLTEXTURESTORAGE1DPROC __glewTextureStorage1D = NULL;
876 PFNGLTEXTURESTORAGE2DPROC __glewTextureStorage2D = NULL;
877 PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC __glewTextureStorage2DMultisample = NULL;
878 PFNGLTEXTURESTORAGE3DPROC __glewTextureStorage3D = NULL;
879 PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC __glewTextureStorage3DMultisample = NULL;
880 PFNGLTEXTURESUBIMAGE1DPROC __glewTextureSubImage1D = NULL;
881 PFNGLTEXTURESUBIMAGE2DPROC __glewTextureSubImage2D = NULL;
882 PFNGLTEXTURESUBIMAGE3DPROC __glewTextureSubImage3D = NULL;
883 PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC __glewTransformFeedbackBufferBase = NULL;
884 PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC __glewTransformFeedbackBufferRange = NULL;
885 PFNGLUNMAPNAMEDBUFFERPROC __glewUnmapNamedBuffer = NULL;
886 PFNGLVERTEXARRAYATTRIBBINDINGPROC __glewVertexArrayAttribBinding = NULL;
887 PFNGLVERTEXARRAYATTRIBFORMATPROC __glewVertexArrayAttribFormat = NULL;
888 PFNGLVERTEXARRAYATTRIBIFORMATPROC __glewVertexArrayAttribIFormat = NULL;
889 PFNGLVERTEXARRAYATTRIBLFORMATPROC __glewVertexArrayAttribLFormat = NULL;
890 PFNGLVERTEXARRAYBINDINGDIVISORPROC __glewVertexArrayBindingDivisor = NULL;
891 PFNGLVERTEXARRAYELEMENTBUFFERPROC __glewVertexArrayElementBuffer = NULL;
892 PFNGLVERTEXARRAYVERTEXBUFFERPROC __glewVertexArrayVertexBuffer = NULL;
893 PFNGLVERTEXARRAYVERTEXBUFFERSPROC __glewVertexArrayVertexBuffers = NULL;
894 
895 PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
896 
897 PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL;
898 PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL;
899 PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL;
900 PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL;
901 
902 PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL;
903 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL;
904 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL;
905 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL;
906 
907 PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect = NULL;
908 PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect = NULL;
909 
910 PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri = NULL;
911 PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv = NULL;
912 PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT = NULL;
913 PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT = NULL;
914 
915 PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL;
916 PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL;
917 PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL;
918 PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL;
919 PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL;
920 PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL;
921 PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL;
922 PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL;
923 PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL;
924 PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL;
925 PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL;
926 PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL;
927 PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL;
928 PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL;
929 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL;
930 PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL;
931 PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL;
932 PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL;
933 PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL;
934 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL;
935 
936 PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL;
937 PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL;
938 PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL;
939 PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL;
940 
941 PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary = NULL;
942 PFNGLPROGRAMBINARYPROC __glewProgramBinary = NULL;
943 PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri = NULL;
944 
945 PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC __glewGetCompressedTextureSubImage = NULL;
946 PFNGLGETTEXTURESUBIMAGEPROC __glewGetTextureSubImage = NULL;
947 
948 PFNGLGETUNIFORMDVPROC __glewGetUniformdv = NULL;
949 PFNGLUNIFORM1DPROC __glewUniform1d = NULL;
950 PFNGLUNIFORM1DVPROC __glewUniform1dv = NULL;
951 PFNGLUNIFORM2DPROC __glewUniform2d = NULL;
952 PFNGLUNIFORM2DVPROC __glewUniform2dv = NULL;
953 PFNGLUNIFORM3DPROC __glewUniform3d = NULL;
954 PFNGLUNIFORM3DVPROC __glewUniform3dv = NULL;
955 PFNGLUNIFORM4DPROC __glewUniform4d = NULL;
956 PFNGLUNIFORM4DVPROC __glewUniform4dv = NULL;
957 PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv = NULL;
958 PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv = NULL;
959 PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv = NULL;
960 PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv = NULL;
961 PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv = NULL;
962 PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv = NULL;
963 PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv = NULL;
964 PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv = NULL;
965 PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv = NULL;
966 
967 PFNGLGETUNIFORMI64VARBPROC __glewGetUniformi64vARB = NULL;
968 PFNGLGETUNIFORMUI64VARBPROC __glewGetUniformui64vARB = NULL;
969 PFNGLGETNUNIFORMI64VARBPROC __glewGetnUniformi64vARB = NULL;
970 PFNGLGETNUNIFORMUI64VARBPROC __glewGetnUniformui64vARB = NULL;
971 PFNGLPROGRAMUNIFORM1I64ARBPROC __glewProgramUniform1i64ARB = NULL;
972 PFNGLPROGRAMUNIFORM1I64VARBPROC __glewProgramUniform1i64vARB = NULL;
973 PFNGLPROGRAMUNIFORM1UI64ARBPROC __glewProgramUniform1ui64ARB = NULL;
974 PFNGLPROGRAMUNIFORM1UI64VARBPROC __glewProgramUniform1ui64vARB = NULL;
975 PFNGLPROGRAMUNIFORM2I64ARBPROC __glewProgramUniform2i64ARB = NULL;
976 PFNGLPROGRAMUNIFORM2I64VARBPROC __glewProgramUniform2i64vARB = NULL;
977 PFNGLPROGRAMUNIFORM2UI64ARBPROC __glewProgramUniform2ui64ARB = NULL;
978 PFNGLPROGRAMUNIFORM2UI64VARBPROC __glewProgramUniform2ui64vARB = NULL;
979 PFNGLPROGRAMUNIFORM3I64ARBPROC __glewProgramUniform3i64ARB = NULL;
980 PFNGLPROGRAMUNIFORM3I64VARBPROC __glewProgramUniform3i64vARB = NULL;
981 PFNGLPROGRAMUNIFORM3UI64ARBPROC __glewProgramUniform3ui64ARB = NULL;
982 PFNGLPROGRAMUNIFORM3UI64VARBPROC __glewProgramUniform3ui64vARB = NULL;
983 PFNGLPROGRAMUNIFORM4I64ARBPROC __glewProgramUniform4i64ARB = NULL;
984 PFNGLPROGRAMUNIFORM4I64VARBPROC __glewProgramUniform4i64vARB = NULL;
985 PFNGLPROGRAMUNIFORM4UI64ARBPROC __glewProgramUniform4ui64ARB = NULL;
986 PFNGLPROGRAMUNIFORM4UI64VARBPROC __glewProgramUniform4ui64vARB = NULL;
987 PFNGLUNIFORM1I64ARBPROC __glewUniform1i64ARB = NULL;
988 PFNGLUNIFORM1I64VARBPROC __glewUniform1i64vARB = NULL;
989 PFNGLUNIFORM1UI64ARBPROC __glewUniform1ui64ARB = NULL;
990 PFNGLUNIFORM1UI64VARBPROC __glewUniform1ui64vARB = NULL;
991 PFNGLUNIFORM2I64ARBPROC __glewUniform2i64ARB = NULL;
992 PFNGLUNIFORM2I64VARBPROC __glewUniform2i64vARB = NULL;
993 PFNGLUNIFORM2UI64ARBPROC __glewUniform2ui64ARB = NULL;
994 PFNGLUNIFORM2UI64VARBPROC __glewUniform2ui64vARB = NULL;
995 PFNGLUNIFORM3I64ARBPROC __glewUniform3i64ARB = NULL;
996 PFNGLUNIFORM3I64VARBPROC __glewUniform3i64vARB = NULL;
997 PFNGLUNIFORM3UI64ARBPROC __glewUniform3ui64ARB = NULL;
998 PFNGLUNIFORM3UI64VARBPROC __glewUniform3ui64vARB = NULL;
999 PFNGLUNIFORM4I64ARBPROC __glewUniform4i64ARB = NULL;
1000 PFNGLUNIFORM4I64VARBPROC __glewUniform4i64vARB = NULL;
1001 PFNGLUNIFORM4UI64ARBPROC __glewUniform4ui64ARB = NULL;
1002 PFNGLUNIFORM4UI64VARBPROC __glewUniform4ui64vARB = NULL;
1003 
1004 PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL;
1005 PFNGLCOLORTABLEPROC __glewColorTable = NULL;
1006 PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL;
1007 PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL;
1008 PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL;
1009 PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL;
1010 PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL;
1011 PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL;
1012 PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL;
1013 PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL;
1014 PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL;
1015 PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL;
1016 PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL;
1017 PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL;
1018 PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL;
1019 PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL;
1020 PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL;
1021 PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL;
1022 PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL;
1023 PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL;
1024 PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL;
1025 PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL;
1026 PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL;
1027 PFNGLGETMINMAXPROC __glewGetMinmax = NULL;
1028 PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL;
1029 PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL;
1030 PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL;
1031 PFNGLHISTOGRAMPROC __glewHistogram = NULL;
1032 PFNGLMINMAXPROC __glewMinmax = NULL;
1033 PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL;
1034 PFNGLRESETMINMAXPROC __glewResetMinmax = NULL;
1035 PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL;
1036 
1037 PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB = NULL;
1038 PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB = NULL;
1039 
1040 PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL;
1041 PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL;
1042 PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL;
1043 
1044 PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ = NULL;
1045 
1046 PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v = NULL;
1047 
1048 PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData = NULL;
1049 PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData = NULL;
1050 PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer = NULL;
1051 PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer = NULL;
1052 PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage = NULL;
1053 PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage = NULL;
1054 
1055 PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL;
1056 PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL;
1057 
1058 PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL;
1059 PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL;
1060 PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL;
1061 PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL;
1062 PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL;
1063 
1064 PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase = NULL;
1065 PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange = NULL;
1066 PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures = NULL;
1067 PFNGLBINDSAMPLERSPROC __glewBindSamplers = NULL;
1068 PFNGLBINDTEXTURESPROC __glewBindTextures = NULL;
1069 PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers = NULL;
1070 
1071 PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect = NULL;
1072 PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect = NULL;
1073 
1074 PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL;
1075 
1076 PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL;
1077 PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL;
1078 PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL;
1079 PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL;
1080 PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL;
1081 PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL;
1082 PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL;
1083 PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL;
1084 PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL;
1085 PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL;
1086 PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL;
1087 PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL;
1088 PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL;
1089 PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL;
1090 PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL;
1091 PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL;
1092 PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL;
1093 PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL;
1094 PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL;
1095 PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL;
1096 PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL;
1097 PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL;
1098 PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL;
1099 PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL;
1100 PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL;
1101 PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL;
1102 PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL;
1103 PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL;
1104 PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL;
1105 PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL;
1106 PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL;
1107 PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL;
1108 PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL;
1109 PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL;
1110 
1111 PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL;
1112 PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL;
1113 PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL;
1114 PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL;
1115 PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL;
1116 PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL;
1117 PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL;
1118 PFNGLISQUERYARBPROC __glewIsQueryARB = NULL;
1119 
1120 PFNGLMAXSHADERCOMPILERTHREADSARBPROC __glewMaxShaderCompilerThreadsARB = NULL;
1121 
1122 PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL;
1123 PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
1124 
1125 PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv = NULL;
1126 PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex = NULL;
1127 PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation = NULL;
1128 PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex = NULL;
1129 PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName = NULL;
1130 PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv = NULL;
1131 
1132 PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL;
1133 
1134 PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB = NULL;
1135 PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB = NULL;
1136 PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB = NULL;
1137 PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB = NULL;
1138 PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB = NULL;
1139 PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB = NULL;
1140 PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB = NULL;
1141 PFNGLGETNMAPIVARBPROC __glewGetnMapivARB = NULL;
1142 PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB = NULL;
1143 PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB = NULL;
1144 PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB = NULL;
1145 PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB = NULL;
1146 PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB = NULL;
1147 PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB = NULL;
1148 PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB = NULL;
1149 PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB = NULL;
1150 PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB = NULL;
1151 PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB = NULL;
1152 PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB = NULL;
1153 PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB = NULL;
1154 
1155 PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewFramebufferSampleLocationsfvARB = NULL;
1156 PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewNamedFramebufferSampleLocationsfvARB = NULL;
1157 
1158 PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL;
1159 
1160 PFNGLBINDSAMPLERPROC __glewBindSampler = NULL;
1161 PFNGLDELETESAMPLERSPROC __glewDeleteSamplers = NULL;
1162 PFNGLGENSAMPLERSPROC __glewGenSamplers = NULL;
1163 PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv = NULL;
1164 PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv = NULL;
1165 PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv = NULL;
1166 PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv = NULL;
1167 PFNGLISSAMPLERPROC __glewIsSampler = NULL;
1168 PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv = NULL;
1169 PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv = NULL;
1170 PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf = NULL;
1171 PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv = NULL;
1172 PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri = NULL;
1173 PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv = NULL;
1174 
1175 PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram = NULL;
1176 PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline = NULL;
1177 PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv = NULL;
1178 PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines = NULL;
1179 PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines = NULL;
1180 PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog = NULL;
1181 PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv = NULL;
1182 PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline = NULL;
1183 PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d = NULL;
1184 PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv = NULL;
1185 PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f = NULL;
1186 PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv = NULL;
1187 PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i = NULL;
1188 PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv = NULL;
1189 PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui = NULL;
1190 PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv = NULL;
1191 PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d = NULL;
1192 PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv = NULL;
1193 PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f = NULL;
1194 PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv = NULL;
1195 PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i = NULL;
1196 PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv = NULL;
1197 PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui = NULL;
1198 PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv = NULL;
1199 PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d = NULL;
1200 PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv = NULL;
1201 PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f = NULL;
1202 PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv = NULL;
1203 PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i = NULL;
1204 PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv = NULL;
1205 PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui = NULL;
1206 PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv = NULL;
1207 PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d = NULL;
1208 PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv = NULL;
1209 PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f = NULL;
1210 PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv = NULL;
1211 PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i = NULL;
1212 PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv = NULL;
1213 PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui = NULL;
1214 PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv = NULL;
1215 PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv = NULL;
1216 PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv = NULL;
1217 PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv = NULL;
1218 PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv = NULL;
1219 PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv = NULL;
1220 PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv = NULL;
1221 PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv = NULL;
1222 PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv = NULL;
1223 PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv = NULL;
1224 PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv = NULL;
1225 PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv = NULL;
1226 PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv = NULL;
1227 PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv = NULL;
1228 PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv = NULL;
1229 PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv = NULL;
1230 PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv = NULL;
1231 PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv = NULL;
1232 PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv = NULL;
1233 PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages = NULL;
1234 PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline = NULL;
1235 
1236 PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv = NULL;
1237 
1238 PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture = NULL;
1239 PFNGLMEMORYBARRIERPROC __glewMemoryBarrier = NULL;
1240 
1241 PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
1242 PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
1243 PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
1244 PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL;
1245 PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL;
1246 PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL;
1247 PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL;
1248 PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL;
1249 PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL;
1250 PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL;
1251 PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL;
1252 PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL;
1253 PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL;
1254 PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL;
1255 PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL;
1256 PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL;
1257 PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL;
1258 PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL;
1259 PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL;
1260 PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL;
1261 PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL;
1262 PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL;
1263 PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL;
1264 PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL;
1265 PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL;
1266 PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL;
1267 PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL;
1268 PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL;
1269 PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL;
1270 PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL;
1271 PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL;
1272 PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL;
1273 PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL;
1274 PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL;
1275 PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL;
1276 PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL;
1277 PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
1278 PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
1279 PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
1280 
1281 PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding = NULL;
1282 
1283 PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName = NULL;
1284 PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName = NULL;
1285 PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv = NULL;
1286 PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv = NULL;
1287 PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex = NULL;
1288 PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation = NULL;
1289 PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv = NULL;
1290 PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv = NULL;
1291 
1292 PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB = NULL;
1293 PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB = NULL;
1294 PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB = NULL;
1295 PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB = NULL;
1296 PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB = NULL;
1297 PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB = NULL;
1298 
1299 PFNGLBUFFERPAGECOMMITMENTARBPROC __glewBufferPageCommitmentARB = NULL;
1300 
1301 PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB = NULL;
1302 PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT = NULL;
1303 
1304 PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL;
1305 PFNGLDELETESYNCPROC __glewDeleteSync = NULL;
1306 PFNGLFENCESYNCPROC __glewFenceSync = NULL;
1307 PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL;
1308 PFNGLGETSYNCIVPROC __glewGetSynciv = NULL;
1309 PFNGLISSYNCPROC __glewIsSync = NULL;
1310 PFNGLWAITSYNCPROC __glewWaitSync = NULL;
1311 
1312 PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv = NULL;
1313 PFNGLPATCHPARAMETERIPROC __glewPatchParameteri = NULL;
1314 
1315 PFNGLTEXTUREBARRIERPROC __glewTextureBarrier = NULL;
1316 
1317 PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL;
1318 
1319 PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange = NULL;
1320 PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT = NULL;
1321 
1322 PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
1323 PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL;
1324 PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL;
1325 PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL;
1326 PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL;
1327 PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL;
1328 PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL;
1329 
1330 PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL;
1331 PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL;
1332 PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL;
1333 PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL;
1334 
1335 PFNGLTEXSTORAGE1DPROC __glewTexStorage1D = NULL;
1336 PFNGLTEXSTORAGE2DPROC __glewTexStorage2D = NULL;
1337 PFNGLTEXSTORAGE3DPROC __glewTexStorage3D = NULL;
1338 PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT = NULL;
1339 PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT = NULL;
1340 PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT = NULL;
1341 
1342 PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample = NULL;
1343 PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample = NULL;
1344 PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT = NULL;
1345 PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT = NULL;
1346 
1347 PFNGLTEXTUREVIEWPROC __glewTextureView = NULL;
1348 
1349 PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v = NULL;
1350 PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v = NULL;
1351 PFNGLQUERYCOUNTERPROC __glewQueryCounter = NULL;
1352 
1353 PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback = NULL;
1354 PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks = NULL;
1355 PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback = NULL;
1356 PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks = NULL;
1357 PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback = NULL;
1358 PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback = NULL;
1359 PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback = NULL;
1360 
1361 PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed = NULL;
1362 PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream = NULL;
1363 PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed = NULL;
1364 PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv = NULL;
1365 
1366 PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced = NULL;
1367 PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced = NULL;
1368 
1369 PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL;
1370 PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
1371 PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
1372 PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
1373 
1374 PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL;
1375 PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL;
1376 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL;
1377 PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL;
1378 PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL;
1379 PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL;
1380 PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL;
1381 PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL;
1382 PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL;
1383 PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL;
1384 
1385 PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL;
1386 PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL;
1387 PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL;
1388 PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL;
1389 
1390 PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv = NULL;
1391 PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d = NULL;
1392 PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv = NULL;
1393 PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d = NULL;
1394 PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv = NULL;
1395 PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d = NULL;
1396 PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv = NULL;
1397 PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d = NULL;
1398 PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv = NULL;
1399 PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer = NULL;
1400 
1401 PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer = NULL;
1402 PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC __glewVertexArrayBindVertexBufferEXT = NULL;
1403 PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC __glewVertexArrayVertexAttribBindingEXT = NULL;
1404 PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC __glewVertexArrayVertexAttribFormatEXT = NULL;
1405 PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC __glewVertexArrayVertexAttribIFormatEXT = NULL;
1406 PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC __glewVertexArrayVertexAttribLFormatEXT = NULL;
1407 PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC __glewVertexArrayVertexBindingDivisorEXT = NULL;
1408 PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding = NULL;
1409 PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat = NULL;
1410 PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat = NULL;
1411 PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat = NULL;
1412 PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor = NULL;
1413 
1414 PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL;
1415 PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL;
1416 PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL;
1417 PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL;
1418 PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL;
1419 PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL;
1420 PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL;
1421 PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL;
1422 PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL;
1423 PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL;
1424 
1425 PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL;
1426 PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL;
1427 PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL;
1428 PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL;
1429 PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL;
1430 PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL;
1431 PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL;
1432 PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL;
1433 PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL;
1434 PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL;
1435 PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL;
1436 
1437 PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL;
1438 PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL;
1439 PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL;
1440 PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL;
1441 PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL;
1442 PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL;
1443 PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL;
1444 PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL;
1445 PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL;
1446 PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL;
1447 PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL;
1448 PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL;
1449 PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL;
1450 PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL;
1451 PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL;
1452 PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL;
1453 PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL;
1454 PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL;
1455 PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL;
1456 PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL;
1457 PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL;
1458 PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL;
1459 PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL;
1460 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL;
1461 PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL;
1462 PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL;
1463 PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL;
1464 PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL;
1465 PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL;
1466 PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL;
1467 PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL;
1468 PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL;
1469 PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL;
1470 PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL;
1471 PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL;
1472 PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL;
1473 PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL;
1474 PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL;
1475 PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL;
1476 PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL;
1477 PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL;
1478 PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL;
1479 PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL;
1480 PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL;
1481 PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL;
1482 PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL;
1483 PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL;
1484 PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL;
1485 PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL;
1486 PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL;
1487 PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL;
1488 PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL;
1489 PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL;
1490 PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL;
1491 PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL;
1492 PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL;
1493 PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL;
1494 PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL;
1495 PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL;
1496 PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL;
1497 PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL;
1498 PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL;
1499 
1500 PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL;
1501 PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL;
1502 PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL;
1503 
1504 PFNGLCOLORP3UIPROC __glewColorP3ui = NULL;
1505 PFNGLCOLORP3UIVPROC __glewColorP3uiv = NULL;
1506 PFNGLCOLORP4UIPROC __glewColorP4ui = NULL;
1507 PFNGLCOLORP4UIVPROC __glewColorP4uiv = NULL;
1508 PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui = NULL;
1509 PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv = NULL;
1510 PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui = NULL;
1511 PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv = NULL;
1512 PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui = NULL;
1513 PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv = NULL;
1514 PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui = NULL;
1515 PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv = NULL;
1516 PFNGLNORMALP3UIPROC __glewNormalP3ui = NULL;
1517 PFNGLNORMALP3UIVPROC __glewNormalP3uiv = NULL;
1518 PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui = NULL;
1519 PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv = NULL;
1520 PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui = NULL;
1521 PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv = NULL;
1522 PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui = NULL;
1523 PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv = NULL;
1524 PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui = NULL;
1525 PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv = NULL;
1526 PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui = NULL;
1527 PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv = NULL;
1528 PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui = NULL;
1529 PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv = NULL;
1530 PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui = NULL;
1531 PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv = NULL;
1532 PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui = NULL;
1533 PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv = NULL;
1534 PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui = NULL;
1535 PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv = NULL;
1536 PFNGLVERTEXP2UIPROC __glewVertexP2ui = NULL;
1537 PFNGLVERTEXP2UIVPROC __glewVertexP2uiv = NULL;
1538 PFNGLVERTEXP3UIPROC __glewVertexP3ui = NULL;
1539 PFNGLVERTEXP3UIVPROC __glewVertexP3uiv = NULL;
1540 PFNGLVERTEXP4UIPROC __glewVertexP4ui = NULL;
1541 PFNGLVERTEXP4UIVPROC __glewVertexP4uiv = NULL;
1542 
1543 PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv = NULL;
1544 PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed = NULL;
1545 PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v = NULL;
1546 PFNGLGETFLOATI_VPROC __glewGetFloati_v = NULL;
1547 PFNGLSCISSORARRAYVPROC __glewScissorArrayv = NULL;
1548 PFNGLSCISSORINDEXEDPROC __glewScissorIndexed = NULL;
1549 PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv = NULL;
1550 PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv = NULL;
1551 PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf = NULL;
1552 PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv = NULL;
1553 
1554 PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL;
1555 PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL;
1556 PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL;
1557 PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL;
1558 PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL;
1559 PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL;
1560 PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL;
1561 PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL;
1562 PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL;
1563 PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL;
1564 PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL;
1565 PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL;
1566 PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL;
1567 PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL;
1568 PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL;
1569 PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL;
1570 
1571 PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL;
1572 
1573 PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL;
1574 PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL;
1575 PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL;
1576 
1577 PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL;
1578 PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL;
1579 PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL;
1580 PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL;
1581 
1582 PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL;
1583 PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL;
1584 PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL;
1585 PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL;
1586 PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL;
1587 PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL;
1588 PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL;
1589 PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL;
1590 PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL;
1591 PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL;
1592 PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL;
1593 PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL;
1594 PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL;
1595 PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL;
1596 
1597 PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL;
1598 PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL;
1599 
1600 PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI = NULL;
1601 PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI = NULL;
1602 
1603 PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL;
1604 PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL;
1605 
1606 PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL;
1607 PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL;
1608 PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL;
1609 PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL;
1610 PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL;
1611 PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL;
1612 PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL;
1613 PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL;
1614 PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL;
1615 PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL;
1616 PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL;
1617 PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL;
1618 
1619 PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL;
1620 PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL;
1621 PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL;
1622 
1623 PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL;
1624 PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL;
1625 PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL;
1626 PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL;
1627 PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL;
1628 PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL;
1629 PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL;
1630 PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL;
1631 PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL;
1632 PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL;
1633 PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL;
1634 PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL;
1635 PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL;
1636 PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI = NULL;
1637 PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI = NULL;
1638 PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI = NULL;
1639 PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI = NULL;
1640 PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI = NULL;
1641 PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI = NULL;
1642 PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI = NULL;
1643 PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI = NULL;
1644 PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL;
1645 PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL;
1646 PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL;
1647 PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL;
1648 PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL;
1649 PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL;
1650 PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL;
1651 PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL;
1652 PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL;
1653 PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL;
1654 PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL;
1655 PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL;
1656 PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL;
1657 PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL;
1658 PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL;
1659 PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL;
1660 PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL;
1661 PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL;
1662 PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL;
1663 PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL;
1664 PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL;
1665 PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL;
1666 PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL;
1667 PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL;
1668 
1669 PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL;
1670 PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL;
1671 PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL;
1672 
1673 PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL;
1674 
1675 PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL;
1676 
1677 PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL;
1678 
1679 PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL;
1680 
1681 PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL;
1682 PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL;
1683 
1684 PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL;
1685 PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL;
1686 
1687 PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL;
1688 PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL;
1689 PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL;
1690 PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL;
1691 PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL;
1692 PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL;
1693 PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL;
1694 PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL;
1695 PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL;
1696 PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL;
1697 PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL;
1698 PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL;
1699 PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL;
1700 
1701 PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL;
1702 PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL;
1703 
1704 PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL;
1705 PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL;
1706 PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL;
1707 PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL;
1708 PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL;
1709 
1710 PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL;
1711 PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL;
1712 
1713 PFNGLGETOBJECTLABELEXTPROC __glewGetObjectLabelEXT = NULL;
1714 PFNGLLABELOBJECTEXTPROC __glewLabelObjectEXT = NULL;
1715 
1716 PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT = NULL;
1717 PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT = NULL;
1718 PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT = NULL;
1719 
1720 PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL;
1721 
1722 PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL;
1723 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL;
1724 PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL;
1725 PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL;
1726 PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL;
1727 PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL;
1728 PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL;
1729 PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL;
1730 PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL;
1731 PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL;
1732 PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL;
1733 PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL;
1734 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL;
1735 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL;
1736 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL;
1737 PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL;
1738 PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL;
1739 PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL;
1740 PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL;
1741 PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL;
1742 PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL;
1743 PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL;
1744 PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL;
1745 PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL;
1746 PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL;
1747 PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL;
1748 PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL;
1749 PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL;
1750 PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL;
1751 PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL;
1752 PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL;
1753 PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL;
1754 PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL;
1755 PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL;
1756 PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL;
1757 PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL;
1758 PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL;
1759 PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL;
1760 PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL;
1761 PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL;
1762 PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL;
1763 PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL;
1764 PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL;
1765 PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL;
1766 PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL;
1767 PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL;
1768 PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL;
1769 PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL;
1770 PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL;
1771 PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL;
1772 PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL;
1773 PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL;
1774 PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL;
1775 PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL;
1776 PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL;
1777 PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL;
1778 PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL;
1779 PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL;
1780 PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL;
1781 PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL;
1782 PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL;
1783 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL;
1784 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL;
1785 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL;
1786 PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL;
1787 PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL;
1788 PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL;
1789 PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL;
1790 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL;
1791 PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL;
1792 PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL;
1793 PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL;
1794 PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL;
1795 PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL;
1796 PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL;
1797 PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL;
1798 PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL;
1799 PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL;
1800 PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL;
1801 PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL;
1802 PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL;
1803 PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL;
1804 PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL;
1805 PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL;
1806 PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL;
1807 PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL;
1808 PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL;
1809 PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL;
1810 PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL;
1811 PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL;
1812 PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL;
1813 PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL;
1814 PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL;
1815 PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL;
1816 PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL;
1817 PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL;
1818 PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL;
1819 PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL;
1820 PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL;
1821 PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL;
1822 PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL;
1823 PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL;
1824 PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL;
1825 PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL;
1826 PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL;
1827 PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL;
1828 PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL;
1829 PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL;
1830 PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL;
1831 PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL;
1832 PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL;
1833 PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL;
1834 PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL;
1835 PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL;
1836 PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL;
1837 PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL;
1838 PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL;
1839 PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL;
1840 PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL;
1841 PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL;
1842 PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL;
1843 PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL;
1844 PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL;
1845 PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL;
1846 PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL;
1847 PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL;
1848 PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL;
1849 PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL;
1850 PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL;
1851 PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL;
1852 PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL;
1853 PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL;
1854 PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL;
1855 PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL;
1856 PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL;
1857 PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL;
1858 PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL;
1859 PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL;
1860 PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL;
1861 PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL;
1862 PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL;
1863 PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL;
1864 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL;
1865 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL;
1866 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL;
1867 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL;
1868 PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL;
1869 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL;
1870 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL;
1871 PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL;
1872 PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL;
1873 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL;
1874 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL;
1875 PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL;
1876 PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL;
1877 PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL;
1878 PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL;
1879 PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL;
1880 PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL;
1881 PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL;
1882 PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL;
1883 PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL;
1884 PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL;
1885 PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL;
1886 PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL;
1887 PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL;
1888 PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL;
1889 PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL;
1890 PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL;
1891 PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL;
1892 PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL;
1893 PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL;
1894 PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL;
1895 PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL;
1896 PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL;
1897 PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL;
1898 PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL;
1899 PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL;
1900 PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL;
1901 PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL;
1902 PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL;
1903 PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL;
1904 PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL;
1905 PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL;
1906 PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL;
1907 PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL;
1908 PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL;
1909 PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL;
1910 PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL;
1911 PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL;
1912 PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL;
1913 PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL;
1914 PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL;
1915 PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL;
1916 PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL;
1917 PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL;
1918 PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL;
1919 PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL;
1920 PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL;
1921 PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL;
1922 PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL;
1923 PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL;
1924 PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL;
1925 PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL;
1926 PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL;
1927 PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL;
1928 PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL;
1929 PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL;
1930 PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL;
1931 PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL;
1932 PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC __glewVertexArrayVertexAttribDivisorEXT = NULL;
1933 PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL;
1934 PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL;
1935 PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL;
1936 
1937 PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL;
1938 PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL;
1939 PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL;
1940 PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL;
1941 PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL;
1942 PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL;
1943 
1944 PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL;
1945 PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL;
1946 
1947 PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL;
1948 
1949 PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL;
1950 PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL;
1951 PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL;
1952 PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL;
1953 PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL;
1954 
1955 PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL;
1956 PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL;
1957 PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL;
1958 PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL;
1959 PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL;
1960 PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL;
1961 PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL;
1962 PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL;
1963 PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL;
1964 PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL;
1965 PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL;
1966 PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL;
1967 PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL;
1968 PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL;
1969 PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL;
1970 PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL;
1971 PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL;
1972 PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL;
1973 
1974 PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL;
1975 
1976 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL;
1977 
1978 PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL;
1979 PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL;
1980 PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL;
1981 PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL;
1982 PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL;
1983 PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL;
1984 PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL;
1985 PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL;
1986 PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL;
1987 PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL;
1988 PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL;
1989 PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL;
1990 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL;
1991 PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL;
1992 PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL;
1993 PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL;
1994 PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL;
1995 
1996 PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL;
1997 PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL;
1998 PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL;
1999 
2000 PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL;
2001 PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL;
2002 
2003 PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL;
2004 PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL;
2005 PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL;
2006 PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL;
2007 PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL;
2008 PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL;
2009 PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL;
2010 PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL;
2011 PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL;
2012 PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL;
2013 PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL;
2014 PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL;
2015 PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL;
2016 PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL;
2017 PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL;
2018 PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL;
2019 PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL;
2020 PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL;
2021 PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL;
2022 PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL;
2023 PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL;
2024 PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL;
2025 PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL;
2026 PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL;
2027 PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL;
2028 PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL;
2029 PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL;
2030 PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL;
2031 PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL;
2032 PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL;
2033 PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL;
2034 PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL;
2035 PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL;
2036 PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL;
2037 
2038 PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL;
2039 PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL;
2040 PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL;
2041 PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL;
2042 PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL;
2043 PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL;
2044 PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL;
2045 PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL;
2046 PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL;
2047 PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL;
2048 
2049 PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL;
2050 
2051 PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL;
2052 
2053 PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL;
2054 PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL;
2055 PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL;
2056 
2057 PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL;
2058 PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL;
2059 
2060 PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL;
2061 PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL;
2062 
2063 PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL;
2064 PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL;
2065 PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL;
2066 PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL;
2067 
2068 PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL;
2069 PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL;
2070 PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL;
2071 PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL;
2072 PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL;
2073 PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL;
2074 
2075 PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL;
2076 PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL;
2077 
2078 PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL;
2079 
2080 PFNGLPOLYGONOFFSETCLAMPEXTPROC __glewPolygonOffsetClampEXT = NULL;
2081 
2082 PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL;
2083 
2084 PFNGLCOVERAGEMODULATIONNVPROC __glewCoverageModulationNV = NULL;
2085 PFNGLCOVERAGEMODULATIONTABLENVPROC __glewCoverageModulationTableNV = NULL;
2086 PFNGLGETCOVERAGEMODULATIONTABLENVPROC __glewGetCoverageModulationTableNV = NULL;
2087 PFNGLRASTERSAMPLESEXTPROC __glewRasterSamplesEXT = NULL;
2088 
2089 PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL;
2090 PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL;
2091 
2092 PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL;
2093 PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL;
2094 PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL;
2095 PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL;
2096 PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL;
2097 PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL;
2098 PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL;
2099 PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL;
2100 PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL;
2101 PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL;
2102 PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL;
2103 PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL;
2104 PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL;
2105 PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL;
2106 PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL;
2107 PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL;
2108 PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL;
2109 
2110 PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL;
2111 PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL;
2112 PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL;
2113 
2114 PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT = NULL;
2115 PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT = NULL;
2116 
2117 PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL;
2118 
2119 PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL;
2120 PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL;
2121 PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL;
2122 
2123 PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL;
2124 
2125 PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL;
2126 
2127 PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL;
2128 
2129 PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL;
2130 PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL;
2131 PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL;
2132 PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL;
2133 PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL;
2134 PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL;
2135 
2136 PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL;
2137 PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL;
2138 PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL;
2139 PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL;
2140 PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL;
2141 PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL;
2142 
2143 PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL;
2144 
2145 PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL;
2146 PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL;
2147 
2148 PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL;
2149 PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL;
2150 PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL;
2151 PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL;
2152 PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL;
2153 PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL;
2154 PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL;
2155 
2156 PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL;
2157 PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL;
2158 PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL;
2159 PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL;
2160 PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL;
2161 PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL;
2162 PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL;
2163 PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL;
2164 
2165 PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT = NULL;
2166 PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT = NULL;
2167 PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT = NULL;
2168 PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT = NULL;
2169 PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT = NULL;
2170 PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT = NULL;
2171 PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT = NULL;
2172 PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT = NULL;
2173 PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT = NULL;
2174 PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT = NULL;
2175 PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT = NULL;
2176 
2177 PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL;
2178 PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL;
2179 PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL;
2180 PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL;
2181 PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL;
2182 PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL;
2183 PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL;
2184 PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL;
2185 PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL;
2186 PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL;
2187 PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL;
2188 PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL;
2189 PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL;
2190 PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL;
2191 PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL;
2192 PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL;
2193 PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL;
2194 PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL;
2195 PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL;
2196 PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL;
2197 PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL;
2198 PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL;
2199 PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL;
2200 PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL;
2201 PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL;
2202 PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL;
2203 PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL;
2204 PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL;
2205 PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL;
2206 PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL;
2207 PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL;
2208 PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL;
2209 PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL;
2210 PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL;
2211 PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL;
2212 PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL;
2213 PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL;
2214 PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL;
2215 PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL;
2216 PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL;
2217 PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL;
2218 PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL;
2219 
2220 PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL;
2221 PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL;
2222 PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL;
2223 
2224 PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT = NULL;
2225 
2226 PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL;
2227 
2228 PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL;
2229 
2230 PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL;
2231 PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL;
2232 PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL;
2233 PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL;
2234 PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL;
2235 PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL;
2236 
2237 PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL;
2238 PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL;
2239 
2240 PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL;
2241 PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL;
2242 PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL;
2243 PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL;
2244 PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL;
2245 PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL;
2246 PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL;
2247 PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL;
2248 
2249 PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL = NULL;
2250 PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL = NULL;
2251 PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL = NULL;
2252 
2253 PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL;
2254 PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL;
2255 PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL;
2256 PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL;
2257 
2258 PFNGLBEGINPERFQUERYINTELPROC __glewBeginPerfQueryINTEL = NULL;
2259 PFNGLCREATEPERFQUERYINTELPROC __glewCreatePerfQueryINTEL = NULL;
2260 PFNGLDELETEPERFQUERYINTELPROC __glewDeletePerfQueryINTEL = NULL;
2261 PFNGLENDPERFQUERYINTELPROC __glewEndPerfQueryINTEL = NULL;
2262 PFNGLGETFIRSTPERFQUERYIDINTELPROC __glewGetFirstPerfQueryIdINTEL = NULL;
2263 PFNGLGETNEXTPERFQUERYIDINTELPROC __glewGetNextPerfQueryIdINTEL = NULL;
2264 PFNGLGETPERFCOUNTERINFOINTELPROC __glewGetPerfCounterInfoINTEL = NULL;
2265 PFNGLGETPERFQUERYDATAINTELPROC __glewGetPerfQueryDataINTEL = NULL;
2266 PFNGLGETPERFQUERYIDBYNAMEINTELPROC __glewGetPerfQueryIdByNameINTEL = NULL;
2267 PFNGLGETPERFQUERYINFOINTELPROC __glewGetPerfQueryInfoINTEL = NULL;
2268 
2269 PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL;
2270 PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL;
2271 
2272 PFNGLBLENDBARRIERKHRPROC __glewBlendBarrierKHR = NULL;
2273 
2274 PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback = NULL;
2275 PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl = NULL;
2276 PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert = NULL;
2277 PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog = NULL;
2278 PFNGLGETOBJECTLABELPROC __glewGetObjectLabel = NULL;
2279 PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel = NULL;
2280 PFNGLOBJECTLABELPROC __glewObjectLabel = NULL;
2281 PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel = NULL;
2282 PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup = NULL;
2283 PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup = NULL;
2284 
2285 PFNGLGETNUNIFORMFVPROC __glewGetnUniformfv = NULL;
2286 PFNGLGETNUNIFORMIVPROC __glewGetnUniformiv = NULL;
2287 PFNGLGETNUNIFORMUIVPROC __glewGetnUniformuiv = NULL;
2288 PFNGLREADNPIXELSPROC __glewReadnPixels = NULL;
2289 
2290 PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled = NULL;
2291 PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion = NULL;
2292 PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion = NULL;
2293 PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion = NULL;
2294 PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion = NULL;
2295 
2296 PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL;
2297 
2298 PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL;
2299 PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL;
2300 PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL;
2301 PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL;
2302 PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL;
2303 PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL;
2304 PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL;
2305 PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL;
2306 PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL;
2307 PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL;
2308 PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL;
2309 PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL;
2310 PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL;
2311 PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL;
2312 PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL;
2313 PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL;
2314 PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL;
2315 PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL;
2316 PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL;
2317 PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL;
2318 PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL;
2319 PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL;
2320 PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL;
2321 PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
2322 
2323 PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX = NULL;
2324 PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX = NULL;
2325 
2326 PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV = NULL;
2327 PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV = NULL;
2328 
2329 PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawArraysIndirectBindlessCountNV = NULL;
2330 PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawElementsIndirectBindlessCountNV = NULL;
2331 
2332 PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV = NULL;
2333 PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV = NULL;
2334 PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV = NULL;
2335 PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV = NULL;
2336 PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV = NULL;
2337 PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV = NULL;
2338 PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV = NULL;
2339 PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV = NULL;
2340 PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV = NULL;
2341 PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV = NULL;
2342 PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV = NULL;
2343 PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV = NULL;
2344 PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV = NULL;
2345 
2346 PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV = NULL;
2347 PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV = NULL;
2348 
2349 PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL;
2350 PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL;
2351 
2352 PFNGLSUBPIXELPRECISIONBIASNVPROC __glewSubpixelPrecisionBiasNV = NULL;
2353 
2354 PFNGLCONSERVATIVERASTERPARAMETERFNVPROC __glewConservativeRasterParameterfNV = NULL;
2355 
2356 PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL;
2357 
2358 PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL;
2359 PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
2360 PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL;
2361 
2362 PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV = NULL;
2363 
2364 PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL;
2365 PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL;
2366 PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL;
2367 PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL;
2368 PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL;
2369 PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL;
2370 PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL;
2371 PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL;
2372 PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL;
2373 
2374 PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL;
2375 PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL;
2376 PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL;
2377 
2378 PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL;
2379 PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL;
2380 PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL;
2381 PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL;
2382 PFNGLISFENCENVPROC __glewIsFenceNV = NULL;
2383 PFNGLSETFENCENVPROC __glewSetFenceNV = NULL;
2384 PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL;
2385 
2386 PFNGLFRAGMENTCOVERAGECOLORNVPROC __glewFragmentCoverageColorNV = NULL;
2387 
2388 PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL;
2389 PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL;
2390 PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL;
2391 PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL;
2392 PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL;
2393 PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL;
2394 
2395 PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL;
2396 
2397 PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL;
2398 
2399 PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL;
2400 PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL;
2401 PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL;
2402 PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL;
2403 PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL;
2404 PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL;
2405 PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL;
2406 PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL;
2407 PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL;
2408 PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL;
2409 PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL;
2410 PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL;
2411 
2412 PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV = NULL;
2413 PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL;
2414 PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV = NULL;
2415 PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV = NULL;
2416 PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV = NULL;
2417 PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV = NULL;
2418 PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV = NULL;
2419 PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV = NULL;
2420 PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV = NULL;
2421 PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV = NULL;
2422 PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV = NULL;
2423 PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV = NULL;
2424 PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV = NULL;
2425 PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV = NULL;
2426 PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV = NULL;
2427 PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV = NULL;
2428 PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV = NULL;
2429 PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV = NULL;
2430 PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV = NULL;
2431 PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV = NULL;
2432 PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV = NULL;
2433 PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV = NULL;
2434 PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV = NULL;
2435 PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV = NULL;
2436 PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV = NULL;
2437 PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV = NULL;
2438 PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV = NULL;
2439 PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV = NULL;
2440 PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV = NULL;
2441 PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV = NULL;
2442 PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV = NULL;
2443 PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV = NULL;
2444 PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV = NULL;
2445 PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV = NULL;
2446 
2447 PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL;
2448 PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL;
2449 PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL;
2450 PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL;
2451 PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL;
2452 PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL;
2453 PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL;
2454 PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL;
2455 PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL;
2456 PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL;
2457 PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL;
2458 PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL;
2459 PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL;
2460 PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL;
2461 PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL;
2462 PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL;
2463 PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL;
2464 PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL;
2465 PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL;
2466 PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL;
2467 PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL;
2468 PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL;
2469 PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL;
2470 PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL;
2471 PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL;
2472 PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL;
2473 PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL;
2474 PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL;
2475 PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL;
2476 PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL;
2477 PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL;
2478 PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL;
2479 PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL;
2480 PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL;
2481 PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL;
2482 PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL;
2483 PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL;
2484 PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL;
2485 PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL;
2486 PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL;
2487 PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL;
2488 PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL;
2489 PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL;
2490 PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL;
2491 PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL;
2492 PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL;
2493 
2494 PFNGLGETINTERNALFORMATSAMPLEIVNVPROC __glewGetInternalformatSampleivNV = NULL;
2495 
2496 PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL;
2497 PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL;
2498 PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL;
2499 PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL;
2500 PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL;
2501 PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL;
2502 PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL;
2503 
2504 PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL;
2505 PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL;
2506 PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL;
2507 
2508 PFNGLCOPYPATHNVPROC __glewCopyPathNV = NULL;
2509 PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV = NULL;
2510 PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV = NULL;
2511 PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV = NULL;
2512 PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV = NULL;
2513 PFNGLDELETEPATHSNVPROC __glewDeletePathsNV = NULL;
2514 PFNGLGENPATHSNVPROC __glewGenPathsNV = NULL;
2515 PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV = NULL;
2516 PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV = NULL;
2517 PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV = NULL;
2518 PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV = NULL;
2519 PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV = NULL;
2520 PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV = NULL;
2521 PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV = NULL;
2522 PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV = NULL;
2523 PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV = NULL;
2524 PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV = NULL;
2525 PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV = NULL;
2526 PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV = NULL;
2527 PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV = NULL;
2528 PFNGLGETPROGRAMRESOURCEFVNVPROC __glewGetProgramResourcefvNV = NULL;
2529 PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV = NULL;
2530 PFNGLISPATHNVPROC __glewIsPathNV = NULL;
2531 PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV = NULL;
2532 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL;
2533 PFNGLMATRIXLOAD3X2FNVPROC __glewMatrixLoad3x2fNV = NULL;
2534 PFNGLMATRIXLOAD3X3FNVPROC __glewMatrixLoad3x3fNV = NULL;
2535 PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC __glewMatrixLoadTranspose3x3fNV = NULL;
2536 PFNGLMATRIXMULT3X2FNVPROC __glewMatrixMult3x2fNV = NULL;
2537 PFNGLMATRIXMULT3X3FNVPROC __glewMatrixMult3x3fNV = NULL;
2538 PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC __glewMatrixMultTranspose3x3fNV = NULL;
2539 PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV = NULL;
2540 PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV = NULL;
2541 PFNGLPATHCOORDSNVPROC __glewPathCoordsNV = NULL;
2542 PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV = NULL;
2543 PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV = NULL;
2544 PFNGLPATHFOGGENNVPROC __glewPathFogGenNV = NULL;
2545 PFNGLPATHGLYPHINDEXARRAYNVPROC __glewPathGlyphIndexArrayNV = NULL;
2546 PFNGLPATHGLYPHINDEXRANGENVPROC __glewPathGlyphIndexRangeNV = NULL;
2547 PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV = NULL;
2548 PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV = NULL;
2549 PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC __glewPathMemoryGlyphIndexArrayNV = NULL;
2550 PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV = NULL;
2551 PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV = NULL;
2552 PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV = NULL;
2553 PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV = NULL;
2554 PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV = NULL;
2555 PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV = NULL;
2556 PFNGLPATHSTRINGNVPROC __glewPathStringNV = NULL;
2557 PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV = NULL;
2558 PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV = NULL;
2559 PFNGLPATHTEXGENNVPROC __glewPathTexGenNV = NULL;
2560 PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV = NULL;
2561 PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC __glewProgramPathFragmentInputGenNV = NULL;
2562 PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV = NULL;
2563 PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV = NULL;
2564 PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV = NULL;
2565 PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV = NULL;
2566 PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC __glewStencilThenCoverFillPathInstancedNV = NULL;
2567 PFNGLSTENCILTHENCOVERFILLPATHNVPROC __glewStencilThenCoverFillPathNV = NULL;
2568 PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC __glewStencilThenCoverStrokePathInstancedNV = NULL;
2569 PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC __glewStencilThenCoverStrokePathNV = NULL;
2570 PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV = NULL;
2571 PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV = NULL;
2572 
2573 PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
2574 PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
2575 
2576 PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL;
2577 PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL;
2578 
2579 PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL;
2580 PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL;
2581 PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL;
2582 PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL;
2583 PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL;
2584 PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL;
2585 
2586 PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
2587 PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
2588 
2589 PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL;
2590 PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL;
2591 PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL;
2592 PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL;
2593 PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL;
2594 PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL;
2595 PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL;
2596 PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL;
2597 PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL;
2598 PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL;
2599 PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL;
2600 PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL;
2601 PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL;
2602 
2603 PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
2604 PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
2605 
2606 PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewFramebufferSampleLocationsfvNV = NULL;
2607 PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewNamedFramebufferSampleLocationsfvNV = NULL;
2608 
2609 PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL;
2610 PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL;
2611 PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL;
2612 PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL;
2613 PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL;
2614 PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL;
2615 PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL;
2616 PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL;
2617 PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL;
2618 PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL;
2619 PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL;
2620 PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL;
2621 PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL;
2622 
2623 PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL;
2624 
2625 PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV = NULL;
2626 PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV = NULL;
2627 PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV = NULL;
2628 PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV = NULL;
2629 PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV = NULL;
2630 PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV = NULL;
2631 
2632 PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL;
2633 PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL;
2634 PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL;
2635 PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL;
2636 PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL;
2637 PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL;
2638 PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL;
2639 PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL;
2640 PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL;
2641 PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL;
2642 PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL;
2643 
2644 PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL;
2645 PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL;
2646 PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL;
2647 PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL;
2648 PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL;
2649 PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL;
2650 PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL;
2651 
2652 PFNGLVDPAUFININVPROC __glewVDPAUFiniNV = NULL;
2653 PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV = NULL;
2654 PFNGLVDPAUINITNVPROC __glewVDPAUInitNV = NULL;
2655 PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV = NULL;
2656 PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV = NULL;
2657 PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV = NULL;
2658 PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV = NULL;
2659 PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV = NULL;
2660 PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV = NULL;
2661 PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV = NULL;
2662 
2663 PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
2664 PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
2665 
2666 PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV = NULL;
2667 PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV = NULL;
2668 PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV = NULL;
2669 PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV = NULL;
2670 PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV = NULL;
2671 PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV = NULL;
2672 PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV = NULL;
2673 PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV = NULL;
2674 PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV = NULL;
2675 PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV = NULL;
2676 PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV = NULL;
2677 PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV = NULL;
2678 PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV = NULL;
2679 PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV = NULL;
2680 PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV = NULL;
2681 PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV = NULL;
2682 PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV = NULL;
2683 PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV = NULL;
2684 PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV = NULL;
2685 
2686 PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL;
2687 PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL;
2688 PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL;
2689 PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL;
2690 PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL;
