1 ///////////////////////////////////////////////////////////////////////////
2 // C++ code generated with wxFormBuilder (version Oct 26 2018)
3 // http://www.wxformbuilder.org/
4 //
5 // PLEASE DO *NOT* EDIT THIS FILE!
6 ///////////////////////////////////////////////////////////////////////////
7 
8 #pragma once
9 
10 #include <wx/artprov.h>
11 #include <wx/xrc/xmlres.h>
12 #include <wx/intl.h>
13 #include "kiway_player.h"
14 #include <wx/scrolwin.h>
15 #include <wx/gdicmn.h>
16 #include <wx/font.h>
17 #include <wx/colour.h>
18 #include <wx/settings.h>
19 #include <wx/string.h>
20 #include <wx/bitmap.h>
21 #include <wx/image.h>
22 #include <wx/icon.h>
23 #include <wx/notebook.h>
24 #include <wx/stattext.h>
25 #include <wx/sizer.h>
26 #include <wx/statbox.h>
27 #include <wx/bmpbuttn.h>
28 #include <wx/button.h>
29 #include <