2691 PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL;
2692 PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL;
2693 PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL;
2694 PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL;
2695 PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL;
2696 PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL;
2697 PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL;
2698 
2699 PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL;
2700 PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL;
2701 PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL;
2702 PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL;
2703 PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL;
2704 PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL;
2705 PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL;
2706 PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL;
2707 PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL;
2708 PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL;
2709 PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL;
2710 PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL;
2711 PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL;
2712 PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL;
2713 PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL;
2714 PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL;
2715 PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL;
2716 PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL;
2717 PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL;
2718 PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL;
2719 PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL;
2720 PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL;
2721 PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL;
2722 PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL;
2723 PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL;
2724 PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL;
2725 PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL;
2726 PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL;
2727 PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL;
2728 PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL;
2729 PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL;
2730 PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL;
2731 PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL;
2732 PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL;
2733 PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL;
2734 PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL;
2735 PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL;
2736 PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL;
2737 PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL;
2738 PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL;
2739 PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL;
2740 PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL;
2741 PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL;
2742 PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL;
2743 PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL;
2744 PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL;
2745 PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL;
2746 PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL;
2747 PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL;
2748 PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL;
2749 PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL;
2750 PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL;
2751 PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL;
2752 PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL;
2753 PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL;
2754 PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL;
2755 PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL;
2756 PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL;
2757 PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL;
2758 PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL;
2759 PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL;
2760 PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL;
2761 PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL;
2762 PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL;
2763 
2764 PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV = NULL;
2765 PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV = NULL;
2766 PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV = NULL;
2767 PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV = NULL;
2768 PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV = NULL;
2769 PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV = NULL;
2770 PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV = NULL;
2771 PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV = NULL;
2772 PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV = NULL;
2773 PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV = NULL;
2774 PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV = NULL;
2775 PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV = NULL;
2776 
2777 PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL;
2778 PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL;
2779 PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL;
2780 PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL;
2781 PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL;
2782 PFNGLORTHOFOESPROC __glewOrthofOES = NULL;
2783 
2784 PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC __glewFramebufferTextureMultiviewOVR = NULL;
2785 
2786 PFNGLALPHAFUNCXPROC __glewAlphaFuncx = NULL;
2787 PFNGLCLEARCOLORXPROC __glewClearColorx = NULL;
2788 PFNGLCLEARDEPTHXPROC __glewClearDepthx = NULL;
2789 PFNGLCOLOR4XPROC __glewColor4x = NULL;
2790 PFNGLDEPTHRANGEXPROC __glewDepthRangex = NULL;
2791 PFNGLFOGXPROC __glewFogx = NULL;
2792 PFNGLFOGXVPROC __glewFogxv = NULL;
2793 PFNGLFRUSTUMFPROC __glewFrustumf = NULL;
2794 PFNGLFRUSTUMXPROC __glewFrustumx = NULL;
2795 PFNGLLIGHTMODELXPROC __glewLightModelx = NULL;
2796 PFNGLLIGHTMODELXVPROC __glewLightModelxv = NULL;
2797 PFNGLLIGHTXPROC __glewLightx = NULL;
2798 PFNGLLIGHTXVPROC __glewLightxv = NULL;
2799 PFNGLLINEWIDTHXPROC __glewLineWidthx = NULL;
2800 PFNGLLOADMATRIXXPROC __glewLoadMatrixx = NULL;
2801 PFNGLMATERIALXPROC __glewMaterialx = NULL;
2802 PFNGLMATERIALXVPROC __glewMaterialxv = NULL;
2803 PFNGLMULTMATRIXXPROC __glewMultMatrixx = NULL;
2804 PFNGLMULTITEXCOORD4XPROC __glewMultiTexCoord4x = NULL;
2805 PFNGLNORMAL3XPROC __glewNormal3x = NULL;
2806 PFNGLORTHOFPROC __glewOrthof = NULL;
2807 PFNGLORTHOXPROC __glewOrthox = NULL;
2808 PFNGLPOINTSIZEXPROC __glewPointSizex = NULL;
2809 PFNGLPOLYGONOFFSETXPROC __glewPolygonOffsetx = NULL;
2810 PFNGLROTATEXPROC __glewRotatex = NULL;
2811 PFNGLSAMPLECOVERAGEXPROC __glewSampleCoveragex = NULL;
2812 PFNGLSCALEXPROC __glewScalex = NULL;
2813 PFNGLTEXENVXPROC __glewTexEnvx = NULL;
2814 PFNGLTEXENVXVPROC __glewTexEnvxv = NULL;
2815 PFNGLTEXPARAMETERXPROC __glewTexParameterx = NULL;
2816 PFNGLTRANSLATEXPROC __glewTranslatex = NULL;
2817 
2818 PFNGLCLIPPLANEFPROC __glewClipPlanef = NULL;
2819 PFNGLCLIPPLANEXPROC __glewClipPlanex = NULL;
2820 PFNGLGETCLIPPLANEFPROC __glewGetClipPlanef = NULL;
2821 PFNGLGETCLIPPLANEXPROC __glewGetClipPlanex = NULL;
2822 PFNGLGETFIXEDVPROC __glewGetFixedv = NULL;
2823 PFNGLGETLIGHTXVPROC __glewGetLightxv = NULL;
2824 PFNGLGETMATERIALXVPROC __glewGetMaterialxv = NULL;
2825 PFNGLGETTEXENVXVPROC __glewGetTexEnvxv = NULL;
2826 PFNGLGETTEXPARAMETERXVPROC __glewGetTexParameterxv = NULL;
2827 PFNGLPOINTPARAMETERXPROC __glewPointParameterx = NULL;
2828 PFNGLPOINTPARAMETERXVPROC __glewPointParameterxv = NULL;
2829 PFNGLPOINTSIZEPOINTEROESPROC __glewPointSizePointerOES = NULL;
2830 PFNGLTEXPARAMETERXVPROC __glewTexParameterxv = NULL;
2831 
2832 PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL = NULL;
2833 
2834 PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL = NULL;
2835 PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL = NULL;
2836 
2837 PFNGLLOGMESSAGECALLBACKREGALPROC __glewLogMessageCallbackREGAL = NULL;
2838 
2839 PFNGLGETPROCADDRESSREGALPROC __glewGetProcAddressREGAL = NULL;
2840 
2841 PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL;
2842 PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL;
2843 
2844 PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL;
2845 PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL;
2846 
2847 PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL;
2848 PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL;
2849 
2850 PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL;
2851 PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL;
2852 
2853 PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL;
2854 PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL;
2855 
2856 PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL;
2857 PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL;
2858 
2859 PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL;
2860 PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL;
2861 PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL;
2862 PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL;
2863 PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL;
2864 PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL;
2865 
2866 PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL;
2867 
2868 PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL;
2869 
2870 PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL;
2871 PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL;
2872 PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL;
2873 PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL;
2874 PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL;
2875 PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL;
2876 PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL;
2877 PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL;
2878 PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL;
2879 PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL;
2880 PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL;
2881 PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL;
2882 PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL;
2883 PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL;
2884 PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL;
2885 PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL;
2886 PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL;
2887 
2888 PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL;
2889 
2890 PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL;
2891 
2892 PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL;
2893 
2894 PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL;
2895 PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL;
2896 PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL;
2897 PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL;
2898 
2899 PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL;
2900 
2901 PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL;
2902 PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL;
2903 PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL;
2904 PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL;
2905 PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL;
2906 PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL;
2907 PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL;
2908 
2909 PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL;
2910 
2911 PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL;
2912 PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL;
2913 PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL;
2914 PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL;
2915 PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL;
2916 PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL;
2917 PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL;
2918 PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL;
2919 
2920 PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL;
2921 
2922 PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL;
2923 PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL;
2924 PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL;
2925 PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL;
2926 PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL;
2927 PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL;
2928 PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL;
2929 
2930 PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL;
2931 PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL;
2932 PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL;
2933 PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL;
2934 PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL;
2935 PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL;
2936 PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL;
2937 PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL;
2938 PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL;
2939 PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL;
2940 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL;
2941 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL;
2942 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
2943 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
2944 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL;
2945 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL;
2946 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL;
2947 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL;
2948 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
2949 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
2950 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
2951 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
2952 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
2953 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
2954 PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL;
2955 PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL;
2956 PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL;
2957 PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL;
2958 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
2959 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
2960 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL;
2961 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL;
2962 PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL;
2963 PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL;
2964 PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL;
2965 PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL;
2966 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
2967 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
2968 PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL;
2969 PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL;
2970 
2971 PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL;
2972 
2973 #endif /* !WIN32 || !GLEW_MX */
2974 
2975 #if !defined(GLEW_MX)
2976 
2977 GLboolean __GLEW_VERSION_1_1 = GL_FALSE;
2978 GLboolean __GLEW_VERSION_1_2 = GL_FALSE;
2979 GLboolean __GLEW_VERSION_1_2_1 = GL_FALSE;
2980 GLboolean __GLEW_VERSION_1_3 = GL_FALSE;
2981 GLboolean __GLEW_VERSION_1_4 = GL_FALSE;
2982 GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
2983 GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
2984 GLboolean __GLEW_VERSION_2_1 = GL_FALSE;
2985 GLboolean __GLEW_VERSION_3_0 = GL_FALSE;
2986 GLboolean __GLEW_VERSION_3_1 = GL_FALSE;
2987 GLboolean __GLEW_VERSION_3_2 = GL_FALSE;
2988 GLboolean __GLEW_VERSION_3_3 = GL_FALSE;
2989 GLboolean __GLEW_VERSION_4_0 = GL_FALSE;
2990 GLboolean __GLEW_VERSION_4_1 = GL_FALSE;
2991 GLboolean __GLEW_VERSION_4_2 = GL_FALSE;
2992 GLboolean __GLEW_VERSION_4_3 = GL_FALSE;
2993 GLboolean __GLEW_VERSION_4_4 = GL_FALSE;
2994 GLboolean __GLEW_VERSION_4_5 = GL_FALSE;
2995 GLboolean __GLEW_3DFX_multisample = GL_FALSE;
2996 GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
2997 GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
2998 GLboolean __GLEW_AMD_blend_minmax_factor = GL_FALSE;
2999 GLboolean __GLEW_AMD_conservative_depth = GL_FALSE;
3000 GLboolean __GLEW_AMD_debug_output = GL_FALSE;
3001 GLboolean __GLEW_AMD_depth_clamp_separate = GL_FALSE;
3002 GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE;
3003 GLboolean __GLEW_AMD_gcn_shader = GL_FALSE;
3004 GLboolean __GLEW_AMD_gpu_shader_int64 = GL_FALSE;
3005 GLboolean __GLEW_AMD_interleaved_elements = GL_FALSE;
3006 GLboolean __GLEW_AMD_multi_draw_indirect = GL_FALSE;
3007 GLboolean __GLEW_AMD_name_gen_delete = GL_FALSE;
3008 GLboolean __GLEW_AMD_occlusion_query_event = GL_FALSE;
3009 GLboolean __GLEW_AMD_performance_monitor = GL_FALSE;
3010 GLboolean __GLEW_AMD_pinned_memory = GL_FALSE;
3011 GLboolean __GLEW_AMD_query_buffer_object = GL_FALSE;
3012 GLboolean __GLEW_AMD_sample_positions = GL_FALSE;
3013 GLboolean __GLEW_AMD_seamless_cubemap_per_texture = GL_FALSE;
3014 GLboolean __GLEW_AMD_shader_atomic_counter_ops = GL_FALSE;
3015 GLboolean __GLEW_AMD_shader_stencil_export = GL_FALSE;
3016 GLboolean __GLEW_AMD_shader_stencil_value_export = GL_FALSE;
3017 GLboolean __GLEW_AMD_shader_trinary_minmax = GL_FALSE;
3018 GLboolean __GLEW_AMD_sparse_texture = GL_FALSE;
3019 GLboolean __GLEW_AMD_stencil_operation_extended = GL_FALSE;
3020 GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE;
3021 GLboolean __GLEW_AMD_transform_feedback3_lines_triangles = GL_FALSE;
3022 GLboolean __GLEW_AMD_transform_feedback4 = GL_FALSE;
3023 GLboolean __GLEW_AMD_vertex_shader_layer = GL_FALSE;
3024 GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE;
3025 GLboolean __GLEW_AMD_vertex_shader_viewport_index = GL_FALSE;
3026 GLboolean __GLEW_ANGLE_depth_texture = GL_FALSE;
3027 GLboolean __GLEW_ANGLE_framebuffer_blit = GL_FALSE;
3028 GLboolean __GLEW_ANGLE_framebuffer_multisample = GL_FALSE;
3029 GLboolean __GLEW_ANGLE_instanced_arrays = GL_FALSE;
3030 GLboolean __GLEW_ANGLE_pack_reverse_row_order = GL_FALSE;
3031 GLboolean __GLEW_ANGLE_program_binary = GL_FALSE;
3032 GLboolean __GLEW_ANGLE_texture_compression_dxt1 = GL_FALSE;
3033 GLboolean __GLEW_ANGLE_texture_compression_dxt3 = GL_FALSE;
3034 GLboolean __GLEW_ANGLE_texture_compression_dxt5 = GL_FALSE;
3035 GLboolean __GLEW_ANGLE_texture_usage = GL_FALSE;
3036 GLboolean __GLEW_ANGLE_timer_query = GL_FALSE;
3037 GLboolean __GLEW_ANGLE_translated_shader_source = GL_FALSE;
3038 GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE;
3039 GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
3040 GLboolean __GLEW_APPLE_element_array = GL_FALSE;
3041 GLboolean __GLEW_APPLE_fence = GL_FALSE;
3042 GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
3043 GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE;
3044 GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE;
3045 GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
3046 GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE;
3047 GLboolean __GLEW_APPLE_row_bytes = GL_FALSE;
3048 GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
3049 GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
3050 GLboolean __GLEW_APPLE_transform_hint = GL_FALSE;
3051 GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
3052 GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
3053 GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE;
3054 GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
3055 GLboolean __GLEW_ARB_ES2_compatibility = GL_FALSE;
3056 GLboolean __GLEW_ARB_ES3_1_compatibility = GL_FALSE;
3057 GLboolean __GLEW_ARB_ES3_2_compatibility = GL_FALSE;
3058 GLboolean __GLEW_ARB_ES3_compatibility = GL_FALSE;
3059 GLboolean __GLEW_ARB_arrays_of_arrays = GL_FALSE;
3060 GLboolean __GLEW_ARB_base_instance = GL_FALSE;
3061 GLboolean __GLEW_ARB_bindless_texture = GL_FALSE;
3062 GLboolean __GLEW_ARB_blend_func_extended = GL_FALSE;
3063 GLboolean __GLEW_ARB_buffer_storage = GL_FALSE;
3064 GLboolean __GLEW_ARB_cl_event = GL_FALSE;
3065 GLboolean __GLEW_ARB_clear_buffer_object = GL_FALSE;
3066 GLboolean __GLEW_ARB_clear_texture = GL_FALSE;
3067 GLboolean __GLEW_ARB_clip_control = GL_FALSE;
3068 GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
3069 GLboolean __GLEW_ARB_compatibility = GL_FALSE;
3070 GLboolean __GLEW_ARB_compressed_texture_pixel_storage = GL_FALSE;
3071 GLboolean __GLEW_ARB_compute_shader = GL_FALSE;
3072 GLboolean __GLEW_ARB_compute_variable_group_size = GL_FALSE;
3073 GLboolean __GLEW_ARB_conditional_render_inverted = GL_FALSE;
3074 GLboolean __GLEW_ARB_conservative_depth = GL_FALSE;
3075 GLboolean __GLEW_ARB_copy_buffer = GL_FALSE;
3076 GLboolean __GLEW_ARB_copy_image = GL_FALSE;
3077 GLboolean __GLEW_ARB_cull_distance = GL_FALSE;
3078 GLboolean __GLEW_ARB_debug_output = GL_FALSE;
3079 GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE;
3080 GLboolean __GLEW_ARB_depth_clamp = GL_FALSE;
3081 GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
3082 GLboolean __GLEW_ARB_derivative_control = GL_FALSE;
3083 GLboolean __GLEW_ARB_direct_state_access = GL_FALSE;
3084 GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
3085 GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE;
3086 GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE;
3087 GLboolean __GLEW_ARB_draw_indirect = GL_FALSE;
3088 GLboolean __GLEW_ARB_draw_instanced = GL_FALSE;
3089 GLboolean __GLEW_ARB_enhanced_layouts = GL_FALSE;
3090 GLboolean __GLEW_ARB_explicit_attrib_location = GL_FALSE;
3091 GLboolean __GLEW_ARB_explicit_uniform_location = GL_FALSE;
3092 GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE;
3093 GLboolean __GLEW_ARB_fragment_layer_viewport = GL_FALSE;
3094 GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
3095 GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
3096 GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
3097 GLboolean __GLEW_ARB_fragment_shader_interlock = GL_FALSE;
3098 GLboolean __GLEW_ARB_framebuffer_no_attachments = GL_FALSE;
3099 GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE;
3100 GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE;
3101 GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE;
3102 GLboolean __GLEW_ARB_get_program_binary = GL_FALSE;
3103 GLboolean __GLEW_ARB_get_texture_sub_image = GL_FALSE;
3104 GLboolean __GLEW_ARB_gpu_shader5 = GL_FALSE;
3105 GLboolean __GLEW_ARB_gpu_shader_fp64 = GL_FALSE;
3106 GLboolean __GLEW_ARB_gpu_shader_int64 = GL_FALSE;
3107 GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
3108 GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE;
3109 GLboolean __GLEW_ARB_imaging = GL_FALSE;
3110 GLboolean __GLEW_ARB_indirect_parameters = GL_FALSE;
3111 GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE;
3112 GLboolean __GLEW_ARB_internalformat_query = GL_FALSE;
3113 GLboolean __GLEW_ARB_internalformat_query2 = GL_FALSE;
3114 GLboolean __GLEW_ARB_invalidate_subdata = GL_FALSE;
3115 GLboolean __GLEW_ARB_map_buffer_alignment = GL_FALSE;
3116 GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE;
3117 GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
3118 GLboolean __GLEW_ARB_multi_bind = GL_FALSE;
3119 GLboolean __GLEW_ARB_multi_draw_indirect = GL_FALSE;
3120 GLboolean __GLEW_ARB_multisample = GL_FALSE;
3121 GLboolean __GLEW_ARB_multitexture = GL_FALSE;
3122 GLboolean __GLEW_ARB_occlusion_query = GL_FALSE;
3123 GLboolean __GLEW_ARB_occlusion_query2 = GL_FALSE;
3124 GLboolean __GLEW_ARB_parallel_shader_compile = GL_FALSE;
3125 GLboolean __GLEW_ARB_pipeline_statistics_query = GL_FALSE;
3126 GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE;
3127 GLboolean __GLEW_ARB_point_parameters = GL_FALSE;
3128 GLboolean __GLEW_ARB_point_sprite = GL_FALSE;
3129 GLboolean __GLEW_ARB_post_depth_coverage = GL_FALSE;
3130 GLboolean __GLEW_ARB_program_interface_query = GL_FALSE;
3131 GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE;
3132 GLboolean __GLEW_ARB_query_buffer_object = GL_FALSE;
3133 GLboolean __GLEW_ARB_robust_buffer_access_behavior = GL_FALSE;
3134 GLboolean __GLEW_ARB_robustness = GL_FALSE;
3135 GLboolean __GLEW_ARB_robustness_application_isolation = GL_FALSE;
3136 GLboolean __GLEW_ARB_robustness_share_group_isolation = GL_FALSE;
3137 GLboolean __GLEW_ARB_sample_locations = GL_FALSE;
3138 GLboolean __GLEW_ARB_sample_shading = GL_FALSE;
3139 GLboolean __GLEW_ARB_sampler_objects = GL_FALSE;
3140 GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE;
3141 GLboolean __GLEW_ARB_seamless_cubemap_per_texture = GL_FALSE;
3142 GLboolean __GLEW_ARB_separate_shader_objects = GL_FALSE;
3143 GLboolean __GLEW_ARB_shader_atomic_counter_ops = GL_FALSE;
3144 GLboolean __GLEW_ARB_shader_atomic_counters = GL_FALSE;
3145 GLboolean __GLEW_ARB_shader_ballot = GL_FALSE;
3146 GLboolean __GLEW_ARB_shader_bit_encoding = GL_FALSE;
3147 GLboolean __GLEW_ARB_shader_clock = GL_FALSE;
3148 GLboolean __GLEW_ARB_shader_draw_parameters = GL_FALSE;
3149 GLboolean __GLEW_ARB_shader_group_vote = GL_FALSE;
3150 GLboolean __GLEW_ARB_shader_image_load_store = GL_FALSE;
3151 GLboolean __GLEW_ARB_shader_image_size = GL_FALSE;
3152 GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
3153 GLboolean __GLEW_ARB_shader_precision = GL_FALSE;
3154 GLboolean __GLEW_ARB_shader_stencil_export = GL_FALSE;
3155 GLboolean __GLEW_ARB_shader_storage_buffer_object = GL_FALSE;
3156 GLboolean __GLEW_ARB_shader_subroutine = GL_FALSE;
3157 GLboolean __GLEW_ARB_shader_texture_image_samples = GL_FALSE;
3158 GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE;
3159 GLboolean __GLEW_ARB_shader_viewport_layer_array = GL_FALSE;
3160 GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
3161 GLboolean __GLEW_ARB_shading_language_420pack = GL_FALSE;
3162 GLboolean __GLEW_ARB_shading_language_include = GL_FALSE;
3163 GLboolean __GLEW_ARB_shading_language_packing = GL_FALSE;
3164 GLboolean __GLEW_ARB_shadow = GL_FALSE;
3165 GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
3166 GLboolean __GLEW_ARB_sparse_buffer = GL_FALSE;
3167 GLboolean __GLEW_ARB_sparse_texture = GL_FALSE;
3168 GLboolean __GLEW_ARB_sparse_texture2 = GL_FALSE;
3169 GLboolean __GLEW_ARB_sparse_texture_clamp = GL_FALSE;
3170 GLboolean __GLEW_ARB_stencil_texturing = GL_FALSE;
3171 GLboolean __GLEW_ARB_sync = GL_FALSE;
3172 GLboolean __GLEW_ARB_tessellation_shader = GL_FALSE;
3173 GLboolean __GLEW_ARB_texture_barrier = GL_FALSE;
3174 GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
3175 GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE;
3176 GLboolean __GLEW_ARB_texture_buffer_object_rgb32 = GL_FALSE;
3177 GLboolean __GLEW_ARB_texture_buffer_range = GL_FALSE;
3178 GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
3179 GLboolean __GLEW_ARB_texture_compression_bptc = GL_FALSE;
3180 GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE;
3181 GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
3182 GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE;
3183 GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
3184 GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
3185 GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE;
3186 GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE;
3187 GLboolean __GLEW_ARB_texture_filter_minmax = GL_FALSE;
3188 GLboolean __GLEW_ARB_texture_float = GL_FALSE;
3189 GLboolean __GLEW_ARB_texture_gather = GL_FALSE;
3190 GLboolean __GLEW_ARB_texture_mirror_clamp_to_edge = GL_FALSE;
3191 GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
3192 GLboolean __GLEW_ARB_texture_multisample = GL_FALSE;
3193 GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
3194 GLboolean __GLEW_ARB_texture_query_levels = GL_FALSE;
3195 GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE;
3196 GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
3197 GLboolean __GLEW_ARB_texture_rg = GL_FALSE;
3198 GLboolean __GLEW_ARB_texture_rgb10_a2ui = GL_FALSE;
3199 GLboolean __GLEW_ARB_texture_stencil8 = GL_FALSE;
3200 GLboolean __GLEW_ARB_texture_storage = GL_FALSE;
3201 GLboolean __GLEW_ARB_texture_storage_multisample = GL_FALSE;
3202 GLboolean __GLEW_ARB_texture_swizzle = GL_FALSE;
3203 GLboolean __GLEW_ARB_texture_view = GL_FALSE;
3204 GLboolean __GLEW_ARB_timer_query = GL_FALSE;
3205 GLboolean __GLEW_ARB_transform_feedback2 = GL_FALSE;
3206 GLboolean __GLEW_ARB_transform_feedback3 = GL_FALSE;
3207 GLboolean __GLEW_ARB_transform_feedback_instanced = GL_FALSE;
3208 GLboolean __GLEW_ARB_transform_feedback_overflow_query = GL_FALSE;
3209 GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
3210 GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE;
3211 GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE;
3212 GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE;
3213 GLboolean __GLEW_ARB_vertex_attrib_64bit = GL_FALSE;
3214 GLboolean __GLEW_ARB_vertex_attrib_binding = GL_FALSE;
3215 GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
3216 GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
3217 GLboolean __GLEW_ARB_vertex_program = GL_FALSE;
3218 GLboolean __GLEW_ARB_vertex_shader = GL_FALSE;
3219 GLboolean __GLEW_ARB_vertex_type_10f_11f_11f_rev = GL_FALSE;
3220 GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev = GL_FALSE;
3221 GLboolean __GLEW_ARB_viewport_array = GL_FALSE;
3222 GLboolean __GLEW_ARB_window_pos = GL_FALSE;
3223 GLboolean __GLEW_ATIX_point_sprites = GL_FALSE;
3224 GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE;
3225 GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE;
3226 GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE;
3227 GLboolean __GLEW_ATI_draw_buffers = GL_FALSE;
3228 GLboolean __GLEW_ATI_element_array = GL_FALSE;
3229 GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE;
3230 GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
3231 GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
3232 GLboolean __GLEW_ATI_meminfo = GL_FALSE;
3233 GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
3234 GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
3235 GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE;
3236 GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE;
3237 GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE;
3238 GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE;
3239 GLboolean __GLEW_ATI_texture_float = GL_FALSE;
3240 GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE;
3241 GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE;
3242 GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE;
3243 GLboolean __GLEW_ATI_vertex_streams = GL_FALSE;
3244 GLboolean __GLEW_EXT_422_pixels = GL_FALSE;
3245 GLboolean __GLEW_EXT_Cg_shader = GL_FALSE;
3246 GLboolean __GLEW_EXT_abgr = GL_FALSE;
3247 GLboolean __GLEW_EXT_bgra = GL_FALSE;
3248 GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE;
3249 GLboolean __GLEW_EXT_blend_color = GL_FALSE;
3250 GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE;
3251 GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE;
3252 GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE;
3253 GLboolean __GLEW_EXT_blend_minmax = GL_FALSE;
3254 GLboolean __GLEW_EXT_blend_subtract = GL_FALSE;
3255 GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE;
3256 GLboolean __GLEW_EXT_cmyka = GL_FALSE;
3257 GLboolean __GLEW_EXT_color_subtable = GL_FALSE;
3258 GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE;
3259 GLboolean __GLEW_EXT_convolution = GL_FALSE;
3260 GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE;
3261 GLboolean __GLEW_EXT_copy_texture = GL_FALSE;
3262 GLboolean __GLEW_EXT_cull_vertex = GL_FALSE;
3263 GLboolean __GLEW_EXT_debug_label = GL_FALSE;
3264 GLboolean __GLEW_EXT_debug_marker = GL_FALSE;
3265 GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE;
3266 GLboolean __GLEW_EXT_direct_state_access = GL_FALSE;
3267 GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE;
3268 GLboolean __GLEW_EXT_draw_instanced = GL_FALSE;
3269 GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE;
3270 GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
3271 GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
3272 GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE;
3273 GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE;
3274 GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled = GL_FALSE;
3275 GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
3276 GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE;
3277 GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE;
3278 GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE;
3279 GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE;
3280 GLboolean __GLEW_EXT_histogram = GL_FALSE;
3281 GLboolean __GLEW_EXT_index_array_formats = GL_FALSE;
3282 GLboolean __GLEW_EXT_index_func = GL_FALSE;
3283 GLboolean __GLEW_EXT_index_material = GL_FALSE;
3284 GLboolean __GLEW_EXT_index_texture = GL_FALSE;
3285 GLboolean __GLEW_EXT_light_texture = GL_FALSE;
3286 GLboolean __GLEW_EXT_misc_attribute = GL_FALSE;
3287 GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE;
3288 GLboolean __GLEW_EXT_multisample = GL_FALSE;
3289 GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE;
3290 GLboolean __GLEW_EXT_packed_float = GL_FALSE;
3291 GLboolean __GLEW_EXT_packed_pixels = GL_FALSE;
3292 GLboolean __GLEW_EXT_paletted_texture = GL_FALSE;
3293 GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE;
3294 GLboolean __GLEW_EXT_pixel_transform = GL_FALSE;
3295 GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE;
3296 GLboolean __GLEW_EXT_point_parameters = GL_FALSE;
3297 GLboolean __GLEW_EXT_polygon_offset = GL_FALSE;
3298 GLboolean __GLEW_EXT_polygon_offset_clamp = GL_FALSE;
3299 GLboolean __GLEW_EXT_post_depth_coverage = GL_FALSE;
3300 GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE;
3301 GLboolean __GLEW_EXT_raster_multisample = GL_FALSE;
3302 GLboolean __GLEW_EXT_rescale_normal = GL_FALSE;
3303 GLboolean __GLEW_EXT_scene_marker = GL_FALSE;
3304 GLboolean __GLEW_EXT_secondary_color = GL_FALSE;
3305 GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE;
3306 GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE;
3307 GLboolean __GLEW_EXT_shader_image_load_formatted = GL_FALSE;
3308 GLboolean __GLEW_EXT_shader_image_load_store = GL_FALSE;
3309 GLboolean __GLEW_EXT_shader_integer_mix = GL_FALSE;
3310 GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE;
3311 GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE;
3312 GLboolean __GLEW_EXT_sparse_texture2 = GL_FALSE;
3313 GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE;
3314 GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE;
3315 GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE;
3316 GLboolean __GLEW_EXT_subtexture = GL_FALSE;
3317 GLboolean __GLEW_EXT_texture = GL_FALSE;
3318 GLboolean __GLEW_EXT_texture3D = GL_FALSE;
3319 GLboolean __GLEW_EXT_texture_array = GL_FALSE;
3320 GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE;
3321 GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE;
3322 GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE;
3323 GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE;
3324 GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE;
3325 GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE;
3326 GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE;
3327 GLboolean __GLEW_EXT_texture_env = GL_FALSE;
3328 GLboolean __GLEW_EXT_texture_env_add = GL_FALSE;
3329 GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE;
3330 GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE;
3331 GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE;
3332 GLboolean __GLEW_EXT_texture_filter_minmax = GL_FALSE;
3333 GLboolean __GLEW_EXT_texture_integer = GL_FALSE;
3334 GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE;
3335 GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE;
3336 GLboolean __GLEW_EXT_texture_object = GL_FALSE;
3337 GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
3338 GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
3339 GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
3340 GLboolean __GLEW_EXT_texture_sRGB_decode = GL_FALSE;
3341 GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE;
3342 GLboolean __GLEW_EXT_texture_snorm = GL_FALSE;
3343 GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE;
3344 GLboolean __GLEW_EXT_timer_query = GL_FALSE;
3345 GLboolean __GLEW_EXT_transform_feedback = GL_FALSE;
3346 GLboolean __GLEW_EXT_vertex_array = GL_FALSE;
3347 GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE;
3348 GLboolean __GLEW_EXT_vertex_attrib_64bit = GL_FALSE;
3349 GLboolean __GLEW_EXT_vertex_shader = GL_FALSE;
3350 GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE;
3351 GLboolean __GLEW_EXT_x11_sync_object = GL_FALSE;
3352 GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE;
3353 GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE;
3354 GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE;
3355 GLboolean __GLEW_HP_image_transform = GL_FALSE;
3356 GLboolean __GLEW_HP_occlusion_test = GL_FALSE;
3357 GLboolean __GLEW_HP_texture_lighting = GL_FALSE;
3358 GLboolean __GLEW_IBM_cull_vertex = GL_FALSE;
3359 GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE;
3360 GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE;
3361 GLboolean __GLEW_IBM_static_data = GL_FALSE;
3362 GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE;
3363 GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE;
3364 GLboolean __GLEW_INGR_color_clamp = GL_FALSE;
3365 GLboolean __GLEW_INGR_interlace_read = GL_FALSE;
3366 GLboolean __GLEW_INTEL_fragment_shader_ordering = GL_FALSE;
3367 GLboolean __GLEW_INTEL_framebuffer_CMAA = GL_FALSE;
3368 GLboolean __GLEW_INTEL_map_texture = GL_FALSE;
3369 GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE;
3370 GLboolean __GLEW_INTEL_performance_query = GL_FALSE;
3371 GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE;
3372 GLboolean __GLEW_KHR_blend_equation_advanced = GL_FALSE;
3373 GLboolean __GLEW_KHR_blend_equation_advanced_coherent = GL_FALSE;
3374 GLboolean __GLEW_KHR_context_flush_control = GL_FALSE;
3375 GLboolean __GLEW_KHR_debug = GL_FALSE;
3376 GLboolean __GLEW_KHR_no_error = GL_FALSE;
3377 GLboolean __GLEW_KHR_robust_buffer_access_behavior = GL_FALSE;
3378 GLboolean __GLEW_KHR_robustness = GL_FALSE;
3379 GLboolean __GLEW_KHR_texture_compression_astc_hdr = GL_FALSE;
3380 GLboolean __GLEW_KHR_texture_compression_astc_ldr = GL_FALSE;
3381 GLboolean __GLEW_KTX_buffer_region = GL_FALSE;
3382 GLboolean __GLEW_MESAX_texture_stack = GL_FALSE;
3383 GLboolean __GLEW_MESA_pack_invert = GL_FALSE;
3384 GLboolean __GLEW_MESA_resize_buffers = GL_FALSE;
3385 GLboolean __GLEW_MESA_window_pos = GL_FALSE;
3386 GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
3387 GLboolean __GLEW_NVX_conditional_render = GL_FALSE;
3388 GLboolean __GLEW_NVX_gpu_memory_info = GL_FALSE;
3389 GLboolean __GLEW_NV_bindless_multi_draw_indirect = GL_FALSE;
3390 GLboolean __GLEW_NV_bindless_multi_draw_indirect_count = GL_FALSE;
3391 GLboolean __GLEW_NV_bindless_texture = GL_FALSE;
3392 GLboolean __GLEW_NV_blend_equation_advanced = GL_FALSE;
3393 GLboolean __GLEW_NV_blend_equation_advanced_coherent = GL_FALSE;
3394 GLboolean __GLEW_NV_blend_square = GL_FALSE;
3395 GLboolean __GLEW_NV_compute_program5 = GL_FALSE;
3396 GLboolean __GLEW_NV_conditional_render = GL_FALSE;
3397 GLboolean __GLEW_NV_conservative_raster = GL_FALSE;
3398 GLboolean __GLEW_NV_conservative_raster_dilate = GL_FALSE;
3399 GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
3400 GLboolean __GLEW_NV_copy_image = GL_FALSE;
3401 GLboolean __GLEW_NV_deep_texture3D = GL_FALSE;
3402 GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE;
3403 GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
3404 GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE;
3405 GLboolean __GLEW_NV_draw_texture = GL_FALSE;
3406 GLboolean __GLEW_NV_evaluators = GL_FALSE;
3407 GLboolean __GLEW_NV_explicit_multisample = GL_FALSE;
3408 GLboolean __GLEW_NV_fence = GL_FALSE;
3409 GLboolean __GLEW_NV_fill_rectangle = GL_FALSE;
3410 GLboolean __GLEW_NV_float_buffer = GL_FALSE;
3411 GLboolean __GLEW_NV_fog_distance = GL_FALSE;
3412 GLboolean __GLEW_NV_fragment_coverage_to_color = GL_FALSE;
3413 GLboolean __GLEW_NV_fragment_program = GL_FALSE;
3414 GLboolean __GLEW_NV_fragment_program2 = GL_FALSE;
3415 GLboolean __GLEW_NV_fragment_program4 = GL_FALSE;
3416 GLboolean __GLEW_NV_fragment_program_option = GL_FALSE;
3417 GLboolean __GLEW_NV_fragment_shader_interlock = GL_FALSE;
3418 GLboolean __GLEW_NV_framebuffer_mixed_samples = GL_FALSE;
3419 GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE;
3420 GLboolean __GLEW_NV_geometry_program4 = GL_FALSE;
3421 GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE;
3422 GLboolean __GLEW_NV_geometry_shader_passthrough = GL_FALSE;
3423 GLboolean __GLEW_NV_gpu_program4 = GL_FALSE;
3424 GLboolean __GLEW_NV_gpu_program5 = GL_FALSE;
3425 GLboolean __GLEW_NV_gpu_program5_mem_extended = GL_FALSE;
3426 GLboolean __GLEW_NV_gpu_program_fp64 = GL_FALSE;
3427 GLboolean __GLEW_NV_gpu_shader5 = GL_FALSE;
3428 GLboolean __GLEW_NV_half_float = GL_FALSE;
3429 GLboolean __GLEW_NV_internalformat_sample_query = GL_FALSE;
3430 GLboolean __GLEW_NV_light_max_exponent = GL_FALSE;
3431 GLboolean __GLEW_NV_multisample_coverage = GL_FALSE;
3432 GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
3433 GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
3434 GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
3435 GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
3436 GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE;
3437 GLboolean __GLEW_NV_path_rendering = GL_FALSE;
3438 GLboolean __GLEW_NV_path_rendering_shared_edge = GL_FALSE;
3439 GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
3440 GLboolean __GLEW_NV_point_sprite = GL_FALSE;
3441 GLboolean __GLEW_NV_present_video = GL_FALSE;
3442 GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
3443 GLboolean __GLEW_NV_register_combiners = GL_FALSE;
3444 GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
3445 GLboolean __GLEW_NV_sample_locations = GL_FALSE;
3446 GLboolean __GLEW_NV_sample_mask_override_coverage = GL_FALSE;
3447 GLboolean __GLEW_NV_shader_atomic_counters = GL_FALSE;
3448 GLboolean __GLEW_NV_shader_atomic_float = GL_FALSE;
3449 GLboolean __GLEW_NV_shader_atomic_fp16_vector = GL_FALSE;
3450 GLboolean __GLEW_NV_shader_atomic_int64 = GL_FALSE;
3451 GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE;
3452 GLboolean __GLEW_NV_shader_storage_buffer_object = GL_FALSE;
3453 GLboolean __GLEW_NV_shader_thread_group = GL_FALSE;
3454 GLboolean __GLEW_NV_shader_thread_shuffle = GL_FALSE;
3455 GLboolean __GLEW_NV_tessellation_program5 = GL_FALSE;
3456 GLboolean __GLEW_NV_texgen_emboss = GL_FALSE;
3457 GLboolean __GLEW_NV_texgen_reflection = GL_FALSE;
3458 GLboolean __GLEW_NV_texture_barrier = GL_FALSE;
3459 GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE;
3460 GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE;
3461 GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE;
3462 GLboolean __GLEW_NV_texture_multisample = GL_FALSE;
3463 GLboolean __GLEW_NV_texture_rectangle = GL_FALSE;
3464 GLboolean __GLEW_NV_texture_shader = GL_FALSE;
3465 GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
3466 GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
3467 GLboolean __GLEW_NV_transform_feedback = GL_FALSE;
3468 GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE;
3469 GLboolean __GLEW_NV_uniform_buffer_unified_memory = GL_FALSE;
3470 GLboolean __GLEW_NV_vdpau_interop = GL_FALSE;
3471 GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
3472 GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
3473 GLboolean __GLEW_NV_vertex_attrib_integer_64bit = GL_FALSE;
3474 GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE;
3475 GLboolean __GLEW_NV_vertex_program = GL_FALSE;
3476 GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
3477 GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
3478 GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE;
3479 GLboolean __GLEW_NV_vertex_program3 = GL_FALSE;
3480 GLboolean __GLEW_NV_vertex_program4 = GL_FALSE;
3481 GLboolean __GLEW_NV_video_capture = GL_FALSE;
3482 GLboolean __GLEW_NV_viewport_array2 = GL_FALSE;
3483 GLboolean __GLEW_OES_byte_coordinates = GL_FALSE;
3484 GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE;
3485 GLboolean __GLEW_OES_read_format = GL_FALSE;
3486 GLboolean __GLEW_OES_single_precision = GL_FALSE;
3487 GLboolean __GLEW_OML_interlace = GL_FALSE;
3488 GLboolean __GLEW_OML_resample = GL_FALSE;
3489 GLboolean __GLEW_OML_subsample = GL_FALSE;
3490 GLboolean __GLEW_OVR_multiview = GL_FALSE;
3491 GLboolean __GLEW_OVR_multiview2 = GL_FALSE;
3492 GLboolean __GLEW_PGI_misc_hints = GL_FALSE;
3493 GLboolean __GLEW_PGI_vertex_hints = GL_FALSE;
3494 GLboolean __GLEW_REGAL_ES1_0_compatibility = GL_FALSE;
3495 GLboolean __GLEW_REGAL_ES1_1_compatibility = GL_FALSE;
3496 GLboolean __GLEW_REGAL_enable = GL_FALSE;
3497 GLboolean __GLEW_REGAL_error_string = GL_FALSE;
3498 GLboolean __GLEW_REGAL_extension_query = GL_FALSE;
3499 GLboolean __GLEW_REGAL_log = GL_FALSE;
3500 GLboolean __GLEW_REGAL_proc_address = GL_FALSE;
3501 GLboolean __GLEW_REND_screen_coordinates = GL_FALSE;
3502 GLboolean __GLEW_S3_s3tc = GL_FALSE;
3503 GLboolean __GLEW_SGIS_color_range = GL_FALSE;
3504 GLboolean __GLEW_SGIS_detail_texture = GL_FALSE;
3505 GLboolean __GLEW_SGIS_fog_function = GL_FALSE;
3506 GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE;
3507 GLboolean __GLEW_SGIS_multisample = GL_FALSE;
3508 GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE;
3509 GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE;
3510 GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE;
3511 GLboolean __GLEW_SGIS_texture4D = GL_FALSE;
3512 GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE;
3513 GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE;
3514 GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE;
3515 GLboolean __GLEW_SGIS_texture_lod = GL_FALSE;
3516 GLboolean __GLEW_SGIS_texture_select = GL_FALSE;
3517 GLboolean __GLEW_SGIX_async = GL_FALSE;
3518 GLboolean __GLEW_SGIX_async_histogram = GL_FALSE;
3519 GLboolean __GLEW_SGIX_async_pixel = GL_FALSE;
3520 GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE;
3521 GLboolean __GLEW_SGIX_clipmap = GL_FALSE;
3522 GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE;
3523 GLboolean __GLEW_SGIX_depth_texture = GL_FALSE;
3524 GLboolean __GLEW_SGIX_flush_raster = GL_FALSE;
3525 GLboolean __GLEW_SGIX_fog_offset = GL_FALSE;
3526 GLboolean __GLEW_SGIX_fog_texture = GL_FALSE;
3527 GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE;
3528 GLboolean __GLEW_SGIX_framezoom = GL_FALSE;
3529 GLboolean __GLEW_SGIX_interlace = GL_FALSE;
3530 GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE;
3531 GLboolean __GLEW_SGIX_list_priority = GL_FALSE;
3532 GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE;
3533 GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE;
3534 GLboolean __GLEW_SGIX_reference_plane = GL_FALSE;
3535 GLboolean __GLEW_SGIX_resample = GL_FALSE;
3536 GLboolean __GLEW_SGIX_shadow = GL_FALSE;
3537 GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE;
3538 GLboolean __GLEW_SGIX_sprite = GL_FALSE;
3539 GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE;
3540 GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE;
3541 GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE;
3542 GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE;
3543 GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE;
3544 GLboolean __GLEW_SGIX_texture_range = GL_FALSE;
3545 GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE;
3546 GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE;
3547 GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE;
3548 GLboolean __GLEW_SGIX_ycrcb = GL_FALSE;
3549 GLboolean __GLEW_SGI_color_matrix = GL_FALSE;
3550 GLboolean __GLEW_SGI_color_table = GL_FALSE;
3551 GLboolean __GLEW_SGI_texture_color_table = GL_FALSE;
3552 GLboolean __GLEW_SUNX_constant_data = GL_FALSE;
3553 GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE;
3554 GLboolean __GLEW_SUN_global_alpha = GL_FALSE;
3555 GLboolean __GLEW_SUN_mesh_array = GL_FALSE;
3556 GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE;
3557 GLboolean __GLEW_SUN_slice_accum = GL_FALSE;
3558 GLboolean __GLEW_SUN_triangle_list = GL_FALSE;
3559 GLboolean __GLEW_SUN_vertex = GL_FALSE;
3560 GLboolean __GLEW_WIN_phong_shading = GL_FALSE;
3561 GLboolean __GLEW_WIN_specular_fog = GL_FALSE;
3562 GLboolean __GLEW_WIN_swap_hint = GL_FALSE;
3563 
3564 #endif /* !GLEW_MX */
3565 
3566 #ifdef GL_VERSION_1_2
3567 
_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_DEF_INIT)3568 static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT)
3569 {
3570   GLboolean r = GL_FALSE;
3571 
3572   r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r;
3573   r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r;
3574   r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r;
3575   r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r;
3576 
3577   return r;
3578 }
3579 
3580 #endif /* GL_VERSION_1_2 */
3581 
3582 #ifdef GL_VERSION_1_3
3583 
_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_DEF_INIT)3584 static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT)
3585 {
3586   GLboolean r = GL_FALSE;
3587 
3588   r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r;
3589   r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r;
3590   r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r;
3591   r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r;
3592   r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r;
3593   r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r;
3594   r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r;
3595   r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r;
3596   r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r;
3597   r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r;
3598   r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r;
3599   r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r;
3600   r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r;
3601   r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r;
3602   r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r;
3603   r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r;
3604   r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r;
3605   r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r;
3606   r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r;
3607   r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r;
3608   r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r;
3609   r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r;
3610   r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r;
3611   r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r;
3612   r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r;
3613   r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r;
3614   r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r;
3615   r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r;
3616   r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r;
3617   r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r;
3618   r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r;
3619   r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r;
3620   r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r;
3621   r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r;
3622   r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r;
3623   r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r;
3624   r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r;
3625   r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r;
3626   r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r;
3627   r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r;
3628   r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r;
3629   r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r;
3630   r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r;
3631   r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r;
3632   r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r;
3633   r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r;
3634 
3635   return r;
3636 }
3637 
3638 #endif /* GL_VERSION_1_3 */
3639 
3640 #ifdef GL_VERSION_1_4
3641 
_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_DEF_INIT)3642 static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT)
3643 {
3644   GLboolean r = GL_FALSE;
3645 
3646   r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r;
3647   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
3648   r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r;
3649   r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r;
3650   r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r;
3651   r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r;
3652   r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r;
3653   r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r;
3654   r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r;
3655   r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r;
3656   r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r;
3657   r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r;
3658   r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r;
3659   r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r;
3660   r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r;
3661   r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r;
3662   r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r;
3663   r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r;
3664   r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r;
3665   r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r;
3666   r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r;
3667   r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r;
3668   r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r;
3669   r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r;
3670   r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r;
3671   r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r;
3672   r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r;
3673   r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r;
3674   r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r;
3675   r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r;
3676   r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r;
3677   r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r;
3678   r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r;
3679   r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r;
3680   r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r;
3681   r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r;
3682   r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r;
3683   r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r;
3684   r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r;
3685   r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r;
3686   r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r;
3687   r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r;
3688   r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r;
3689   r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r;
3690   r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r;
3691   r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r;
3692   r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r;
3693 
3694   return r;
3695 }
3696 
3697 #endif /* GL_VERSION_1_4 */
3698 
3699 #ifdef GL_VERSION_1_5
3700 
_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_DEF_INIT)3701 static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT)
3702 {
3703   GLboolean r = GL_FALSE;
3704 
3705   r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r;
3706   r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r;
3707   r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r;
3708   r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r;
3709   r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r;
3710   r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r;
3711   r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r;
3712   r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r;
3713   r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r;
3714   r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r;
3715   r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r;
3716   r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r;
3717   r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r;
3718   r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r;
3719   r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r;
3720   r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r;
3721   r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r;
3722   r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r;
3723   r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r;
3724 
3725   return r;
3726 }
3727 
3728 #endif /* GL_VERSION_1_5 */
3729 
3730 #ifdef GL_VERSION_2_0
3731 
_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_DEF_INIT)3732 static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
3733 {
3734   GLboolean r = GL_FALSE;
3735 
3736   r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r;
3737   r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r;
3738   r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r;
3739   r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r;
3740   r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r;
3741   r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r;
3742   r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r;
3743   r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r;
3744   r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r;
3745   r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r;
3746   r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r;
3747   r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r;
3748   r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r;
3749   r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r;
3750   r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r;
3751   r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r;
3752   r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r;
3753   r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r;
3754   r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r;
3755   r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r;
3756   r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r;
3757   r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r;
3758   r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r;
3759   r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r;
3760   r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r;
3761   r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r;
3762   r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r;
3763   r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r;
3764   r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r;
3765   r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r;
3766   r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r;
3767   r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r;
3768   r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r;
3769   r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r;
3770   r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r;
3771   r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r;
3772   r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r;
3773   r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r;
3774   r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r;
3775   r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r;
3776   r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r;
3777   r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r;
3778   r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r;
3779   r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r;
3780   r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r;
3781   r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r;
3782   r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r;
3783   r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r;
3784   r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r;
3785   r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r;
3786   r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r;
3787   r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r;
3788   r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r;
3789   r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r;
3790   r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r;
3791   r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r;
3792   r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r;
3793   r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r;
3794   r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r;
3795   r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r;
3796   r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r;
3797   r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r;
3798   r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r;
3799   r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r;
3800   r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r;
3801   r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r;
3802   r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r;
3803   r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r;
3804   r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r;
3805   r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r;
3806   r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r;
3807   r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r;
3808   r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r;
3809   r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r;
3810   r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r;
3811   r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r;
3812   r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r;
3813   r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r;
3814   r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r;
3815   r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r;
3816   r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r;
3817   r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r;
3818   r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r;
3819   r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r;
3820   r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r;
3821   r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r;
3822   r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r;
3823   r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r;
3824   r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r;
3825   r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r;
3826   r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r;
3827   r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r;
3828   r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r;
3829 
3830   return r;
3831 }
3832 
3833 #endif /* GL_VERSION_2_0 */
3834 
3835 #ifdef GL_VERSION_2_1
3836 
_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_DEF_INIT)3837 static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT)
3838 {
3839   GLboolean r = GL_FALSE;
3840 
3841   r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r;
3842   r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r;
3843   r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r;
3844   r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r;
3845   r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r;
3846   r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r;
3847 
3848   return r;
3849 }
3850 
3851 #endif /* GL_VERSION_2_1 */
3852 
3853 #ifdef GL_VERSION_3_0
3854 
_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_DEF_INIT)3855 static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT)
3856 {
3857   GLboolean r = GL_FALSE;
3858 
3859   r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r;
3860   r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r;
3861   r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r;
3862   r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r;
3863   r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r;
3864   r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r;
3865   r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r;
3866   r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r;
3867   r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r;
3868   r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r;
3869   r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r;
3870   r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r;
3871   r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r;
3872   r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r;
3873   r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r;
3874   r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r;
3875   r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r;
3876   r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r;
3877   r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r;
3878   r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r;
3879   r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r;
3880   r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r;
3881   r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r;
3882   r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r;
3883   r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r;
3884   r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r;
3885   r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r;
3886   r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r;
3887   r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r;
3888   r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r;
3889   r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r;
3890   r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r;
3891   r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r;
3892   r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r;
3893   r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r;
3894   r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r;
3895   r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r;
3896   r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r;
3897   r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r;
3898   r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r;
3899   r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r;
3900   r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r;
3901   r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r;
3902   r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r;
3903   r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r;
3904   r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r;
3905   r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r;
3906   r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r;
3907   r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r;
3908   r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r;
3909   r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r;
3910   r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r;
3911   r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r;
3912   r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r;
3913   r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r;
3914 
3915   return r;
3916 }
3917 
3918 #endif /* GL_VERSION_3_0 */
3919 
3920 #ifdef GL_VERSION_3_1
3921 
_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_DEF_INIT)3922 static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT)
3923 {
3924   GLboolean r = GL_FALSE;
3925 
3926   r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r;
3927   r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r;
3928   r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r;
3929   r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r;
3930 
3931   return r;
3932 }
3933 
3934 #endif /* GL_VERSION_3_1 */
3935 
3936 #ifdef GL_VERSION_3_2
3937 
_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_DEF_INIT)3938 static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT)
3939 {
3940   GLboolean r = GL_FALSE;
3941 
3942   r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r;
3943   r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r;
3944   r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r;
3945 
3946   return r;
3947 }
3948 
3949 #endif /* GL_VERSION_3_2 */
3950 
3951 #ifdef GL_VERSION_3_3
3952 
_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_DEF_INIT)3953 static GLboolean _glewInit_GL_VERSION_3_3 (GLEW_CONTEXT_ARG_DEF_INIT)
3954 {
3955   GLboolean r = GL_FALSE;
3956 
3957   r = ((glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisor")) == NULL) || r;
3958 
3959   return r;
3960 }
3961 
3962 #endif /* GL_VERSION_3_3 */
3963 
3964 #ifdef GL_VERSION_4_0
3965 
_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_DEF_INIT)3966 static GLboolean _glewInit_GL_VERSION_4_0 (GLEW_CONTEXT_ARG_DEF_INIT)
3967 {
3968   GLboolean r = GL_FALSE;
3969 
3970   r = ((glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparatei")) == NULL) || r;
3971   r = ((glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationi")) == NULL) || r;
3972   r = ((glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparatei")) == NULL) || r;
3973   r = ((glBlendFunci = (PFNGLBLENDFUNCIPROC)glewGetProcAddress((const GLubyte*)"glBlendFunci")) == NULL) || r;
3974   r = ((glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShading")) == NULL) || r;
3975 
3976   return r;
3977 }
3978 
3979 #endif /* GL_VERSION_4_0 */
3980 
3981 #ifdef GL_VERSION_4_5
3982 
_glewInit_GL_VERSION_4_5(GLEW_CONTEXT_ARG_DEF_INIT)3983 static GLboolean _glewInit_GL_VERSION_4_5 (GLEW_CONTEXT_ARG_DEF_INIT)
3984 {
3985   GLboolean r = GL_FALSE;
3986 
3987   r = ((glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatus")) == NULL) || r;
3988   r = ((glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImage")) == NULL) || r;
3989   r = ((glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImage")) == NULL) || r;
3990   r = ((glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdv")) == NULL) || r;
3991 
3992   return r;
3993 }
3994 
3995 #endif /* GL_VERSION_4_5 */
3996 
3997 #ifdef GL_3DFX_tbuffer
3998 
_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_DEF_INIT)3999 static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT)
4000 {
4001   GLboolean r = GL_FALSE;
4002 
4003   r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r;
4004 
4005   return r;
4006 }
4007 
4008 #endif /* GL_3DFX_tbuffer */
4009 
4010 #ifdef GL_AMD_debug_output
4011 
_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_DEF_INIT)4012 static GLboolean _glewInit_GL_AMD_debug_output (GLEW_CONTEXT_ARG_DEF_INIT)
4013 {
4014   GLboolean r = GL_FALSE;
4015 
4016   r = ((glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackAMD")) == NULL) || r;
4017   r = ((glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageEnableAMD")) == NULL) || r;
4018   r = ((glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertAMD")) == NULL) || r;
4019   r = ((glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogAMD")) == NULL) || r;
4020 
4021   return r;
4022 }
4023 
4024 #endif /* GL_AMD_debug_output */
4025 
4026 #ifdef GL_AMD_draw_buffers_blend
4027 
_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_DEF_INIT)4028 static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
4029 {
4030   GLboolean r = GL_FALSE;
4031 
4032   r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r;
4033   r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r;
4034   r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r;
4035   r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r;
4036 
4037   return r;
4038 }
4039 
4040 #endif /* GL_AMD_draw_buffers_blend */
4041 
4042 #ifdef GL_AMD_interleaved_elements
4043 
_glewInit_GL_AMD_interleaved_elements(GLEW_CONTEXT_ARG_DEF_INIT)4044 static GLboolean _glewInit_GL_AMD_interleaved_elements (GLEW_CONTEXT_ARG_DEF_INIT)
4045 {
4046   GLboolean r = GL_FALSE;
4047 
4048   r = ((glVertexAttribParameteriAMD = (PFNGLVERTEXATTRIBPARAMETERIAMDPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribParameteriAMD")) == NULL) || r;
4049 
4050   return r;
4051 }
4052 
4053 #endif /* GL_AMD_interleaved_elements */
4054 
4055 #ifdef GL_AMD_multi_draw_indirect
4056 
_glewInit_GL_AMD_multi_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)4057 static GLboolean _glewInit_GL_AMD_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
4058 {
4059   GLboolean r = GL_FALSE;
4060 
4061   r = ((glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectAMD")) == NULL) || r;
4062   r = ((glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectAMD")) == NULL) || r;
4063 
4064   return r;
4065 }
4066 
4067 #endif /* GL_AMD_multi_draw_indirect */
4068 
4069 #ifdef GL_AMD_name_gen_delete
4070 
_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_DEF_INIT)4071 static GLboolean _glewInit_GL_AMD_name_gen_delete (GLEW_CONTEXT_ARG_DEF_INIT)
4072 {
4073   GLboolean r = GL_FALSE;
4074 
4075   r = ((glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamesAMD")) == NULL) || r;
4076   r = ((glGenNamesAMD = (PFNGLGENNAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glGenNamesAMD")) == NULL) || r;
4077   r = ((glIsNameAMD = (PFNGLISNAMEAMDPROC)glewGetProcAddress((const GLubyte*)"glIsNameAMD")) == NULL) || r;
4078 
4079   return r;
4080 }
4081 
4082 #endif /* GL_AMD_name_gen_delete */
4083 
4084 #ifdef GL_AMD_occlusion_query_event
4085 
_glewInit_GL_AMD_occlusion_query_event(GLEW_CONTEXT_ARG_DEF_INIT)4086 static GLboolean _glewInit_GL_AMD_occlusion_query_event (GLEW_CONTEXT_ARG_DEF_INIT)
4087 {
4088   GLboolean r = GL_FALSE;
4089 
4090   r = ((glQueryObjectParameteruiAMD = (PFNGLQUERYOBJECTPARAMETERUIAMDPROC)glewGetProcAddress((const GLubyte*)"glQueryObjectParameteruiAMD")) == NULL) || r;
4091 
4092   return r;
4093 }
4094 
4095 #endif /* GL_AMD_occlusion_query_event */
4096 
4097 #ifdef GL_AMD_performance_monitor
4098 
_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_DEF_INIT)4099 static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT)
4100 {
4101   GLboolean r = GL_FALSE;
4102 
4103   r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r;
4104   r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r;
4105   r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r;
4106   r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r;
4107   r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r;
4108   r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r;
4109   r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r;
4110   r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r;
4111   r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r;
4112   r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r;
4113   r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r;
4114 
4115   return r;
4116 }
4117 
4118 #endif /* GL_AMD_performance_monitor */
4119 
4120 #ifdef GL_AMD_sample_positions
4121 
_glewInit_GL_AMD_sample_positions(GLEW_CONTEXT_ARG_DEF_INIT)4122 static GLboolean _glewInit_GL_AMD_sample_positions (GLEW_CONTEXT_ARG_DEF_INIT)
4123 {
4124   GLboolean r = GL_FALSE;
4125 
4126   r = ((glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)glewGetProcAddress((const GLubyte*)"glSetMultisamplefvAMD")) == NULL) || r;
4127 
4128   return r;
4129 }
4130 
4131 #endif /* GL_AMD_sample_positions */
4132 
4133 #ifdef GL_AMD_sparse_texture
4134 
_glewInit_GL_AMD_sparse_texture(GLEW_CONTEXT_ARG_DEF_INIT)4135 static GLboolean _glewInit_GL_AMD_sparse_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4136 {
4137   GLboolean r = GL_FALSE;
4138 
4139   r = ((glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTexStorageSparseAMD")) == NULL) || r;
4140   r = ((glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTextureStorageSparseAMD")) == NULL) || r;
4141 
4142   return r;
4143 }
4144 
4145 #endif /* GL_AMD_sparse_texture */
4146 
4147 #ifdef GL_AMD_stencil_operation_extended
4148 
_glewInit_GL_AMD_stencil_operation_extended(GLEW_CONTEXT_ARG_DEF_INIT)4149 static GLboolean _glewInit_GL_AMD_stencil_operation_extended (GLEW_CONTEXT_ARG_DEF_INIT)
4150 {
4151   GLboolean r = GL_FALSE;
4152 
4153   r = ((glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)glewGetProcAddress((const GLubyte*)"glStencilOpValueAMD")) == NULL) || r;
4154 
4155   return r;
4156 }
4157 
4158 #endif /* GL_AMD_stencil_operation_extended */
4159 
4160 #ifdef GL_AMD_vertex_shader_tessellator
4161 
_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_DEF_INIT)4162 static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT)
4163 {
4164   GLboolean r = GL_FALSE;
4165 
4166   r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r;
4167   r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r;
4168 
4169   return r;
4170 }
4171 
4172 #endif /* GL_AMD_vertex_shader_tessellator */
4173 
4174 #ifdef GL_ANGLE_framebuffer_blit
4175 
_glewInit_GL_ANGLE_framebuffer_blit(GLEW_CONTEXT_ARG_DEF_INIT)4176 static GLboolean _glewInit_GL_ANGLE_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT)
4177 {
4178   GLboolean r = GL_FALSE;
4179 
4180   r = ((glBlitFramebufferANGLE = (PFNGLBLITFRAMEBUFFERANGLEPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferANGLE")) == NULL) || r;
4181 
4182   return r;
4183 }
4184 
4185 #endif /* GL_ANGLE_framebuffer_blit */
4186 
4187 #ifdef GL_ANGLE_framebuffer_multisample
4188 
_glewInit_GL_ANGLE_framebuffer_multisample(GLEW_CONTEXT_ARG_DEF_INIT)4189 static GLboolean _glewInit_GL_ANGLE_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
4190 {
4191   GLboolean r = GL_FALSE;
4192 
4193   r = ((glRenderbufferStorageMultisampleANGLE = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleANGLE")) == NULL) || r;
4194 
4195   return r;
4196 }
4197 
4198 #endif /* GL_ANGLE_framebuffer_multisample */
4199 
4200 #ifdef GL_ANGLE_instanced_arrays
4201 
_glewInit_GL_ANGLE_instanced_arrays(GLEW_CONTEXT_ARG_DEF_INIT)4202 static GLboolean _glewInit_GL_ANGLE_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
4203 {
4204   GLboolean r = GL_FALSE;
4205 
4206   r = ((glDrawArraysInstancedANGLE = (PFNGLDRAWARRAYSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedANGLE")) == NULL) || r;
4207   r = ((glDrawElementsInstancedANGLE = (PFNGLDRAWELEMENTSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedANGLE")) == NULL) || r;
4208   r = ((glVertexAttribDivisorANGLE = (PFNGLVERTEXATTRIBDIVISORANGLEPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorANGLE")) == NULL) || r;
4209 
4210   return r;
4211 }
4212 
4213 #endif /* GL_ANGLE_instanced_arrays */
4214 
4215 #ifdef GL_ANGLE_timer_query
4216 
_glewInit_GL_ANGLE_timer_query(GLEW_CONTEXT_ARG_DEF_INIT)4217 static GLboolean _glewInit_GL_ANGLE_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
4218 {
4219   GLboolean r = GL_FALSE;
4220 
4221   r = ((glBeginQueryANGLE = (PFNGLBEGINQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryANGLE")) == NULL) || r;
4222   r = ((glDeleteQueriesANGLE = (PFNGLDELETEQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesANGLE")) == NULL) || r;
4223   r = ((glEndQueryANGLE = (PFNGLENDQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glEndQueryANGLE")) == NULL) || r;
4224   r = ((glGenQueriesANGLE = (PFNGLGENQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesANGLE")) == NULL) || r;
4225   r = ((glGetQueryObjecti64vANGLE = (PFNGLGETQUERYOBJECTI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vANGLE")) == NULL) || r;
4226   r = ((glGetQueryObjectivANGLE = (PFNGLGETQUERYOBJECTIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivANGLE")) == NULL) || r;
4227   r = ((glGetQueryObjectui64vANGLE = (PFNGLGETQUERYOBJECTUI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vANGLE")) == NULL) || r;
4228   r = ((glGetQueryObjectuivANGLE = (PFNGLGETQUERYOBJECTUIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivANGLE")) == NULL) || r;
4229   r = ((glGetQueryivANGLE = (PFNGLGETQUERYIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivANGLE")) == NULL) || r;
4230   r = ((glIsQueryANGLE = (PFNGLISQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glIsQueryANGLE")) == NULL) || r;
4231   r = ((glQueryCounterANGLE = (PFNGLQUERYCOUNTERANGLEPROC)glewGetProcAddress((const GLubyte*)"glQueryCounterANGLE")) == NULL) || r;
4232 
4233   return r;
4234 }
4235 
4236 #endif /* GL_ANGLE_timer_query */
4237 
4238 #ifdef GL_ANGLE_translated_shader_source
4239 
_glewInit_GL_ANGLE_translated_shader_source(GLEW_CONTEXT_ARG_DEF_INIT)4240 static GLboolean _glewInit_GL_ANGLE_translated_shader_source (GLEW_CONTEXT_ARG_DEF_INIT)
4241 {
4242   GLboolean r = GL_FALSE;
4243 
4244   r = ((glGetTranslatedShaderSourceANGLE = (PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetTranslatedShaderSourceANGLE")) == NULL) || r;
4245 
4246   return r;
4247 }
4248 
4249 #endif /* GL_ANGLE_translated_shader_source */
4250 
4251 #ifdef GL_APPLE_element_array
4252 
_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_DEF_INIT)4253 static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
4254 {
4255   GLboolean r = GL_FALSE;
4256 
4257   r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r;
4258   r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r;
4259   r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r;
4260   r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r;
4261   r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r;
4262 
4263   return r;
4264 }
4265 
4266 #endif /* GL_APPLE_element_array */
4267 
4268 #ifdef GL_APPLE_fence
4269 
_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_DEF_INIT)4270 static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT)
4271 {
4272   GLboolean r = GL_FALSE;
4273 
4274   r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r;
4275   r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r;
4276   r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r;
4277   r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r;
4278   r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r;
4279   r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r;
4280   r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r;
4281   r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r;
4282 
4283   return r;
4284 }
4285 
4286 #endif /* GL_APPLE_fence */
4287 
4288 #ifdef GL_APPLE_flush_buffer_range
4289 
_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_DEF_INIT)4290 static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
4291 {
4292   GLboolean r = GL_FALSE;
4293 
4294   r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r;
4295   r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r;
4296 
4297   return r;
4298 }
4299 
4300 #endif /* GL_APPLE_flush_buffer_range */
4301 
4302 #ifdef GL_APPLE_object_purgeable
4303 
_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_DEF_INIT)4304 static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT)
4305 {
4306   GLboolean r = GL_FALSE;
4307 
4308   r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r;
4309   r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r;
4310   r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r;
4311 
4312   return r;
4313 }
4314 
4315 #endif /* GL_APPLE_object_purgeable */
4316 
4317 #ifdef GL_APPLE_texture_range
4318 
_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_DEF_INIT)4319 static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT)
4320 {
4321   GLboolean r = GL_FALSE;
4322 
4323   r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r;
4324   r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r;
4325 
4326   return r;
4327 }
4328 
4329 #endif /* GL_APPLE_texture_range */
4330 
4331 #ifdef GL_APPLE_vertex_array_object
4332 
_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)4333 static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
4334 {
4335   GLboolean r = GL_FALSE;
4336 
4337   r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r;
4338   r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r;
4339   r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r;
4340   r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r;
4341 
4342   return r;
4343 }
4344 
4345 #endif /* GL_APPLE_vertex_array_object */
4346 
4347 #ifdef GL_APPLE_vertex_array_range
4348 
_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_DEF_INIT)4349 static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
4350 {
4351   GLboolean r = GL_FALSE;
4352 
4353   r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r;
4354   r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r;
4355   r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r;
4356 
4357   return r;
4358 }
4359 
4360 #endif /* GL_APPLE_vertex_array_range */
4361 
4362 #ifdef GL_APPLE_vertex_program_evaluators
4363 
_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_DEF_INIT)4364 static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
4365 {
4366   GLboolean r = GL_FALSE;
4367 
4368   r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r;
4369   r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r;
4370   r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r;
4371   r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r;
4372   r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r;
4373   r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r;
4374   r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r;
4375 
4376   return r;
4377 }
4378 
4379 #endif /* GL_APPLE_vertex_program_evaluators */
4380 
4381 #ifdef GL_ARB_ES2_compatibility
4382 
_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_DEF_INIT)4383 static GLboolean _glewInit_GL_ARB_ES2_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
4384 {
4385   GLboolean r = GL_FALSE;
4386 
4387   r = ((glClearDepthf = (PFNGLCLEARDEPTHFPROC)glewGetProcAddress((const GLubyte*)"glClearDepthf")) == NULL) || r;
4388   r = ((glDepthRangef = (PFNGLDEPTHRANGEFPROC)glewGetProcAddress((const GLubyte*)"glDepthRangef")) == NULL) || r;
4389   r = ((glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)glewGetProcAddress((const GLubyte*)"glGetShaderPrecisionFormat")) == NULL) || r;
4390   r = ((glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)glewGetProcAddress((const GLubyte*)"glReleaseShaderCompiler")) == NULL) || r;
4391   r = ((glShaderBinary = (PFNGLSHADERBINARYPROC)glewGetProcAddress((const GLubyte*)"glShaderBinary")) == NULL) || r;
4392 
4393   return r;
4394 }
4395 
4396 #endif /* GL_ARB_ES2_compatibility */
4397 
4398 #ifdef GL_ARB_ES3_1_compatibility
4399 
_glewInit_GL_ARB_ES3_1_compatibility(GLEW_CONTEXT_ARG_DEF_INIT)4400 static GLboolean _glewInit_GL_ARB_ES3_1_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
4401 {
4402   GLboolean r = GL_FALSE;
4403 
4404   r = ((glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierByRegion")) == NULL) || r;
4405 
4406   return r;
4407 }
4408 
4409 #endif /* GL_ARB_ES3_1_compatibility */
4410 
4411 #ifdef GL_ARB_ES3_2_compatibility
4412 
_glewInit_GL_ARB_ES3_2_compatibility(GLEW_CONTEXT_ARG_DEF_INIT)4413 static GLboolean _glewInit_GL_ARB_ES3_2_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
4414 {
4415   GLboolean r = GL_FALSE;
4416 
4417   r = ((glPrimitiveBoundingBoxARB = (PFNGLPRIMITIVEBOUNDINGBOXARBPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveBoundingBoxARB")) == NULL) || r;
4418 
4419   return r;
4420 }
4421 
4422 #endif /* GL_ARB_ES3_2_compatibility */
4423 
4424 #ifdef GL_ARB_base_instance
4425 
_glewInit_GL_ARB_base_instance(GLEW_CONTEXT_ARG_DEF_INIT)4426 static GLboolean _glewInit_GL_ARB_base_instance (GLEW_CONTEXT_ARG_DEF_INIT)
4427 {
4428   GLboolean r = GL_FALSE;
4429 
4430   r = ((glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedBaseInstance")) == NULL) || r;
4431   r = ((glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseInstance")) == NULL) || r;
4432   r = ((glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertexBaseInstance")) == NULL) || r;
4433 
4434   return r;
4435 }
4436 
4437 #endif /* GL_ARB_base_instance */
4438 
4439 #ifdef GL_ARB_bindless_texture
4440 
_glewInit_GL_ARB_bindless_texture(GLEW_CONTEXT_ARG_DEF_INIT)4441 static GLboolean _glewInit_GL_ARB_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4442 {
4443   GLboolean r = GL_FALSE;
4444 
4445   r = ((glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleARB")) == NULL) || r;
4446   r = ((glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleARB")) == NULL) || r;
4447   r = ((glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleARB")) == NULL) || r;
4448   r = ((glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vARB")) == NULL) || r;
4449   r = ((glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentARB")) == NULL) || r;
4450   r = ((glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentARB")) == NULL) || r;
4451   r = ((glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentARB")) == NULL) || r;
4452   r = ((glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentARB")) == NULL) || r;
4453   r = ((glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentARB")) == NULL) || r;
4454   r = ((glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentARB")) == NULL) || r;
4455   r = ((glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64ARB")) == NULL) || r;
4456   r = ((glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vARB")) == NULL) || r;
4457   r = ((glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64ARB")) == NULL) || r;
4458   r = ((glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vARB")) == NULL) || r;
4459   r = ((glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64ARB")) == NULL) || r;
4460   r = ((glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vARB")) == NULL) || r;
4461 
4462   return r;
4463 }
4464 
4465 #endif /* GL_ARB_bindless_texture */
4466 
4467 #ifdef GL_ARB_blend_func_extended
4468 
_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_DEF_INIT)4469 static GLboolean _glewInit_GL_ARB_blend_func_extended (GLEW_CONTEXT_ARG_DEF_INIT)
4470 {
4471   GLboolean r = GL_FALSE;
4472 
4473   r = ((glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationIndexed")) == NULL) || r;
4474   r = ((glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataIndex")) == NULL) || r;
4475 
4476   return r;
4477 }
4478 
4479 #endif /* GL_ARB_blend_func_extended */
4480 
4481 #ifdef GL_ARB_buffer_storage
4482 
_glewInit_GL_ARB_buffer_storage(GLEW_CONTEXT_ARG_DEF_INIT)4483 static GLboolean _glewInit_GL_ARB_buffer_storage (GLEW_CONTEXT_ARG_DEF_INIT)
4484 {
4485   GLboolean r = GL_FALSE;
4486 
4487   r = ((glBufferStorage = (PFNGLBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glBufferStorage")) == NULL) || r;
4488   r = ((glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorageEXT")) == NULL) || r;
4489 
4490   return r;
4491 }
4492 
4493 #endif /* GL_ARB_buffer_storage */
4494 
4495 #ifdef GL_ARB_cl_event
4496 
_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_DEF_INIT)4497 static GLboolean _glewInit_GL_ARB_cl_event (GLEW_CONTEXT_ARG_DEF_INIT)
4498 {
4499   GLboolean r = GL_FALSE;
4500 
4501   r = ((glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateSyncFromCLeventARB")) == NULL) || r;
4502 
4503   return r;
4504 }
4505 
4506 #endif /* GL_ARB_cl_event */
4507 
4508 #ifdef GL_ARB_clear_buffer_object
4509 
_glewInit_GL_ARB_clear_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)4510 static GLboolean _glewInit_GL_ARB_clear_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
4511 {
4512   GLboolean r = GL_FALSE;
4513 
4514   r = ((glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferData")) == NULL) || r;
4515   r = ((glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferSubData")) == NULL) || r;
4516   r = ((glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferDataEXT")) == NULL) || r;
4517   r = ((glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferSubDataEXT")) == NULL) || r;
4518 
4519   return r;
4520 }
4521 
4522 #endif /* GL_ARB_clear_buffer_object */
4523 
4524 #ifdef GL_ARB_clear_texture
4525 
_glewInit_GL_ARB_clear_texture(GLEW_CONTEXT_ARG_DEF_INIT)4526 static GLboolean _glewInit_GL_ARB_clear_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4527 {
4528   GLboolean r = GL_FALSE;
4529 
4530   r = ((glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexImage")) == NULL) || r;
4531   r = ((glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexSubImage")) == NULL) || r;
4532 
4533   return r;
4534 }
4535 
4536 #endif /* GL_ARB_clear_texture */
4537 
4538 #ifdef GL_ARB_clip_control
4539 
_glewInit_GL_ARB_clip_control(GLEW_CONTEXT_ARG_DEF_INIT)4540 static GLboolean _glewInit_GL_ARB_clip_control (GLEW_CONTEXT_ARG_DEF_INIT)
4541 {
4542   GLboolean r = GL_FALSE;
4543 
4544   r = ((glClipControl = (PFNGLCLIPCONTROLPROC)glewGetProcAddress((const GLubyte*)"glClipControl")) == NULL) || r;
4545 
4546   return r;
4547 }
4548 
4549 #endif /* GL_ARB_clip_control */
4550 
4551 #ifdef GL_ARB_color_buffer_float
4552 
_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_DEF_INIT)4553 static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
4554 {
4555   GLboolean r = GL_FALSE;
4556 
4557   r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r;
4558 
4559   return r;
4560 }
4561 
4562 #endif /* GL_ARB_color_buffer_float */
4563 
4564 #ifdef GL_ARB_compute_shader
4565 
_glewInit_GL_ARB_compute_shader(GLEW_CONTEXT_ARG_DEF_INIT)4566 static GLboolean _glewInit_GL_ARB_compute_shader (GLEW_CONTEXT_ARG_DEF_INIT)
4567 {
4568   GLboolean r = GL_FALSE;
4569 
4570   r = ((glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)glewGetProcAddress((const GLubyte*)"glDispatchCompute")) == NULL) || r;
4571   r = ((glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeIndirect")) == NULL) || r;
4572 
4573   return r;
4574 }
4575 
4576 #endif /* GL_ARB_compute_shader */
4577 
4578 #ifdef GL_ARB_compute_variable_group_size
4579 
_glewInit_GL_ARB_compute_variable_group_size(GLEW_CONTEXT_ARG_DEF_INIT)4580 static GLboolean _glewInit_GL_ARB_compute_variable_group_size (GLEW_CONTEXT_ARG_DEF_INIT)
4581 {
4582   GLboolean r = GL_FALSE;
4583 
4584   r = ((glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeGroupSizeARB")) == NULL) || r;
4585 
4586   return r;
4587 }
4588 
4589 #endif /* GL_ARB_compute_variable_group_size */
4590 
4591 #ifdef GL_ARB_copy_buffer
4592 
_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_DEF_INIT)4593 static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
4594 {
4595   GLboolean r = GL_FALSE;
4596 
4597   r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r;
4598 
4599   return r;
4600 }
4601 
4602 #endif /* GL_ARB_copy_buffer */
4603 
4604 #ifdef GL_ARB_copy_image
4605 
_glewInit_GL_ARB_copy_image(GLEW_CONTEXT_ARG_DEF_INIT)4606 static GLboolean _glewInit_GL_ARB_copy_image (GLEW_CONTEXT_ARG_DEF_INIT)
4607 {
4608   GLboolean r = GL_FALSE;
4609 
4610   r = ((glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubData")) == NULL) || r;
4611 
4612   return r;
4613 }
4614 
4615 #endif /* GL_ARB_copy_image */
4616 
4617 #ifdef GL_ARB_debug_output
4618 
_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_DEF_INIT)4619 static GLboolean _glewInit_GL_ARB_debug_output (GLEW_CONTEXT_ARG_DEF_INIT)
4620 {
4621   GLboolean r = GL_FALSE;
4622 
4623   r = ((glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackARB")) == NULL) || r;
4624   r = ((glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControlARB")) == NULL) || r;
4625   r = ((glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertARB")) == NULL) || r;
4626   r = ((glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogARB")) == NULL) || r;
4627 
4628   return r;
4629 }
4630 
4631 #endif /* GL_ARB_debug_output */
4632 
4633 #ifdef GL_ARB_direct_state_access
4634 
_glewInit_GL_ARB_direct_state_access(GLEW_CONTEXT_ARG_DEF_INIT)4635 static GLboolean _glewInit_GL_ARB_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT)
4636 {
4637   GLboolean r = GL_FALSE;
4638 
4639   r = ((glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnit")) == NULL) || r;
4640   r = ((glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitNamedFramebuffer")) == NULL) || r;
4641   r = ((glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatus")) == NULL) || r;
4642   r = ((glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferData")) == NULL) || r;
4643   r = ((glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferSubData")) == NULL) || r;
4644   r = ((glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferfi")) == NULL) || r;
4645   r = ((glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferfv")) == NULL) || r;
4646   r = ((glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferiv")) == NULL) || r;
4647   r = ((glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferuiv")) == NULL) || r;
4648   r = ((glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1D")) == NULL) || r;
4649   r = ((glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2D")) == NULL) || r;
4650   r = ((glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3D")) == NULL) || r;
4651   r = ((glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyNamedBufferSubData")) == NULL) || r;
4652   r = ((glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1D")) == NULL) || r;
4653   r = ((glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2D")) == NULL) || r;
4654   r = ((glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3D")) == NULL) || r;
4655   r = ((glCreateBuffers = (PFNGLCREATEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateBuffers")) == NULL) || r;
4656   r = ((glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateFramebuffers")) == NULL) || r;
4657   r = ((glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramPipelines")) == NULL) || r;
4658   r = ((glCreateQueries = (PFNGLCREATEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glCreateQueries")) == NULL) || r;
4659   r = ((glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateRenderbuffers")) == NULL) || r;
4660   r = ((glCreateSamplers = (PFNGLCREATESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glCreateSamplers")) == NULL) || r;
4661   r = ((glCreateTextures = (PFNGLCREATETEXTURESPROC)glewGetProcAddress((const GLubyte*)"glCreateTextures")) == NULL) || r;
4662   r = ((glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glCreateTransformFeedbacks")) == NULL) || r;
4663   r = ((glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glCreateVertexArrays")) == NULL) || r;
4664   r = ((glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttrib")) == NULL) || r;
4665   r = ((glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttrib")) == NULL) || r;
4666   r = ((glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRange")) == NULL) || r;
4667   r = ((glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmap")) == NULL) || r;
4668   r = ((glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImage")) == NULL) || r;
4669   r = ((glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameteri64v")) == NULL) || r;
4670   r = ((glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameteriv")) == NULL) || r;
4671   r = ((glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointerv")) == NULL) || r;
4672   r = ((glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubData")) == NULL) || r;
4673   r = ((glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameteriv")) == NULL) || r;
4674   r = ((glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameteriv")) == NULL) || r;
4675   r = ((glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameteriv")) == NULL) || r;
4676   r = ((glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjecti64v")) == NULL) || r;
4677   r = ((glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjectiv")) == NULL) || r;
4678   r = ((glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjectui64v")) == NULL) || r;
4679   r = ((glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjectuiv")) == NULL) || r;
4680   r = ((glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImage")) == NULL) || r;
4681   r = ((glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfv")) == NULL) || r;
4682   r = ((glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameteriv")) == NULL) || r;
4683   r = ((glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIiv")) == NULL) || r;
4684   r = ((glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuiv")) == NULL) || r;
4685   r = ((glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfv")) == NULL) || r;
4686   r = ((glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameteriv")) == NULL) || r;
4687   r = ((glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbacki64_v")) == NULL) || r;
4688   r = ((glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbacki_v")) == NULL) || r;
4689   r = ((glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackiv")) == NULL) || r;
4690   r = ((glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIndexed64iv")) == NULL) || r;
4691   r = ((glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIndexediv")) == NULL) || r;
4692   r = ((glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayiv")) == NULL) || r;
4693   r = ((glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateNamedFramebufferData")) == NULL) || r;
4694   r = ((glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateNamedFramebufferSubData")) == NULL) || r;
4695   r = ((glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBuffer")) == NULL) || r;
4696   r = ((glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRange")) == NULL) || r;
4697   r = ((glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferData")) == NULL) || r;
4698   r = ((glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorage")) == NULL) || r;
4699   r = ((glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubData")) == NULL) || r;
4700   r = ((glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferDrawBuffer")) == NULL) || r;
4701   r = ((glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferDrawBuffers")) == NULL) || r;
4702   r = ((glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferParameteri")) == NULL) || r;
4703   r = ((glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferReadBuffer")) == NULL) || r;
4704   r = ((glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbuffer")) == NULL) || r;
4705   r = ((glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture")) == NULL) || r;
4706   r = ((glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayer")) == NULL) || r;
4707   r = ((glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorage")) == NULL) || r;
4708   r = ((glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisample")) == NULL) || r;
4709   r = ((glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTextureBuffer")) == NULL) || r;
4710   r = ((glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferRange")) == NULL) || r;
4711   r = ((glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIiv")) == NULL) || r;
4712   r = ((glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuiv")) == NULL) || r;
4713   r = ((glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterf")) == NULL) || r;
4714   r = ((glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfv")) == NULL) || r;
4715   r = ((glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteri")) == NULL) || r;
4716   r = ((glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriv")) == NULL) || r;
4717   r = ((glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1D")) == NULL) || r;
4718   r = ((glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2D")) == NULL) || r;
4719   r = ((glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DMultisample")) == NULL) || r;
4720   r = ((glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3D")) == NULL) || r;
4721   r = ((glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DMultisample")) == NULL) || r;
4722   r = ((glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1D")) == NULL) || r;
4723   r = ((glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2D")) == NULL) || r;
4724   r = ((glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3D")) == NULL) || r;
4725   r = ((glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackBufferBase")) == NULL) || r;
4726   r = ((glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackBufferRange")) == NULL) || r;
4727   r = ((glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBuffer")) == NULL) || r;
4728   r = ((glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribBinding")) == NULL) || r;
4729   r = ((glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribFormat")) == NULL) || r;
4730   r = ((glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribIFormat")) == NULL) || r;
4731   r = ((glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribLFormat")) == NULL) || r;
4732   r = ((glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayBindingDivisor")) == NULL) || r;
4733   r = ((glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayElementBuffer")) == NULL) || r;
4734   r = ((glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBuffer")) == NULL) || r;
4735   r = ((glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBuffers")) == NULL) || r;
4736 
4737   return r;
4738 }
4739 
4740 #endif /* GL_ARB_direct_state_access */
4741 
4742 #ifdef GL_ARB_draw_buffers
4743 
_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_DEF_INIT)4744 static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
4745 {
4746   GLboolean r = GL_FALSE;
4747 
4748   r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r;
4749 
4750   return r;
4751 }
4752 
4753 #endif /* GL_ARB_draw_buffers */
4754 
4755 #ifdef GL_ARB_draw_buffers_blend
4756 
_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_DEF_INIT)4757 static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
4758 {
4759   GLboolean r = GL_FALSE;
4760 
4761   r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r;
4762   r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r;
4763   r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r;
4764   r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r;
4765 
4766   return r;
4767 }
4768 
4769 #endif /* GL_ARB_draw_buffers_blend */
4770 
4771 #ifdef GL_ARB_draw_elements_base_vertex
4772 
_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_DEF_INIT)4773 static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
4774 {
4775   GLboolean r = GL_FALSE;
4776 
4777   r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r;
4778   r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r;
4779   r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r;
4780   r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r;
4781 
4782   return r;
4783 }
4784 
4785 #endif /* GL_ARB_draw_elements_base_vertex */
4786 
4787 #ifdef GL_ARB_draw_indirect
4788 
_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)4789 static GLboolean _glewInit_GL_ARB_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
4790 {
4791   GLboolean r = GL_FALSE;
4792 
4793   r = ((glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysIndirect")) == NULL) || r;
4794   r = ((glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsIndirect")) == NULL) || r;
4795 
4796   return r;
4797 }
4798 
4799 #endif /* GL_ARB_draw_indirect */
4800 
4801 #ifdef GL_ARB_framebuffer_no_attachments
4802 
_glewInit_GL_ARB_framebuffer_no_attachments(GLEW_CONTEXT_ARG_DEF_INIT)4803 static GLboolean _glewInit_GL_ARB_framebuffer_no_attachments (GLEW_CONTEXT_ARG_DEF_INIT)
4804 {
4805   GLboolean r = GL_FALSE;
4806 
4807   r = ((glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glFramebufferParameteri")) == NULL) || r;
4808   r = ((glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameteriv")) == NULL) || r;
4809   r = ((glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameterivEXT")) == NULL) || r;
4810   r = ((glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferParameteriEXT")) == NULL) || r;
4811 
4812   return r;
4813 }
4814 
4815 #endif /* GL_ARB_framebuffer_no_attachments */
4816 
4817 #ifdef GL_ARB_framebuffer_object
4818 
_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_DEF_INIT)4819 static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
4820 {
4821   GLboolean r = GL_FALSE;
4822 
4823   r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r;
4824   r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r;
4825   r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r;
4826   r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r;
4827   r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r;
4828   r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r;
4829   r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r;
4830   r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r;
4831   r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r;
4832   r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r;
4833   r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r;
4834   r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r;
4835   r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r;
4836   r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r;
4837   r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r;
4838   r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r;
4839   r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r;
4840   r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r;
4841   r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r;
4842   r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r;
4843 
4844   return r;
4845 }
4846 
4847 #endif /* GL_ARB_framebuffer_object */
4848 
4849 #ifdef GL_ARB_geometry_shader4
4850 
_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_DEF_INIT)4851 static GLboolean _glewInit_GL_ARB_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
4852 {
4853   GLboolean r = GL_FALSE;
4854 
4855   r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r;
4856   r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r;
4857   r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r;
4858   r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r;
4859 
4860   return r;
4861 }
4862 
4863 #endif /* GL_ARB_geometry_shader4 */
4864 
4865 #ifdef GL_ARB_get_program_binary
4866 
_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_DEF_INIT)4867 static GLboolean _glewInit_GL_ARB_get_program_binary (GLEW_CONTEXT_ARG_DEF_INIT)
4868 {
4869   GLboolean r = GL_FALSE;
4870 
4871   r = ((glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glGetProgramBinary")) == NULL) || r;
4872   r = ((glProgramBinary = (PFNGLPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glProgramBinary")) == NULL) || r;
4873   r = ((glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteri")) == NULL) || r;
4874 
4875   return r;
4876 }
4877 
4878 #endif /* GL_ARB_get_program_binary */
4879 
4880 #ifdef GL_ARB_get_texture_sub_image
4881 
_glewInit_GL_ARB_get_texture_sub_image(GLEW_CONTEXT_ARG_DEF_INIT)4882 static GLboolean _glewInit_GL_ARB_get_texture_sub_image (GLEW_CONTEXT_ARG_DEF_INIT)
4883 {
4884   GLboolean r = GL_FALSE;
4885 
4886   r = ((glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureSubImage")) == NULL) || r;
4887   r = ((glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSubImage")) == NULL) || r;
4888 
4889   return r;
4890 }
4891 
4892 #endif /* GL_ARB_get_texture_sub_image */
4893 
4894 #ifdef GL_ARB_gpu_shader_fp64
4895 
_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_DEF_INIT)4896 static GLboolean _glewInit_GL_ARB_gpu_shader_fp64 (GLEW_CONTEXT_ARG_DEF_INIT)
4897 {
4898   GLboolean r = GL_FALSE;
4899 
4900   r = ((glGetUniformdv = (PFNGLGETUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformdv")) == NULL) || r;
4901   r = ((glUniform1d = (PFNGLUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glUniform1d")) == NULL) || r;
4902   r = ((glUniform1dv = (PFNGLUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glUniform1dv")) == NULL) || r;
4903   r = ((glUniform2d = (PFNGLUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glUniform2d")) == NULL) || r;
4904   r = ((glUniform2dv = (PFNGLUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glUniform2dv")) == NULL) || r;
4905   r = ((glUniform3d = (PFNGLUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glUniform3d")) == NULL) || r;
4906   r = ((glUniform3dv = (PFNGLUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glUniform3dv")) == NULL) || r;
4907   r = ((glUniform4d = (PFNGLUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glUniform4d")) == NULL) || r;
4908   r = ((glUniform4dv = (PFNGLUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glUniform4dv")) == NULL) || r;
4909   r = ((glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2dv")) == NULL) || r;
4910   r = ((glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3dv")) == NULL) || r;
4911   r = ((glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4dv")) == NULL) || r;
4912   r = ((glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3dv")) == NULL) || r;
4913   r = ((glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2dv")) == NULL) || r;
4914   r = ((glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4dv")) == NULL) || r;
4915   r = ((glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4dv")) == NULL) || r;
4916   r = ((glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2dv")) == NULL) || r;
4917   r = ((glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3dv")) == NULL) || r;
4918 
4919   return r;
4920 }
4921 
4922 #endif /* GL_ARB_gpu_shader_fp64 */
4923 
4924 #ifdef GL_ARB_gpu_shader_int64
4925 
_glewInit_GL_ARB_gpu_shader_int64(GLEW_CONTEXT_ARG_DEF_INIT)4926 static GLboolean _glewInit_GL_ARB_gpu_shader_int64 (GLEW_CONTEXT_ARG_DEF_INIT)
4927 {
4928   GLboolean r = GL_FALSE;
4929 
4930   r = ((glGetUniformi64vARB = (PFNGLGETUNIFORMI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vARB")) == NULL) || r;
4931   r = ((glGetUniformui64vARB = (PFNGLGETUNIFORMUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vARB")) == NULL) || r;
4932   r = ((glGetnUniformi64vARB = (PFNGLGETNUNIFORMI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformi64vARB")) == NULL) || r;
4933   r = ((glGetnUniformui64vARB = (PFNGLGETNUNIFORMUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformui64vARB")) == NULL) || r;
4934   r = ((glProgramUniform1i64ARB = (PFNGLPROGRAMUNIFORM1I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64ARB")) == NULL) || r;
4935   r = ((glProgramUniform1i64vARB = (PFNGLPROGRAMUNIFORM1I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vARB")) == NULL) || r;
4936   r = ((glProgramUniform1ui64ARB = (PFNGLPROGRAMUNIFORM1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64ARB")) == NULL) || r;
4937   r = ((glProgramUniform1ui64vARB = (PFNGLPROGRAMUNIFORM1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vARB")) == NULL) || r;
4938   r = ((glProgramUniform2i64ARB = (PFNGLPROGRAMUNIFORM2I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64ARB")) == NULL) || r;
4939   r = ((glProgramUniform2i64vARB = (PFNGLPROGRAMUNIFORM2I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vARB")) == NULL) || r;
4940   r = ((glProgramUniform2ui64ARB = (PFNGLPROGRAMUNIFORM2UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64ARB")) == NULL) || r;
4941   r = ((glProgramUniform2ui64vARB = (PFNGLPROGRAMUNIFORM2UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vARB")) == NULL) || r;
4942   r = ((glProgramUniform3i64ARB = (PFNGLPROGRAMUNIFORM3I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64ARB")) == NULL) || r;
4943   r = ((glProgramUniform3i64vARB = (PFNGLPROGRAMUNIFORM3I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vARB")) == NULL) || r;
4944   r = ((glProgramUniform3ui64ARB = (PFNGLPROGRAMUNIFORM3UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64ARB")) == NULL) || r;
4945   r = ((glProgramUniform3ui64vARB = (PFNGLPROGRAMUNIFORM3UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vARB")) == NULL) || r;
4946   r = ((glProgramUniform4i64ARB = (PFNGLPROGRAMUNIFORM4I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64ARB")) == NULL) || r;
4947   r = ((glProgramUniform4i64vARB = (PFNGLPROGRAMUNIFORM4I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vARB")) == NULL) || r;
4948   r = ((glProgramUniform4ui64ARB = (PFNGLPROGRAMUNIFORM4UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64ARB")) == NULL) || r;
4949   r = ((glProgramUniform4ui64vARB = (PFNGLPROGRAMUNIFORM4UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vARB")) == NULL) || r;
4950   r = ((glUniform1i64ARB = (PFNGLUNIFORM1I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64ARB")) == NULL) || r;
4951   r = ((glUniform1i64vARB = (PFNGLUNIFORM1I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vARB")) == NULL) || r;
4952   r = ((glUniform1ui64ARB = (PFNGLUNIFORM1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64ARB")) == NULL) || r;
4953   r = ((glUniform1ui64vARB = (PFNGLUNIFORM1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vARB")) == NULL) || r;
4954   r = ((glUniform2i64ARB = (PFNGLUNIFORM2I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64ARB")) == NULL) || r;
4955   r = ((glUniform2i64vARB = (PFNGLUNIFORM2I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vARB")) == NULL) || r;
4956   r = ((glUniform2ui64ARB = (PFNGLUNIFORM2UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64ARB")) == NULL) || r;
4957   r = ((glUniform2ui64vARB = (PFNGLUNIFORM2UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vARB")) == NULL) || r;
4958   r = ((glUniform3i64ARB = (PFNGLUNIFORM3I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64ARB")) == NULL) || r;
4959   r = ((glUniform3i64vARB = (PFNGLUNIFORM3I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vARB")) == NULL) || r;
4960   r = ((glUniform3ui64ARB = (PFNGLUNIFORM3UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64ARB")) == NULL) || r;
4961   r = ((glUniform3ui64vARB = (PFNGLUNIFORM3UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vARB")) == NULL) || r;
4962   r = ((glUniform4i64ARB = (PFNGLUNIFORM4I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64ARB")) == NULL) || r;
4963   r = ((glUniform4i64vARB = (PFNGLUNIFORM4I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vARB")) == NULL) || r;
4964   r = ((glUniform4ui64ARB = (PFNGLUNIFORM4UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64ARB")) == NULL) || r;
4965   r = ((glUniform4ui64vARB = (PFNGLUNIFORM4UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vARB")) == NULL) || r;
4966 
4967   return r;
4968 }
4969 
4970 #endif /* GL_ARB_gpu_shader_int64 */
4971 
4972 #ifdef GL_ARB_imaging
4973 
_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_DEF_INIT)4974 static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
4975 {
4976   GLboolean r = GL_FALSE;
4977 
4978   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
4979   r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r;
4980   r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r;
4981   r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r;
4982   r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r;
4983   r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r;
4984   r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r;
4985   r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r;
4986   r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r;
4987   r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r;
4988   r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r;
4989   r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r;
4990   r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r;
4991   r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r;
4992   r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r;
4993   r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r;
4994   r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r;
4995   r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r;
4996   r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r;
4997   r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r;
4998   r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r;
4999   r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r;
5000   r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r;
5001   r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r;
5002   r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r;
5003   r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r;
5004   r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r;
5005   r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r;
5006   r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r;
5007   r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r;
5008   r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r;
5009   r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r;
5010   r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r;
5011 
5012   return r;
5013 }
5014 
5015 #endif /* GL_ARB_imaging */
5016 
5017 #ifdef GL_ARB_indirect_parameters
5018 
_glewInit_GL_ARB_indirect_parameters(GLEW_CONTEXT_ARG_DEF_INIT)5019 static GLboolean _glewInit_GL_ARB_indirect_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
5020 {
5021   GLboolean r = GL_FALSE;
5022 
5023   r = ((glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectCountARB")) == NULL) || r;
5024   r = ((glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectCountARB")) == NULL) || r;
5025 
5026   return r;
5027 }
5028 
5029 #endif /* GL_ARB_indirect_parameters */
5030 
5031 #ifdef GL_ARB_instanced_arrays
5032 
_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_DEF_INIT)5033 static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
5034 {
5035   GLboolean r = GL_FALSE;
5036 
5037   r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r;
5038   r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r;
5039   r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r;
5040 
5041   return r;
5042 }
5043 
5044 #endif /* GL_ARB_instanced_arrays */
5045 
5046 #ifdef GL_ARB_internalformat_query
5047 
_glewInit_GL_ARB_internalformat_query(GLEW_CONTEXT_ARG_DEF_INIT)5048 static GLboolean _glewInit_GL_ARB_internalformat_query (GLEW_CONTEXT_ARG_DEF_INIT)
5049 {
5050   GLboolean r = GL_FALSE;
5051 
5052   r = ((glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformativ")) == NULL) || r;
5053 
5054   return r;
5055 }
5056 
5057 #endif /* GL_ARB_internalformat_query */
5058 
5059 #ifdef GL_ARB_internalformat_query2
5060 
_glewInit_GL_ARB_internalformat_query2(GLEW_CONTEXT_ARG_DEF_INIT)5061 static GLboolean _glewInit_GL_ARB_internalformat_query2 (GLEW_CONTEXT_ARG_DEF_INIT)
5062 {
5063   GLboolean r = GL_FALSE;
5064 
5065   r = ((glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformati64v")) == NULL) || r;
5066 
5067   return r;
5068 }
5069 
5070 #endif /* GL_ARB_internalformat_query2 */
5071 
5072 #ifdef GL_ARB_invalidate_subdata
5073 
_glewInit_GL_ARB_invalidate_subdata(GLEW_CONTEXT_ARG_DEF_INIT)5074 static GLboolean _glewInit_GL_ARB_invalidate_subdata (GLEW_CONTEXT_ARG_DEF_INIT)
5075 {
5076   GLboolean r = GL_FALSE;
5077 
5078   r = ((glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferData")) == NULL) || r;
5079   r = ((glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferSubData")) == NULL) || r;
5080   r = ((glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateFramebuffer")) == NULL) || r;
5081   r = ((glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateSubFramebuffer")) == NULL) || r;
5082   r = ((glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexImage")) == NULL) || r;
5083   r = ((glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexSubImage")) == NULL) || r;
5084 
5085   return r;
5086 }
5087 
5088 #endif /* GL_ARB_invalidate_subdata */
5089 
5090 #ifdef GL_ARB_map_buffer_range
5091 
_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_DEF_INIT)5092 static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
5093 {
5094   GLboolean r = GL_FALSE;
5095 
5096   r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r;
5097   r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r;
5098 
5099   return r;
5100 }
5101 
5102 #endif /* GL_ARB_map_buffer_range */
5103 
5104 #ifdef GL_ARB_matrix_palette
5105 
_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_DEF_INIT)5106 static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT)
5107 {
5108   GLboolean r = GL_FALSE;
5109 
5110   r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r;
5111   r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r;
5112   r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r;
5113   r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r;
5114   r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r;
5115 
5116   return r;
5117 }
5118 
5119 #endif /* GL_ARB_matrix_palette */
5120 
5121 #ifdef GL_ARB_multi_bind
5122 
_glewInit_GL_ARB_multi_bind(GLEW_CONTEXT_ARG_DEF_INIT)5123 static GLboolean _glewInit_GL_ARB_multi_bind (GLEW_CONTEXT_ARG_DEF_INIT)
5124 {
5125   GLboolean r = GL_FALSE;
5126 
5127   r = ((glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersBase")) == NULL) || r;
5128   r = ((glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersRange")) == NULL) || r;
5129   r = ((glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextures")) == NULL) || r;
5130   r = ((glBindSamplers = (PFNGLBINDSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glBindSamplers")) == NULL) || r;
5131   r = ((glBindTextures = (PFNGLBINDTEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindTextures")) == NULL) || r;
5132   r = ((glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffers")) == NULL) || r;
5133 
5134   return r;
5135 }
5136 
5137 #endif /* GL_ARB_multi_bind */
5138 
5139 #ifdef GL_ARB_multi_draw_indirect
5140 
_glewInit_GL_ARB_multi_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)5141 static GLboolean _glewInit_GL_ARB_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
5142 {
5143   GLboolean r = GL_FALSE;
5144 
5145   r = ((glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirect")) == NULL) || r;
5146   r = ((glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirect")) == NULL) || r;
5147 
5148   return r;
5149 }
5150 
5151 #endif /* GL_ARB_multi_draw_indirect */
5152 
5153 #ifdef GL_ARB_multisample
5154 
_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_DEF_INIT)5155 static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
5156 {
5157   GLboolean r = GL_FALSE;
5158 
5159   r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r;
5160 
5161   return r;
5162 }
5163 
5164 #endif /* GL_ARB_multisample */
5165 
5166 #ifdef GL_ARB_multitexture
5167 
_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_DEF_INIT)5168 static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT)
5169 {
5170   GLboolean r = GL_FALSE;
5171 
5172   r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r;
5173   r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r;
5174   r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r;
5175   r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r;
5176   r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r;
5177   r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r;
5178   r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r;
5179   r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r;
5180   r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r;
5181   r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r;
5182   r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r;
5183   r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r;
5184   r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r;
5185   r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r;
5186   r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r;
5187   r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r;
5188   r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r;
5189   r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r;
5190   r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r;
5191   r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r;
5192   r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r;
5193   r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r;
5194   r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r;
5195   r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r;
5196   r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r;
5197   r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r;
5198   r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r;
5199   r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r;
5200   r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r;
5201   r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r;
5202   r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r;
5203   r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r;
5204   r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r;
5205   r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r;
5206 
5207   return r;
5208 }
5209 
5210 #endif /* GL_ARB_multitexture */
5211 
5212 #ifdef GL_ARB_occlusion_query
5213 
_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_DEF_INIT)5214 static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
5215 {
5216   GLboolean r = GL_FALSE;
5217 
5218   r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r;
5219   r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r;
5220   r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r;
5221   r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r;
5222   r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r;
5223   r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r;
5224   r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r;
5225   r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r;
5226 
5227   return r;
5228 }
5229 
5230 #endif /* GL_ARB_occlusion_query */
5231 
5232 #ifdef GL_ARB_parallel_shader_compile
5233 
_glewInit_GL_ARB_parallel_shader_compile(GLEW_CONTEXT_ARG_DEF_INIT)5234 static GLboolean _glewInit_GL_ARB_parallel_shader_compile (GLEW_CONTEXT_ARG_DEF_INIT)
5235 {
5236   GLboolean r = GL_FALSE;
5237 
5238   r = ((glMaxShaderCompilerThreadsARB = (PFNGLMAXSHADERCOMPILERTHREADSARBPROC)glewGetProcAddress((const GLubyte*)"glMaxShaderCompilerThreadsARB")) == NULL) || r;
5239 
5240   return r;
5241 }
5242 
5243 #endif /* GL_ARB_parallel_shader_compile */
5244 
5245 #ifdef GL_ARB_point_parameters
5246 
_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_DEF_INIT)5247 static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
5248 {
5249   GLboolean r = GL_FALSE;
5250 
5251   r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r;
5252   r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r;
5253 
5254   return r;
5255 }
5256 
5257 #endif /* GL_ARB_point_parameters */
5258 
5259 #ifdef GL_ARB_program_interface_query
5260 
_glewInit_GL_ARB_program_interface_query(GLEW_CONTEXT_ARG_DEF_INIT)5261 static GLboolean _glewInit_GL_ARB_program_interface_query (GLEW_CONTEXT_ARG_DEF_INIT)
5262 {
5263   GLboolean r = GL_FALSE;
5264 
5265   r = ((glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInterfaceiv")) == NULL) || r;
5266   r = ((glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceIndex")) == NULL) || r;
5267   r = ((glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocation")) == NULL) || r;
5268   r = ((glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocationIndex")) == NULL) || r;
5269   r = ((glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceName")) == NULL) || r;
5270   r = ((glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceiv")) == NULL) || r;
5271 
5272   return r;
5273 }
5274 
5275 #endif /* GL_ARB_program_interface_query */
5276 
5277 #ifdef GL_ARB_provoking_vertex
5278 
_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_DEF_INIT)5279 static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
5280 {
5281   GLboolean r = GL_FALSE;
5282 
5283   r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r;
5284 
5285   return r;
5286 }
5287 
5288 #endif /* GL_ARB_provoking_vertex */
5289 
5290 #ifdef GL_ARB_robustness
5291 
_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_DEF_INIT)5292 static GLboolean _glewInit_GL_ARB_robustness (GLEW_CONTEXT_ARG_DEF_INIT)
5293 {
5294   GLboolean r = GL_FALSE;
5295 
5296   r = ((glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatusARB")) == NULL) || r;
5297   r = ((glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnColorTableARB")) == NULL) || r;
5298   r = ((glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImageARB")) == NULL) || r;
5299   r = ((glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnConvolutionFilterARB")) == NULL) || r;
5300   r = ((glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glGetnHistogramARB")) == NULL) || r;
5301   r = ((glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapdvARB")) == NULL) || r;
5302   r = ((glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapfvARB")) == NULL) || r;
5303   r = ((glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapivARB")) == NULL) || r;
5304   r = ((glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMinmaxARB")) == NULL) || r;
5305   r = ((glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapfvARB")) == NULL) || r;
5306   r = ((glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapuivARB")) == NULL) || r;
5307   r = ((glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapusvARB")) == NULL) || r;
5308   r = ((glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPolygonStippleARB")) == NULL) || r;
5309   r = ((glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnSeparableFilterARB")) == NULL) || r;
5310   r = ((glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImageARB")) == NULL) || r;
5311   r = ((glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdvARB")) == NULL) || r;
5312   r = ((glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfvARB")) == NULL) || r;
5313   r = ((glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformivARB")) == NULL) || r;
5314   r = ((glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuivARB")) == NULL) || r;
5315   r = ((glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)glewGetProcAddress((const GLubyte*)"glReadnPixelsARB")) == NULL) || r;
5316 
5317   return r;
5318 }
5319 
5320 #endif /* GL_ARB_robustness */
5321 
5322 #ifdef GL_ARB_sample_locations
5323 
_glewInit_GL_ARB_sample_locations(GLEW_CONTEXT_ARG_DEF_INIT)5324 static GLboolean _glewInit_GL_ARB_sample_locations (GLEW_CONTEXT_ARG_DEF_INIT)
5325 {
5326   GLboolean r = GL_FALSE;
5327 
5328   r = ((glFramebufferSampleLocationsfvARB = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferSampleLocationsfvARB")) == NULL) || r;
5329   r = ((glNamedFramebufferSampleLocationsfvARB = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferSampleLocationsfvARB")) == NULL) || r;
5330 
5331   return r;
5332 }
5333 
5334 #endif /* GL_ARB_sample_locations */
5335 
5336 #ifdef GL_ARB_sample_shading
5337 
_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_DEF_INIT)5338 static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT)
5339 {
5340   GLboolean r = GL_FALSE;
5341 
5342   r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r;
5343 
5344   return r;
5345 }
5346 
5347 #endif /* GL_ARB_sample_shading */
5348 
5349 #ifdef GL_ARB_sampler_objects
5350 
_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_DEF_INIT)5351 static GLboolean _glewInit_GL_ARB_sampler_objects (GLEW_CONTEXT_ARG_DEF_INIT)
5352 {
5353   GLboolean r = GL_FALSE;
5354 
5355   r = ((glBindSampler = (PFNGLBINDSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glBindSampler")) == NULL) || r;
5356   r = ((glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteSamplers")) == NULL) || r;
5357   r = ((glGenSamplers = (PFNGLGENSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glGenSamplers")) == NULL) || r;
5358   r = ((glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIiv")) == NULL) || r;
5359   r = ((glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIuiv")) == NULL) || r;
5360   r = ((glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterfv")) == NULL) || r;
5361   r = ((glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameteriv")) == NULL) || r;
5362   r = ((glIsSampler = (PFNGLISSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glIsSampler")) == NULL) || r;
5363   r = ((glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIiv")) == NULL) || r;
5364   r = ((glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIuiv")) == NULL) || r;
5365   r = ((glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterf")) == NULL) || r;
5366   r = ((glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterfv")) == NULL) || r;
5367   r = ((glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteri")) == NULL) || r;
5368   r = ((glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteriv")) == NULL) || r;
5369 
5370   return r;
5371 }
5372 
5373 #endif /* GL_ARB_sampler_objects */
5374 
5375 #ifdef GL_ARB_separate_shader_objects
5376 
_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)5377 static GLboolean _glewInit_GL_ARB_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
5378 {
5379   GLboolean r = GL_FALSE;
5380 
5381   r = ((glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glActiveShaderProgram")) == NULL) || r;
5382   r = ((glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glBindProgramPipeline")) == NULL) || r;
5383   r = ((glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramv")) == NULL) || r;
5384   r = ((glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramPipelines")) == NULL) || r;
5385   r = ((glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glGenProgramPipelines")) == NULL) || r;
5386   r = ((glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineInfoLog")) == NULL) || r;
5387   r = ((glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineiv")) == NULL) || r;
5388   r = ((glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glIsProgramPipeline")) == NULL) || r;
5389   r = ((glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1d")) == NULL) || r;
5390   r = ((glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dv")) == NULL) || r;
5391   r = ((glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1f")) == NULL) || r;
5392   r = ((glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fv")) == NULL) || r;
5393   r = ((glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i")) == NULL) || r;
5394   r = ((glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iv")) == NULL) || r;
5395   r = ((glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui")) == NULL) || r;
5396   r = ((glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiv")) == NULL) || r;
5397   r = ((glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2d")) == NULL) || r;
5398   r = ((glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dv")) == NULL) || r;
5399   r = ((glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2f")) == NULL) || r;
5400   r = ((glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fv")) == NULL) || r;
5401   r = ((glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i")) == NULL) || r;
5402   r = ((glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iv")) == NULL) || r;
5403   r = ((glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui")) == NULL) || r;
5404   r = ((glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiv")) == NULL) || r;
5405   r = ((glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3d")) == NULL) || r;
5406   r = ((glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dv")) == NULL) || r;
5407   r = ((glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3f")) == NULL) || r;
5408   r = ((glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fv")) == NULL) || r;
5409   r = ((glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i")) == NULL) || r;
5410   r = ((glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iv")) == NULL) || r;
5411   r = ((glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui")) == NULL) || r;
5412   r = ((glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiv")) == NULL) || r;
5413   r = ((glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4d")) == NULL) || r;
5414   r = ((glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dv")) == NULL) || r;
5415   r = ((glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4f")) == NULL) || r;
5416   r = ((glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fv")) == NULL) || r;
5417   r = ((glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i")) == NULL) || r;
5418   r = ((glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iv")) == NULL) || r;
5419   r = ((glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui")) == NULL) || r;
5420   r = ((glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiv")) == NULL) || r;
5421   r = ((glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dv")) == NULL) || r;
5422   r = ((glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fv")) == NULL) || r;
5423   r = ((glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dv")) == NULL) || r;
5424   r = ((glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fv")) == NULL) || r;
5425   r = ((glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dv")) == NULL) || r;
5426   r = ((glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fv")) == NULL) || r;
5427   r = ((glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dv")) == NULL) || r;
5428   r = ((glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fv")) == NULL) || r;
5429   r = ((glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dv")) == NULL) || r;
5430   r = ((glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fv")) == NULL) || r;
5431   r = ((glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dv")) == NULL) || r;
5432   r = ((glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fv")) == NULL) || r;
5433   r = ((glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dv")) == NULL) || r;
5434   r = ((glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fv")) == NULL) || r;
5435   r = ((glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dv")) == NULL) || r;
5436   r = ((glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fv")) == NULL) || r;
5437   r = ((glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dv")) == NULL) || r;
5438   r = ((glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fv")) == NULL) || r;
5439   r = ((glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)glewGetProcAddress((const GLubyte*)"glUseProgramStages")) == NULL) || r;
5440   r = ((glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramPipeline")) == NULL) || r;
5441 
5442   return r;
5443 }
5444 
5445 #endif /* GL_ARB_separate_shader_objects */
5446 
5447 #ifdef GL_ARB_shader_atomic_counters
5448 
_glewInit_GL_ARB_shader_atomic_counters(GLEW_CONTEXT_ARG_DEF_INIT)5449 static GLboolean _glewInit_GL_ARB_shader_atomic_counters (GLEW_CONTEXT_ARG_DEF_INIT)
5450 {
5451   GLboolean r = GL_FALSE;
5452 
5453   r = ((glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAtomicCounterBufferiv")) == NULL) || r;
5454 
5455   return r;
5456 }
5457 
5458 #endif /* GL_ARB_shader_atomic_counters */
5459 
5460 #ifdef GL_ARB_shader_image_load_store
5461 
_glewInit_GL_ARB_shader_image_load_store(GLEW_CONTEXT_ARG_DEF_INIT)5462 static GLboolean _glewInit_GL_ARB_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT)
5463 {
5464   GLboolean r = GL_FALSE;
5465 
5466   r = ((glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glBindImageTexture")) == NULL) || r;
5467   r = ((glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrier")) == NULL) || r;
5468 
5469   return r;
5470 }
5471 
5472 #endif /* GL_ARB_shader_image_load_store */
5473 
5474 #ifdef GL_ARB_shader_objects
5475 
_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)5476 static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
5477 {
5478   GLboolean r = GL_FALSE;
5479 
5480   r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r;
5481   r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r;
5482   r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r;
5483   r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r;
5484   r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r;
5485   r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r;
5486   r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r;
5487   r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r;
5488   r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r;
5489   r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r;
5490   r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r;
5491   r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r;
5492   r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r;
5493   r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r;
5494   r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r;
5495   r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r;
5496   r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r;
5497   r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r;
5498   r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r;
5499   r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r;
5500   r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r;
5501   r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r;
5502   r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r;
5503   r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r;
5504   r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r;
5505   r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r;
5506   r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r;
5507   r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r;
5508   r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r;
5509   r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r;
5510   r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r;
5511   r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r;
5512   r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r;
5513   r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r;
5514   r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r;
5515   r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r;
5516   r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r;
5517   r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r;
5518   r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r;
5519 
5520   return r;
5521 }
5522 
5523 #endif /* GL_ARB_shader_objects */
5524 
5525 #ifdef GL_ARB_shader_storage_buffer_object
5526 
_glewInit_GL_ARB_shader_storage_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)5527 static GLboolean _glewInit_GL_ARB_shader_storage_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5528 {
5529   GLboolean r = GL_FALSE;
5530 
5531   r = ((glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glShaderStorageBlockBinding")) == NULL) || r;
5532 
5533   return r;
5534 }
5535 
5536 #endif /* GL_ARB_shader_storage_buffer_object */
5537 
5538 #ifdef GL_ARB_shader_subroutine
5539 
_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_DEF_INIT)5540 static GLboolean _glewInit_GL_ARB_shader_subroutine (GLEW_CONTEXT_ARG_DEF_INIT)
5541 {
5542   GLboolean r = GL_FALSE;
5543 
5544   r = ((glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineName")) == NULL) || r;
5545   r = ((glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformName")) == NULL) || r;
5546   r = ((glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformiv")) == NULL) || r;
5547   r = ((glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStageiv")) == NULL) || r;
5548   r = ((glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineIndex")) == NULL) || r;
5549   r = ((glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineUniformLocation")) == NULL) || r;
5550   r = ((glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformSubroutineuiv")) == NULL) || r;
5551   r = ((glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)glewGetProcAddress((const GLubyte*)"glUniformSubroutinesuiv")) == NULL) || r;
5552 
5553   return r;
5554 }
5555 
5556 #endif /* GL_ARB_shader_subroutine */
5557 
5558 #ifdef GL_ARB_shading_language_include
5559 
_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_DEF_INIT)5560 static GLboolean _glewInit_GL_ARB_shading_language_include (GLEW_CONTEXT_ARG_DEF_INIT)
5561 {
5562   GLboolean r = GL_FALSE;
5563 
5564   r = ((glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderIncludeARB")) == NULL) || r;
5565   r = ((glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamedStringARB")) == NULL) || r;
5566   r = ((glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringARB")) == NULL) || r;
5567   r = ((glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringivARB")) == NULL) || r;
5568   r = ((glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glIsNamedStringARB")) == NULL) || r;
5569   r = ((glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glNamedStringARB")) == NULL) || r;
5570 
5571   return r;
5572 }
5573 
5574 #endif /* GL_ARB_shading_language_include */
5575 
5576 #ifdef GL_ARB_sparse_buffer
5577 
_glewInit_GL_ARB_sparse_buffer(GLEW_CONTEXT_ARG_DEF_INIT)5578 static GLboolean _glewInit_GL_ARB_sparse_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
5579 {
5580   GLboolean r = GL_FALSE;
5581 
5582   r = ((glBufferPageCommitmentARB = (PFNGLBUFFERPAGECOMMITMENTARBPROC)glewGetProcAddress((const GLubyte*)"glBufferPageCommitmentARB")) == NULL) || r;
5583 
5584   return r;
5585 }
5586 
5587 #endif /* GL_ARB_sparse_buffer */
5588 
5589 #ifdef GL_ARB_sparse_texture
5590 
_glewInit_GL_ARB_sparse_texture(GLEW_CONTEXT_ARG_DEF_INIT)5591 static GLboolean _glewInit_GL_ARB_sparse_texture (GLEW_CONTEXT_ARG_DEF_INIT)
5592 {
5593   GLboolean r = GL_FALSE;
5594 
5595   r = ((glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)glewGetProcAddress((const GLubyte*)"glTexPageCommitmentARB")) == NULL) || r;
5596   r = ((glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glTexturePageCommitmentEXT")) == NULL) || r;
5597 
5598   return r;
5599 }
5600 
5601 #endif /* GL_ARB_sparse_texture */
5602 
5603 #ifdef GL_ARB_sync
5604 
_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_DEF_INIT)5605 static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT)
5606 {
5607   GLboolean r = GL_FALSE;
5608 
5609   r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r;
5610   r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r;
5611   r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r;
5612   r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r;
5613   r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r;
5614   r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r;
5615   r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r;
5616 
5617   return r;
5618 }
5619 
5620 #endif /* GL_ARB_sync */
5621 
5622 #ifdef GL_ARB_tessellation_shader
5623 
_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_DEF_INIT)5624 static GLboolean _glewInit_GL_ARB_tessellation_shader (GLEW_CONTEXT_ARG_DEF_INIT)
5625 {
5626   GLboolean r = GL_FALSE;
5627 
5628   r = ((glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPatchParameterfv")) == NULL) || r;
5629   r = ((glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPatchParameteri")) == NULL) || r;
5630 
5631   return r;
5632 }
5633 
5634 #endif /* GL_ARB_tessellation_shader */
5635 
5636 #ifdef GL_ARB_texture_barrier
5637 
_glewInit_GL_ARB_texture_barrier(GLEW_CONTEXT_ARG_DEF_INIT)5638 static GLboolean _glewInit_GL_ARB_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT)
5639 {
5640   GLboolean r = GL_FALSE;
5641 
5642   r = ((glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrier")) == NULL) || r;
5643 
5644   return r;
5645 }
5646 
5647 #endif /* GL_ARB_texture_barrier */
5648 
5649 #ifdef GL_ARB_texture_buffer_object
5650 
_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)5651 static GLboolean _glewInit_GL_ARB_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5652 {
5653   GLboolean r = GL_FALSE;
5654 
5655   r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r;
5656 
5657   return r;
5658 }
5659 
5660 #endif /* GL_ARB_texture_buffer_object */
5661 
5662 #ifdef GL_ARB_texture_buffer_range
5663 
_glewInit_GL_ARB_texture_buffer_range(GLEW_CONTEXT_ARG_DEF_INIT)5664 static GLboolean _glewInit_GL_ARB_texture_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
5665 {
5666   GLboolean r = GL_FALSE;
5667 
5668   r = ((glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTexBufferRange")) == NULL) || r;
5669   r = ((glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferRangeEXT")) == NULL) || r;
5670 
5671   return r;
5672 }
5673 
5674 #endif /* GL_ARB_texture_buffer_range */
5675 
5676 #ifdef GL_ARB_texture_compression
5677 
_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_DEF_INIT)5678 static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT)
5679 {
5680   GLboolean r = GL_FALSE;
5681 
5682   r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r;
5683   r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r;
5684   r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r;
5685   r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r;
5686   r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r;
5687   r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r;
5688   r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r;
5689 
5690   return r;
5691 }
5692 
5693 #endif /* GL_ARB_texture_compression */
5694 
5695 #ifdef GL_ARB_texture_multisample
5696 
_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_DEF_INIT)5697 static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
5698 {
5699   GLboolean r = GL_FALSE;
5700 
5701   r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r;
5702   r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r;
5703   r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r;
5704   r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r;
5705 
5706   return r;
5707 }
5708 
5709 #endif /* GL_ARB_texture_multisample */
5710 
5711 #ifdef GL_ARB_texture_storage
5712 
_glewInit_GL_ARB_texture_storage(GLEW_CONTEXT_ARG_DEF_INIT)5713 static GLboolean _glewInit_GL_ARB_texture_storage (GLEW_CONTEXT_ARG_DEF_INIT)
5714 {
5715   GLboolean r = GL_FALSE;
5716 
5717   r = ((glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage1D")) == NULL) || r;
5718   r = ((glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2D")) == NULL) || r;
5719   r = ((glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3D")) == NULL) || r;
5720   r = ((glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1DEXT")) == NULL) || r;
5721   r = ((glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DEXT")) == NULL) || r;
5722   r = ((glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DEXT")) == NULL) || r;
5723 
5724   return r;
5725 }
5726 
5727 #endif /* GL_ARB_texture_storage */
5728 
5729 #ifdef GL_ARB_texture_storage_multisample
5730 
_glewInit_GL_ARB_texture_storage_multisample(GLEW_CONTEXT_ARG_DEF_INIT)5731 static GLboolean _glewInit_GL_ARB_texture_storage_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
5732 {
5733   GLboolean r = GL_FALSE;
5734 
5735   r = ((glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2DMultisample")) == NULL) || r;
5736   r = ((glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3DMultisample")) == NULL) || r;
5737   r = ((glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DMultisampleEXT")) == NULL) || r;
5738   r = ((glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DMultisampleEXT")) == NULL) || r;
5739 
5740   return r;
5741 }
5742 
5743 #endif /* GL_ARB_texture_storage_multisample */
5744 
5745 #ifdef GL_ARB_texture_view
5746 
_glewInit_GL_ARB_texture_view(GLEW_CONTEXT_ARG_DEF_INIT)5747 static GLboolean _glewInit_GL_ARB_texture_view (GLEW_CONTEXT_ARG_DEF_INIT)
5748 {
5749   GLboolean r = GL_FALSE;
5750 
5751   r = ((glTextureView = (PFNGLTEXTUREVIEWPROC)glewGetProcAddress((const GLubyte*)"glTextureView")) == NULL) || r;
5752 
5753   return r;
5754 }
5755 
5756 #endif /* GL_ARB_texture_view */
5757 
5758 #ifdef GL_ARB_timer_query
5759 
_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_DEF_INIT)5760 static GLboolean _glewInit_GL_ARB_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
5761 {
5762   GLboolean r = GL_FALSE;
5763 
5764   r = ((glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64v")) == NULL) || r;
5765   r = ((glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64v")) == NULL) || r;
5766   r = ((glQueryCounter = (PFNGLQUERYCOUNTERPROC)glewGetProcAddress((const GLubyte*)"glQueryCounter")) == NULL) || r;
5767 
5768   return r;
5769 }
5770 
5771 #endif /* GL_ARB_timer_query */
5772 
5773 #ifdef GL_ARB_transform_feedback2
5774 
_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_DEF_INIT)5775 static GLboolean _glewInit_GL_ARB_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
5776 {
5777   GLboolean r = GL_FALSE;
5778 
5779   r = ((glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedback")) == NULL) || r;
5780   r = ((glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacks")) == NULL) || r;
5781   r = ((glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedback")) == NULL) || r;
5782   r = ((glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacks")) == NULL) || r;
5783   r = ((glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedback")) == NULL) || r;
5784   r = ((glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedback")) == NULL) || r;
5785   r = ((glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedback")) == NULL) || r;
5786 
5787   return r;
5788 }
5789 
5790 #endif /* GL_ARB_transform_feedback2 */
5791 
5792 #ifdef GL_ARB_transform_feedback3
5793 
_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_DEF_INIT)5794 static GLboolean _glewInit_GL_ARB_transform_feedback3 (GLEW_CONTEXT_ARG_DEF_INIT)
5795 {
5796   GLboolean r = GL_FALSE;
5797 
5798   r = ((glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryIndexed")) == NULL) || r;
5799   r = ((glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStream")) == NULL) || r;
5800   r = ((glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glEndQueryIndexed")) == NULL) || r;
5801   r = ((glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryIndexediv")) == NULL) || r;
5802 
5803   return r;
5804 }
5805 
5806 #endif /* GL_ARB_transform_feedback3 */
5807 
5808 #ifdef GL_ARB_transform_feedback_instanced
5809 
_glewInit_GL_ARB_transform_feedback_instanced(GLEW_CONTEXT_ARG_DEF_INIT)5810 static GLboolean _glewInit_GL_ARB_transform_feedback_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
5811 {
5812   GLboolean r = GL_FALSE;
5813 
5814   r = ((glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackInstanced")) == NULL) || r;
5815   r = ((glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStreamInstanced")) == NULL) || r;
5816 
5817   return r;
5818 }
5819 
5820 #endif /* GL_ARB_transform_feedback_instanced */
5821 
5822 #ifdef GL_ARB_transpose_matrix
5823 
_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_DEF_INIT)5824 static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
5825 {
5826   GLboolean r = GL_FALSE;
5827 
5828   r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r;
5829   r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r;
5830   r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r;
5831   r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r;
5832 
5833   return r;
5834 }
5835 
5836 #endif /* GL_ARB_transpose_matrix */
5837 
5838 #ifdef GL_ARB_uniform_buffer_object
5839 
_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)5840 static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5841 {
5842   GLboolean r = GL_FALSE;
5843 
5844   r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r;
5845   r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r;
5846   r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r;
5847   r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r;
5848   r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r;
5849   r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r;
5850   r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r;
5851   r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r;
5852   r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r;
5853   r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r;
5854 
5855   return r;
5856 }
5857 
5858 #endif /* GL_ARB_uniform_buffer_object */
5859 
5860 #ifdef GL_ARB_vertex_array_object
5861 
_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)5862 static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
5863 {
5864   GLboolean r = GL_FALSE;
5865 
5866   r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r;
5867   r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r;
5868   r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r;
5869   r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r;
5870 
5871   return r;
5872 }
5873 
5874 #endif /* GL_ARB_vertex_array_object */
5875 
5876 #ifdef GL_ARB_vertex_attrib_64bit
5877 
_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_DEF_INIT)5878 static GLboolean _glewInit_GL_ARB_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
5879 {
5880   GLboolean r = GL_FALSE;
5881 
5882   r = ((glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdv")) == NULL) || r;
5883   r = ((glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1d")) == NULL) || r;
5884   r = ((glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dv")) == NULL) || r;
5885   r = ((glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2d")) == NULL) || r;
5886   r = ((glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dv")) == NULL) || r;
5887   r = ((glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3d")) == NULL) || r;
5888   r = ((glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dv")) == NULL) || r;
5889   r = ((glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4d")) == NULL) || r;
5890   r = ((glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dv")) == NULL) || r;
5891   r = ((glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointer")) == NULL) || r;
5892 
5893   return r;
5894 }
5895 
5896 #endif /* GL_ARB_vertex_attrib_64bit */
5897 
5898 #ifdef GL_ARB_vertex_attrib_binding
5899 
_glewInit_GL_ARB_vertex_attrib_binding(GLEW_CONTEXT_ARG_DEF_INIT)5900 static GLboolean _glewInit_GL_ARB_vertex_attrib_binding (GLEW_CONTEXT_ARG_DEF_INIT)
5901 {
5902   GLboolean r = GL_FALSE;
5903 
5904   r = ((glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffer")) == NULL) || r;
5905   r = ((glVertexArrayBindVertexBufferEXT = (PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayBindVertexBufferEXT")) == NULL) || r;
5906   r = ((glVertexArrayVertexAttribBindingEXT = (PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribBindingEXT")) == NULL) || r;
5907   r = ((glVertexArrayVertexAttribFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribFormatEXT")) == NULL) || r;
5908   r = ((glVertexArrayVertexAttribIFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIFormatEXT")) == NULL) || r;
5909   r = ((glVertexArrayVertexAttribLFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLFormatEXT")) == NULL) || r;
5910   r = ((glVertexArrayVertexBindingDivisorEXT = (PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBindingDivisorEXT")) == NULL) || r;
5911   r = ((glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribBinding")) == NULL) || r;
5912   r = ((glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormat")) == NULL) || r;
5913   r = ((glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormat")) == NULL) || r;
5914   r = ((glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormat")) == NULL) || r;
5915   r = ((glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexBindingDivisor")) == NULL) || r;
5916 
5917   return r;
5918 }
5919 
5920 #endif /* GL_ARB_vertex_attrib_binding */
5921 
5922 #ifdef GL_ARB_vertex_blend
5923 
_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_DEF_INIT)5924 static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT)
5925 {
5926   GLboolean r = GL_FALSE;
5927 
5928   r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r;
5929   r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r;
5930   r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r;
5931   r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r;
5932   r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r;
5933   r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r;
5934   r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r;
5935   r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r;
5936   r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r;
5937   r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r;
5938 
5939   return r;
5940 }
5941 
5942 #endif /* GL_ARB_vertex_blend */
5943 
5944 #ifdef GL_ARB_vertex_buffer_object
5945 
_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)5946 static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5947 {
5948   GLboolean r = GL_FALSE;
5949 
5950   r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r;
5951   r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r;
5952   r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r;
5953   r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r;
5954   r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r;
5955   r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r;
5956   r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r;
5957   r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r;
5958   r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r;
5959   r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r;
5960   r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r;
5961 
5962   return r;
5963 }
5964 
5965 #endif /* GL_ARB_vertex_buffer_object */
5966 
5967 #ifdef GL_ARB_vertex_program
5968 
_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_DEF_INIT)5969 static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
5970 {
5971   GLboolean r = GL_FALSE;
5972 
5973   r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r;
5974   r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r;
5975   r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r;
5976   r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r;
5977   r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r;
5978   r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r;
5979   r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r;
5980   r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r;
5981   r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r;
5982   r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r;
5983   r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r;
5984   r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r;
5985   r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r;
5986   r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r;
5987   r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r;
5988   r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r;
5989   r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r;
5990   r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r;
5991   r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r;
5992   r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r;
5993   r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r;
5994   r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r;
5995   r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r;
5996   r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r;
5997   r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r;
5998   r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r;
5999   r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r;
6000   r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r;
6001   r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r;
6002   r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r;
6003   r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r;
6004   r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r;
6005   r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r;
6006   r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r;
6007   r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r;
6008   r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r;
6009   r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r;
6010   r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r;
6011   r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r;
6012   r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r;
6013   r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r;
6014   r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r;
6015   r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r;
6016   r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r;
6017   r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r;
6018   r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r;
6019   r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r;
6020   r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r;
6021   r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r;
6022   r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r;
6023   r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r;
6024   r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r;
6025   r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r;
6026   r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r;
6027   r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r;
6028   r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r;
6029   r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r;
6030   r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r;
6031   r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r;
6032   r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r;
6033   r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r;
6034   r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r;
6035 
6036   return r;
6037 }
6038 
6039 #endif /* GL_ARB_vertex_program */
6040 
6041 #ifdef GL_ARB_vertex_shader
6042 
_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_DEF_INIT)6043 static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
6044 {
6045   GLboolean r = GL_FALSE;
6046 
6047   r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r;
6048   r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r;
6049   r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r;
6050 
6051   return r;
6052 }
6053 
6054 #endif /* GL_ARB_vertex_shader */
6055 
6056 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
6057 
_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_DEF_INIT)6058 static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev (GLEW_CONTEXT_ARG_DEF_INIT)
6059 {
6060   GLboolean r = GL_FALSE;
6061 
6062   r = ((glColorP3ui = (PFNGLCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glColorP3ui")) == NULL) || r;
6063   r = ((glColorP3uiv = (PFNGLCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP3uiv")) == NULL) || r;
6064   r = ((glColorP4ui = (PFNGLCOLORP4UIPROC)glewGetProcAddress((const GLubyte*)"glColorP4ui")) == NULL) || r;
6065   r = ((glColorP4uiv = (PFNGLCOLORP4UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP4uiv")) == NULL) || r;
6066   r = ((glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1ui")) == NULL) || r;
6067   r = ((glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1uiv")) == NULL) || r;
6068   r = ((glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2ui")) == NULL) || r;
6069   r = ((glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2uiv")) == NULL) || r;
6070   r = ((glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3ui")) == NULL) || r;
6071   r = ((glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3uiv")) == NULL) || r;
6072   r = ((glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4ui")) == NULL) || r;
6073   r = ((glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4uiv")) == NULL) || r;
6074   r = ((glNormalP3ui = (PFNGLNORMALP3UIPROC)glewGetProcAddress((const GLubyte*)"glNormalP3ui")) == NULL) || r;
6075   r = ((glNormalP3uiv = (PFNGLNORMALP3UIVPROC)glewGetProcAddress((const GLubyte*)"glNormalP3uiv")) == NULL) || r;
6076   r = ((glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3ui")) == NULL) || r;
6077   r = ((glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3uiv")) == NULL) || r;
6078   r = ((glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1ui")) == NULL) || r;
6079   r = ((glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1uiv")) == NULL) || r;
6080   r = ((glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2ui")) == NULL) || r;
6081   r = ((glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2uiv")) == NULL) || r;
6082   r = ((glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3ui")) == NULL) || r;
6083   r = ((glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3uiv")) == NULL) || r;
6084   r = ((glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4ui")) == NULL) || r;
6085   r = ((glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4uiv")) == NULL) || r;
6086   r = ((glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1ui")) == NULL) || r;
6087   r = ((glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1uiv")) == NULL) || r;
6088   r = ((glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2ui")) == NULL) || r;
6089   r = ((glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2uiv")) == NULL) || r;
6090   r = ((glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3ui")) == NULL) || r;
6091   r = ((glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3uiv")) == NULL) || r;
6092   r = ((glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4ui")) == NULL) || r;
6093   r = ((glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4uiv")) == NULL) || r;
6094   r = ((glVertexP2ui = (PFNGLVERTEXP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP2ui")) == NULL) || r;
6095   r = ((glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP2uiv")) == NULL) || r;
6096   r = ((glVertexP3ui = (PFNGLVERTEXP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP3ui")) == NULL) || r;
6097   r = ((glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP3uiv")) == NULL) || r;
6098   r = ((glVertexP4ui = (PFNGLVERTEXP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP4ui")) == NULL) || r;
6099   r = ((glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP4uiv")) == NULL) || r;
6100 
6101   return r;
6102 }
6103 
6104 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
6105 
6106 #ifdef GL_ARB_viewport_array
6107 
_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_DEF_INIT)6108 static GLboolean _glewInit_GL_ARB_viewport_array (GLEW_CONTEXT_ARG_DEF_INIT)
6109 {
6110   GLboolean r = GL_FALSE;
6111 
6112   r = ((glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeArrayv")) == NULL) || r;
6113   r = ((glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeIndexed")) == NULL) || r;
6114   r = ((glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_v")) == NULL) || r;
6115   r = ((glGetFloati_v = (PFNGLGETFLOATI_VPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_v")) == NULL) || r;
6116   r = ((glScissorArrayv = (PFNGLSCISSORARRAYVPROC)glewGetProcAddress((const GLubyte*)"glScissorArrayv")) == NULL) || r;
6117   r = ((glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexed")) == NULL) || r;
6118   r = ((glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexedv")) == NULL) || r;
6119   r = ((glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)glewGetProcAddress((const GLubyte*)"glViewportArrayv")) == NULL) || r;
6120   r = ((glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedf")) == NULL) || r;
6121   r = ((glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedfv")) == NULL) || r;
6122 
6123   return r;
6124 }
6125 
6126 #endif /* GL_ARB_viewport_array */
6127 
6128 #ifdef GL_ARB_window_pos
6129 
_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_DEF_INIT)6130 static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
6131 {
6132   GLboolean r = GL_FALSE;
6133 
6134   r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r;
6135   r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r;
6136   r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r;
6137   r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r;
6138   r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r;
6139   r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r;
6140   r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r;
6141   r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r;
6142   r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r;
6143   r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r;
6144   r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r;
6145   r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r;
6146   r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r;
6147   r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r;
6148   r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r;
6149   r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r;
6150 
6151   return r;
6152 }
6153 
6154 #endif /* GL_ARB_window_pos */
6155 
6156 #ifdef GL_ATI_draw_buffers
6157 
_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_DEF_INIT)6158 static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
6159 {
6160   GLboolean r = GL_FALSE;
6161 
6162   r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r;
6163 
6164   return r;
6165 }
6166 
6167 #endif /* GL_ATI_draw_buffers */
6168 
6169 #ifdef GL_ATI_element_array
6170 
_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_DEF_INIT)6171 static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
6172 {
6173   GLboolean r = GL_FALSE;
6174 
6175   r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r;
6176   r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r;
6177   r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r;
6178 
6179   return r;
6180 }
6181 
6182 #endif /* GL_ATI_element_array */
6183 
6184 #ifdef GL_ATI_envmap_bumpmap
6185 
_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_DEF_INIT)6186 static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT)
6187 {
6188   GLboolean r = GL_FALSE;
6189 
6190   r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r;
6191   r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r;
6192   r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r;
6193   r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r;
6194 
6195   return r;
6196 }
6197 
6198 #endif /* GL_ATI_envmap_bumpmap */
6199 
6200 #ifdef GL_ATI_fragment_shader
6201 
_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_DEF_INIT)6202 static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT)
6203 {
6204   GLboolean r = GL_FALSE;
6205 
6206   r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r;
6207   r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r;
6208   r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r;
6209   r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r;
6210   r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r;
6211   r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r;
6212   r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r;
6213   r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r;
6214   r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r;
6215   r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r;
6216   r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r;
6217   r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r;
6218   r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r;
6219   r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r;
6220 
6221   return r;
6222 }
6223 
6224 #endif /* GL_ATI_fragment_shader */
6225 
6226 #ifdef GL_ATI_map_object_buffer
6227 
_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_DEF_INIT)6228 static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
6229 {
6230   GLboolean r = GL_FALSE;
6231 
6232   r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r;
6233   r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r;
6234 
6235   return r;
6236 }
6237 
6238 #endif /* GL_ATI_map_object_buffer */
6239 
6240 #ifdef GL_ATI_pn_triangles
6241 
_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_DEF_INIT)6242 static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT)
6243 {
6244   GLboolean r = GL_FALSE;
6245 
6246   r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r;
6247   r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r;
6248 
6249   return r;
6250 }
6251 
6252 #endif /* GL_ATI_pn_triangles */
6253 
6254 #ifdef GL_ATI_separate_stencil
6255 
_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_DEF_INIT)6256 static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT)
6257 {
6258   GLboolean r = GL_FALSE;
6259 
6260   r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r;
6261   r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r;
6262 
6263   return r;
6264 }
6265 
6266 #endif /* GL_ATI_separate_stencil */
6267 
6268 #ifdef GL_ATI_vertex_array_object
6269 
_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)6270 static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
6271 {
6272   GLboolean r = GL_FALSE;
6273 
6274   r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r;
6275   r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r;
6276   r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r;
6277   r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r;
6278   r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r;
6279   r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r;
6280   r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r;
6281   r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r;
6282   r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r;
6283   r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r;
6284   r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r;
6285   r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r;
6286 
6287   return r;
6288 }
6289 
6290 #endif /* GL_ATI_vertex_array_object */
6291 
6292 #ifdef GL_ATI_vertex_attrib_array_object
6293 
_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_DEF_INIT)6294 static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
6295 {
6296   GLboolean r = GL_FALSE;
6297 
6298   r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r;
6299   r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r;
6300   r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r;
6301 
6302   return r;
6303 }
6304 
6305 #endif /* GL_ATI_vertex_attrib_array_object */
6306 
6307 #ifdef GL_ATI_vertex_streams
6308 
_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_DEF_INIT)6309 static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT)
6310 {
6311   GLboolean r = GL_FALSE;
6312 
6313   r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r;
6314   r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r;
6315   r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r;
6316   r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r;
6317   r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r;
6318   r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r;
6319   r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r;
6320   r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r;
6321   r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r;
6322   r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r;
6323   r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r;
6324   r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r;
6325   r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r;
6326   r = ((glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dATI")) == NULL) || r;
6327   r = ((glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dvATI")) == NULL) || r;
6328   r = ((glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fATI")) == NULL) || r;
6329   r = ((glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fvATI")) == NULL) || r;
6330   r = ((glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1iATI")) == NULL) || r;
6331   r = ((glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1ivATI")) == NULL) || r;
6332   r = ((glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1sATI")) == NULL) || r;
6333   r = ((glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1svATI")) == NULL) || r;
6334   r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r;
6335   r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r;
6336   r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r;
6337   r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r;
6338   r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r;
6339   r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r;
6340   r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r;
6341   r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r;
6342   r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r;
6343   r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r;
6344   r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r;
6345   r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r;
6346   r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r;
6347   r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r;
6348   r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r;
6349   r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r;
6350   r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r;
6351   r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r;
6352   r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r;
6353   r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r;
6354   r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r;
6355   r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r;
6356   r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r;
6357   r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r;
6358 
6359   return r;
6360 }
6361 
6362 #endif /* GL_ATI_vertex_streams */
6363 
6364 #ifdef GL_EXT_bindable_uniform
6365 
_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_DEF_INIT)6366 static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT)
6367 {
6368   GLboolean r = GL_FALSE;
6369 
6370   r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r;
6371   r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r;
6372   r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r;
6373 
6374   return r;
6375 }
6376 
6377 #endif /* GL_EXT_bindable_uniform */
6378 
6379 #ifdef GL_EXT_blend_color
6380 
_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_DEF_INIT)6381 static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT)
6382 {
6383   GLboolean r = GL_FALSE;
6384 
6385   r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r;
6386 
6387   return r;
6388 }
6389 
6390 #endif /* GL_EXT_blend_color */
6391 
6392 #ifdef GL_EXT_blend_equation_separate
6393 
_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_DEF_INIT)6394 static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT)
6395 {
6396   GLboolean r = GL_FALSE;
6397 
6398   r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r;
6399 
6400   return r;
6401 }
6402 
6403 #endif /* GL_EXT_blend_equation_separate */
6404 
6405 #ifdef GL_EXT_blend_func_separate
6406 
_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_DEF_INIT)6407 static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT)
6408 {
6409   GLboolean r = GL_FALSE;
6410 
6411   r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r;
6412 
6413   return r;
6414 }
6415 
6416 #endif /* GL_EXT_blend_func_separate */
6417 
6418 #ifdef GL_EXT_blend_minmax
6419 
_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_DEF_INIT)6420 static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT)
6421 {
6422   GLboolean r = GL_FALSE;
6423 
6424   r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r;
6425 
6426   return r;
6427 }
6428 
6429 #endif /* GL_EXT_blend_minmax */
6430 
6431 #ifdef GL_EXT_color_subtable
6432 
_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_DEF_INIT)6433 static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT)
6434 {
6435   GLboolean r = GL_FALSE;
6436 
6437   r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r;
6438   r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r;
6439 
6440   return r;
6441 }
6442 
6443 #endif /* GL_EXT_color_subtable */
6444 
6445 #ifdef GL_EXT_compiled_vertex_array
6446 
_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_DEF_INIT)6447 static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
6448 {
6449   GLboolean r = GL_FALSE;
6450 
6451   r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r;
6452   r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r;
6453 
6454   return r;
6455 }
6456 
6457 #endif /* GL_EXT_compiled_vertex_array */
6458 
6459 #ifdef GL_EXT_convolution
6460 
_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_DEF_INIT)6461 static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT)
6462 {
6463   GLboolean r = GL_FALSE;
6464 
6465   r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r;
6466   r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r;
6467   r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r;
6468   r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r;
6469   r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r;
6470   r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r;
6471   r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r;
6472   r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r;
6473   r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r;
6474   r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r;
6475   r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r;
6476   r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r;
6477   r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r;
6478 
6479   return r;
6480 }
6481 
6482 #endif /* GL_EXT_convolution */
6483 
6484 #ifdef GL_EXT_coordinate_frame
6485 
_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_DEF_INIT)6486 static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT)
6487 {
6488   GLboolean r = GL_FALSE;
6489 
6490   r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r;
6491   r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r;
6492 
6493   return r;
6494 }
6495 
6496 #endif /* GL_EXT_coordinate_frame */
6497 
6498 #ifdef GL_EXT_copy_texture
6499 
_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_DEF_INIT)6500 static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT)
6501 {
6502   GLboolean r = GL_FALSE;
6503 
6504   r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r;
6505   r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r;
6506   r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r;
6507   r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r;
6508   r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r;
6509 
6510   return r;
6511 }
6512 
6513 #endif /* GL_EXT_copy_texture */
6514 
6515 #ifdef GL_EXT_cull_vertex
6516 
_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_DEF_INIT)6517 static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
6518 {
6519   GLboolean r = GL_FALSE;
6520 
6521   r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r;
6522   r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r;
6523 
6524   return r;
6525 }
6526 
6527 #endif /* GL_EXT_cull_vertex */
6528 
6529 #ifdef GL_EXT_debug_label
6530 
_glewInit_GL_EXT_debug_label(GLEW_CONTEXT_ARG_DEF_INIT)6531 static GLboolean _glewInit_GL_EXT_debug_label (GLEW_CONTEXT_ARG_DEF_INIT)
6532 {
6533   GLboolean r = GL_FALSE;
6534 
6535   r = ((glGetObjectLabelEXT = (PFNGLGETOBJECTLABELEXTPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabelEXT")) == NULL) || r;
6536   r = ((glLabelObjectEXT = (PFNGLLABELOBJECTEXTPROC)glewGetProcAddress((const GLubyte*)"glLabelObjectEXT")) == NULL) || r;
6537 
6538   return r;
6539 }
6540 
6541 #endif /* GL_EXT_debug_label */
6542 
6543 #ifdef GL_EXT_debug_marker
6544 
_glewInit_GL_EXT_debug_marker(GLEW_CONTEXT_ARG_DEF_INIT)6545 static GLboolean _glewInit_GL_EXT_debug_marker (GLEW_CONTEXT_ARG_DEF_INIT)
6546 {
6547   GLboolean r = GL_FALSE;
6548 
6549   r = ((glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glInsertEventMarkerEXT")) == NULL) || r;
6550   r = ((glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPopGroupMarkerEXT")) == NULL) || r;
6551   r = ((glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPushGroupMarkerEXT")) == NULL) || r;
6552 
6553   return r;
6554 }
6555 
6556 #endif /* GL_EXT_debug_marker */
6557 
6558 #ifdef GL_EXT_depth_bounds_test
6559 
_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_DEF_INIT)6560 static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT)
6561 {
6562   GLboolean r = GL_FALSE;
6563 
6564   r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r;
6565 
6566   return r;
6567 }
6568 
6569 #endif /* GL_EXT_depth_bounds_test */
6570 
6571 #ifdef GL_EXT_direct_state_access
6572 
_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_DEF_INIT)6573 static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT)
6574 {
6575   GLboolean r = GL_FALSE;
6576 
6577   r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r;
6578   r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r;
6579   r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r;
6580   r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r;
6581   r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r;
6582   r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r;
6583   r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r;
6584   r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r;
6585   r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r;
6586   r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r;
6587   r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r;
6588   r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r;
6589   r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r;
6590   r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r;
6591   r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r;
6592   r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r;
6593   r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r;
6594   r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r;
6595   r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r;
6596   r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r;
6597   r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r;
6598   r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r;
6599   r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r;
6600   r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r;
6601   r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r;
6602   r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r;
6603   r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r;
6604   r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r;
6605   r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r;
6606   r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r;
6607   r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r;
6608   r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r;
6609   r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r;
6610   r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r;
6611   r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r;
6612   r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r;
6613   r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r;
6614   r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r;
6615   r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r;
6616   r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r;
6617   r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r;
6618   r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r;
6619   r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r;
6620   r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r;
6621   r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r;
6622   r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r;
6623   r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r;
6624   r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r;
6625   r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r;
6626   r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r;
6627   r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r;
6628   r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r;
6629   r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r;
6630   r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r;
6631   r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r;
6632   r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r;
6633   r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r;
6634   r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r;
6635   r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r;
6636   r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r;
6637   r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r;
6638   r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r;
6639   r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r;
6640   r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r;
6641   r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r;
6642   r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r;
6643   r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r;
6644   r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r;
6645   r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r;
6646   r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r;
6647   r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r;
6648   r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r;
6649   r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r;
6650   r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r;
6651   r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r;
6652   r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r;
6653   r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r;
6654   r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r;
6655   r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r;
6656   r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r;
6657   r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r;
6658   r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r;
6659   r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r;
6660   r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r;
6661   r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r;
6662   r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r;
6663   r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r;
6664   r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r;
6665   r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r;
6666   r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r;
6667   r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r;
6668   r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r;
6669   r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r;
6670   r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r;
6671   r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r;
6672   r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r;
6673   r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r;
6674   r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r;
6675   r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r;
6676   r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r;
6677   r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r;
6678   r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r;
6679   r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r;
6680   r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r;
6681   r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r;
6682   r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r;
6683   r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r;
6684   r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r;
6685   r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r;
6686   r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r;
6687   r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r;
6688   r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r;
6689   r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r;
6690   r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r;
6691   r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r;
6692   r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r;
6693   r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r;
6694   r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r;
6695   r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r;
6696   r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r;
6697   r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r;
6698   r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r;
6699   r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r;
6700   r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r;
6701   r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r;
6702   r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r;
6703   r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r;
6704   r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r;
6705   r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r;
6706   r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r;
6707   r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r;
6708   r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r;
6709   r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r;
6710   r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r;
6711   r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r;
6712   r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r;
6713   r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r;
6714   r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r;
6715   r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r;
6716   r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r;
6717   r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r;
6718   r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r;
6719   r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r;
6720   r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r;
6721   r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r;
6722   r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r;
6723   r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r;
6724   r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r;
6725   r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r;
6726   r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r;
6727   r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r;
6728   r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r;
6729   r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r;
6730   r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r;
6731   r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r;
6732   r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r;
6733   r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r;
6734   r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r;
6735   r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r;
6736   r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r;
6737   r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r;
6738   r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r;
6739   r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r;
6740   r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r;
6741   r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r;
6742   r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r;
6743   r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r;
6744   r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r;
6745   r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r;
6746   r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r;
6747   r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r;
6748   r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r;
6749   r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r;
6750   r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r;
6751   r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r;
6752   r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r;
6753   r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r;
6754   r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r;
6755   r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r;
6756   r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r;
6757   r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r;
6758   r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r;
6759   r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r;
6760   r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r;
6761   r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r;
6762   r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r;
6763   r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r;
6764   r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r;
6765   r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r;
6766   r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r;
6767   r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r;
6768   r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r;
6769   r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r;
6770   r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r;
6771   r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r;
6772   r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r;
6773   r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r;
6774   r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r;
6775   r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r;
6776   r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r;
6777   r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r;
6778   r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r;
6779   r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r;
6780   r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r;
6781   r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r;
6782   r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r;
6783   r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r;
6784   r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r;
6785   r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r;
6786   r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r;
6787   r = ((glVertexArrayVertexAttribDivisorEXT = (PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribDivisorEXT")) == NULL) || r;
6788   r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r;
6789   r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r;
6790   r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r;
6791 
6792   return r;
6793 }
6794 
6795 #endif /* GL_EXT_direct_state_access */
6796 
6797 #ifdef GL_EXT_draw_buffers2
6798 
_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_DEF_INIT)6799 static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT)
6800 {
6801   GLboolean r = GL_FALSE;
6802 
6803   r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r;
6804   r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r;
6805   r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r;
6806   r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r;
6807   r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r;
6808   r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r;
6809 
6810   return r;
6811 }
6812 
6813 #endif /* GL_EXT_draw_buffers2 */
6814 
6815 #ifdef GL_EXT_draw_instanced
6816 
_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_DEF_INIT)6817 static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
6818 {
6819   GLboolean r = GL_FALSE;
6820 
6821   r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r;
6822   r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r;
6823 
6824   return r;
6825 }
6826 
6827 #endif /* GL_EXT_draw_instanced */
6828 
6829 #ifdef GL_EXT_draw_range_elements
6830 
_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_DEF_INIT)6831 static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT)
6832 {
6833   GLboolean r = GL_FALSE;
6834 
6835   r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r;
6836 
6837   return r;
6838 }
6839 
6840 #endif /* GL_EXT_draw_range_elements */
6841 
6842 #ifdef GL_EXT_fog_coord
6843 
_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_DEF_INIT)6844 static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT)
6845 {
6846   GLboolean r = GL_FALSE;
6847 
6848   r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r;
6849   r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r;
6850   r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r;
6851   r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r;
6852   r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r;
6853 
6854   return r;
6855 }
6856 
6857 #endif /* GL_EXT_fog_coord */
6858 
6859 #ifdef GL_EXT_fragment_lighting
6860 
_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_DEF_INIT)6861 static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
6862 {
6863   GLboolean r = GL_FALSE;
6864 
6865   r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r;
6866   r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r;
6867   r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r;
6868   r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r;
6869   r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r;
6870   r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r;
6871   r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r;
6872   r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r;
6873   r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r;
6874   r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r;
6875   r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r;
6876   r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r;
6877   r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r;
6878   r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r;
6879   r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r;
6880   r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r;
6881   r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r;
6882   r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r;
6883 
6884   return r;
6885 }
6886 
6887 #endif /* GL_EXT_fragment_lighting */
6888 
6889 #ifdef GL_EXT_framebuffer_blit
6890 
_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_DEF_INIT)6891 static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT)
6892 {
6893   GLboolean r = GL_FALSE;
6894 
6895   r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r;
6896 
6897   return r;
6898 }
6899 
6900 #endif /* GL_EXT_framebuffer_blit */
6901 
6902 #ifdef GL_EXT_framebuffer_multisample
6903 
_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_DEF_INIT)6904 static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
6905 {
6906   GLboolean r = GL_FALSE;
6907 
6908   r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r;
6909 
6910   return r;
6911 }
6912 
6913 #endif /* GL_EXT_framebuffer_multisample */
6914 
6915 #ifdef GL_EXT_framebuffer_object
6916 
_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_DEF_INIT)6917 static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
6918 {
6919   GLboolean r = GL_FALSE;
6920 
6921   r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r;
6922   r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r;
6923   r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r;
6924   r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r;
6925   r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r;
6926   r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r;
6927   r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r;
6928   r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r;
6929   r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r;
6930   r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r;
6931   r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r;
6932   r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r;
6933   r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r;
6934   r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r;
6935   r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r;
6936   r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r;
6937   r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r;
6938 
6939   return r;
6940 }
6941 
6942 #endif /* GL_EXT_framebuffer_object */
6943 
6944 #ifdef GL_EXT_geometry_shader4
6945 
_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_DEF_INIT)6946 static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
6947 {
6948   GLboolean r = GL_FALSE;
6949 
6950   r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r;
6951   r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r;
6952   r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r;
6953 
6954   return r;
6955 }
6956 
6957 #endif /* GL_EXT_geometry_shader4 */
6958 
6959 #ifdef GL_EXT_gpu_program_parameters
6960 
_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_DEF_INIT)6961 static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
6962 {
6963   GLboolean r = GL_FALSE;
6964 
6965   r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r;
6966   r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r;
6967 
6968   return r;
6969 }
6970 
6971 #endif /* GL_EXT_gpu_program_parameters */
6972 
6973 #ifdef GL_EXT_gpu_shader4
6974 
_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_DEF_INIT)6975 static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
6976 {
6977   GLboolean r = GL_FALSE;
6978 
6979   r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r;
6980   r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r;
6981   r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r;
6982   r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r;
6983   r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r;
6984   r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r;
6985   r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r;
6986   r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r;
6987   r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r;
6988   r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r;
6989   r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r;
6990   r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r;
6991   r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r;
6992   r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r;
6993   r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r;
6994   r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r;
6995   r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r;
6996   r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r;
6997   r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r;
6998   r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r;
6999   r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r;
7000   r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r;
7001   r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r;
7002   r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r;
7003   r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r;
7004   r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r;
7005   r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r;
7006   r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r;
7007   r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r;
7008   r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r;
7009   r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r;
7010   r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r;
7011   r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r;
7012   r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r;
7013 
7014   return r;
7015 }
7016 
7017 #endif /* GL_EXT_gpu_shader4 */
7018 
7019 #ifdef GL_EXT_histogram
7020 
_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_DEF_INIT)7021 static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT)
7022 {
7023   GLboolean r = GL_FALSE;
7024 
7025   r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r;
7026   r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r;
7027   r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r;
7028   r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r;
7029   r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r;
7030   r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r;
7031   r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r;
7032   r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r;
7033   r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r;
7034   r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r;
7035 
7036   return r;
7037 }
7038 
7039 #endif /* GL_EXT_histogram */
7040 
7041 #ifdef GL_EXT_index_func
7042 
_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_DEF_INIT)7043 static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT)
7044 {
7045   GLboolean r = GL_FALSE;
7046 
7047   r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r;
7048 
7049   return r;
7050 }
7051 
7052 #endif /* GL_EXT_index_func */
7053 
7054 #ifdef GL_EXT_index_material
7055 
_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_DEF_INIT)7056 static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT)
7057 {
7058   GLboolean r = GL_FALSE;
7059 
7060   r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r;
7061 
7062   return r;
7063 }
7064 
7065 #endif /* GL_EXT_index_material */
7066 
7067 #ifdef GL_EXT_light_texture
7068 
_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_DEF_INIT)7069 static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7070 {
7071   GLboolean r = GL_FALSE;
7072 
7073   r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r;
7074   r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r;
7075   r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r;
7076 
7077   return r;
7078 }
7079 
7080 #endif /* GL_EXT_light_texture */
7081 
7082 #ifdef GL_EXT_multi_draw_arrays
7083 
_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_DEF_INIT)7084 static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
7085 {
7086   GLboolean r = GL_FALSE;
7087 
7088   r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r;
7089   r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r;
7090 
7091   return r;
7092 }
7093 
7094 #endif /* GL_EXT_multi_draw_arrays */
7095 
7096 #ifdef GL_EXT_multisample
7097 
_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_DEF_INIT)7098 static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
7099 {
7100   GLboolean r = GL_FALSE;
7101 
7102   r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r;
7103   r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r;
7104 
7105   return r;
7106 }
7107 
7108 #endif /* GL_EXT_multisample */
7109 
7110 #ifdef GL_EXT_paletted_texture
7111 
_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_DEF_INIT)7112 static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7113 {
7114   GLboolean r = GL_FALSE;
7115 
7116   r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r;
7117   r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r;
7118   r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r;
7119   r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r;
7120 
7121   return r;
7122 }
7123 
7124 #endif /* GL_EXT_paletted_texture */
7125 
7126 #ifdef GL_EXT_pixel_transform
7127 
_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_DEF_INIT)7128 static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT)
7129 {
7130   GLboolean r = GL_FALSE;
7131 
7132   r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r;
7133   r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r;
7134   r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r;
7135   r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r;
7136   r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r;
7137   r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r;
7138 
7139   return r;
7140 }
7141 
7142 #endif /* GL_EXT_pixel_transform */
7143 
7144 #ifdef GL_EXT_point_parameters
7145 
_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_DEF_INIT)7146 static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
7147 {
7148   GLboolean r = GL_FALSE;
7149 
7150   r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r;
7151   r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r;
7152 
7153   return r;
7154 }
7155 
7156 #endif /* GL_EXT_point_parameters */
7157 
7158 #ifdef GL_EXT_polygon_offset
7159 
_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_DEF_INIT)7160 static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT)
7161 {
7162   GLboolean r = GL_FALSE;
7163 
7164   r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r;
7165 
7166   return r;
7167 }
7168 
7169 #endif /* GL_EXT_polygon_offset */
7170 
7171 #ifdef GL_EXT_polygon_offset_clamp
7172 
_glewInit_GL_EXT_polygon_offset_clamp(GLEW_CONTEXT_ARG_DEF_INIT)7173 static GLboolean _glewInit_GL_EXT_polygon_offset_clamp (GLEW_CONTEXT_ARG_DEF_INIT)
7174 {
7175   GLboolean r = GL_FALSE;
7176 
7177   r = ((glPolygonOffsetClampEXT = (PFNGLPOLYGONOFFSETCLAMPEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetClampEXT")) == NULL) || r;
7178 
7179   return r;
7180 }
7181 
7182 #endif /* GL_EXT_polygon_offset_clamp */
7183 
7184 #ifdef GL_EXT_provoking_vertex
7185 
_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_DEF_INIT)7186 static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
7187 {
7188   GLboolean r = GL_FALSE;
7189 
7190   r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r;
7191 
7192   return r;
7193 }
7194 
7195 #endif /* GL_EXT_provoking_vertex */
7196 
7197 #ifdef GL_EXT_raster_multisample
7198 
_glewInit_GL_EXT_raster_multisample(GLEW_CONTEXT_ARG_DEF_INIT)7199 static GLboolean _glewInit_GL_EXT_raster_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
7200 {
7201   GLboolean r = GL_FALSE;
7202 
7203   r = ((glCoverageModulationNV = (PFNGLCOVERAGEMODULATIONNVPROC)glewGetProcAddress((const GLubyte*)"glCoverageModulationNV")) == NULL) || r;
7204   r = ((glCoverageModulationTableNV = (PFNGLCOVERAGEMODULATIONTABLENVPROC)glewGetProcAddress((const GLubyte*)"glCoverageModulationTableNV")) == NULL) || r;
7205   r = ((glGetCoverageModulationTableNV = (PFNGLGETCOVERAGEMODULATIONTABLENVPROC)glewGetProcAddress((const GLubyte*)"glGetCoverageModulationTableNV")) == NULL) || r;
7206   r = ((glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)glewGetProcAddress((const GLubyte*)"glRasterSamplesEXT")) == NULL) || r;
7207 
7208   return r;
7209 }
7210 
7211 #endif /* GL_EXT_raster_multisample */
7212 
7213 #ifdef GL_EXT_scene_marker
7214 
_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_DEF_INIT)7215 static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT)
7216 {
7217   GLboolean r = GL_FALSE;
7218 
7219   r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r;
7220   r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r;
7221 
7222   return r;
7223 }
7224 
7225 #endif /* GL_EXT_scene_marker */
7226 
7227 #ifdef GL_EXT_secondary_color
7228 
_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_DEF_INIT)7229 static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT)
7230 {
7231   GLboolean r = GL_FALSE;
7232 
7233   r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r;
7234   r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r;
7235   r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r;
7236   r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r;
7237   r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r;
7238   r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r;
7239   r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r;
7240   r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r;
7241   r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r;
7242   r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r;
7243   r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r;
7244   r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r;
7245   r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r;
7246   r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r;
7247   r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r;
7248   r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r;
7249   r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r;
7250 
7251   return r;
7252 }
7253 
7254 #endif /* GL_EXT_secondary_color */
7255 
7256 #ifdef GL_EXT_separate_shader_objects
7257 
_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)7258 static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
7259 {
7260   GLboolean r = GL_FALSE;
7261 
7262   r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r;
7263   r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r;
7264   r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r;
7265 
7266   return r;
7267 }
7268 
7269 #endif /* GL_EXT_separate_shader_objects */
7270 
7271 #ifdef GL_EXT_shader_image_load_store
7272 
_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_DEF_INIT)7273 static GLboolean _glewInit_GL_EXT_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT)
7274 {
7275   GLboolean r = GL_FALSE;
7276 
7277   r = ((glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextureEXT")) == NULL) || r;
7278   r = ((glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierEXT")) == NULL) || r;
7279 
7280   return r;
7281 }
7282 
7283 #endif /* GL_EXT_shader_image_load_store */
7284 
7285 #ifdef GL_EXT_stencil_two_side
7286 
_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_DEF_INIT)7287 static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT)
7288 {
7289   GLboolean r = GL_FALSE;
7290 
7291   r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r;
7292 
7293   return r;
7294 }
7295 
7296 #endif /* GL_EXT_stencil_two_side */
7297 
7298 #ifdef GL_EXT_subtexture
7299 
_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_DEF_INIT)7300 static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT)
7301 {
7302   GLboolean r = GL_FALSE;
7303 
7304   r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r;
7305   r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r;
7306   r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r;
7307 
7308   return r;
7309 }
7310 
7311 #endif /* GL_EXT_subtexture */
7312 
7313 #ifdef GL_EXT_texture3D
7314 
_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_DEF_INIT)7315 static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
7316 {
7317   GLboolean r = GL_FALSE;
7318 
7319   r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r;
7320 
7321   return r;
7322 }
7323 
7324 #endif /* GL_EXT_texture3D */
7325 
7326 #ifdef GL_EXT_texture_array
7327 
_glewInit_GL_EXT_texture_array(GLEW_CONTEXT_ARG_DEF_INIT)7328 static GLboolean _glewInit_GL_EXT_texture_array (GLEW_CONTEXT_ARG_DEF_INIT)
7329 {
7330   GLboolean r = GL_FALSE;
7331 
7332   r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r;
7333 
7334   return r;
7335 }
7336 
7337 #endif /* GL_EXT_texture_array */
7338 
7339 #ifdef GL_EXT_texture_buffer_object
7340 
_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)7341 static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
7342 {
7343   GLboolean r = GL_FALSE;
7344 
7345   r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r;
7346 
7347   return r;
7348 }
7349 
7350 #endif /* GL_EXT_texture_buffer_object */
7351 
7352 #ifdef GL_EXT_texture_integer
7353 
_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_DEF_INIT)7354 static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT)
7355 {
7356   GLboolean r = GL_FALSE;
7357 
7358   r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r;
7359   r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r;
7360   r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r;
7361   r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r;
7362   r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r;
7363   r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r;
7364 
7365   return r;
7366 }
7367 
7368 #endif /* GL_EXT_texture_integer */
7369 
7370 #ifdef GL_EXT_texture_object
7371 
_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_DEF_INIT)7372 static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT)
7373 {
7374   GLboolean r = GL_FALSE;
7375 
7376   r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r;
7377   r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r;
7378   r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r;
7379   r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r;
7380   r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r;
7381   r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r;
7382 
7383   return r;
7384 }
7385 
7386 #endif /* GL_EXT_texture_object */
7387 
7388 #ifdef GL_EXT_texture_perturb_normal
7389 
_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_DEF_INIT)7390 static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT)
7391 {
7392   GLboolean r = GL_FALSE;
7393 
7394   r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r;
7395 
7396   return r;
7397 }
7398 
7399 #endif /* GL_EXT_texture_perturb_normal */
7400 
7401 #ifdef GL_EXT_timer_query
7402 
_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_DEF_INIT)7403 static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
7404 {
7405   GLboolean r = GL_FALSE;
7406 
7407   r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r;
7408   r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r;
7409 
7410   return r;
7411 }
7412 
7413 #endif /* GL_EXT_timer_query */
7414 
7415 #ifdef GL_EXT_transform_feedback
7416 
_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_DEF_INIT)7417 static GLboolean _glewInit_GL_EXT_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
7418 {
7419   GLboolean r = GL_FALSE;
7420 
7421   r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r;
7422   r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r;
7423   r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r;
7424   r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r;
7425   r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r;
7426   r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r;
7427   r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r;
7428 
7429   return r;
7430 }
7431 
7432 #endif /* GL_EXT_transform_feedback */
7433 
7434 #ifdef GL_EXT_vertex_array
7435 
_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_DEF_INIT)7436 static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
7437 {
7438   GLboolean r = GL_FALSE;
7439 
7440   r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r;
7441   r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r;
7442   r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r;
7443   r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r;
7444   r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r;
7445   r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r;
7446   r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r;
7447   r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r;
7448 
7449   return r;
7450 }
7451 
7452 #endif /* GL_EXT_vertex_array */
7453 
7454 #ifdef GL_EXT_vertex_attrib_64bit
7455 
_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_DEF_INIT)7456 static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
7457 {
7458   GLboolean r = GL_FALSE;
7459 
7460   r = ((glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdvEXT")) == NULL) || r;
7461   r = ((glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLOffsetEXT")) == NULL) || r;
7462   r = ((glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dEXT")) == NULL) || r;
7463   r = ((glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dvEXT")) == NULL) || r;
7464   r = ((glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dEXT")) == NULL) || r;
7465   r = ((glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dvEXT")) == NULL) || r;
7466   r = ((glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dEXT")) == NULL) || r;
7467   r = ((glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dvEXT")) == NULL) || r;
7468   r = ((glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dEXT")) == NULL) || r;
7469   r = ((glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dvEXT")) == NULL) || r;
7470   r = ((glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointerEXT")) == NULL) || r;
7471 
7472   return r;
7473 }
7474 
7475 #endif /* GL_EXT_vertex_attrib_64bit */
7476 
7477 #ifdef GL_EXT_vertex_shader
7478 
_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_DEF_INIT)7479 static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
7480 {
7481   GLboolean r = GL_FALSE;
7482 
7483   r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r;
7484   r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r;
7485   r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r;
7486   r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r;
7487   r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r;
7488   r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r;
7489   r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r;
7490   r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r;
7491   r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r;
7492   r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r;
7493   r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r;
7494   r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r;
7495   r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r;
7496   r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r;
7497   r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r;
7498   r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r;
7499   r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r;
7500   r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r;
7501   r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r;
7502   r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r;
7503   r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r;
7504   r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r;
7505   r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r;
7506   r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r;
7507   r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r;
7508   r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r;
7509   r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r;
7510   r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r;
7511   r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r;
7512   r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r;
7513   r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r;
7514   r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r;
7515   r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r;
7516   r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r;
7517   r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r;
7518   r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r;
7519   r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r;
7520   r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r;
7521   r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r;
7522   r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r;
7523   r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r;
7524   r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r;
7525 
7526   return r;
7527 }
7528 
7529 #endif /* GL_EXT_vertex_shader */
7530 
7531 #ifdef GL_EXT_vertex_weighting
7532 
_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_DEF_INIT)7533 static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT)
7534 {
7535   GLboolean r = GL_FALSE;
7536 
7537   r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r;
7538   r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r;
7539   r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r;
7540 
7541   return r;
7542 }
7543 
7544 #endif /* GL_EXT_vertex_weighting */
7545 
7546 #ifdef GL_EXT_x11_sync_object
7547 
_glewInit_GL_EXT_x11_sync_object(GLEW_CONTEXT_ARG_DEF_INIT)7548 static GLboolean _glewInit_GL_EXT_x11_sync_object (GLEW_CONTEXT_ARG_DEF_INIT)
7549 {
7550   GLboolean r = GL_FALSE;
7551 
7552   r = ((glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)glewGetProcAddress((const GLubyte*)"glImportSyncEXT")) == NULL) || r;
7553 
7554   return r;
7555 }
7556 
7557 #endif /* GL_EXT_x11_sync_object */
7558 
7559 #ifdef GL_GREMEDY_frame_terminator
7560 
_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_DEF_INIT)7561 static GLboolean _glewInit_GL_GREMEDY_frame_terminator (GLEW_CONTEXT_ARG_DEF_INIT)
7562 {
7563   GLboolean r = GL_FALSE;
7564 
7565   r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r;
7566 
7567   return r;
7568 }
7569 
7570 #endif /* GL_GREMEDY_frame_terminator */
7571 
7572 #ifdef GL_GREMEDY_string_marker
7573 
_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_DEF_INIT)7574 static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT)
7575 {
7576   GLboolean r = GL_FALSE;
7577 
7578   r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r;
7579 
7580   return r;
7581 }
7582 
7583 #endif /* GL_GREMEDY_string_marker */
7584 
7585 #ifdef GL_HP_image_transform
7586 
_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_DEF_INIT)7587 static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT)
7588 {
7589   GLboolean r = GL_FALSE;
7590 
7591   r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r;
7592   r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r;
7593   r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r;
7594   r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r;
7595   r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r;
7596   r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r;
7597 
7598   return r;
7599 }
7600 
7601 #endif /* GL_HP_image_transform */
7602 
7603 #ifdef GL_IBM_multimode_draw_arrays
7604 
_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_DEF_INIT)7605 static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
7606 {
7607   GLboolean r = GL_FALSE;
7608 
7609   r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r;
7610   r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r;
7611 
7612   return r;
7613 }
7614 
7615 #endif /* GL_IBM_multimode_draw_arrays */
7616 
7617 #ifdef GL_IBM_vertex_array_lists
7618 
_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_DEF_INIT)7619 static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT)
7620 {
7621   GLboolean r = GL_FALSE;
7622 
7623   r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r;
7624   r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r;
7625   r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r;
7626   r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r;
7627   r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r;
7628   r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r;
7629   r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r;
7630   r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r;
7631 
7632   return r;
7633 }
7634 
7635 #endif /* GL_IBM_vertex_array_lists */
7636 
7637 #ifdef GL_INTEL_map_texture
7638 
_glewInit_GL_INTEL_map_texture(GLEW_CONTEXT_ARG_DEF_INIT)7639 static GLboolean _glewInit_GL_INTEL_map_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7640 {
7641   GLboolean r = GL_FALSE;
7642 
7643   r = ((glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glMapTexture2DINTEL")) == NULL) || r;
7644   r = ((glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)glewGetProcAddress((const GLubyte*)"glSyncTextureINTEL")) == NULL) || r;
7645   r = ((glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glUnmapTexture2DINTEL")) == NULL) || r;
7646 
7647   return r;
7648 }
7649 
7650 #endif /* GL_INTEL_map_texture */
7651 
7652 #ifdef GL_INTEL_parallel_arrays
7653 
_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_DEF_INIT)7654 static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
7655 {
7656   GLboolean r = GL_FALSE;
7657 
7658   r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r;
7659   r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r;
7660   r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r;
7661   r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r;
7662 
7663   return r;
7664 }
7665 
7666 #endif /* GL_INTEL_parallel_arrays */
7667 
7668 #ifdef GL_INTEL_performance_query
7669 
_glewInit_GL_INTEL_performance_query(GLEW_CONTEXT_ARG_DEF_INIT)7670 static GLboolean _glewInit_GL_INTEL_performance_query (GLEW_CONTEXT_ARG_DEF_INIT)
7671 {
7672   GLboolean r = GL_FALSE;
7673 
7674   r = ((glBeginPerfQueryINTEL = (PFNGLBEGINPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfQueryINTEL")) == NULL) || r;
7675   r = ((glCreatePerfQueryINTEL = (PFNGLCREATEPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glCreatePerfQueryINTEL")) == NULL) || r;
7676   r = ((glDeletePerfQueryINTEL = (PFNGLDELETEPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfQueryINTEL")) == NULL) || r;
7677   r = ((glEndPerfQueryINTEL = (PFNGLENDPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glEndPerfQueryINTEL")) == NULL) || r;
7678   r = ((glGetFirstPerfQueryIdINTEL = (PFNGLGETFIRSTPERFQUERYIDINTELPROC)glewGetProcAddress((const GLubyte*)"glGetFirstPerfQueryIdINTEL")) == NULL) || r;
7679   r = ((glGetNextPerfQueryIdINTEL = (PFNGLGETNEXTPERFQUERYIDINTELPROC)glewGetProcAddress((const GLubyte*)"glGetNextPerfQueryIdINTEL")) == NULL) || r;
7680   r = ((glGetPerfCounterInfoINTEL = (PFNGLGETPERFCOUNTERINFOINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfCounterInfoINTEL")) == NULL) || r;
7681   r = ((glGetPerfQueryDataINTEL = (PFNGLGETPERFQUERYDATAINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryDataINTEL")) == NULL) || r;
7682   r = ((glGetPerfQueryIdByNameINTEL = (PFNGLGETPERFQUERYIDBYNAMEINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryIdByNameINTEL")) == NULL) || r;
7683   r = ((glGetPerfQueryInfoINTEL = (PFNGLGETPERFQUERYINFOINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryInfoINTEL")) == NULL) || r;
7684 
7685   return r;
7686 }
7687 
7688 #endif /* GL_INTEL_performance_query */
7689 
7690 #ifdef GL_INTEL_texture_scissor
7691 
_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_DEF_INIT)7692 static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT)
7693 {
7694   GLboolean r = GL_FALSE;
7695 
7696   r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r;
7697   r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r;
7698 
7699   return r;
7700 }
7701 
7702 #endif /* GL_INTEL_texture_scissor */
7703 
7704 #ifdef GL_KHR_blend_equation_advanced
7705 
_glewInit_GL_KHR_blend_equation_advanced(GLEW_CONTEXT_ARG_DEF_INIT)7706 static GLboolean _glewInit_GL_KHR_blend_equation_advanced (GLEW_CONTEXT_ARG_DEF_INIT)
7707 {
7708   GLboolean r = GL_FALSE;
7709 
7710   r = ((glBlendBarrierKHR = (PFNGLBLENDBARRIERKHRPROC)glewGetProcAddress((const GLubyte*)"glBlendBarrierKHR")) == NULL) || r;
7711 
7712   return r;
7713 }
7714 
7715 #endif /* GL_KHR_blend_equation_advanced */
7716 
7717 #ifdef GL_KHR_debug
7718 
_glewInit_GL_KHR_debug(GLEW_CONTEXT_ARG_DEF_INIT)7719 static GLboolean _glewInit_GL_KHR_debug (GLEW_CONTEXT_ARG_DEF_INIT)
7720 {
7721   GLboolean r = GL_FALSE;
7722 
7723   r = ((glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallback")) == NULL) || r;
7724   r = ((glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControl")) == NULL) || r;
7725   r = ((glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsert")) == NULL) || r;
7726   r = ((glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLog")) == NULL) || r;
7727   r = ((glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabel")) == NULL) || r;
7728   r = ((glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectPtrLabel")) == NULL) || r;
7729   r = ((glObjectLabel = (PFNGLOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectLabel")) == NULL) || r;
7730   r = ((glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectPtrLabel")) == NULL) || r;
7731   r = ((glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPopDebugGroup")) == NULL) || r;
7732   r = ((glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPushDebugGroup")) == NULL) || r;
7733 
7734   return r;
7735 }
7736 
7737 #endif /* GL_KHR_debug */
7738 
7739 #ifdef GL_KHR_robustness
7740 
_glewInit_GL_KHR_robustness(GLEW_CONTEXT_ARG_DEF_INIT)7741 static GLboolean _glewInit_GL_KHR_robustness (GLEW_CONTEXT_ARG_DEF_INIT)
7742 {
7743   GLboolean r = GL_FALSE;
7744 
7745   r = ((glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfv")) == NULL) || r;
7746   r = ((glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformiv")) == NULL) || r;
7747   r = ((glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuiv")) == NULL) || r;
7748   r = ((glReadnPixels = (PFNGLREADNPIXELSPROC)glewGetProcAddress((const GLubyte*)"glReadnPixels")) == NULL) || r;
7749 
7750   return r;
7751 }
7752 
7753 #endif /* GL_KHR_robustness */
7754 
7755 #ifdef GL_KTX_buffer_region
7756 
_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_DEF_INIT)7757 static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT)
7758 {
7759   GLboolean r = GL_FALSE;
7760 
7761   r = ((glBufferRegionEnabled = (PFNGLBUFFERREGIONENABLEDPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabled")) == NULL) || r;
7762   r = ((glDeleteBufferRegion = (PFNGLDELETEBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegion")) == NULL) || r;
7763   r = ((glDrawBufferRegion = (PFNGLDRAWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegion")) == NULL) || r;
7764   r = ((glNewBufferRegion = (PFNGLNEWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegion")) == NULL) || r;
7765   r = ((glReadBufferRegion = (PFNGLREADBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegion")) == NULL) || r;
7766 
7767   return r;
7768 }
7769 
7770 #endif /* GL_KTX_buffer_region */
7771 
7772 #ifdef GL_MESA_resize_buffers
7773 
_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_DEF_INIT)7774 static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
7775 {
7776   GLboolean r = GL_FALSE;
7777 
7778   r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r;
7779 
7780   return r;
7781 }
7782 
7783 #endif /* GL_MESA_resize_buffers */
7784 
7785 #ifdef GL_MESA_window_pos
7786 
_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_DEF_INIT)7787 static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
7788 {
7789   GLboolean r = GL_FALSE;
7790 
7791   r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r;
7792   r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r;
7793   r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r;
7794   r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r;
7795   r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r;
7796   r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r;
7797   r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r;
7798   r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r;
7799   r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r;
7800   r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r;
7801   r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r;
7802   r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r;
7803   r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r;
7804   r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r;
7805   r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r;
7806   r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r;
7807   r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r;
7808   r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r;
7809   r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r;
7810   r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r;
7811   r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r;
7812   r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r;
7813   r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r;
7814   r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r;
7815 
7816   return r;
7817 }
7818 
7819 #endif /* GL_MESA_window_pos */
7820 
7821 #ifdef GL_NVX_conditional_render
7822 
_glewInit_GL_NVX_conditional_render(GLEW_CONTEXT_ARG_DEF_INIT)7823 static GLboolean _glewInit_GL_NVX_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT)
7824 {
7825   GLboolean r = GL_FALSE;
7826 
7827   r = ((glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNVX")) == NULL) || r;
7828   r = ((glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNVX")) == NULL) || r;
7829 
7830   return r;
7831 }
7832 
7833 #endif /* GL_NVX_conditional_render */
7834 
7835 #ifdef GL_NV_bindless_multi_draw_indirect
7836 
_glewInit_GL_NV_bindless_multi_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)7837 static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
7838 {
7839   GLboolean r = GL_FALSE;
7840 
7841   r = ((glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectBindlessNV")) == NULL) || r;
7842   r = ((glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectBindlessNV")) == NULL) || r;
7843 
7844   return r;
7845 }
7846 
7847 #endif /* GL_NV_bindless_multi_draw_indirect */
7848 
7849 #ifdef GL_NV_bindless_multi_draw_indirect_count
7850 
_glewInit_GL_NV_bindless_multi_draw_indirect_count(GLEW_CONTEXT_ARG_DEF_INIT)7851 static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect_count (GLEW_CONTEXT_ARG_DEF_INIT)
7852 {
7853   GLboolean r = GL_FALSE;
7854 
7855   r = ((glMultiDrawArraysIndirectBindlessCountNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectBindlessCountNV")) == NULL) || r;
7856   r = ((glMultiDrawElementsIndirectBindlessCountNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectBindlessCountNV")) == NULL) || r;
7857 
7858   return r;
7859 }
7860 
7861 #endif /* GL_NV_bindless_multi_draw_indirect_count */
7862 
7863 #ifdef GL_NV_bindless_texture
7864 
_glewInit_GL_NV_bindless_texture(GLEW_CONTEXT_ARG_DEF_INIT)7865 static GLboolean _glewInit_GL_NV_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7866 {
7867   GLboolean r = GL_FALSE;
7868 
7869   r = ((glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleNV")) == NULL) || r;
7870   r = ((glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleNV")) == NULL) || r;
7871   r = ((glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleNV")) == NULL) || r;
7872   r = ((glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentNV")) == NULL) || r;
7873   r = ((glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentNV")) == NULL) || r;
7874   r = ((glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentNV")) == NULL) || r;
7875   r = ((glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentNV")) == NULL) || r;
7876   r = ((glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentNV")) == NULL) || r;
7877   r = ((glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentNV")) == NULL) || r;
7878   r = ((glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64NV")) == NULL) || r;
7879   r = ((glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vNV")) == NULL) || r;
7880   r = ((glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64NV")) == NULL) || r;
7881   r = ((glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vNV")) == NULL) || r;
7882 
7883   return r;
7884 }
7885 
7886 #endif /* GL_NV_bindless_texture */
7887 
7888 #ifdef GL_NV_blend_equation_advanced
7889 
_glewInit_GL_NV_blend_equation_advanced(GLEW_CONTEXT_ARG_DEF_INIT)7890 static GLboolean _glewInit_GL_NV_blend_equation_advanced (GLEW_CONTEXT_ARG_DEF_INIT)
7891 {
7892   GLboolean r = GL_FALSE;
7893 
7894   r = ((glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glBlendBarrierNV")) == NULL) || r;
7895   r = ((glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glBlendParameteriNV")) == NULL) || r;
7896 
7897   return r;
7898 }
7899 
7900 #endif /* GL_NV_blend_equation_advanced */
7901 
7902 #ifdef GL_NV_conditional_render
7903 
_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_DEF_INIT)7904 static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT)
7905 {
7906   GLboolean r = GL_FALSE;
7907 
7908   r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r;
7909   r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r;
7910 
7911   return r;
7912 }
7913 
7914 #endif /* GL_NV_conditional_render */
7915 
7916 #ifdef GL_NV_conservative_raster
7917 
_glewInit_GL_NV_conservative_raster(GLEW_CONTEXT_ARG_DEF_INIT)7918 static GLboolean _glewInit_GL_NV_conservative_raster (GLEW_CONTEXT_ARG_DEF_INIT)
7919 {
7920   GLboolean r = GL_FALSE;
7921 
7922   r = ((glSubpixelPrecisionBiasNV = (PFNGLSUBPIXELPRECISIONBIASNVPROC)glewGetProcAddress((const GLubyte*)"glSubpixelPrecisionBiasNV")) == NULL) || r;
7923 
7924   return r;
7925 }
7926 
7927 #endif /* GL_NV_conservative_raster */
7928 
7929 #ifdef GL_NV_conservative_raster_dilate
7930 
_glewInit_GL_NV_conservative_raster_dilate(GLEW_CONTEXT_ARG_DEF_INIT)7931 static GLboolean _glewInit_GL_NV_conservative_raster_dilate (GLEW_CONTEXT_ARG_DEF_INIT)
7932 {
7933   GLboolean r = GL_FALSE;
7934 
7935   r = ((glConservativeRasterParameterfNV = (PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glConservativeRasterParameterfNV")) == NULL) || r;
7936 
7937   return r;
7938 }
7939 
7940 #endif /* GL_NV_conservative_raster_dilate */
7941 
7942 #ifdef GL_NV_copy_image
7943 
_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_DEF_INIT)7944 static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT)
7945 {
7946   GLboolean r = GL_FALSE;
7947 
7948   r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r;
7949 
7950   return r;
7951 }
7952 
7953 #endif /* GL_NV_copy_image */
7954 
7955 #ifdef GL_NV_depth_buffer_float
7956 
_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_DEF_INIT)7957 static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
7958 {
7959   GLboolean r = GL_FALSE;
7960 
7961   r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r;
7962   r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r;
7963   r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r;
7964 
7965   return r;
7966 }
7967 
7968 #endif /* GL_NV_depth_buffer_float */
7969 
7970 #ifdef GL_NV_draw_texture
7971 
_glewInit_GL_NV_draw_texture(GLEW_CONTEXT_ARG_DEF_INIT)7972 static GLboolean _glewInit_GL_NV_draw_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7973 {
7974   GLboolean r = GL_FALSE;
7975 
7976   r = ((glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glDrawTextureNV")) == NULL) || r;
7977 
7978   return r;
7979 }
7980 
7981 #endif /* GL_NV_draw_texture */
7982 
7983 #ifdef GL_NV_evaluators
7984 
_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_DEF_INIT)7985 static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
7986 {
7987   GLboolean r = GL_FALSE;
7988 
7989   r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r;
7990   r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r;
7991   r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r;
7992   r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r;
7993   r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r;
7994   r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r;
7995   r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r;
7996   r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r;
7997   r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r;
7998 
7999   return r;
8000 }
8001 
8002 #endif /* GL_NV_evaluators */
8003 
8004 #ifdef GL_NV_explicit_multisample
8005 
_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_DEF_INIT)8006 static GLboolean _glewInit_GL_NV_explicit_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
8007 {
8008   GLboolean r = GL_FALSE;
8009 
8010   r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r;
8011   r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r;
8012   r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r;
8013 
8014   return r;
8015 }
8016 
8017 #endif /* GL_NV_explicit_multisample */
8018 
8019 #ifdef GL_NV_fence
8020 
_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_DEF_INIT)8021 static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT)
8022 {
8023   GLboolean r = GL_FALSE;
8024 
8025   r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r;
8026   r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r;
8027   r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r;
8028   r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r;
8029   r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r;
8030   r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r;
8031   r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r;
8032 
8033   return r;
8034 }
8035 
8036 #endif /* GL_NV_fence */
8037 
8038 #ifdef GL_NV_fragment_coverage_to_color
8039 
_glewInit_GL_NV_fragment_coverage_to_color(GLEW_CONTEXT_ARG_DEF_INIT)8040 static GLboolean _glewInit_GL_NV_fragment_coverage_to_color (GLEW_CONTEXT_ARG_DEF_INIT)
8041 {
8042   GLboolean r = GL_FALSE;
8043 
8044   r = ((glFragmentCoverageColorNV = (PFNGLFRAGMENTCOVERAGECOLORNVPROC)glewGetProcAddress((const GLubyte*)"glFragmentCoverageColorNV")) == NULL) || r;
8045 
8046   return r;
8047 }
8048 
8049 #endif /* GL_NV_fragment_coverage_to_color */
8050 
8051 #ifdef GL_NV_fragment_program
8052 
_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_DEF_INIT)8053 static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT)
8054 {
8055   GLboolean r = GL_FALSE;
8056 
8057   r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r;
8058   r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r;
8059   r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r;
8060   r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r;
8061   r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r;
8062   r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r;
8063 
8064   return r;
8065 }
8066 
8067 #endif /* GL_NV_fragment_program */
8068 
8069 #ifdef GL_NV_framebuffer_multisample_coverage
8070 
_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_DEF_INIT)8071 static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT)
8072 {
8073   GLboolean r = GL_FALSE;
8074 
8075   r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r;
8076 
8077   return r;
8078 }
8079 
8080 #endif /* GL_NV_framebuffer_multisample_coverage */
8081 
8082 #ifdef GL_NV_geometry_program4
8083 
_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_DEF_INIT)8084 static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
8085 {
8086   GLboolean r = GL_FALSE;
8087 
8088   r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r;
8089 
8090   return r;
8091 }
8092 
8093 #endif /* GL_NV_geometry_program4 */
8094 
8095 #ifdef GL_NV_gpu_program4
8096 
_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_DEF_INIT)8097 static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
8098 {
8099   GLboolean r = GL_FALSE;
8100 
8101   r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r;
8102   r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r;
8103   r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r;
8104   r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r;
8105   r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r;
8106   r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r;
8107   r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r;
8108   r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r;
8109   r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r;
8110   r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r;
8111   r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r;
8112   r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r;
8113 
8114   return r;
8115 }
8116 
8117 #endif /* GL_NV_gpu_program4 */
8118 
8119 #ifdef GL_NV_gpu_shader5
8120 
_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_DEF_INIT)8121 static GLboolean _glewInit_GL_NV_gpu_shader5 (GLEW_CONTEXT_ARG_DEF_INIT)
8122 {
8123   GLboolean r = GL_FALSE;
8124 
8125   r = ((glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vNV")) == NULL) || r;
8126   r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r;
8127   r = ((glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64NV")) == NULL) || r;
8128   r = ((glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vNV")) == NULL) || r;
8129   r = ((glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64NV")) == NULL) || r;
8130   r = ((glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vNV")) == NULL) || r;
8131   r = ((glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64NV")) == NULL) || r;
8132   r = ((glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vNV")) == NULL) || r;
8133   r = ((glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64NV")) == NULL) || r;
8134   r = ((glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vNV")) == NULL) || r;
8135   r = ((glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64NV")) == NULL) || r;
8136   r = ((glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vNV")) == NULL) || r;
8137   r = ((glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64NV")) == NULL) || r;
8138   r = ((glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vNV")) == NULL) || r;
8139   r = ((glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64NV")) == NULL) || r;
8140   r = ((glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vNV")) == NULL) || r;
8141   r = ((glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64NV")) == NULL) || r;
8142   r = ((glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vNV")) == NULL) || r;
8143   r = ((glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64NV")) == NULL) || r;
8144   r = ((glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vNV")) == NULL) || r;
8145   r = ((glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64NV")) == NULL) || r;
8146   r = ((glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vNV")) == NULL) || r;
8147   r = ((glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64NV")) == NULL) || r;
8148   r = ((glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vNV")) == NULL) || r;
8149   r = ((glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64NV")) == NULL) || r;
8150   r = ((glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vNV")) == NULL) || r;
8151   r = ((glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64NV")) == NULL) || r;
8152   r = ((glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vNV")) == NULL) || r;
8153   r = ((glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64NV")) == NULL) || r;
8154   r = ((glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vNV")) == NULL) || r;
8155   r = ((glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64NV")) == NULL) || r;
8156   r = ((glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vNV")) == NULL) || r;
8157   r = ((glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64NV")) == NULL) || r;
8158   r = ((glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vNV")) == NULL) || r;
8159 
8160   return r;
8161 }
8162 
8163 #endif /* GL_NV_gpu_shader5 */
8164 
8165 #ifdef GL_NV_half_float
8166 
_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_DEF_INIT)8167 static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT)
8168 {
8169   GLboolean r = GL_FALSE;
8170 
8171   r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r;
8172   r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r;
8173   r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r;
8174   r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r;
8175   r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r;
8176   r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r;
8177   r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r;
8178   r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r;
8179   r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r;
8180   r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r;
8181   r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r;
8182   r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r;
8183   r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r;
8184   r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r;
8185   r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r;
8186   r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r;
8187   r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r;
8188   r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r;
8189   r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r;
8190   r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r;
8191   r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r;
8192   r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r;
8193   r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r;
8194   r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r;
8195   r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r;
8196   r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r;
8197   r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r;
8198   r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r;
8199   r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r;
8200   r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r;
8201   r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r;
8202   r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r;
8203   r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r;
8204   r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r;
8205   r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r;
8206   r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r;
8207   r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r;
8208   r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r;
8209   r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r;
8210   r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r;
8211   r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r;
8212   r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r;
8213   r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r;
8214   r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r;
8215   r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r;
8216   r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r;
8217 
8218   return r;
8219 }
8220 
8221 #endif /* GL_NV_half_float */
8222 
8223 #ifdef GL_NV_internalformat_sample_query
8224 
_glewInit_GL_NV_internalformat_sample_query(GLEW_CONTEXT_ARG_DEF_INIT)8225 static GLboolean _glewInit_GL_NV_internalformat_sample_query (GLEW_CONTEXT_ARG_DEF_INIT)
8226 {
8227   GLboolean r = GL_FALSE;
8228 
8229   r = ((glGetInternalformatSampleivNV = (PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformatSampleivNV")) == NULL) || r;
8230 
8231   return r;
8232 }
8233 
8234 #endif /* GL_NV_internalformat_sample_query */
8235 
8236 #ifdef GL_NV_occlusion_query
8237 
_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_DEF_INIT)8238 static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
8239 {
8240   GLboolean r = GL_FALSE;
8241 
8242   r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r;
8243   r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r;
8244   r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r;
8245   r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r;
8246   r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r;
8247   r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r;
8248   r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r;
8249 
8250   return r;
8251 }
8252 
8253 #endif /* GL_NV_occlusion_query */
8254 
8255 #ifdef GL_NV_parameter_buffer_object
8256 
_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)8257 static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
8258 {
8259   GLboolean r = GL_FALSE;
8260 
8261   r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r;
8262   r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r;
8263   r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r;
8264 
8265   return r;
8266 }
8267 
8268 #endif /* GL_NV_parameter_buffer_object */
8269 
8270 #ifdef GL_NV_path_rendering
8271 
_glewInit_GL_NV_path_rendering(GLEW_CONTEXT_ARG_DEF_INIT)8272 static GLboolean _glewInit_GL_NV_path_rendering (GLEW_CONTEXT_ARG_DEF_INIT)
8273 {
8274   GLboolean r = GL_FALSE;
8275 
8276   r = ((glCopyPathNV = (PFNGLCOPYPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCopyPathNV")) == NULL) || r;
8277   r = ((glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathInstancedNV")) == NULL) || r;
8278   r = ((glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathNV")) == NULL) || r;
8279   r = ((glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathInstancedNV")) == NULL) || r;
8280   r = ((glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathNV")) == NULL) || r;
8281   r = ((glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glDeletePathsNV")) == NULL) || r;
8282   r = ((glGenPathsNV = (PFNGLGENPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glGenPathsNV")) == NULL) || r;
8283   r = ((glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenfvNV")) == NULL) || r;
8284   r = ((glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenivNV")) == NULL) || r;
8285   r = ((glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCommandsNV")) == NULL) || r;
8286   r = ((glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCoordsNV")) == NULL) || r;
8287   r = ((glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathDashArrayNV")) == NULL) || r;
8288   r = ((glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathLengthNV")) == NULL) || r;
8289   r = ((glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricRangeNV")) == NULL) || r;
8290   r = ((glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricsNV")) == NULL) || r;
8291   r = ((glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterfvNV")) == NULL) || r;
8292   r = ((glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterivNV")) == NULL) || r;
8293   r = ((glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathSpacingNV")) == NULL) || r;
8294   r = ((glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenfvNV")) == NULL) || r;
8295   r = ((glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenivNV")) == NULL) || r;
8296   r = ((glGetProgramResourcefvNV = (PFNGLGETPROGRAMRESOURCEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourcefvNV")) == NULL) || r;
8297   r = ((glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glInterpolatePathsNV")) == NULL) || r;
8298   r = ((glIsPathNV = (PFNGLISPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPathNV")) == NULL) || r;
8299   r = ((glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInFillPathNV")) == NULL) || r;
8300   r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInStrokePathNV")) == NULL) || r;
8301   r = ((glMatrixLoad3x2fNV = (PFNGLMATRIXLOAD3X2FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoad3x2fNV")) == NULL) || r;
8302   r = ((glMatrixLoad3x3fNV = (PFNGLMATRIXLOAD3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoad3x3fNV")) == NULL) || r;
8303   r = ((glMatrixLoadTranspose3x3fNV = (PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTranspose3x3fNV")) == NULL) || r;
8304   r = ((glMatrixMult3x2fNV = (PFNGLMATRIXMULT3X2FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixMult3x2fNV")) == NULL) || r;
8305   r = ((glMatrixMult3x3fNV = (PFNGLMATRIXMULT3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixMult3x3fNV")) == NULL) || r;
8306   r = ((glMatrixMultTranspose3x3fNV = (PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTranspose3x3fNV")) == NULL) || r;
8307   r = ((glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathColorGenNV")) == NULL) || r;
8308   r = ((glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCommandsNV")) == NULL) || r;
8309   r = ((glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoordsNV")) == NULL) || r;
8310   r = ((glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoverDepthFuncNV")) == NULL) || r;
8311   r = ((glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathDashArrayNV")) == NULL) || r;
8312   r = ((glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathFogGenNV")) == NULL) || r;
8313   r = ((glPathGlyphIndexArrayNV = (PFNGLPATHGLYPHINDEXARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphIndexArrayNV")) == NULL) || r;
8314   r = ((glPathGlyphIndexRangeNV = (PFNGLPATHGLYPHINDEXRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphIndexRangeNV")) == NULL) || r;
8315   r = ((glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphRangeNV")) == NULL) || r;
8316   r = ((glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphsNV")) == NULL) || r;
8317   r = ((glPathMemoryGlyphIndexArrayNV = (PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathMemoryGlyphIndexArrayNV")) == NULL) || r;
8318   r = ((glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfNV")) == NULL) || r;
8319   r = ((glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfvNV")) == NULL) || r;
8320   r = ((glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPathParameteriNV")) == NULL) || r;
8321   r = ((glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterivNV")) == NULL) || r;
8322   r = ((glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilDepthOffsetNV")) == NULL) || r;
8323   r = ((glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilFuncNV")) == NULL) || r;
8324   r = ((glPathStringNV = (PFNGLPATHSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glPathStringNV")) == NULL) || r;
8325   r = ((glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCommandsNV")) == NULL) || r;
8326   r = ((glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCoordsNV")) == NULL) || r;
8327   r = ((glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathTexGenNV")) == NULL) || r;
8328   r = ((glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)glewGetProcAddress((const GLubyte*)"glPointAlongPathNV")) == NULL) || r;
8329   r = ((glProgramPathFragmentInputGenNV = (PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)glewGetProcAddress((const GLubyte*)"glProgramPathFragmentInputGenNV")) == NULL) || r;
8330   r = ((glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathInstancedNV")) == NULL) || r;
8331   r = ((glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathNV")) == NULL) || r;
8332   r = ((glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathInstancedNV")) == NULL) || r;
8333   r = ((glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathNV")) == NULL) || r;
8334   r = ((glStencilThenCoverFillPathInstancedNV = (PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverFillPathInstancedNV")) == NULL) || r;
8335   r = ((glStencilThenCoverFillPathNV = (PFNGLSTENCILTHENCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverFillPathNV")) == NULL) || r;
8336   r = ((glStencilThenCoverStrokePathInstancedNV = (PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverStrokePathInstancedNV")) == NULL) || r;
8337   r = ((glStencilThenCoverStrokePathNV = (PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverStrokePathNV")) == NULL) || r;
8338   r = ((glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)glewGetProcAddress((const GLubyte*)"glTransformPathNV")) == NULL) || r;
8339   r = ((glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glWeightPathsNV")) == NULL) || r;
8340 
8341   return r;
8342 }
8343 
8344 #endif /* GL_NV_path_rendering */
8345 
8346 #ifdef GL_NV_pixel_data_range
8347 
_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_DEF_INIT)8348 static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
8349 {
8350   GLboolean r = GL_FALSE;
8351 
8352   r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r;
8353   r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r;
8354 
8355   return r;
8356 }
8357 
8358 #endif /* GL_NV_pixel_data_range */
8359 
8360 #ifdef GL_NV_point_sprite
8361 
_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_DEF_INIT)8362 static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
8363 {
8364   GLboolean r = GL_FALSE;
8365 
8366   r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r;
8367   r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r;
8368 
8369   return r;
8370 }
8371 
8372 #endif /* GL_NV_point_sprite */
8373 
8374 #ifdef GL_NV_present_video
8375 
_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_DEF_INIT)8376 static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT)
8377 {
8378   GLboolean r = GL_FALSE;
8379 
8380   r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r;
8381   r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r;
8382   r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r;
8383   r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r;
8384   r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r;
8385   r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r;
8386 
8387   return r;
8388 }
8389 
8390 #endif /* GL_NV_present_video */
8391 
8392 #ifdef GL_NV_primitive_restart
8393 
_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_DEF_INIT)8394 static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT)
8395 {
8396   GLboolean r = GL_FALSE;
8397 
8398   r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r;
8399   r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r;
8400 
8401   return r;
8402 }
8403 
8404 #endif /* GL_NV_primitive_restart */
8405 
8406 #ifdef GL_NV_register_combiners
8407 
_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_DEF_INIT)8408 static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT)
8409 {
8410   GLboolean r = GL_FALSE;
8411 
8412   r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r;
8413   r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r;
8414   r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r;
8415   r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r;
8416   r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r;
8417   r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r;
8418   r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r;
8419   r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r;
8420   r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r;
8421   r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r;
8422   r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r;
8423   r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r;
8424   r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r;
8425 
8426   return r;
8427 }
8428 
8429 #endif /* GL_NV_register_combiners */
8430 
8431 #ifdef GL_NV_register_combiners2
8432 
_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_DEF_INIT)8433 static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
8434 {
8435   GLboolean r = GL_FALSE;
8436 
8437   r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r;
8438   r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r;
8439 
8440   return r;
8441 }
8442 
8443 #endif /* GL_NV_register_combiners2 */
8444 
8445 #ifdef GL_NV_sample_locations
8446 
_glewInit_GL_NV_sample_locations(GLEW_CONTEXT_ARG_DEF_INIT)8447 static GLboolean _glewInit_GL_NV_sample_locations (GLEW_CONTEXT_ARG_DEF_INIT)
8448 {
8449   GLboolean r = GL_FALSE;
8450 
8451   r = ((glFramebufferSampleLocationsfvNV = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)glewGetProcAddress((const GLubyte*)"glFramebufferSampleLocationsfvNV")) == NULL) || r;
8452   r = ((glNamedFramebufferSampleLocationsfvNV = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferSampleLocationsfvNV")) == NULL) || r;
8453 
8454   return r;
8455 }
8456 
8457 #endif /* GL_NV_sample_locations */
8458 
8459 #ifdef GL_NV_shader_buffer_load
8460 
_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_DEF_INIT)8461 static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT)
8462 {
8463   GLboolean r = GL_FALSE;
8464 
8465   r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r;
8466   r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r;
8467   r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r;
8468   r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r;
8469   r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r;
8470   r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r;
8471   r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r;
8472   r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r;
8473   r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r;
8474   r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r;
8475   r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r;
8476   r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r;
8477   r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r;
8478 
8479   return r;
8480 }
8481 
8482 #endif /* GL_NV_shader_buffer_load */
8483 
8484 #ifdef GL_NV_texture_barrier
8485 
_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_DEF_INIT)8486 static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT)
8487 {
8488   GLboolean r = GL_FALSE;
8489 
8490   r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r;
8491 
8492   return r;
8493 }
8494 
8495 #endif /* GL_NV_texture_barrier */
8496 
8497 #ifdef GL_NV_texture_multisample
8498 
_glewInit_GL_NV_texture_multisample(GLEW_CONTEXT_ARG_DEF_INIT)8499 static GLboolean _glewInit_GL_NV_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
8500 {
8501   GLboolean r = GL_FALSE;
8502 
8503   r = ((glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisampleCoverageNV")) == NULL) || r;
8504   r = ((glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisampleCoverageNV")) == NULL) || r;
8505   r = ((glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleCoverageNV")) == NULL) || r;
8506   r = ((glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleNV")) == NULL) || r;
8507   r = ((glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleCoverageNV")) == NULL) || r;
8508   r = ((glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleNV")) == NULL) || r;
8509 
8510   return r;
8511 }
8512 
8513 #endif /* GL_NV_texture_multisample */
8514 
8515 #ifdef GL_NV_transform_feedback
8516 
_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_DEF_INIT)8517 static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
8518 {
8519   GLboolean r = GL_FALSE;
8520 
8521   r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r;
8522   r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r;
8523   r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r;
8524   r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r;
8525   r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r;
8526   r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r;
8527   r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r;
8528   r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r;
8529   r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r;
8530   r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r;
8531   r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r;
8532 
8533   return r;
8534 }
8535 
8536 #endif /* GL_NV_transform_feedback */
8537 
8538 #ifdef GL_NV_transform_feedback2
8539 
_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_DEF_INIT)8540 static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
8541 {
8542   GLboolean r = GL_FALSE;
8543 
8544   r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r;
8545   r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r;
8546   r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r;
8547   r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r;
8548   r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r;
8549   r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r;
8550   r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r;
8551 
8552   return r;
8553 }
8554 
8555 #endif /* GL_NV_transform_feedback2 */
8556 
8557 #ifdef GL_NV_vdpau_interop
8558 
_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_DEF_INIT)8559 static GLboolean _glewInit_GL_NV_vdpau_interop (GLEW_CONTEXT_ARG_DEF_INIT)
8560 {
8561   GLboolean r = GL_FALSE;
8562 
8563   r = ((glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUFiniNV")) == NULL) || r;
8564   r = ((glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUGetSurfaceivNV")) == NULL) || r;
8565   r = ((glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUInitNV")) == NULL) || r;
8566   r = ((glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUIsSurfaceNV")) == NULL) || r;
8567   r = ((glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUMapSurfacesNV")) == NULL) || r;
8568   r = ((glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterOutputSurfaceNV")) == NULL) || r;
8569   r = ((glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterVideoSurfaceNV")) == NULL) || r;
8570   r = ((glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUSurfaceAccessNV")) == NULL) || r;
8571   r = ((glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnmapSurfacesNV")) == NULL) || r;
8572   r = ((glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnregisterSurfaceNV")) == NULL) || r;
8573 
8574   return r;
8575 }
8576 
8577 #endif /* GL_NV_vdpau_interop */
8578 
8579 #ifdef GL_NV_vertex_array_range
8580 
_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_DEF_INIT)8581 static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
8582 {
8583   GLboolean r = GL_FALSE;
8584 
8585   r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r;
8586   r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r;
8587 
8588   return r;
8589 }
8590 
8591 #endif /* GL_NV_vertex_array_range */
8592 
8593 #ifdef GL_NV_vertex_attrib_integer_64bit
8594 
_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_DEF_INIT)8595 static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
8596 {
8597   GLboolean r = GL_FALSE;
8598 
8599   r = ((glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLi64vNV")) == NULL) || r;
8600   r = ((glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vNV")) == NULL) || r;
8601   r = ((glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64NV")) == NULL) || r;
8602   r = ((glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64vNV")) == NULL) || r;
8603   r = ((glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64NV")) == NULL) || r;
8604   r = ((glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vNV")) == NULL) || r;
8605   r = ((glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64NV")) == NULL) || r;
8606   r = ((glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64vNV")) == NULL) || r;
8607   r = ((glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64NV")) == NULL) || r;
8608   r = ((glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64vNV")) == NULL) || r;
8609   r = ((glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64NV")) == NULL) || r;
8610   r = ((glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64vNV")) == NULL) || r;
8611   r = ((glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64NV")) == NULL) || r;
8612   r = ((glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64vNV")) == NULL) || r;
8613   r = ((glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64NV")) == NULL) || r;
8614   r = ((glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64vNV")) == NULL) || r;
8615   r = ((glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64NV")) == NULL) || r;
8616   r = ((glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64vNV")) == NULL) || r;
8617   r = ((glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormatNV")) == NULL) || r;
8618 
8619   return r;
8620 }
8621 
8622 #endif /* GL_NV_vertex_attrib_integer_64bit */
8623 
8624 #ifdef GL_NV_vertex_buffer_unified_memory
8625 
_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_DEF_INIT)8626 static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT)
8627 {
8628   GLboolean r = GL_FALSE;
8629 
8630   r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r;
8631   r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r;
8632   r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r;
8633   r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r;
8634   r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r;
8635   r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r;
8636   r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r;
8637   r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r;
8638   r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r;
8639   r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r;
8640   r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r;
8641   r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r;
8642 
8643   return r;
8644 }
8645 
8646 #endif /* GL_NV_vertex_buffer_unified_memory */
8647 
8648 #ifdef GL_NV_vertex_program
8649 
_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_DEF_INIT)8650 static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
8651 {
8652   GLboolean r = GL_FALSE;
8653 
8654   r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r;
8655   r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r;
8656   r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r;
8657   r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r;
8658   r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r;
8659   r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r;
8660   r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r;
8661   r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r;
8662   r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r;
8663   r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r;
8664   r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r;
8665   r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r;
8666   r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r;
8667   r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r;
8668   r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r;
8669   r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r;
8670   r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r;
8671   r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r;
8672   r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r;
8673   r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r;
8674   r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r;
8675   r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r;
8676   r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r;
8677   r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r;
8678   r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r;
8679   r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r;
8680   r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r;
8681   r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r;
8682   r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r;
8683   r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r;
8684   r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r;
8685   r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r;
8686   r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r;
8687   r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r;
8688   r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r;
8689   r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r;
8690   r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r;
8691   r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r;
8692   r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r;
8693   r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r;
8694   r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r;
8695   r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r;
8696   r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r;
8697   r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r;
8698   r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r;
8699   r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r;
8700   r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r;
8701   r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r;
8702   r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r;
8703   r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r;
8704   r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r;
8705   r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r;
8706   r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r;
8707   r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r;
8708   r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r;
8709   r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r;
8710   r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r;
8711   r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r;
8712   r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r;
8713   r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r;
8714   r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r;
8715   r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r;
8716   r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r;
8717   r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r;
8718 
8719   return r;
8720 }
8721 
8722 #endif /* GL_NV_vertex_program */
8723 
8724 #ifdef GL_NV_video_capture
8725 
_glewInit_GL_NV_video_capture(GLEW_CONTEXT_ARG_DEF_INIT)8726 static GLboolean _glewInit_GL_NV_video_capture (GLEW_CONTEXT_ARG_DEF_INIT)
8727 {
8728   GLboolean r = GL_FALSE;
8729 
8730   r = ((glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glBeginVideoCaptureNV")) == NULL) || r;
8731   r = ((glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamBufferNV")) == NULL) || r;
8732   r = ((glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamTextureNV")) == NULL) || r;
8733   r = ((glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glEndVideoCaptureNV")) == NULL) || r;
8734   r = ((glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamdvNV")) == NULL) || r;
8735   r = ((glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamfvNV")) == NULL) || r;
8736   r = ((glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamivNV")) == NULL) || r;
8737   r = ((glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureivNV")) == NULL) || r;
8738   r = ((glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureNV")) == NULL) || r;
8739   r = ((glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterdvNV")) == NULL) || r;
8740   r = ((glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterfvNV")) == NULL) || r;
8741   r = ((glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterivNV")) == NULL) || r;
8742 
8743   return r;
8744 }
8745 
8746 #endif /* GL_NV_video_capture */
8747 
8748 #ifdef GL_OES_single_precision
8749 
_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_DEF_INIT)8750 static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT)
8751 {
8752   GLboolean r = GL_FALSE;
8753 
8754   r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r;
8755   r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r;
8756   r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r;
8757   r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r;
8758   r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r;
8759   r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r;
8760 
8761   return r;
8762 }
8763 
8764 #endif /* GL_OES_single_precision */
8765 
8766 #ifdef GL_OVR_multiview
8767 
_glewInit_GL_OVR_multiview(GLEW_CONTEXT_ARG_DEF_INIT)8768 static GLboolean _glewInit_GL_OVR_multiview (GLEW_CONTEXT_ARG_DEF_INIT)
8769 {
8770   GLboolean r = GL_FALSE;
8771 
8772   r = ((glFramebufferTextureMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureMultiviewOVR")) == NULL) || r;
8773 
8774   return r;
8775 }
8776 
8777 #endif /* GL_OVR_multiview */
8778 
8779 #ifdef GL_REGAL_ES1_0_compatibility
8780 
_glewInit_GL_REGAL_ES1_0_compatibility(GLEW_CONTEXT_ARG_DEF_INIT)8781 static GLboolean _glewInit_GL_REGAL_ES1_0_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
8782 {
8783   GLboolean r = GL_FALSE;
8784 
8785   r = ((glAlphaFuncx = (PFNGLALPHAFUNCXPROC)glewGetProcAddress((const GLubyte*)"glAlphaFuncx")) == NULL) || r;
8786   r = ((glClearColorx = (PFNGLCLEARCOLORXPROC)glewGetProcAddress((const GLubyte*)"glClearColorx")) == NULL) || r;
8787   r = ((glClearDepthx = (PFNGLCLEARDEPTHXPROC)glewGetProcAddress((const GLubyte*)"glClearDepthx")) == NULL) || r;
8788   r = ((glColor4x = (PFNGLCOLOR4XPROC)glewGetProcAddress((const GLubyte*)"glColor4x")) == NULL) || r;
8789   r = ((glDepthRangex = (PFNGLDEPTHRANGEXPROC)glewGetProcAddress((const GLubyte*)"glDepthRangex")) == NULL) || r;
8790   r = ((glFogx = (PFNGLFOGXPROC)glewGetProcAddress((const GLubyte*)"glFogx")) == NULL) || r;
8791   r = ((glFogxv = (PFNGLFOGXVPROC)glewGetProcAddress((const GLubyte*)"glFogxv")) == NULL) || r;
8792   r = ((glFrustumf = (PFNGLFRUSTUMFPROC)glewGetProcAddress((const GLubyte*)"glFrustumf")) == NULL) || r;
8793   r = ((glFrustumx = (PFNGLFRUSTUMXPROC)glewGetProcAddress((const GLubyte*)"glFrustumx")) == NULL) || r;
8794   r = ((glLightModelx = (PFNGLLIGHTMODELXPROC)glewGetProcAddress((const GLubyte*)"glLightModelx")) == NULL) || r;
8795   r = ((glLightModelxv = (PFNGLLIGHTMODELXVPROC)glewGetProcAddress((const GLubyte*)"glLightModelxv")) == NULL) || r;
8796   r = ((glLightx = (PFNGLLIGHTXPROC)glewGetProcAddress((const GLubyte*)"glLightx")) == NULL) || r;
8797   r = ((glLightxv = (PFNGLLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glLightxv")) == NULL) || r;
8798   r = ((glLineWidthx = (PFNGLLINEWIDTHXPROC)glewGetProcAddress((const GLubyte*)"glLineWidthx")) == NULL) || r;
8799   r = ((glLoadMatrixx = (PFNGLLOADMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glLoadMatrixx")) == NULL) || r;
8800   r = ((glMaterialx = (PFNGLMATERIALXPROC)glewGetProcAddress((const GLubyte*)"glMaterialx")) == NULL) || r;
8801   r = ((glMaterialxv = (PFNGLMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glMaterialxv")) == NULL) || r;
8802   r = ((glMultMatrixx = (PFNGLMULTMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glMultMatrixx")) == NULL) || r;
8803   r = ((glMultiTexCoord4x = (PFNGLMULTITEXCOORD4XPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4x")) == NULL) || r;
8804   r = ((glNormal3x = (PFNGLNORMAL3XPROC)glewGetProcAddress((const GLubyte*)"glNormal3x")) == NULL) || r;
8805   r = ((glOrthof = (PFNGLORTHOFPROC)glewGetProcAddress((const GLubyte*)"glOrthof")) == NULL) || r;
8806   r = ((glOrthox = (PFNGLORTHOXPROC)glewGetProcAddress((const GLubyte*)"glOrthox")) == NULL) || r;
8807   r = ((glPointSizex = (PFNGLPOINTSIZEXPROC)glewGetProcAddress((const GLubyte*)"glPointSizex")) == NULL) || r;
8808   r = ((glPolygonOffsetx = (PFNGLPOLYGONOFFSETXPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetx")) == NULL) || r;
8809   r = ((glRotatex = (PFNGLROTATEXPROC)glewGetProcAddress((const GLubyte*)"glRotatex")) == NULL) || r;
8810   r = ((glSampleCoveragex = (PFNGLSAMPLECOVERAGEXPROC)glewGetProcAddress((const GLubyte*)"glSampleCoveragex")) == NULL) || r;
8811   r = ((glScalex = (PFNGLSCALEXPROC)glewGetProcAddress((const GLubyte*)"glScalex")) == NULL) || r;
8812   r = ((glTexEnvx = (PFNGLTEXENVXPROC)glewGetProcAddress((const GLubyte*)"glTexEnvx")) == NULL) || r;
8813   r = ((glTexEnvxv = (PFNGLTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glTexEnvxv")) == NULL) || r;
8814   r = ((glTexParameterx = (PFNGLTEXPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glTexParameterx")) == NULL) || r;
8815   r = ((glTranslatex = (PFNGLTRANSLATEXPROC)glewGetProcAddress((const GLubyte*)"glTranslatex")) == NULL) || r;
8816 
8817   return r;
8818 }
8819 
8820 #endif /* GL_REGAL_ES1_0_compatibility */
8821 
8822 #ifdef GL_REGAL_ES1_1_compatibility
8823 
_glewInit_GL_REGAL_ES1_1_compatibility(GLEW_CONTEXT_ARG_DEF_INIT)8824 static GLboolean _glewInit_GL_REGAL_ES1_1_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
8825 {
8826   GLboolean r = GL_FALSE;
8827 
8828   r = ((glClipPlanef = (PFNGLCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glClipPlanef")) == NULL) || r;
8829   r = ((glClipPlanex = (PFNGLCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glClipPlanex")) == NULL) || r;
8830   r = ((glGetClipPlanef = (PFNGLGETCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanef")) == NULL) || r;
8831   r = ((glGetClipPlanex = (PFNGLGETCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanex")) == NULL) || r;
8832   r = ((glGetFixedv = (PFNGLGETFIXEDVPROC)glewGetProcAddress((const GLubyte*)"glGetFixedv")) == NULL) || r;
8833   r = ((glGetLightxv = (PFNGLGETLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glGetLightxv")) == NULL) || r;
8834   r = ((glGetMaterialxv = (PFNGLGETMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glGetMaterialxv")) == NULL) || r;
8835   r = ((glGetTexEnvxv = (PFNGLGETTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexEnvxv")) == NULL) || r;
8836   r = ((glGetTexParameterxv = (PFNGLGETTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterxv")) == NULL) || r;
8837   r = ((glPointParameterx = (PFNGLPOINTPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glPointParameterx")) == NULL) || r;
8838   r = ((glPointParameterxv = (PFNGLPOINTPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterxv")) == NULL) || r;
8839   r = ((glPointSizePointerOES = (PFNGLPOINTSIZEPOINTEROESPROC)glewGetProcAddress((const GLubyte*)"glPointSizePointerOES")) == NULL) || r;
8840   r = ((glTexParameterxv = (PFNGLTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterxv")) == NULL) || r;
8841 
8842   return r;
8843 }
8844 
8845 #endif /* GL_REGAL_ES1_1_compatibility */
8846 
8847 #ifdef GL_REGAL_error_string
8848 
_glewInit_GL_REGAL_error_string(GLEW_CONTEXT_ARG_DEF_INIT)8849 static GLboolean _glewInit_GL_REGAL_error_string (GLEW_CONTEXT_ARG_DEF_INIT)
8850 {
8851   GLboolean r = GL_FALSE;
8852 
8853   r = ((glErrorStringREGAL = (PFNGLERRORSTRINGREGALPROC)glewGetProcAddress((const GLubyte*)"glErrorStringREGAL")) == NULL) || r;
8854 
8855   return r;
8856 }
8857 
8858 #endif /* GL_REGAL_error_string */
8859 
8860 #ifdef GL_REGAL_extension_query
8861 
_glewInit_GL_REGAL_extension_query(GLEW_CONTEXT_ARG_DEF_INIT)8862 static GLboolean _glewInit_GL_REGAL_extension_query (GLEW_CONTEXT_ARG_DEF_INIT)
8863 {
8864   GLboolean r = GL_FALSE;
8865 
8866   r = ((glGetExtensionREGAL = (PFNGLGETEXTENSIONREGALPROC)glewGetProcAddress((const GLubyte*)"glGetExtensionREGAL")) == NULL) || r;
8867   r = ((glIsSupportedREGAL = (PFNGLISSUPPORTEDREGALPROC)glewGetProcAddress((const GLubyte*)"glIsSupportedREGAL")) == NULL) || r;
8868 
8869   return r;
8870 }
8871 
8872 #endif /* GL_REGAL_extension_query */
8873 
8874 #ifdef GL_REGAL_log
8875 
_glewInit_GL_REGAL_log(GLEW_CONTEXT_ARG_DEF_INIT)8876 static GLboolean _glewInit_GL_REGAL_log (GLEW_CONTEXT_ARG_DEF_INIT)
8877 {
8878   GLboolean r = GL_FALSE;
8879 
8880   r = ((glLogMessageCallbackREGAL = (PFNGLLOGMESSAGECALLBACKREGALPROC)glewGetProcAddress((const GLubyte*)"glLogMessageCallbackREGAL")) == NULL) || r;
8881 
8882   return r;
8883 }
8884 
8885 #endif /* GL_REGAL_log */
8886 
8887 #ifdef GL_REGAL_proc_address
8888 
_glewInit_GL_REGAL_proc_address(GLEW_CONTEXT_ARG_DEF_INIT)8889 static GLboolean _glewInit_GL_REGAL_proc_address (GLEW_CONTEXT_ARG_DEF_INIT)
8890 {
8891   GLboolean r = GL_FALSE;
8892 
8893   r = ((glGetProcAddressREGAL = (PFNGLGETPROCADDRESSREGALPROC)glewGetProcAddress((const GLubyte*)"glGetProcAddressREGAL")) == NULL) || r;
8894 
8895   return r;
8896 }
8897 
8898 #endif /* GL_REGAL_proc_address */
8899 
8900 #ifdef GL_SGIS_detail_texture
8901 
_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_DEF_INIT)8902 static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT)
8903 {
8904   GLboolean r = GL_FALSE;
8905 
8906   r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r;
8907   r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r;
8908 
8909   return r;
8910 }
8911 
8912 #endif /* GL_SGIS_detail_texture */
8913 
8914 #ifdef GL_SGIS_fog_function
8915 
_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_DEF_INIT)8916 static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT)
8917 {
8918   GLboolean r = GL_FALSE;
8919 
8920   r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r;
8921   r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r;
8922 
8923   return r;
8924 }
8925 
8926 #endif /* GL_SGIS_fog_function */
8927 
8928 #ifdef GL_SGIS_multisample
8929 
_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_DEF_INIT)8930 static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
8931 {
8932   GLboolean r = GL_FALSE;
8933 
8934   r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r;
8935   r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r;
8936 
8937   return r;
8938 }
8939 
8940 #endif /* GL_SGIS_multisample */
8941 
8942 #ifdef GL_SGIS_sharpen_texture
8943 
_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_DEF_INIT)8944 static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT)
8945 {
8946   GLboolean r = GL_FALSE;
8947 
8948   r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r;
8949   r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r;
8950 
8951   return r;
8952 }
8953 
8954 #endif /* GL_SGIS_sharpen_texture */
8955 
8956 #ifdef GL_SGIS_texture4D
8957 
_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_DEF_INIT)8958 static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT)
8959 {
8960   GLboolean r = GL_FALSE;
8961 
8962   r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r;
8963   r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r;
8964 
8965   return r;
8966 }
8967 
8968 #endif /* GL_SGIS_texture4D */
8969 
8970 #ifdef GL_SGIS_texture_filter4
8971 
_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_DEF_INIT)8972 static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT)
8973 {
8974   GLboolean r = GL_FALSE;
8975 
8976   r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r;
8977   r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r;
8978 
8979   return r;
8980 }
8981 
8982 #endif /* GL_SGIS_texture_filter4 */
8983 
8984 #ifdef GL_SGIX_async
8985 
_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_DEF_INIT)8986 static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT)
8987 {
8988   GLboolean r = GL_FALSE;
8989 
8990   r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r;
8991   r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r;
8992   r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r;
8993   r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r;
8994   r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r;
8995   r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r;
8996 
8997   return r;
8998 }
8999 
9000 #endif /* GL_SGIX_async */
9001 
9002 #ifdef GL_SGIX_flush_raster
9003 
_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_DEF_INIT)9004 static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT)
9005 {
9006   GLboolean r = GL_FALSE;
9007 
9008   r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r;
9009 
9010   return r;
9011 }
9012 
9013 #endif /* GL_SGIX_flush_raster */
9014 
9015 #ifdef GL_SGIX_fog_texture
9016 
_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_DEF_INIT)9017 static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT)
9018 {
9019   GLboolean r = GL_FALSE;
9020 
9021   r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r;
9022 
9023   return r;
9024 }
9025 
9026 #endif /* GL_SGIX_fog_texture */
9027 
9028 #ifdef GL_SGIX_fragment_specular_lighting
9029 
_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_DEF_INIT)9030 static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
9031 {
9032   GLboolean r = GL_FALSE;
9033 
9034   r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r;
9035   r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r;
9036   r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r;
9037   r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r;
9038   r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r;
9039   r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r;
9040   r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r;
9041   r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r;
9042   r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r;
9043   r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r;
9044   r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r;
9045   r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r;
9046   r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r;
9047   r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r;
9048   r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r;
9049   r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r;
9050   r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r;
9051 
9052   return r;
9053 }
9054 
9055 #endif /* GL_SGIX_fragment_specular_lighting */
9056 
9057 #ifdef GL_SGIX_framezoom
9058 
_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_DEF_INIT)9059 static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT)
9060 {
9061   GLboolean r = GL_FALSE;
9062 
9063   r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r;
9064 
9065   return r;
9066 }
9067 
9068 #endif /* GL_SGIX_framezoom */
9069 
9070 #ifdef GL_SGIX_pixel_texture
9071 
_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_DEF_INIT)9072 static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT)
9073 {
9074   GLboolean r = GL_FALSE;
9075 
9076   r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r;
9077 
9078   return r;
9079 }
9080 
9081 #endif /* GL_SGIX_pixel_texture */
9082 
9083 #ifdef GL_SGIX_reference_plane
9084 
_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_DEF_INIT)9085 static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT)
9086 {
9087   GLboolean r = GL_FALSE;
9088 
9089   r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r;
9090 
9091   return r;
9092 }
9093 
9094 #endif /* GL_SGIX_reference_plane */
9095 
9096 #ifdef GL_SGIX_sprite
9097 
_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_DEF_INIT)9098 static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
9099 {
9100   GLboolean r = GL_FALSE;
9101 
9102   r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r;
9103   r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r;
9104   r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r;
9105   r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r;
9106 
9107   return r;
9108 }
9109 
9110 #endif /* GL_SGIX_sprite */
9111 
9112 #ifdef GL_SGIX_tag_sample_buffer
9113 
_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_DEF_INIT)9114 static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
9115 {
9116   GLboolean r = GL_FALSE;
9117 
9118   r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r;
9119 
9120   return r;
9121 }
9122 
9123 #endif /* GL_SGIX_tag_sample_buffer */
9124 
9125 #ifdef GL_SGI_color_table
9126 
_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_DEF_INIT)9127 static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT)
9128 {
9129   GLboolean r = GL_FALSE;
9130 
9131   r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r;
9132   r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r;
9133   r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r;
9134   r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r;
9135   r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r;
9136   r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r;
9137   r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r;
9138 
9139   return r;
9140 }
9141 
9142 #endif /* GL_SGI_color_table */
9143 
9144 #ifdef GL_SUNX_constant_data
9145 
_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_DEF_INIT)9146 static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT)
9147 {
9148   GLboolean r = GL_FALSE;
9149 
9150   r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r;
9151 
9152   return r;
9153 }
9154 
9155 #endif /* GL_SUNX_constant_data */
9156 
9157 #ifdef GL_SUN_global_alpha
9158 
_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_DEF_INIT)9159 static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT)
9160 {
9161   GLboolean r = GL_FALSE;
9162 
9163   r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r;
9164   r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r;
9165   r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r;
9166   r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r;
9167   r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r;
9168   r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r;
9169   r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r;
9170   r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r;
9171 
9172   return r;
9173 }
9174 
9175 #endif /* GL_SUN_global_alpha */
9176 
9177 #ifdef GL_SUN_read_video_pixels
9178 
_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_DEF_INIT)9179 static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT)
9180 {
9181   GLboolean r = GL_FALSE;
9182 
9183   r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r;
9184 
9185   return r;
9186 }
9187 
9188 #endif /* GL_SUN_read_video_pixels */
9189 
9190 #ifdef GL_SUN_triangle_list
9191 
_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_DEF_INIT)9192 static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT)
9193 {
9194   GLboolean r = GL_FALSE;
9195 
9196   r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r;
9197   r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r;
9198   r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r;
9199   r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r;
9200   r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r;
9201   r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r;
9202   r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r;
9203 
9204   return r;
9205 }
9206 
9207 #endif /* GL_SUN_triangle_list */
9208 
9209 #ifdef GL_SUN_vertex
9210 
_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_DEF_INIT)9211 static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
9212 {
9213   GLboolean r = GL_FALSE;
9214 
9215   r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r;
9216   r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r;
9217   r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r;
9218   r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r;
9219   r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r;
9220   r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r;
9221   r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r;
9222   r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r;
9223   r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r;
9224   r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r;
9225   r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r;
9226   r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r;
9227   r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r;
9228   r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r;
9229   r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r;
9230   r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r;
9231   r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r;
9232   r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r;
9233   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
9234   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
9235   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
9236   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
9237   r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r;
9238   r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r;
9239   r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r;
9240   r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r;
9241   r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r;
9242   r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r;
9243   r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
9244   r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
9245   r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r;
9246   r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r;
9247   r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
9248   r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
9249   r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r;
9250   r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r;
9251   r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r;
9252   r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r;
9253   r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r;
9254   r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r;
9255 
9256   return r;
9257 }
9258 
9259 #endif /* GL_SUN_vertex */
9260 
9261 #ifdef GL_WIN_swap_hint
9262 
_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_DEF_INIT)9263 static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT)
9264 {
9265   GLboolean r = GL_FALSE;
9266 
9267   r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r;
9268 
9269   return r;
9270 }
9271 
9272 #endif /* GL_WIN_swap_hint */
9273 
9274 /* ------------------------------------------------------------------------- */
9275 
glewGetExtension(const char * name)9276 GLboolean GLEWAPIENTRY glewGetExtension (const char* name)
9277 {
9278   const GLubyte* start;
9279   const GLubyte* end;
9280   start = (const GLubyte*)glGetString(GL_EXTENSIONS);
9281   if (start == 0)
9282     return GL_FALSE;
9283   end = start + _glewStrLen(start);
9284   return _glewSearchExtension(name, start, end);
9285 }
9286 
9287 /* ------------------------------------------------------------------------- */
9288 
9289 #ifndef GLEW_MX
9290 static
9291 #endif
glewContextInit(GLEW_CONTEXT_ARG_DEF_LIST)9292 GLenum GLEWAPIENTRY glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
9293 {
9294   const GLubyte* s;
9295   GLuint dot;
9296   GLint major, minor;
9297   const GLubyte* extStart;
9298   const GLubyte* extEnd;
9299   /* query opengl version */
9300   s = glGetString(GL_VERSION);
9301   dot = _glewStrCLen(s, '.');
9302   if (dot == 0)
9303     return GLEW_ERROR_NO_GL_VERSION;
9304 
9305   major = s[dot-1]-'0';
9306   minor = s[dot+1]-'0';
9307 
9308   if (minor < 0 || minor > 9)
9309     minor = 0;
9310   if (major<0 || major>9)
9311     return GLEW_ERROR_NO_GL_VERSION;
9312 
9313 
9314   if (major == 1 && minor == 0)
9315   {
9316     return GLEW_ERROR_GL_VERSION_10_ONLY;
9317   }
9318   else
9319   {
9320     GLEW_VERSION_4_5   = ( major > 4 )                 || ( major == 4 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
9321     GLEW_VERSION_4_4   = GLEW_VERSION_4_5   == GL_TRUE || ( major == 4 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
9322     GLEW_VERSION_4_3   = GLEW_VERSION_4_4   == GL_TRUE || ( major == 4 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
9323     GLEW_VERSION_4_2   = GLEW_VERSION_4_3   == GL_TRUE || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
9324     GLEW_VERSION_4_1   = GLEW_VERSION_4_2   == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
9325     GLEW_VERSION_4_0   = GLEW_VERSION_4_1   == GL_TRUE || ( major == 4               ) ? GL_TRUE : GL_FALSE;
9326     GLEW_VERSION_3_3   = GLEW_VERSION_4_0   == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
9327     GLEW_VERSION_3_2   = GLEW_VERSION_3_3   == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
9328     GLEW_VERSION_3_1   = GLEW_VERSION_3_2   == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
9329     GLEW_VERSION_3_0   = GLEW_VERSION_3_1   == GL_TRUE || ( major == 3               ) ? GL_TRUE : GL_FALSE;
9330     GLEW_VERSION_2_1   = GLEW_VERSION_3_0   == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
9331     GLEW_VERSION_2_0   = GLEW_VERSION_2_1   == GL_TRUE || ( major == 2               ) ? GL_TRUE : GL_FALSE;
9332     GLEW_VERSION_1_5   = GLEW_VERSION_2_0   == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
9333     GLEW_VERSION_1_4   = GLEW_VERSION_1_5   == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
9334     GLEW_VERSION_1_3   = GLEW_VERSION_1_4   == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
9335     GLEW_VERSION_1_2_1 = GLEW_VERSION_1_3   == GL_TRUE                                 ? GL_TRUE : GL_FALSE;
9336     GLEW_VERSION_1_2   = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
9337     GLEW_VERSION_1_1   = GLEW_VERSION_1_2   == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
9338   }
9339 
9340   /* query opengl extensions string */
9341   extStart = glGetString(GL_EXTENSIONS);
9342   if (extStart == 0)
9343     extStart = (const GLubyte*)"";
9344   extEnd = extStart + _glewStrLen(extStart);
9345 
9346   /* initialize extensions */
9347 #ifdef GL_VERSION_1_2
9348   if (glewExperimental || GLEW_VERSION_1_2) GLEW_VERSION_1_2 = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
9349 #endif /* GL_VERSION_1_2 */
9350 #ifdef GL_VERSION_1_2_1
9351 #endif /* GL_VERSION_1_2_1 */
9352 #ifdef GL_VERSION_1_3
9353   if (glewExperimental || GLEW_VERSION_1_3) GLEW_VERSION_1_3 = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
9354 #endif /* GL_VERSION_1_3 */
9355 #ifdef GL_VERSION_1_4
9356   if (glewExperimental || GLEW_VERSION_1_4) GLEW_VERSION_1_4 = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
9357 #endif /* GL_VERSION_1_4 */
9358 #ifdef GL_VERSION_1_5
9359   if (glewExperimental || GLEW_VERSION_1_5) GLEW_VERSION_1_5 = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
9360 #endif /* GL_VERSION_1_5 */
9361 #ifdef GL_VERSION_2_0
9362   if (glewExperimental || GLEW_VERSION_2_0) GLEW_VERSION_2_0 = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
9363 #endif /* GL_VERSION_2_0 */
9364 #ifdef GL_VERSION_2_1
9365   if (glewExperimental || GLEW_VERSION_2_1) GLEW_VERSION_2_1 = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT);
9366 #endif /* GL_VERSION_2_1 */
9367 #ifdef GL_VERSION_3_0
9368   if (glewExperimental || GLEW_VERSION_3_0) GLEW_VERSION_3_0 = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT);
9369 #endif /* GL_VERSION_3_0 */
9370 #ifdef GL_VERSION_3_1
9371   if (glewExperimental || GLEW_VERSION_3_1) GLEW_VERSION_3_1 = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT);
9372 #endif /* GL_VERSION_3_1 */
9373 #ifdef GL_VERSION_3_2
9374   if (glewExperimental || GLEW_VERSION_3_2) GLEW_VERSION_3_2 = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT);
9375 #endif /* GL_VERSION_3_2 */
9376 #ifdef GL_VERSION_3_3
9377   if (glewExperimental || GLEW_VERSION_3_3) GLEW_VERSION_3_3 = !_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_VAR_INIT);
9378 #endif /* GL_VERSION_3_3 */
9379 #ifdef GL_VERSION_4_0
9380   if (glewExperimental || GLEW_VERSION_4_0) GLEW_VERSION_4_0 = !_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_VAR_INIT);
9381 #endif /* GL_VERSION_4_0 */
9382 #ifdef GL_VERSION_4_1
9383 #endif /* GL_VERSION_4_1 */
9384 #ifdef GL_VERSION_4_2
9385 #endif /* GL_VERSION_4_2 */
9386 #ifdef GL_VERSION_4_3
9387 #endif /* GL_VERSION_4_3 */
9388 #ifdef GL_VERSION_4_4
9389 #endif /* GL_VERSION_4_4 */
9390 #ifdef GL_VERSION_4_5
9391   if (glewExperimental || GLEW_VERSION_4_5) GLEW_VERSION_4_5 = !_glewInit_GL_VERSION_4_5(GLEW_CONTEXT_ARG_VAR_INIT);
9392 #endif /* GL_VERSION_4_5 */
9393 #ifdef GL_3DFX_multisample
9394   GLEW_3DFX_multisample = _glewSearchExtension("GL_3DFX_multisample", extStart, extEnd);
9395 #endif /* GL_3DFX_multisample */
9396 #ifdef GL_3DFX_tbuffer
9397   GLEW_3DFX_tbuffer = _glewSearchExtension("GL_3DFX_tbuffer", extStart, extEnd);
9398   if (glewExperimental || GLEW_3DFX_tbuffer) GLEW_3DFX_tbuffer = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
9399 #endif /* GL_3DFX_tbuffer */
9400 #ifdef GL_3DFX_texture_compression_FXT1
9401   GLEW_3DFX_texture_compression_FXT1 = _glewSearchExtension("GL_3DFX_texture_compression_FXT1", extStart, extEnd);
9402 #endif /* GL_3DFX_texture_compression_FXT1 */
9403 #ifdef GL_AMD_blend_minmax_factor
9404   GLEW_AMD_blend_minmax_factor = _glewSearchExtension("GL_AMD_blend_minmax_factor", extStart, extEnd);
9405 #endif /* GL_AMD_blend_minmax_factor */
9406 #ifdef GL_AMD_conservative_depth
9407   GLEW_AMD_conservative_depth = _glewSearchExtension("GL_AMD_conservative_depth", extStart, extEnd);
9408 #endif /* GL_AMD_conservative_depth */
9409 #ifdef GL_AMD_debug_output
9410   GLEW_AMD_debug_output = _glewSearchExtension("GL_AMD_debug_output", extStart, extEnd);
9411   if (glewExperimental || GLEW_AMD_debug_output) GLEW_AMD_debug_output = !_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_VAR_INIT);
9412 #endif /* GL_AMD_debug_output */
9413 #ifdef GL_AMD_depth_clamp_separate
9414   GLEW_AMD_depth_clamp_separate = _glewSearchExtension("GL_AMD_depth_clamp_separate", extStart, extEnd);
9415 #endif /* GL_AMD_depth_clamp_separate */
9416 #ifdef GL_AMD_draw_buffers_blend
9417   GLEW_AMD_draw_buffers_blend = _glewSearchExtension("GL_AMD_draw_buffers_blend", extStart, extEnd);
9418   if (glewExperimental || GLEW_AMD_draw_buffers_blend) GLEW_AMD_draw_buffers_blend = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
9419 #endif /* GL_AMD_draw_buffers_blend */
9420 #ifdef GL_AMD_gcn_shader
9421   GLEW_AMD_gcn_shader = _glewSearchExtension("GL_AMD_gcn_shader", extStart, extEnd);
9422 #endif /* GL_AMD_gcn_shader */
9423 #ifdef GL_AMD_gpu_shader_int64
9424   GLEW_AMD_gpu_shader_int64 = _glewSearchExtension("GL_AMD_gpu_shader_int64", extStart, extEnd);
9425 #endif /* GL_AMD_gpu_shader_int64 */
9426 #ifdef GL_AMD_interleaved_elements
9427   GLEW_AMD_interleaved_elements = _glewSearchExtension("GL_AMD_interleaved_elements", extStart, extEnd);
9428   if (glewExperimental || GLEW_AMD_interleaved_elements) GLEW_AMD_interleaved_elements = !_glewInit_GL_AMD_interleaved_elements(GLEW_CONTEXT_ARG_VAR_INIT);
9429 #endif /* GL_AMD_interleaved_elements */
9430 #ifdef GL_AMD_multi_draw_indirect
9431   GLEW_AMD_multi_draw_indirect = _glewSearchExtension("GL_AMD_multi_draw_indirect", extStart, extEnd);
9432   if (glewExperimental || GLEW_AMD_multi_draw_indirect) GLEW_AMD_multi_draw_indirect = !_glewInit_GL_AMD_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
9433 #endif /* GL_AMD_multi_draw_indirect */
9434 #ifdef GL_AMD_name_gen_delete
9435   GLEW_AMD_name_gen_delete = _glewSearchExtension("GL_AMD_name_gen_delete", extStart, extEnd);
9436   if (glewExperimental || GLEW_AMD_name_gen_delete) GLEW_AMD_name_gen_delete = !_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_VAR_INIT);
9437 #endif /* GL_AMD_name_gen_delete */
9438 #ifdef GL_AMD_occlusion_query_event
9439   GLEW_AMD_occlusion_query_event = _glewSearchExtension("GL_AMD_occlusion_query_event", extStart, extEnd);
9440   if (glewExperimental || GLEW_AMD_occlusion_query_event) GLEW_AMD_occlusion_query_event = !_glewInit_GL_AMD_occlusion_query_event(GLEW_CONTEXT_ARG_VAR_INIT);
9441 #endif /* GL_AMD_occlusion_query_event */
9442 #ifdef GL_AMD_performance_monitor
9443   GLEW_AMD_performance_monitor = _glewSearchExtension("GL_AMD_performance_monitor", extStart, extEnd);
9444   if (glewExperimental || GLEW_AMD_performance_monitor) GLEW_AMD_performance_monitor = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT);
9445 #endif /* GL_AMD_performance_monitor */
9446 #ifdef GL_AMD_pinned_memory
9447   GLEW_AMD_pinned_memory = _glewSearchExtension("GL_AMD_pinned_memory", extStart, extEnd);
9448 #endif /* GL_AMD_pinned_memory */
9449 #ifdef GL_AMD_query_buffer_object
9450   GLEW_AMD_query_buffer_object = _glewSearchExtension("GL_AMD_query_buffer_object", extStart, extEnd);
9451 #endif /* GL_AMD_query_buffer_object */
9452 #ifdef GL_AMD_sample_positions
9453   GLEW_AMD_sample_positions = _glewSearchExtension("GL_AMD_sample_positions", extStart, extEnd);
9454   if (glewExperimental || GLEW_AMD_sample_positions) GLEW_AMD_sample_positions = !_glewInit_GL_AMD_sample_positions(GLEW_CONTEXT_ARG_VAR_INIT);
9455 #endif /* GL_AMD_sample_positions */
9456 #ifdef GL_AMD_seamless_cubemap_per_texture
9457   GLEW_AMD_seamless_cubemap_per_texture = _glewSearchExtension("GL_AMD_seamless_cubemap_per_texture", extStart, extEnd);
9458 #endif /* GL_AMD_seamless_cubemap_per_texture */
9459 #ifdef GL_AMD_shader_atomic_counter_ops
9460   GLEW_AMD_shader_atomic_counter_ops = _glewSearchExtension("GL_AMD_shader_atomic_counter_ops", extStart, extEnd);
9461 #endif /* GL_AMD_shader_atomic_counter_ops */
9462 #ifdef GL_AMD_shader_stencil_export
9463   GLEW_AMD_shader_stencil_export = _glewSearchExtension("GL_AMD_shader_stencil_export", extStart, extEnd);
9464 #endif /* GL_AMD_shader_stencil_export */
9465 #ifdef GL_AMD_shader_stencil_value_export
9466   GLEW_AMD_shader_stencil_value_export = _glewSearchExtension("GL_AMD_shader_stencil_value_export", extStart, extEnd);
9467 #endif /* GL_AMD_shader_stencil_value_export */
9468 #ifdef GL_AMD_shader_trinary_minmax
9469   GLEW_AMD_shader_trinary_minmax = _glewSearchExtension("GL_AMD_shader_trinary_minmax", extStart, extEnd);
9470 #endif /* GL_AMD_shader_trinary_minmax */
9471 #ifdef GL_AMD_sparse_texture
9472   GLEW_AMD_sparse_texture = _glewSearchExtension("GL_AMD_sparse_texture", extStart, extEnd);
9473   if (glewExperimental || GLEW_AMD_sparse_texture) GLEW_AMD_sparse_texture = !_glewInit_GL_AMD_sparse_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9474 #endif /* GL_AMD_sparse_texture */
9475 #ifdef GL_AMD_stencil_operation_extended
9476   GLEW_AMD_stencil_operation_extended = _glewSearchExtension("GL_AMD_stencil_operation_extended", extStart, extEnd);
9477   if (glewExperimental || GLEW_AMD_stencil_operation_extended) GLEW_AMD_stencil_operation_extended = !_glewInit_GL_AMD_stencil_operation_extended(GLEW_CONTEXT_ARG_VAR_INIT);
9478 #endif /* GL_AMD_stencil_operation_extended */
9479 #ifdef GL_AMD_texture_texture4
9480   GLEW_AMD_texture_texture4 = _glewSearchExtension("GL_AMD_texture_texture4", extStart, extEnd);
9481 #endif /* GL_AMD_texture_texture4 */
9482 #ifdef GL_AMD_transform_feedback3_lines_triangles
9483   GLEW_AMD_transform_feedback3_lines_triangles = _glewSearchExtension("GL_AMD_transform_feedback3_lines_triangles", extStart, extEnd);
9484 #endif /* GL_AMD_transform_feedback3_lines_triangles */
9485 #ifdef GL_AMD_transform_feedback4
9486   GLEW_AMD_transform_feedback4 = _glewSearchExtension("GL_AMD_transform_feedback4", extStart, extEnd);
9487 #endif /* GL_AMD_transform_feedback4 */
9488 #ifdef GL_AMD_vertex_shader_layer
9489   GLEW_AMD_vertex_shader_layer = _glewSearchExtension("GL_AMD_vertex_shader_layer", extStart, extEnd);
9490 #endif /* GL_AMD_vertex_shader_layer */
9491 #ifdef GL_AMD_vertex_shader_tessellator
9492   GLEW_AMD_vertex_shader_tessellator = _glewSearchExtension("GL_AMD_vertex_shader_tessellator", extStart, extEnd);
9493   if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) GLEW_AMD_vertex_shader_tessellator = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT);
9494 #endif /* GL_AMD_vertex_shader_tessellator */
9495 #ifdef GL_AMD_vertex_shader_viewport_index
9496   GLEW_AMD_vertex_shader_viewport_index = _glewSearchExtension("GL_AMD_vertex_shader_viewport_index", extStart, extEnd);
9497 #endif /* GL_AMD_vertex_shader_viewport_index */
9498 #ifdef GL_ANGLE_depth_texture
9499   GLEW_ANGLE_depth_texture = _glewSearchExtension("GL_ANGLE_depth_texture", extStart, extEnd);
9500 #endif /* GL_ANGLE_depth_texture */
9501 #ifdef GL_ANGLE_framebuffer_blit
9502   GLEW_ANGLE_framebuffer_blit = _glewSearchExtension("GL_ANGLE_framebuffer_blit", extStart, extEnd);
9503   if (glewExperimental || GLEW_ANGLE_framebuffer_blit) GLEW_ANGLE_framebuffer_blit = !_glewInit_GL_ANGLE_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
9504 #endif /* GL_ANGLE_framebuffer_blit */
9505 #ifdef GL_ANGLE_framebuffer_multisample
9506   GLEW_ANGLE_framebuffer_multisample = _glewSearchExtension("GL_ANGLE_framebuffer_multisample", extStart, extEnd);
9507   if (glewExperimental || GLEW_ANGLE_framebuffer_multisample) GLEW_ANGLE_framebuffer_multisample = !_glewInit_GL_ANGLE_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
9508 #endif /* GL_ANGLE_framebuffer_multisample */
9509 #ifdef GL_ANGLE_instanced_arrays
9510   GLEW_ANGLE_instanced_arrays = _glewSearchExtension("GL_ANGLE_instanced_arrays", extStart, extEnd);
9511   if (glewExperimental || GLEW_ANGLE_instanced_arrays) GLEW_ANGLE_instanced_arrays = !_glewInit_GL_ANGLE_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
9512 #endif /* GL_ANGLE_instanced_arrays */
9513 #ifdef GL_ANGLE_pack_reverse_row_order
9514   GLEW_ANGLE_pack_reverse_row_order = _glewSearchExtension("GL_ANGLE_pack_reverse_row_order", extStart, extEnd);
9515 #endif /* GL_ANGLE_pack_reverse_row_order */
9516 #ifdef GL_ANGLE_program_binary
9517   GLEW_ANGLE_program_binary = _glewSearchExtension("GL_ANGLE_program_binary", extStart, extEnd);
9518 #endif /* GL_ANGLE_program_binary */
9519 #ifdef GL_ANGLE_texture_compression_dxt1
9520   GLEW_ANGLE_texture_compression_dxt1 = _glewSearchExtension("GL_ANGLE_texture_compression_dxt1", extStart, extEnd);
9521 #endif /* GL_ANGLE_texture_compression_dxt1 */
9522 #ifdef GL_ANGLE_texture_compression_dxt3
9523   GLEW_ANGLE_texture_compression_dxt3 = _glewSearchExtension("GL_ANGLE_texture_compression_dxt3", extStart, extEnd);
9524 #endif /* GL_ANGLE_texture_compression_dxt3 */
9525 #ifdef GL_ANGLE_texture_compression_dxt5
9526   GLEW_ANGLE_texture_compression_dxt5 = _glewSearchExtension("GL_ANGLE_texture_compression_dxt5", extStart, extEnd);
9527 #endif /* GL_ANGLE_texture_compression_dxt5 */
9528 #ifdef GL_ANGLE_texture_usage
9529   GLEW_ANGLE_texture_usage = _glewSearchExtension("GL_ANGLE_texture_usage", extStart, extEnd);
9530 #endif /* GL_ANGLE_texture_usage */
9531 #ifdef GL_ANGLE_timer_query
9532   GLEW_ANGLE_timer_query = _glewSearchExtension("GL_ANGLE_timer_query", extStart, extEnd);
9533   if (glewExperimental || GLEW_ANGLE_timer_query) GLEW_ANGLE_timer_query = !_glewInit_GL_ANGLE_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
9534 #endif /* GL_ANGLE_timer_query */
9535 #ifdef GL_ANGLE_translated_shader_source
9536   GLEW_ANGLE_translated_shader_source = _glewSearchExtension("GL_ANGLE_translated_shader_source", extStart, extEnd);
9537   if (glewExperimental || GLEW_ANGLE_translated_shader_source) GLEW_ANGLE_translated_shader_source = !_glewInit_GL_ANGLE_translated_shader_source(GLEW_CONTEXT_ARG_VAR_INIT);
9538 #endif /* GL_ANGLE_translated_shader_source */
9539 #ifdef GL_APPLE_aux_depth_stencil
9540   GLEW_APPLE_aux_depth_stencil = _glewSearchExtension("GL_APPLE_aux_depth_stencil", extStart, extEnd);
9541 #endif /* GL_APPLE_aux_depth_stencil */
9542 #ifdef GL_APPLE_client_storage
9543   GLEW_APPLE_client_storage = _glewSearchExtension("GL_APPLE_client_storage", extStart, extEnd);
9544 #endif /* GL_APPLE_client_storage */
9545 #ifdef GL_APPLE_element_array
9546   GLEW_APPLE_element_array = _glewSearchExtension("GL_APPLE_element_array", extStart, extEnd);
9547   if (glewExperimental || GLEW_APPLE_element_array) GLEW_APPLE_element_array = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
9548 #endif /* GL_APPLE_element_array */
9549 #ifdef GL_APPLE_fence
9550   GLEW_APPLE_fence = _glewSearchExtension("GL_APPLE_fence", extStart, extEnd);
9551   if (glewExperimental || GLEW_APPLE_fence) GLEW_APPLE_fence = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
9552 #endif /* GL_APPLE_fence */
9553 #ifdef GL_APPLE_float_pixels
9554   GLEW_APPLE_float_pixels = _glewSearchExtension("GL_APPLE_float_pixels", extStart, extEnd);
9555 #endif /* GL_APPLE_float_pixels */
9556 #ifdef GL_APPLE_flush_buffer_range
9557   GLEW_APPLE_flush_buffer_range = _glewSearchExtension("GL_APPLE_flush_buffer_range", extStart, extEnd);
9558   if (glewExperimental || GLEW_APPLE_flush_buffer_range) GLEW_APPLE_flush_buffer_range = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
9559 #endif /* GL_APPLE_flush_buffer_range */
9560 #ifdef GL_APPLE_object_purgeable
9561   GLEW_APPLE_object_purgeable = _glewSearchExtension("GL_APPLE_object_purgeable", extStart, extEnd);
9562   if (glewExperimental || GLEW_APPLE_object_purgeable) GLEW_APPLE_object_purgeable = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT);
9563 #endif /* GL_APPLE_object_purgeable */
9564 #ifdef GL_APPLE_pixel_buffer
9565   GLEW_APPLE_pixel_buffer = _glewSearchExtension("GL_APPLE_pixel_buffer", extStart, extEnd);
9566 #endif /* GL_APPLE_pixel_buffer */
9567 #ifdef GL_APPLE_rgb_422
9568   GLEW_APPLE_rgb_422 = _glewSearchExtension("GL_APPLE_rgb_422", extStart, extEnd);
9569 #endif /* GL_APPLE_rgb_422 */
9570 #ifdef GL_APPLE_row_bytes
9571   GLEW_APPLE_row_bytes = _glewSearchExtension("GL_APPLE_row_bytes", extStart, extEnd);
9572 #endif /* GL_APPLE_row_bytes */
9573 #ifdef GL_APPLE_specular_vector
9574   GLEW_APPLE_specular_vector = _glewSearchExtension("GL_APPLE_specular_vector", extStart, extEnd);
9575 #endif /* GL_APPLE_specular_vector */
9576 #ifdef GL_APPLE_texture_range
9577   GLEW_APPLE_texture_range = _glewSearchExtension("GL_APPLE_texture_range", extStart, extEnd);
9578   if (glewExperimental || GLEW_APPLE_texture_range) GLEW_APPLE_texture_range = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
9579 #endif /* GL_APPLE_texture_range */
9580 #ifdef GL_APPLE_transform_hint
9581   GLEW_APPLE_transform_hint = _glewSearchExtension("GL_APPLE_transform_hint", extStart, extEnd);
9582 #endif /* GL_APPLE_transform_hint */
9583 #ifdef GL_APPLE_vertex_array_object
9584   GLEW_APPLE_vertex_array_object = _glewSearchExtension("GL_APPLE_vertex_array_object", extStart, extEnd);
9585   if (glewExperimental || GLEW_APPLE_vertex_array_object) GLEW_APPLE_vertex_array_object = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
9586 #endif /* GL_APPLE_vertex_array_object */
9587 #ifdef GL_APPLE_vertex_array_range
9588   GLEW_APPLE_vertex_array_range = _glewSearchExtension("GL_APPLE_vertex_array_range", extStart, extEnd);
9589   if (glewExperimental || GLEW_APPLE_vertex_array_range) GLEW_APPLE_vertex_array_range = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
9590 #endif /* GL_APPLE_vertex_array_range */
9591 #ifdef GL_APPLE_vertex_program_evaluators
9592   GLEW_APPLE_vertex_program_evaluators = _glewSearchExtension("GL_APPLE_vertex_program_evaluators", extStart, extEnd);
9593   if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) GLEW_APPLE_vertex_program_evaluators = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
9594 #endif /* GL_APPLE_vertex_program_evaluators */
9595 #ifdef GL_APPLE_ycbcr_422
9596   GLEW_APPLE_ycbcr_422 = _glewSearchExtension("GL_APPLE_ycbcr_422", extStart, extEnd);
9597 #endif /* GL_APPLE_ycbcr_422 */
9598 #ifdef GL_ARB_ES2_compatibility
9599   GLEW_ARB_ES2_compatibility = _glewSearchExtension("GL_ARB_ES2_compatibility", extStart, extEnd);
9600   if (glewExperimental || GLEW_ARB_ES2_compatibility) GLEW_ARB_ES2_compatibility = !_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
9601 #endif /* GL_ARB_ES2_compatibility */
9602 #ifdef GL_ARB_ES3_1_compatibility
9603   GLEW_ARB_ES3_1_compatibility = _glewSearchExtension("GL_ARB_ES3_1_compatibility", extStart, extEnd);
9604   if (glewExperimental || GLEW_ARB_ES3_1_compatibility) GLEW_ARB_ES3_1_compatibility = !_glewInit_GL_ARB_ES3_1_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
9605 #endif /* GL_ARB_ES3_1_compatibility */
9606 #ifdef GL_ARB_ES3_2_compatibility
9607   GLEW_ARB_ES3_2_compatibility = _glewSearchExtension("GL_ARB_ES3_2_compatibility", extStart, extEnd);
9608   if (glewExperimental || GLEW_ARB_ES3_2_compatibility) GLEW_ARB_ES3_2_compatibility = !_glewInit_GL_ARB_ES3_2_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
9609 #endif /* GL_ARB_ES3_2_compatibility */
9610 #ifdef GL_ARB_ES3_compatibility
9611   GLEW_ARB_ES3_compatibility = _glewSearchExtension("GL_ARB_ES3_compatibility", extStart, extEnd);
9612 #endif /* GL_ARB_ES3_compatibility */
9613 #ifdef GL_ARB_arrays_of_arrays
9614   GLEW_ARB_arrays_of_arrays = _glewSearchExtension("GL_ARB_arrays_of_arrays", extStart, extEnd);
9615 #endif /* GL_ARB_arrays_of_arrays */
9616 #ifdef GL_ARB_base_instance
9617   GLEW_ARB_base_instance = _glewSearchExtension("GL_ARB_base_instance", extStart, extEnd);
9618   if (glewExperimental || GLEW_ARB_base_instance) GLEW_ARB_base_instance = !_glewInit_GL_ARB_base_instance(GLEW_CONTEXT_ARG_VAR_INIT);
9619 #endif /* GL_ARB_base_instance */
9620 #ifdef GL_ARB_bindless_texture
9621   GLEW_ARB_bindless_texture = _glewSearchExtension("GL_ARB_bindless_texture", extStart, extEnd);
9622   if (glewExperimental || GLEW_ARB_bindless_texture) GLEW_ARB_bindless_texture = !_glewInit_GL_ARB_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9623 #endif /* GL_ARB_bindless_texture */
9624 #ifdef GL_ARB_blend_func_extended
9625   GLEW_ARB_blend_func_extended = _glewSearchExtension("GL_ARB_blend_func_extended", extStart, extEnd);
9626   if (glewExperimental || GLEW_ARB_blend_func_extended) GLEW_ARB_blend_func_extended = !_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_VAR_INIT);
9627 #endif /* GL_ARB_blend_func_extended */
9628 #ifdef GL_ARB_buffer_storage
9629   GLEW_ARB_buffer_storage = _glewSearchExtension("GL_ARB_buffer_storage", extStart, extEnd);
9630   if (glewExperimental || GLEW_ARB_buffer_storage) GLEW_ARB_buffer_storage = !_glewInit_GL_ARB_buffer_storage(GLEW_CONTEXT_ARG_VAR_INIT);
9631 #endif /* GL_ARB_buffer_storage */
9632 #ifdef GL_ARB_cl_event
9633   GLEW_ARB_cl_event = _glewSearchExtension("GL_ARB_cl_event", extStart, extEnd);
9634   if (glewExperimental || GLEW_ARB_cl_event) GLEW_ARB_cl_event = !_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_VAR_INIT);
9635 #endif /* GL_ARB_cl_event */
9636 #ifdef GL_ARB_clear_buffer_object
9637   GLEW_ARB_clear_buffer_object = _glewSearchExtension("GL_ARB_clear_buffer_object", extStart, extEnd);
9638   if (glewExperimental || GLEW_ARB_clear_buffer_object) GLEW_ARB_clear_buffer_object = !_glewInit_GL_ARB_clear_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9639 #endif /* GL_ARB_clear_buffer_object */
9640 #ifdef GL_ARB_clear_texture
9641   GLEW_ARB_clear_texture = _glewSearchExtension("GL_ARB_clear_texture", extStart, extEnd);
9642   if (glewExperimental || GLEW_ARB_clear_texture) GLEW_ARB_clear_texture = !_glewInit_GL_ARB_clear_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9643 #endif /* GL_ARB_clear_texture */
9644 #ifdef GL_ARB_clip_control
9645   GLEW_ARB_clip_control = _glewSearchExtension("GL_ARB_clip_control", extStart, extEnd);
9646   if (glewExperimental || GLEW_ARB_clip_control) GLEW_ARB_clip_control = !_glewInit_GL_ARB_clip_control(GLEW_CONTEXT_ARG_VAR_INIT);
9647 #endif /* GL_ARB_clip_control */
9648 #ifdef GL_ARB_color_buffer_float
9649   GLEW_ARB_color_buffer_float = _glewSearchExtension("GL_ARB_color_buffer_float", extStart, extEnd);
9650   if (glewExperimental || GLEW_ARB_color_buffer_float) GLEW_ARB_color_buffer_float = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
9651 #endif /* GL_ARB_color_buffer_float */
9652 #ifdef GL_ARB_compatibility
9653   GLEW_ARB_compatibility = _glewSearchExtension("GL_ARB_compatibility", extStart, extEnd);
9654 #endif /* GL_ARB_compatibility */
9655 #ifdef GL_ARB_compressed_texture_pixel_storage
9656   GLEW_ARB_compressed_texture_pixel_storage = _glewSearchExtension("GL_ARB_compressed_texture_pixel_storage", extStart, extEnd);
9657 #endif /* GL_ARB_compressed_texture_pixel_storage */
9658 #ifdef GL_ARB_compute_shader
9659   GLEW_ARB_compute_shader = _glewSearchExtension("GL_ARB_compute_shader", extStart, extEnd);
9660   if (glewExperimental || GLEW_ARB_compute_shader) GLEW_ARB_compute_shader = !_glewInit_GL_ARB_compute_shader(GLEW_CONTEXT_ARG_VAR_INIT);
9661 #endif /* GL_ARB_compute_shader */
9662 #ifdef GL_ARB_compute_variable_group_size
9663   GLEW_ARB_compute_variable_group_size = _glewSearchExtension("GL_ARB_compute_variable_group_size", extStart, extEnd);
9664   if (glewExperimental || GLEW_ARB_compute_variable_group_size) GLEW_ARB_compute_variable_group_size = !_glewInit_GL_ARB_compute_variable_group_size(GLEW_CONTEXT_ARG_VAR_INIT);
9665 #endif /* GL_ARB_compute_variable_group_size */
9666 #ifdef GL_ARB_conditional_render_inverted
9667   GLEW_ARB_conditional_render_inverted = _glewSearchExtension("GL_ARB_conditional_render_inverted", extStart, extEnd);
9668 #endif /* GL_ARB_conditional_render_inverted */
9669 #ifdef GL_ARB_conservative_depth
9670   GLEW_ARB_conservative_depth = _glewSearchExtension("GL_ARB_conservative_depth", extStart, extEnd);
9671 #endif /* GL_ARB_conservative_depth */
9672 #ifdef GL_ARB_copy_buffer
9673   GLEW_ARB_copy_buffer = _glewSearchExtension("GL_ARB_copy_buffer", extStart, extEnd);
9674   if (glewExperimental || GLEW_ARB_copy_buffer) GLEW_ARB_copy_buffer = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
9675 #endif /* GL_ARB_copy_buffer */
9676 #ifdef GL_ARB_copy_image
9677   GLEW_ARB_copy_image = _glewSearchExtension("GL_ARB_copy_image", extStart, extEnd);
9678   if (glewExperimental || GLEW_ARB_copy_image) GLEW_ARB_copy_image = !_glewInit_GL_ARB_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
9679 #endif /* GL_ARB_copy_image */
9680 #ifdef GL_ARB_cull_distance
9681   GLEW_ARB_cull_distance = _glewSearchExtension("GL_ARB_cull_distance", extStart, extEnd);
9682 #endif /* GL_ARB_cull_distance */
9683 #ifdef GL_ARB_debug_output
9684   GLEW_ARB_debug_output = _glewSearchExtension("GL_ARB_debug_output", extStart, extEnd);
9685   if (glewExperimental || GLEW_ARB_debug_output) GLEW_ARB_debug_output = !_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_VAR_INIT);
9686 #endif /* GL_ARB_debug_output */
9687 #ifdef GL_ARB_depth_buffer_float
9688   GLEW_ARB_depth_buffer_float = _glewSearchExtension("GL_ARB_depth_buffer_float", extStart, extEnd);
9689 #endif /* GL_ARB_depth_buffer_float */
9690 #ifdef GL_ARB_depth_clamp
9691   GLEW_ARB_depth_clamp = _glewSearchExtension("GL_ARB_depth_clamp", extStart, extEnd);
9692 #endif /* GL_ARB_depth_clamp */
9693 #ifdef GL_ARB_depth_texture
9694   GLEW_ARB_depth_texture = _glewSearchExtension("GL_ARB_depth_texture", extStart, extEnd);
9695 #endif /* GL_ARB_depth_texture */
9696 #ifdef GL_ARB_derivative_control
9697   GLEW_ARB_derivative_control = _glewSearchExtension("GL_ARB_derivative_control", extStart, extEnd);
9698 #endif /* GL_ARB_derivative_control */
9699 #ifdef GL_ARB_direct_state_access
9700   GLEW_ARB_direct_state_access = _glewSearchExtension("GL_ARB_direct_state_access", extStart, extEnd);
9701   if (glewExperimental || GLEW_ARB_direct_state_access) GLEW_ARB_direct_state_access = !_glewInit_GL_ARB_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT);
9702 #endif /* GL_ARB_direct_state_access */
9703 #ifdef GL_ARB_draw_buffers
9704   GLEW_ARB_draw_buffers = _glewSearchExtension("GL_ARB_draw_buffers", extStart, extEnd);
9705   if (glewExperimental || GLEW_ARB_draw_buffers) GLEW_ARB_draw_buffers = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
9706 #endif /* GL_ARB_draw_buffers */
9707 #ifdef GL_ARB_draw_buffers_blend
9708   GLEW_ARB_draw_buffers_blend = _glewSearchExtension("GL_ARB_draw_buffers_blend", extStart, extEnd);
9709   if (glewExperimental || GLEW_ARB_draw_buffers_blend) GLEW_ARB_draw_buffers_blend = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
9710 #endif /* GL_ARB_draw_buffers_blend */
9711 #ifdef GL_ARB_draw_elements_base_vertex
9712   GLEW_ARB_draw_elements_base_vertex = _glewSearchExtension("GL_ARB_draw_elements_base_vertex", extStart, extEnd);
9713   if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) GLEW_ARB_draw_elements_base_vertex = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
9714 #endif /* GL_ARB_draw_elements_base_vertex */
9715 #ifdef GL_ARB_draw_indirect
9716   GLEW_ARB_draw_indirect = _glewSearchExtension("GL_ARB_draw_indirect", extStart, extEnd);
9717   if (glewExperimental || GLEW_ARB_draw_indirect) GLEW_ARB_draw_indirect = !_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
9718 #endif /* GL_ARB_draw_indirect */
9719 #ifdef GL_ARB_draw_instanced
9720   GLEW_ARB_draw_instanced = _glewSearchExtension("GL_ARB_draw_instanced", extStart, extEnd);
9721 #endif /* GL_ARB_draw_instanced */
9722 #ifdef GL_ARB_enhanced_layouts
9723   GLEW_ARB_enhanced_layouts = _glewSearchExtension("GL_ARB_enhanced_layouts", extStart, extEnd);
9724 #endif /* GL_ARB_enhanced_layouts */
9725 #ifdef GL_ARB_explicit_attrib_location
9726   GLEW_ARB_explicit_attrib_location = _glewSearchExtension("GL_ARB_explicit_attrib_location", extStart, extEnd);
9727 #endif /* GL_ARB_explicit_attrib_location */
9728 #ifdef GL_ARB_explicit_uniform_location
9729   GLEW_ARB_explicit_uniform_location = _glewSearchExtension("GL_ARB_explicit_uniform_location", extStart, extEnd);
9730 #endif /* GL_ARB_explicit_uniform_location */
9731 #ifdef GL_ARB_fragment_coord_conventions
9732   GLEW_ARB_fragment_coord_conventions = _glewSearchExtension("GL_ARB_fragment_coord_conventions", extStart, extEnd);
9733 #endif /* GL_ARB_fragment_coord_conventions */
9734 #ifdef GL_ARB_fragment_layer_viewport
9735   GLEW_ARB_fragment_layer_viewport = _glewSearchExtension("GL_ARB_fragment_layer_viewport", extStart, extEnd);
9736 #endif /* GL_ARB_fragment_layer_viewport */
9737 #ifdef GL_ARB_fragment_program
9738   GLEW_ARB_fragment_program = _glewSearchExtension("GL_ARB_fragment_program", extStart, extEnd);
9739 #endif /* GL_ARB_fragment_program */
9740 #ifdef GL_ARB_fragment_program_shadow
9741   GLEW_ARB_fragment_program_shadow = _glewSearchExtension("GL_ARB_fragment_program_shadow", extStart, extEnd);
9742 #endif /* GL_ARB_fragment_program_shadow */
9743 #ifdef GL_ARB_fragment_shader
9744   GLEW_ARB_fragment_shader = _glewSearchExtension("GL_ARB_fragment_shader", extStart, extEnd);
9745 #endif /* GL_ARB_fragment_shader */
9746 #ifdef GL_ARB_fragment_shader_interlock
9747   GLEW_ARB_fragment_shader_interlock = _glewSearchExtension("GL_ARB_fragment_shader_interlock", extStart, extEnd);
9748 #endif /* GL_ARB_fragment_shader_interlock */
9749 #ifdef GL_ARB_framebuffer_no_attachments
9750   GLEW_ARB_framebuffer_no_attachments = _glewSearchExtension("GL_ARB_framebuffer_no_attachments", extStart, extEnd);
9751   if (glewExperimental || GLEW_ARB_framebuffer_no_attachments) GLEW_ARB_framebuffer_no_attachments = !_glewInit_GL_ARB_framebuffer_no_attachments(GLEW_CONTEXT_ARG_VAR_INIT);
9752 #endif /* GL_ARB_framebuffer_no_attachments */
9753 #ifdef GL_ARB_framebuffer_object
9754   GLEW_ARB_framebuffer_object = _glewSearchExtension("GL_ARB_framebuffer_object", extStart, extEnd);
9755   if (glewExperimental || GLEW_ARB_framebuffer_object) GLEW_ARB_framebuffer_object = !_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9756 #endif /* GL_ARB_framebuffer_object */
9757 #ifdef GL_ARB_framebuffer_sRGB
9758   GLEW_ARB_framebuffer_sRGB = _glewSearchExtension("GL_ARB_framebuffer_sRGB", extStart, extEnd);
9759 #endif /* GL_ARB_framebuffer_sRGB */
9760 #ifdef GL_ARB_geometry_shader4
9761   GLEW_ARB_geometry_shader4 = _glewSearchExtension("GL_ARB_geometry_shader4", extStart, extEnd);
9762   if (glewExperimental || GLEW_ARB_geometry_shader4) GLEW_ARB_geometry_shader4 = !_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
9763 #endif /* GL_ARB_geometry_shader4 */
9764 #ifdef GL_ARB_get_program_binary
9765   GLEW_ARB_get_program_binary = _glewSearchExtension("GL_ARB_get_program_binary", extStart, extEnd);
9766   if (glewExperimental || GLEW_ARB_get_program_binary) GLEW_ARB_get_program_binary = !_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_VAR_INIT);
9767 #endif /* GL_ARB_get_program_binary */
9768 #ifdef GL_ARB_get_texture_sub_image
9769   GLEW_ARB_get_texture_sub_image = _glewSearchExtension("GL_ARB_get_texture_sub_image", extStart, extEnd);
9770   if (glewExperimental || GLEW_ARB_get_texture_sub_image) GLEW_ARB_get_texture_sub_image = !_glewInit_GL_ARB_get_texture_sub_image(GLEW_CONTEXT_ARG_VAR_INIT);
9771 #endif /* GL_ARB_get_texture_sub_image */
9772 #ifdef GL_ARB_gpu_shader5
9773   GLEW_ARB_gpu_shader5 = _glewSearchExtension("GL_ARB_gpu_shader5", extStart, extEnd);
9774 #endif /* GL_ARB_gpu_shader5 */
9775 #ifdef GL_ARB_gpu_shader_fp64
9776   GLEW_ARB_gpu_shader_fp64 = _glewSearchExtension("GL_ARB_gpu_shader_fp64", extStart, extEnd);
9777   if (glewExperimental || GLEW_ARB_gpu_shader_fp64) GLEW_ARB_gpu_shader_fp64 = !_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_VAR_INIT);
9778 #endif /* GL_ARB_gpu_shader_fp64 */
9779 #ifdef GL_ARB_gpu_shader_int64
9780   GLEW_ARB_gpu_shader_int64 = _glewSearchExtension("GL_ARB_gpu_shader_int64", extStart, extEnd);
9781   if (glewExperimental || GLEW_ARB_gpu_shader_int64) GLEW_ARB_gpu_shader_int64 = !_glewInit_GL_ARB_gpu_shader_int64(GLEW_CONTEXT_ARG_VAR_INIT);
9782 #endif /* GL_ARB_gpu_shader_int64 */
9783 #ifdef GL_ARB_half_float_pixel
9784   GLEW_ARB_half_float_pixel = _glewSearchExtension("GL_ARB_half_float_pixel", extStart, extEnd);
9785 #endif /* GL_ARB_half_float_pixel */
9786 #ifdef GL_ARB_half_float_vertex
9787   GLEW_ARB_half_float_vertex = _glewSearchExtension("GL_ARB_half_float_vertex", extStart, extEnd);
9788 #endif /* GL_ARB_half_float_vertex */
9789 #ifdef GL_ARB_imaging
9790   GLEW_ARB_imaging = _glewSearchExtension("GL_ARB_imaging", extStart, extEnd);
9791   if (glewExperimental || GLEW_ARB_imaging) GLEW_ARB_imaging = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
9792 #endif /* GL_ARB_imaging */
9793 #ifdef GL_ARB_indirect_parameters
9794   GLEW_ARB_indirect_parameters = _glewSearchExtension("GL_ARB_indirect_parameters", extStart, extEnd);
9795   if (glewExperimental || GLEW_ARB_indirect_parameters) GLEW_ARB_indirect_parameters = !_glewInit_GL_ARB_indirect_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
9796 #endif /* GL_ARB_indirect_parameters */
9797 #ifdef GL_ARB_instanced_arrays
9798   GLEW_ARB_instanced_arrays = _glewSearchExtension("GL_ARB_instanced_arrays", extStart, extEnd);
9799   if (glewExperimental || GLEW_ARB_instanced_arrays) GLEW_ARB_instanced_arrays = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
9800 #endif /* GL_ARB_instanced_arrays */
9801 #ifdef GL_ARB_internalformat_query
9802   GLEW_ARB_internalformat_query = _glewSearchExtension("GL_ARB_internalformat_query", extStart, extEnd);
9803   if (glewExperimental || GLEW_ARB_internalformat_query) GLEW_ARB_internalformat_query = !_glewInit_GL_ARB_internalformat_query(GLEW_CONTEXT_ARG_VAR_INIT);
9804 #endif /* GL_ARB_internalformat_query */
9805 #ifdef GL_ARB_internalformat_query2
9806   GLEW_ARB_internalformat_query2 = _glewSearchExtension("GL_ARB_internalformat_query2", extStart, extEnd);
9807   if (glewExperimental || GLEW_ARB_internalformat_query2) GLEW_ARB_internalformat_query2 = !_glewInit_GL_ARB_internalformat_query2(GLEW_CONTEXT_ARG_VAR_INIT);
9808 #endif /* GL_ARB_internalformat_query2 */
9809 #ifdef GL_ARB_invalidate_subdata
9810   GLEW_ARB_invalidate_subdata = _glewSearchExtension("GL_ARB_invalidate_subdata", extStart, extEnd);
9811   if (glewExperimental || GLEW_ARB_invalidate_subdata) GLEW_ARB_invalidate_subdata = !_glewInit_GL_ARB_invalidate_subdata(GLEW_CONTEXT_ARG_VAR_INIT);
9812 #endif /* GL_ARB_invalidate_subdata */
9813 #ifdef GL_ARB_map_buffer_alignment
9814   GLEW_ARB_map_buffer_alignment = _glewSearchExtension("GL_ARB_map_buffer_alignment", extStart, extEnd);
9815 #endif /* GL_ARB_map_buffer_alignment */
9816 #ifdef GL_ARB_map_buffer_range
9817   GLEW_ARB_map_buffer_range = _glewSearchExtension("GL_ARB_map_buffer_range", extStart, extEnd);
9818   if (glewExperimental || GLEW_ARB_map_buffer_range) GLEW_ARB_map_buffer_range = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
9819 #endif /* GL_ARB_map_buffer_range */
9820 #ifdef GL_ARB_matrix_palette
9821   GLEW_ARB_matrix_palette = _glewSearchExtension("GL_ARB_matrix_palette", extStart, extEnd);
9822   if (glewExperimental || GLEW_ARB_matrix_palette) GLEW_ARB_matrix_palette = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
9823 #endif /* GL_ARB_matrix_palette */
9824 #ifdef GL_ARB_multi_bind
9825   GLEW_ARB_multi_bind = _glewSearchExtension("GL_ARB_multi_bind", extStart, extEnd);
9826   if (glewExperimental || GLEW_ARB_multi_bind) GLEW_ARB_multi_bind = !_glewInit_GL_ARB_multi_bind(GLEW_CONTEXT_ARG_VAR_INIT);
9827 #endif /* GL_ARB_multi_bind */
9828 #ifdef GL_ARB_multi_draw_indirect
9829   GLEW_ARB_multi_draw_indirect = _glewSearchExtension("GL_ARB_multi_draw_indirect", extStart, extEnd);
9830   if (glewExperimental || GLEW_ARB_multi_draw_indirect) GLEW_ARB_multi_draw_indirect = !_glewInit_GL_ARB_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
9831 #endif /* GL_ARB_multi_draw_indirect */
9832 #ifdef GL_ARB_multisample
9833   GLEW_ARB_multisample = _glewSearchExtension("GL_ARB_multisample", extStart, extEnd);
9834   if (glewExperimental || GLEW_ARB_multisample) GLEW_ARB_multisample = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
9835 #endif /* GL_ARB_multisample */
9836 #ifdef GL_ARB_multitexture
9837   GLEW_ARB_multitexture = _glewSearchExtension("GL_ARB_multitexture", extStart, extEnd);
9838   if (glewExperimental || GLEW_ARB_multitexture) GLEW_ARB_multitexture = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
9839 #endif /* GL_ARB_multitexture */
9840 #ifdef GL_ARB_occlusion_query
9841   GLEW_ARB_occlusion_query = _glewSearchExtension("GL_ARB_occlusion_query", extStart, extEnd);
9842   if (glewExperimental || GLEW_ARB_occlusion_query) GLEW_ARB_occlusion_query = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
9843 #endif /* GL_ARB_occlusion_query */
9844 #ifdef GL_ARB_occlusion_query2
9845   GLEW_ARB_occlusion_query2 = _glewSearchExtension("GL_ARB_occlusion_query2", extStart, extEnd);
9846 #endif /* GL_ARB_occlusion_query2 */
9847 #ifdef GL_ARB_parallel_shader_compile
9848   GLEW_ARB_parallel_shader_compile = _glewSearchExtension("GL_ARB_parallel_shader_compile", extStart, extEnd);
9849   if (glewExperimental || GLEW_ARB_parallel_shader_compile) GLEW_ARB_parallel_shader_compile = !_glewInit_GL_ARB_parallel_shader_compile(GLEW_CONTEXT_ARG_VAR_INIT);
9850 #endif /* GL_ARB_parallel_shader_compile */
9851 #ifdef GL_ARB_pipeline_statistics_query
9852   GLEW_ARB_pipeline_statistics_query = _glewSearchExtension("GL_ARB_pipeline_statistics_query", extStart, extEnd);
9853 #endif /* GL_ARB_pipeline_statistics_query */
9854 #ifdef GL_ARB_pixel_buffer_object
9855   GLEW_ARB_pixel_buffer_object = _glewSearchExtension("GL_ARB_pixel_buffer_object", extStart, extEnd);
9856 #endif /* GL_ARB_pixel_buffer_object */
9857 #ifdef GL_ARB_point_parameters
9858   GLEW_ARB_point_parameters = _glewSearchExtension("GL_ARB_point_parameters", extStart, extEnd);
9859   if (glewExperimental || GLEW_ARB_point_parameters) GLEW_ARB_point_parameters = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
9860 #endif /* GL_ARB_point_parameters */
9861 #ifdef GL_ARB_point_sprite
9862   GLEW_ARB_point_sprite = _glewSearchExtension("GL_ARB_point_sprite", extStart, extEnd);
9863 #endif /* GL_ARB_point_sprite */
9864 #ifdef GL_ARB_post_depth_coverage
9865   GLEW_ARB_post_depth_coverage = _glewSearchExtension("GL_ARB_post_depth_coverage", extStart, extEnd);
9866 #endif /* GL_ARB_post_depth_coverage */
9867 #ifdef GL_ARB_program_interface_query
9868   GLEW_ARB_program_interface_query = _glewSearchExtension("GL_ARB_program_interface_query", extStart, extEnd);
9869   if (glewExperimental || GLEW_ARB_program_interface_query) GLEW_ARB_program_interface_query = !_glewInit_GL_ARB_program_interface_query(GLEW_CONTEXT_ARG_VAR_INIT);
9870 #endif /* GL_ARB_program_interface_query */
9871 #ifdef GL_ARB_provoking_vertex
9872   GLEW_ARB_provoking_vertex = _glewSearchExtension("GL_ARB_provoking_vertex", extStart, extEnd);
9873   if (glewExperimental || GLEW_ARB_provoking_vertex) GLEW_ARB_provoking_vertex = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
9874 #endif /* GL_ARB_provoking_vertex */
9875 #ifdef GL_ARB_query_buffer_object
9876   GLEW_ARB_query_buffer_object = _glewSearchExtension("GL_ARB_query_buffer_object", extStart, extEnd);
9877 #endif /* GL_ARB_query_buffer_object */
9878 #ifdef GL_ARB_robust_buffer_access_behavior
9879   GLEW_ARB_robust_buffer_access_behavior = _glewSearchExtension("GL_ARB_robust_buffer_access_behavior", extStart, extEnd);
9880 #endif /* GL_ARB_robust_buffer_access_behavior */
9881 #ifdef GL_ARB_robustness
9882   GLEW_ARB_robustness = _glewSearchExtension("GL_ARB_robustness", extStart, extEnd);
9883   if (glewExperimental || GLEW_ARB_robustness) GLEW_ARB_robustness = !_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_VAR_INIT);
9884 #endif /* GL_ARB_robustness */
9885 #ifdef GL_ARB_robustness_application_isolation
9886   GLEW_ARB_robustness_application_isolation = _glewSearchExtension("GL_ARB_robustness_application_isolation", extStart, extEnd);
9887 #endif /* GL_ARB_robustness_application_isolation */
9888 #ifdef GL_ARB_robustness_share_group_isolation
9889   GLEW_ARB_robustness_share_group_isolation = _glewSearchExtension("GL_ARB_robustness_share_group_isolation", extStart, extEnd);
9890 #endif /* GL_ARB_robustness_share_group_isolation */
9891 #ifdef GL_ARB_sample_locations
9892   GLEW_ARB_sample_locations = _glewSearchExtension("GL_ARB_sample_locations", extStart, extEnd);
9893   if (glewExperimental || GLEW_ARB_sample_locations) GLEW_ARB_sample_locations = !_glewInit_GL_ARB_sample_locations(GLEW_CONTEXT_ARG_VAR_INIT);
9894 #endif /* GL_ARB_sample_locations */
9895 #ifdef GL_ARB_sample_shading
9896   GLEW_ARB_sample_shading = _glewSearchExtension("GL_ARB_sample_shading", extStart, extEnd);
9897   if (glewExperimental || GLEW_ARB_sample_shading) GLEW_ARB_sample_shading = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT);
9898 #endif /* GL_ARB_sample_shading */
9899 #ifdef GL_ARB_sampler_objects
9900   GLEW_ARB_sampler_objects = _glewSearchExtension("GL_ARB_sampler_objects", extStart, extEnd);
9901   if (glewExperimental || GLEW_ARB_sampler_objects) GLEW_ARB_sampler_objects = !_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_VAR_INIT);
9902 #endif /* GL_ARB_sampler_objects */
9903 #ifdef GL_ARB_seamless_cube_map
9904   GLEW_ARB_seamless_cube_map = _glewSearchExtension("GL_ARB_seamless_cube_map", extStart, extEnd);
9905 #endif /* GL_ARB_seamless_cube_map */
9906 #ifdef GL_ARB_seamless_cubemap_per_texture
9907   GLEW_ARB_seamless_cubemap_per_texture = _glewSearchExtension("GL_ARB_seamless_cubemap_per_texture", extStart, extEnd);
9908 #endif /* GL_ARB_seamless_cubemap_per_texture */
9909 #ifdef GL_ARB_separate_shader_objects
9910   GLEW_ARB_separate_shader_objects = _glewSearchExtension("GL_ARB_separate_shader_objects", extStart, extEnd);
9911   if (glewExperimental || GLEW_ARB_separate_shader_objects) GLEW_ARB_separate_shader_objects = !_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
9912 #endif /* GL_ARB_separate_shader_objects */
9913 #ifdef GL_ARB_shader_atomic_counter_ops
9914   GLEW_ARB_shader_atomic_counter_ops = _glewSearchExtension("GL_ARB_shader_atomic_counter_ops", extStart, extEnd);
9915 #endif /* GL_ARB_shader_atomic_counter_ops */
9916 #ifdef GL_ARB_shader_atomic_counters
9917   GLEW_ARB_shader_atomic_counters = _glewSearchExtension("GL_ARB_shader_atomic_counters", extStart, extEnd);
9918   if (glewExperimental || GLEW_ARB_shader_atomic_counters) GLEW_ARB_shader_atomic_counters = !_glewInit_GL_ARB_shader_atomic_counters(GLEW_CONTEXT_ARG_VAR_INIT);
9919 #endif /* GL_ARB_shader_atomic_counters */
9920 #ifdef GL_ARB_shader_ballot
9921   GLEW_ARB_shader_ballot = _glewSearchExtension("GL_ARB_shader_ballot", extStart, extEnd);
9922 #endif /* GL_ARB_shader_ballot */
9923 #ifdef GL_ARB_shader_bit_encoding
9924   GLEW_ARB_shader_bit_encoding = _glewSearchExtension("GL_ARB_shader_bit_encoding", extStart, extEnd);
9925 #endif /* GL_ARB_shader_bit_encoding */
9926 #ifdef GL_ARB_shader_clock
9927   GLEW_ARB_shader_clock = _glewSearchExtension("GL_ARB_shader_clock", extStart, extEnd);
9928 #endif /* GL_ARB_shader_clock */
9929 #ifdef GL_ARB_shader_draw_parameters
9930   GLEW_ARB_shader_draw_parameters = _glewSearchExtension("GL_ARB_shader_draw_parameters", extStart, extEnd);
9931 #endif /* GL_ARB_shader_draw_parameters */
9932 #ifdef GL_ARB_shader_group_vote
9933   GLEW_ARB_shader_group_vote = _glewSearchExtension("GL_ARB_shader_group_vote", extStart, extEnd);
9934 #endif /* GL_ARB_shader_group_vote */
9935 #ifdef GL_ARB_shader_image_load_store
9936   GLEW_ARB_shader_image_load_store = _glewSearchExtension("GL_ARB_shader_image_load_store", extStart, extEnd);
9937   if (glewExperimental || GLEW_ARB_shader_image_load_store) GLEW_ARB_shader_image_load_store = !_glewInit_GL_ARB_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT);
9938 #endif /* GL_ARB_shader_image_load_store */
9939 #ifdef GL_ARB_shader_image_size
9940   GLEW_ARB_shader_image_size = _glewSearchExtension("GL_ARB_shader_image_size", extStart, extEnd);
9941 #endif /* GL_ARB_shader_image_size */
9942 #ifdef GL_ARB_shader_objects
9943   GLEW_ARB_shader_objects = _glewSearchExtension("GL_ARB_shader_objects", extStart, extEnd);
9944   if (glewExperimental || GLEW_ARB_shader_objects) GLEW_ARB_shader_objects = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
9945 #endif /* GL_ARB_shader_objects */
9946 #ifdef GL_ARB_shader_precision
9947   GLEW_ARB_shader_precision = _glewSearchExtension("GL_ARB_shader_precision", extStart, extEnd);
9948 #endif /* GL_ARB_shader_precision */
9949 #ifdef GL_ARB_shader_stencil_export
9950   GLEW_ARB_shader_stencil_export = _glewSearchExtension("GL_ARB_shader_stencil_export", extStart, extEnd);
9951 #endif /* GL_ARB_shader_stencil_export */
9952 #ifdef GL_ARB_shader_storage_buffer_object
9953   GLEW_ARB_shader_storage_buffer_object = _glewSearchExtension("GL_ARB_shader_storage_buffer_object", extStart, extEnd);
9954   if (glewExperimental || GLEW_ARB_shader_storage_buffer_object) GLEW_ARB_shader_storage_buffer_object = !_glewInit_GL_ARB_shader_storage_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9955 #endif /* GL_ARB_shader_storage_buffer_object */
9956 #ifdef GL_ARB_shader_subroutine
9957   GLEW_ARB_shader_subroutine = _glewSearchExtension("GL_ARB_shader_subroutine", extStart, extEnd);
9958   if (glewExperimental || GLEW_ARB_shader_subroutine) GLEW_ARB_shader_subroutine = !_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_VAR_INIT);
9959 #endif /* GL_ARB_shader_subroutine */
9960 #ifdef GL_ARB_shader_texture_image_samples
9961   GLEW_ARB_shader_texture_image_samples = _glewSearchExtension("GL_ARB_shader_texture_image_samples", extStart, extEnd);
9962 #endif /* GL_ARB_shader_texture_image_samples */
9963 #ifdef GL_ARB_shader_texture_lod
9964   GLEW_ARB_shader_texture_lod = _glewSearchExtension("GL_ARB_shader_texture_lod", extStart, extEnd);
9965 #endif /* GL_ARB_shader_texture_lod */
9966 #ifdef GL_ARB_shader_viewport_layer_array
9967   GLEW_ARB_shader_viewport_layer_array = _glewSearchExtension("GL_ARB_shader_viewport_layer_array", extStart, extEnd);
9968 #endif /* GL_ARB_shader_viewport_layer_array */
9969 #ifdef GL_ARB_shading_language_100
9970   GLEW_ARB_shading_language_100 = _glewSearchExtension("GL_ARB_shading_language_100", extStart, extEnd);
9971 #endif /* GL_ARB_shading_language_100 */
9972 #ifdef GL_ARB_shading_language_420pack
9973   GLEW_ARB_shading_language_420pack = _glewSearchExtension("GL_ARB_shading_language_420pack", extStart, extEnd);
9974 #endif /* GL_ARB_shading_language_420pack */
9975 #ifdef GL_ARB_shading_language_include
9976   GLEW_ARB_shading_language_include = _glewSearchExtension("GL_ARB_shading_language_include", extStart, extEnd);
9977   if (glewExperimental || GLEW_ARB_shading_language_include) GLEW_ARB_shading_language_include = !_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_VAR_INIT);
9978 #endif /* GL_ARB_shading_language_include */
9979 #ifdef GL_ARB_shading_language_packing
9980   GLEW_ARB_shading_language_packing = _glewSearchExtension("GL_ARB_shading_language_packing", extStart, extEnd);
9981 #endif /* GL_ARB_shading_language_packing */
9982 #ifdef GL_ARB_shadow
9983   GLEW_ARB_shadow = _glewSearchExtension("GL_ARB_shadow", extStart, extEnd);
9984 #endif /* GL_ARB_shadow */
9985 #ifdef GL_ARB_shadow_ambient
9986   GLEW_ARB_shadow_ambient = _glewSearchExtension("GL_ARB_shadow_ambient", extStart, extEnd);
9987 #endif /* GL_ARB_shadow_ambient */
9988 #ifdef GL_ARB_sparse_buffer
9989   GLEW_ARB_sparse_buffer = _glewSearchExtension("GL_ARB_sparse_buffer", extStart, extEnd);
9990   if (glewExperimental || GLEW_ARB_sparse_buffer) GLEW_ARB_sparse_buffer = !_glewInit_GL_ARB_sparse_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
9991 #endif /* GL_ARB_sparse_buffer */
9992 #ifdef GL_ARB_sparse_texture
9993   GLEW_ARB_sparse_texture = _glewSearchExtension("GL_ARB_sparse_texture", extStart, extEnd);
9994   if (glewExperimental || GLEW_ARB_sparse_texture) GLEW_ARB_sparse_texture = !_glewInit_GL_ARB_sparse_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9995 #endif /* GL_ARB_sparse_texture */
9996 #ifdef GL_ARB_sparse_texture2
9997   GLEW_ARB_sparse_texture2 = _glewSearchExtension("GL_ARB_sparse_texture2", extStart, extEnd);
9998 #endif /* GL_ARB_sparse_texture2 */
9999 #ifdef GL_ARB_sparse_texture_clamp
10000   GLEW_ARB_sparse_texture_clamp = _glewSearchExtension("GL_ARB_sparse_texture_clamp", extStart, extEnd);
10001 #endif /* GL_ARB_sparse_texture_clamp */
10002 #ifdef GL_ARB_stencil_texturing
10003   GLEW_ARB_stencil_texturing = _glewSearchExtension("GL_ARB_stencil_texturing", extStart, extEnd);
10004 #endif /* GL_ARB_stencil_texturing */
10005 #ifdef GL_ARB_sync
10006   GLEW_ARB_sync = _glewSearchExtension("GL_ARB_sync", extStart, extEnd);
10007   if (glewExperimental || GLEW_ARB_sync) GLEW_ARB_sync = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT);
10008 #endif /* GL_ARB_sync */
10009 #ifdef GL_ARB_tessellation_shader
10010   GLEW_ARB_tessellation_shader = _glewSearchExtension("GL_ARB_tessellation_shader", extStart, extEnd);
10011   if (glewExperimental || GLEW_ARB_tessellation_shader) GLEW_ARB_tessellation_shader = !_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_VAR_INIT);
10012 #endif /* GL_ARB_tessellation_shader */
10013 #ifdef GL_ARB_texture_barrier
10014   GLEW_ARB_texture_barrier = _glewSearchExtension("GL_ARB_texture_barrier", extStart, extEnd);
10015   if (glewExperimental || GLEW_ARB_texture_barrier) GLEW_ARB_texture_barrier = !_glewInit_GL_ARB_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
10016 #endif /* GL_ARB_texture_barrier */
10017 #ifdef GL_ARB_texture_border_clamp
10018   GLEW_ARB_texture_border_clamp = _glewSearchExtension("GL_ARB_texture_border_clamp", extStart, extEnd);
10019 #endif /* GL_ARB_texture_border_clamp */
10020 #ifdef GL_ARB_texture_buffer_object
10021   GLEW_ARB_texture_buffer_object = _glewSearchExtension("GL_ARB_texture_buffer_object", extStart, extEnd);
10022   if (glewExperimental || GLEW_ARB_texture_buffer_object) GLEW_ARB_texture_buffer_object = !_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10023 #endif /* GL_ARB_texture_buffer_object */
10024 #ifdef GL_ARB_texture_buffer_object_rgb32
10025   GLEW_ARB_texture_buffer_object_rgb32 = _glewSearchExtension("GL_ARB_texture_buffer_object_rgb32", extStart, extEnd);
10026 #endif /* GL_ARB_texture_buffer_object_rgb32 */
10027 #ifdef GL_ARB_texture_buffer_range
10028   GLEW_ARB_texture_buffer_range = _glewSearchExtension("GL_ARB_texture_buffer_range", extStart, extEnd);
10029   if (glewExperimental || GLEW_ARB_texture_buffer_range) GLEW_ARB_texture_buffer_range = !_glewInit_GL_ARB_texture_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
10030 #endif /* GL_ARB_texture_buffer_range */
10031 #ifdef GL_ARB_texture_compression
10032   GLEW_ARB_texture_compression = _glewSearchExtension("GL_ARB_texture_compression", extStart, extEnd);
10033   if (glewExperimental || GLEW_ARB_texture_compression) GLEW_ARB_texture_compression = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT);
10034 #endif /* GL_ARB_texture_compression */
10035 #ifdef GL_ARB_texture_compression_bptc
10036   GLEW_ARB_texture_compression_bptc = _glewSearchExtension("GL_ARB_texture_compression_bptc", extStart, extEnd);
10037 #endif /* GL_ARB_texture_compression_bptc */
10038 #ifdef GL_ARB_texture_compression_rgtc
10039   GLEW_ARB_texture_compression_rgtc = _glewSearchExtension("GL_ARB_texture_compression_rgtc", extStart, extEnd);
10040 #endif /* GL_ARB_texture_compression_rgtc */
10041 #ifdef GL_ARB_texture_cube_map
10042   GLEW_ARB_texture_cube_map = _glewSearchExtension("GL_ARB_texture_cube_map", extStart, extEnd);
10043 #endif /* GL_ARB_texture_cube_map */
10044 #ifdef GL_ARB_texture_cube_map_array
10045   GLEW_ARB_texture_cube_map_array = _glewSearchExtension("GL_ARB_texture_cube_map_array", extStart, extEnd);
10046 #endif /* GL_ARB_texture_cube_map_array */
10047 #ifdef GL_ARB_texture_env_add
10048   GLEW_ARB_texture_env_add = _glewSearchExtension("GL_ARB_texture_env_add", extStart, extEnd);
10049 #endif /* GL_ARB_texture_env_add */
10050 #ifdef GL_ARB_texture_env_combine
10051   GLEW_ARB_texture_env_combine = _glewSearchExtension("GL_ARB_texture_env_combine", extStart, extEnd);
10052 #endif /* GL_ARB_texture_env_combine */
10053 #ifdef GL_ARB_texture_env_crossbar
10054   GLEW_ARB_texture_env_crossbar = _glewSearchExtension("GL_ARB_texture_env_crossbar", extStart, extEnd);
10055 #endif /* GL_ARB_texture_env_crossbar */
10056 #ifdef GL_ARB_texture_env_dot3
10057   GLEW_ARB_texture_env_dot3 = _glewSearchExtension("GL_ARB_texture_env_dot3", extStart, extEnd);
10058 #endif /* GL_ARB_texture_env_dot3 */
10059 #ifdef GL_ARB_texture_filter_minmax
10060   GLEW_ARB_texture_filter_minmax = _glewSearchExtension("GL_ARB_texture_filter_minmax", extStart, extEnd);
10061 #endif /* GL_ARB_texture_filter_minmax */
10062 #ifdef GL_ARB_texture_float
10063   GLEW_ARB_texture_float = _glewSearchExtension("GL_ARB_texture_float", extStart, extEnd);
10064 #endif /* GL_ARB_texture_float */
10065 #ifdef GL_ARB_texture_gather
10066   GLEW_ARB_texture_gather = _glewSearchExtension("GL_ARB_texture_gather", extStart, extEnd);
10067 #endif /* GL_ARB_texture_gather */
10068 #ifdef GL_ARB_texture_mirror_clamp_to_edge
10069   GLEW_ARB_texture_mirror_clamp_to_edge = _glewSearchExtension("GL_ARB_texture_mirror_clamp_to_edge", extStart, extEnd);
10070 #endif /* GL_ARB_texture_mirror_clamp_to_edge */
10071 #ifdef GL_ARB_texture_mirrored_repeat
10072   GLEW_ARB_texture_mirrored_repeat = _glewSearchExtension("GL_ARB_texture_mirrored_repeat", extStart, extEnd);
10073 #endif /* GL_ARB_texture_mirrored_repeat */
10074 #ifdef GL_ARB_texture_multisample
10075   GLEW_ARB_texture_multisample = _glewSearchExtension("GL_ARB_texture_multisample", extStart, extEnd);
10076   if (glewExperimental || GLEW_ARB_texture_multisample) GLEW_ARB_texture_multisample = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10077 #endif /* GL_ARB_texture_multisample */
10078 #ifdef GL_ARB_texture_non_power_of_two
10079   GLEW_ARB_texture_non_power_of_two = _glewSearchExtension("GL_ARB_texture_non_power_of_two", extStart, extEnd);
10080 #endif /* GL_ARB_texture_non_power_of_two */
10081 #ifdef GL_ARB_texture_query_levels
10082   GLEW_ARB_texture_query_levels = _glewSearchExtension("GL_ARB_texture_query_levels", extStart, extEnd);
10083 #endif /* GL_ARB_texture_query_levels */
10084 #ifdef GL_ARB_texture_query_lod
10085   GLEW_ARB_texture_query_lod = _glewSearchExtension("GL_ARB_texture_query_lod", extStart, extEnd);
10086 #endif /* GL_ARB_texture_query_lod */
10087 #ifdef GL_ARB_texture_rectangle
10088   GLEW_ARB_texture_rectangle = _glewSearchExtension("GL_ARB_texture_rectangle", extStart, extEnd);
10089 #endif /* GL_ARB_texture_rectangle */
10090 #ifdef GL_ARB_texture_rg
10091   GLEW_ARB_texture_rg = _glewSearchExtension("GL_ARB_texture_rg", extStart, extEnd);
10092 #endif /* GL_ARB_texture_rg */
10093 #ifdef GL_ARB_texture_rgb10_a2ui
10094   GLEW_ARB_texture_rgb10_a2ui = _glewSearchExtension("GL_ARB_texture_rgb10_a2ui", extStart, extEnd);
10095 #endif /* GL_ARB_texture_rgb10_a2ui */
10096 #ifdef GL_ARB_texture_stencil8
10097   GLEW_ARB_texture_stencil8 = _glewSearchExtension("GL_ARB_texture_stencil8", extStart, extEnd);
10098 #endif /* GL_ARB_texture_stencil8 */
10099 #ifdef GL_ARB_texture_storage
10100   GLEW_ARB_texture_storage = _glewSearchExtension("GL_ARB_texture_storage", extStart, extEnd);
10101   if (glewExperimental || GLEW_ARB_texture_storage) GLEW_ARB_texture_storage = !_glewInit_GL_ARB_texture_storage(GLEW_CONTEXT_ARG_VAR_INIT);
10102 #endif /* GL_ARB_texture_storage */
10103 #ifdef GL_ARB_texture_storage_multisample
10104   GLEW_ARB_texture_storage_multisample = _glewSearchExtension("GL_ARB_texture_storage_multisample", extStart, extEnd);
10105   if (glewExperimental || GLEW_ARB_texture_storage_multisample) GLEW_ARB_texture_storage_multisample = !_glewInit_GL_ARB_texture_storage_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10106 #endif /* GL_ARB_texture_storage_multisample */
10107 #ifdef GL_ARB_texture_swizzle
10108   GLEW_ARB_texture_swizzle = _glewSearchExtension("GL_ARB_texture_swizzle", extStart, extEnd);
10109 #endif /* GL_ARB_texture_swizzle */
10110 #ifdef GL_ARB_texture_view
10111   GLEW_ARB_texture_view = _glewSearchExtension("GL_ARB_texture_view", extStart, extEnd);
10112   if (glewExperimental || GLEW_ARB_texture_view) GLEW_ARB_texture_view = !_glewInit_GL_ARB_texture_view(GLEW_CONTEXT_ARG_VAR_INIT);
10113 #endif /* GL_ARB_texture_view */
10114 #ifdef GL_ARB_timer_query
10115   GLEW_ARB_timer_query = _glewSearchExtension("GL_ARB_timer_query", extStart, extEnd);
10116   if (glewExperimental || GLEW_ARB_timer_query) GLEW_ARB_timer_query = !_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
10117 #endif /* GL_ARB_timer_query */
10118 #ifdef GL_ARB_transform_feedback2
10119   GLEW_ARB_transform_feedback2 = _glewSearchExtension("GL_ARB_transform_feedback2", extStart, extEnd);
10120   if (glewExperimental || GLEW_ARB_transform_feedback2) GLEW_ARB_transform_feedback2 = !_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
10121 #endif /* GL_ARB_transform_feedback2 */
10122 #ifdef GL_ARB_transform_feedback3
10123   GLEW_ARB_transform_feedback3 = _glewSearchExtension("GL_ARB_transform_feedback3", extStart, extEnd);
10124   if (glewExperimental || GLEW_ARB_transform_feedback3) GLEW_ARB_transform_feedback3 = !_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_VAR_INIT);
10125 #endif /* GL_ARB_transform_feedback3 */
10126 #ifdef GL_ARB_transform_feedback_instanced
10127   GLEW_ARB_transform_feedback_instanced = _glewSearchExtension("GL_ARB_transform_feedback_instanced", extStart, extEnd);
10128   if (glewExperimental || GLEW_ARB_transform_feedback_instanced) GLEW_ARB_transform_feedback_instanced = !_glewInit_GL_ARB_transform_feedback_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
10129 #endif /* GL_ARB_transform_feedback_instanced */
10130 #ifdef GL_ARB_transform_feedback_overflow_query
10131   GLEW_ARB_transform_feedback_overflow_query = _glewSearchExtension("GL_ARB_transform_feedback_overflow_query", extStart, extEnd);
10132 #endif /* GL_ARB_transform_feedback_overflow_query */
10133 #ifdef GL_ARB_transpose_matrix
10134   GLEW_ARB_transpose_matrix = _glewSearchExtension("GL_ARB_transpose_matrix", extStart, extEnd);
10135   if (glewExperimental || GLEW_ARB_transpose_matrix) GLEW_ARB_transpose_matrix = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
10136 #endif /* GL_ARB_transpose_matrix */
10137 #ifdef GL_ARB_uniform_buffer_object
10138   GLEW_ARB_uniform_buffer_object = _glewSearchExtension("GL_ARB_uniform_buffer_object", extStart, extEnd);
10139   if (glewExperimental || GLEW_ARB_uniform_buffer_object) GLEW_ARB_uniform_buffer_object = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10140 #endif /* GL_ARB_uniform_buffer_object */
10141 #ifdef GL_ARB_vertex_array_bgra
10142   GLEW_ARB_vertex_array_bgra = _glewSearchExtension("GL_ARB_vertex_array_bgra", extStart, extEnd);
10143 #endif /* GL_ARB_vertex_array_bgra */
10144 #ifdef GL_ARB_vertex_array_object
10145   GLEW_ARB_vertex_array_object = _glewSearchExtension("GL_ARB_vertex_array_object", extStart, extEnd);
10146   if (glewExperimental || GLEW_ARB_vertex_array_object) GLEW_ARB_vertex_array_object = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
10147 #endif /* GL_ARB_vertex_array_object */
10148 #ifdef GL_ARB_vertex_attrib_64bit
10149   GLEW_ARB_vertex_attrib_64bit = _glewSearchExtension("GL_ARB_vertex_attrib_64bit", extStart, extEnd);
10150   if (glewExperimental || GLEW_ARB_vertex_attrib_64bit) GLEW_ARB_vertex_attrib_64bit = !_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
10151 #endif /* GL_ARB_vertex_attrib_64bit */
10152 #ifdef GL_ARB_vertex_attrib_binding
10153   GLEW_ARB_vertex_attrib_binding = _glewSearchExtension("GL_ARB_vertex_attrib_binding", extStart, extEnd);
10154   if (glewExperimental || GLEW_ARB_vertex_attrib_binding) GLEW_ARB_vertex_attrib_binding = !_glewInit_GL_ARB_vertex_attrib_binding(GLEW_CONTEXT_ARG_VAR_INIT);
10155 #endif /* GL_ARB_vertex_attrib_binding */
10156 #ifdef GL_ARB_vertex_blend
10157   GLEW_ARB_vertex_blend = _glewSearchExtension("GL_ARB_vertex_blend", extStart, extEnd);
10158   if (glewExperimental || GLEW_ARB_vertex_blend) GLEW_ARB_vertex_blend = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
10159 #endif /* GL_ARB_vertex_blend */
10160 #ifdef GL_ARB_vertex_buffer_object
10161   GLEW_ARB_vertex_buffer_object = _glewSearchExtension("GL_ARB_vertex_buffer_object", extStart, extEnd);
10162   if (glewExperimental || GLEW_ARB_vertex_buffer_object) GLEW_ARB_vertex_buffer_object = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10163 #endif /* GL_ARB_vertex_buffer_object */
10164 #ifdef GL_ARB_vertex_program
10165   GLEW_ARB_vertex_program = _glewSearchExtension("GL_ARB_vertex_program", extStart, extEnd);
10166   if (glewExperimental || GLEW_ARB_vertex_program) GLEW_ARB_vertex_program = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
10167 #endif /* GL_ARB_vertex_program */
10168 #ifdef GL_ARB_vertex_shader
10169   GLEW_ARB_vertex_shader = _glewSearchExtension("GL_ARB_vertex_shader", extStart, extEnd);
10170   if (glewExperimental || GLEW_ARB_vertex_shader) { GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); _glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); }
10171 #endif /* GL_ARB_vertex_shader */
10172 #ifdef GL_ARB_vertex_type_10f_11f_11f_rev
10173   GLEW_ARB_vertex_type_10f_11f_11f_rev = _glewSearchExtension("GL_ARB_vertex_type_10f_11f_11f_rev", extStart, extEnd);
10174 #endif /* GL_ARB_vertex_type_10f_11f_11f_rev */
10175 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
10176   GLEW_ARB_vertex_type_2_10_10_10_rev = _glewSearchExtension("GL_ARB_vertex_type_2_10_10_10_rev", extStart, extEnd);
10177   if (glewExperimental || GLEW_ARB_vertex_type_2_10_10_10_rev) GLEW_ARB_vertex_type_2_10_10_10_rev = !_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_VAR_INIT);
10178 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
10179 #ifdef GL_ARB_viewport_array
10180   GLEW_ARB_viewport_array = _glewSearchExtension("GL_ARB_viewport_array", extStart, extEnd);
10181   if (glewExperimental || GLEW_ARB_viewport_array) GLEW_ARB_viewport_array = !_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_VAR_INIT);
10182 #endif /* GL_ARB_viewport_array */
10183 #ifdef GL_ARB_window_pos
10184   GLEW_ARB_window_pos = _glewSearchExtension("GL_ARB_window_pos", extStart, extEnd);
10185   if (glewExperimental || GLEW_ARB_window_pos) GLEW_ARB_window_pos = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
10186 #endif /* GL_ARB_window_pos */
10187 #ifdef GL_ATIX_point_sprites
10188   GLEW_ATIX_point_sprites = _glewSearchExtension("GL_ATIX_point_sprites", extStart, extEnd);
10189 #endif /* GL_ATIX_point_sprites */
10190 #ifdef GL_ATIX_texture_env_combine3
10191   GLEW_ATIX_texture_env_combine3 = _glewSearchExtension("GL_ATIX_texture_env_combine3", extStart, extEnd);
10192 #endif /* GL_ATIX_texture_env_combine3 */
10193 #ifdef GL_ATIX_texture_env_route
10194   GLEW_ATIX_texture_env_route = _glewSearchExtension("GL_ATIX_texture_env_route", extStart, extEnd);
10195 #endif /* GL_ATIX_texture_env_route */
10196 #ifdef GL_ATIX_vertex_shader_output_point_size
10197   GLEW_ATIX_vertex_shader_output_point_size = _glewSearchExtension("GL_ATIX_vertex_shader_output_point_size", extStart, extEnd);
10198 #endif /* GL_ATIX_vertex_shader_output_point_size */
10199 #ifdef GL_ATI_draw_buffers
10200   GLEW_ATI_draw_buffers = _glewSearchExtension("GL_ATI_draw_buffers", extStart, extEnd);
10201   if (glewExperimental || GLEW_ATI_draw_buffers) GLEW_ATI_draw_buffers = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
10202 #endif /* GL_ATI_draw_buffers */
10203 #ifdef GL_ATI_element_array
10204   GLEW_ATI_element_array = _glewSearchExtension("GL_ATI_element_array", extStart, extEnd);
10205   if (glewExperimental || GLEW_ATI_element_array) GLEW_ATI_element_array = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
10206 #endif /* GL_ATI_element_array */
10207 #ifdef GL_ATI_envmap_bumpmap
10208   GLEW_ATI_envmap_bumpmap = _glewSearchExtension("GL_ATI_envmap_bumpmap", extStart, extEnd);
10209   if (glewExperimental || GLEW_ATI_envmap_bumpmap) GLEW_ATI_envmap_bumpmap = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
10210 #endif /* GL_ATI_envmap_bumpmap */
10211 #ifdef GL_ATI_fragment_shader
10212   GLEW_ATI_fragment_shader = _glewSearchExtension("GL_ATI_fragment_shader", extStart, extEnd);
10213   if (glewExperimental || GLEW_ATI_fragment_shader) GLEW_ATI_fragment_shader = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
10214 #endif /* GL_ATI_fragment_shader */
10215 #ifdef GL_ATI_map_object_buffer
10216   GLEW_ATI_map_object_buffer = _glewSearchExtension("GL_ATI_map_object_buffer", extStart, extEnd);
10217   if (glewExperimental || GLEW_ATI_map_object_buffer) GLEW_ATI_map_object_buffer = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
10218 #endif /* GL_ATI_map_object_buffer */
10219 #ifdef GL_ATI_meminfo
10220   GLEW_ATI_meminfo = _glewSearchExtension("GL_ATI_meminfo", extStart, extEnd);
10221 #endif /* GL_ATI_meminfo */
10222 #ifdef GL_ATI_pn_triangles
10223   GLEW_ATI_pn_triangles = _glewSearchExtension("GL_ATI_pn_triangles", extStart, extEnd);
10224   if (glewExperimental || GLEW_ATI_pn_triangles) GLEW_ATI_pn_triangles = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
10225 #endif /* GL_ATI_pn_triangles */
10226 #ifdef GL_ATI_separate_stencil
10227   GLEW_ATI_separate_stencil = _glewSearchExtension("GL_ATI_separate_stencil", extStart, extEnd);
10228   if (glewExperimental || GLEW_ATI_separate_stencil) GLEW_ATI_separate_stencil = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
10229 #endif /* GL_ATI_separate_stencil */
10230 #ifdef GL_ATI_shader_texture_lod
10231   GLEW_ATI_shader_texture_lod = _glewSearchExtension("GL_ATI_shader_texture_lod", extStart, extEnd);
10232 #endif /* GL_ATI_shader_texture_lod */
10233 #ifdef GL_ATI_text_fragment_shader
10234   GLEW_ATI_text_fragment_shader = _glewSearchExtension("GL_ATI_text_fragment_shader", extStart, extEnd);
10235 #endif /* GL_ATI_text_fragment_shader */
10236 #ifdef GL_ATI_texture_compression_3dc
10237   GLEW_ATI_texture_compression_3dc = _glewSearchExtension("GL_ATI_texture_compression_3dc", extStart, extEnd);
10238 #endif /* GL_ATI_texture_compression_3dc */
10239 #ifdef GL_ATI_texture_env_combine3
10240   GLEW_ATI_texture_env_combine3 = _glewSearchExtension("GL_ATI_texture_env_combine3", extStart, extEnd);
10241 #endif /* GL_ATI_texture_env_combine3 */
10242 #ifdef GL_ATI_texture_float
10243   GLEW_ATI_texture_float = _glewSearchExtension("GL_ATI_texture_float", extStart, extEnd);
10244 #endif /* GL_ATI_texture_float */
10245 #ifdef GL_ATI_texture_mirror_once
10246   GLEW_ATI_texture_mirror_once = _glewSearchExtension("GL_ATI_texture_mirror_once", extStart, extEnd);
10247 #endif /* GL_ATI_texture_mirror_once */
10248 #ifdef GL_ATI_vertex_array_object
10249   GLEW_ATI_vertex_array_object = _glewSearchExtension("GL_ATI_vertex_array_object", extStart, extEnd);
10250   if (glewExperimental || GLEW_ATI_vertex_array_object) GLEW_ATI_vertex_array_object = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
10251 #endif /* GL_ATI_vertex_array_object */
10252 #ifdef GL_ATI_vertex_attrib_array_object
10253   GLEW_ATI_vertex_attrib_array_object = _glewSearchExtension("GL_ATI_vertex_attrib_array_object", extStart, extEnd);
10254   if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) GLEW_ATI_vertex_attrib_array_object = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
10255 #endif /* GL_ATI_vertex_attrib_array_object */
10256 #ifdef GL_ATI_vertex_streams
10257   GLEW_ATI_vertex_streams = _glewSearchExtension("GL_ATI_vertex_streams", extStart, extEnd);
10258   if (glewExperimental || GLEW_ATI_vertex_streams) GLEW_ATI_vertex_streams = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
10259 #endif /* GL_ATI_vertex_streams */
10260 #ifdef GL_EXT_422_pixels
10261   GLEW_EXT_422_pixels = _glewSearchExtension("GL_EXT_422_pixels", extStart, extEnd);
10262 #endif /* GL_EXT_422_pixels */
10263 #ifdef GL_EXT_Cg_shader
10264   GLEW_EXT_Cg_shader = _glewSearchExtension("GL_EXT_Cg_shader", extStart, extEnd);
10265 #endif /* GL_EXT_Cg_shader */
10266 #ifdef GL_EXT_abgr
10267   GLEW_EXT_abgr = _glewSearchExtension("GL_EXT_abgr", extStart, extEnd);
10268 #endif /* GL_EXT_abgr */
10269 #ifdef GL_EXT_bgra
10270   GLEW_EXT_bgra = _glewSearchExtension("GL_EXT_bgra", extStart, extEnd);
10271 #endif /* GL_EXT_bgra */
10272 #ifdef GL_EXT_bindable_uniform
10273   GLEW_EXT_bindable_uniform = _glewSearchExtension("GL_EXT_bindable_uniform", extStart, extEnd);
10274   if (glewExperimental || GLEW_EXT_bindable_uniform) GLEW_EXT_bindable_uniform = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT);
10275 #endif /* GL_EXT_bindable_uniform */
10276 #ifdef GL_EXT_blend_color
10277   GLEW_EXT_blend_color = _glewSearchExtension("GL_EXT_blend_color", extStart, extEnd);
10278   if (glewExperimental || GLEW_EXT_blend_color) GLEW_EXT_blend_color = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
10279 #endif /* GL_EXT_blend_color */
10280 #ifdef GL_EXT_blend_equation_separate
10281   GLEW_EXT_blend_equation_separate = _glewSearchExtension("GL_EXT_blend_equation_separate", extStart, extEnd);
10282   if (glewExperimental || GLEW_EXT_blend_equation_separate) GLEW_EXT_blend_equation_separate = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT);
10283 #endif /* GL_EXT_blend_equation_separate */
10284 #ifdef GL_EXT_blend_func_separate
10285   GLEW_EXT_blend_func_separate = _glewSearchExtension("GL_EXT_blend_func_separate", extStart, extEnd);
10286   if (glewExperimental || GLEW_EXT_blend_func_separate) GLEW_EXT_blend_func_separate = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT);
10287 #endif /* GL_EXT_blend_func_separate */
10288 #ifdef GL_EXT_blend_logic_op
10289   GLEW_EXT_blend_logic_op = _glewSearchExtension("GL_EXT_blend_logic_op", extStart, extEnd);
10290 #endif /* GL_EXT_blend_logic_op */
10291 #ifdef GL_EXT_blend_minmax
10292   GLEW_EXT_blend_minmax = _glewSearchExtension("GL_EXT_blend_minmax", extStart, extEnd);
10293   if (glewExperimental || GLEW_EXT_blend_minmax) GLEW_EXT_blend_minmax = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
10294 #endif /* GL_EXT_blend_minmax */
10295 #ifdef GL_EXT_blend_subtract
10296   GLEW_EXT_blend_subtract = _glewSearchExtension("GL_EXT_blend_subtract", extStart, extEnd);
10297 #endif /* GL_EXT_blend_subtract */
10298 #ifdef GL_EXT_clip_volume_hint
10299   GLEW_EXT_clip_volume_hint = _glewSearchExtension("GL_EXT_clip_volume_hint", extStart, extEnd);
10300 #endif /* GL_EXT_clip_volume_hint */
10301 #ifdef GL_EXT_cmyka
10302   GLEW_EXT_cmyka = _glewSearchExtension("GL_EXT_cmyka", extStart, extEnd);
10303 #endif /* GL_EXT_cmyka */
10304 #ifdef GL_EXT_color_subtable
10305   GLEW_EXT_color_subtable = _glewSearchExtension("GL_EXT_color_subtable", extStart, extEnd);
10306   if (glewExperimental || GLEW_EXT_color_subtable) GLEW_EXT_color_subtable = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
10307 #endif /* GL_EXT_color_subtable */
10308 #ifdef GL_EXT_compiled_vertex_array
10309   GLEW_EXT_compiled_vertex_array = _glewSearchExtension("GL_EXT_compiled_vertex_array", extStart, extEnd);
10310   if (glewExperimental || GLEW_EXT_compiled_vertex_array) GLEW_EXT_compiled_vertex_array = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
10311 #endif /* GL_EXT_compiled_vertex_array */
10312 #ifdef GL_EXT_convolution
10313   GLEW_EXT_convolution = _glewSearchExtension("GL_EXT_convolution", extStart, extEnd);
10314   if (glewExperimental || GLEW_EXT_convolution) GLEW_EXT_convolution = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
10315 #endif /* GL_EXT_convolution */
10316 #ifdef GL_EXT_coordinate_frame
10317   GLEW_EXT_coordinate_frame = _glewSearchExtension("GL_EXT_coordinate_frame", extStart, extEnd);
10318   if (glewExperimental || GLEW_EXT_coordinate_frame) GLEW_EXT_coordinate_frame = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
10319 #endif /* GL_EXT_coordinate_frame */
10320 #ifdef GL_EXT_copy_texture
10321   GLEW_EXT_copy_texture = _glewSearchExtension("GL_EXT_copy_texture", extStart, extEnd);
10322   if (glewExperimental || GLEW_EXT_copy_texture) GLEW_EXT_copy_texture = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10323 #endif /* GL_EXT_copy_texture */
10324 #ifdef GL_EXT_cull_vertex
10325   GLEW_EXT_cull_vertex = _glewSearchExtension("GL_EXT_cull_vertex", extStart, extEnd);
10326   if (glewExperimental || GLEW_EXT_cull_vertex) GLEW_EXT_cull_vertex = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
10327 #endif /* GL_EXT_cull_vertex */
10328 #ifdef GL_EXT_debug_label
10329   GLEW_EXT_debug_label = _glewSearchExtension("GL_EXT_debug_label", extStart, extEnd);
10330   if (glewExperimental || GLEW_EXT_debug_label) GLEW_EXT_debug_label = !_glewInit_GL_EXT_debug_label(GLEW_CONTEXT_ARG_VAR_INIT);
10331 #endif /* GL_EXT_debug_label */
10332 #ifdef GL_EXT_debug_marker
10333   GLEW_EXT_debug_marker = _glewSearchExtension("GL_EXT_debug_marker", extStart, extEnd);
10334   if (glewExperimental || GLEW_EXT_debug_marker) GLEW_EXT_debug_marker = !_glewInit_GL_EXT_debug_marker(GLEW_CONTEXT_ARG_VAR_INIT);
10335 #endif /* GL_EXT_debug_marker */
10336 #ifdef GL_EXT_depth_bounds_test
10337   GLEW_EXT_depth_bounds_test = _glewSearchExtension("GL_EXT_depth_bounds_test", extStart, extEnd);
10338   if (glewExperimental || GLEW_EXT_depth_bounds_test) GLEW_EXT_depth_bounds_test = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
10339 #endif /* GL_EXT_depth_bounds_test */
10340 #ifdef GL_EXT_direct_state_access
10341   GLEW_EXT_direct_state_access = _glewSearchExtension("GL_EXT_direct_state_access", extStart, extEnd);
10342   if (glewExperimental || GLEW_EXT_direct_state_access) GLEW_EXT_direct_state_access = !_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT);
10343 #endif /* GL_EXT_direct_state_access */
10344 #ifdef GL_EXT_draw_buffers2
10345   GLEW_EXT_draw_buffers2 = _glewSearchExtension("GL_EXT_draw_buffers2", extStart, extEnd);
10346   if (glewExperimental || GLEW_EXT_draw_buffers2) GLEW_EXT_draw_buffers2 = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT);
10347 #endif /* GL_EXT_draw_buffers2 */
10348 #ifdef GL_EXT_draw_instanced
10349   GLEW_EXT_draw_instanced = _glewSearchExtension("GL_EXT_draw_instanced", extStart, extEnd);
10350   if (glewExperimental || GLEW_EXT_draw_instanced) GLEW_EXT_draw_instanced = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
10351 #endif /* GL_EXT_draw_instanced */
10352 #ifdef GL_EXT_draw_range_elements
10353   GLEW_EXT_draw_range_elements = _glewSearchExtension("GL_EXT_draw_range_elements", extStart, extEnd);
10354   if (glewExperimental || GLEW_EXT_draw_range_elements) GLEW_EXT_draw_range_elements = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT);
10355 #endif /* GL_EXT_draw_range_elements */
10356 #ifdef GL_EXT_fog_coord
10357   GLEW_EXT_fog_coord = _glewSearchExtension("GL_EXT_fog_coord", extStart, extEnd);
10358   if (glewExperimental || GLEW_EXT_fog_coord) GLEW_EXT_fog_coord = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
10359 #endif /* GL_EXT_fog_coord */
10360 #ifdef GL_EXT_fragment_lighting
10361   GLEW_EXT_fragment_lighting = _glewSearchExtension("GL_EXT_fragment_lighting", extStart, extEnd);
10362   if (glewExperimental || GLEW_EXT_fragment_lighting) GLEW_EXT_fragment_lighting = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
10363 #endif /* GL_EXT_fragment_lighting */
10364 #ifdef GL_EXT_framebuffer_blit
10365   GLEW_EXT_framebuffer_blit = _glewSearchExtension("GL_EXT_framebuffer_blit", extStart, extEnd);
10366   if (glewExperimental || GLEW_EXT_framebuffer_blit) GLEW_EXT_framebuffer_blit = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
10367 #endif /* GL_EXT_framebuffer_blit */
10368 #ifdef GL_EXT_framebuffer_multisample
10369   GLEW_EXT_framebuffer_multisample = _glewSearchExtension("GL_EXT_framebuffer_multisample", extStart, extEnd);
10370   if (glewExperimental || GLEW_EXT_framebuffer_multisample) GLEW_EXT_framebuffer_multisample = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10371 #endif /* GL_EXT_framebuffer_multisample */
10372 #ifdef GL_EXT_framebuffer_multisample_blit_scaled
10373   GLEW_EXT_framebuffer_multisample_blit_scaled = _glewSearchExtension("GL_EXT_framebuffer_multisample_blit_scaled", extStart, extEnd);
10374 #endif /* GL_EXT_framebuffer_multisample_blit_scaled */
10375 #ifdef GL_EXT_framebuffer_object
10376   GLEW_EXT_framebuffer_object = _glewSearchExtension("GL_EXT_framebuffer_object", extStart, extEnd);
10377   if (glewExperimental || GLEW_EXT_framebuffer_object) GLEW_EXT_framebuffer_object = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10378 #endif /* GL_EXT_framebuffer_object */
10379 #ifdef GL_EXT_framebuffer_sRGB
10380   GLEW_EXT_framebuffer_sRGB = _glewSearchExtension("GL_EXT_framebuffer_sRGB", extStart, extEnd);
10381 #endif /* GL_EXT_framebuffer_sRGB */
10382 #ifdef GL_EXT_geometry_shader4
10383   GLEW_EXT_geometry_shader4 = _glewSearchExtension("GL_EXT_geometry_shader4", extStart, extEnd);
10384   if (glewExperimental || GLEW_EXT_geometry_shader4) GLEW_EXT_geometry_shader4 = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
10385 #endif /* GL_EXT_geometry_shader4 */
10386 #ifdef GL_EXT_gpu_program_parameters
10387   GLEW_EXT_gpu_program_parameters = _glewSearchExtension("GL_EXT_gpu_program_parameters", extStart, extEnd);
10388   if (glewExperimental || GLEW_EXT_gpu_program_parameters) GLEW_EXT_gpu_program_parameters = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
10389 #endif /* GL_EXT_gpu_program_parameters */
10390 #ifdef GL_EXT_gpu_shader4
10391   GLEW_EXT_gpu_shader4 = _glewSearchExtension("GL_EXT_gpu_shader4", extStart, extEnd);
10392   if (glewExperimental || GLEW_EXT_gpu_shader4) GLEW_EXT_gpu_shader4 = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
10393 #endif /* GL_EXT_gpu_shader4 */
10394 #ifdef GL_EXT_histogram
10395   GLEW_EXT_histogram = _glewSearchExtension("GL_EXT_histogram", extStart, extEnd);
10396   if (glewExperimental || GLEW_EXT_histogram) GLEW_EXT_histogram = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
10397 #endif /* GL_EXT_histogram */
10398 #ifdef GL_EXT_index_array_formats
10399   GLEW_EXT_index_array_formats = _glewSearchExtension("GL_EXT_index_array_formats", extStart, extEnd);
10400 #endif /* GL_EXT_index_array_formats */
10401 #ifdef GL_EXT_index_func
10402   GLEW_EXT_index_func = _glewSearchExtension("GL_EXT_index_func", extStart, extEnd);
10403   if (glewExperimental || GLEW_EXT_index_func) GLEW_EXT_index_func = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
10404 #endif /* GL_EXT_index_func */
10405 #ifdef GL_EXT_index_material
10406   GLEW_EXT_index_material = _glewSearchExtension("GL_EXT_index_material", extStart, extEnd);
10407   if (glewExperimental || GLEW_EXT_index_material) GLEW_EXT_index_material = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
10408 #endif /* GL_EXT_index_material */
10409 #ifdef GL_EXT_index_texture
10410   GLEW_EXT_index_texture = _glewSearchExtension("GL_EXT_index_texture", extStart, extEnd);
10411 #endif /* GL_EXT_index_texture */
10412 #ifdef GL_EXT_light_texture
10413   GLEW_EXT_light_texture = _glewSearchExtension("GL_EXT_light_texture", extStart, extEnd);
10414   if (glewExperimental || GLEW_EXT_light_texture) GLEW_EXT_light_texture = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10415 #endif /* GL_EXT_light_texture */
10416 #ifdef GL_EXT_misc_attribute
10417   GLEW_EXT_misc_attribute = _glewSearchExtension("GL_EXT_misc_attribute", extStart, extEnd);
10418 #endif /* GL_EXT_misc_attribute */
10419 #ifdef GL_EXT_multi_draw_arrays
10420   GLEW_EXT_multi_draw_arrays = _glewSearchExtension("GL_EXT_multi_draw_arrays", extStart, extEnd);
10421   if (glewExperimental || GLEW_EXT_multi_draw_arrays) GLEW_EXT_multi_draw_arrays = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
10422 #endif /* GL_EXT_multi_draw_arrays */
10423 #ifdef GL_EXT_multisample
10424   GLEW_EXT_multisample = _glewSearchExtension("GL_EXT_multisample", extStart, extEnd);
10425   if (glewExperimental || GLEW_EXT_multisample) GLEW_EXT_multisample = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10426 #endif /* GL_EXT_multisample */
10427 #ifdef GL_EXT_packed_depth_stencil
10428   GLEW_EXT_packed_depth_stencil = _glewSearchExtension("GL_EXT_packed_depth_stencil", extStart, extEnd);
10429 #endif /* GL_EXT_packed_depth_stencil */
10430 #ifdef GL_EXT_packed_float
10431   GLEW_EXT_packed_float = _glewSearchExtension("GL_EXT_packed_float", extStart, extEnd);
10432 #endif /* GL_EXT_packed_float */
10433 #ifdef GL_EXT_packed_pixels
10434   GLEW_EXT_packed_pixels = _glewSearchExtension("GL_EXT_packed_pixels", extStart, extEnd);
10435 #endif /* GL_EXT_packed_pixels */
10436 #ifdef GL_EXT_paletted_texture
10437   GLEW_EXT_paletted_texture = _glewSearchExtension("GL_EXT_paletted_texture", extStart, extEnd);
10438   if (glewExperimental || GLEW_EXT_paletted_texture) GLEW_EXT_paletted_texture = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10439 #endif /* GL_EXT_paletted_texture */
10440 #ifdef GL_EXT_pixel_buffer_object
10441   GLEW_EXT_pixel_buffer_object = _glewSearchExtension("GL_EXT_pixel_buffer_object", extStart, extEnd);
10442 #endif /* GL_EXT_pixel_buffer_object */
10443 #ifdef GL_EXT_pixel_transform
10444   GLEW_EXT_pixel_transform = _glewSearchExtension("GL_EXT_pixel_transform", extStart, extEnd);
10445   if (glewExperimental || GLEW_EXT_pixel_transform) GLEW_EXT_pixel_transform = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
10446 #endif /* GL_EXT_pixel_transform */
10447 #ifdef GL_EXT_pixel_transform_color_table
10448   GLEW_EXT_pixel_transform_color_table = _glewSearchExtension("GL_EXT_pixel_transform_color_table", extStart, extEnd);
10449 #endif /* GL_EXT_pixel_transform_color_table */
10450 #ifdef GL_EXT_point_parameters
10451   GLEW_EXT_point_parameters = _glewSearchExtension("GL_EXT_point_parameters", extStart, extEnd);
10452   if (glewExperimental || GLEW_EXT_point_parameters) GLEW_EXT_point_parameters = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
10453 #endif /* GL_EXT_point_parameters */
10454 #ifdef GL_EXT_polygon_offset
10455   GLEW_EXT_polygon_offset = _glewSearchExtension("GL_EXT_polygon_offset", extStart, extEnd);
10456   if (glewExperimental || GLEW_EXT_polygon_offset) GLEW_EXT_polygon_offset = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
10457 #endif /* GL_EXT_polygon_offset */
10458 #ifdef GL_EXT_polygon_offset_clamp
10459   GLEW_EXT_polygon_offset_clamp = _glewSearchExtension("GL_EXT_polygon_offset_clamp", extStart, extEnd);
10460   if (glewExperimental || GLEW_EXT_polygon_offset_clamp) GLEW_EXT_polygon_offset_clamp = !_glewInit_GL_EXT_polygon_offset_clamp(GLEW_CONTEXT_ARG_VAR_INIT);
10461 #endif /* GL_EXT_polygon_offset_clamp */
10462 #ifdef GL_EXT_post_depth_coverage
10463   GLEW_EXT_post_depth_coverage = _glewSearchExtension("GL_EXT_post_depth_coverage", extStart, extEnd);
10464 #endif /* GL_EXT_post_depth_coverage */
10465 #ifdef GL_EXT_provoking_vertex
10466   GLEW_EXT_provoking_vertex = _glewSearchExtension("GL_EXT_provoking_vertex", extStart, extEnd);
10467   if (glewExperimental || GLEW_EXT_provoking_vertex) GLEW_EXT_provoking_vertex = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
10468 #endif /* GL_EXT_provoking_vertex */
10469 #ifdef GL_EXT_raster_multisample
10470   GLEW_EXT_raster_multisample = _glewSearchExtension("GL_EXT_raster_multisample", extStart, extEnd);
10471   if (glewExperimental || GLEW_EXT_raster_multisample) GLEW_EXT_raster_multisample = !_glewInit_GL_EXT_raster_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10472 #endif /* GL_EXT_raster_multisample */
10473 #ifdef GL_EXT_rescale_normal
10474   GLEW_EXT_rescale_normal = _glewSearchExtension("GL_EXT_rescale_normal", extStart, extEnd);
10475 #endif /* GL_EXT_rescale_normal */
10476 #ifdef GL_EXT_scene_marker
10477   GLEW_EXT_scene_marker = _glewSearchExtension("GL_EXT_scene_marker", extStart, extEnd);
10478   if (glewExperimental || GLEW_EXT_scene_marker) GLEW_EXT_scene_marker = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
10479 #endif /* GL_EXT_scene_marker */
10480 #ifdef GL_EXT_secondary_color
10481   GLEW_EXT_secondary_color = _glewSearchExtension("GL_EXT_secondary_color", extStart, extEnd);
10482   if (glewExperimental || GLEW_EXT_secondary_color) GLEW_EXT_secondary_color = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
10483 #endif /* GL_EXT_secondary_color */
10484 #ifdef GL_EXT_separate_shader_objects
10485   GLEW_EXT_separate_shader_objects = _glewSearchExtension("GL_EXT_separate_shader_objects", extStart, extEnd);
10486   if (glewExperimental || GLEW_EXT_separate_shader_objects) GLEW_EXT_separate_shader_objects = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
10487 #endif /* GL_EXT_separate_shader_objects */
10488 #ifdef GL_EXT_separate_specular_color
10489   GLEW_EXT_separate_specular_color = _glewSearchExtension("GL_EXT_separate_specular_color", extStart, extEnd);
10490 #endif /* GL_EXT_separate_specular_color */
10491 #ifdef GL_EXT_shader_image_load_formatted
10492   GLEW_EXT_shader_image_load_formatted = _glewSearchExtension("GL_EXT_shader_image_load_formatted", extStart, extEnd);
10493 #endif /* GL_EXT_shader_image_load_formatted */
10494 #ifdef GL_EXT_shader_image_load_store
10495   GLEW_EXT_shader_image_load_store = _glewSearchExtension("GL_EXT_shader_image_load_store", extStart, extEnd);
10496   if (glewExperimental || GLEW_EXT_shader_image_load_store) GLEW_EXT_shader_image_load_store = !_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT);
10497 #endif /* GL_EXT_shader_image_load_store */
10498 #ifdef GL_EXT_shader_integer_mix
10499   GLEW_EXT_shader_integer_mix = _glewSearchExtension("GL_EXT_shader_integer_mix", extStart, extEnd);
10500 #endif /* GL_EXT_shader_integer_mix */
10501 #ifdef GL_EXT_shadow_funcs
10502   GLEW_EXT_shadow_funcs = _glewSearchExtension("GL_EXT_shadow_funcs", extStart, extEnd);
10503 #endif /* GL_EXT_shadow_funcs */
10504 #ifdef GL_EXT_shared_texture_palette
10505   GLEW_EXT_shared_texture_palette = _glewSearchExtension("GL_EXT_shared_texture_palette", extStart, extEnd);
10506 #endif /* GL_EXT_shared_texture_palette */
10507 #ifdef GL_EXT_sparse_texture2
10508   GLEW_EXT_sparse_texture2 = _glewSearchExtension("GL_EXT_sparse_texture2", extStart, extEnd);
10509 #endif /* GL_EXT_sparse_texture2 */
10510 #ifdef GL_EXT_stencil_clear_tag
10511   GLEW_EXT_stencil_clear_tag = _glewSearchExtension("GL_EXT_stencil_clear_tag", extStart, extEnd);
10512 #endif /* GL_EXT_stencil_clear_tag */
10513 #ifdef GL_EXT_stencil_two_side
10514   GLEW_EXT_stencil_two_side = _glewSearchExtension("GL_EXT_stencil_two_side", extStart, extEnd);
10515   if (glewExperimental || GLEW_EXT_stencil_two_side) GLEW_EXT_stencil_two_side = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
10516 #endif /* GL_EXT_stencil_two_side */
10517 #ifdef GL_EXT_stencil_wrap
10518   GLEW_EXT_stencil_wrap = _glewSearchExtension("GL_EXT_stencil_wrap", extStart, extEnd);
10519 #endif /* GL_EXT_stencil_wrap */
10520 #ifdef GL_EXT_subtexture
10521   GLEW_EXT_subtexture = _glewSearchExtension("GL_EXT_subtexture", extStart, extEnd);
10522   if (glewExperimental || GLEW_EXT_subtexture) GLEW_EXT_subtexture = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
10523 #endif /* GL_EXT_subtexture */
10524 #ifdef GL_EXT_texture
10525   GLEW_EXT_texture = _glewSearchExtension("GL_EXT_texture", extStart, extEnd);
10526 #endif /* GL_EXT_texture */
10527 #ifdef GL_EXT_texture3D
10528   GLEW_EXT_texture3D = _glewSearchExtension("GL_EXT_texture3D", extStart, extEnd);
10529   if (glewExperimental || GLEW_EXT_texture3D) GLEW_EXT_texture3D = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
10530 #endif /* GL_EXT_texture3D */
10531 #ifdef GL_EXT_texture_array
10532   GLEW_EXT_texture_array = _glewSearchExtension("GL_EXT_texture_array", extStart, extEnd);
10533   if (glewExperimental || GLEW_EXT_texture_array) GLEW_EXT_texture_array = !_glewInit_GL_EXT_texture_array(GLEW_CONTEXT_ARG_VAR_INIT);
10534 #endif /* GL_EXT_texture_array */
10535 #ifdef GL_EXT_texture_buffer_object
10536   GLEW_EXT_texture_buffer_object = _glewSearchExtension("GL_EXT_texture_buffer_object", extStart, extEnd);
10537   if (glewExperimental || GLEW_EXT_texture_buffer_object) GLEW_EXT_texture_buffer_object = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10538 #endif /* GL_EXT_texture_buffer_object */
10539 #ifdef GL_EXT_texture_compression_dxt1
10540   GLEW_EXT_texture_compression_dxt1 = _glewSearchExtension("GL_EXT_texture_compression_dxt1", extStart, extEnd);
10541 #endif /* GL_EXT_texture_compression_dxt1 */
10542 #ifdef GL_EXT_texture_compression_latc
10543   GLEW_EXT_texture_compression_latc = _glewSearchExtension("GL_EXT_texture_compression_latc", extStart, extEnd);
10544 #endif /* GL_EXT_texture_compression_latc */
10545 #ifdef GL_EXT_texture_compression_rgtc
10546   GLEW_EXT_texture_compression_rgtc = _glewSearchExtension("GL_EXT_texture_compression_rgtc", extStart, extEnd);
10547 #endif /* GL_EXT_texture_compression_rgtc */
10548 #ifdef GL_EXT_texture_compression_s3tc
10549   GLEW_EXT_texture_compression_s3tc = _glewSearchExtension("GL_EXT_texture_compression_s3tc", extStart, extEnd);
10550 #endif /* GL_EXT_texture_compression_s3tc */
10551 #ifdef GL_EXT_texture_cube_map
10552   GLEW_EXT_texture_cube_map = _glewSearchExtension("GL_EXT_texture_cube_map", extStart, extEnd);
10553 #endif /* GL_EXT_texture_cube_map */
10554 #ifdef GL_EXT_texture_edge_clamp
10555   GLEW_EXT_texture_edge_clamp = _glewSearchExtension("GL_EXT_texture_edge_clamp", extStart, extEnd);
10556 #endif /* GL_EXT_texture_edge_clamp */
10557 #ifdef GL_EXT_texture_env
10558   GLEW_EXT_texture_env = _glewSearchExtension("GL_EXT_texture_env", extStart, extEnd);
10559 #endif /* GL_EXT_texture_env */
10560 #ifdef GL_EXT_texture_env_add
10561   GLEW_EXT_texture_env_add = _glewSearchExtension("GL_EXT_texture_env_add", extStart, extEnd);
10562 #endif /* GL_EXT_texture_env_add */
10563 #ifdef GL_EXT_texture_env_combine
10564   GLEW_EXT_texture_env_combine = _glewSearchExtension("GL_EXT_texture_env_combine", extStart, extEnd);
10565 #endif /* GL_EXT_texture_env_combine */
10566 #ifdef GL_EXT_texture_env_dot3
10567   GLEW_EXT_texture_env_dot3 = _glewSearchExtension("GL_EXT_texture_env_dot3", extStart, extEnd);
10568 #endif /* GL_EXT_texture_env_dot3 */
10569 #ifdef GL_EXT_texture_filter_anisotropic
10570   GLEW_EXT_texture_filter_anisotropic = _glewSearchExtension("GL_EXT_texture_filter_anisotropic", extStart, extEnd);
10571 #endif /* GL_EXT_texture_filter_anisotropic */
10572 #ifdef GL_EXT_texture_filter_minmax
10573   GLEW_EXT_texture_filter_minmax = _glewSearchExtension("GL_EXT_texture_filter_minmax", extStart, extEnd);
10574 #endif /* GL_EXT_texture_filter_minmax */
10575 #ifdef GL_EXT_texture_integer
10576   GLEW_EXT_texture_integer = _glewSearchExtension("GL_EXT_texture_integer", extStart, extEnd);
10577   if (glewExperimental || GLEW_EXT_texture_integer) GLEW_EXT_texture_integer = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT);
10578 #endif /* GL_EXT_texture_integer */
10579 #ifdef GL_EXT_texture_lod_bias
10580   GLEW_EXT_texture_lod_bias = _glewSearchExtension("GL_EXT_texture_lod_bias", extStart, extEnd);
10581 #endif /* GL_EXT_texture_lod_bias */
10582 #ifdef GL_EXT_texture_mirror_clamp
10583   GLEW_EXT_texture_mirror_clamp = _glewSearchExtension("GL_EXT_texture_mirror_clamp", extStart, extEnd);
10584 #endif /* GL_EXT_texture_mirror_clamp */
10585 #ifdef GL_EXT_texture_object
10586   GLEW_EXT_texture_object = _glewSearchExtension("GL_EXT_texture_object", extStart, extEnd);
10587   if (glewExperimental || GLEW_EXT_texture_object) GLEW_EXT_texture_object = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
10588 #endif /* GL_EXT_texture_object */
10589 #ifdef GL_EXT_texture_perturb_normal
10590   GLEW_EXT_texture_perturb_normal = _glewSearchExtension("GL_EXT_texture_perturb_normal", extStart, extEnd);
10591   if (glewExperimental || GLEW_EXT_texture_perturb_normal) GLEW_EXT_texture_perturb_normal = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT);
10592 #endif /* GL_EXT_texture_perturb_normal */
10593 #ifdef GL_EXT_texture_rectangle
10594   GLEW_EXT_texture_rectangle = _glewSearchExtension("GL_EXT_texture_rectangle", extStart, extEnd);
10595 #endif /* GL_EXT_texture_rectangle */
10596 #ifdef GL_EXT_texture_sRGB
10597   GLEW_EXT_texture_sRGB = _glewSearchExtension("GL_EXT_texture_sRGB", extStart, extEnd);
10598 #endif /* GL_EXT_texture_sRGB */
10599 #ifdef GL_EXT_texture_sRGB_decode
10600   GLEW_EXT_texture_sRGB_decode = _glewSearchExtension("GL_EXT_texture_sRGB_decode", extStart, extEnd);
10601 #endif /* GL_EXT_texture_sRGB_decode */
10602 #ifdef GL_EXT_texture_shared_exponent
10603   GLEW_EXT_texture_shared_exponent = _glewSearchExtension("GL_EXT_texture_shared_exponent", extStart, extEnd);
10604 #endif /* GL_EXT_texture_shared_exponent */
10605 #ifdef GL_EXT_texture_snorm
10606   GLEW_EXT_texture_snorm = _glewSearchExtension("GL_EXT_texture_snorm", extStart, extEnd);
10607 #endif /* GL_EXT_texture_snorm */
10608 #ifdef GL_EXT_texture_swizzle
10609   GLEW_EXT_texture_swizzle = _glewSearchExtension("GL_EXT_texture_swizzle", extStart, extEnd);
10610 #endif /* GL_EXT_texture_swizzle */
10611 #ifdef GL_EXT_timer_query
10612   GLEW_EXT_timer_query = _glewSearchExtension("GL_EXT_timer_query", extStart, extEnd);
10613   if (glewExperimental || GLEW_EXT_timer_query) GLEW_EXT_timer_query = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
10614 #endif /* GL_EXT_timer_query */
10615 #ifdef GL_EXT_transform_feedback
10616   GLEW_EXT_transform_feedback = _glewSearchExtension("GL_EXT_transform_feedback", extStart, extEnd);
10617   if (glewExperimental || GLEW_EXT_transform_feedback) GLEW_EXT_transform_feedback = !_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
10618 #endif /* GL_EXT_transform_feedback */
10619 #ifdef GL_EXT_vertex_array
10620   GLEW_EXT_vertex_array = _glewSearchExtension("GL_EXT_vertex_array", extStart, extEnd);
10621   if (glewExperimental || GLEW_EXT_vertex_array) GLEW_EXT_vertex_array = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
10622 #endif /* GL_EXT_vertex_array */
10623 #ifdef GL_EXT_vertex_array_bgra
10624   GLEW_EXT_vertex_array_bgra = _glewSearchExtension("GL_EXT_vertex_array_bgra", extStart, extEnd);
10625 #endif /* GL_EXT_vertex_array_bgra */
10626 #ifdef GL_EXT_vertex_attrib_64bit
10627   GLEW_EXT_vertex_attrib_64bit = _glewSearchExtension("GL_EXT_vertex_attrib_64bit", extStart, extEnd);
10628   if (glewExperimental || GLEW_EXT_vertex_attrib_64bit) GLEW_EXT_vertex_attrib_64bit = !_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
10629 #endif /* GL_EXT_vertex_attrib_64bit */
10630 #ifdef GL_EXT_vertex_shader
10631   GLEW_EXT_vertex_shader = _glewSearchExtension("GL_EXT_vertex_shader", extStart, extEnd);
10632   if (glewExperimental || GLEW_EXT_vertex_shader) GLEW_EXT_vertex_shader = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
10633 #endif /* GL_EXT_vertex_shader */
10634 #ifdef GL_EXT_vertex_weighting
10635   GLEW_EXT_vertex_weighting = _glewSearchExtension("GL_EXT_vertex_weighting", extStart, extEnd);
10636   if (glewExperimental || GLEW_EXT_vertex_weighting) GLEW_EXT_vertex_weighting = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
10637 #endif /* GL_EXT_vertex_weighting */
10638 #ifdef GL_EXT_x11_sync_object
10639   GLEW_EXT_x11_sync_object = _glewSearchExtension("GL_EXT_x11_sync_object", extStart, extEnd);
10640   if (glewExperimental || GLEW_EXT_x11_sync_object) GLEW_EXT_x11_sync_object = !_glewInit_GL_EXT_x11_sync_object(GLEW_CONTEXT_ARG_VAR_INIT);
10641 #endif /* GL_EXT_x11_sync_object */
10642 #ifdef GL_GREMEDY_frame_terminator
10643   GLEW_GREMEDY_frame_terminator = _glewSearchExtension("GL_GREMEDY_frame_terminator", extStart, extEnd);
10644   if (glewExperimental || GLEW_GREMEDY_frame_terminator) GLEW_GREMEDY_frame_terminator = !_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_VAR_INIT);
10645 #endif /* GL_GREMEDY_frame_terminator */
10646 #ifdef GL_GREMEDY_string_marker
10647   GLEW_GREMEDY_string_marker = _glewSearchExtension("GL_GREMEDY_string_marker", extStart, extEnd);
10648   if (glewExperimental || GLEW_GREMEDY_string_marker) GLEW_GREMEDY_string_marker = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT);
10649 #endif /* GL_GREMEDY_string_marker */
10650 #ifdef GL_HP_convolution_border_modes
10651   GLEW_HP_convolution_border_modes = _glewSearchExtension("GL_HP_convolution_border_modes", extStart, extEnd);
10652 #endif /* GL_HP_convolution_border_modes */
10653 #ifdef GL_HP_image_transform
10654   GLEW_HP_image_transform = _glewSearchExtension("GL_HP_image_transform", extStart, extEnd);
10655   if (glewExperimental || GLEW_HP_image_transform) GLEW_HP_image_transform = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
10656 #endif /* GL_HP_image_transform */
10657 #ifdef GL_HP_occlusion_test
10658   GLEW_HP_occlusion_test = _glewSearchExtension("GL_HP_occlusion_test", extStart, extEnd);
10659 #endif /* GL_HP_occlusion_test */
10660 #ifdef GL_HP_texture_lighting
10661   GLEW_HP_texture_lighting = _glewSearchExtension("GL_HP_texture_lighting", extStart, extEnd);
10662 #endif /* GL_HP_texture_lighting */
10663 #ifdef GL_IBM_cull_vertex
10664   GLEW_IBM_cull_vertex = _glewSearchExtension("GL_IBM_cull_vertex", extStart, extEnd);
10665 #endif /* GL_IBM_cull_vertex */
10666 #ifdef GL_IBM_multimode_draw_arrays
10667   GLEW_IBM_multimode_draw_arrays = _glewSearchExtension("GL_IBM_multimode_draw_arrays", extStart, extEnd);
10668   if (glewExperimental || GLEW_IBM_multimode_draw_arrays) GLEW_IBM_multimode_draw_arrays = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
10669 #endif /* GL_IBM_multimode_draw_arrays */
10670 #ifdef GL_IBM_rasterpos_clip
10671   GLEW_IBM_rasterpos_clip = _glewSearchExtension("GL_IBM_rasterpos_clip", extStart, extEnd);
10672 #endif /* GL_IBM_rasterpos_clip */
10673 #ifdef GL_IBM_static_data
10674   GLEW_IBM_static_data = _glewSearchExtension("GL_IBM_static_data", extStart, extEnd);
10675 #endif /* GL_IBM_static_data */
10676 #ifdef GL_IBM_texture_mirrored_repeat
10677   GLEW_IBM_texture_mirrored_repeat = _glewSearchExtension("GL_IBM_texture_mirrored_repeat", extStart, extEnd);
10678 #endif /* GL_IBM_texture_mirrored_repeat */
10679 #ifdef GL_IBM_vertex_array_lists
10680   GLEW_IBM_vertex_array_lists = _glewSearchExtension("GL_IBM_vertex_array_lists", extStart, extEnd);
10681   if (glewExperimental || GLEW_IBM_vertex_array_lists) GLEW_IBM_vertex_array_lists = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT);
10682 #endif /* GL_IBM_vertex_array_lists */
10683 #ifdef GL_INGR_color_clamp
10684   GLEW_INGR_color_clamp = _glewSearchExtension("GL_INGR_color_clamp", extStart, extEnd);
10685 #endif /* GL_INGR_color_clamp */
10686 #ifdef GL_INGR_interlace_read
10687   GLEW_INGR_interlace_read = _glewSearchExtension("GL_INGR_interlace_read", extStart, extEnd);
10688 #endif /* GL_INGR_interlace_read */
10689 #ifdef GL_INTEL_fragment_shader_ordering
10690   GLEW_INTEL_fragment_shader_ordering = _glewSearchExtension("GL_INTEL_fragment_shader_ordering", extStart, extEnd);
10691 #endif /* GL_INTEL_fragment_shader_ordering */
10692 #ifdef GL_INTEL_framebuffer_CMAA
10693   GLEW_INTEL_framebuffer_CMAA = _glewSearchExtension("GL_INTEL_framebuffer_CMAA", extStart, extEnd);
10694 #endif /* GL_INTEL_framebuffer_CMAA */
10695 #ifdef GL_INTEL_map_texture
10696   GLEW_INTEL_map_texture = _glewSearchExtension("GL_INTEL_map_texture", extStart, extEnd);
10697   if (glewExperimental || GLEW_INTEL_map_texture) GLEW_INTEL_map_texture = !_glewInit_GL_INTEL_map_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10698 #endif /* GL_INTEL_map_texture */
10699 #ifdef GL_INTEL_parallel_arrays
10700   GLEW_INTEL_parallel_arrays = _glewSearchExtension("GL_INTEL_parallel_arrays", extStart, extEnd);
10701   if (glewExperimental || GLEW_INTEL_parallel_arrays) GLEW_INTEL_parallel_arrays = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
10702 #endif /* GL_INTEL_parallel_arrays */
10703 #ifdef GL_INTEL_performance_query
10704   GLEW_INTEL_performance_query = _glewSearchExtension("GL_INTEL_performance_query", extStart, extEnd);
10705   if (glewExperimental || GLEW_INTEL_performance_query) GLEW_INTEL_performance_query = !_glewInit_GL_INTEL_performance_query(GLEW_CONTEXT_ARG_VAR_INIT);
10706 #endif /* GL_INTEL_performance_query */
10707 #ifdef GL_INTEL_texture_scissor
10708   GLEW_INTEL_texture_scissor = _glewSearchExtension("GL_INTEL_texture_scissor", extStart, extEnd);
10709   if (glewExperimental || GLEW_INTEL_texture_scissor) GLEW_INTEL_texture_scissor = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
10710 #endif /* GL_INTEL_texture_scissor */
10711 #ifdef GL_KHR_blend_equation_advanced
10712   GLEW_KHR_blend_equation_advanced = _glewSearchExtension("GL_KHR_blend_equation_advanced", extStart, extEnd);
10713   if (glewExperimental || GLEW_KHR_blend_equation_advanced) GLEW_KHR_blend_equation_advanced = !_glewInit_GL_KHR_blend_equation_advanced(GLEW_CONTEXT_ARG_VAR_INIT);
10714 #endif /* GL_KHR_blend_equation_advanced */
10715 #ifdef GL_KHR_blend_equation_advanced_coherent
10716   GLEW_KHR_blend_equation_advanced_coherent = _glewSearchExtension("GL_KHR_blend_equation_advanced_coherent", extStart, extEnd);
10717 #endif /* GL_KHR_blend_equation_advanced_coherent */
10718 #ifdef GL_KHR_context_flush_control
10719   GLEW_KHR_context_flush_control = _glewSearchExtension("GL_KHR_context_flush_control", extStart, extEnd);
10720 #endif /* GL_KHR_context_flush_control */
10721 #ifdef GL_KHR_debug
10722   GLEW_KHR_debug = _glewSearchExtension("GL_KHR_debug", extStart, extEnd);
10723   if (glewExperimental || GLEW_KHR_debug) GLEW_KHR_debug = !_glewInit_GL_KHR_debug(GLEW_CONTEXT_ARG_VAR_INIT);
10724 #endif /* GL_KHR_debug */
10725 #ifdef GL_KHR_no_error
10726   GLEW_KHR_no_error = _glewSearchExtension("GL_KHR_no_error", extStart, extEnd);
10727 #endif /* GL_KHR_no_error */
10728 #ifdef GL_KHR_robust_buffer_access_behavior
10729   GLEW_KHR_robust_buffer_access_behavior = _glewSearchExtension("GL_KHR_robust_buffer_access_behavior", extStart, extEnd);
10730 #endif /* GL_KHR_robust_buffer_access_behavior */
10731 #ifdef GL_KHR_robustness
10732   GLEW_KHR_robustness = _glewSearchExtension("GL_KHR_robustness", extStart, extEnd);
10733   if (glewExperimental || GLEW_KHR_robustness) GLEW_KHR_robustness = !_glewInit_GL_KHR_robustness(GLEW_CONTEXT_ARG_VAR_INIT);
10734 #endif /* GL_KHR_robustness */
10735 #ifdef GL_KHR_texture_compression_astc_hdr
10736   GLEW_KHR_texture_compression_astc_hdr = _glewSearchExtension("GL_KHR_texture_compression_astc_hdr", extStart, extEnd);
10737 #endif /* GL_KHR_texture_compression_astc_hdr */
10738 #ifdef GL_KHR_texture_compression_astc_ldr
10739   GLEW_KHR_texture_compression_astc_ldr = _glewSearchExtension("GL_KHR_texture_compression_astc_ldr", extStart, extEnd);
10740 #endif /* GL_KHR_texture_compression_astc_ldr */
10741 #ifdef GL_KTX_buffer_region
10742   GLEW_KTX_buffer_region = _glewSearchExtension("GL_KTX_buffer_region", extStart, extEnd);
10743   if (glewExperimental || GLEW_KTX_buffer_region) GLEW_KTX_buffer_region = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
10744 #endif /* GL_KTX_buffer_region */
10745 #ifdef GL_MESAX_texture_stack
10746   GLEW_MESAX_texture_stack = _glewSearchExtension("GL_MESAX_texture_stack", extStart, extEnd);
10747 #endif /* GL_MESAX_texture_stack */
10748 #ifdef GL_MESA_pack_invert
10749   GLEW_MESA_pack_invert = _glewSearchExtension("GL_MESA_pack_invert", extStart, extEnd);
10750 #endif /* GL_MESA_pack_invert */
10751 #ifdef GL_MESA_resize_buffers
10752   GLEW_MESA_resize_buffers = _glewSearchExtension("GL_MESA_resize_buffers", extStart, extEnd);
10753   if (glewExperimental || GLEW_MESA_resize_buffers) GLEW_MESA_resize_buffers = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
10754 #endif /* GL_MESA_resize_buffers */
10755 #ifdef GL_MESA_window_pos
10756   GLEW_MESA_window_pos = _glewSearchExtension("GL_MESA_window_pos", extStart, extEnd);
10757   if (glewExperimental || GLEW_MESA_window_pos) GLEW_MESA_window_pos = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
10758 #endif /* GL_MESA_window_pos */
10759 #ifdef GL_MESA_ycbcr_texture
10760   GLEW_MESA_ycbcr_texture = _glewSearchExtension("GL_MESA_ycbcr_texture", extStart, extEnd);
10761 #endif /* GL_MESA_ycbcr_texture */
10762 #ifdef GL_NVX_conditional_render
10763   GLEW_NVX_conditional_render = _glewSearchExtension("GL_NVX_conditional_render", extStart, extEnd);
10764   if (glewExperimental || GLEW_NVX_conditional_render) GLEW_NVX_conditional_render = !_glewInit_GL_NVX_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT);
10765 #endif /* GL_NVX_conditional_render */
10766 #ifdef GL_NVX_gpu_memory_info
10767   GLEW_NVX_gpu_memory_info = _glewSearchExtension("GL_NVX_gpu_memory_info", extStart, extEnd);
10768 #endif /* GL_NVX_gpu_memory_info */
10769 #ifdef GL_NV_bindless_multi_draw_indirect
10770   GLEW_NV_bindless_multi_draw_indirect = _glewSearchExtension("GL_NV_bindless_multi_draw_indirect", extStart, extEnd);
10771   if (glewExperimental || GLEW_NV_bindless_multi_draw_indirect) GLEW_NV_bindless_multi_draw_indirect = !_glewInit_GL_NV_bindless_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
10772 #endif /* GL_NV_bindless_multi_draw_indirect */
10773 #ifdef GL_NV_bindless_multi_draw_indirect_count
10774   GLEW_NV_bindless_multi_draw_indirect_count = _glewSearchExtension("GL_NV_bindless_multi_draw_indirect_count", extStart, extEnd);
10775   if (glewExperimental || GLEW_NV_bindless_multi_draw_indirect_count) GLEW_NV_bindless_multi_draw_indirect_count = !_glewInit_GL_NV_bindless_multi_draw_indirect_count(GLEW_CONTEXT_ARG_VAR_INIT);
10776 #endif /* GL_NV_bindless_multi_draw_indirect_count */
10777 #ifdef GL_NV_bindless_texture
10778   GLEW_NV_bindless_texture = _glewSearchExtension("GL_NV_bindless_texture", extStart, extEnd);
10779   if (glewExperimental || GLEW_NV_bindless_texture) GLEW_NV_bindless_texture = !_glewInit_GL_NV_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10780 #endif /* GL_NV_bindless_texture */
10781 #ifdef GL_NV_blend_equation_advanced
10782   GLEW_NV_blend_equation_advanced = _glewSearchExtension("GL_NV_blend_equation_advanced", extStart, extEnd);
10783   if (glewExperimental || GLEW_NV_blend_equation_advanced) GLEW_NV_blend_equation_advanced = !_glewInit_GL_NV_blend_equation_advanced(GLEW_CONTEXT_ARG_VAR_INIT);
10784 #endif /* GL_NV_blend_equation_advanced */
10785 #ifdef GL_NV_blend_equation_advanced_coherent
10786   GLEW_NV_blend_equation_advanced_coherent = _glewSearchExtension("GL_NV_blend_equation_advanced_coherent", extStart, extEnd);
10787 #endif /* GL_NV_blend_equation_advanced_coherent */
10788 #ifdef GL_NV_blend_square
10789   GLEW_NV_blend_square = _glewSearchExtension("GL_NV_blend_square", extStart, extEnd);
10790 #endif /* GL_NV_blend_square */
10791 #ifdef GL_NV_compute_program5
10792   GLEW_NV_compute_program5 = _glewSearchExtension("GL_NV_compute_program5", extStart, extEnd);
10793 #endif /* GL_NV_compute_program5 */
10794 #ifdef GL_NV_conditional_render
10795   GLEW_NV_conditional_render = _glewSearchExtension("GL_NV_conditional_render", extStart, extEnd);
10796   if (glewExperimental || GLEW_NV_conditional_render) GLEW_NV_conditional_render = !_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT);
10797 #endif /* GL_NV_conditional_render */
10798 #ifdef GL_NV_conservative_raster
10799   GLEW_NV_conservative_raster = _glewSearchExtension("GL_NV_conservative_raster", extStart, extEnd);
10800   if (glewExperimental || GLEW_NV_conservative_raster) GLEW_NV_conservative_raster = !_glewInit_GL_NV_conservative_raster(GLEW_CONTEXT_ARG_VAR_INIT);
10801 #endif /* GL_NV_conservative_raster */
10802 #ifdef GL_NV_conservative_raster_dilate
10803   GLEW_NV_conservative_raster_dilate = _glewSearchExtension("GL_NV_conservative_raster_dilate", extStart, extEnd);
10804   if (glewExperimental || GLEW_NV_conservative_raster_dilate) GLEW_NV_conservative_raster_dilate = !_glewInit_GL_NV_conservative_raster_dilate(GLEW_CONTEXT_ARG_VAR_INIT);
10805 #endif /* GL_NV_conservative_raster_dilate */
10806 #ifdef GL_NV_copy_depth_to_color
10807   GLEW_NV_copy_depth_to_color = _glewSearchExtension("GL_NV_copy_depth_to_color", extStart, extEnd);
10808 #endif /* GL_NV_copy_depth_to_color */
10809 #ifdef GL_NV_copy_image
10810   GLEW_NV_copy_image = _glewSearchExtension("GL_NV_copy_image", extStart, extEnd);
10811   if (glewExperimental || GLEW_NV_copy_image) GLEW_NV_copy_image = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
10812 #endif /* GL_NV_copy_image */
10813 #ifdef GL_NV_deep_texture3D
10814   GLEW_NV_deep_texture3D = _glewSearchExtension("GL_NV_deep_texture3D", extStart, extEnd);
10815 #endif /* GL_NV_deep_texture3D */
10816 #ifdef GL_NV_depth_buffer_float
10817   GLEW_NV_depth_buffer_float = _glewSearchExtension("GL_NV_depth_buffer_float", extStart, extEnd);
10818   if (glewExperimental || GLEW_NV_depth_buffer_float) GLEW_NV_depth_buffer_float = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
10819 #endif /* GL_NV_depth_buffer_float */
10820 #ifdef GL_NV_depth_clamp
10821   GLEW_NV_depth_clamp = _glewSearchExtension("GL_NV_depth_clamp", extStart, extEnd);
10822 #endif /* GL_NV_depth_clamp */
10823 #ifdef GL_NV_depth_range_unclamped
10824   GLEW_NV_depth_range_unclamped = _glewSearchExtension("GL_NV_depth_range_unclamped", extStart, extEnd);
10825 #endif /* GL_NV_depth_range_unclamped */
10826 #ifdef GL_NV_draw_texture
10827   GLEW_NV_draw_texture = _glewSearchExtension("GL_NV_draw_texture", extStart, extEnd);
10828   if (glewExperimental || GLEW_NV_draw_texture) GLEW_NV_draw_texture = !_glewInit_GL_NV_draw_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10829 #endif /* GL_NV_draw_texture */
10830 #ifdef GL_NV_evaluators
10831   GLEW_NV_evaluators = _glewSearchExtension("GL_NV_evaluators", extStart, extEnd);
10832   if (glewExperimental || GLEW_NV_evaluators) GLEW_NV_evaluators = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
10833 #endif /* GL_NV_evaluators */
10834 #ifdef GL_NV_explicit_multisample
10835   GLEW_NV_explicit_multisample = _glewSearchExtension("GL_NV_explicit_multisample", extStart, extEnd);
10836   if (glewExperimental || GLEW_NV_explicit_multisample) GLEW_NV_explicit_multisample = !_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
10837 #endif /* GL_NV_explicit_multisample */
10838 #ifdef GL_NV_fence
10839   GLEW_NV_fence = _glewSearchExtension("GL_NV_fence", extStart, extEnd);
10840   if (glewExperimental || GLEW_NV_fence) GLEW_NV_fence = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
10841 #endif /* GL_NV_fence */
10842 #ifdef GL_NV_fill_rectangle
10843   GLEW_NV_fill_rectangle = _glewSearchExtension("GL_NV_fill_rectangle", extStart, extEnd);
10844 #endif /* GL_NV_fill_rectangle */
10845 #ifdef GL_NV_float_buffer
10846   GLEW_NV_float_buffer = _glewSearchExtension("GL_NV_float_buffer", extStart, extEnd);
10847 #endif /* GL_NV_float_buffer */
10848 #ifdef GL_NV_fog_distance
10849   GLEW_NV_fog_distance = _glewSearchExtension("GL_NV_fog_distance", extStart, extEnd);
10850 #endif /* GL_NV_fog_distance */
10851 #ifdef GL_NV_fragment_coverage_to_color
10852   GLEW_NV_fragment_coverage_to_color = _glewSearchExtension("GL_NV_fragment_coverage_to_color", extStart, extEnd);
10853   if (glewExperimental || GLEW_NV_fragment_coverage_to_color) GLEW_NV_fragment_coverage_to_color = !_glewInit_GL_NV_fragment_coverage_to_color(GLEW_CONTEXT_ARG_VAR_INIT);
10854 #endif /* GL_NV_fragment_coverage_to_color */
10855 #ifdef GL_NV_fragment_program
10856   GLEW_NV_fragment_program = _glewSearchExtension("GL_NV_fragment_program", extStart, extEnd);
10857   if (glewExperimental || GLEW_NV_fragment_program) GLEW_NV_fragment_program = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
10858 #endif /* GL_NV_fragment_program */
10859 #ifdef GL_NV_fragment_program2
10860   GLEW_NV_fragment_program2 = _glewSearchExtension("GL_NV_fragment_program2", extStart, extEnd);
10861 #endif /* GL_NV_fragment_program2 */
10862 #ifdef GL_NV_fragment_program4
10863   GLEW_NV_fragment_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
10864 #endif /* GL_NV_fragment_program4 */
10865 #ifdef GL_NV_fragment_program_option
10866   GLEW_NV_fragment_program_option = _glewSearchExtension("GL_NV_fragment_program_option", extStart, extEnd);
10867 #endif /* GL_NV_fragment_program_option */
10868 #ifdef GL_NV_fragment_shader_interlock
10869   GLEW_NV_fragment_shader_interlock = _glewSearchExtension("GL_NV_fragment_shader_interlock", extStart, extEnd);
10870 #endif /* GL_NV_fragment_shader_interlock */
10871 #ifdef GL_NV_framebuffer_mixed_samples
10872   GLEW_NV_framebuffer_mixed_samples = _glewSearchExtension("GL_NV_framebuffer_mixed_samples", extStart, extEnd);
10873 #endif /* GL_NV_framebuffer_mixed_samples */
10874 #ifdef GL_NV_framebuffer_multisample_coverage
10875   GLEW_NV_framebuffer_multisample_coverage = _glewSearchExtension("GL_NV_framebuffer_multisample_coverage", extStart, extEnd);
10876   if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) GLEW_NV_framebuffer_multisample_coverage = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT);
10877 #endif /* GL_NV_framebuffer_multisample_coverage */
10878 #ifdef GL_NV_geometry_program4
10879   GLEW_NV_geometry_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
10880   if (glewExperimental || GLEW_NV_geometry_program4) GLEW_NV_geometry_program4 = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT);
10881 #endif /* GL_NV_geometry_program4 */
10882 #ifdef GL_NV_geometry_shader4
10883   GLEW_NV_geometry_shader4 = _glewSearchExtension("GL_NV_geometry_shader4", extStart, extEnd);
10884 #endif /* GL_NV_geometry_shader4 */
10885 #ifdef GL_NV_geometry_shader_passthrough
10886   GLEW_NV_geometry_shader_passthrough = _glewSearchExtension("GL_NV_geometry_shader_passthrough", extStart, extEnd);
10887 #endif /* GL_NV_geometry_shader_passthrough */
10888 #ifdef GL_NV_gpu_program4
10889   GLEW_NV_gpu_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
10890   if (glewExperimental || GLEW_NV_gpu_program4) GLEW_NV_gpu_program4 = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT);
10891 #endif /* GL_NV_gpu_program4 */
10892 #ifdef GL_NV_gpu_program5
10893   GLEW_NV_gpu_program5 = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd);
10894 #endif /* GL_NV_gpu_program5 */
10895 #ifdef GL_NV_gpu_program5_mem_extended
10896   GLEW_NV_gpu_program5_mem_extended = _glewSearchExtension("GL_NV_gpu_program5_mem_extended", extStart, extEnd);
10897 #endif /* GL_NV_gpu_program5_mem_extended */
10898 #ifdef GL_NV_gpu_program_fp64
10899   GLEW_NV_gpu_program_fp64 = _glewSearchExtension("GL_NV_gpu_program_fp64", extStart, extEnd);
10900 #endif /* GL_NV_gpu_program_fp64 */
10901 #ifdef GL_NV_gpu_shader5
10902   GLEW_NV_gpu_shader5 = _glewSearchExtension("GL_NV_gpu_shader5", extStart, extEnd);
10903   if (glewExperimental || GLEW_NV_gpu_shader5) GLEW_NV_gpu_shader5 = !_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_VAR_INIT);
10904 #endif /* GL_NV_gpu_shader5 */
10905 #ifdef GL_NV_half_float
10906   GLEW_NV_half_float = _glewSearchExtension("GL_NV_half_float", extStart, extEnd);
10907   if (glewExperimental || GLEW_NV_half_float) GLEW_NV_half_float = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
10908 #endif /* GL_NV_half_float */
10909 #ifdef GL_NV_internalformat_sample_query
10910   GLEW_NV_internalformat_sample_query = _glewSearchExtension("GL_NV_internalformat_sample_query", extStart, extEnd);
10911   if (glewExperimental || GLEW_NV_internalformat_sample_query) GLEW_NV_internalformat_sample_query = !_glewInit_GL_NV_internalformat_sample_query(GLEW_CONTEXT_ARG_VAR_INIT);
10912 #endif /* GL_NV_internalformat_sample_query */
10913 #ifdef GL_NV_light_max_exponent
10914   GLEW_NV_light_max_exponent = _glewSearchExtension("GL_NV_light_max_exponent", extStart, extEnd);
10915 #endif /* GL_NV_light_max_exponent */
10916 #ifdef GL_NV_multisample_coverage
10917   GLEW_NV_multisample_coverage = _glewSearchExtension("GL_NV_multisample_coverage", extStart, extEnd);
10918 #endif /* GL_NV_multisample_coverage */
10919 #ifdef GL_NV_multisample_filter_hint
10920   GLEW_NV_multisample_filter_hint = _glewSearchExtension("GL_NV_multisample_filter_hint", extStart, extEnd);
10921 #endif /* GL_NV_multisample_filter_hint */
10922 #ifdef GL_NV_occlusion_query
10923   GLEW_NV_occlusion_query = _glewSearchExtension("GL_NV_occlusion_query", extStart, extEnd);
10924   if (glewExperimental || GLEW_NV_occlusion_query) GLEW_NV_occlusion_query = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
10925 #endif /* GL_NV_occlusion_query */
10926 #ifdef GL_NV_packed_depth_stencil
10927   GLEW_NV_packed_depth_stencil = _glewSearchExtension("GL_NV_packed_depth_stencil", extStart, extEnd);
10928 #endif /* GL_NV_packed_depth_stencil */
10929 #ifdef GL_NV_parameter_buffer_object
10930   GLEW_NV_parameter_buffer_object = _glewSearchExtension("GL_NV_parameter_buffer_object", extStart, extEnd);
10931   if (glewExperimental || GLEW_NV_parameter_buffer_object) GLEW_NV_parameter_buffer_object = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
10932 #endif /* GL_NV_parameter_buffer_object */
10933 #ifdef GL_NV_parameter_buffer_object2
10934   GLEW_NV_parameter_buffer_object2 = _glewSearchExtension("GL_NV_parameter_buffer_object2", extStart, extEnd);
10935 #endif /* GL_NV_parameter_buffer_object2 */
10936 #ifdef GL_NV_path_rendering
10937   GLEW_NV_path_rendering = _glewSearchExtension("GL_NV_path_rendering", extStart, extEnd);
10938   if (glewExperimental || GLEW_NV_path_rendering) GLEW_NV_path_rendering = !_glewInit_GL_NV_path_rendering(GLEW_CONTEXT_ARG_VAR_INIT);
10939 #endif /* GL_NV_path_rendering */
10940 #ifdef GL_NV_path_rendering_shared_edge
10941   GLEW_NV_path_rendering_shared_edge = _glewSearchExtension("GL_NV_path_rendering_shared_edge", extStart, extEnd);
10942 #endif /* GL_NV_path_rendering_shared_edge */
10943 #ifdef GL_NV_pixel_data_range
10944   GLEW_NV_pixel_data_range = _glewSearchExtension("GL_NV_pixel_data_range", extStart, extEnd);
10945   if (glewExperimental || GLEW_NV_pixel_data_range) GLEW_NV_pixel_data_range = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
10946 #endif /* GL_NV_pixel_data_range */
10947 #ifdef GL_NV_point_sprite
10948   GLEW_NV_point_sprite = _glewSearchExtension("GL_NV_point_sprite", extStart, extEnd);
10949   if (glewExperimental || GLEW_NV_point_sprite) GLEW_NV_point_sprite = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
10950 #endif /* GL_NV_point_sprite */
10951 #ifdef GL_NV_present_video
10952   GLEW_NV_present_video = _glewSearchExtension("GL_NV_present_video", extStart, extEnd);
10953   if (glewExperimental || GLEW_NV_present_video) GLEW_NV_present_video = !_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
10954 #endif /* GL_NV_present_video */
10955 #ifdef GL_NV_primitive_restart
10956   GLEW_NV_primitive_restart = _glewSearchExtension("GL_NV_primitive_restart", extStart, extEnd);
10957   if (glewExperimental || GLEW_NV_primitive_restart) GLEW_NV_primitive_restart = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
10958 #endif /* GL_NV_primitive_restart */
10959 #ifdef GL_NV_register_combiners
10960   GLEW_NV_register_combiners = _glewSearchExtension("GL_NV_register_combiners", extStart, extEnd);
10961   if (glewExperimental || GLEW_NV_register_combiners) GLEW_NV_register_combiners = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
10962 #endif /* GL_NV_register_combiners */
10963 #ifdef GL_NV_register_combiners2
10964   GLEW_NV_register_combiners2 = _glewSearchExtension("GL_NV_register_combiners2", extStart, extEnd);
10965   if (glewExperimental || GLEW_NV_register_combiners2) GLEW_NV_register_combiners2 = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
10966 #endif /* GL_NV_register_combiners2 */
10967 #ifdef GL_NV_sample_locations
10968   GLEW_NV_sample_locations = _glewSearchExtension("GL_NV_sample_locations", extStart, extEnd);
10969   if (glewExperimental || GLEW_NV_sample_locations) GLEW_NV_sample_locations = !_glewInit_GL_NV_sample_locations(GLEW_CONTEXT_ARG_VAR_INIT);
10970 #endif /* GL_NV_sample_locations */
10971 #ifdef GL_NV_sample_mask_override_coverage
10972   GLEW_NV_sample_mask_override_coverage = _glewSearchExtension("GL_NV_sample_mask_override_coverage", extStart, extEnd);
10973 #endif /* GL_NV_sample_mask_override_coverage */
10974 #ifdef GL_NV_shader_atomic_counters
10975   GLEW_NV_shader_atomic_counters = _glewSearchExtension("GL_NV_shader_atomic_counters", extStart, extEnd);
10976 #endif /* GL_NV_shader_atomic_counters */
10977 #ifdef GL_NV_shader_atomic_float
10978   GLEW_NV_shader_atomic_float = _glewSearchExtension("GL_NV_shader_atomic_float", extStart, extEnd);
10979 #endif /* GL_NV_shader_atomic_float */
10980 #ifdef GL_NV_shader_atomic_fp16_vector
10981   GLEW_NV_shader_atomic_fp16_vector = _glewSearchExtension("GL_NV_shader_atomic_fp16_vector", extStart, extEnd);
10982 #endif /* GL_NV_shader_atomic_fp16_vector */
10983 #ifdef GL_NV_shader_atomic_int64
10984   GLEW_NV_shader_atomic_int64 = _glewSearchExtension("GL_NV_shader_atomic_int64", extStart, extEnd);
10985 #endif /* GL_NV_shader_atomic_int64 */
10986 #ifdef GL_NV_shader_buffer_load
10987   GLEW_NV_shader_buffer_load = _glewSearchExtension("GL_NV_shader_buffer_load", extStart, extEnd);
10988   if (glewExperimental || GLEW_NV_shader_buffer_load) GLEW_NV_shader_buffer_load = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT);
10989 #endif /* GL_NV_shader_buffer_load */
10990 #ifdef GL_NV_shader_storage_buffer_object
10991   GLEW_NV_shader_storage_buffer_object = _glewSearchExtension("GL_NV_shader_storage_buffer_object", extStart, extEnd);
10992 #endif /* GL_NV_shader_storage_buffer_object */
10993 #ifdef GL_NV_shader_thread_group
10994   GLEW_NV_shader_thread_group = _glewSearchExtension("GL_NV_shader_thread_group", extStart, extEnd);
10995 #endif /* GL_NV_shader_thread_group */
10996 #ifdef GL_NV_shader_thread_shuffle
10997   GLEW_NV_shader_thread_shuffle = _glewSearchExtension("GL_NV_shader_thread_shuffle", extStart, extEnd);
10998 #endif /* GL_NV_shader_thread_shuffle */
10999 #ifdef GL_NV_tessellation_program5
11000   GLEW_NV_tessellation_program5 = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd);
11001 #endif /* GL_NV_tessellation_program5 */
11002 #ifdef GL_NV_texgen_emboss
11003   GLEW_NV_texgen_emboss = _glewSearchExtension("GL_NV_texgen_emboss", extStart, extEnd);
11004 #endif /* GL_NV_texgen_emboss */
11005 #ifdef GL_NV_texgen_reflection
11006   GLEW_NV_texgen_reflection = _glewSearchExtension("GL_NV_texgen_reflection", extStart, extEnd);
11007 #endif /* GL_NV_texgen_reflection */
11008 #ifdef GL_NV_texture_barrier
11009   GLEW_NV_texture_barrier = _glewSearchExtension("GL_NV_texture_barrier", extStart, extEnd);
11010   if (glewExperimental || GLEW_NV_texture_barrier) GLEW_NV_texture_barrier = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
11011 #endif /* GL_NV_texture_barrier */
11012 #ifdef GL_NV_texture_compression_vtc
11013   GLEW_NV_texture_compression_vtc = _glewSearchExtension("GL_NV_texture_compression_vtc", extStart, extEnd);
11014 #endif /* GL_NV_texture_compression_vtc */
11015 #ifdef GL_NV_texture_env_combine4
11016   GLEW_NV_texture_env_combine4 = _glewSearchExtension("GL_NV_texture_env_combine4", extStart, extEnd);
11017 #endif /* GL_NV_texture_env_combine4 */
11018 #ifdef GL_NV_texture_expand_normal
11019   GLEW_NV_texture_expand_normal = _glewSearchExtension("GL_NV_texture_expand_normal", extStart, extEnd);
11020 #endif /* GL_NV_texture_expand_normal */
11021 #ifdef GL_NV_texture_multisample
11022   GLEW_NV_texture_multisample = _glewSearchExtension("GL_NV_texture_multisample", extStart, extEnd);
11023   if (glewExperimental || GLEW_NV_texture_multisample) GLEW_NV_texture_multisample = !_glewInit_GL_NV_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
11024 #endif /* GL_NV_texture_multisample */
11025 #ifdef GL_NV_texture_rectangle
11026   GLEW_NV_texture_rectangle = _glewSearchExtension("GL_NV_texture_rectangle", extStart, extEnd);
11027 #endif /* GL_NV_texture_rectangle */
11028 #ifdef GL_NV_texture_shader
11029   GLEW_NV_texture_shader = _glewSearchExtension("GL_NV_texture_shader", extStart, extEnd);
11030 #endif /* GL_NV_texture_shader */
11031 #ifdef GL_NV_texture_shader2
11032   GLEW_NV_texture_shader2 = _glewSearchExtension("GL_NV_texture_shader2", extStart, extEnd);
11033 #endif /* GL_NV_texture_shader2 */
11034 #ifdef GL_NV_texture_shader3
11035   GLEW_NV_texture_shader3 = _glewSearchExtension("GL_NV_texture_shader3", extStart, extEnd);
11036 #endif /* GL_NV_texture_shader3 */
11037 #ifdef GL_NV_transform_feedback
11038   GLEW_NV_transform_feedback = _glewSearchExtension("GL_NV_transform_feedback", extStart, extEnd);
11039   if (glewExperimental || GLEW_NV_transform_feedback) GLEW_NV_transform_feedback = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
11040 #endif /* GL_NV_transform_feedback */
11041 #ifdef GL_NV_transform_feedback2
11042   GLEW_NV_transform_feedback2 = _glewSearchExtension("GL_NV_transform_feedback2", extStart, extEnd);
11043   if (glewExperimental || GLEW_NV_transform_feedback2) GLEW_NV_transform_feedback2 = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
11044 #endif /* GL_NV_transform_feedback2 */
11045 #ifdef GL_NV_uniform_buffer_unified_memory
11046   GLEW_NV_uniform_buffer_unified_memory = _glewSearchExtension("GL_NV_uniform_buffer_unified_memory", extStart, extEnd);
11047 #endif /* GL_NV_uniform_buffer_unified_memory */
11048 #ifdef GL_NV_vdpau_interop
11049   GLEW_NV_vdpau_interop = _glewSearchExtension("GL_NV_vdpau_interop", extStart, extEnd);
11050   if (glewExperimental || GLEW_NV_vdpau_interop) GLEW_NV_vdpau_interop = !_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_VAR_INIT);
11051 #endif /* GL_NV_vdpau_interop */
11052 #ifdef GL_NV_vertex_array_range
11053   GLEW_NV_vertex_array_range = _glewSearchExtension("GL_NV_vertex_array_range", extStart, extEnd);
11054   if (glewExperimental || GLEW_NV_vertex_array_range) GLEW_NV_vertex_array_range = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
11055 #endif /* GL_NV_vertex_array_range */
11056 #ifdef GL_NV_vertex_array_range2
11057   GLEW_NV_vertex_array_range2 = _glewSearchExtension("GL_NV_vertex_array_range2", extStart, extEnd);
11058 #endif /* GL_NV_vertex_array_range2 */
11059 #ifdef GL_NV_vertex_attrib_integer_64bit
11060   GLEW_NV_vertex_attrib_integer_64bit = _glewSearchExtension("GL_NV_vertex_attrib_integer_64bit", extStart, extEnd);
11061   if (glewExperimental || GLEW_NV_vertex_attrib_integer_64bit) GLEW_NV_vertex_attrib_integer_64bit = !_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
11062 #endif /* GL_NV_vertex_attrib_integer_64bit */
11063 #ifdef GL_NV_vertex_buffer_unified_memory
11064   GLEW_NV_vertex_buffer_unified_memory = _glewSearchExtension("GL_NV_vertex_buffer_unified_memory", extStart, extEnd);
11065   if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) GLEW_NV_vertex_buffer_unified_memory = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT);
11066 #endif /* GL_NV_vertex_buffer_unified_memory */
11067 #ifdef GL_NV_vertex_program
11068   GLEW_NV_vertex_program = _glewSearchExtension("GL_NV_vertex_program", extStart, extEnd);
11069   if (glewExperimental || GLEW_NV_vertex_program) GLEW_NV_vertex_program = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
11070 #endif /* GL_NV_vertex_program */
11071 #ifdef GL_NV_vertex_program1_1
11072   GLEW_NV_vertex_program1_1 = _glewSearchExtension("GL_NV_vertex_program1_1", extStart, extEnd);
11073 #endif /* GL_NV_vertex_program1_1 */
11074 #ifdef GL_NV_vertex_program2
11075   GLEW_NV_vertex_program2 = _glewSearchExtension("GL_NV_vertex_program2", extStart, extEnd);
11076 #endif /* GL_NV_vertex_program2 */
11077 #ifdef GL_NV_vertex_program2_option
11078   GLEW_NV_vertex_program2_option = _glewSearchExtension("GL_NV_vertex_program2_option", extStart, extEnd);
11079 #endif /* GL_NV_vertex_program2_option */
11080 #ifdef GL_NV_vertex_program3
11081   GLEW_NV_vertex_program3 = _glewSearchExtension("GL_NV_vertex_program3", extStart, extEnd);
11082 #endif /* GL_NV_vertex_program3 */
11083 #ifdef GL_NV_vertex_program4
11084   GLEW_NV_vertex_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
11085 #endif /* GL_NV_vertex_program4 */
11086 #ifdef GL_NV_video_capture
11087   GLEW_NV_video_capture = _glewSearchExtension("GL_NV_video_capture", extStart, extEnd);
11088   if (glewExperimental || GLEW_NV_video_capture) GLEW_NV_video_capture = !_glewInit_GL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT);
11089 #endif /* GL_NV_video_capture */
11090 #ifdef GL_NV_viewport_array2
11091   GLEW_NV_viewport_array2 = _glewSearchExtension("GL_NV_viewport_array2", extStart, extEnd);
11092 #endif /* GL_NV_viewport_array2 */
11093 #ifdef GL_OES_byte_coordinates
11094   GLEW_OES_byte_coordinates = _glewSearchExtension("GL_OES_byte_coordinates", extStart, extEnd);
11095 #endif /* GL_OES_byte_coordinates */
11096 #ifdef GL_OES_compressed_paletted_texture
11097   GLEW_OES_compressed_paletted_texture = _glewSearchExtension("GL_OES_compressed_paletted_texture", extStart, extEnd);
11098 #endif /* GL_OES_compressed_paletted_texture */
11099 #ifdef GL_OES_read_format
11100   GLEW_OES_read_format = _glewSearchExtension("GL_OES_read_format", extStart, extEnd);
11101 #endif /* GL_OES_read_format */
11102 #ifdef GL_OES_single_precision
11103   GLEW_OES_single_precision = _glewSearchExtension("GL_OES_single_precision", extStart, extEnd);
11104   if (glewExperimental || GLEW_OES_single_precision) GLEW_OES_single_precision = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT);
11105 #endif /* GL_OES_single_precision */
11106 #ifdef GL_OML_interlace
11107   GLEW_OML_interlace = _glewSearchExtension("GL_OML_interlace", extStart, extEnd);
11108 #endif /* GL_OML_interlace */
11109 #ifdef GL_OML_resample
11110   GLEW_OML_resample = _glewSearchExtension("GL_OML_resample", extStart, extEnd);
11111 #endif /* GL_OML_resample */
11112 #ifdef GL_OML_subsample
11113   GLEW_OML_subsample = _glewSearchExtension("GL_OML_subsample", extStart, extEnd);
11114 #endif /* GL_OML_subsample */
11115 #ifdef GL_OVR_multiview
11116   GLEW_OVR_multiview = _glewSearchExtension("GL_OVR_multiview", extStart, extEnd);
11117   if (glewExperimental || GLEW_OVR_multiview) GLEW_OVR_multiview = !_glewInit_GL_OVR_multiview(GLEW_CONTEXT_ARG_VAR_INIT);
11118 #endif /* GL_OVR_multiview */
11119 #ifdef GL_OVR_multiview2
11120   GLEW_OVR_multiview2 = _glewSearchExtension("GL_OVR_multiview2", extStart, extEnd);
11121 #endif /* GL_OVR_multiview2 */
11122 #ifdef GL_PGI_misc_hints
11123   GLEW_PGI_misc_hints = _glewSearchExtension("GL_PGI_misc_hints", extStart, extEnd);
11124 #endif /* GL_PGI_misc_hints */
11125 #ifdef GL_PGI_vertex_hints
11126   GLEW_PGI_vertex_hints = _glewSearchExtension("GL_PGI_vertex_hints", extStart, extEnd);
11127 #endif /* GL_PGI_vertex_hints */
11128 #ifdef GL_REGAL_ES1_0_compatibility
11129   GLEW_REGAL_ES1_0_compatibility = _glewSearchExtension("GL_REGAL_ES1_0_compatibility", extStart, extEnd);
11130   if (glewExperimental || GLEW_REGAL_ES1_0_compatibility) GLEW_REGAL_ES1_0_compatibility = !_glewInit_GL_REGAL_ES1_0_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
11131 #endif /* GL_REGAL_ES1_0_compatibility */
11132 #ifdef GL_REGAL_ES1_1_compatibility
11133   GLEW_REGAL_ES1_1_compatibility = _glewSearchExtension("GL_REGAL_ES1_1_compatibility", extStart, extEnd);
11134   if (glewExperimental || GLEW_REGAL_ES1_1_compatibility) GLEW_REGAL_ES1_1_compatibility = !_glewInit_GL_REGAL_ES1_1_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
11135 #endif /* GL_REGAL_ES1_1_compatibility */
11136 #ifdef GL_REGAL_enable
11137   GLEW_REGAL_enable = _glewSearchExtension("GL_REGAL_enable", extStart, extEnd);
11138 #endif /* GL_REGAL_enable */
11139 #ifdef GL_REGAL_error_string
11140   GLEW_REGAL_error_string = _glewSearchExtension("GL_REGAL_error_string", extStart, extEnd);
11141   if (glewExperimental || GLEW_REGAL_error_string) GLEW_REGAL_error_string = !_glewInit_GL_REGAL_error_string(GLEW_CONTEXT_ARG_VAR_INIT);
11142 #endif /* GL_REGAL_error_string */
11143 #ifdef GL_REGAL_extension_query
11144   GLEW_REGAL_extension_query = _glewSearchExtension("GL_REGAL_extension_query", extStart, extEnd);
11145   if (glewExperimental || GLEW_REGAL_extension_query) GLEW_REGAL_extension_query = !_glewInit_GL_REGAL_extension_query(GLEW_CONTEXT_ARG_VAR_INIT);
11146 #endif /* GL_REGAL_extension_query */
11147 #ifdef GL_REGAL_log
11148   GLEW_REGAL_log = _glewSearchExtension("GL_REGAL_log", extStart, extEnd);
11149   if (glewExperimental || GLEW_REGAL_log) GLEW_REGAL_log = !_glewInit_GL_REGAL_log(GLEW_CONTEXT_ARG_VAR_INIT);
11150 #endif /* GL_REGAL_log */
11151 #ifdef GL_REGAL_proc_address
11152   GLEW_REGAL_proc_address = _glewSearchExtension("GL_REGAL_proc_address", extStart, extEnd);
11153   if (glewExperimental || GLEW_REGAL_proc_address) GLEW_REGAL_proc_address = !_glewInit_GL_REGAL_proc_address(GLEW_CONTEXT_ARG_VAR_INIT);
11154 #endif /* GL_REGAL_proc_address */
11155 #ifdef GL_REND_screen_coordinates
11156   GLEW_REND_screen_coordinates = _glewSearchExtension("GL_REND_screen_coordinates", extStart, extEnd);
11157 #endif /* GL_REND_screen_coordinates */
11158 #ifdef GL_S3_s3tc
11159   GLEW_S3_s3tc = _glewSearchExtension("GL_S3_s3tc", extStart, extEnd);
11160 #endif /* GL_S3_s3tc */
11161 #ifdef GL_SGIS_color_range
11162   GLEW_SGIS_color_range = _glewSearchExtension("GL_SGIS_color_range", extStart, extEnd);
11163 #endif /* GL_SGIS_color_range */
11164 #ifdef GL_SGIS_detail_texture
11165   GLEW_SGIS_detail_texture = _glewSearchExtension("GL_SGIS_detail_texture", extStart, extEnd);
11166   if (glewExperimental || GLEW_SGIS_detail_texture) GLEW_SGIS_detail_texture = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11167 #endif /* GL_SGIS_detail_texture */
11168 #ifdef GL_SGIS_fog_function
11169   GLEW_SGIS_fog_function = _glewSearchExtension("GL_SGIS_fog_function", extStart, extEnd);
11170   if (glewExperimental || GLEW_SGIS_fog_function) GLEW_SGIS_fog_function = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
11171 #endif /* GL_SGIS_fog_function */
11172 #ifdef GL_SGIS_generate_mipmap
11173   GLEW_SGIS_generate_mipmap = _glewSearchExtension("GL_SGIS_generate_mipmap", extStart, extEnd);
11174 #endif /* GL_SGIS_generate_mipmap */
11175 #ifdef GL_SGIS_multisample
11176   GLEW_SGIS_multisample = _glewSearchExtension("GL_SGIS_multisample", extStart, extEnd);
11177   if (glewExperimental || GLEW_SGIS_multisample) GLEW_SGIS_multisample = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
11178 #endif /* GL_SGIS_multisample */
11179 #ifdef GL_SGIS_pixel_texture
11180   GLEW_SGIS_pixel_texture = _glewSearchExtension("GL_SGIS_pixel_texture", extStart, extEnd);
11181 #endif /* GL_SGIS_pixel_texture */
11182 #ifdef GL_SGIS_point_line_texgen
11183   GLEW_SGIS_point_line_texgen = _glewSearchExtension("GL_SGIS_point_line_texgen", extStart, extEnd);
11184 #endif /* GL_SGIS_point_line_texgen */
11185 #ifdef GL_SGIS_sharpen_texture
11186   GLEW_SGIS_sharpen_texture = _glewSearchExtension("GL_SGIS_sharpen_texture", extStart, extEnd);
11187   if (glewExperimental || GLEW_SGIS_sharpen_texture) GLEW_SGIS_sharpen_texture = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11188 #endif /* GL_SGIS_sharpen_texture */
11189 #ifdef GL_SGIS_texture4D
11190   GLEW_SGIS_texture4D = _glewSearchExtension("GL_SGIS_texture4D", extStart, extEnd);
11191   if (glewExperimental || GLEW_SGIS_texture4D) GLEW_SGIS_texture4D = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
11192 #endif /* GL_SGIS_texture4D */
11193 #ifdef GL_SGIS_texture_border_clamp
11194   GLEW_SGIS_texture_border_clamp = _glewSearchExtension("GL_SGIS_texture_border_clamp", extStart, extEnd);
11195 #endif /* GL_SGIS_texture_border_clamp */
11196 #ifdef GL_SGIS_texture_edge_clamp
11197   GLEW_SGIS_texture_edge_clamp = _glewSearchExtension("GL_SGIS_texture_edge_clamp", extStart, extEnd);
11198 #endif /* GL_SGIS_texture_edge_clamp */
11199 #ifdef GL_SGIS_texture_filter4
11200   GLEW_SGIS_texture_filter4 = _glewSearchExtension("GL_SGIS_texture_filter4", extStart, extEnd);
11201   if (glewExperimental || GLEW_SGIS_texture_filter4) GLEW_SGIS_texture_filter4 = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
11202 #endif /* GL_SGIS_texture_filter4 */
11203 #ifdef GL_SGIS_texture_lod
11204   GLEW_SGIS_texture_lod = _glewSearchExtension("GL_SGIS_texture_lod", extStart, extEnd);
11205 #endif /* GL_SGIS_texture_lod */
11206 #ifdef GL_SGIS_texture_select
11207   GLEW_SGIS_texture_select = _glewSearchExtension("GL_SGIS_texture_select", extStart, extEnd);
11208 #endif /* GL_SGIS_texture_select */
11209 #ifdef GL_SGIX_async
11210   GLEW_SGIX_async = _glewSearchExtension("GL_SGIX_async", extStart, extEnd);
11211   if (glewExperimental || GLEW_SGIX_async) GLEW_SGIX_async = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
11212 #endif /* GL_SGIX_async */
11213 #ifdef GL_SGIX_async_histogram
11214   GLEW_SGIX_async_histogram = _glewSearchExtension("GL_SGIX_async_histogram", extStart, extEnd);
11215 #endif /* GL_SGIX_async_histogram */
11216 #ifdef GL_SGIX_async_pixel
11217   GLEW_SGIX_async_pixel = _glewSearchExtension("GL_SGIX_async_pixel", extStart, extEnd);
11218 #endif /* GL_SGIX_async_pixel */
11219 #ifdef GL_SGIX_blend_alpha_minmax
11220   GLEW_SGIX_blend_alpha_minmax = _glewSearchExtension("GL_SGIX_blend_alpha_minmax", extStart, extEnd);
11221 #endif /* GL_SGIX_blend_alpha_minmax */
11222 #ifdef GL_SGIX_clipmap
11223   GLEW_SGIX_clipmap = _glewSearchExtension("GL_SGIX_clipmap", extStart, extEnd);
11224 #endif /* GL_SGIX_clipmap */
11225 #ifdef GL_SGIX_convolution_accuracy
11226   GLEW_SGIX_convolution_accuracy = _glewSearchExtension("GL_SGIX_convolution_accuracy", extStart, extEnd);
11227 #endif /* GL_SGIX_convolution_accuracy */
11228 #ifdef GL_SGIX_depth_texture
11229   GLEW_SGIX_depth_texture = _glewSearchExtension("GL_SGIX_depth_texture", extStart, extEnd);
11230 #endif /* GL_SGIX_depth_texture */
11231 #ifdef GL_SGIX_flush_raster
11232   GLEW_SGIX_flush_raster = _glewSearchExtension("GL_SGIX_flush_raster", extStart, extEnd);
11233   if (glewExperimental || GLEW_SGIX_flush_raster) GLEW_SGIX_flush_raster = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
11234 #endif /* GL_SGIX_flush_raster */
11235 #ifdef GL_SGIX_fog_offset
11236   GLEW_SGIX_fog_offset = _glewSearchExtension("GL_SGIX_fog_offset", extStart, extEnd);
11237 #endif /* GL_SGIX_fog_offset */
11238 #ifdef GL_SGIX_fog_texture
11239   GLEW_SGIX_fog_texture = _glewSearchExtension("GL_SGIX_fog_texture", extStart, extEnd);
11240   if (glewExperimental || GLEW_SGIX_fog_texture) GLEW_SGIX_fog_texture = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11241 #endif /* GL_SGIX_fog_texture */
11242 #ifdef GL_SGIX_fragment_specular_lighting
11243   GLEW_SGIX_fragment_specular_lighting = _glewSearchExtension("GL_SGIX_fragment_specular_lighting", extStart, extEnd);
11244   if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) GLEW_SGIX_fragment_specular_lighting = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
11245 #endif /* GL_SGIX_fragment_specular_lighting */
11246 #ifdef GL_SGIX_framezoom
11247   GLEW_SGIX_framezoom = _glewSearchExtension("GL_SGIX_framezoom", extStart, extEnd);
11248   if (glewExperimental || GLEW_SGIX_framezoom) GLEW_SGIX_framezoom = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
11249 #endif /* GL_SGIX_framezoom */
11250 #ifdef GL_SGIX_interlace
11251   GLEW_SGIX_interlace = _glewSearchExtension("GL_SGIX_interlace", extStart, extEnd);
11252 #endif /* GL_SGIX_interlace */
11253 #ifdef GL_SGIX_ir_instrument1
11254   GLEW_SGIX_ir_instrument1 = _glewSearchExtension("GL_SGIX_ir_instrument1", extStart, extEnd);
11255 #endif /* GL_SGIX_ir_instrument1 */
11256 #ifdef GL_SGIX_list_priority
11257   GLEW_SGIX_list_priority = _glewSearchExtension("GL_SGIX_list_priority", extStart, extEnd);
11258 #endif /* GL_SGIX_list_priority */
11259 #ifdef GL_SGIX_pixel_texture
11260   GLEW_SGIX_pixel_texture = _glewSearchExtension("GL_SGIX_pixel_texture", extStart, extEnd);
11261   if (glewExperimental || GLEW_SGIX_pixel_texture) GLEW_SGIX_pixel_texture = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11262 #endif /* GL_SGIX_pixel_texture */
11263 #ifdef GL_SGIX_pixel_texture_bits
11264   GLEW_SGIX_pixel_texture_bits = _glewSearchExtension("GL_SGIX_pixel_texture_bits", extStart, extEnd);
11265 #endif /* GL_SGIX_pixel_texture_bits */
11266 #ifdef GL_SGIX_reference_plane
11267   GLEW_SGIX_reference_plane = _glewSearchExtension("GL_SGIX_reference_plane", extStart, extEnd);
11268   if (glewExperimental || GLEW_SGIX_reference_plane) GLEW_SGIX_reference_plane = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
11269 #endif /* GL_SGIX_reference_plane */
11270 #ifdef GL_SGIX_resample
11271   GLEW_SGIX_resample = _glewSearchExtension("GL_SGIX_resample", extStart, extEnd);
11272 #endif /* GL_SGIX_resample */
11273 #ifdef GL_SGIX_shadow
11274   GLEW_SGIX_shadow = _glewSearchExtension("GL_SGIX_shadow", extStart, extEnd);
11275 #endif /* GL_SGIX_shadow */
11276 #ifdef GL_SGIX_shadow_ambient
11277   GLEW_SGIX_shadow_ambient = _glewSearchExtension("GL_SGIX_shadow_ambient", extStart, extEnd);
11278 #endif /* GL_SGIX_shadow_ambient */
11279 #ifdef GL_SGIX_sprite
11280   GLEW_SGIX_sprite = _glewSearchExtension("GL_SGIX_sprite", extStart, extEnd);
11281   if (glewExperimental || GLEW_SGIX_sprite) GLEW_SGIX_sprite = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
11282 #endif /* GL_SGIX_sprite */
11283 #ifdef GL_SGIX_tag_sample_buffer
11284   GLEW_SGIX_tag_sample_buffer = _glewSearchExtension("GL_SGIX_tag_sample_buffer", extStart, extEnd);
11285   if (glewExperimental || GLEW_SGIX_tag_sample_buffer) GLEW_SGIX_tag_sample_buffer = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
11286 #endif /* GL_SGIX_tag_sample_buffer */
11287 #ifdef GL_SGIX_texture_add_env
11288   GLEW_SGIX_texture_add_env = _glewSearchExtension("GL_SGIX_texture_add_env", extStart, extEnd);
11289 #endif /* GL_SGIX_texture_add_env */
11290 #ifdef GL_SGIX_texture_coordinate_clamp
11291   GLEW_SGIX_texture_coordinate_clamp = _glewSearchExtension("GL_SGIX_texture_coordinate_clamp", extStart, extEnd);
11292 #endif /* GL_SGIX_texture_coordinate_clamp */
11293 #ifdef GL_SGIX_texture_lod_bias
11294   GLEW_SGIX_texture_lod_bias = _glewSearchExtension("GL_SGIX_texture_lod_bias", extStart, extEnd);
11295 #endif /* GL_SGIX_texture_lod_bias */
11296 #ifdef GL_SGIX_texture_multi_buffer
11297   GLEW_SGIX_texture_multi_buffer = _glewSearchExtension("GL_SGIX_texture_multi_buffer", extStart, extEnd);
11298 #endif /* GL_SGIX_texture_multi_buffer */
11299 #ifdef GL_SGIX_texture_range
11300   GLEW_SGIX_texture_range = _glewSearchExtension("GL_SGIX_texture_range", extStart, extEnd);
11301 #endif /* GL_SGIX_texture_range */
11302 #ifdef GL_SGIX_texture_scale_bias
11303   GLEW_SGIX_texture_scale_bias = _glewSearchExtension("GL_SGIX_texture_scale_bias", extStart, extEnd);
11304 #endif /* GL_SGIX_texture_scale_bias */
11305 #ifdef GL_SGIX_vertex_preclip
11306   GLEW_SGIX_vertex_preclip = _glewSearchExtension("GL_SGIX_vertex_preclip", extStart, extEnd);
11307 #endif /* GL_SGIX_vertex_preclip */
11308 #ifdef GL_SGIX_vertex_preclip_hint
11309   GLEW_SGIX_vertex_preclip_hint = _glewSearchExtension("GL_SGIX_vertex_preclip_hint", extStart, extEnd);
11310 #endif /* GL_SGIX_vertex_preclip_hint */
11311 #ifdef GL_SGIX_ycrcb
11312   GLEW_SGIX_ycrcb = _glewSearchExtension("GL_SGIX_ycrcb", extStart, extEnd);
11313 #endif /* GL_SGIX_ycrcb */
11314 #ifdef GL_SGI_color_matrix
11315   GLEW_SGI_color_matrix = _glewSearchExtension("GL_SGI_color_matrix", extStart, extEnd);
11316 #endif /* GL_SGI_color_matrix */
11317 #ifdef GL_SGI_color_table
11318   GLEW_SGI_color_table = _glewSearchExtension("GL_SGI_color_table", extStart, extEnd);
11319   if (glewExperimental || GLEW_SGI_color_table) GLEW_SGI_color_table = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
11320 #endif /* GL_SGI_color_table */
11321 #ifdef GL_SGI_texture_color_table
11322   GLEW_SGI_texture_color_table = _glewSearchExtension("GL_SGI_texture_color_table", extStart, extEnd);
11323 #endif /* GL_SGI_texture_color_table */
11324 #ifdef GL_SUNX_constant_data
11325   GLEW_SUNX_constant_data = _glewSearchExtension("GL_SUNX_constant_data", extStart, extEnd);
11326   if (glewExperimental || GLEW_SUNX_constant_data) GLEW_SUNX_constant_data = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
11327 #endif /* GL_SUNX_constant_data */
11328 #ifdef GL_SUN_convolution_border_modes
11329   GLEW_SUN_convolution_border_modes = _glewSearchExtension("GL_SUN_convolution_border_modes", extStart, extEnd);
11330 #endif /* GL_SUN_convolution_border_modes */
11331 #ifdef GL_SUN_global_alpha
11332   GLEW_SUN_global_alpha = _glewSearchExtension("GL_SUN_global_alpha", extStart, extEnd);
11333   if (glewExperimental || GLEW_SUN_global_alpha) GLEW_SUN_global_alpha = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
11334 #endif /* GL_SUN_global_alpha */
11335 #ifdef GL_SUN_mesh_array
11336   GLEW_SUN_mesh_array = _glewSearchExtension("GL_SUN_mesh_array", extStart, extEnd);
11337 #endif /* GL_SUN_mesh_array */
11338 #ifdef GL_SUN_read_video_pixels
11339   GLEW_SUN_read_video_pixels = _glewSearchExtension("GL_SUN_read_video_pixels", extStart, extEnd);
11340   if (glewExperimental || GLEW_SUN_read_video_pixels) GLEW_SUN_read_video_pixels = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
11341 #endif /* GL_SUN_read_video_pixels */
11342 #ifdef GL_SUN_slice_accum
11343   GLEW_SUN_slice_accum = _glewSearchExtension("GL_SUN_slice_accum", extStart, extEnd);
11344 #endif /* GL_SUN_slice_accum */
11345 #ifdef GL_SUN_triangle_list
11346   GLEW_SUN_triangle_list = _glewSearchExtension("GL_SUN_triangle_list", extStart, extEnd);
11347   if (glewExperimental || GLEW_SUN_triangle_list) GLEW_SUN_triangle_list = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
11348 #endif /* GL_SUN_triangle_list */
11349 #ifdef GL_SUN_vertex
11350   GLEW_SUN_vertex = _glewSearchExtension("GL_SUN_vertex", extStart, extEnd);
11351   if (glewExperimental || GLEW_SUN_vertex) GLEW_SUN_vertex = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
11352 #endif /* GL_SUN_vertex */
11353 #ifdef GL_WIN_phong_shading
11354   GLEW_WIN_phong_shading = _glewSearchExtension("GL_WIN_phong_shading", extStart, extEnd);
11355 #endif /* GL_WIN_phong_shading */
11356 #ifdef GL_WIN_specular_fog
11357   GLEW_WIN_specular_fog = _glewSearchExtension("GL_WIN_specular_fog", extStart, extEnd);
11358 #endif /* GL_WIN_specular_fog */
11359 #ifdef GL_WIN_swap_hint
11360   GLEW_WIN_swap_hint = _glewSearchExtension("GL_WIN_swap_hint", extStart, extEnd);
11361   if (glewExperimental || GLEW_WIN_swap_hint) GLEW_WIN_swap_hint = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
11362 #endif /* GL_WIN_swap_hint */
11363 
11364   return GLEW_OK;
11365 }
11366 
11367 
11368 #if defined(_WIN32)
11369 
11370 #if !defined(GLEW_MX)
11371 
11372 PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL;
11373 
11374 PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL;
11375 PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL;
11376 PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL;
11377 PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL;
11378 PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL;
11379 PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL;
11380 PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL;
11381 PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL;
11382 PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL;
11383 
11384 PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL;
11385 PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
11386 PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
11387 PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL;
11388 
11389 PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL;
11390 
11391 PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL;
11392 
11393 PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL;
11394 PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL;
11395 
11396 PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL;
11397 PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL;
11398 PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL;
11399 PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL;
11400 PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL;
11401 
11402 PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL;
11403 PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL;
11404 PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL;
11405 
11406 PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL;
11407 PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL;
11408 PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL;
11409 
11410 PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL;
11411 PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL;
11412 PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL;
11413 PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL;
11414 
11415 PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL;
11416 
11417 PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL;
11418 PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL;
11419 
11420 PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL;
11421 PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL;
11422 PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL;
11423 PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL;
11424 PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL;
11425 
11426 PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL;
11427 PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL;
11428 PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL;
11429 
11430 PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL;
11431 PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL;
11432 
11433 PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL;
11434 PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL;
11435 
11436 PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL;
11437 PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL;
11438 PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL;
11439 PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL;
11440 
11441 PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL;
11442 PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL;
11443 PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL;
11444 PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL;
11445 PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL;
11446 PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL;
11447 PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL;
11448 PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL;
11449 PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL;
11450 PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL;
11451 PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL;
11452 PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL;
11453 
11454 PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL;
11455 PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL;
11456 PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL;
11457 PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL;
11458 
11459 PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL;
11460 PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL;
11461 PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL;
11462 PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL;
11463 
11464 PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL;
11465 PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
11466 PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
11467 PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
11468 
11469 PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV = NULL;
11470 PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV = NULL;
11471 PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV = NULL;
11472 PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV = NULL;
11473 PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV = NULL;
11474 PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV = NULL;
11475 PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV = NULL;
11476 PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV = NULL;
11477 
11478 PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL;
11479 
11480 PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV = NULL;
11481 
11482 PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL;
11483 PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL;
11484 PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL;
11485 PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL;
11486 PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL;
11487 
11488 PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL;
11489 PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL;
11490 PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL;
11491 
11492 PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL;
11493 PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL;
11494 PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL;
11495 PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL;
11496 PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL;
11497 PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL;
11498 
11499 PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL;
11500 PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL;
11501 
11502 PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV = NULL;
11503 PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV = NULL;
11504 PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV = NULL;
11505 PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV = NULL;
11506 PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV = NULL;
11507 
11508 PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL;
11509 PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL;
11510 PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL;
11511 PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL;
11512 PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL;
11513 PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL;
11514 
11515 PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL;
11516 PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL;
11517 PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
11518 PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL;
11519 PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
11520 PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
11521 GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
11522 GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
11523 GLboolean __WGLEW_AMD_gpu_association = GL_FALSE;
11524 GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
11525 GLboolean __WGLEW_ARB_context_flush_control = GL_FALSE;
11526 GLboolean __WGLEW_ARB_create_context = GL_FALSE;
11527 GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE;
11528 GLboolean __WGLEW_ARB_create_context_robustness = GL_FALSE;
11529 GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
11530 GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE;
11531 GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
11532 GLboolean __WGLEW_ARB_multisample = GL_FALSE;
11533 GLboolean __WGLEW_ARB_pbuffer = GL_FALSE;
11534 GLboolean __WGLEW_ARB_pixel_format = GL_FALSE;
11535 GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE;
11536 GLboolean __WGLEW_ARB_render_texture = GL_FALSE;
11537 GLboolean __WGLEW_ARB_robustness_application_isolation = GL_FALSE;
11538 GLboolean __WGLEW_ARB_robustness_share_group_isolation = GL_FALSE;
11539 GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE;
11540 GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
11541 GLboolean __WGLEW_EXT_create_context_es2_profile = GL_FALSE;
11542 GLboolean __WGLEW_EXT_create_context_es_profile = GL_FALSE;
11543 GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
11544 GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
11545 GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
11546 GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE;
11547 GLboolean __WGLEW_EXT_make_current_read = GL_FALSE;
11548 GLboolean __WGLEW_EXT_multisample = GL_FALSE;
11549 GLboolean __WGLEW_EXT_pbuffer = GL_FALSE;
11550 GLboolean __WGLEW_EXT_pixel_format = GL_FALSE;
11551 GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE;
11552 GLboolean __WGLEW_EXT_swap_control = GL_FALSE;
11553 GLboolean __WGLEW_EXT_swap_control_tear = GL_FALSE;
11554 GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE;
11555 GLboolean __WGLEW_I3D_gamma = GL_FALSE;
11556 GLboolean __WGLEW_I3D_genlock = GL_FALSE;
11557 GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
11558 GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
11559 GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
11560 GLboolean __WGLEW_NV_DX_interop = GL_FALSE;
11561 GLboolean __WGLEW_NV_DX_interop2 = GL_FALSE;
11562 GLboolean __WGLEW_NV_copy_image = GL_FALSE;
11563 GLboolean __WGLEW_NV_delay_before_swap = GL_FALSE;
11564 GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
11565 GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE;
11566 GLboolean __WGLEW_NV_multisample_coverage = GL_FALSE;
11567 GLboolean __WGLEW_NV_present_video = GL_FALSE;
11568 GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE;
11569 GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE;
11570 GLboolean __WGLEW_NV_swap_group = GL_FALSE;
11571 GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE;
11572 GLboolean __WGLEW_NV_video_capture = GL_FALSE;
11573 GLboolean __WGLEW_NV_video_output = GL_FALSE;
11574 GLboolean __WGLEW_OML_sync_control = GL_FALSE;
11575 
11576 #endif /* !GLEW_MX */
11577 
11578 #ifdef WGL_3DL_stereo_control
11579 
_glewInit_WGL_3DL_stereo_control(WGLEW_CONTEXT_ARG_DEF_INIT)11580 static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT)
11581 {
11582   GLboolean r = GL_FALSE;
11583 
11584   r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r;
11585 
11586   return r;
11587 }
11588 
11589 #endif /* WGL_3DL_stereo_control */
11590 
11591 #ifdef WGL_AMD_gpu_association
11592 
_glewInit_WGL_AMD_gpu_association(WGLEW_CONTEXT_ARG_DEF_INIT)11593 static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT)
11594 {
11595   GLboolean r = GL_FALSE;
11596 
11597   r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r;
11598   r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r;
11599   r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r;
11600   r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r;
11601   r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r;
11602   r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r;
11603   r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r;
11604   r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r;
11605   r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r;
11606 
11607   return r;
11608 }
11609 
11610 #endif /* WGL_AMD_gpu_association */
11611 
11612 #ifdef WGL_ARB_buffer_region
11613 
_glewInit_WGL_ARB_buffer_region(WGLEW_CONTEXT_ARG_DEF_INIT)11614 static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
11615 {
11616   GLboolean r = GL_FALSE;
11617 
11618   r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r;
11619   r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r;
11620   r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r;
11621   r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r;
11622 
11623   return r;
11624 }
11625 
11626 #endif /* WGL_ARB_buffer_region */
11627 
11628 #ifdef WGL_ARB_create_context
11629 
_glewInit_WGL_ARB_create_context(WGLEW_CONTEXT_ARG_DEF_INIT)11630 static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT)
11631 {
11632   GLboolean r = GL_FALSE;
11633 
11634   r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r;
11635 
11636   return r;
11637 }
11638 
11639 #endif /* WGL_ARB_create_context */
11640 
11641 #ifdef WGL_ARB_extensions_string
11642 
_glewInit_WGL_ARB_extensions_string(WGLEW_CONTEXT_ARG_DEF_INIT)11643 static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
11644 {
11645   GLboolean r = GL_FALSE;
11646 
11647   r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r;
11648 
11649   return r;
11650 }
11651 
11652 #endif /* WGL_ARB_extensions_string */
11653 
11654 #ifdef WGL_ARB_make_current_read
11655 
_glewInit_WGL_ARB_make_current_read(WGLEW_CONTEXT_ARG_DEF_INIT)11656 static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
11657 {
11658   GLboolean r = GL_FALSE;
11659 
11660   r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r;
11661   r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r;
11662 
11663   return r;
11664 }
11665 
11666 #endif /* WGL_ARB_make_current_read */
11667 
11668 #ifdef WGL_ARB_pbuffer
11669 
_glewInit_WGL_ARB_pbuffer(WGLEW_CONTEXT_ARG_DEF_INIT)11670 static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
11671 {
11672   GLboolean r = GL_FALSE;
11673 
11674   r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r;
11675   r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r;
11676   r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r;
11677   r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r;
11678   r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r;
11679 
11680   return r;
11681 }
11682 
11683 #endif /* WGL_ARB_pbuffer */
11684 
11685 #ifdef WGL_ARB_pixel_format
11686 
_glewInit_WGL_ARB_pixel_format(WGLEW_CONTEXT_ARG_DEF_INIT)11687 static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
11688 {
11689   GLboolean r = GL_FALSE;
11690 
11691   r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r;
11692   r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r;
11693   r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r;
11694 
11695   return r;
11696 }
11697 
11698 #endif /* WGL_ARB_pixel_format */
11699 
11700 #ifdef WGL_ARB_render_texture
11701 
_glewInit_WGL_ARB_render_texture(WGLEW_CONTEXT_ARG_DEF_INIT)11702 static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT)
11703 {
11704   GLboolean r = GL_FALSE;
11705 
11706   r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r;
11707   r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r;
11708   r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r;
11709 
11710   return r;
11711 }
11712 
11713 #endif /* WGL_ARB_render_texture */
11714 
11715 #ifdef WGL_EXT_display_color_table
11716 
_glewInit_WGL_EXT_display_color_table(WGLEW_CONTEXT_ARG_DEF_INIT)11717 static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT)
11718 {
11719   GLboolean r = GL_FALSE;
11720 
11721   r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r;
11722   r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r;
11723   r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r;
11724   r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r;
11725 
11726   return r;
11727 }
11728 
11729 #endif /* WGL_EXT_display_color_table */
11730 
11731 #ifdef WGL_EXT_extensions_string
11732 
_glewInit_WGL_EXT_extensions_string(WGLEW_CONTEXT_ARG_DEF_INIT)11733 static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
11734 {
11735   GLboolean r = GL_FALSE;
11736 
11737   r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r;
11738 
11739   return r;
11740 }
11741 
11742 #endif /* WGL_EXT_extensions_string */
11743 
11744 #ifdef WGL_EXT_make_current_read
11745 
_glewInit_WGL_EXT_make_current_read(WGLEW_CONTEXT_ARG_DEF_INIT)11746 static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
11747 {
11748   GLboolean r = GL_FALSE;
11749 
11750   r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r;
11751   r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r;
11752 
11753   return r;
11754 }
11755 
11756 #endif /* WGL_EXT_make_current_read */
11757 
11758 #ifdef WGL_EXT_pbuffer
11759 
_glewInit_WGL_EXT_pbuffer(WGLEW_CONTEXT_ARG_DEF_INIT)11760 static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
11761 {
11762   GLboolean r = GL_FALSE;
11763 
11764   r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r;
11765   r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r;
11766   r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r;
11767   r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r;
11768   r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r;
11769 
11770   return r;
11771 }
11772 
11773 #endif /* WGL_EXT_pbuffer */
11774 
11775 #ifdef WGL_EXT_pixel_format
11776 
_glewInit_WGL_EXT_pixel_format(WGLEW_CONTEXT_ARG_DEF_INIT)11777 static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
11778 {
11779   GLboolean r = GL_FALSE;
11780 
11781   r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r;
11782   r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r;
11783   r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r;
11784 
11785   return r;
11786 }
11787 
11788 #endif /* WGL_EXT_pixel_format */
11789 
11790 #ifdef WGL_EXT_swap_control
11791 
_glewInit_WGL_EXT_swap_control(WGLEW_CONTEXT_ARG_DEF_INIT)11792 static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT)
11793 {
11794   GLboolean r = GL_FALSE;
11795 
11796   r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r;
11797   r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r;
11798 
11799   return r;
11800 }
11801 
11802 #endif /* WGL_EXT_swap_control */
11803 
11804 #ifdef WGL_I3D_digital_video_control
11805 
_glewInit_WGL_I3D_digital_video_control(WGLEW_CONTEXT_ARG_DEF_INIT)11806 static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT)
11807 {
11808   GLboolean r = GL_FALSE;
11809 
11810   r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r;
11811   r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r;
11812 
11813   return r;
11814 }
11815 
11816 #endif /* WGL_I3D_digital_video_control */
11817 
11818 #ifdef WGL_I3D_gamma
11819 
_glewInit_WGL_I3D_gamma(WGLEW_CONTEXT_ARG_DEF_INIT)11820 static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT)
11821 {
11822   GLboolean r = GL_FALSE;
11823 
11824   r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r;
11825   r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r;
11826   r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r;
11827   r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r;
11828 
11829   return r;
11830 }
11831 
11832 #endif /* WGL_I3D_gamma */
11833 
11834 #ifdef WGL_I3D_genlock
11835 
_glewInit_WGL_I3D_genlock(WGLEW_CONTEXT_ARG_DEF_INIT)11836 static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT)
11837 {
11838   GLboolean r = GL_FALSE;
11839 
11840   r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r;
11841   r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r;
11842   r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r;
11843   r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r;
11844   r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r;
11845   r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r;
11846   r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r;
11847   r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r;
11848   r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r;
11849   r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r;
11850   r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r;
11851   r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r;
11852 
11853   return r;
11854 }
11855 
11856 #endif /* WGL_I3D_genlock */
11857 
11858 #ifdef WGL_I3D_image_buffer
11859 
_glewInit_WGL_I3D_image_buffer(WGLEW_CONTEXT_ARG_DEF_INIT)11860 static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT)
11861 {
11862   GLboolean r = GL_FALSE;
11863 
11864   r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r;
11865   r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r;
11866   r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r;
11867   r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r;
11868 
11869   return r;
11870 }
11871 
11872 #endif /* WGL_I3D_image_buffer */
11873 
11874 #ifdef WGL_I3D_swap_frame_lock
11875 
_glewInit_WGL_I3D_swap_frame_lock(WGLEW_CONTEXT_ARG_DEF_INIT)11876 static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT)
11877 {
11878   GLboolean r = GL_FALSE;
11879 
11880   r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r;
11881   r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r;
11882   r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r;
11883   r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r;
11884 
11885   return r;
11886 }
11887 
11888 #endif /* WGL_I3D_swap_frame_lock */
11889 
11890 #ifdef WGL_I3D_swap_frame_usage
11891 
_glewInit_WGL_I3D_swap_frame_usage(WGLEW_CONTEXT_ARG_DEF_INIT)11892 static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
11893 {
11894   GLboolean r = GL_FALSE;
11895 
11896   r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r;
11897   r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r;
11898   r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r;
11899   r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r;
11900 
11901   return r;
11902 }
11903 
11904 #endif /* WGL_I3D_swap_frame_usage */
11905 
11906 #ifdef WGL_NV_DX_interop
11907 
_glewInit_WGL_NV_DX_interop(WGLEW_CONTEXT_ARG_DEF_INIT)11908 static GLboolean _glewInit_WGL_NV_DX_interop (WGLEW_CONTEXT_ARG_DEF_INIT)
11909 {
11910   GLboolean r = GL_FALSE;
11911 
11912   r = ((wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXCloseDeviceNV")) == NULL) || r;
11913   r = ((wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXLockObjectsNV")) == NULL) || r;
11914   r = ((wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXObjectAccessNV")) == NULL) || r;
11915   r = ((wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXOpenDeviceNV")) == NULL) || r;
11916   r = ((wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXRegisterObjectNV")) == NULL) || r;
11917   r = ((wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"wglDXSetResourceShareHandleNV")) == NULL) || r;
11918   r = ((wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnlockObjectsNV")) == NULL) || r;
11919   r = ((wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnregisterObjectNV")) == NULL) || r;
11920 
11921   return r;
11922 }
11923 
11924 #endif /* WGL_NV_DX_interop */
11925 
11926 #ifdef WGL_NV_copy_image
11927 
_glewInit_WGL_NV_copy_image(WGLEW_CONTEXT_ARG_DEF_INIT)11928 static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT)
11929 {
11930   GLboolean r = GL_FALSE;
11931 
11932   r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r;
11933 
11934   return r;
11935 }
11936 
11937 #endif /* WGL_NV_copy_image */
11938 
11939 #ifdef WGL_NV_delay_before_swap
11940 
_glewInit_WGL_NV_delay_before_swap(WGLEW_CONTEXT_ARG_DEF_INIT)11941 static GLboolean _glewInit_WGL_NV_delay_before_swap (WGLEW_CONTEXT_ARG_DEF_INIT)
11942 {
11943   GLboolean r = GL_FALSE;
11944 
11945   r = ((wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)glewGetProcAddress((const GLubyte*)"wglDelayBeforeSwapNV")) == NULL) || r;
11946 
11947   return r;
11948 }
11949 
11950 #endif /* WGL_NV_delay_before_swap */
11951 
11952 #ifdef WGL_NV_gpu_affinity
11953 
_glewInit_WGL_NV_gpu_affinity(WGLEW_CONTEXT_ARG_DEF_INIT)11954 static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT)
11955 {
11956   GLboolean r = GL_FALSE;
11957 
11958   r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r;
11959   r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r;
11960   r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r;
11961   r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r;
11962   r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r;
11963 
11964   return r;
11965 }
11966 
11967 #endif /* WGL_NV_gpu_affinity */
11968 
11969 #ifdef WGL_NV_present_video
11970 
_glewInit_WGL_NV_present_video(WGLEW_CONTEXT_ARG_DEF_INIT)11971 static GLboolean _glewInit_WGL_NV_present_video (WGLEW_CONTEXT_ARG_DEF_INIT)
11972 {
11973   GLboolean r = GL_FALSE;
11974 
11975   r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r;
11976   r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r;
11977   r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r;
11978 
11979   return r;
11980 }
11981 
11982 #endif /* WGL_NV_present_video */
11983 
11984 #ifdef WGL_NV_swap_group
11985 
_glewInit_WGL_NV_swap_group(WGLEW_CONTEXT_ARG_DEF_INIT)11986 static GLboolean _glewInit_WGL_NV_swap_group (WGLEW_CONTEXT_ARG_DEF_INIT)
11987 {
11988   GLboolean r = GL_FALSE;
11989 
11990   r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r;
11991   r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r;
11992   r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r;
11993   r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r;
11994   r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r;
11995   r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r;
11996 
11997   return r;
11998 }
11999 
12000 #endif /* WGL_NV_swap_group */
12001 
12002 #ifdef WGL_NV_vertex_array_range
12003 
_glewInit_WGL_NV_vertex_array_range(WGLEW_CONTEXT_ARG_DEF_INIT)12004 static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT)
12005 {
12006   GLboolean r = GL_FALSE;
12007 
12008   r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r;
12009   r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r;
12010 
12011   return r;
12012 }
12013 
12014 #endif /* WGL_NV_vertex_array_range */
12015 
12016 #ifdef WGL_NV_video_capture
12017 
_glewInit_WGL_NV_video_capture(WGLEW_CONTEXT_ARG_DEF_INIT)12018 static GLboolean _glewInit_WGL_NV_video_capture (WGLEW_CONTEXT_ARG_DEF_INIT)
12019 {
12020   GLboolean r = GL_FALSE;
12021 
12022   r = ((wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoCaptureDeviceNV")) == NULL) || r;
12023   r = ((wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoCaptureDevicesNV")) == NULL) || r;
12024   r = ((wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglLockVideoCaptureDeviceNV")) == NULL) || r;
12025   r = ((wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglQueryVideoCaptureDeviceNV")) == NULL) || r;
12026   r = ((wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoCaptureDeviceNV")) == NULL) || r;
12027 
12028   return r;
12029 }
12030 
12031 #endif /* WGL_NV_video_capture */
12032 
12033 #ifdef WGL_NV_video_output
12034 
_glewInit_WGL_NV_video_output(WGLEW_CONTEXT_ARG_DEF_INIT)12035 static GLboolean _glewInit_WGL_NV_video_output (WGLEW_CONTEXT_ARG_DEF_INIT)
12036 {
12037   GLboolean r = GL_FALSE;
12038 
12039   r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r;
12040   r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r;
12041   r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r;
12042   r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r;
12043   r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r;
12044   r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r;
12045 
12046   return r;
12047 }
12048 
12049 #endif /* WGL_NV_video_output */
12050 
12051 #ifdef WGL_OML_sync_control
12052 
_glewInit_WGL_OML_sync_control(WGLEW_CONTEXT_ARG_DEF_INIT)12053 static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT)
12054 {
12055   GLboolean r = GL_FALSE;
12056 
12057   r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r;
12058   r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r;
12059   r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r;
12060   r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r;
12061   r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r;
12062   r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r;
12063 
12064   return r;
12065 }
12066 
12067 #endif /* WGL_OML_sync_control */
12068 
12069 /* ------------------------------------------------------------------------- */
12070 
12071 static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL;
12072 static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL;
12073 
wglewGetExtension(const char * name)12074 GLboolean GLEWAPIENTRY wglewGetExtension (const char* name)
12075 {
12076   const GLubyte* start;
12077   const GLubyte* end;
12078   if (_wglewGetExtensionsStringARB == NULL)
12079     if (_wglewGetExtensionsStringEXT == NULL)
12080       return GL_FALSE;
12081     else
12082       start = (const GLubyte*)_wglewGetExtensionsStringEXT();
12083   else
12084     start = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
12085   if (start == 0)
12086     return GL_FALSE;
12087   end = start + _glewStrLen(start);
12088   return _glewSearchExtension(name, start, end);
12089 }
12090 
12091 #ifdef GLEW_MX
wglewContextInit(WGLEW_CONTEXT_ARG_DEF_LIST)12092 GLenum GLEWAPIENTRY wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
12093 #else
12094 GLenum GLEWAPIENTRY wglewInit (WGLEW_CONTEXT_ARG_DEF_LIST)
12095 #endif
12096 {
12097   GLboolean crippled;
12098   const GLubyte* extStart;
12099   const GLubyte* extEnd;
12100   /* find wgl extension string query functions */
12101   _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
12102   _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
12103   /* query wgl extension string */
12104   if (_wglewGetExtensionsStringARB == NULL)
12105     if (_wglewGetExtensionsStringEXT == NULL)
12106       extStart = (const GLubyte*)"";
12107     else
12108       extStart = (const GLubyte*)_wglewGetExtensionsStringEXT();
12109   else {
12110     HDC dc = wglGetCurrentDC();
12111     extStart = (const GLubyte*)_wglewGetExtensionsStringARB(dc);
12112   }
12113   extEnd = extStart + _glewStrLen(extStart);
12114   /* initialize extensions */
12115   crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL;
12116 #ifdef WGL_3DFX_multisample
12117   WGLEW_3DFX_multisample = _glewSearchExtension("WGL_3DFX_multisample", extStart, extEnd);
12118 #endif /* WGL_3DFX_multisample */
12119 #ifdef WGL_3DL_stereo_control
12120   WGLEW_3DL_stereo_control = _glewSearchExtension("WGL_3DL_stereo_control", extStart, extEnd);
12121   if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) WGLEW_3DL_stereo_control= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
12122 #endif /* WGL_3DL_stereo_control */
12123 #ifdef WGL_AMD_gpu_association
12124   WGLEW_AMD_gpu_association = _glewSearchExtension("WGL_AMD_gpu_association", extStart, extEnd);
12125   if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) WGLEW_AMD_gpu_association= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT);
12126 #endif /* WGL_AMD_gpu_association */
12127 #ifdef WGL_ARB_buffer_region
12128   WGLEW_ARB_buffer_region = _glewSearchExtension("WGL_ARB_buffer_region", extStart, extEnd);
12129   if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) WGLEW_ARB_buffer_region= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
12130 #endif /* WGL_ARB_buffer_region */
12131 #ifdef WGL_ARB_context_flush_control
12132   WGLEW_ARB_context_flush_control = _glewSearchExtension("WGL_ARB_context_flush_control", extStart, extEnd);
12133 #endif /* WGL_ARB_context_flush_control */
12134 #ifdef WGL_ARB_create_context
12135   WGLEW_ARB_create_context = _glewSearchExtension("WGL_ARB_create_context", extStart, extEnd);
12136   if (glewExperimental || WGLEW_ARB_create_context|| crippled) WGLEW_ARB_create_context= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
12137 #endif /* WGL_ARB_create_context */
12138 #ifdef WGL_ARB_create_context_profile
12139   WGLEW_ARB_create_context_profile = _glewSearchExtension("WGL_ARB_create_context_profile", extStart, extEnd);
12140 #endif /* WGL_ARB_create_context_profile */
12141 #ifdef WGL_ARB_create_context_robustness
12142   WGLEW_ARB_create_context_robustness = _glewSearchExtension("WGL_ARB_create_context_robustness", extStart, extEnd);
12143 #endif /* WGL_ARB_create_context_robustness */
12144 #ifdef WGL_ARB_extensions_string
12145   WGLEW_ARB_extensions_string = _glewSearchExtension("WGL_ARB_extensions_string", extStart, extEnd);
12146   if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) WGLEW_ARB_extensions_string= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
12147 #endif /* WGL_ARB_extensions_string */
12148 #ifdef WGL_ARB_framebuffer_sRGB
12149   WGLEW_ARB_framebuffer_sRGB = _glewSearchExtension("WGL_ARB_framebuffer_sRGB", extStart, extEnd);
12150 #endif /* WGL_ARB_framebuffer_sRGB */
12151 #ifdef WGL_ARB_make_current_read
12152   WGLEW_ARB_make_current_read = _glewSearchExtension("WGL_ARB_make_current_read", extStart, extEnd);
12153   if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) WGLEW_ARB_make_current_read= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
12154 #endif /* WGL_ARB_make_current_read */
12155 #ifdef WGL_ARB_multisample
12156   WGLEW_ARB_multisample = _glewSearchExtension("WGL_ARB_multisample", extStart, extEnd);
12157 #endif /* WGL_ARB_multisample */
12158 #ifdef WGL_ARB_pbuffer
12159   WGLEW_ARB_pbuffer = _glewSearchExtension("WGL_ARB_pbuffer", extStart, extEnd);
12160   if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) WGLEW_ARB_pbuffer= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
12161 #endif /* WGL_ARB_pbuffer */
12162 #ifdef WGL_ARB_pixel_format
12163   WGLEW_ARB_pixel_format = _glewSearchExtension("WGL_ARB_pixel_format", extStart, extEnd);
12164   if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) WGLEW_ARB_pixel_format= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
12165 #endif /* WGL_ARB_pixel_format */
12166 #ifdef WGL_ARB_pixel_format_float
12167   WGLEW_ARB_pixel_format_float = _glewSearchExtension("WGL_ARB_pixel_format_float", extStart, extEnd);
12168 #endif /* WGL_ARB_pixel_format_float */
12169 #ifdef WGL_ARB_render_texture
12170   WGLEW_ARB_render_texture = _glewSearchExtension("WGL_ARB_render_texture", extStart, extEnd);
12171   if (glewExperimental || WGLEW_ARB_render_texture|| crippled) WGLEW_ARB_render_texture= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
12172 #endif /* WGL_ARB_render_texture */
12173 #ifdef WGL_ARB_robustness_application_isolation
12174   WGLEW_ARB_robustness_application_isolation = _glewSearchExtension("WGL_ARB_robustness_application_isolation", extStart, extEnd);
12175 #endif /* WGL_ARB_robustness_application_isolation */
12176 #ifdef WGL_ARB_robustness_share_group_isolation
12177   WGLEW_ARB_robustness_share_group_isolation = _glewSearchExtension("WGL_ARB_robustness_share_group_isolation", extStart, extEnd);
12178 #endif /* WGL_ARB_robustness_share_group_isolation */
12179 #ifdef WGL_ATI_pixel_format_float
12180   WGLEW_ATI_pixel_format_float = _glewSearchExtension("WGL_ATI_pixel_format_float", extStart, extEnd);
12181 #endif /* WGL_ATI_pixel_format_float */
12182 #ifdef WGL_ATI_render_texture_rectangle
12183   WGLEW_ATI_render_texture_rectangle = _glewSearchExtension("WGL_ATI_render_texture_rectangle", extStart, extEnd);
12184 #endif /* WGL_ATI_render_texture_rectangle */
12185 #ifdef WGL_EXT_create_context_es2_profile
12186   WGLEW_EXT_create_context_es2_profile = _glewSearchExtension("WGL_EXT_create_context_es2_profile", extStart, extEnd);
12187 #endif /* WGL_EXT_create_context_es2_profile */
12188 #ifdef WGL_EXT_create_context_es_profile
12189   WGLEW_EXT_create_context_es_profile = _glewSearchExtension("WGL_EXT_create_context_es_profile", extStart, extEnd);
12190 #endif /* WGL_EXT_create_context_es_profile */
12191 #ifdef WGL_EXT_depth_float
12192   WGLEW_EXT_depth_float = _glewSearchExtension("WGL_EXT_depth_float", extStart, extEnd);
12193 #endif /* WGL_EXT_depth_float */
12194 #ifdef WGL_EXT_display_color_table
12195   WGLEW_EXT_display_color_table = _glewSearchExtension("WGL_EXT_display_color_table", extStart, extEnd);
12196   if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) WGLEW_EXT_display_color_table= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
12197 #endif /* WGL_EXT_display_color_table */
12198 #ifdef WGL_EXT_extensions_string
12199   WGLEW_EXT_extensions_string = _glewSearchExtension("WGL_EXT_extensions_string", extStart, extEnd);
12200   if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) WGLEW_EXT_extensions_string= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
12201 #endif /* WGL_EXT_extensions_string */
12202 #ifdef WGL_EXT_framebuffer_sRGB
12203   WGLEW_EXT_framebuffer_sRGB = _glewSearchExtension("WGL_EXT_framebuffer_sRGB", extStart, extEnd);
12204 #endif /* WGL_EXT_framebuffer_sRGB */
12205 #ifdef WGL_EXT_make_current_read
12206   WGLEW_EXT_make_current_read = _glewSearchExtension("WGL_EXT_make_current_read", extStart, extEnd);
12207   if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) WGLEW_EXT_make_current_read= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
12208 #endif /* WGL_EXT_make_current_read */
12209 #ifdef WGL_EXT_multisample
12210   WGLEW_EXT_multisample = _glewSearchExtension("WGL_EXT_multisample", extStart, extEnd);
12211 #endif /* WGL_EXT_multisample */
12212 #ifdef WGL_EXT_pbuffer
12213   WGLEW_EXT_pbuffer = _glewSearchExtension("WGL_EXT_pbuffer", extStart, extEnd);
12214   if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) WGLEW_EXT_pbuffer= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
12215 #endif /* WGL_EXT_pbuffer */
12216 #ifdef WGL_EXT_pixel_format
12217   WGLEW_EXT_pixel_format = _glewSearchExtension("WGL_EXT_pixel_format", extStart, extEnd);
12218   if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) WGLEW_EXT_pixel_format= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
12219 #endif /* WGL_EXT_pixel_format */
12220 #ifdef WGL_EXT_pixel_format_packed_float
12221   WGLEW_EXT_pixel_format_packed_float = _glewSearchExtension("WGL_EXT_pixel_format_packed_float", extStart, extEnd);
12222 #endif /* WGL_EXT_pixel_format_packed_float */
12223 #ifdef WGL_EXT_swap_control
12224   WGLEW_EXT_swap_control = _glewSearchExtension("WGL_EXT_swap_control", extStart, extEnd);
12225   if (glewExperimental || WGLEW_EXT_swap_control|| crippled) WGLEW_EXT_swap_control= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
12226 #endif /* WGL_EXT_swap_control */
12227 #ifdef WGL_EXT_swap_control_tear
12228   WGLEW_EXT_swap_control_tear = _glewSearchExtension("WGL_EXT_swap_control_tear", extStart, extEnd);
12229 #endif /* WGL_EXT_swap_control_tear */
12230 #ifdef WGL_I3D_digital_video_control
12231   WGLEW_I3D_digital_video_control = _glewSearchExtension("WGL_I3D_digital_video_control", extStart, extEnd);
12232   if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) WGLEW_I3D_digital_video_control= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT);
12233 #endif /* WGL_I3D_digital_video_control */
12234 #ifdef WGL_I3D_gamma
12235   WGLEW_I3D_gamma = _glewSearchExtension("WGL_I3D_gamma", extStart, extEnd);
12236   if (glewExperimental || WGLEW_I3D_gamma|| crippled) WGLEW_I3D_gamma= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
12237 #endif /* WGL_I3D_gamma */
12238 #ifdef WGL_I3D_genlock
12239   WGLEW_I3D_genlock = _glewSearchExtension("WGL_I3D_genlock", extStart, extEnd);
12240   if (glewExperimental || WGLEW_I3D_genlock|| crippled) WGLEW_I3D_genlock= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
12241 #endif /* WGL_I3D_genlock */
12242 #ifdef WGL_I3D_image_buffer
12243   WGLEW_I3D_image_buffer = _glewSearchExtension("WGL_I3D_image_buffer", extStart, extEnd);
12244   if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) WGLEW_I3D_image_buffer= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
12245 #endif /* WGL_I3D_image_buffer */
12246 #ifdef WGL_I3D_swap_frame_lock
12247   WGLEW_I3D_swap_frame_lock = _glewSearchExtension("WGL_I3D_swap_frame_lock", extStart, extEnd);
12248   if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) WGLEW_I3D_swap_frame_lock= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT);
12249 #endif /* WGL_I3D_swap_frame_lock */
12250 #ifdef WGL_I3D_swap_frame_usage
12251   WGLEW_I3D_swap_frame_usage = _glewSearchExtension("WGL_I3D_swap_frame_usage", extStart, extEnd);
12252   if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) WGLEW_I3D_swap_frame_usage= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
12253 #endif /* WGL_I3D_swap_frame_usage */
12254 #ifdef WGL_NV_DX_interop
12255   WGLEW_NV_DX_interop = _glewSearchExtension("WGL_NV_DX_interop", extStart, extEnd);
12256   if (glewExperimental || WGLEW_NV_DX_interop|| crippled) WGLEW_NV_DX_interop= !_glewInit_WGL_NV_DX_interop(GLEW_CONTEXT_ARG_VAR_INIT);
12257 #endif /* WGL_NV_DX_interop */
12258 #ifdef WGL_NV_DX_interop2
12259   WGLEW_NV_DX_interop2 = _glewSearchExtension("WGL_NV_DX_interop2", extStart, extEnd);
12260 #endif /* WGL_NV_DX_interop2 */
12261 #ifdef WGL_NV_copy_image
12262   WGLEW_NV_copy_image = _glewSearchExtension("WGL_NV_copy_image", extStart, extEnd);
12263   if (glewExperimental || WGLEW_NV_copy_image|| crippled) WGLEW_NV_copy_image= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
12264 #endif /* WGL_NV_copy_image */
12265 #ifdef WGL_NV_delay_before_swap
12266   WGLEW_NV_delay_before_swap = _glewSearchExtension("WGL_NV_delay_before_swap", extStart, extEnd);
12267   if (glewExperimental || WGLEW_NV_delay_before_swap|| crippled) WGLEW_NV_delay_before_swap= !_glewInit_WGL_NV_delay_before_swap(GLEW_CONTEXT_ARG_VAR_INIT);
12268 #endif /* WGL_NV_delay_before_swap */
12269 #ifdef WGL_NV_float_buffer
12270   WGLEW_NV_float_buffer = _glewSearchExtension("WGL_NV_float_buffer", extStart, extEnd);
12271 #endif /* WGL_NV_float_buffer */
12272 #ifdef WGL_NV_gpu_affinity
12273   WGLEW_NV_gpu_affinity = _glewSearchExtension("WGL_NV_gpu_affinity", extStart, extEnd);
12274   if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) WGLEW_NV_gpu_affinity= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT);
12275 #endif /* WGL_NV_gpu_affinity */
12276 #ifdef WGL_NV_multisample_coverage
12277   WGLEW_NV_multisample_coverage = _glewSearchExtension("WGL_NV_multisample_coverage", extStart, extEnd);
12278 #endif /* WGL_NV_multisample_coverage */
12279 #ifdef WGL_NV_present_video
12280   WGLEW_NV_present_video = _glewSearchExtension("WGL_NV_present_video", extStart, extEnd);
12281   if (glewExperimental || WGLEW_NV_present_video|| crippled) WGLEW_NV_present_video= !_glewInit_WGL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
12282 #endif /* WGL_NV_present_video */
12283 #ifdef WGL_NV_render_depth_texture
12284   WGLEW_NV_render_depth_texture = _glewSearchExtension("WGL_NV_render_depth_texture", extStart, extEnd);
12285 #endif /* WGL_NV_render_depth_texture */
12286 #ifdef WGL_NV_render_texture_rectangle
12287   WGLEW_NV_render_texture_rectangle = _glewSearchExtension("WGL_NV_render_texture_rectangle", extStart, extEnd);
12288 #endif /* WGL_NV_render_texture_rectangle */
12289 #ifdef WGL_NV_swap_group
12290   WGLEW_NV_swap_group = _glewSearchExtension("WGL_NV_swap_group", extStart, extEnd);
12291   if (glewExperimental || WGLEW_NV_swap_group|| crippled) WGLEW_NV_swap_group= !_glewInit_WGL_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
12292 #endif /* WGL_NV_swap_group */
12293 #ifdef WGL_NV_vertex_array_range
12294   WGLEW_NV_vertex_array_range = _glewSearchExtension("WGL_NV_vertex_array_range", extStart, extEnd);
12295   if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) WGLEW_NV_vertex_array_range= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
12296 #endif /* WGL_NV_vertex_array_range */
12297 #ifdef WGL_NV_video_capture
12298   WGLEW_NV_video_capture = _glewSearchExtension("WGL_NV_video_capture", extStart, extEnd);
12299   if (glewExperimental || WGLEW_NV_video_capture|| crippled) WGLEW_NV_video_capture= !_glewInit_WGL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT);
12300 #endif /* WGL_NV_video_capture */
12301 #ifdef WGL_NV_video_output
12302   WGLEW_NV_video_output = _glewSearchExtension("WGL_NV_video_output", extStart, extEnd);
12303   if (glewExperimental || WGLEW_NV_video_output|| crippled) WGLEW_NV_video_output= !_glewInit_WGL_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
12304 #endif /* WGL_NV_video_output */
12305 #ifdef WGL_OML_sync_control
12306   WGLEW_OML_sync_control = _glewSearchExtension("WGL_OML_sync_control", extStart, extEnd);
12307   if (glewExperimental || WGLEW_OML_sync_control|| crippled) WGLEW_OML_sync_control= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
12308 #endif /* WGL_OML_sync_control */
12309 
12310   return GLEW_OK;
12311 }
12312 
12313 #elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
12314 
12315 PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL;
12316 
12317 PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL;
12318 PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL;
12319 PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL;
12320 PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL;
12321 PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL;
12322 PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL;
12323 PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL;
12324 PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL;
12325 PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL;
12326 PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL;
12327 PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL;
12328 PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL;
12329 PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL;
12330 PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL;
12331 PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL;
12332 PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL;
12333 PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL;
12334 
12335 PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD = NULL;
12336 PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD = NULL;
12337 PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD = NULL;
12338 PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD = NULL;
12339 PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD = NULL;
12340 PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD = NULL;
12341 PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD = NULL;
12342 PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD = NULL;
12343 PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD = NULL;
12344 
12345 PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL;
12346 
12347 PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL;
12348 PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL;
12349 PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL;
12350 
12351 PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL;
12352 PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
12353 PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
12354 PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
12355 
12356 PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL;
12357 
12358 PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL;
12359 PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL;
12360 
12361 PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL;
12362 
12363 PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL;
12364 
12365 PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL;
12366 
12367 PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC __glewXQueryCurrentRendererIntegerMESA = NULL;
12368 PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC __glewXQueryCurrentRendererStringMESA = NULL;
12369 PFNGLXQUERYRENDERERINTEGERMESAPROC __glewXQueryRendererIntegerMESA = NULL;
12370 PFNGLXQUERYRENDERERSTRINGMESAPROC __glewXQueryRendererStringMESA = NULL;
12371 
12372 PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
12373 
12374 PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
12375 
12376 PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA = NULL;
12377 PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA = NULL;
12378 
12379 PFNGLXCOPYBUFFERSUBDATANVPROC __glewXCopyBufferSubDataNV = NULL;
12380 PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC __glewXNamedCopyBufferSubDataNV = NULL;
12381 
12382 PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL;
12383 
12384 PFNGLXDELAYBEFORESWAPNVPROC __glewXDelayBeforeSwapNV = NULL;
12385 
12386 PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL;
12387 PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL;
12388 
12389 PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL;
12390 PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL;
12391 PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL;
12392 PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL;
12393 PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL;
12394 PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL;
12395 
12396 PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL;
12397 PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL;
12398 
12399 PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV = NULL;
12400 PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV = NULL;
12401 PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV = NULL;
12402 PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV = NULL;
12403 PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV = NULL;
12404 
12405 PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL;
12406 PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL;
12407 PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL;
12408 PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL;
12409 PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL;
12410 PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL;
12411 
12412 PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;
12413 PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL;
12414 PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL;
12415 PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL;
12416 PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL;
12417 
12418 PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL;
12419 PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL;
12420 PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL;
12421 PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL;
12422 PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL;
12423 PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL;
12424 
12425 PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL;
12426 PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL;
12427 PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL;
12428 PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL;
12429 PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL;
12430 PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL;
12431 PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL;
12432 PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL;
12433 
12434 PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL;
12435 PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL;
12436 PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL;
12437 PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL;
12438 PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL;
12439 
12440 PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL;
12441 PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL;
12442 
12443 PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL;
12444 
12445 PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL;
12446 PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL;
12447 PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL;
12448 PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL;
12449 PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL;
12450 
12451 PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL;
12452 
12453 PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL;
12454 PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL;
12455 
12456 PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL;
12457 
12458 PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL;
12459 PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL;
12460 
12461 PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL;
12462 
12463 PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL;
12464 PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL;
12465 
12466 #if !defined(GLEW_MX)
12467 
12468 GLboolean __GLXEW_VERSION_1_0 = GL_FALSE;
12469 GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;
12470 GLboolean __GLXEW_VERSION_1_2 = GL_FALSE;
12471 GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
12472 GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
12473 GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
12474 GLboolean __GLXEW_AMD_gpu_association = GL_FALSE;
12475 GLboolean __GLXEW_ARB_context_flush_control = GL_FALSE;
12476 GLboolean __GLXEW_ARB_create_context = GL_FALSE;
12477 GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE;
12478 GLboolean __GLXEW_ARB_create_context_robustness = GL_FALSE;
12479 GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
12480 GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE;
12481 GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
12482 GLboolean __GLXEW_ARB_multisample = GL_FALSE;
12483 GLboolean __GLXEW_ARB_robustness_application_isolation = GL_FALSE;
12484 GLboolean __GLXEW_ARB_robustness_share_group_isolation = GL_FALSE;
12485 GLboolean __GLXEW_ARB_vertex_buffer_object = GL_FALSE;
12486 GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE;
12487 GLboolean __GLXEW_ATI_render_texture = GL_FALSE;
12488 GLboolean __GLXEW_EXT_buffer_age = GL_FALSE;
12489 GLboolean __GLXEW_EXT_create_context_es2_profile = GL_FALSE;
12490 GLboolean __GLXEW_EXT_create_context_es_profile = GL_FALSE;
12491 GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE;
12492 GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE;
12493 GLboolean __GLXEW_EXT_import_context = GL_FALSE;
12494 GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
12495 GLboolean __GLXEW_EXT_stereo_tree = GL_FALSE;
12496 GLboolean __GLXEW_EXT_swap_control = GL_FALSE;
12497 GLboolean __GLXEW_EXT_swap_control_tear = GL_FALSE;
12498 GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE;
12499 GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
12500 GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
12501 GLboolean __GLXEW_INTEL_swap_event = GL_FALSE;
12502 GLboolean __GLXEW_MESA_agp_offset = GL_FALSE;
12503 GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
12504 GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
12505 GLboolean __GLXEW_MESA_query_renderer = GL_FALSE;
12506 GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
12507 GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
12508 GLboolean __GLXEW_MESA_swap_control = GL_FALSE;
12509 GLboolean __GLXEW_NV_copy_buffer = GL_FALSE;
12510 GLboolean __GLXEW_NV_copy_image = GL_FALSE;
12511 GLboolean __GLXEW_NV_delay_before_swap = GL_FALSE;
12512 GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
12513 GLboolean __GLXEW_NV_multisample_coverage = GL_FALSE;
12514 GLboolean __GLXEW_NV_present_video = GL_FALSE;
12515 GLboolean __GLXEW_NV_swap_group = GL_FALSE;
12516 GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE;
12517 GLboolean __GLXEW_NV_video_capture = GL_FALSE;
12518 GLboolean __GLXEW_NV_video_out = GL_FALSE;
12519 GLboolean __GLXEW_OML_swap_method = GL_FALSE;
12520 GLboolean __GLXEW_OML_sync_control = GL_FALSE;
12521 GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE;
12522 GLboolean __GLXEW_SGIS_color_range = GL_FALSE;
12523 GLboolean __GLXEW_SGIS_multisample = GL_FALSE;
12524 GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE;
12525 GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE;
12526 GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE;
12527 GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE;
12528 GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE;
12529 GLboolean __GLXEW_SGIX_swap_group = GL_FALSE;
12530 GLboolean __GLXEW_SGIX_video_resize = GL_FALSE;
12531 GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE;
12532 GLboolean __GLXEW_SGI_cushion = GL_FALSE;
12533 GLboolean __GLXEW_SGI_make_current_read = GL_FALSE;
12534 GLboolean __GLXEW_SGI_swap_control = GL_FALSE;
12535 GLboolean __GLXEW_SGI_video_sync = GL_FALSE;
12536 GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE;
12537 GLboolean __GLXEW_SUN_video_resize = GL_FALSE;
12538 
12539 #endif /* !GLEW_MX */
12540 
12541 #ifdef GLX_VERSION_1_2
12542 
_glewInit_GLX_VERSION_1_2(GLXEW_CONTEXT_ARG_DEF_INIT)12543 static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT)
12544 {
12545   GLboolean r = GL_FALSE;
12546 
12547   r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r;
12548 
12549   return r;
12550 }
12551 
12552 #endif /* GLX_VERSION_1_2 */
12553 
12554 #ifdef GLX_VERSION_1_3
12555 
_glewInit_GLX_VERSION_1_3(GLXEW_CONTEXT_ARG_DEF_INIT)12556 static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT)
12557 {
12558   GLboolean r = GL_FALSE;
12559 
12560   r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r;
12561   r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r;
12562   r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r;
12563   r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r;
12564   r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r;
12565   r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r;
12566   r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r;
12567   r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r;
12568   r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r;
12569   r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r;
12570   r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r;
12571   r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r;
12572   r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r;
12573   r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r;
12574   r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r;
12575   r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r;
12576   r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r;
12577 
12578   return r;
12579 }
12580 
12581 #endif /* GLX_VERSION_1_3 */
12582 
12583 #ifdef GLX_AMD_gpu_association
12584 
_glewInit_GLX_AMD_gpu_association(GLXEW_CONTEXT_ARG_DEF_INIT)12585 static GLboolean _glewInit_GLX_AMD_gpu_association (GLXEW_CONTEXT_ARG_DEF_INIT)
12586 {
12587   GLboolean r = GL_FALSE;
12588 
12589   r = ((glXBlitContextFramebufferAMD = (PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"glXBlitContextFramebufferAMD")) == NULL) || r;
12590   r = ((glXCreateAssociatedContextAMD = (PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAMD")) == NULL) || r;
12591   r = ((glXCreateAssociatedContextAttribsAMD = (PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAttribsAMD")) == NULL) || r;
12592   r = ((glXDeleteAssociatedContextAMD = (PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXDeleteAssociatedContextAMD")) == NULL) || r;
12593   r = ((glXGetContextGPUIDAMD = (PFNGLXGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetContextGPUIDAMD")) == NULL) || r;
12594   r = ((glXGetCurrentAssociatedContextAMD = (PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentAssociatedContextAMD")) == NULL) || r;
12595   r = ((glXGetGPUIDsAMD = (PFNGLXGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUIDsAMD")) == NULL) || r;
12596   r = ((glXGetGPUInfoAMD = (PFNGLXGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUInfoAMD")) == NULL) || r;
12597   r = ((glXMakeAssociatedContextCurrentAMD = (PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"glXMakeAssociatedContextCurrentAMD")) == NULL) || r;
12598 
12599   return r;
12600 }
12601 
12602 #endif /* GLX_AMD_gpu_association */
12603 
12604 #ifdef GLX_ARB_create_context
12605 
_glewInit_GLX_ARB_create_context(GLXEW_CONTEXT_ARG_DEF_INIT)12606 static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT)
12607 {
12608   GLboolean r = GL_FALSE;
12609 
12610   r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r;
12611 
12612   return r;
12613 }
12614 
12615 #endif /* GLX_ARB_create_context */
12616 
12617 #ifdef GLX_ATI_render_texture
12618 
_glewInit_GLX_ATI_render_texture(GLXEW_CONTEXT_ARG_DEF_INIT)12619 static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT)
12620 {
12621   GLboolean r = GL_FALSE;
12622 
12623   r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r;
12624   r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r;
12625   r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r;
12626 
12627   return r;
12628 }
12629 
12630 #endif /* GLX_ATI_render_texture */
12631 
12632 #ifdef GLX_EXT_import_context
12633 
_glewInit_GLX_EXT_import_context(GLXEW_CONTEXT_ARG_DEF_INIT)12634 static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
12635 {
12636   GLboolean r = GL_FALSE;
12637 
12638   r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r;
12639   r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r;
12640   r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r;
12641   r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r;
12642 
12643   return r;
12644 }
12645 
12646 #endif /* GLX_EXT_import_context */
12647 
12648 #ifdef GLX_EXT_swap_control
12649 
_glewInit_GLX_EXT_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)12650 static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
12651 {
12652   GLboolean r = GL_FALSE;
12653 
12654   r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r;
12655 
12656   return r;
12657 }
12658 
12659 #endif /* GLX_EXT_swap_control */
12660 
12661 #ifdef GLX_EXT_texture_from_pixmap
12662 
_glewInit_GLX_EXT_texture_from_pixmap(GLXEW_CONTEXT_ARG_DEF_INIT)12663 static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT)
12664 {
12665   GLboolean r = GL_FALSE;
12666 
12667   r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r;
12668   r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r;
12669 
12670   return r;
12671 }
12672 
12673 #endif /* GLX_EXT_texture_from_pixmap */
12674 
12675 #ifdef GLX_MESA_agp_offset
12676 
_glewInit_GLX_MESA_agp_offset(GLXEW_CONTEXT_ARG_DEF_INIT)12677 static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT)
12678 {
12679   GLboolean r = GL_FALSE;
12680 
12681   r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r;
12682 
12683   return r;
12684 }
12685 
12686 #endif /* GLX_MESA_agp_offset */
12687 
12688 #ifdef GLX_MESA_copy_sub_buffer
12689 
_glewInit_GLX_MESA_copy_sub_buffer(GLXEW_CONTEXT_ARG_DEF_INIT)12690 static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT)
12691 {
12692   GLboolean r = GL_FALSE;
12693 
12694   r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r;
12695 
12696   return r;
12697 }
12698 
12699 #endif /* GLX_MESA_copy_sub_buffer */
12700 
12701 #ifdef GLX_MESA_pixmap_colormap
12702 
_glewInit_GLX_MESA_pixmap_colormap(GLXEW_CONTEXT_ARG_DEF_INIT)12703 static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT)
12704 {
12705   GLboolean r = GL_FALSE;
12706 
12707   r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r;
12708 
12709   return r;
12710 }
12711 
12712 #endif /* GLX_MESA_pixmap_colormap */
12713 
12714 #ifdef GLX_MESA_query_renderer
12715 
_glewInit_GLX_MESA_query_renderer(GLXEW_CONTEXT_ARG_DEF_INIT)12716 static GLboolean _glewInit_GLX_MESA_query_renderer (GLXEW_CONTEXT_ARG_DEF_INIT)
12717 {
12718   GLboolean r = GL_FALSE;
12719 
12720   r = ((glXQueryCurrentRendererIntegerMESA = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryCurrentRendererIntegerMESA")) == NULL) || r;
12721   r = ((glXQueryCurrentRendererStringMESA = (PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryCurrentRendererStringMESA")) == NULL) || r;
12722   r = ((glXQueryRendererIntegerMESA = (PFNGLXQUERYRENDERERINTEGERMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryRendererIntegerMESA")) == NULL) || r;
12723   r = ((glXQueryRendererStringMESA = (PFNGLXQUERYRENDERERSTRINGMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryRendererStringMESA")) == NULL) || r;
12724 
12725   return r;
12726 }
12727 
12728 #endif /* GLX_MESA_query_renderer */
12729 
12730 #ifdef GLX_MESA_release_buffers
12731 
_glewInit_GLX_MESA_release_buffers(GLXEW_CONTEXT_ARG_DEF_INIT)12732 static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT)
12733 {
12734   GLboolean r = GL_FALSE;
12735 
12736   r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r;
12737 
12738   return r;
12739 }
12740 
12741 #endif /* GLX_MESA_release_buffers */
12742 
12743 #ifdef GLX_MESA_set_3dfx_mode
12744 
_glewInit_GLX_MESA_set_3dfx_mode(GLXEW_CONTEXT_ARG_DEF_INIT)12745 static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
12746 {
12747   GLboolean r = GL_FALSE;
12748 
12749   r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r;
12750 
12751   return r;
12752 }
12753 
12754 #endif /* GLX_MESA_set_3dfx_mode */
12755 
12756 #ifdef GLX_MESA_swap_control
12757 
_glewInit_GLX_MESA_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)12758 static GLboolean _glewInit_GLX_MESA_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
12759 {
12760   GLboolean r = GL_FALSE;
12761 
12762   r = ((glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetSwapIntervalMESA")) == NULL) || r;
12763   r = ((glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalMESA")) == NULL) || r;
12764 
12765   return r;
12766 }
12767 
12768 #endif /* GLX_MESA_swap_control */
12769 
12770 #ifdef GLX_NV_copy_buffer
12771 
_glewInit_GLX_NV_copy_buffer(GLXEW_CONTEXT_ARG_DEF_INIT)12772 static GLboolean _glewInit_GLX_NV_copy_buffer (GLXEW_CONTEXT_ARG_DEF_INIT)
12773 {
12774   GLboolean r = GL_FALSE;
12775 
12776   r = ((glXCopyBufferSubDataNV = (PFNGLXCOPYBUFFERSUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyBufferSubDataNV")) == NULL) || r;
12777   r = ((glXNamedCopyBufferSubDataNV = (PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXNamedCopyBufferSubDataNV")) == NULL) || r;
12778 
12779   return r;
12780 }
12781 
12782 #endif /* GLX_NV_copy_buffer */
12783 
12784 #ifdef GLX_NV_copy_image
12785 
_glewInit_GLX_NV_copy_image(GLXEW_CONTEXT_ARG_DEF_INIT)12786 static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT)
12787 {
12788   GLboolean r = GL_FALSE;
12789 
12790   r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r;
12791 
12792   return r;
12793 }
12794 
12795 #endif /* GLX_NV_copy_image */
12796 
12797 #ifdef GLX_NV_delay_before_swap
12798 
_glewInit_GLX_NV_delay_before_swap(GLXEW_CONTEXT_ARG_DEF_INIT)12799 static GLboolean _glewInit_GLX_NV_delay_before_swap (GLXEW_CONTEXT_ARG_DEF_INIT)
12800 {
12801   GLboolean r = GL_FALSE;
12802 
12803   r = ((glXDelayBeforeSwapNV = (PFNGLXDELAYBEFORESWAPNVPROC)glewGetProcAddress((const GLubyte*)"glXDelayBeforeSwapNV")) == NULL) || r;
12804 
12805   return r;
12806 }
12807 
12808 #endif /* GLX_NV_delay_before_swap */
12809 
12810 #ifdef GLX_NV_present_video
12811 
_glewInit_GLX_NV_present_video(GLXEW_CONTEXT_ARG_DEF_INIT)12812 static GLboolean _glewInit_GLX_NV_present_video (GLXEW_CONTEXT_ARG_DEF_INIT)
12813 {
12814   GLboolean r = GL_FALSE;
12815 
12816   r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r;
12817   r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r;
12818 
12819   return r;
12820 }
12821 
12822 #endif /* GLX_NV_present_video */
12823 
12824 #ifdef GLX_NV_swap_group
12825 
_glewInit_GLX_NV_swap_group(GLXEW_CONTEXT_ARG_DEF_INIT)12826 static GLboolean _glewInit_GLX_NV_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
12827 {
12828   GLboolean r = GL_FALSE;
12829 
12830   r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r;
12831   r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r;
12832   r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r;
12833   r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r;
12834   r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r;
12835   r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r;
12836 
12837   return r;
12838 }
12839 
12840 #endif /* GLX_NV_swap_group */
12841 
12842 #ifdef GLX_NV_vertex_array_range
12843 
_glewInit_GLX_NV_vertex_array_range(GLXEW_CONTEXT_ARG_DEF_INIT)12844 static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT)
12845 {
12846   GLboolean r = GL_FALSE;
12847 
12848   r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r;
12849   r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r;
12850 
12851   return r;
12852 }
12853 
12854 #endif /* GLX_NV_vertex_array_range */
12855 
12856 #ifdef GLX_NV_video_capture
12857 
_glewInit_GLX_NV_video_capture(GLXEW_CONTEXT_ARG_DEF_INIT)12858 static GLboolean _glewInit_GLX_NV_video_capture (GLXEW_CONTEXT_ARG_DEF_INIT)
12859 {
12860   GLboolean r = GL_FALSE;
12861 
12862   r = ((glXBindVideoCaptureDeviceNV = (PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoCaptureDeviceNV")) == NULL) || r;
12863   r = ((glXEnumerateVideoCaptureDevicesNV = (PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoCaptureDevicesNV")) == NULL) || r;
12864   r = ((glXLockVideoCaptureDeviceNV = (PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXLockVideoCaptureDeviceNV")) == NULL) || r;
12865   r = ((glXQueryVideoCaptureDeviceNV = (PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXQueryVideoCaptureDeviceNV")) == NULL) || r;
12866   r = ((glXReleaseVideoCaptureDeviceNV = (PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoCaptureDeviceNV")) == NULL) || r;
12867 
12868   return r;
12869 }
12870 
12871 #endif /* GLX_NV_video_capture */
12872 
12873 #ifdef GLX_NV_video_out
12874 
_glewInit_GLX_NV_video_out(GLXEW_CONTEXT_ARG_DEF_INIT)12875 static GLboolean _glewInit_GLX_NV_video_out (GLXEW_CONTEXT_ARG_DEF_INIT)
12876 {
12877   GLboolean r = GL_FALSE;
12878 
12879   r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r;
12880   r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r;
12881   r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r;
12882   r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r;
12883   r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r;
12884   r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r;
12885 
12886   return r;
12887 }
12888 
12889 #endif /* GLX_NV_video_out */
12890 
12891 #ifdef GLX_OML_sync_control
12892 
_glewInit_GLX_OML_sync_control(GLXEW_CONTEXT_ARG_DEF_INIT)12893 static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT)
12894 {
12895   GLboolean r = GL_FALSE;
12896 
12897   r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r;
12898   r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r;
12899   r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r;
12900   r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r;
12901   r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r;
12902 
12903   return r;
12904 }
12905 
12906 #endif /* GLX_OML_sync_control */
12907 
12908 #ifdef GLX_SGIX_fbconfig
12909 
_glewInit_GLX_SGIX_fbconfig(GLXEW_CONTEXT_ARG_DEF_INIT)12910 static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT)
12911 {
12912   GLboolean r = GL_FALSE;
12913 
12914   r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r;
12915   r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r;
12916   r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r;
12917   r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r;
12918   r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r;
12919   r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r;
12920 
12921   return r;
12922 }
12923 
12924 #endif /* GLX_SGIX_fbconfig */
12925 
12926 #ifdef GLX_SGIX_hyperpipe
12927 
_glewInit_GLX_SGIX_hyperpipe(GLXEW_CONTEXT_ARG_DEF_INIT)12928 static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT)
12929 {
12930   GLboolean r = GL_FALSE;
12931 
12932   r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r;
12933   r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r;
12934   r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r;
12935   r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r;
12936   r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r;
12937   r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r;
12938   r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r;
12939   r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r;
12940 
12941   return r;
12942 }
12943 
12944 #endif /* GLX_SGIX_hyperpipe */
12945 
12946 #ifdef GLX_SGIX_pbuffer
12947 
_glewInit_GLX_SGIX_pbuffer(GLXEW_CONTEXT_ARG_DEF_INIT)12948 static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT)
12949 {
12950   GLboolean r = GL_FALSE;
12951 
12952   r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r;
12953   r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r;
12954   r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r;
12955   r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r;
12956   r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r;
12957 
12958   return r;
12959 }
12960 
12961 #endif /* GLX_SGIX_pbuffer */
12962 
12963 #ifdef GLX_SGIX_swap_barrier
12964 
_glewInit_GLX_SGIX_swap_barrier(GLXEW_CONTEXT_ARG_DEF_INIT)12965 static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT)
12966 {
12967   GLboolean r = GL_FALSE;
12968 
12969   r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r;
12970   r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r;
12971 
12972   return r;
12973 }
12974 
12975 #endif /* GLX_SGIX_swap_barrier */
12976 
12977 #ifdef GLX_SGIX_swap_group
12978 
_glewInit_GLX_SGIX_swap_group(GLXEW_CONTEXT_ARG_DEF_INIT)12979 static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
12980 {
12981   GLboolean r = GL_FALSE;
12982 
12983   r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r;
12984 
12985   return r;
12986 }
12987 
12988 #endif /* GLX_SGIX_swap_group */
12989 
12990 #ifdef GLX_SGIX_video_resize
12991 
_glewInit_GLX_SGIX_video_resize(GLXEW_CONTEXT_ARG_DEF_INIT)12992 static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
12993 {
12994   GLboolean r = GL_FALSE;
12995 
12996   r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r;
12997   r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r;
12998   r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r;
12999   r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r;
13000   r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r;
13001 
13002   return r;
13003 }
13004 
13005 #endif /* GLX_SGIX_video_resize */
13006 
13007 #ifdef GLX_SGI_cushion
13008 
_glewInit_GLX_SGI_cushion(GLXEW_CONTEXT_ARG_DEF_INIT)13009 static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT)
13010 {
13011   GLboolean r = GL_FALSE;
13012 
13013   r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r;
13014 
13015   return r;
13016 }
13017 
13018 #endif /* GLX_SGI_cushion */
13019 
13020 #ifdef GLX_SGI_make_current_read
13021 
_glewInit_GLX_SGI_make_current_read(GLXEW_CONTEXT_ARG_DEF_INIT)13022 static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT)
13023 {
13024   GLboolean r = GL_FALSE;
13025 
13026   r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r;
13027   r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r;
13028 
13029   return r;
13030 }
13031 
13032 #endif /* GLX_SGI_make_current_read */
13033 
13034 #ifdef GLX_SGI_swap_control
13035 
_glewInit_GLX_SGI_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)13036 static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
13037 {
13038   GLboolean r = GL_FALSE;
13039 
13040   r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r;
13041 
13042   return r;
13043 }
13044 
13045 #endif /* GLX_SGI_swap_control */
13046 
13047 #ifdef GLX_SGI_video_sync
13048 
_glewInit_GLX_SGI_video_sync(GLXEW_CONTEXT_ARG_DEF_INIT)13049 static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT)
13050 {
13051   GLboolean r = GL_FALSE;
13052 
13053   r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r;
13054   r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r;
13055 
13056   return r;
13057 }
13058 
13059 #endif /* GLX_SGI_video_sync */
13060 
13061 #ifdef GLX_SUN_get_transparent_index
13062 
_glewInit_GLX_SUN_get_transparent_index(GLXEW_CONTEXT_ARG_DEF_INIT)13063 static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT)
13064 {
13065   GLboolean r = GL_FALSE;
13066 
13067   r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r;
13068 
13069   return r;
13070 }
13071 
13072 #endif /* GLX_SUN_get_transparent_index */
13073 
13074 #ifdef GLX_SUN_video_resize
13075 
_glewInit_GLX_SUN_video_resize(GLXEW_CONTEXT_ARG_DEF_INIT)13076 static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
13077 {
13078   GLboolean r = GL_FALSE;
13079 
13080   r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r;
13081   r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r;
13082 
13083   return r;
13084 }
13085 
13086 #endif /* GLX_SUN_video_resize */
13087 
13088 /* ------------------------------------------------------------------------ */
13089 
glxewGetExtension(const char * name)13090 GLboolean glxewGetExtension (const char* name)
13091 {
13092   const GLubyte* start;
13093   const GLubyte* end;
13094 
13095   if (glXGetCurrentDisplay == NULL) return GL_FALSE;
13096   start = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
13097   if (0 == start) return GL_FALSE;
13098   end = start + _glewStrLen(start);
13099   return _glewSearchExtension(name, start, end);
13100 }
13101 
13102 #ifdef GLEW_MX
glxewContextInit(GLXEW_CONTEXT_ARG_DEF_LIST)13103 GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
13104 #else
13105 GLenum glxewInit (GLXEW_CONTEXT_ARG_DEF_LIST)
13106 #endif
13107 {
13108   int major, minor;
13109   const GLubyte* extStart;
13110   const GLubyte* extEnd;
13111   /* initialize core GLX 1.2 */
13112   if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
13113   /* initialize flags */
13114   GLXEW_VERSION_1_0 = GL_TRUE;
13115   GLXEW_VERSION_1_1 = GL_TRUE;
13116   GLXEW_VERSION_1_2 = GL_TRUE;
13117   GLXEW_VERSION_1_3 = GL_TRUE;
13118   GLXEW_VERSION_1_4 = GL_TRUE;
13119   /* query GLX version */
13120   glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
13121   if (major == 1 && minor <= 3)
13122   {
13123     switch (minor)
13124     {
13125       case 3:
13126       GLXEW_VERSION_1_4 = GL_FALSE;
13127       break;
13128       case 2:
13129       GLXEW_VERSION_1_4 = GL_FALSE;
13130       GLXEW_VERSION_1_3 = GL_FALSE;
13131       break;
13132       default:
13133       return GLEW_ERROR_GLX_VERSION_11_ONLY;
13134       break;
13135     }
13136   }
13137   /* query GLX extension string */
13138   extStart = 0;
13139   if (glXGetCurrentDisplay != NULL)
13140     extStart = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
13141   if (extStart == 0)
13142     extStart = (const GLubyte *)"";
13143   extEnd = extStart + _glewStrLen(extStart);
13144   /* initialize extensions */
13145 #ifdef GLX_VERSION_1_3
13146   if (glewExperimental || GLXEW_VERSION_1_3) GLXEW_VERSION_1_3 = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
13147 #endif /* GLX_VERSION_1_3 */
13148 #ifdef GLX_3DFX_multisample
13149   GLXEW_3DFX_multisample = _glewSearchExtension("GLX_3DFX_multisample", extStart, extEnd);
13150 #endif /* GLX_3DFX_multisample */
13151 #ifdef GLX_AMD_gpu_association
13152   GLXEW_AMD_gpu_association = _glewSearchExtension("GLX_AMD_gpu_association", extStart, extEnd);
13153   if (glewExperimental || GLXEW_AMD_gpu_association) GLXEW_AMD_gpu_association = !_glewInit_GLX_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT);
13154 #endif /* GLX_AMD_gpu_association */
13155 #ifdef GLX_ARB_context_flush_control
13156   GLXEW_ARB_context_flush_control = _glewSearchExtension("GLX_ARB_context_flush_control", extStart, extEnd);
13157 #endif /* GLX_ARB_context_flush_control */
13158 #ifdef GLX_ARB_create_context
13159   GLXEW_ARB_create_context = _glewSearchExtension("GLX_ARB_create_context", extStart, extEnd);
13160   if (glewExperimental || GLXEW_ARB_create_context) GLXEW_ARB_create_context = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
13161 #endif /* GLX_ARB_create_context */
13162 #ifdef GLX_ARB_create_context_profile
13163   GLXEW_ARB_create_context_profile = _glewSearchExtension("GLX_ARB_create_context_profile", extStart, extEnd);
13164 #endif /* GLX_ARB_create_context_profile */
13165 #ifdef GLX_ARB_create_context_robustness
13166   GLXEW_ARB_create_context_robustness = _glewSearchExtension("GLX_ARB_create_context_robustness", extStart, extEnd);
13167 #endif /* GLX_ARB_create_context_robustness */
13168 #ifdef GLX_ARB_fbconfig_float
13169   GLXEW_ARB_fbconfig_float = _glewSearchExtension("GLX_ARB_fbconfig_float", extStart, extEnd);
13170 #endif /* GLX_ARB_fbconfig_float */
13171 #ifdef GLX_ARB_framebuffer_sRGB
13172   GLXEW_ARB_framebuffer_sRGB = _glewSearchExtension("GLX_ARB_framebuffer_sRGB", extStart, extEnd);
13173 #endif /* GLX_ARB_framebuffer_sRGB */
13174 #ifdef GLX_ARB_get_proc_address
13175   GLXEW_ARB_get_proc_address = _glewSearchExtension("GLX_ARB_get_proc_address", extStart, extEnd);
13176 #endif /* GLX_ARB_get_proc_address */
13177 #ifdef GLX_ARB_multisample
13178   GLXEW_ARB_multisample = _glewSearchExtension("GLX_ARB_multisample", extStart, extEnd);
13179 #endif /* GLX_ARB_multisample */
13180 #ifdef GLX_ARB_robustness_application_isolation
13181   GLXEW_ARB_robustness_application_isolation = _glewSearchExtension("GLX_ARB_robustness_application_isolation", extStart, extEnd);
13182 #endif /* GLX_ARB_robustness_application_isolation */
13183 #ifdef GLX_ARB_robustness_share_group_isolation
13184   GLXEW_ARB_robustness_share_group_isolation = _glewSearchExtension("GLX_ARB_robustness_share_group_isolation", extStart, extEnd);
13185 #endif /* GLX_ARB_robustness_share_group_isolation */
13186 #ifdef GLX_ARB_vertex_buffer_object
13187   GLXEW_ARB_vertex_buffer_object = _glewSearchExtension("GLX_ARB_vertex_buffer_object", extStart, extEnd);
13188 #endif /* GLX_ARB_vertex_buffer_object */
13189 #ifdef GLX_ATI_pixel_format_float
13190   GLXEW_ATI_pixel_format_float = _glewSearchExtension("GLX_ATI_pixel_format_float", extStart, extEnd);
13191 #endif /* GLX_ATI_pixel_format_float */
13192 #ifdef GLX_ATI_render_texture
13193   GLXEW_ATI_render_texture = _glewSearchExtension("GLX_ATI_render_texture", extStart, extEnd);
13194   if (glewExperimental || GLXEW_ATI_render_texture) GLXEW_ATI_render_texture = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
13195 #endif /* GLX_ATI_render_texture */
13196 #ifdef GLX_EXT_buffer_age
13197   GLXEW_EXT_buffer_age = _glewSearchExtension("GLX_EXT_buffer_age", extStart, extEnd);
13198 #endif /* GLX_EXT_buffer_age */
13199 #ifdef GLX_EXT_create_context_es2_profile
13200   GLXEW_EXT_create_context_es2_profile = _glewSearchExtension("GLX_EXT_create_context_es2_profile", extStart, extEnd);
13201 #endif /* GLX_EXT_create_context_es2_profile */
13202 #ifdef GLX_EXT_create_context_es_profile
13203   GLXEW_EXT_create_context_es_profile = _glewSearchExtension("GLX_EXT_create_context_es_profile", extStart, extEnd);
13204 #endif /* GLX_EXT_create_context_es_profile */
13205 #ifdef GLX_EXT_fbconfig_packed_float
13206   GLXEW_EXT_fbconfig_packed_float = _glewSearchExtension("GLX_EXT_fbconfig_packed_float", extStart, extEnd);
13207 #endif /* GLX_EXT_fbconfig_packed_float */
13208 #ifdef GLX_EXT_framebuffer_sRGB
13209   GLXEW_EXT_framebuffer_sRGB = _glewSearchExtension("GLX_EXT_framebuffer_sRGB", extStart, extEnd);
13210 #endif /* GLX_EXT_framebuffer_sRGB */
13211 #ifdef GLX_EXT_import_context
13212   GLXEW_EXT_import_context = _glewSearchExtension("GLX_EXT_import_context", extStart, extEnd);
13213   if (glewExperimental || GLXEW_EXT_import_context) GLXEW_EXT_import_context = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
13214 #endif /* GLX_EXT_import_context */
13215 #ifdef GLX_EXT_scene_marker
13216   GLXEW_EXT_scene_marker = _glewSearchExtension("GLX_EXT_scene_marker", extStart, extEnd);
13217 #endif /* GLX_EXT_scene_marker */
13218 #ifdef GLX_EXT_stereo_tree
13219   GLXEW_EXT_stereo_tree = _glewSearchExtension("GLX_EXT_stereo_tree", extStart, extEnd);
13220 #endif /* GLX_EXT_stereo_tree */
13221 #ifdef GLX_EXT_swap_control
13222   GLXEW_EXT_swap_control = _glewSearchExtension("GLX_EXT_swap_control", extStart, extEnd);
13223   if (glewExperimental || GLXEW_EXT_swap_control) GLXEW_EXT_swap_control = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
13224 #endif /* GLX_EXT_swap_control */
13225 #ifdef GLX_EXT_swap_control_tear
13226   GLXEW_EXT_swap_control_tear = _glewSearchExtension("GLX_EXT_swap_control_tear", extStart, extEnd);
13227 #endif /* GLX_EXT_swap_control_tear */
13228 #ifdef GLX_EXT_texture_from_pixmap
13229   GLXEW_EXT_texture_from_pixmap = _glewSearchExtension("GLX_EXT_texture_from_pixmap", extStart, extEnd);
13230   if (glewExperimental || GLXEW_EXT_texture_from_pixmap) GLXEW_EXT_texture_from_pixmap = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT);
13231 #endif /* GLX_EXT_texture_from_pixmap */
13232 #ifdef GLX_EXT_visual_info
13233   GLXEW_EXT_visual_info = _glewSearchExtension("GLX_EXT_visual_info", extStart, extEnd);
13234 #endif /* GLX_EXT_visual_info */
13235 #ifdef GLX_EXT_visual_rating
13236   GLXEW_EXT_visual_rating = _glewSearchExtension("GLX_EXT_visual_rating", extStart, extEnd);
13237 #endif /* GLX_EXT_visual_rating */
13238 #ifdef GLX_INTEL_swap_event
13239   GLXEW_INTEL_swap_event = _glewSearchExtension("GLX_INTEL_swap_event", extStart, extEnd);
13240 #endif /* GLX_INTEL_swap_event */
13241 #ifdef GLX_MESA_agp_offset
13242   GLXEW_MESA_agp_offset = _glewSearchExtension("GLX_MESA_agp_offset", extStart, extEnd);
13243   if (glewExperimental || GLXEW_MESA_agp_offset) GLXEW_MESA_agp_offset = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
13244 #endif /* GLX_MESA_agp_offset */
13245 #ifdef GLX_MESA_copy_sub_buffer
13246   GLXEW_MESA_copy_sub_buffer = _glewSearchExtension("GLX_MESA_copy_sub_buffer", extStart, extEnd);
13247   if (glewExperimental || GLXEW_MESA_copy_sub_buffer) GLXEW_MESA_copy_sub_buffer = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
13248 #endif /* GLX_MESA_copy_sub_buffer */
13249 #ifdef GLX_MESA_pixmap_colormap
13250   GLXEW_MESA_pixmap_colormap = _glewSearchExtension("GLX_MESA_pixmap_colormap", extStart, extEnd);
13251   if (glewExperimental || GLXEW_MESA_pixmap_colormap) GLXEW_MESA_pixmap_colormap = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
13252 #endif /* GLX_MESA_pixmap_colormap */
13253 #ifdef GLX_MESA_query_renderer
13254   GLXEW_MESA_query_renderer = _glewSearchExtension("GLX_MESA_query_renderer", extStart, extEnd);
13255   if (glewExperimental || GLXEW_MESA_query_renderer) GLXEW_MESA_query_renderer = !_glewInit_GLX_MESA_query_renderer(GLEW_CONTEXT_ARG_VAR_INIT);
13256 #endif /* GLX_MESA_query_renderer */
13257 #ifdef GLX_MESA_release_buffers
13258   GLXEW_MESA_release_buffers = _glewSearchExtension("GLX_MESA_release_buffers", extStart, extEnd);
13259   if (glewExperimental || GLXEW_MESA_release_buffers) GLXEW_MESA_release_buffers = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
13260 #endif /* GLX_MESA_release_buffers */
13261 #ifdef GLX_MESA_set_3dfx_mode
13262   GLXEW_MESA_set_3dfx_mode = _glewSearchExtension("GLX_MESA_set_3dfx_mode", extStart, extEnd);
13263   if (glewExperimental || GLXEW_MESA_set_3dfx_mode) GLXEW_MESA_set_3dfx_mode = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
13264 #endif /* GLX_MESA_set_3dfx_mode */
13265 #ifdef GLX_MESA_swap_control
13266   GLXEW_MESA_swap_control = _glewSearchExtension("GLX_MESA_swap_control", extStart, extEnd);
13267   if (glewExperimental || GLXEW_MESA_swap_control) GLXEW_MESA_swap_control = !_glewInit_GLX_MESA_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
13268 #endif /* GLX_MESA_swap_control */
13269 #ifdef GLX_NV_copy_buffer
13270   GLXEW_NV_copy_buffer = _glewSearchExtension("GLX_NV_copy_buffer", extStart, extEnd);
13271   if (glewExperimental || GLXEW_NV_copy_buffer) GLXEW_NV_copy_buffer = !_glewInit_GLX_NV_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
13272 #endif /* GLX_NV_copy_buffer */
13273 #ifdef GLX_NV_copy_image
13274   GLXEW_NV_copy_image = _glewSearchExtension("GLX_NV_copy_image", extStart, extEnd);
13275   if (glewExperimental || GLXEW_NV_copy_image) GLXEW_NV_copy_image = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
13276 #endif /* GLX_NV_copy_image */
13277 #ifdef GLX_NV_delay_before_swap
13278   GLXEW_NV_delay_before_swap = _glewSearchExtension("GLX_NV_delay_before_swap", extStart, extEnd);
13279   if (glewExperimental || GLXEW_NV_delay_before_swap) GLXEW_NV_delay_before_swap = !_glewInit_GLX_NV_delay_before_swap(GLEW_CONTEXT_ARG_VAR_INIT);
13280 #endif /* GLX_NV_delay_before_swap */
13281 #ifdef GLX_NV_float_buffer
13282   GLXEW_NV_float_buffer = _glewSearchExtension("GLX_NV_float_buffer", extStart, extEnd);
13283 #endif /* GLX_NV_float_buffer */
13284 #ifdef GLX_NV_multisample_coverage
13285   GLXEW_NV_multisample_coverage = _glewSearchExtension("GLX_NV_multisample_coverage", extStart, extEnd);
13286 #endif /* GLX_NV_multisample_coverage */
13287 #ifdef GLX_NV_present_video
13288   GLXEW_NV_present_video = _glewSearchExtension("GLX_NV_present_video", extStart, extEnd);
13289   if (glewExperimental || GLXEW_NV_present_video) GLXEW_NV_present_video = !_glewInit_GLX_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
13290 #endif /* GLX_NV_present_video */
13291 #ifdef GLX_NV_swap_group
13292   GLXEW_NV_swap_group = _glewSearchExtension("GLX_NV_swap_group", extStart, extEnd);
13293   if (glewExperimental || GLXEW_NV_swap_group) GLXEW_NV_swap_group = !_glewInit_GLX_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
13294 #endif /* GLX_NV_swap_group */
13295 #ifdef GLX_NV_vertex_array_range
13296   GLXEW_NV_vertex_array_range = _glewSearchExtension("GLX_NV_vertex_array_range", extStart, extEnd);
13297   if (glewExperimental || GLXEW_NV_vertex_array_range) GLXEW_NV_vertex_array_range = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
13298 #endif /* GLX_NV_vertex_array_range */
13299 #ifdef GLX_NV_video_capture
13300   GLXEW_NV_video_capture = _glewSearchExtension("GLX_NV_video_capture", extStart, extEnd);
13301   if (glewExperimental || GLXEW_NV_video_capture) GLXEW_NV_video_capture = !_glewInit_GLX_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT);
13302 #endif /* GLX_NV_video_capture */
13303 #ifdef GLX_NV_video_out
13304   GLXEW_NV_video_out = _glewSearchExtension("GLX_NV_video_out", extStart, extEnd);
13305   if (glewExperimental || GLXEW_NV_video_out) GLXEW_NV_video_out = !_glewInit_GLX_NV_video_out(GLEW_CONTEXT_ARG_VAR_INIT);
13306 #endif /* GLX_NV_video_out */
13307 #ifdef GLX_OML_swap_method
13308   GLXEW_OML_swap_method = _glewSearchExtension("GLX_OML_swap_method", extStart, extEnd);
13309 #endif /* GLX_OML_swap_method */
13310 #ifdef GLX_OML_sync_control
13311   GLXEW_OML_sync_control = _glewSearchExtension("GLX_OML_sync_control", extStart, extEnd);
13312   if (glewExperimental || GLXEW_OML_sync_control) GLXEW_OML_sync_control = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
13313 #endif /* GLX_OML_sync_control */
13314 #ifdef GLX_SGIS_blended_overlay
13315   GLXEW_SGIS_blended_overlay = _glewSearchExtension("GLX_SGIS_blended_overlay", extStart, extEnd);
13316 #endif /* GLX_SGIS_blended_overlay */
13317 #ifdef GLX_SGIS_color_range
13318   GLXEW_SGIS_color_range = _glewSearchExtension("GLX_SGIS_color_range", extStart, extEnd);
13319 #endif /* GLX_SGIS_color_range */
13320 #ifdef GLX_SGIS_multisample
13321   GLXEW_SGIS_multisample = _glewSearchExtension("GLX_SGIS_multisample", extStart, extEnd);
13322 #endif /* GLX_SGIS_multisample */
13323 #ifdef GLX_SGIS_shared_multisample
13324   GLXEW_SGIS_shared_multisample = _glewSearchExtension("GLX_SGIS_shared_multisample", extStart, extEnd);
13325 #endif /* GLX_SGIS_shared_multisample */
13326 #ifdef GLX_SGIX_fbconfig
13327   GLXEW_SGIX_fbconfig = _glewSearchExtension("GLX_SGIX_fbconfig", extStart, extEnd);
13328   if (glewExperimental || GLXEW_SGIX_fbconfig) GLXEW_SGIX_fbconfig = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
13329 #endif /* GLX_SGIX_fbconfig */
13330 #ifdef GLX_SGIX_hyperpipe
13331   GLXEW_SGIX_hyperpipe = _glewSearchExtension("GLX_SGIX_hyperpipe", extStart, extEnd);
13332   if (glewExperimental || GLXEW_SGIX_hyperpipe) GLXEW_SGIX_hyperpipe = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT);
13333 #endif /* GLX_SGIX_hyperpipe */
13334 #ifdef GLX_SGIX_pbuffer
13335   GLXEW_SGIX_pbuffer = _glewSearchExtension("GLX_SGIX_pbuffer", extStart, extEnd);
13336   if (glewExperimental || GLXEW_SGIX_pbuffer) GLXEW_SGIX_pbuffer = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
13337 #endif /* GLX_SGIX_pbuffer */
13338 #ifdef GLX_SGIX_swap_barrier
13339   GLXEW_SGIX_swap_barrier = _glewSearchExtension("GLX_SGIX_swap_barrier", extStart, extEnd);
13340   if (glewExperimental || GLXEW_SGIX_swap_barrier) GLXEW_SGIX_swap_barrier = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
13341 #endif /* GLX_SGIX_swap_barrier */
13342 #ifdef GLX_SGIX_swap_group
13343   GLXEW_SGIX_swap_group = _glewSearchExtension("GLX_SGIX_swap_group", extStart, extEnd);
13344   if (glewExperimental || GLXEW_SGIX_swap_group) GLXEW_SGIX_swap_group = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
13345 #endif /* GLX_SGIX_swap_group */
13346 #ifdef GLX_SGIX_video_resize
13347   GLXEW_SGIX_video_resize = _glewSearchExtension("GLX_SGIX_video_resize", extStart, extEnd);
13348   if (glewExperimental || GLXEW_SGIX_video_resize) GLXEW_SGIX_video_resize = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
13349 #endif /* GLX_SGIX_video_resize */
13350 #ifdef GLX_SGIX_visual_select_group
13351   GLXEW_SGIX_visual_select_group = _glewSearchExtension("GLX_SGIX_visual_select_group", extStart, extEnd);
13352 #endif /* GLX_SGIX_visual_select_group */
13353 #ifdef GLX_SGI_cushion
13354   GLXEW_SGI_cushion = _glewSearchExtension("GLX_SGI_cushion", extStart, extEnd);
13355   if (glewExperimental || GLXEW_SGI_cushion) GLXEW_SGI_cushion = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
13356 #endif /* GLX_SGI_cushion */
13357 #ifdef GLX_SGI_make_current_read
13358   GLXEW_SGI_make_current_read = _glewSearchExtension("GLX_SGI_make_current_read", extStart, extEnd);
13359   if (glewExperimental || GLXEW_SGI_make_current_read) GLXEW_SGI_make_current_read = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
13360 #endif /* GLX_SGI_make_current_read */
13361 #ifdef GLX_SGI_swap_control
13362   GLXEW_SGI_swap_control = _glewSearchExtension("GLX_SGI_swap_control", extStart, extEnd);
13363   if (glewExperimental || GLXEW_SGI_swap_control) GLXEW_SGI_swap_control = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
13364 #endif /* GLX_SGI_swap_control */
13365 #ifdef GLX_SGI_video_sync
13366   GLXEW_SGI_video_sync = _glewSearchExtension("GLX_SGI_video_sync", extStart, extEnd);
13367   if (glewExperimental || GLXEW_SGI_video_sync) GLXEW_SGI_video_sync = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
13368 #endif /* GLX_SGI_video_sync */
13369 #ifdef GLX_SUN_get_transparent_index
13370   GLXEW_SUN_get_transparent_index = _glewSearchExtension("GLX_SUN_get_transparent_index", extStart, extEnd);
13371   if (glewExperimental || GLXEW_SUN_get_transparent_index) GLXEW_SUN_get_transparent_index = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT);
13372 #endif /* GLX_SUN_get_transparent_index */
13373 #ifdef GLX_SUN_video_resize
13374   GLXEW_SUN_video_resize = _glewSearchExtension("GLX_SUN_video_resize", extStart, extEnd);
13375   if (glewExperimental || GLXEW_SUN_video_resize) GLXEW_SUN_video_resize = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
13376 #endif /* GLX_SUN_video_resize */
13377 
13378   return GLEW_OK;
13379 }
13380 
13381 #endif /* !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */
13382 
13383 /* ------------------------------------------------------------------------ */
13384 
glewGetErrorString(GLenum error)13385 const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error)
13386 {
13387   static const GLubyte* _glewErrorString[] =
13388   {
13389     (const GLubyte*)"No error",
13390     (const GLubyte*)"Missing GL version",
13391     (const GLubyte*)"GL 1.1 and up are not supported",
13392     (const GLubyte*)"GLX 1.2 and up are not supported",
13393     (const GLubyte*)"Unknown error"
13394   };
13395   const size_t max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
13396   return _glewErrorString[(size_t)error > max_error ? max_error : (size_t)error];
13397 }
13398 
glewGetString(GLenum name)13399 const GLubyte * GLEWAPIENTRY glewGetString (GLenum name)
13400 {
13401   static const GLubyte* _glewString[] =
13402   {
13403     (const GLubyte*)NULL,
13404     (const GLubyte*)"1.13.0",
13405     (const GLubyte*)"1",
13406     (const GLubyte*)"13",
13407     (const GLubyte*)"0"
13408   };
13409   const size_t max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
13410   return _glewString[(size_t)name > max_string ? 0 : (size_t)name];
13411 }
13412 
13413 /* ------------------------------------------------------------------------ */
13414 
13415 GLboolean glewExperimental = GL_FALSE;
13416 
13417 #if !defined(GLEW_MX)
13418 
glewInit(void)13419 GLenum GLEWAPIENTRY glewInit (void)
13420 {
13421   GLenum r;
13422   r = glewContextInit();
13423   if ( r != 0 ) return r;
13424 #if defined(_WIN32)
13425   return wglewInit();
13426 #elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) /* _UNIX */
13427   return glxewInit();
13428 #else
13429   return r;
13430 #endif /* _WIN32 */
13431 }
13432 
13433 #endif /* !GLEW_MX */
13434 #ifdef GLEW_MX
glewContextIsSupported(const GLEWContext * ctx,const char * name)13435 GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext* ctx, const char* name)
13436 #else
13437 GLboolean GLEWAPIENTRY glewIsSupported (const char* name)
13438 #endif
13439 {
13440   const GLubyte* pos = (const GLubyte*)name;
13441   GLuint len = _glewStrLen(pos);
13442   GLboolean ret = GL_TRUE;
13443   while (ret && len > 0)
13444   {
13445     if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
13446     {
13447       if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
13448       {
13449 #ifdef GL_VERSION_1_2
13450         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
13451         {
13452           ret = GLEW_VERSION_1_2;
13453           continue;
13454         }
13455 #endif
13456 #ifdef GL_VERSION_1_2_1
13457         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2_1", 5))
13458         {
13459           ret = GLEW_VERSION_1_2_1;
13460           continue;
13461         }
13462 #endif
13463 #ifdef GL_VERSION_1_3
13464         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
13465         {
13466           ret = GLEW_VERSION_1_3;
13467           continue;
13468         }
13469 #endif
13470 #ifdef GL_VERSION_1_4
13471         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
13472         {
13473           ret = GLEW_VERSION_1_4;
13474           continue;
13475         }
13476 #endif
13477 #ifdef GL_VERSION_1_5
13478         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3))
13479         {
13480           ret = GLEW_VERSION_1_5;
13481           continue;
13482         }
13483 #endif
13484 #ifdef GL_VERSION_2_0
13485         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3))
13486         {
13487           ret = GLEW_VERSION_2_0;
13488           continue;
13489         }
13490 #endif
13491 #ifdef GL_VERSION_2_1
13492         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3))
13493         {
13494           ret = GLEW_VERSION_2_1;
13495           continue;
13496         }
13497 #endif
13498 #ifdef GL_VERSION_3_0
13499         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3))
13500         {
13501           ret = GLEW_VERSION_3_0;
13502           continue;
13503         }
13504 #endif
13505 #ifdef GL_VERSION_3_1
13506         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3))
13507         {
13508           ret = GLEW_VERSION_3_1;
13509           continue;
13510         }
13511 #endif
13512 #ifdef GL_VERSION_3_2
13513         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3))
13514         {
13515           ret = GLEW_VERSION_3_2;
13516           continue;
13517         }
13518 #endif
13519 #ifdef GL_VERSION_3_3
13520         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_3", 3))
13521         {
13522           ret = GLEW_VERSION_3_3;
13523           continue;
13524         }
13525 #endif
13526 #ifdef GL_VERSION_4_0
13527         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_0", 3))
13528         {
13529           ret = GLEW_VERSION_4_0;
13530           continue;
13531         }
13532 #endif
13533 #ifdef GL_VERSION_4_1
13534         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_1", 3))
13535         {
13536           ret = GLEW_VERSION_4_1;
13537           continue;
13538         }
13539 #endif
13540 #ifdef GL_VERSION_4_2
13541         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_2", 3))
13542         {
13543           ret = GLEW_VERSION_4_2;
13544           continue;
13545         }
13546 #endif
13547 #ifdef GL_VERSION_4_3
13548         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_3", 3))
13549         {
13550           ret = GLEW_VERSION_4_3;
13551           continue;
13552         }
13553 #endif
13554 #ifdef GL_VERSION_4_4
13555         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_4", 3))
13556         {
13557           ret = GLEW_VERSION_4_4;
13558           continue;
13559         }
13560 #endif
13561 #ifdef GL_VERSION_4_5
13562         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_5", 3))
13563         {
13564           ret = GLEW_VERSION_4_5;
13565           continue;
13566         }
13567 #endif
13568       }
13569       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
13570       {
13571 #ifdef GL_3DFX_multisample
13572         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
13573         {
13574           ret = GLEW_3DFX_multisample;
13575           continue;
13576         }
13577 #endif
13578 #ifdef GL_3DFX_tbuffer
13579         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7))
13580         {
13581           ret = GLEW_3DFX_tbuffer;
13582           continue;
13583         }
13584 #endif
13585 #ifdef GL_3DFX_texture_compression_FXT1
13586         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24))
13587         {
13588           ret = GLEW_3DFX_texture_compression_FXT1;
13589           continue;
13590         }
13591 #endif
13592       }
13593       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
13594       {
13595 #ifdef GL_AMD_blend_minmax_factor
13596         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax_factor", 19))
13597         {
13598           ret = GLEW_AMD_blend_minmax_factor;
13599           continue;
13600         }
13601 #endif
13602 #ifdef GL_AMD_conservative_depth
13603         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18))
13604         {
13605           ret = GLEW_AMD_conservative_depth;
13606           continue;
13607         }
13608 #endif
13609 #ifdef GL_AMD_debug_output
13610         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
13611         {
13612           ret = GLEW_AMD_debug_output;
13613           continue;
13614         }
13615 #endif
13616 #ifdef GL_AMD_depth_clamp_separate
13617         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp_separate", 20))
13618         {
13619           ret = GLEW_AMD_depth_clamp_separate;
13620           continue;
13621         }
13622 #endif
13623 #ifdef GL_AMD_draw_buffers_blend
13624         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
13625         {
13626           ret = GLEW_AMD_draw_buffers_blend;
13627           continue;
13628         }
13629 #endif
13630 #ifdef GL_AMD_gcn_shader
13631         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gcn_shader", 10))
13632         {
13633           ret = GLEW_AMD_gcn_shader;
13634           continue;
13635         }
13636 #endif
13637 #ifdef GL_AMD_gpu_shader_int64
13638         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_int64", 16))
13639         {
13640           ret = GLEW_AMD_gpu_shader_int64;
13641           continue;
13642         }
13643 #endif
13644 #ifdef GL_AMD_interleaved_elements
13645         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interleaved_elements", 20))
13646         {
13647           ret = GLEW_AMD_interleaved_elements;
13648           continue;
13649         }
13650 #endif
13651 #ifdef GL_AMD_multi_draw_indirect
13652         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19))
13653         {
13654           ret = GLEW_AMD_multi_draw_indirect;
13655           continue;
13656         }
13657 #endif
13658 #ifdef GL_AMD_name_gen_delete
13659         if (_glewStrSame3(&pos, &len, (const GLubyte*)"name_gen_delete", 15))
13660         {
13661           ret = GLEW_AMD_name_gen_delete;
13662           continue;
13663         }
13664 #endif
13665 #ifdef GL_AMD_occlusion_query_event
13666         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query_event", 21))
13667         {
13668           ret = GLEW_AMD_occlusion_query_event;
13669           continue;
13670         }
13671 #endif
13672 #ifdef GL_AMD_performance_monitor
13673         if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19))
13674         {
13675           ret = GLEW_AMD_performance_monitor;
13676           continue;
13677         }
13678 #endif
13679 #ifdef GL_AMD_pinned_memory
13680         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pinned_memory", 13))
13681         {
13682           ret = GLEW_AMD_pinned_memory;
13683           continue;
13684         }
13685 #endif
13686 #ifdef GL_AMD_query_buffer_object
13687         if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19))
13688         {
13689           ret = GLEW_AMD_query_buffer_object;
13690           continue;
13691         }
13692 #endif
13693 #ifdef GL_AMD_sample_positions
13694         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_positions", 16))
13695         {
13696           ret = GLEW_AMD_sample_positions;
13697           continue;
13698         }
13699 #endif
13700 #ifdef GL_AMD_seamless_cubemap_per_texture
13701         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28))
13702         {
13703           ret = GLEW_AMD_seamless_cubemap_per_texture;
13704           continue;
13705         }
13706 #endif
13707 #ifdef GL_AMD_shader_atomic_counter_ops
13708         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counter_ops", 25))
13709         {
13710           ret = GLEW_AMD_shader_atomic_counter_ops;
13711           continue;
13712         }
13713 #endif
13714 #ifdef GL_AMD_shader_stencil_export
13715         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
13716         {
13717           ret = GLEW_AMD_shader_stencil_export;
13718           continue;
13719         }
13720 #endif
13721 #ifdef GL_AMD_shader_stencil_value_export
13722         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_value_export", 27))
13723         {
13724           ret = GLEW_AMD_shader_stencil_value_export;
13725           continue;
13726         }
13727 #endif
13728 #ifdef GL_AMD_shader_trinary_minmax
13729         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_trinary_minmax", 21))
13730         {
13731           ret = GLEW_AMD_shader_trinary_minmax;
13732           continue;
13733         }
13734 #endif
13735 #ifdef GL_AMD_sparse_texture
13736         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14))
13737         {
13738           ret = GLEW_AMD_sparse_texture;
13739           continue;
13740         }
13741 #endif
13742 #ifdef GL_AMD_stencil_operation_extended
13743         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_operation_extended", 26))
13744         {
13745           ret = GLEW_AMD_stencil_operation_extended;
13746           continue;
13747         }
13748 #endif
13749 #ifdef GL_AMD_texture_texture4
13750         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16))
13751         {
13752           ret = GLEW_AMD_texture_texture4;
13753           continue;
13754         }
13755 #endif
13756 #ifdef GL_AMD_transform_feedback3_lines_triangles
13757         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3_lines_triangles", 35))
13758         {
13759           ret = GLEW_AMD_transform_feedback3_lines_triangles;
13760           continue;
13761         }
13762 #endif
13763 #ifdef GL_AMD_transform_feedback4
13764         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback4", 19))
13765         {
13766           ret = GLEW_AMD_transform_feedback4;
13767           continue;
13768         }
13769 #endif
13770 #ifdef GL_AMD_vertex_shader_layer
13771         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_layer", 19))
13772         {
13773           ret = GLEW_AMD_vertex_shader_layer;
13774           continue;
13775         }
13776 #endif
13777 #ifdef GL_AMD_vertex_shader_tessellator
13778         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25))
13779         {
13780           ret = GLEW_AMD_vertex_shader_tessellator;
13781           continue;
13782         }
13783 #endif
13784 #ifdef GL_AMD_vertex_shader_viewport_index
13785         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_viewport_index", 28))
13786         {
13787           ret = GLEW_AMD_vertex_shader_viewport_index;
13788           continue;
13789         }
13790 #endif
13791       }
13792       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ANGLE_", 6))
13793       {
13794 #ifdef GL_ANGLE_depth_texture
13795         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
13796         {
13797           ret = GLEW_ANGLE_depth_texture;
13798           continue;
13799         }
13800 #endif
13801 #ifdef GL_ANGLE_framebuffer_blit
13802         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
13803         {
13804           ret = GLEW_ANGLE_framebuffer_blit;
13805           continue;
13806         }
13807 #endif
13808 #ifdef GL_ANGLE_framebuffer_multisample
13809         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
13810         {
13811           ret = GLEW_ANGLE_framebuffer_multisample;
13812           continue;
13813         }
13814 #endif
13815 #ifdef GL_ANGLE_instanced_arrays
13816         if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16))
13817         {
13818           ret = GLEW_ANGLE_instanced_arrays;
13819           continue;
13820         }
13821 #endif
13822 #ifdef GL_ANGLE_pack_reverse_row_order
13823         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_reverse_row_order", 22))
13824         {
13825           ret = GLEW_ANGLE_pack_reverse_row_order;
13826           continue;
13827         }
13828 #endif
13829 #ifdef GL_ANGLE_program_binary
13830         if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_binary", 14))
13831         {
13832           ret = GLEW_ANGLE_program_binary;
13833           continue;
13834         }
13835 #endif
13836 #ifdef GL_ANGLE_texture_compression_dxt1
13837         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
13838         {
13839           ret = GLEW_ANGLE_texture_compression_dxt1;
13840           continue;
13841         }
13842 #endif
13843 #ifdef GL_ANGLE_texture_compression_dxt3
13844         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt3", 24))
13845         {
13846           ret = GLEW_ANGLE_texture_compression_dxt3;
13847           continue;
13848         }
13849 #endif
13850 #ifdef GL_ANGLE_texture_compression_dxt5
13851         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt5", 24))
13852         {
13853           ret = GLEW_ANGLE_texture_compression_dxt5;
13854           continue;
13855         }
13856 #endif
13857 #ifdef GL_ANGLE_texture_usage
13858         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_usage", 13))
13859         {
13860           ret = GLEW_ANGLE_texture_usage;
13861           continue;
13862         }
13863 #endif
13864 #ifdef GL_ANGLE_timer_query
13865         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
13866         {
13867           ret = GLEW_ANGLE_timer_query;
13868           continue;
13869         }
13870 #endif
13871 #ifdef GL_ANGLE_translated_shader_source
13872         if (_glewStrSame3(&pos, &len, (const GLubyte*)"translated_shader_source", 24))
13873         {
13874           ret = GLEW_ANGLE_translated_shader_source;
13875           continue;
13876         }
13877 #endif
13878       }
13879       if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6))
13880       {
13881 #ifdef GL_APPLE_aux_depth_stencil
13882         if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17))
13883         {
13884           ret = GLEW_APPLE_aux_depth_stencil;
13885           continue;
13886         }
13887 #endif
13888 #ifdef GL_APPLE_client_storage
13889         if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14))
13890         {
13891           ret = GLEW_APPLE_client_storage;
13892           continue;
13893         }
13894 #endif
13895 #ifdef GL_APPLE_element_array
13896         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
13897         {
13898           ret = GLEW_APPLE_element_array;
13899           continue;
13900         }
13901 #endif
13902 #ifdef GL_APPLE_fence
13903         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
13904         {
13905           ret = GLEW_APPLE_fence;
13906           continue;
13907         }
13908 #endif
13909 #ifdef GL_APPLE_float_pixels
13910         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12))
13911         {
13912           ret = GLEW_APPLE_float_pixels;
13913           continue;
13914         }
13915 #endif
13916 #ifdef GL_APPLE_flush_buffer_range
13917         if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18))
13918         {
13919           ret = GLEW_APPLE_flush_buffer_range;
13920           continue;
13921         }
13922 #endif
13923 #ifdef GL_APPLE_object_purgeable
13924         if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16))
13925         {
13926           ret = GLEW_APPLE_object_purgeable;
13927           continue;
13928         }
13929 #endif
13930 #ifdef GL_APPLE_pixel_buffer
13931         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
13932         {
13933           ret = GLEW_APPLE_pixel_buffer;
13934           continue;
13935         }
13936 #endif
13937 #ifdef GL_APPLE_rgb_422
13938         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7))
13939         {
13940           ret = GLEW_APPLE_rgb_422;
13941           continue;
13942         }
13943 #endif
13944 #ifdef GL_APPLE_row_bytes
13945         if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9))
13946         {
13947           ret = GLEW_APPLE_row_bytes;
13948           continue;
13949         }
13950 #endif
13951 #ifdef GL_APPLE_specular_vector
13952         if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15))
13953         {
13954           ret = GLEW_APPLE_specular_vector;
13955           continue;
13956         }
13957 #endif
13958 #ifdef GL_APPLE_texture_range
13959         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
13960         {
13961           ret = GLEW_APPLE_texture_range;
13962           continue;
13963         }
13964 #endif
13965 #ifdef GL_APPLE_transform_hint
13966         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14))
13967         {
13968           ret = GLEW_APPLE_transform_hint;
13969           continue;
13970         }
13971 #endif
13972 #ifdef GL_APPLE_vertex_array_object
13973         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
13974         {
13975           ret = GLEW_APPLE_vertex_array_object;
13976           continue;
13977         }
13978 #endif
13979 #ifdef GL_APPLE_vertex_array_range
13980         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
13981         {
13982           ret = GLEW_APPLE_vertex_array_range;
13983           continue;
13984         }
13985 #endif
13986 #ifdef GL_APPLE_vertex_program_evaluators
13987         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25))
13988         {
13989           ret = GLEW_APPLE_vertex_program_evaluators;
13990           continue;
13991         }
13992 #endif
13993 #ifdef GL_APPLE_ycbcr_422
13994         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9))
13995         {
13996           ret = GLEW_APPLE_ycbcr_422;
13997           continue;
13998         }
13999 #endif
14000       }
14001       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
14002       {
14003 #ifdef GL_ARB_ES2_compatibility
14004         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES2_compatibility", 17))
14005         {
14006           ret = GLEW_ARB_ES2_compatibility;
14007           continue;
14008         }
14009 #endif
14010 #ifdef GL_ARB_ES3_1_compatibility
14011         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_1_compatibility", 19))
14012         {
14013           ret = GLEW_ARB_ES3_1_compatibility;
14014           continue;
14015         }
14016 #endif
14017 #ifdef GL_ARB_ES3_2_compatibility
14018         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_2_compatibility", 19))
14019         {
14020           ret = GLEW_ARB_ES3_2_compatibility;
14021           continue;
14022         }
14023 #endif
14024 #ifdef GL_ARB_ES3_compatibility
14025         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_compatibility", 17))
14026         {
14027           ret = GLEW_ARB_ES3_compatibility;
14028           continue;
14029         }
14030 #endif
14031 #ifdef GL_ARB_arrays_of_arrays
14032         if (_glewStrSame3(&pos, &len, (const GLubyte*)"arrays_of_arrays", 16))
14033         {
14034           ret = GLEW_ARB_arrays_of_arrays;
14035           continue;
14036         }
14037 #endif
14038 #ifdef GL_ARB_base_instance
14039         if (_glewStrSame3(&pos, &len, (const GLubyte*)"base_instance", 13))
14040         {
14041           ret = GLEW_ARB_base_instance;
14042           continue;
14043         }
14044 #endif
14045 #ifdef GL_ARB_bindless_texture
14046         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16))
14047         {
14048           ret = GLEW_ARB_bindless_texture;
14049           continue;
14050         }
14051 #endif
14052 #ifdef GL_ARB_blend_func_extended
14053         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19))
14054         {
14055           ret = GLEW_ARB_blend_func_extended;
14056           continue;
14057         }
14058 #endif
14059 #ifdef GL_ARB_buffer_storage
14060         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_storage", 14))
14061         {
14062           ret = GLEW_ARB_buffer_storage;
14063           continue;
14064         }
14065 #endif
14066 #ifdef GL_ARB_cl_event
14067         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event", 8))
14068         {
14069           ret = GLEW_ARB_cl_event;
14070           continue;
14071         }
14072 #endif
14073 #ifdef GL_ARB_clear_buffer_object
14074         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_buffer_object", 19))
14075         {
14076           ret = GLEW_ARB_clear_buffer_object;
14077           continue;
14078         }
14079 #endif
14080 #ifdef GL_ARB_clear_texture
14081         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_texture", 13))
14082         {
14083           ret = GLEW_ARB_clear_texture;
14084           continue;
14085         }
14086 #endif
14087 #ifdef GL_ARB_clip_control
14088         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_control", 12))
14089         {
14090           ret = GLEW_ARB_clip_control;
14091           continue;
14092         }
14093 #endif
14094 #ifdef GL_ARB_color_buffer_float
14095         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18))
14096         {
14097           ret = GLEW_ARB_color_buffer_float;
14098           continue;
14099         }
14100 #endif
14101 #ifdef GL_ARB_compatibility
14102         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13))
14103         {
14104           ret = GLEW_ARB_compatibility;
14105           continue;
14106         }
14107 #endif
14108 #ifdef GL_ARB_compressed_texture_pixel_storage
14109         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_texture_pixel_storage", 32))
14110         {
14111           ret = GLEW_ARB_compressed_texture_pixel_storage;
14112           continue;
14113         }
14114 #endif
14115 #ifdef GL_ARB_compute_shader
14116         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_shader", 14))
14117         {
14118           ret = GLEW_ARB_compute_shader;
14119           continue;
14120         }
14121 #endif
14122 #ifdef GL_ARB_compute_variable_group_size
14123         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_variable_group_size", 27))
14124         {
14125           ret = GLEW_ARB_compute_variable_group_size;
14126           continue;
14127         }
14128 #endif
14129 #ifdef GL_ARB_conditional_render_inverted
14130         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render_inverted", 27))
14131         {
14132           ret = GLEW_ARB_conditional_render_inverted;
14133           continue;
14134         }
14135 #endif
14136 #ifdef GL_ARB_conservative_depth
14137         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18))
14138         {
14139           ret = GLEW_ARB_conservative_depth;
14140           continue;
14141         }
14142 #endif
14143 #ifdef GL_ARB_copy_buffer
14144         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11))
14145         {
14146           ret = GLEW_ARB_copy_buffer;
14147           continue;
14148         }
14149 #endif
14150 #ifdef GL_ARB_copy_image
14151         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
14152         {
14153           ret = GLEW_ARB_copy_image;
14154           continue;
14155         }
14156 #endif
14157 #ifdef GL_ARB_cull_distance
14158         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_distance", 13))
14159         {
14160           ret = GLEW_ARB_cull_distance;
14161           continue;
14162         }
14163 #endif
14164 #ifdef GL_ARB_debug_output
14165         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
14166         {
14167           ret = GLEW_ARB_debug_output;
14168           continue;
14169         }
14170 #endif
14171 #ifdef GL_ARB_depth_buffer_float
14172         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
14173         {
14174           ret = GLEW_ARB_depth_buffer_float;
14175           continue;
14176         }
14177 #endif
14178 #ifdef GL_ARB_depth_clamp
14179         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
14180         {
14181           ret = GLEW_ARB_depth_clamp;
14182           continue;
14183         }
14184 #endif
14185 #ifdef GL_ARB_depth_texture
14186         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
14187         {
14188           ret = GLEW_ARB_depth_texture;
14189           continue;
14190         }
14191 #endif
14192 #ifdef GL_ARB_derivative_control
14193         if (_glewStrSame3(&pos, &len, (const GLubyte*)"derivative_control", 18))
14194         {
14195           ret = GLEW_ARB_derivative_control;
14196           continue;
14197         }
14198 #endif
14199 #ifdef GL_ARB_direct_state_access
14200         if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19))
14201         {
14202           ret = GLEW_ARB_direct_state_access;
14203           continue;
14204         }
14205 #endif
14206 #ifdef GL_ARB_draw_buffers
14207         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
14208         {
14209           ret = GLEW_ARB_draw_buffers;
14210           continue;
14211         }
14212 #endif
14213 #ifdef GL_ARB_draw_buffers_blend
14214         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
14215         {
14216           ret = GLEW_ARB_draw_buffers_blend;
14217           continue;
14218         }
14219 #endif
14220 #ifdef GL_ARB_draw_elements_base_vertex
14221         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25))
14222         {
14223           ret = GLEW_ARB_draw_elements_base_vertex;
14224           continue;
14225         }
14226 #endif
14227 #ifdef GL_ARB_draw_indirect
14228         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_indirect", 13))
14229         {
14230           ret = GLEW_ARB_draw_indirect;
14231           continue;
14232         }
14233 #endif
14234 #ifdef GL_ARB_draw_instanced
14235         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
14236         {
14237           ret = GLEW_ARB_draw_instanced;
14238           continue;
14239         }
14240 #endif
14241 #ifdef GL_ARB_enhanced_layouts
14242         if (_glewStrSame3(&pos, &len, (const GLubyte*)"enhanced_layouts", 16))
14243         {
14244           ret = GLEW_ARB_enhanced_layouts;
14245           continue;
14246         }
14247 #endif
14248 #ifdef GL_ARB_explicit_attrib_location
14249         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_attrib_location", 24))
14250         {
14251           ret = GLEW_ARB_explicit_attrib_location;
14252           continue;
14253         }
14254 #endif
14255 #ifdef GL_ARB_explicit_uniform_location
14256         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_uniform_location", 25))
14257         {
14258           ret = GLEW_ARB_explicit_uniform_location;
14259           continue;
14260         }
14261 #endif
14262 #ifdef GL_ARB_fragment_coord_conventions
14263         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26))
14264         {
14265           ret = GLEW_ARB_fragment_coord_conventions;
14266           continue;
14267         }
14268 #endif
14269 #ifdef GL_ARB_fragment_layer_viewport
14270         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_layer_viewport", 23))
14271         {
14272           ret = GLEW_ARB_fragment_layer_viewport;
14273           continue;
14274         }
14275 #endif
14276 #ifdef GL_ARB_fragment_program
14277         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
14278         {
14279           ret = GLEW_ARB_fragment_program;
14280           continue;
14281         }
14282 #endif
14283 #ifdef GL_ARB_fragment_program_shadow
14284         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23))
14285         {
14286           ret = GLEW_ARB_fragment_program_shadow;
14287           continue;
14288         }
14289 #endif
14290 #ifdef GL_ARB_fragment_shader
14291         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
14292         {
14293           ret = GLEW_ARB_fragment_shader;
14294           continue;
14295         }
14296 #endif
14297 #ifdef GL_ARB_fragment_shader_interlock
14298         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader_interlock", 25))
14299         {
14300           ret = GLEW_ARB_fragment_shader_interlock;
14301           continue;
14302         }
14303 #endif
14304 #ifdef GL_ARB_framebuffer_no_attachments
14305         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_no_attachments", 26))
14306         {
14307           ret = GLEW_ARB_framebuffer_no_attachments;
14308           continue;
14309         }
14310 #endif
14311 #ifdef GL_ARB_framebuffer_object
14312         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
14313         {
14314           ret = GLEW_ARB_framebuffer_object;
14315           continue;
14316         }
14317 #endif
14318 #ifdef GL_ARB_framebuffer_sRGB
14319         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
14320         {
14321           ret = GLEW_ARB_framebuffer_sRGB;
14322           continue;
14323         }
14324 #endif
14325 #ifdef GL_ARB_geometry_shader4
14326         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
14327         {
14328           ret = GLEW_ARB_geometry_shader4;
14329           continue;
14330         }
14331 #endif
14332 #ifdef GL_ARB_get_program_binary
14333         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_program_binary", 18))
14334         {
14335           ret = GLEW_ARB_get_program_binary;
14336           continue;
14337         }
14338 #endif
14339 #ifdef GL_ARB_get_texture_sub_image
14340         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_texture_sub_image", 21))
14341         {
14342           ret = GLEW_ARB_get_texture_sub_image;
14343           continue;
14344         }
14345 #endif
14346 #ifdef GL_ARB_gpu_shader5
14347         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
14348         {
14349           ret = GLEW_ARB_gpu_shader5;
14350           continue;
14351         }
14352 #endif
14353 #ifdef GL_ARB_gpu_shader_fp64
14354         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_fp64", 15))
14355         {
14356           ret = GLEW_ARB_gpu_shader_fp64;
14357           continue;
14358         }
14359 #endif
14360 #ifdef GL_ARB_gpu_shader_int64
14361         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_int64", 16))
14362         {
14363           ret = GLEW_ARB_gpu_shader_int64;
14364           continue;
14365         }
14366 #endif
14367 #ifdef GL_ARB_half_float_pixel
14368         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16))
14369         {
14370           ret = GLEW_ARB_half_float_pixel;
14371           continue;
14372         }
14373 #endif
14374 #ifdef GL_ARB_half_float_vertex
14375         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17))
14376         {
14377           ret = GLEW_ARB_half_float_vertex;
14378           continue;
14379         }
14380 #endif
14381 #ifdef GL_ARB_imaging
14382         if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7))
14383         {
14384           ret = GLEW_ARB_imaging;
14385           continue;
14386         }
14387 #endif
14388 #ifdef GL_ARB_indirect_parameters
14389         if (_glewStrSame3(&pos, &len, (const GLubyte*)"indirect_parameters", 19))
14390         {
14391           ret = GLEW_ARB_indirect_parameters;
14392           continue;
14393         }
14394 #endif
14395 #ifdef GL_ARB_instanced_arrays
14396         if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16))
14397         {
14398           ret = GLEW_ARB_instanced_arrays;
14399           continue;
14400         }
14401 #endif
14402 #ifdef GL_ARB_internalformat_query
14403         if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query", 20))
14404         {
14405           ret = GLEW_ARB_internalformat_query;
14406           continue;
14407         }
14408 #endif
14409 #ifdef GL_ARB_internalformat_query2
14410         if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query2", 21))
14411         {
14412           ret = GLEW_ARB_internalformat_query2;
14413           continue;
14414         }
14415 #endif
14416 #ifdef GL_ARB_invalidate_subdata
14417         if (_glewStrSame3(&pos, &len, (const GLubyte*)"invalidate_subdata", 18))
14418         {
14419           ret = GLEW_ARB_invalidate_subdata;
14420           continue;
14421         }
14422 #endif
14423 #ifdef GL_ARB_map_buffer_alignment
14424         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_alignment", 20))
14425         {
14426           ret = GLEW_ARB_map_buffer_alignment;
14427           continue;
14428         }
14429 #endif
14430 #ifdef GL_ARB_map_buffer_range
14431         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16))
14432         {
14433           ret = GLEW_ARB_map_buffer_range;
14434           continue;
14435         }
14436 #endif
14437 #ifdef GL_ARB_matrix_palette
14438         if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14))
14439         {
14440           ret = GLEW_ARB_matrix_palette;
14441           continue;
14442         }
14443 #endif
14444 #ifdef GL_ARB_multi_bind
14445         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_bind", 10))
14446         {
14447           ret = GLEW_ARB_multi_bind;
14448           continue;
14449         }
14450 #endif
14451 #ifdef GL_ARB_multi_draw_indirect
14452         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19))
14453         {
14454           ret = GLEW_ARB_multi_draw_indirect;
14455           continue;
14456         }
14457 #endif
14458 #ifdef GL_ARB_multisample
14459         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
14460         {
14461           ret = GLEW_ARB_multisample;
14462           continue;
14463         }
14464 #endif
14465 #ifdef GL_ARB_multitexture
14466         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12))
14467         {
14468           ret = GLEW_ARB_multitexture;
14469           continue;
14470         }
14471 #endif
14472 #ifdef GL_ARB_occlusion_query
14473         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
14474         {
14475           ret = GLEW_ARB_occlusion_query;
14476           continue;
14477         }
14478 #endif
14479 #ifdef GL_ARB_occlusion_query2
14480         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query2", 16))
14481         {
14482           ret = GLEW_ARB_occlusion_query2;
14483           continue;
14484         }
14485 #endif
14486 #ifdef GL_ARB_parallel_shader_compile
14487         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_shader_compile", 23))
14488         {
14489           ret = GLEW_ARB_parallel_shader_compile;
14490           continue;
14491         }
14492 #endif
14493 #ifdef GL_ARB_pipeline_statistics_query
14494         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pipeline_statistics_query", 25))
14495         {
14496           ret = GLEW_ARB_pipeline_statistics_query;
14497           continue;
14498         }
14499 #endif
14500 #ifdef GL_ARB_pixel_buffer_object
14501         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
14502         {
14503           ret = GLEW_ARB_pixel_buffer_object;
14504           continue;
14505         }
14506 #endif
14507 #ifdef GL_ARB_point_parameters
14508         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
14509         {
14510           ret = GLEW_ARB_point_parameters;
14511           continue;
14512         }
14513 #endif
14514 #ifdef GL_ARB_point_sprite
14515         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
14516         {
14517           ret = GLEW_ARB_point_sprite;
14518           continue;
14519         }
14520 #endif
14521 #ifdef GL_ARB_post_depth_coverage
14522         if (_glewStrSame3(&pos, &len, (const GLubyte*)"post_depth_coverage", 19))
14523         {
14524           ret = GLEW_ARB_post_depth_coverage;
14525           continue;
14526         }
14527 #endif
14528 #ifdef GL_ARB_program_interface_query
14529         if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_interface_query", 23))
14530         {
14531           ret = GLEW_ARB_program_interface_query;
14532           continue;
14533         }
14534 #endif
14535 #ifdef GL_ARB_provoking_vertex
14536         if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
14537         {
14538           ret = GLEW_ARB_provoking_vertex;
14539           continue;
14540         }
14541 #endif
14542 #ifdef GL_ARB_query_buffer_object
14543         if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19))
14544         {
14545           ret = GLEW_ARB_query_buffer_object;
14546           continue;
14547         }
14548 #endif
14549 #ifdef GL_ARB_robust_buffer_access_behavior
14550         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robust_buffer_access_behavior", 29))
14551         {
14552           ret = GLEW_ARB_robust_buffer_access_behavior;
14553           continue;
14554         }
14555 #endif
14556 #ifdef GL_ARB_robustness
14557         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10))
14558         {
14559           ret = GLEW_ARB_robustness;
14560           continue;
14561         }
14562 #endif
14563 #ifdef GL_ARB_robustness_application_isolation
14564         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32))
14565         {
14566           ret = GLEW_ARB_robustness_application_isolation;
14567           continue;
14568         }
14569 #endif
14570 #ifdef GL_ARB_robustness_share_group_isolation
14571         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32))
14572         {
14573           ret = GLEW_ARB_robustness_share_group_isolation;
14574           continue;
14575         }
14576 #endif
14577 #ifdef GL_ARB_sample_locations
14578         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_locations", 16))
14579         {
14580           ret = GLEW_ARB_sample_locations;
14581           continue;
14582         }
14583 #endif
14584 #ifdef GL_ARB_sample_shading
14585         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14))
14586         {
14587           ret = GLEW_ARB_sample_shading;
14588           continue;
14589         }
14590 #endif
14591 #ifdef GL_ARB_sampler_objects
14592         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sampler_objects", 15))
14593         {
14594           ret = GLEW_ARB_sampler_objects;
14595           continue;
14596         }
14597 #endif
14598 #ifdef GL_ARB_seamless_cube_map
14599         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17))
14600         {
14601           ret = GLEW_ARB_seamless_cube_map;
14602           continue;
14603         }
14604 #endif
14605 #ifdef GL_ARB_seamless_cubemap_per_texture
14606         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28))
14607         {
14608           ret = GLEW_ARB_seamless_cubemap_per_texture;
14609           continue;
14610         }
14611 #endif
14612 #ifdef GL_ARB_separate_shader_objects
14613         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
14614         {
14615           ret = GLEW_ARB_separate_shader_objects;
14616           continue;
14617         }
14618 #endif
14619 #ifdef GL_ARB_shader_atomic_counter_ops
14620         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counter_ops", 25))
14621         {
14622           ret = GLEW_ARB_shader_atomic_counter_ops;
14623           continue;
14624         }
14625 #endif
14626 #ifdef GL_ARB_shader_atomic_counters
14627         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22))
14628         {
14629           ret = GLEW_ARB_shader_atomic_counters;
14630           continue;
14631         }
14632 #endif
14633 #ifdef GL_ARB_shader_ballot
14634         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_ballot", 13))
14635         {
14636           ret = GLEW_ARB_shader_ballot;
14637           continue;
14638         }
14639 #endif
14640 #ifdef GL_ARB_shader_bit_encoding
14641         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_bit_encoding", 19))
14642         {
14643           ret = GLEW_ARB_shader_bit_encoding;
14644           continue;
14645         }
14646 #endif
14647 #ifdef GL_ARB_shader_clock
14648         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_clock", 12))
14649         {
14650           ret = GLEW_ARB_shader_clock;
14651           continue;
14652         }
14653 #endif
14654 #ifdef GL_ARB_shader_draw_parameters
14655         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_draw_parameters", 22))
14656         {
14657           ret = GLEW_ARB_shader_draw_parameters;
14658           continue;
14659         }
14660 #endif
14661 #ifdef GL_ARB_shader_group_vote
14662         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_group_vote", 17))
14663         {
14664           ret = GLEW_ARB_shader_group_vote;
14665           continue;
14666         }
14667 #endif
14668 #ifdef GL_ARB_shader_image_load_store
14669         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23))
14670         {
14671           ret = GLEW_ARB_shader_image_load_store;
14672           continue;
14673         }
14674 #endif
14675 #ifdef GL_ARB_shader_image_size
14676         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_size", 17))
14677         {
14678           ret = GLEW_ARB_shader_image_size;
14679           continue;
14680         }
14681 #endif
14682 #ifdef GL_ARB_shader_objects
14683         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
14684         {
14685           ret = GLEW_ARB_shader_objects;
14686           continue;
14687         }
14688 #endif
14689 #ifdef GL_ARB_shader_precision
14690         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_precision", 16))
14691         {
14692           ret = GLEW_ARB_shader_precision;
14693           continue;
14694         }
14695 #endif
14696 #ifdef GL_ARB_shader_stencil_export
14697         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
14698         {
14699           ret = GLEW_ARB_shader_stencil_export;
14700           continue;
14701         }
14702 #endif
14703 #ifdef GL_ARB_shader_storage_buffer_object
14704         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28))
14705         {
14706           ret = GLEW_ARB_shader_storage_buffer_object;
14707           continue;
14708         }
14709 #endif
14710 #ifdef GL_ARB_shader_subroutine
14711         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_subroutine", 17))
14712         {
14713           ret = GLEW_ARB_shader_subroutine;
14714           continue;
14715         }
14716 #endif
14717 #ifdef GL_ARB_shader_texture_image_samples
14718         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_image_samples", 28))
14719         {
14720           ret = GLEW_ARB_shader_texture_image_samples;
14721           continue;
14722         }
14723 #endif
14724 #ifdef GL_ARB_shader_texture_lod
14725         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
14726         {
14727           ret = GLEW_ARB_shader_texture_lod;
14728           continue;
14729         }
14730 #endif
14731 #ifdef GL_ARB_shader_viewport_layer_array
14732         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_viewport_layer_array", 27))
14733         {
14734           ret = GLEW_ARB_shader_viewport_layer_array;
14735           continue;
14736         }
14737 #endif
14738 #ifdef GL_ARB_shading_language_100
14739         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20))
14740         {
14741           ret = GLEW_ARB_shading_language_100;
14742           continue;
14743         }
14744 #endif
14745 #ifdef GL_ARB_shading_language_420pack
14746         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_420pack", 24))
14747         {
14748           ret = GLEW_ARB_shading_language_420pack;
14749           continue;
14750         }
14751 #endif
14752 #ifdef GL_ARB_shading_language_include
14753         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_include", 24))
14754         {
14755           ret = GLEW_ARB_shading_language_include;
14756           continue;
14757         }
14758 #endif
14759 #ifdef GL_ARB_shading_language_packing
14760         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_packing", 24))
14761         {
14762           ret = GLEW_ARB_shading_language_packing;
14763           continue;
14764         }
14765 #endif
14766 #ifdef GL_ARB_shadow
14767         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
14768         {
14769           ret = GLEW_ARB_shadow;
14770           continue;
14771         }
14772 #endif
14773 #ifdef GL_ARB_shadow_ambient
14774         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
14775         {
14776           ret = GLEW_ARB_shadow_ambient;
14777           continue;
14778         }
14779 #endif
14780 #ifdef GL_ARB_sparse_buffer
14781         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_buffer", 13))
14782         {
14783           ret = GLEW_ARB_sparse_buffer;
14784           continue;
14785         }
14786 #endif
14787 #ifdef GL_ARB_sparse_texture
14788         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14))
14789         {
14790           ret = GLEW_ARB_sparse_texture;
14791           continue;
14792         }
14793 #endif
14794 #ifdef GL_ARB_sparse_texture2
14795         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture2", 15))
14796         {
14797           ret = GLEW_ARB_sparse_texture2;
14798           continue;
14799         }
14800 #endif
14801 #ifdef GL_ARB_sparse_texture_clamp
14802         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture_clamp", 20))
14803         {
14804           ret = GLEW_ARB_sparse_texture_clamp;
14805           continue;
14806         }
14807 #endif
14808 #ifdef GL_ARB_stencil_texturing
14809         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_texturing", 17))
14810         {
14811           ret = GLEW_ARB_stencil_texturing;
14812           continue;
14813         }
14814 #endif
14815 #ifdef GL_ARB_sync
14816         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4))
14817         {
14818           ret = GLEW_ARB_sync;
14819           continue;
14820         }
14821 #endif
14822 #ifdef GL_ARB_tessellation_shader
14823         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_shader", 19))
14824         {
14825           ret = GLEW_ARB_tessellation_shader;
14826           continue;
14827         }
14828 #endif
14829 #ifdef GL_ARB_texture_barrier
14830         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15))
14831         {
14832           ret = GLEW_ARB_texture_barrier;
14833           continue;
14834         }
14835 #endif
14836 #ifdef GL_ARB_texture_border_clamp
14837         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
14838         {
14839           ret = GLEW_ARB_texture_border_clamp;
14840           continue;
14841         }
14842 #endif
14843 #ifdef GL_ARB_texture_buffer_object
14844         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
14845         {
14846           ret = GLEW_ARB_texture_buffer_object;
14847           continue;
14848         }
14849 #endif
14850 #ifdef GL_ARB_texture_buffer_object_rgb32
14851         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object_rgb32", 27))
14852         {
14853           ret = GLEW_ARB_texture_buffer_object_rgb32;
14854           continue;
14855         }
14856 #endif
14857 #ifdef GL_ARB_texture_buffer_range
14858         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_range", 20))
14859         {
14860           ret = GLEW_ARB_texture_buffer_range;
14861           continue;
14862         }
14863 #endif
14864 #ifdef GL_ARB_texture_compression
14865         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19))
14866         {
14867           ret = GLEW_ARB_texture_compression;
14868           continue;
14869         }
14870 #endif
14871 #ifdef GL_ARB_texture_compression_bptc
14872         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_bptc", 24))
14873         {
14874           ret = GLEW_ARB_texture_compression_bptc;
14875           continue;
14876         }
14877 #endif
14878 #ifdef GL_ARB_texture_compression_rgtc
14879         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
14880         {
14881           ret = GLEW_ARB_texture_compression_rgtc;
14882           continue;
14883         }
14884 #endif
14885 #ifdef GL_ARB_texture_cube_map
14886         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
14887         {
14888           ret = GLEW_ARB_texture_cube_map;
14889           continue;
14890         }
14891 #endif
14892 #ifdef GL_ARB_texture_cube_map_array
14893         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22))
14894         {
14895           ret = GLEW_ARB_texture_cube_map_array;
14896           continue;
14897         }
14898 #endif
14899 #ifdef GL_ARB_texture_env_add
14900         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
14901         {
14902           ret = GLEW_ARB_texture_env_add;
14903           continue;
14904         }
14905 #endif
14906 #ifdef GL_ARB_texture_env_combine
14907         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
14908         {
14909           ret = GLEW_ARB_texture_env_combine;
14910           continue;
14911         }
14912 #endif
14913 #ifdef GL_ARB_texture_env_crossbar
14914         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20))
14915         {
14916           ret = GLEW_ARB_texture_env_crossbar;
14917           continue;
14918         }
14919 #endif
14920 #ifdef GL_ARB_texture_env_dot3
14921         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
14922         {
14923           ret = GLEW_ARB_texture_env_dot3;
14924           continue;
14925         }
14926 #endif
14927 #ifdef GL_ARB_texture_filter_minmax
14928         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_minmax", 21))
14929         {
14930           ret = GLEW_ARB_texture_filter_minmax;
14931           continue;
14932         }
14933 #endif
14934 #ifdef GL_ARB_texture_float
14935         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
14936         {
14937           ret = GLEW_ARB_texture_float;
14938           continue;
14939         }
14940 #endif
14941 #ifdef GL_ARB_texture_gather
14942         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14))
14943         {
14944           ret = GLEW_ARB_texture_gather;
14945           continue;
14946         }
14947 #endif
14948 #ifdef GL_ARB_texture_mirror_clamp_to_edge
14949         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp_to_edge", 28))
14950         {
14951           ret = GLEW_ARB_texture_mirror_clamp_to_edge;
14952           continue;
14953         }
14954 #endif
14955 #ifdef GL_ARB_texture_mirrored_repeat
14956         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
14957         {
14958           ret = GLEW_ARB_texture_mirrored_repeat;
14959           continue;
14960         }
14961 #endif
14962 #ifdef GL_ARB_texture_multisample
14963         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
14964         {
14965           ret = GLEW_ARB_texture_multisample;
14966           continue;
14967         }
14968 #endif
14969 #ifdef GL_ARB_texture_non_power_of_two
14970         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24))
14971         {
14972           ret = GLEW_ARB_texture_non_power_of_two;
14973           continue;
14974         }
14975 #endif
14976 #ifdef GL_ARB_texture_query_levels
14977         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_levels", 20))
14978         {
14979           ret = GLEW_ARB_texture_query_levels;
14980           continue;
14981         }
14982 #endif
14983 #ifdef GL_ARB_texture_query_lod
14984         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17))
14985         {
14986           ret = GLEW_ARB_texture_query_lod;
14987           continue;
14988         }
14989 #endif
14990 #ifdef GL_ARB_texture_rectangle
14991         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
14992         {
14993           ret = GLEW_ARB_texture_rectangle;
14994           continue;
14995         }
14996 #endif
14997 #ifdef GL_ARB_texture_rg
14998         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10))
14999         {
15000           ret = GLEW_ARB_texture_rg;
15001           continue;
15002         }
15003 #endif
15004 #ifdef GL_ARB_texture_rgb10_a2ui
15005         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rgb10_a2ui", 18))
15006         {
15007           ret = GLEW_ARB_texture_rgb10_a2ui;
15008           continue;
15009         }
15010 #endif
15011 #ifdef GL_ARB_texture_stencil8
15012         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stencil8", 16))
15013         {
15014           ret = GLEW_ARB_texture_stencil8;
15015           continue;
15016         }
15017 #endif
15018 #ifdef GL_ARB_texture_storage
15019         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage", 15))
15020         {
15021           ret = GLEW_ARB_texture_storage;
15022           continue;
15023         }
15024 #endif
15025 #ifdef GL_ARB_texture_storage_multisample
15026         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage_multisample", 27))
15027         {
15028           ret = GLEW_ARB_texture_storage_multisample;
15029           continue;
15030         }
15031 #endif
15032 #ifdef GL_ARB_texture_swizzle
15033         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
15034         {
15035           ret = GLEW_ARB_texture_swizzle;
15036           continue;
15037         }
15038 #endif
15039 #ifdef GL_ARB_texture_view
15040         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_view", 12))
15041         {
15042           ret = GLEW_ARB_texture_view;
15043           continue;
15044         }
15045 #endif
15046 #ifdef GL_ARB_timer_query
15047         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
15048         {
15049           ret = GLEW_ARB_timer_query;
15050           continue;
15051         }
15052 #endif
15053 #ifdef GL_ARB_transform_feedback2
15054         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
15055         {
15056           ret = GLEW_ARB_transform_feedback2;
15057           continue;
15058         }
15059 #endif
15060 #ifdef GL_ARB_transform_feedback3
15061         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3", 19))
15062         {
15063           ret = GLEW_ARB_transform_feedback3;
15064           continue;
15065         }
15066 #endif
15067 #ifdef GL_ARB_transform_feedback_instanced
15068         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_instanced", 28))
15069         {
15070           ret = GLEW_ARB_transform_feedback_instanced;
15071           continue;
15072         }
15073 #endif
15074 #ifdef GL_ARB_transform_feedback_overflow_query
15075         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_overflow_query", 33))
15076         {
15077           ret = GLEW_ARB_transform_feedback_overflow_query;
15078           continue;
15079         }
15080 #endif
15081 #ifdef GL_ARB_transpose_matrix
15082         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
15083         {
15084           ret = GLEW_ARB_transpose_matrix;
15085           continue;
15086         }
15087 #endif
15088 #ifdef GL_ARB_uniform_buffer_object
15089         if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21))
15090         {
15091           ret = GLEW_ARB_uniform_buffer_object;
15092           continue;
15093         }
15094 #endif
15095 #ifdef GL_ARB_vertex_array_bgra
15096         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
15097         {
15098           ret = GLEW_ARB_vertex_array_bgra;
15099           continue;
15100         }
15101 #endif
15102 #ifdef GL_ARB_vertex_array_object
15103         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
15104         {
15105           ret = GLEW_ARB_vertex_array_object;
15106           continue;
15107         }
15108 #endif
15109 #ifdef GL_ARB_vertex_attrib_64bit
15110         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
15111         {
15112           ret = GLEW_ARB_vertex_attrib_64bit;
15113           continue;
15114         }
15115 #endif
15116 #ifdef GL_ARB_vertex_attrib_binding
15117         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_binding", 21))
15118         {
15119           ret = GLEW_ARB_vertex_attrib_binding;
15120           continue;
15121         }
15122 #endif
15123 #ifdef GL_ARB_vertex_blend
15124         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12))
15125         {
15126           ret = GLEW_ARB_vertex_blend;
15127           continue;
15128         }
15129 #endif
15130 #ifdef GL_ARB_vertex_buffer_object
15131         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
15132         {
15133           ret = GLEW_ARB_vertex_buffer_object;
15134           continue;
15135         }
15136 #endif
15137 #ifdef GL_ARB_vertex_program
15138         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
15139         {
15140           ret = GLEW_ARB_vertex_program;
15141           continue;
15142         }
15143 #endif
15144 #ifdef GL_ARB_vertex_shader
15145         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
15146         {
15147           ret = GLEW_ARB_vertex_shader;
15148           continue;
15149         }
15150 #endif
15151 #ifdef GL_ARB_vertex_type_10f_11f_11f_rev
15152         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_10f_11f_11f_rev", 27))
15153         {
15154           ret = GLEW_ARB_vertex_type_10f_11f_11f_rev;
15155           continue;
15156         }
15157 #endif
15158 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
15159         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_2_10_10_10_rev", 26))
15160         {
15161           ret = GLEW_ARB_vertex_type_2_10_10_10_rev;
15162           continue;
15163         }
15164 #endif
15165 #ifdef GL_ARB_viewport_array
15166         if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array", 14))
15167         {
15168           ret = GLEW_ARB_viewport_array;
15169           continue;
15170         }
15171 #endif
15172 #ifdef GL_ARB_window_pos
15173         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
15174         {
15175           ret = GLEW_ARB_window_pos;
15176           continue;
15177         }
15178 #endif
15179       }
15180       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5))
15181       {
15182 #ifdef GL_ATIX_point_sprites
15183         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13))
15184         {
15185           ret = GLEW_ATIX_point_sprites;
15186           continue;
15187         }
15188 #endif
15189 #ifdef GL_ATIX_texture_env_combine3
15190         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
15191         {
15192           ret = GLEW_ATIX_texture_env_combine3;
15193           continue;
15194         }
15195 #endif
15196 #ifdef GL_ATIX_texture_env_route
15197         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17))
15198         {
15199           ret = GLEW_ATIX_texture_env_route;
15200           continue;
15201         }
15202 #endif
15203 #ifdef GL_ATIX_vertex_shader_output_point_size
15204         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31))
15205         {
15206           ret = GLEW_ATIX_vertex_shader_output_point_size;
15207           continue;
15208         }
15209 #endif
15210       }
15211       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
15212       {
15213 #ifdef GL_ATI_draw_buffers
15214         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
15215         {
15216           ret = GLEW_ATI_draw_buffers;
15217           continue;
15218         }
15219 #endif
15220 #ifdef GL_ATI_element_array
15221         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
15222         {
15223           ret = GLEW_ATI_element_array;
15224           continue;
15225         }
15226 #endif
15227 #ifdef GL_ATI_envmap_bumpmap
15228         if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14))
15229         {
15230           ret = GLEW_ATI_envmap_bumpmap;
15231           continue;
15232         }
15233 #endif
15234 #ifdef GL_ATI_fragment_shader
15235         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
15236         {
15237           ret = GLEW_ATI_fragment_shader;
15238           continue;
15239         }
15240 #endif
15241 #ifdef GL_ATI_map_object_buffer
15242         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17))
15243         {
15244           ret = GLEW_ATI_map_object_buffer;
15245           continue;
15246         }
15247 #endif
15248 #ifdef GL_ATI_meminfo
15249         if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7))
15250         {
15251           ret = GLEW_ATI_meminfo;
15252           continue;
15253         }
15254 #endif
15255 #ifdef GL_ATI_pn_triangles
15256         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12))
15257         {
15258           ret = GLEW_ATI_pn_triangles;
15259           continue;
15260         }
15261 #endif
15262 #ifdef GL_ATI_separate_stencil
15263         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16))
15264         {
15265           ret = GLEW_ATI_separate_stencil;
15266           continue;
15267         }
15268 #endif
15269 #ifdef GL_ATI_shader_texture_lod
15270         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
15271         {
15272           ret = GLEW_ATI_shader_texture_lod;
15273           continue;
15274         }
15275 #endif
15276 #ifdef GL_ATI_text_fragment_shader
15277         if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20))
15278         {
15279           ret = GLEW_ATI_text_fragment_shader;
15280           continue;
15281         }
15282 #endif
15283 #ifdef GL_ATI_texture_compression_3dc
15284         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23))
15285         {
15286           ret = GLEW_ATI_texture_compression_3dc;
15287           continue;
15288         }
15289 #endif
15290 #ifdef GL_ATI_texture_env_combine3
15291         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
15292         {
15293           ret = GLEW_ATI_texture_env_combine3;
15294           continue;
15295         }
15296 #endif
15297 #ifdef GL_ATI_texture_float
15298         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
15299         {
15300           ret = GLEW_ATI_texture_float;
15301           continue;
15302         }
15303 #endif
15304 #ifdef GL_ATI_texture_mirror_once
15305         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19))
15306         {
15307           ret = GLEW_ATI_texture_mirror_once;
15308           continue;
15309         }
15310 #endif
15311 #ifdef GL_ATI_vertex_array_object
15312         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
15313         {
15314           ret = GLEW_ATI_vertex_array_object;
15315           continue;
15316         }
15317 #endif
15318 #ifdef GL_ATI_vertex_attrib_array_object
15319         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26))
15320         {
15321           ret = GLEW_ATI_vertex_attrib_array_object;
15322           continue;
15323         }
15324 #endif
15325 #ifdef GL_ATI_vertex_streams
15326         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14))
15327         {
15328           ret = GLEW_ATI_vertex_streams;
15329           continue;
15330         }
15331 #endif
15332       }
15333       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
15334       {
15335 #ifdef GL_EXT_422_pixels
15336         if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10))
15337         {
15338           ret = GLEW_EXT_422_pixels;
15339           continue;
15340         }
15341 #endif
15342 #ifdef GL_EXT_Cg_shader
15343         if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9))
15344         {
15345           ret = GLEW_EXT_Cg_shader;
15346           continue;
15347         }
15348 #endif
15349 #ifdef GL_EXT_abgr
15350         if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4))
15351         {
15352           ret = GLEW_EXT_abgr;
15353           continue;
15354         }
15355 #endif
15356 #ifdef GL_EXT_bgra
15357         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4))
15358         {
15359           ret = GLEW_EXT_bgra;
15360           continue;
15361         }
15362 #endif
15363 #ifdef GL_EXT_bindable_uniform
15364         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16))
15365         {
15366           ret = GLEW_EXT_bindable_uniform;
15367           continue;
15368         }
15369 #endif
15370 #ifdef GL_EXT_blend_color
15371         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11))
15372         {
15373           ret = GLEW_EXT_blend_color;
15374           continue;
15375         }
15376 #endif
15377 #ifdef GL_EXT_blend_equation_separate
15378         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23))
15379         {
15380           ret = GLEW_EXT_blend_equation_separate;
15381           continue;
15382         }
15383 #endif
15384 #ifdef GL_EXT_blend_func_separate
15385         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19))
15386         {
15387           ret = GLEW_EXT_blend_func_separate;
15388           continue;
15389         }
15390 #endif
15391 #ifdef GL_EXT_blend_logic_op
15392         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14))
15393         {
15394           ret = GLEW_EXT_blend_logic_op;
15395           continue;
15396         }
15397 #endif
15398 #ifdef GL_EXT_blend_minmax
15399         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12))
15400         {
15401           ret = GLEW_EXT_blend_minmax;
15402           continue;
15403         }
15404 #endif
15405 #ifdef GL_EXT_blend_subtract
15406         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14))
15407         {
15408           ret = GLEW_EXT_blend_subtract;
15409           continue;
15410         }
15411 #endif
15412 #ifdef GL_EXT_clip_volume_hint
15413         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16))
15414         {
15415           ret = GLEW_EXT_clip_volume_hint;
15416           continue;
15417         }
15418 #endif
15419 #ifdef GL_EXT_cmyka
15420         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5))
15421         {
15422           ret = GLEW_EXT_cmyka;
15423           continue;
15424         }
15425 #endif
15426 #ifdef GL_EXT_color_subtable
15427         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14))
15428         {
15429           ret = GLEW_EXT_color_subtable;
15430           continue;
15431         }
15432 #endif
15433 #ifdef GL_EXT_compiled_vertex_array
15434         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21))
15435         {
15436           ret = GLEW_EXT_compiled_vertex_array;
15437           continue;
15438         }
15439 #endif
15440 #ifdef GL_EXT_convolution
15441         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11))
15442         {
15443           ret = GLEW_EXT_convolution;
15444           continue;
15445         }
15446 #endif
15447 #ifdef GL_EXT_coordinate_frame
15448         if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16))
15449         {
15450           ret = GLEW_EXT_coordinate_frame;
15451           continue;
15452         }
15453 #endif
15454 #ifdef GL_EXT_copy_texture
15455         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12))
15456         {
15457           ret = GLEW_EXT_copy_texture;
15458           continue;
15459         }
15460 #endif
15461 #ifdef GL_EXT_cull_vertex
15462         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
15463         {
15464           ret = GLEW_EXT_cull_vertex;
15465           continue;
15466         }
15467 #endif
15468 #ifdef GL_EXT_debug_label
15469         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_label", 11))
15470         {
15471           ret = GLEW_EXT_debug_label;
15472           continue;
15473         }
15474 #endif
15475 #ifdef GL_EXT_debug_marker
15476         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_marker", 12))
15477         {
15478           ret = GLEW_EXT_debug_marker;
15479           continue;
15480         }
15481 #endif
15482 #ifdef GL_EXT_depth_bounds_test
15483         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17))
15484         {
15485           ret = GLEW_EXT_depth_bounds_test;
15486           continue;
15487         }
15488 #endif
15489 #ifdef GL_EXT_direct_state_access
15490         if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19))
15491         {
15492           ret = GLEW_EXT_direct_state_access;
15493           continue;
15494         }
15495 #endif
15496 #ifdef GL_EXT_draw_buffers2
15497         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13))
15498         {
15499           ret = GLEW_EXT_draw_buffers2;
15500           continue;
15501         }
15502 #endif
15503 #ifdef GL_EXT_draw_instanced
15504         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
15505         {
15506           ret = GLEW_EXT_draw_instanced;
15507           continue;
15508         }
15509 #endif
15510 #ifdef GL_EXT_draw_range_elements
15511         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19))
15512         {
15513           ret = GLEW_EXT_draw_range_elements;
15514           continue;
15515         }
15516 #endif
15517 #ifdef GL_EXT_fog_coord
15518         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9))
15519         {
15520           ret = GLEW_EXT_fog_coord;
15521           continue;
15522         }
15523 #endif
15524 #ifdef GL_EXT_fragment_lighting
15525         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17))
15526         {
15527           ret = GLEW_EXT_fragment_lighting;
15528           continue;
15529         }
15530 #endif
15531 #ifdef GL_EXT_framebuffer_blit
15532         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
15533         {
15534           ret = GLEW_EXT_framebuffer_blit;
15535           continue;
15536         }
15537 #endif
15538 #ifdef GL_EXT_framebuffer_multisample
15539         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
15540         {
15541           ret = GLEW_EXT_framebuffer_multisample;
15542           continue;
15543         }
15544 #endif
15545 #ifdef GL_EXT_framebuffer_multisample_blit_scaled
15546         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_blit_scaled", 35))
15547         {
15548           ret = GLEW_EXT_framebuffer_multisample_blit_scaled;
15549           continue;
15550         }
15551 #endif
15552 #ifdef GL_EXT_framebuffer_object
15553         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
15554         {
15555           ret = GLEW_EXT_framebuffer_object;
15556           continue;
15557         }
15558 #endif
15559 #ifdef GL_EXT_framebuffer_sRGB
15560         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
15561         {
15562           ret = GLEW_EXT_framebuffer_sRGB;
15563           continue;
15564         }
15565 #endif
15566 #ifdef GL_EXT_geometry_shader4
15567         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
15568         {
15569           ret = GLEW_EXT_geometry_shader4;
15570           continue;
15571         }
15572 #endif
15573 #ifdef GL_EXT_gpu_program_parameters
15574         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22))
15575         {
15576           ret = GLEW_EXT_gpu_program_parameters;
15577           continue;
15578         }
15579 #endif
15580 #ifdef GL_EXT_gpu_shader4
15581         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11))
15582         {
15583           ret = GLEW_EXT_gpu_shader4;
15584           continue;
15585         }
15586 #endif
15587 #ifdef GL_EXT_histogram
15588         if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9))
15589         {
15590           ret = GLEW_EXT_histogram;
15591           continue;
15592         }
15593 #endif
15594 #ifdef GL_EXT_index_array_formats
15595         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19))
15596         {
15597           ret = GLEW_EXT_index_array_formats;
15598           continue;
15599         }
15600 #endif
15601 #ifdef GL_EXT_index_func
15602         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10))
15603         {
15604           ret = GLEW_EXT_index_func;
15605           continue;
15606         }
15607 #endif
15608 #ifdef GL_EXT_index_material
15609         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14))
15610         {
15611           ret = GLEW_EXT_index_material;
15612           continue;
15613         }
15614 #endif
15615 #ifdef GL_EXT_index_texture
15616         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13))
15617         {
15618           ret = GLEW_EXT_index_texture;
15619           continue;
15620         }
15621 #endif
15622 #ifdef GL_EXT_light_texture
15623         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13))
15624         {
15625           ret = GLEW_EXT_light_texture;
15626           continue;
15627         }
15628 #endif
15629 #ifdef GL_EXT_misc_attribute
15630         if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14))
15631         {
15632           ret = GLEW_EXT_misc_attribute;
15633           continue;
15634         }
15635 #endif
15636 #ifdef GL_EXT_multi_draw_arrays
15637         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17))
15638         {
15639           ret = GLEW_EXT_multi_draw_arrays;
15640           continue;
15641         }
15642 #endif
15643 #ifdef GL_EXT_multisample
15644         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
15645         {
15646           ret = GLEW_EXT_multisample;
15647           continue;
15648         }
15649 #endif
15650 #ifdef GL_EXT_packed_depth_stencil
15651         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
15652         {
15653           ret = GLEW_EXT_packed_depth_stencil;
15654           continue;
15655         }
15656 #endif
15657 #ifdef GL_EXT_packed_float
15658         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12))
15659         {
15660           ret = GLEW_EXT_packed_float;
15661           continue;
15662         }
15663 #endif
15664 #ifdef GL_EXT_packed_pixels
15665         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13))
15666         {
15667           ret = GLEW_EXT_packed_pixels;
15668           continue;
15669         }
15670 #endif
15671 #ifdef GL_EXT_paletted_texture
15672         if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16))
15673         {
15674           ret = GLEW_EXT_paletted_texture;
15675           continue;
15676         }
15677 #endif
15678 #ifdef GL_EXT_pixel_buffer_object
15679         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
15680         {
15681           ret = GLEW_EXT_pixel_buffer_object;
15682           continue;
15683         }
15684 #endif
15685 #ifdef GL_EXT_pixel_transform
15686         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15))
15687         {
15688           ret = GLEW_EXT_pixel_transform;
15689           continue;
15690         }
15691 #endif
15692 #ifdef GL_EXT_pixel_transform_color_table
15693         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27))
15694         {
15695           ret = GLEW_EXT_pixel_transform_color_table;
15696           continue;
15697         }
15698 #endif
15699 #ifdef GL_EXT_point_parameters
15700         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
15701         {
15702           ret = GLEW_EXT_point_parameters;
15703           continue;
15704         }
15705 #endif
15706 #ifdef GL_EXT_polygon_offset
15707         if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14))
15708         {
15709           ret = GLEW_EXT_polygon_offset;
15710           continue;
15711         }
15712 #endif
15713 #ifdef GL_EXT_polygon_offset_clamp
15714         if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset_clamp", 20))
15715         {
15716           ret = GLEW_EXT_polygon_offset_clamp;
15717           continue;
15718         }
15719 #endif
15720 #ifdef GL_EXT_post_depth_coverage
15721         if (_glewStrSame3(&pos, &len, (const GLubyte*)"post_depth_coverage", 19))
15722         {
15723           ret = GLEW_EXT_post_depth_coverage;
15724           continue;
15725         }
15726 #endif
15727 #ifdef GL_EXT_provoking_vertex
15728         if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
15729         {
15730           ret = GLEW_EXT_provoking_vertex;
15731           continue;
15732         }
15733 #endif
15734 #ifdef GL_EXT_raster_multisample
15735         if (_glewStrSame3(&pos, &len, (const GLubyte*)"raster_multisample", 18))
15736         {
15737           ret = GLEW_EXT_raster_multisample;
15738           continue;
15739         }
15740 #endif
15741 #ifdef GL_EXT_rescale_normal
15742         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14))
15743         {
15744           ret = GLEW_EXT_rescale_normal;
15745           continue;
15746         }
15747 #endif
15748 #ifdef GL_EXT_scene_marker
15749         if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
15750         {
15751           ret = GLEW_EXT_scene_marker;
15752           continue;
15753         }
15754 #endif
15755 #ifdef GL_EXT_secondary_color
15756         if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15))
15757         {
15758           ret = GLEW_EXT_secondary_color;
15759           continue;
15760         }
15761 #endif
15762 #ifdef GL_EXT_separate_shader_objects
15763         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
15764         {
15765           ret = GLEW_EXT_separate_shader_objects;
15766           continue;
15767         }
15768 #endif
15769 #ifdef GL_EXT_separate_specular_color
15770         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23))
15771         {
15772           ret = GLEW_EXT_separate_specular_color;
15773           continue;
15774         }
15775 #endif
15776 #ifdef GL_EXT_shader_image_load_formatted
15777         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_formatted", 27))
15778         {
15779           ret = GLEW_EXT_shader_image_load_formatted;
15780           continue;
15781         }
15782 #endif
15783 #ifdef GL_EXT_shader_image_load_store
15784         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23))
15785         {
15786           ret = GLEW_EXT_shader_image_load_store;
15787           continue;
15788         }
15789 #endif
15790 #ifdef GL_EXT_shader_integer_mix
15791         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_integer_mix", 18))
15792         {
15793           ret = GLEW_EXT_shader_integer_mix;
15794           continue;
15795         }
15796 #endif
15797 #ifdef GL_EXT_shadow_funcs
15798         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12))
15799         {
15800           ret = GLEW_EXT_shadow_funcs;
15801           continue;
15802         }
15803 #endif
15804 #ifdef GL_EXT_shared_texture_palette
15805         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22))
15806         {
15807           ret = GLEW_EXT_shared_texture_palette;
15808           continue;
15809         }
15810 #endif
15811 #ifdef GL_EXT_sparse_texture2
15812         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture2", 15))
15813         {
15814           ret = GLEW_EXT_sparse_texture2;
15815           continue;
15816         }
15817 #endif
15818 #ifdef GL_EXT_stencil_clear_tag
15819         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17))
15820         {
15821           ret = GLEW_EXT_stencil_clear_tag;
15822           continue;
15823         }
15824 #endif
15825 #ifdef GL_EXT_stencil_two_side
15826         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16))
15827         {
15828           ret = GLEW_EXT_stencil_two_side;
15829           continue;
15830         }
15831 #endif
15832 #ifdef GL_EXT_stencil_wrap
15833         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12))
15834         {
15835           ret = GLEW_EXT_stencil_wrap;
15836           continue;
15837         }
15838 #endif
15839 #ifdef GL_EXT_subtexture
15840         if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10))
15841         {
15842           ret = GLEW_EXT_subtexture;
15843           continue;
15844         }
15845 #endif
15846 #ifdef GL_EXT_texture
15847         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7))
15848         {
15849           ret = GLEW_EXT_texture;
15850           continue;
15851         }
15852 #endif
15853 #ifdef GL_EXT_texture3D
15854         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9))
15855         {
15856           ret = GLEW_EXT_texture3D;
15857           continue;
15858         }
15859 #endif
15860 #ifdef GL_EXT_texture_array
15861         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13))
15862         {
15863           ret = GLEW_EXT_texture_array;
15864           continue;
15865         }
15866 #endif
15867 #ifdef GL_EXT_texture_buffer_object
15868         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
15869         {
15870           ret = GLEW_EXT_texture_buffer_object;
15871           continue;
15872         }
15873 #endif
15874 #ifdef GL_EXT_texture_compression_dxt1
15875         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
15876         {
15877           ret = GLEW_EXT_texture_compression_dxt1;
15878           continue;
15879         }
15880 #endif
15881 #ifdef GL_EXT_texture_compression_latc
15882         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24))
15883         {
15884           ret = GLEW_EXT_texture_compression_latc;
15885           continue;
15886         }
15887 #endif
15888 #ifdef GL_EXT_texture_compression_rgtc
15889         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
15890         {
15891           ret = GLEW_EXT_texture_compression_rgtc;
15892           continue;
15893         }
15894 #endif
15895 #ifdef GL_EXT_texture_compression_s3tc
15896         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24))
15897         {
15898           ret = GLEW_EXT_texture_compression_s3tc;
15899           continue;
15900         }
15901 #endif
15902 #ifdef GL_EXT_texture_cube_map
15903         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
15904         {
15905           ret = GLEW_EXT_texture_cube_map;
15906           continue;
15907         }
15908 #endif
15909 #ifdef GL_EXT_texture_edge_clamp
15910         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
15911         {
15912           ret = GLEW_EXT_texture_edge_clamp;
15913           continue;
15914         }
15915 #endif
15916 #ifdef GL_EXT_texture_env
15917         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11))
15918         {
15919           ret = GLEW_EXT_texture_env;
15920           continue;
15921         }
15922 #endif
15923 #ifdef GL_EXT_texture_env_add
15924         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
15925         {
15926           ret = GLEW_EXT_texture_env_add;
15927           continue;
15928         }
15929 #endif
15930 #ifdef GL_EXT_texture_env_combine
15931         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
15932         {
15933           ret = GLEW_EXT_texture_env_combine;
15934           continue;
15935         }
15936 #endif
15937 #ifdef GL_EXT_texture_env_dot3
15938         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
15939         {
15940           ret = GLEW_EXT_texture_env_dot3;
15941           continue;
15942         }
15943 #endif
15944 #ifdef GL_EXT_texture_filter_anisotropic
15945         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26))
15946         {
15947           ret = GLEW_EXT_texture_filter_anisotropic;
15948           continue;
15949         }
15950 #endif
15951 #ifdef GL_EXT_texture_filter_minmax
15952         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_minmax", 21))
15953         {
15954           ret = GLEW_EXT_texture_filter_minmax;
15955           continue;
15956         }
15957 #endif
15958 #ifdef GL_EXT_texture_integer
15959         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15))
15960         {
15961           ret = GLEW_EXT_texture_integer;
15962           continue;
15963         }
15964 #endif
15965 #ifdef GL_EXT_texture_lod_bias
15966         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
15967         {
15968           ret = GLEW_EXT_texture_lod_bias;
15969           continue;
15970         }
15971 #endif
15972 #ifdef GL_EXT_texture_mirror_clamp
15973         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20))
15974         {
15975           ret = GLEW_EXT_texture_mirror_clamp;
15976           continue;
15977         }
15978 #endif
15979 #ifdef GL_EXT_texture_object
15980         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14))
15981         {
15982           ret = GLEW_EXT_texture_object;
15983           continue;
15984         }
15985 #endif
15986 #ifdef GL_EXT_texture_perturb_normal
15987         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22))
15988         {
15989           ret = GLEW_EXT_texture_perturb_normal;
15990           continue;
15991         }
15992 #endif
15993 #ifdef GL_EXT_texture_rectangle
15994         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
15995         {
15996           ret = GLEW_EXT_texture_rectangle;
15997           continue;
15998         }
15999 #endif
16000 #ifdef GL_EXT_texture_sRGB
16001         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12))
16002         {
16003           ret = GLEW_EXT_texture_sRGB;
16004           continue;
16005         }
16006 #endif
16007 #ifdef GL_EXT_texture_sRGB_decode
16008         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB_decode", 19))
16009         {
16010           ret = GLEW_EXT_texture_sRGB_decode;
16011           continue;
16012         }
16013 #endif
16014 #ifdef GL_EXT_texture_shared_exponent
16015         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23))
16016         {
16017           ret = GLEW_EXT_texture_shared_exponent;
16018           continue;
16019         }
16020 #endif
16021 #ifdef GL_EXT_texture_snorm
16022         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13))
16023         {
16024           ret = GLEW_EXT_texture_snorm;
16025           continue;
16026         }
16027 #endif
16028 #ifdef GL_EXT_texture_swizzle
16029         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
16030         {
16031           ret = GLEW_EXT_texture_swizzle;
16032           continue;
16033         }
16034 #endif
16035 #ifdef GL_EXT_timer_query
16036         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
16037         {
16038           ret = GLEW_EXT_timer_query;
16039           continue;
16040         }
16041 #endif
16042 #ifdef GL_EXT_transform_feedback
16043         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
16044         {
16045           ret = GLEW_EXT_transform_feedback;
16046           continue;
16047         }
16048 #endif
16049 #ifdef GL_EXT_vertex_array
16050         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12))
16051         {
16052           ret = GLEW_EXT_vertex_array;
16053           continue;
16054         }
16055 #endif
16056 #ifdef GL_EXT_vertex_array_bgra
16057         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
16058         {
16059           ret = GLEW_EXT_vertex_array_bgra;
16060           continue;
16061         }
16062 #endif
16063 #ifdef GL_EXT_vertex_attrib_64bit
16064         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
16065         {
16066           ret = GLEW_EXT_vertex_attrib_64bit;
16067           continue;
16068         }
16069 #endif
16070 #ifdef GL_EXT_vertex_shader
16071         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
16072         {
16073           ret = GLEW_EXT_vertex_shader;
16074           continue;
16075         }
16076 #endif
16077 #ifdef GL_EXT_vertex_weighting
16078         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16))
16079         {
16080           ret = GLEW_EXT_vertex_weighting;
16081           continue;
16082         }
16083 #endif
16084 #ifdef GL_EXT_x11_sync_object
16085         if (_glewStrSame3(&pos, &len, (const GLubyte*)"x11_sync_object", 15))
16086         {
16087           ret = GLEW_EXT_x11_sync_object;
16088           continue;
16089         }
16090 #endif
16091       }
16092       if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8))
16093       {
16094 #ifdef GL_GREMEDY_frame_terminator
16095         if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16))
16096         {
16097           ret = GLEW_GREMEDY_frame_terminator;
16098           continue;
16099         }
16100 #endif
16101 #ifdef GL_GREMEDY_string_marker
16102         if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13))
16103         {
16104           ret = GLEW_GREMEDY_string_marker;
16105           continue;
16106         }
16107 #endif
16108       }
16109       if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3))
16110       {
16111 #ifdef GL_HP_convolution_border_modes
16112         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
16113         {
16114           ret = GLEW_HP_convolution_border_modes;
16115           continue;
16116         }
16117 #endif
16118 #ifdef GL_HP_image_transform
16119         if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15))
16120         {
16121           ret = GLEW_HP_image_transform;
16122           continue;
16123         }
16124 #endif
16125 #ifdef GL_HP_occlusion_test
16126         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14))
16127         {
16128           ret = GLEW_HP_occlusion_test;
16129           continue;
16130         }
16131 #endif
16132 #ifdef GL_HP_texture_lighting
16133         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16))
16134         {
16135           ret = GLEW_HP_texture_lighting;
16136           continue;
16137         }
16138 #endif
16139       }
16140       if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4))
16141       {
16142 #ifdef GL_IBM_cull_vertex
16143         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
16144         {
16145           ret = GLEW_IBM_cull_vertex;
16146           continue;
16147         }
16148 #endif
16149 #ifdef GL_IBM_multimode_draw_arrays
16150         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21))
16151         {
16152           ret = GLEW_IBM_multimode_draw_arrays;
16153           continue;
16154         }
16155 #endif
16156 #ifdef GL_IBM_rasterpos_clip
16157         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14))
16158         {
16159           ret = GLEW_IBM_rasterpos_clip;
16160           continue;
16161         }
16162 #endif
16163 #ifdef GL_IBM_static_data
16164         if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11))
16165         {
16166           ret = GLEW_IBM_static_data;
16167           continue;
16168         }
16169 #endif
16170 #ifdef GL_IBM_texture_mirrored_repeat
16171         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
16172         {
16173           ret = GLEW_IBM_texture_mirrored_repeat;
16174           continue;
16175         }
16176 #endif
16177 #ifdef GL_IBM_vertex_array_lists
16178         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18))
16179         {
16180           ret = GLEW_IBM_vertex_array_lists;
16181           continue;
16182         }
16183 #endif
16184       }
16185       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5))
16186       {
16187 #ifdef GL_INGR_color_clamp
16188         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11))
16189         {
16190           ret = GLEW_INGR_color_clamp;
16191           continue;
16192         }
16193 #endif
16194 #ifdef GL_INGR_interlace_read
16195         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14))
16196         {
16197           ret = GLEW_INGR_interlace_read;
16198           continue;
16199         }
16200 #endif
16201       }
16202       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
16203       {
16204 #ifdef GL_INTEL_fragment_shader_ordering
16205         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader_ordering", 24))
16206         {
16207           ret = GLEW_INTEL_fragment_shader_ordering;
16208           continue;
16209         }
16210 #endif
16211 #ifdef GL_INTEL_framebuffer_CMAA
16212         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_CMAA", 16))
16213         {
16214           ret = GLEW_INTEL_framebuffer_CMAA;
16215           continue;
16216         }
16217 #endif
16218 #ifdef GL_INTEL_map_texture
16219         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_texture", 11))
16220         {
16221           ret = GLEW_INTEL_map_texture;
16222           continue;
16223         }
16224 #endif
16225 #ifdef GL_INTEL_parallel_arrays
16226         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15))
16227         {
16228           ret = GLEW_INTEL_parallel_arrays;
16229           continue;
16230         }
16231 #endif
16232 #ifdef GL_INTEL_performance_query
16233         if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_query", 17))
16234         {
16235           ret = GLEW_INTEL_performance_query;
16236           continue;
16237         }
16238 #endif
16239 #ifdef GL_INTEL_texture_scissor
16240         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15))
16241         {
16242           ret = GLEW_INTEL_texture_scissor;
16243           continue;
16244         }
16245 #endif
16246       }
16247       if (_glewStrSame2(&pos, &len, (const GLubyte*)"KHR_", 4))
16248       {
16249 #ifdef GL_KHR_blend_equation_advanced
16250         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced", 23))
16251         {
16252           ret = GLEW_KHR_blend_equation_advanced;
16253           continue;
16254         }
16255 #endif
16256 #ifdef GL_KHR_blend_equation_advanced_coherent
16257         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_coherent", 32))
16258         {
16259           ret = GLEW_KHR_blend_equation_advanced_coherent;
16260           continue;
16261         }
16262 #endif
16263 #ifdef GL_KHR_context_flush_control
16264         if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21))
16265         {
16266           ret = GLEW_KHR_context_flush_control;
16267           continue;
16268         }
16269 #endif
16270 #ifdef GL_KHR_debug
16271         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug", 5))
16272         {
16273           ret = GLEW_KHR_debug;
16274           continue;
16275         }
16276 #endif
16277 #ifdef GL_KHR_no_error
16278         if (_glewStrSame3(&pos, &len, (const GLubyte*)"no_error", 8))
16279         {
16280           ret = GLEW_KHR_no_error;
16281           continue;
16282         }
16283 #endif
16284 #ifdef GL_KHR_robust_buffer_access_behavior
16285         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robust_buffer_access_behavior", 29))
16286         {
16287           ret = GLEW_KHR_robust_buffer_access_behavior;
16288           continue;
16289         }
16290 #endif
16291 #ifdef GL_KHR_robustness
16292         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10))
16293         {
16294           ret = GLEW_KHR_robustness;
16295           continue;
16296         }
16297 #endif
16298 #ifdef GL_KHR_texture_compression_astc_hdr
16299         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_hdr", 28))
16300         {
16301           ret = GLEW_KHR_texture_compression_astc_hdr;
16302           continue;
16303         }
16304 #endif
16305 #ifdef GL_KHR_texture_compression_astc_ldr
16306         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_ldr", 28))
16307         {
16308           ret = GLEW_KHR_texture_compression_astc_ldr;
16309           continue;
16310         }
16311 #endif
16312       }
16313       if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4))
16314       {
16315 #ifdef GL_KTX_buffer_region
16316         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
16317         {
16318           ret = GLEW_KTX_buffer_region;
16319           continue;
16320         }
16321 #endif
16322       }
16323       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6))
16324       {
16325 #ifdef GL_MESAX_texture_stack
16326         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13))
16327         {
16328           ret = GLEW_MESAX_texture_stack;
16329           continue;
16330         }
16331 #endif
16332       }
16333       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
16334       {
16335 #ifdef GL_MESA_pack_invert
16336         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11))
16337         {
16338           ret = GLEW_MESA_pack_invert;
16339           continue;
16340         }
16341 #endif
16342 #ifdef GL_MESA_resize_buffers
16343         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14))
16344         {
16345           ret = GLEW_MESA_resize_buffers;
16346           continue;
16347         }
16348 #endif
16349 #ifdef GL_MESA_window_pos
16350         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
16351         {
16352           ret = GLEW_MESA_window_pos;
16353           continue;
16354         }
16355 #endif
16356 #ifdef GL_MESA_ycbcr_texture
16357         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13))
16358         {
16359           ret = GLEW_MESA_ycbcr_texture;
16360           continue;
16361         }
16362 #endif
16363       }
16364       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NVX_", 4))
16365       {
16366 #ifdef GL_NVX_conditional_render
16367         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18))
16368         {
16369           ret = GLEW_NVX_conditional_render;
16370           continue;
16371         }
16372 #endif
16373 #ifdef GL_NVX_gpu_memory_info
16374         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_memory_info", 15))
16375         {
16376           ret = GLEW_NVX_gpu_memory_info;
16377           continue;
16378         }
16379 #endif
16380       }
16381       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
16382       {
16383 #ifdef GL_NV_bindless_multi_draw_indirect
16384         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_multi_draw_indirect", 28))
16385         {
16386           ret = GLEW_NV_bindless_multi_draw_indirect;
16387           continue;
16388         }
16389 #endif
16390 #ifdef GL_NV_bindless_multi_draw_indirect_count
16391         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_multi_draw_indirect_count", 34))
16392         {
16393           ret = GLEW_NV_bindless_multi_draw_indirect_count;
16394           continue;
16395         }
16396 #endif
16397 #ifdef GL_NV_bindless_texture
16398         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16))
16399         {
16400           ret = GLEW_NV_bindless_texture;
16401           continue;
16402         }
16403 #endif
16404 #ifdef GL_NV_blend_equation_advanced
16405         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced", 23))
16406         {
16407           ret = GLEW_NV_blend_equation_advanced;
16408           continue;
16409         }
16410 #endif
16411 #ifdef GL_NV_blend_equation_advanced_coherent
16412         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_coherent", 32))
16413         {
16414           ret = GLEW_NV_blend_equation_advanced_coherent;
16415           continue;
16416         }
16417 #endif
16418 #ifdef GL_NV_blend_square
16419         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12))
16420         {
16421           ret = GLEW_NV_blend_square;
16422           continue;
16423         }
16424 #endif
16425 #ifdef GL_NV_compute_program5
16426         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_program5", 16))
16427         {
16428           ret = GLEW_NV_compute_program5;
16429           continue;
16430         }
16431 #endif
16432 #ifdef GL_NV_conditional_render
16433         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18))
16434         {
16435           ret = GLEW_NV_conditional_render;
16436           continue;
16437         }
16438 #endif
16439 #ifdef GL_NV_conservative_raster
16440         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_raster", 19))
16441         {
16442           ret = GLEW_NV_conservative_raster;
16443           continue;
16444         }
16445 #endif
16446 #ifdef GL_NV_conservative_raster_dilate
16447         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_raster_dilate", 26))
16448         {
16449           ret = GLEW_NV_conservative_raster_dilate;
16450           continue;
16451         }
16452 #endif
16453 #ifdef GL_NV_copy_depth_to_color
16454         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19))
16455         {
16456           ret = GLEW_NV_copy_depth_to_color;
16457           continue;
16458         }
16459 #endif
16460 #ifdef GL_NV_copy_image
16461         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
16462         {
16463           ret = GLEW_NV_copy_image;
16464           continue;
16465         }
16466 #endif
16467 #ifdef GL_NV_deep_texture3D
16468         if (_glewStrSame3(&pos, &len, (const GLubyte*)"deep_texture3D", 14))
16469         {
16470           ret = GLEW_NV_deep_texture3D;
16471           continue;
16472         }
16473 #endif
16474 #ifdef GL_NV_depth_buffer_float
16475         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
16476         {
16477           ret = GLEW_NV_depth_buffer_float;
16478           continue;
16479         }
16480 #endif
16481 #ifdef GL_NV_depth_clamp
16482         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
16483         {
16484           ret = GLEW_NV_depth_clamp;
16485           continue;
16486         }
16487 #endif
16488 #ifdef GL_NV_depth_range_unclamped
16489         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21))
16490         {
16491           ret = GLEW_NV_depth_range_unclamped;
16492           continue;
16493         }
16494 #endif
16495 #ifdef GL_NV_draw_texture
16496         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_texture", 12))
16497         {
16498           ret = GLEW_NV_draw_texture;
16499           continue;
16500         }
16501 #endif
16502 #ifdef GL_NV_evaluators
16503         if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10))
16504         {
16505           ret = GLEW_NV_evaluators;
16506           continue;
16507         }
16508 #endif
16509 #ifdef GL_NV_explicit_multisample
16510         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20))
16511         {
16512           ret = GLEW_NV_explicit_multisample;
16513           continue;
16514         }
16515 #endif
16516 #ifdef GL_NV_fence
16517         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
16518         {
16519           ret = GLEW_NV_fence;
16520           continue;
16521         }
16522 #endif
16523 #ifdef GL_NV_fill_rectangle
16524         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fill_rectangle", 14))
16525         {
16526           ret = GLEW_NV_fill_rectangle;
16527           continue;
16528         }
16529 #endif
16530 #ifdef GL_NV_float_buffer
16531         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
16532         {
16533           ret = GLEW_NV_float_buffer;
16534           continue;
16535         }
16536 #endif
16537 #ifdef GL_NV_fog_distance
16538         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12))
16539         {
16540           ret = GLEW_NV_fog_distance;
16541           continue;
16542         }
16543 #endif
16544 #ifdef GL_NV_fragment_coverage_to_color
16545         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coverage_to_color", 26))
16546         {
16547           ret = GLEW_NV_fragment_coverage_to_color;
16548           continue;
16549         }
16550 #endif
16551 #ifdef GL_NV_fragment_program
16552         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
16553         {
16554           ret = GLEW_NV_fragment_program;
16555           continue;
16556         }
16557 #endif
16558 #ifdef GL_NV_fragment_program2
16559         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17))
16560         {
16561           ret = GLEW_NV_fragment_program2;
16562           continue;
16563         }
16564 #endif
16565 #ifdef GL_NV_fragment_program4
16566         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17))
16567         {
16568           ret = GLEW_NV_fragment_program4;
16569           continue;
16570         }
16571 #endif
16572 #ifdef GL_NV_fragment_program_option
16573         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23))
16574         {
16575           ret = GLEW_NV_fragment_program_option;
16576           continue;
16577         }
16578 #endif
16579 #ifdef GL_NV_fragment_shader_interlock
16580         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader_interlock", 25))
16581         {
16582           ret = GLEW_NV_fragment_shader_interlock;
16583           continue;
16584         }
16585 #endif
16586 #ifdef GL_NV_framebuffer_mixed_samples
16587         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_mixed_samples", 25))
16588         {
16589           ret = GLEW_NV_framebuffer_mixed_samples;
16590           continue;
16591         }
16592 #endif
16593 #ifdef GL_NV_framebuffer_multisample_coverage
16594         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32))
16595         {
16596           ret = GLEW_NV_framebuffer_multisample_coverage;
16597           continue;
16598         }
16599 #endif
16600 #ifdef GL_NV_geometry_program4
16601         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17))
16602         {
16603           ret = GLEW_NV_geometry_program4;
16604           continue;
16605         }
16606 #endif
16607 #ifdef GL_NV_geometry_shader4
16608         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
16609         {
16610           ret = GLEW_NV_geometry_shader4;
16611           continue;
16612         }
16613 #endif
16614 #ifdef GL_NV_geometry_shader_passthrough
16615         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader_passthrough", 27))
16616         {
16617           ret = GLEW_NV_geometry_shader_passthrough;
16618           continue;
16619         }
16620 #endif
16621 #ifdef GL_NV_gpu_program4
16622         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12))
16623         {
16624           ret = GLEW_NV_gpu_program4;
16625           continue;
16626         }
16627 #endif
16628 #ifdef GL_NV_gpu_program5
16629         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5", 12))
16630         {
16631           ret = GLEW_NV_gpu_program5;
16632           continue;
16633         }
16634 #endif
16635 #ifdef GL_NV_gpu_program5_mem_extended
16636         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5_mem_extended", 25))
16637         {
16638           ret = GLEW_NV_gpu_program5_mem_extended;
16639           continue;
16640         }
16641 #endif
16642 #ifdef GL_NV_gpu_program_fp64
16643         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_fp64", 16))
16644         {
16645           ret = GLEW_NV_gpu_program_fp64;
16646           continue;
16647         }
16648 #endif
16649 #ifdef GL_NV_gpu_shader5
16650         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
16651         {
16652           ret = GLEW_NV_gpu_shader5;
16653           continue;
16654         }
16655 #endif
16656 #ifdef GL_NV_half_float
16657         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10))
16658         {
16659           ret = GLEW_NV_half_float;
16660           continue;
16661         }
16662 #endif
16663 #ifdef GL_NV_internalformat_sample_query
16664         if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_sample_query", 27))
16665         {
16666           ret = GLEW_NV_internalformat_sample_query;
16667           continue;
16668         }
16669 #endif
16670 #ifdef GL_NV_light_max_exponent
16671         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18))
16672         {
16673           ret = GLEW_NV_light_max_exponent;
16674           continue;
16675         }
16676 #endif
16677 #ifdef GL_NV_multisample_coverage
16678         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
16679         {
16680           ret = GLEW_NV_multisample_coverage;
16681           continue;
16682         }
16683 #endif
16684 #ifdef GL_NV_multisample_filter_hint
16685         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23))
16686         {
16687           ret = GLEW_NV_multisample_filter_hint;
16688           continue;
16689         }
16690 #endif
16691 #ifdef GL_NV_occlusion_query
16692         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
16693         {
16694           ret = GLEW_NV_occlusion_query;
16695           continue;
16696         }
16697 #endif
16698 #ifdef GL_NV_packed_depth_stencil
16699         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
16700         {
16701           ret = GLEW_NV_packed_depth_stencil;
16702           continue;
16703         }
16704 #endif
16705 #ifdef GL_NV_parameter_buffer_object
16706         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23))
16707         {
16708           ret = GLEW_NV_parameter_buffer_object;
16709           continue;
16710         }
16711 #endif
16712 #ifdef GL_NV_parameter_buffer_object2
16713         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24))
16714         {
16715           ret = GLEW_NV_parameter_buffer_object2;
16716           continue;
16717         }
16718 #endif
16719 #ifdef GL_NV_path_rendering
16720         if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering", 14))
16721         {
16722           ret = GLEW_NV_path_rendering;
16723           continue;
16724         }
16725 #endif
16726 #ifdef GL_NV_path_rendering_shared_edge
16727         if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering_shared_edge", 26))
16728         {
16729           ret = GLEW_NV_path_rendering_shared_edge;
16730           continue;
16731         }
16732 #endif
16733 #ifdef GL_NV_pixel_data_range
16734         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
16735         {
16736           ret = GLEW_NV_pixel_data_range;
16737           continue;
16738         }
16739 #endif
16740 #ifdef GL_NV_point_sprite
16741         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
16742         {
16743           ret = GLEW_NV_point_sprite;
16744           continue;
16745         }
16746 #endif
16747 #ifdef GL_NV_present_video
16748         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
16749         {
16750           ret = GLEW_NV_present_video;
16751           continue;
16752         }
16753 #endif
16754 #ifdef GL_NV_primitive_restart
16755         if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17))
16756         {
16757           ret = GLEW_NV_primitive_restart;
16758           continue;
16759         }
16760 #endif
16761 #ifdef GL_NV_register_combiners
16762         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18))
16763         {
16764           ret = GLEW_NV_register_combiners;
16765           continue;
16766         }
16767 #endif
16768 #ifdef GL_NV_register_combiners2
16769         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19))
16770         {
16771           ret = GLEW_NV_register_combiners2;
16772           continue;
16773         }
16774 #endif
16775 #ifdef GL_NV_sample_locations
16776         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_locations", 16))
16777         {
16778           ret = GLEW_NV_sample_locations;
16779           continue;
16780         }
16781 #endif
16782 #ifdef GL_NV_sample_mask_override_coverage
16783         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_mask_override_coverage", 29))
16784         {
16785           ret = GLEW_NV_sample_mask_override_coverage;
16786           continue;
16787         }
16788 #endif
16789 #ifdef GL_NV_shader_atomic_counters
16790         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22))
16791         {
16792           ret = GLEW_NV_shader_atomic_counters;
16793           continue;
16794         }
16795 #endif
16796 #ifdef GL_NV_shader_atomic_float
16797         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_float", 19))
16798         {
16799           ret = GLEW_NV_shader_atomic_float;
16800           continue;
16801         }
16802 #endif
16803 #ifdef GL_NV_shader_atomic_fp16_vector
16804         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_fp16_vector", 25))
16805         {
16806           ret = GLEW_NV_shader_atomic_fp16_vector;
16807           continue;
16808         }
16809 #endif
16810 #ifdef GL_NV_shader_atomic_int64
16811         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_int64", 19))
16812         {
16813           ret = GLEW_NV_shader_atomic_int64;
16814           continue;
16815         }
16816 #endif
16817 #ifdef GL_NV_shader_buffer_load
16818         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18))
16819         {
16820           ret = GLEW_NV_shader_buffer_load;
16821           continue;
16822         }
16823 #endif
16824 #ifdef GL_NV_shader_storage_buffer_object
16825         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28))
16826         {
16827           ret = GLEW_NV_shader_storage_buffer_object;
16828           continue;
16829         }
16830 #endif
16831 #ifdef GL_NV_shader_thread_group
16832         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_thread_group", 19))
16833         {
16834           ret = GLEW_NV_shader_thread_group;
16835           continue;
16836         }
16837 #endif
16838 #ifdef GL_NV_shader_thread_shuffle
16839         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_thread_shuffle", 21))
16840         {
16841           ret = GLEW_NV_shader_thread_shuffle;
16842           continue;
16843         }
16844 #endif
16845 #ifdef GL_NV_tessellation_program5
16846         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_program5", 21))
16847         {
16848           ret = GLEW_NV_tessellation_program5;
16849           continue;
16850         }
16851 #endif
16852 #ifdef GL_NV_texgen_emboss
16853         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13))
16854         {
16855           ret = GLEW_NV_texgen_emboss;
16856           continue;
16857         }
16858 #endif
16859 #ifdef GL_NV_texgen_reflection
16860         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17))
16861         {
16862           ret = GLEW_NV_texgen_reflection;
16863           continue;
16864         }
16865 #endif
16866 #ifdef GL_NV_texture_barrier
16867         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15))
16868         {
16869           ret = GLEW_NV_texture_barrier;
16870           continue;
16871         }
16872 #endif
16873 #ifdef GL_NV_texture_compression_vtc
16874         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23))
16875         {
16876           ret = GLEW_NV_texture_compression_vtc;
16877           continue;
16878         }
16879 #endif
16880 #ifdef GL_NV_texture_env_combine4
16881         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20))
16882         {
16883           ret = GLEW_NV_texture_env_combine4;
16884           continue;
16885         }
16886 #endif
16887 #ifdef GL_NV_texture_expand_normal
16888         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21))
16889         {
16890           ret = GLEW_NV_texture_expand_normal;
16891           continue;
16892         }
16893 #endif
16894 #ifdef GL_NV_texture_multisample
16895         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
16896         {
16897           ret = GLEW_NV_texture_multisample;
16898           continue;
16899         }
16900 #endif
16901 #ifdef GL_NV_texture_rectangle
16902         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
16903         {
16904           ret = GLEW_NV_texture_rectangle;
16905           continue;
16906         }
16907 #endif
16908 #ifdef GL_NV_texture_shader
16909         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14))
16910         {
16911           ret = GLEW_NV_texture_shader;
16912           continue;
16913         }
16914 #endif
16915 #ifdef GL_NV_texture_shader2
16916         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15))
16917         {
16918           ret = GLEW_NV_texture_shader2;
16919           continue;
16920         }
16921 #endif
16922 #ifdef GL_NV_texture_shader3
16923         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15))
16924         {
16925           ret = GLEW_NV_texture_shader3;
16926           continue;
16927         }
16928 #endif
16929 #ifdef GL_NV_transform_feedback
16930         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
16931         {
16932           ret = GLEW_NV_transform_feedback;
16933           continue;
16934         }
16935 #endif
16936 #ifdef GL_NV_transform_feedback2
16937         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
16938         {
16939           ret = GLEW_NV_transform_feedback2;
16940           continue;
16941         }
16942 #endif
16943 #ifdef GL_NV_uniform_buffer_unified_memory
16944         if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_unified_memory", 29))
16945         {
16946           ret = GLEW_NV_uniform_buffer_unified_memory;
16947           continue;
16948         }
16949 #endif
16950 #ifdef GL_NV_vdpau_interop
16951         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vdpau_interop", 13))
16952         {
16953           ret = GLEW_NV_vdpau_interop;
16954           continue;
16955         }
16956 #endif
16957 #ifdef GL_NV_vertex_array_range
16958         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
16959         {
16960           ret = GLEW_NV_vertex_array_range;
16961           continue;
16962         }
16963 #endif
16964 #ifdef GL_NV_vertex_array_range2
16965         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19))
16966         {
16967           ret = GLEW_NV_vertex_array_range2;
16968           continue;
16969         }
16970 #endif
16971 #ifdef GL_NV_vertex_attrib_integer_64bit
16972         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_integer_64bit", 27))
16973         {
16974           ret = GLEW_NV_vertex_attrib_integer_64bit;
16975           continue;
16976         }
16977 #endif
16978 #ifdef GL_NV_vertex_buffer_unified_memory
16979         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28))
16980         {
16981           ret = GLEW_NV_vertex_buffer_unified_memory;
16982           continue;
16983         }
16984 #endif
16985 #ifdef GL_NV_vertex_program
16986         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
16987         {
16988           ret = GLEW_NV_vertex_program;
16989           continue;
16990         }
16991 #endif
16992 #ifdef GL_NV_vertex_program1_1
16993         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17))
16994         {
16995           ret = GLEW_NV_vertex_program1_1;
16996           continue;
16997         }
16998 #endif
16999 #ifdef GL_NV_vertex_program2
17000         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15))
17001         {
17002           ret = GLEW_NV_vertex_program2;
17003           continue;
17004         }
17005 #endif
17006 #ifdef GL_NV_vertex_program2_option
17007         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22))
17008         {
17009           ret = GLEW_NV_vertex_program2_option;
17010           continue;
17011         }
17012 #endif
17013 #ifdef GL_NV_vertex_program3
17014         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15))
17015         {
17016           ret = GLEW_NV_vertex_program3;
17017           continue;
17018         }
17019 #endif
17020 #ifdef GL_NV_vertex_program4
17021         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15))
17022         {
17023           ret = GLEW_NV_vertex_program4;
17024           continue;
17025         }
17026 #endif
17027 #ifdef GL_NV_video_capture
17028         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
17029         {
17030           ret = GLEW_NV_video_capture;
17031           continue;
17032         }
17033 #endif
17034 #ifdef GL_NV_viewport_array2
17035         if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array2", 15))
17036         {
17037           ret = GLEW_NV_viewport_array2;
17038           continue;
17039         }
17040 #endif
17041       }
17042       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4))
17043       {
17044 #ifdef GL_OES_byte_coordinates
17045         if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16))
17046         {
17047           ret = GLEW_OES_byte_coordinates;
17048           continue;
17049         }
17050 #endif
17051 #ifdef GL_OES_compressed_paletted_texture
17052         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27))
17053         {
17054           ret = GLEW_OES_compressed_paletted_texture;
17055           continue;
17056         }
17057 #endif
17058 #ifdef GL_OES_read_format
17059         if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11))
17060         {
17061           ret = GLEW_OES_read_format;
17062           continue;
17063         }
17064 #endif
17065 #ifdef GL_OES_single_precision
17066         if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16))
17067         {
17068           ret = GLEW_OES_single_precision;
17069           continue;
17070         }
17071 #endif
17072       }
17073       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
17074       {
17075 #ifdef GL_OML_interlace
17076         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
17077         {
17078           ret = GLEW_OML_interlace;
17079           continue;
17080         }
17081 #endif
17082 #ifdef GL_OML_resample
17083         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
17084         {
17085           ret = GLEW_OML_resample;
17086           continue;
17087         }
17088 #endif
17089 #ifdef GL_OML_subsample
17090         if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9))
17091         {
17092           ret = GLEW_OML_subsample;
17093           continue;
17094         }
17095 #endif
17096       }
17097       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OVR_", 4))
17098       {
17099 #ifdef GL_OVR_multiview
17100         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multiview", 9))
17101         {
17102           ret = GLEW_OVR_multiview;
17103           continue;
17104         }
17105 #endif
17106 #ifdef GL_OVR_multiview2
17107         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multiview2", 10))
17108         {
17109           ret = GLEW_OVR_multiview2;
17110           continue;
17111         }
17112 #endif
17113       }
17114       if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4))
17115       {
17116 #ifdef GL_PGI_misc_hints
17117         if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10))
17118         {
17119           ret = GLEW_PGI_misc_hints;
17120           continue;
17121         }
17122 #endif
17123 #ifdef GL_PGI_vertex_hints
17124         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12))
17125         {
17126           ret = GLEW_PGI_vertex_hints;
17127           continue;
17128         }
17129 #endif
17130       }
17131       if (_glewStrSame2(&pos, &len, (const GLubyte*)"REGAL_", 6))
17132       {
17133 #ifdef GL_REGAL_ES1_0_compatibility
17134         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_0_compatibility", 19))
17135         {
17136           ret = GLEW_REGAL_ES1_0_compatibility;
17137           continue;
17138         }
17139 #endif
17140 #ifdef GL_REGAL_ES1_1_compatibility
17141         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_1_compatibility", 19))
17142         {
17143           ret = GLEW_REGAL_ES1_1_compatibility;
17144           continue;
17145         }
17146 #endif
17147 #ifdef GL_REGAL_enable
17148         if (_glewStrSame3(&pos, &len, (const GLubyte*)"enable", 6))
17149         {
17150           ret = GLEW_REGAL_enable;
17151           continue;
17152         }
17153 #endif
17154 #ifdef GL_REGAL_error_string
17155         if (_glewStrSame3(&pos, &len, (const GLubyte*)"error_string", 12))
17156         {
17157           ret = GLEW_REGAL_error_string;
17158           continue;
17159         }
17160 #endif
17161 #ifdef GL_REGAL_extension_query
17162         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extension_query", 15))
17163         {
17164           ret = GLEW_REGAL_extension_query;
17165           continue;
17166         }
17167 #endif
17168 #ifdef GL_REGAL_log
17169         if (_glewStrSame3(&pos, &len, (const GLubyte*)"log", 3))
17170         {
17171           ret = GLEW_REGAL_log;
17172           continue;
17173         }
17174 #endif
17175 #ifdef GL_REGAL_proc_address
17176         if (_glewStrSame3(&pos, &len, (const GLubyte*)"proc_address", 12))
17177         {
17178           ret = GLEW_REGAL_proc_address;
17179           continue;
17180         }
17181 #endif
17182       }
17183       if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5))
17184       {
17185 #ifdef GL_REND_screen_coordinates
17186         if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18))
17187         {
17188           ret = GLEW_REND_screen_coordinates;
17189           continue;
17190         }
17191 #endif
17192       }
17193       if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3))
17194       {
17195 #ifdef GL_S3_s3tc
17196         if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4))
17197         {
17198           ret = GLEW_S3_s3tc;
17199           continue;
17200         }
17201 #endif
17202       }
17203       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
17204       {
17205 #ifdef GL_SGIS_color_range
17206         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
17207         {
17208           ret = GLEW_SGIS_color_range;
17209           continue;
17210         }
17211 #endif
17212 #ifdef GL_SGIS_detail_texture
17213         if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14))
17214         {
17215           ret = GLEW_SGIS_detail_texture;
17216           continue;
17217         }
17218 #endif
17219 #ifdef GL_SGIS_fog_function
17220         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12))
17221         {
17222           ret = GLEW_SGIS_fog_function;
17223           continue;
17224         }
17225 #endif
17226 #ifdef GL_SGIS_generate_mipmap
17227         if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15))
17228         {
17229           ret = GLEW_SGIS_generate_mipmap;
17230           continue;
17231         }
17232 #endif
17233 #ifdef GL_SGIS_multisample
17234         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
17235         {
17236           ret = GLEW_SGIS_multisample;
17237           continue;
17238         }
17239 #endif
17240 #ifdef GL_SGIS_pixel_texture
17241         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
17242         {
17243           ret = GLEW_SGIS_pixel_texture;
17244           continue;
17245         }
17246 #endif
17247 #ifdef GL_SGIS_point_line_texgen
17248         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17))
17249         {
17250           ret = GLEW_SGIS_point_line_texgen;
17251           continue;
17252         }
17253 #endif
17254 #ifdef GL_SGIS_sharpen_texture
17255         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15))
17256         {
17257           ret = GLEW_SGIS_sharpen_texture;
17258           continue;
17259         }
17260 #endif
17261 #ifdef GL_SGIS_texture4D
17262         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9))
17263         {
17264           ret = GLEW_SGIS_texture4D;
17265           continue;
17266         }
17267 #endif
17268 #ifdef GL_SGIS_texture_border_clamp
17269         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
17270         {
17271           ret = GLEW_SGIS_texture_border_clamp;
17272           continue;
17273         }
17274 #endif
17275 #ifdef GL_SGIS_texture_edge_clamp
17276         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
17277         {
17278           ret = GLEW_SGIS_texture_edge_clamp;
17279           continue;
17280         }
17281 #endif
17282 #ifdef GL_SGIS_texture_filter4
17283         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15))
17284         {
17285           ret = GLEW_SGIS_texture_filter4;
17286           continue;
17287         }
17288 #endif
17289 #ifdef GL_SGIS_texture_lod
17290         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11))
17291         {
17292           ret = GLEW_SGIS_texture_lod;
17293           continue;
17294         }
17295 #endif
17296 #ifdef GL_SGIS_texture_select
17297         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14))
17298         {
17299           ret = GLEW_SGIS_texture_select;
17300           continue;
17301         }
17302 #endif
17303       }
17304       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
17305       {
17306 #ifdef GL_SGIX_async
17307         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5))
17308         {
17309           ret = GLEW_SGIX_async;
17310           continue;
17311         }
17312 #endif
17313 #ifdef GL_SGIX_async_histogram
17314         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15))
17315         {
17316           ret = GLEW_SGIX_async_histogram;
17317           continue;
17318         }
17319 #endif
17320 #ifdef GL_SGIX_async_pixel
17321         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11))
17322         {
17323           ret = GLEW_SGIX_async_pixel;
17324           continue;
17325         }
17326 #endif
17327 #ifdef GL_SGIX_blend_alpha_minmax
17328         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18))
17329         {
17330           ret = GLEW_SGIX_blend_alpha_minmax;
17331           continue;
17332         }
17333 #endif
17334 #ifdef GL_SGIX_clipmap
17335         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7))
17336         {
17337           ret = GLEW_SGIX_clipmap;
17338           continue;
17339         }
17340 #endif
17341 #ifdef GL_SGIX_convolution_accuracy
17342         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20))
17343         {
17344           ret = GLEW_SGIX_convolution_accuracy;
17345           continue;
17346         }
17347 #endif
17348 #ifdef GL_SGIX_depth_texture
17349         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
17350         {
17351           ret = GLEW_SGIX_depth_texture;
17352           continue;
17353         }
17354 #endif
17355 #ifdef GL_SGIX_flush_raster
17356         if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12))
17357         {
17358           ret = GLEW_SGIX_flush_raster;
17359           continue;
17360         }
17361 #endif
17362 #ifdef GL_SGIX_fog_offset
17363         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10))
17364         {
17365           ret = GLEW_SGIX_fog_offset;
17366           continue;
17367         }
17368 #endif
17369 #ifdef GL_SGIX_fog_texture
17370         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11))
17371         {
17372           ret = GLEW_SGIX_fog_texture;
17373           continue;
17374         }
17375 #endif
17376 #ifdef GL_SGIX_fragment_specular_lighting
17377         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26))
17378         {
17379           ret = GLEW_SGIX_fragment_specular_lighting;
17380           continue;
17381         }
17382 #endif
17383 #ifdef GL_SGIX_framezoom
17384         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9))
17385         {
17386           ret = GLEW_SGIX_framezoom;
17387           continue;
17388         }
17389 #endif
17390 #ifdef GL_SGIX_interlace
17391         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
17392         {
17393           ret = GLEW_SGIX_interlace;
17394           continue;
17395         }
17396 #endif
17397 #ifdef GL_SGIX_ir_instrument1
17398         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14))
17399         {
17400           ret = GLEW_SGIX_ir_instrument1;
17401           continue;
17402         }
17403 #endif
17404 #ifdef GL_SGIX_list_priority
17405         if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13))
17406         {
17407           ret = GLEW_SGIX_list_priority;
17408           continue;
17409         }
17410 #endif
17411 #ifdef GL_SGIX_pixel_texture
17412         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
17413         {
17414           ret = GLEW_SGIX_pixel_texture;
17415           continue;
17416         }
17417 #endif
17418 #ifdef GL_SGIX_pixel_texture_bits
17419         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18))
17420         {
17421           ret = GLEW_SGIX_pixel_texture_bits;
17422           continue;
17423         }
17424 #endif
17425 #ifdef GL_SGIX_reference_plane
17426         if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15))
17427         {
17428           ret = GLEW_SGIX_reference_plane;
17429           continue;
17430         }
17431 #endif
17432 #ifdef GL_SGIX_resample
17433         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
17434         {
17435           ret = GLEW_SGIX_resample;
17436           continue;
17437         }
17438 #endif
17439 #ifdef GL_SGIX_shadow
17440         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
17441         {
17442           ret = GLEW_SGIX_shadow;
17443           continue;
17444         }
17445 #endif
17446 #ifdef GL_SGIX_shadow_ambient
17447         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
17448         {
17449           ret = GLEW_SGIX_shadow_ambient;
17450           continue;
17451         }
17452 #endif
17453 #ifdef GL_SGIX_sprite
17454         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6))
17455         {
17456           ret = GLEW_SGIX_sprite;
17457           continue;
17458         }
17459 #endif
17460 #ifdef GL_SGIX_tag_sample_buffer
17461         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17))
17462         {
17463           ret = GLEW_SGIX_tag_sample_buffer;
17464           continue;
17465         }
17466 #endif
17467 #ifdef GL_SGIX_texture_add_env
17468         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15))
17469         {
17470           ret = GLEW_SGIX_texture_add_env;
17471           continue;
17472         }
17473 #endif
17474 #ifdef GL_SGIX_texture_coordinate_clamp
17475         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24))
17476         {
17477           ret = GLEW_SGIX_texture_coordinate_clamp;
17478           continue;
17479         }
17480 #endif
17481 #ifdef GL_SGIX_texture_lod_bias
17482         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
17483         {
17484           ret = GLEW_SGIX_texture_lod_bias;
17485           continue;
17486         }
17487 #endif
17488 #ifdef GL_SGIX_texture_multi_buffer
17489         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20))
17490         {
17491           ret = GLEW_SGIX_texture_multi_buffer;
17492           continue;
17493         }
17494 #endif
17495 #ifdef GL_SGIX_texture_range
17496         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
17497         {
17498           ret = GLEW_SGIX_texture_range;
17499           continue;
17500         }
17501 #endif
17502 #ifdef GL_SGIX_texture_scale_bias
17503         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18))
17504         {
17505           ret = GLEW_SGIX_texture_scale_bias;
17506           continue;
17507         }
17508 #endif
17509 #ifdef GL_SGIX_vertex_preclip
17510         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14))
17511         {
17512           ret = GLEW_SGIX_vertex_preclip;
17513           continue;
17514         }
17515 #endif
17516 #ifdef GL_SGIX_vertex_preclip_hint
17517         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19))
17518         {
17519           ret = GLEW_SGIX_vertex_preclip_hint;
17520           continue;
17521         }
17522 #endif
17523 #ifdef GL_SGIX_ycrcb
17524         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5))
17525         {
17526           ret = GLEW_SGIX_ycrcb;
17527           continue;
17528         }
17529 #endif
17530       }
17531       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
17532       {
17533 #ifdef GL_SGI_color_matrix
17534         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12))
17535         {
17536           ret = GLEW_SGI_color_matrix;
17537           continue;
17538         }
17539 #endif
17540 #ifdef GL_SGI_color_table
17541         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11))
17542         {
17543           ret = GLEW_SGI_color_table;
17544           continue;
17545         }
17546 #endif
17547 #ifdef GL_SGI_texture_color_table
17548         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19))
17549         {
17550           ret = GLEW_SGI_texture_color_table;
17551           continue;
17552         }
17553 #endif
17554       }
17555       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5))
17556       {
17557 #ifdef GL_SUNX_constant_data
17558         if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13))
17559         {
17560           ret = GLEW_SUNX_constant_data;
17561           continue;
17562         }
17563 #endif
17564       }
17565       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
17566       {
17567 #ifdef GL_SUN_convolution_border_modes
17568         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
17569         {
17570           ret = GLEW_SUN_convolution_border_modes;
17571           continue;
17572         }
17573 #endif
17574 #ifdef GL_SUN_global_alpha
17575         if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12))
17576         {
17577           ret = GLEW_SUN_global_alpha;
17578           continue;
17579         }
17580 #endif
17581 #ifdef GL_SUN_mesh_array
17582         if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10))
17583         {
17584           ret = GLEW_SUN_mesh_array;
17585           continue;
17586         }
17587 #endif
17588 #ifdef GL_SUN_read_video_pixels
17589         if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17))
17590         {
17591           ret = GLEW_SUN_read_video_pixels;
17592           continue;
17593         }
17594 #endif
17595 #ifdef GL_SUN_slice_accum
17596         if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11))
17597         {
17598           ret = GLEW_SUN_slice_accum;
17599           continue;
17600         }
17601 #endif
17602 #ifdef GL_SUN_triangle_list
17603         if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13))
17604         {
17605           ret = GLEW_SUN_triangle_list;
17606           continue;
17607         }
17608 #endif
17609 #ifdef GL_SUN_vertex
17610         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6))
17611         {
17612           ret = GLEW_SUN_vertex;
17613           continue;
17614         }
17615 #endif
17616       }
17617       if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4))
17618       {
17619 #ifdef GL_WIN_phong_shading
17620         if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13))
17621         {
17622           ret = GLEW_WIN_phong_shading;
17623           continue;
17624         }
17625 #endif
17626 #ifdef GL_WIN_specular_fog
17627         if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12))
17628         {
17629           ret = GLEW_WIN_specular_fog;
17630           continue;
17631         }
17632 #endif
17633 #ifdef GL_WIN_swap_hint
17634         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9))
17635         {
17636           ret = GLEW_WIN_swap_hint;
17637           continue;
17638         }
17639 #endif
17640       }
17641     }
17642     ret = (len == 0);
17643   }
17644   return ret;
17645 }
17646 
17647 #if defined(_WIN32)
17648 
17649 #if defined(GLEW_MX)
wglewContextIsSupported(const WGLEWContext * ctx,const char * name)17650 GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext* ctx, const char* name)
17651 #else
17652 GLboolean GLEWAPIENTRY wglewIsSupported (const char* name)
17653 #endif
17654 {
17655   const GLubyte* pos = (const GLubyte*)name;
17656   GLuint len = _glewStrLen(pos);
17657   GLboolean ret = GL_TRUE;
17658   while (ret && len > 0)
17659   {
17660     if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4))
17661     {
17662       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
17663       {
17664 #ifdef WGL_3DFX_multisample
17665         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
17666         {
17667           ret = WGLEW_3DFX_multisample;
17668           continue;
17669         }
17670 #endif
17671       }
17672       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4))
17673       {
17674 #ifdef WGL_3DL_stereo_control
17675         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14))
17676         {
17677           ret = WGLEW_3DL_stereo_control;
17678           continue;
17679         }
17680 #endif
17681       }
17682       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
17683       {
17684 #ifdef WGL_AMD_gpu_association
17685         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
17686         {
17687           ret = WGLEW_AMD_gpu_association;
17688           continue;
17689         }
17690 #endif
17691       }
17692       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
17693       {
17694 #ifdef WGL_ARB_buffer_region
17695         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
17696         {
17697           ret = WGLEW_ARB_buffer_region;
17698           continue;
17699         }
17700 #endif
17701 #ifdef WGL_ARB_context_flush_control
17702         if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21))
17703         {
17704           ret = WGLEW_ARB_context_flush_control;
17705           continue;
17706         }
17707 #endif
17708 #ifdef WGL_ARB_create_context
17709         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
17710         {
17711           ret = WGLEW_ARB_create_context;
17712           continue;
17713         }
17714 #endif
17715 #ifdef WGL_ARB_create_context_profile
17716         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
17717         {
17718           ret = WGLEW_ARB_create_context_profile;
17719           continue;
17720         }
17721 #endif
17722 #ifdef WGL_ARB_create_context_robustness
17723         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
17724         {
17725           ret = WGLEW_ARB_create_context_robustness;
17726           continue;
17727         }
17728 #endif
17729 #ifdef WGL_ARB_extensions_string
17730         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
17731         {
17732           ret = WGLEW_ARB_extensions_string;
17733           continue;
17734         }
17735 #endif
17736 #ifdef WGL_ARB_framebuffer_sRGB
17737         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
17738         {
17739           ret = WGLEW_ARB_framebuffer_sRGB;
17740           continue;
17741         }
17742 #endif
17743 #ifdef WGL_ARB_make_current_read
17744         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
17745         {
17746           ret = WGLEW_ARB_make_current_read;
17747           continue;
17748         }
17749 #endif
17750 #ifdef WGL_ARB_multisample
17751         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
17752         {
17753           ret = WGLEW_ARB_multisample;
17754           continue;
17755         }
17756 #endif
17757 #ifdef WGL_ARB_pbuffer
17758         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
17759         {
17760           ret = WGLEW_ARB_pbuffer;
17761           continue;
17762         }
17763 #endif
17764 #ifdef WGL_ARB_pixel_format
17765         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
17766         {
17767           ret = WGLEW_ARB_pixel_format;
17768           continue;
17769         }
17770 #endif
17771 #ifdef WGL_ARB_pixel_format_float
17772         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
17773         {
17774           ret = WGLEW_ARB_pixel_format_float;
17775           continue;
17776         }
17777 #endif
17778 #ifdef WGL_ARB_render_texture
17779         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
17780         {
17781           ret = WGLEW_ARB_render_texture;
17782           continue;
17783         }
17784 #endif
17785 #ifdef WGL_ARB_robustness_application_isolation
17786         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32))
17787         {
17788           ret = WGLEW_ARB_robustness_application_isolation;
17789           continue;
17790         }
17791 #endif
17792 #ifdef WGL_ARB_robustness_share_group_isolation
17793         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32))
17794         {
17795           ret = WGLEW_ARB_robustness_share_group_isolation;
17796           continue;
17797         }
17798 #endif
17799       }
17800       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
17801       {
17802 #ifdef WGL_ATI_pixel_format_float
17803         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
17804         {
17805           ret = WGLEW_ATI_pixel_format_float;
17806           continue;
17807         }
17808 #endif
17809 #ifdef WGL_ATI_render_texture_rectangle
17810         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
17811         {
17812           ret = WGLEW_ATI_render_texture_rectangle;
17813           continue;
17814         }
17815 #endif
17816       }
17817       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
17818       {
17819 #ifdef WGL_EXT_create_context_es2_profile
17820         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
17821         {
17822           ret = WGLEW_EXT_create_context_es2_profile;
17823           continue;
17824         }
17825 #endif
17826 #ifdef WGL_EXT_create_context_es_profile
17827         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25))
17828         {
17829           ret = WGLEW_EXT_create_context_es_profile;
17830           continue;
17831         }
17832 #endif
17833 #ifdef WGL_EXT_depth_float
17834         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11))
17835         {
17836           ret = WGLEW_EXT_depth_float;
17837           continue;
17838         }
17839 #endif
17840 #ifdef WGL_EXT_display_color_table
17841         if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19))
17842         {
17843           ret = WGLEW_EXT_display_color_table;
17844           continue;
17845         }
17846 #endif
17847 #ifdef WGL_EXT_extensions_string
17848         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
17849         {
17850           ret = WGLEW_EXT_extensions_string;
17851           continue;
17852         }
17853 #endif
17854 #ifdef WGL_EXT_framebuffer_sRGB
17855         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
17856         {
17857           ret = WGLEW_EXT_framebuffer_sRGB;
17858           continue;
17859         }
17860 #endif
17861 #ifdef WGL_EXT_make_current_read
17862         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
17863         {
17864           ret = WGLEW_EXT_make_current_read;
17865           continue;
17866         }
17867 #endif
17868 #ifdef WGL_EXT_multisample
17869         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
17870         {
17871           ret = WGLEW_EXT_multisample;
17872           continue;
17873         }
17874 #endif
17875 #ifdef WGL_EXT_pbuffer
17876         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
17877         {
17878           ret = WGLEW_EXT_pbuffer;
17879           continue;
17880         }
17881 #endif
17882 #ifdef WGL_EXT_pixel_format
17883         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
17884         {
17885           ret = WGLEW_EXT_pixel_format;
17886           continue;
17887         }
17888 #endif
17889 #ifdef WGL_EXT_pixel_format_packed_float
17890         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25))
17891         {
17892           ret = WGLEW_EXT_pixel_format_packed_float;
17893           continue;
17894         }
17895 #endif
17896 #ifdef WGL_EXT_swap_control
17897         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
17898         {
17899           ret = WGLEW_EXT_swap_control;
17900           continue;
17901         }
17902 #endif
17903 #ifdef WGL_EXT_swap_control_tear
17904         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17))
17905         {
17906           ret = WGLEW_EXT_swap_control_tear;
17907           continue;
17908         }
17909 #endif
17910       }
17911       if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4))
17912       {
17913 #ifdef WGL_I3D_digital_video_control
17914         if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21))
17915         {
17916           ret = WGLEW_I3D_digital_video_control;
17917           continue;
17918         }
17919 #endif
17920 #ifdef WGL_I3D_gamma
17921         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5))
17922         {
17923           ret = WGLEW_I3D_gamma;
17924           continue;
17925         }
17926 #endif
17927 #ifdef WGL_I3D_genlock
17928         if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7))
17929         {
17930           ret = WGLEW_I3D_genlock;
17931           continue;
17932         }
17933 #endif
17934 #ifdef WGL_I3D_image_buffer
17935         if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12))
17936         {
17937           ret = WGLEW_I3D_image_buffer;
17938           continue;
17939         }
17940 #endif
17941 #ifdef WGL_I3D_swap_frame_lock
17942         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15))
17943         {
17944           ret = WGLEW_I3D_swap_frame_lock;
17945           continue;
17946         }
17947 #endif
17948 #ifdef WGL_I3D_swap_frame_usage
17949         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16))
17950         {
17951           ret = WGLEW_I3D_swap_frame_usage;
17952           continue;
17953         }
17954 #endif
17955       }
17956       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
17957       {
17958 #ifdef WGL_NV_DX_interop
17959         if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop", 10))
17960         {
17961           ret = WGLEW_NV_DX_interop;
17962           continue;
17963         }
17964 #endif
17965 #ifdef WGL_NV_DX_interop2
17966         if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop2", 11))
17967         {
17968           ret = WGLEW_NV_DX_interop2;
17969           continue;
17970         }
17971 #endif
17972 #ifdef WGL_NV_copy_image
17973         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
17974         {
17975           ret = WGLEW_NV_copy_image;
17976           continue;
17977         }
17978 #endif
17979 #ifdef WGL_NV_delay_before_swap
17980         if (_glewStrSame3(&pos, &len, (const GLubyte*)"delay_before_swap", 17))
17981         {
17982           ret = WGLEW_NV_delay_before_swap;
17983           continue;
17984         }
17985 #endif
17986 #ifdef WGL_NV_float_buffer
17987         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
17988         {
17989           ret = WGLEW_NV_float_buffer;
17990           continue;
17991         }
17992 #endif
17993 #ifdef WGL_NV_gpu_affinity
17994         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12))
17995         {
17996           ret = WGLEW_NV_gpu_affinity;
17997           continue;
17998         }
17999 #endif
18000 #ifdef WGL_NV_multisample_coverage
18001         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
18002         {
18003           ret = WGLEW_NV_multisample_coverage;
18004           continue;
18005         }
18006 #endif
18007 #ifdef WGL_NV_present_video
18008         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
18009         {
18010           ret = WGLEW_NV_present_video;
18011           continue;
18012         }
18013 #endif
18014 #ifdef WGL_NV_render_depth_texture
18015         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20))
18016         {
18017           ret = WGLEW_NV_render_depth_texture;
18018           continue;
18019         }
18020 #endif
18021 #ifdef WGL_NV_render_texture_rectangle
18022         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
18023         {
18024           ret = WGLEW_NV_render_texture_rectangle;
18025           continue;
18026         }
18027 #endif
18028 #ifdef WGL_NV_swap_group
18029         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
18030         {
18031           ret = WGLEW_NV_swap_group;
18032           continue;
18033         }
18034 #endif
18035 #ifdef WGL_NV_vertex_array_range
18036         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
18037         {
18038           ret = WGLEW_NV_vertex_array_range;
18039           continue;
18040         }
18041 #endif
18042 #ifdef WGL_NV_video_capture
18043         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
18044         {
18045           ret = WGLEW_NV_video_capture;
18046           continue;
18047         }
18048 #endif
18049 #ifdef WGL_NV_video_output
18050         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
18051         {
18052           ret = WGLEW_NV_video_output;
18053           continue;
18054         }
18055 #endif
18056       }
18057       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
18058       {
18059 #ifdef WGL_OML_sync_control
18060         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
18061         {
18062           ret = WGLEW_OML_sync_control;
18063           continue;
18064         }
18065 #endif
18066       }
18067     }
18068     ret = (len == 0);
18069   }
18070   return ret;
18071 }
18072 
18073 #elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
18074 
18075 #if defined(GLEW_MX)
glxewContextIsSupported(const GLXEWContext * ctx,const char * name)18076 GLboolean glxewContextIsSupported (const GLXEWContext* ctx, const char* name)
18077 #else
18078 GLboolean glxewIsSupported (const char* name)
18079 #endif
18080 {
18081   const GLubyte* pos = (const GLubyte*)name;
18082   GLuint len = _glewStrLen(pos);
18083   GLboolean ret = GL_TRUE;
18084   while (ret && len > 0)
18085   {
18086     if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4))
18087     {
18088       if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
18089       {
18090 #ifdef GLX_VERSION_1_2
18091         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
18092         {
18093           ret = GLXEW_VERSION_1_2;
18094           continue;
18095         }
18096 #endif
18097 #ifdef GLX_VERSION_1_3
18098         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
18099         {
18100           ret = GLXEW_VERSION_1_3;
18101           continue;
18102         }
18103 #endif
18104 #ifdef GLX_VERSION_1_4
18105         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
18106         {
18107           ret = GLXEW_VERSION_1_4;
18108           continue;
18109         }
18110 #endif
18111       }
18112       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
18113       {
18114 #ifdef GLX_3DFX_multisample
18115         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
18116         {
18117           ret = GLXEW_3DFX_multisample;
18118           continue;
18119         }
18120 #endif
18121       }
18122       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
18123       {
18124 #ifdef GLX_AMD_gpu_association
18125         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
18126         {
18127           ret = GLXEW_AMD_gpu_association;
18128           continue;
18129         }
18130 #endif
18131       }
18132       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
18133       {
18134 #ifdef GLX_ARB_context_flush_control
18135         if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21))
18136         {
18137           ret = GLXEW_ARB_context_flush_control;
18138           continue;
18139         }
18140 #endif
18141 #ifdef GLX_ARB_create_context
18142         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
18143         {
18144           ret = GLXEW_ARB_create_context;
18145           continue;
18146         }
18147 #endif
18148 #ifdef GLX_ARB_create_context_profile
18149         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
18150         {
18151           ret = GLXEW_ARB_create_context_profile;
18152           continue;
18153         }
18154 #endif
18155 #ifdef GLX_ARB_create_context_robustness
18156         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
18157         {
18158           ret = GLXEW_ARB_create_context_robustness;
18159           continue;
18160         }
18161 #endif
18162 #ifdef GLX_ARB_fbconfig_float
18163         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
18164         {
18165           ret = GLXEW_ARB_fbconfig_float;
18166           continue;
18167         }
18168 #endif
18169 #ifdef GLX_ARB_framebuffer_sRGB
18170         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
18171         {
18172           ret = GLXEW_ARB_framebuffer_sRGB;
18173           continue;
18174         }
18175 #endif
18176 #ifdef GLX_ARB_get_proc_address
18177         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16))
18178         {
18179           ret = GLXEW_ARB_get_proc_address;
18180           continue;
18181         }
18182 #endif
18183 #ifdef GLX_ARB_multisample
18184         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
18185         {
18186           ret = GLXEW_ARB_multisample;
18187           continue;
18188         }
18189 #endif
18190 #ifdef GLX_ARB_robustness_application_isolation
18191         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32))
18192         {
18193           ret = GLXEW_ARB_robustness_application_isolation;
18194           continue;
18195         }
18196 #endif
18197 #ifdef GLX_ARB_robustness_share_group_isolation
18198         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32))
18199         {
18200           ret = GLXEW_ARB_robustness_share_group_isolation;
18201           continue;
18202         }
18203 #endif
18204 #ifdef GLX_ARB_vertex_buffer_object
18205         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
18206         {
18207           ret = GLXEW_ARB_vertex_buffer_object;
18208           continue;
18209         }
18210 #endif
18211       }
18212       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
18213       {
18214 #ifdef GLX_ATI_pixel_format_float
18215         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
18216         {
18217           ret = GLXEW_ATI_pixel_format_float;
18218           continue;
18219         }
18220 #endif
18221 #ifdef GLX_ATI_render_texture
18222         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
18223         {
18224           ret = GLXEW_ATI_render_texture;
18225           continue;
18226         }
18227 #endif
18228       }
18229       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
18230       {
18231 #ifdef GLX_EXT_buffer_age
18232         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_age", 10))
18233         {
18234           ret = GLXEW_EXT_buffer_age;
18235           continue;
18236         }
18237 #endif
18238 #ifdef GLX_EXT_create_context_es2_profile
18239         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
18240         {
18241           ret = GLXEW_EXT_create_context_es2_profile;
18242           continue;
18243         }
18244 #endif
18245 #ifdef GLX_EXT_create_context_es_profile
18246         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25))
18247         {
18248           ret = GLXEW_EXT_create_context_es_profile;
18249           continue;
18250         }
18251 #endif
18252 #ifdef GLX_EXT_fbconfig_packed_float
18253         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21))
18254         {
18255           ret = GLXEW_EXT_fbconfig_packed_float;
18256           continue;
18257         }
18258 #endif
18259 #ifdef GLX_EXT_framebuffer_sRGB
18260         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
18261         {
18262           ret = GLXEW_EXT_framebuffer_sRGB;
18263           continue;
18264         }
18265 #endif
18266 #ifdef GLX_EXT_import_context
18267         if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14))
18268         {
18269           ret = GLXEW_EXT_import_context;
18270           continue;
18271         }
18272 #endif
18273 #ifdef GLX_EXT_scene_marker
18274         if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
18275         {
18276           ret = GLXEW_EXT_scene_marker;
18277           continue;
18278         }
18279 #endif
18280 #ifdef GLX_EXT_stereo_tree
18281         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_tree", 11))
18282         {
18283           ret = GLXEW_EXT_stereo_tree;
18284           continue;
18285         }
18286 #endif
18287 #ifdef GLX_EXT_swap_control
18288         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
18289         {
18290           ret = GLXEW_EXT_swap_control;
18291           continue;
18292         }
18293 #endif
18294 #ifdef GLX_EXT_swap_control_tear
18295         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17))
18296         {
18297           ret = GLXEW_EXT_swap_control_tear;
18298           continue;
18299         }
18300 #endif
18301 #ifdef GLX_EXT_texture_from_pixmap
18302         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19))
18303         {
18304           ret = GLXEW_EXT_texture_from_pixmap;
18305           continue;
18306         }
18307 #endif
18308 #ifdef GLX_EXT_visual_info
18309         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11))
18310         {
18311           ret = GLXEW_EXT_visual_info;
18312           continue;
18313         }
18314 #endif
18315 #ifdef GLX_EXT_visual_rating
18316         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13))
18317         {
18318           ret = GLXEW_EXT_visual_rating;
18319           continue;
18320         }
18321 #endif
18322       }
18323       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
18324       {
18325 #ifdef GLX_INTEL_swap_event
18326         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_event", 10))
18327         {
18328           ret = GLXEW_INTEL_swap_event;
18329           continue;
18330         }
18331 #endif
18332       }
18333       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
18334       {
18335 #ifdef GLX_MESA_agp_offset
18336         if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10))
18337         {
18338           ret = GLXEW_MESA_agp_offset;
18339           continue;
18340         }
18341 #endif
18342 #ifdef GLX_MESA_copy_sub_buffer
18343         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15))
18344         {
18345           ret = GLXEW_MESA_copy_sub_buffer;
18346           continue;
18347         }
18348 #endif
18349 #ifdef GLX_MESA_pixmap_colormap
18350         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15))
18351         {
18352           ret = GLXEW_MESA_pixmap_colormap;
18353           continue;
18354         }
18355 #endif
18356 #ifdef GLX_MESA_query_renderer
18357         if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_renderer", 14))
18358         {
18359           ret = GLXEW_MESA_query_renderer;
18360           continue;
18361         }
18362 #endif
18363 #ifdef GLX_MESA_release_buffers
18364         if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15))
18365         {
18366           ret = GLXEW_MESA_release_buffers;
18367           continue;
18368         }
18369 #endif
18370 #ifdef GLX_MESA_set_3dfx_mode
18371         if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13))
18372         {
18373           ret = GLXEW_MESA_set_3dfx_mode;
18374           continue;
18375         }
18376 #endif
18377 #ifdef GLX_MESA_swap_control
18378         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
18379         {
18380           ret = GLXEW_MESA_swap_control;
18381           continue;
18382         }
18383 #endif
18384       }
18385       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
18386       {
18387 #ifdef GLX_NV_copy_buffer
18388         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11))
18389         {
18390           ret = GLXEW_NV_copy_buffer;
18391           continue;
18392         }
18393 #endif
18394 #ifdef GLX_NV_copy_image
18395         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
18396         {
18397           ret = GLXEW_NV_copy_image;
18398           continue;
18399         }
18400 #endif
18401 #ifdef GLX_NV_delay_before_swap
18402         if (_glewStrSame3(&pos, &len, (const GLubyte*)"delay_before_swap", 17))
18403         {
18404           ret = GLXEW_NV_delay_before_swap;
18405           continue;
18406         }
18407 #endif
18408 #ifdef GLX_NV_float_buffer
18409         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
18410         {
18411           ret = GLXEW_NV_float_buffer;
18412           continue;
18413         }
18414 #endif
18415 #ifdef GLX_NV_multisample_coverage
18416         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
18417         {
18418           ret = GLXEW_NV_multisample_coverage;
18419           continue;
18420         }
18421 #endif
18422 #ifdef GLX_NV_present_video
18423         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
18424         {
18425           ret = GLXEW_NV_present_video;
18426           continue;
18427         }
18428 #endif
18429 #ifdef GLX_NV_swap_group
18430         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
18431         {
18432           ret = GLXEW_NV_swap_group;
18433           continue;
18434         }
18435 #endif
18436 #ifdef GLX_NV_vertex_array_range
18437         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
18438         {
18439           ret = GLXEW_NV_vertex_array_range;
18440           continue;
18441         }
18442 #endif
18443 #ifdef GLX_NV_video_capture
18444         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
18445         {
18446           ret = GLXEW_NV_video_capture;
18447           continue;
18448         }
18449 #endif
18450 #ifdef GLX_NV_video_out
18451         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_out", 9))
18452         {
18453           ret = GLXEW_NV_video_out;
18454           continue;
18455         }
18456 #endif
18457       }
18458       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
18459       {
18460 #ifdef GLX_OML_swap_method
18461         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11))
18462         {
18463           ret = GLXEW_OML_swap_method;
18464           continue;
18465         }
18466 #endif
18467 #ifdef GLX_OML_sync_control
18468         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
18469         {
18470           ret = GLXEW_OML_sync_control;
18471           continue;
18472         }
18473 #endif
18474       }
18475       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
18476       {
18477 #ifdef GLX_SGIS_blended_overlay
18478         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15))
18479         {
18480           ret = GLXEW_SGIS_blended_overlay;
18481           continue;
18482         }
18483 #endif
18484 #ifdef GLX_SGIS_color_range
18485         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
18486         {
18487           ret = GLXEW_SGIS_color_range;
18488           continue;
18489         }
18490 #endif
18491 #ifdef GLX_SGIS_multisample
18492         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
18493         {
18494           ret = GLXEW_SGIS_multisample;
18495           continue;
18496         }
18497 #endif
18498 #ifdef GLX_SGIS_shared_multisample
18499         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18))
18500         {
18501           ret = GLXEW_SGIS_shared_multisample;
18502           continue;
18503         }
18504 #endif
18505       }
18506       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
18507       {
18508 #ifdef GLX_SGIX_fbconfig
18509         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8))
18510         {
18511           ret = GLXEW_SGIX_fbconfig;
18512           continue;
18513         }
18514 #endif
18515 #ifdef GLX_SGIX_hyperpipe
18516         if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9))
18517         {
18518           ret = GLXEW_SGIX_hyperpipe;
18519           continue;
18520         }
18521 #endif
18522 #ifdef GLX_SGIX_pbuffer
18523         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
18524         {
18525           ret = GLXEW_SGIX_pbuffer;
18526           continue;
18527         }
18528 #endif
18529 #ifdef GLX_SGIX_swap_barrier
18530         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12))
18531         {
18532           ret = GLXEW_SGIX_swap_barrier;
18533           continue;
18534         }
18535 #endif
18536 #ifdef GLX_SGIX_swap_group
18537         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
18538         {
18539           ret = GLXEW_SGIX_swap_group;
18540           continue;
18541         }
18542 #endif
18543 #ifdef GLX_SGIX_video_resize
18544         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
18545         {
18546           ret = GLXEW_SGIX_video_resize;
18547           continue;
18548         }
18549 #endif
18550 #ifdef GLX_SGIX_visual_select_group
18551         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19))
18552         {
18553           ret = GLXEW_SGIX_visual_select_group;
18554           continue;
18555         }
18556 #endif
18557       }
18558       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
18559       {
18560 #ifdef GLX_SGI_cushion
18561         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7))
18562         {
18563           ret = GLXEW_SGI_cushion;
18564           continue;
18565         }
18566 #endif
18567 #ifdef GLX_SGI_make_current_read
18568         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
18569         {
18570           ret = GLXEW_SGI_make_current_read;
18571           continue;
18572         }
18573 #endif
18574 #ifdef GLX_SGI_swap_control
18575         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
18576         {
18577           ret = GLXEW_SGI_swap_control;
18578           continue;
18579         }
18580 #endif
18581 #ifdef GLX_SGI_video_sync
18582         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10))
18583         {
18584           ret = GLXEW_SGI_video_sync;
18585           continue;
18586         }
18587 #endif
18588       }
18589       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
18590       {
18591 #ifdef GLX_SUN_get_transparent_index
18592         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21))
18593         {
18594           ret = GLXEW_SUN_get_transparent_index;
18595           continue;
18596         }
18597 #endif
18598 #ifdef GLX_SUN_video_resize
18599         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
18600         {
18601           ret = GLXEW_SUN_video_resize;
18602           continue;
18603         }
18604 #endif
18605       }
18606     }
18607     ret = (len == 0);
18608   }
18609   return ret;
18610 }
18611 
18612 #endif /* _WIN32 */
18613 
18614 #endif /* SLIC3R_GUI */
18615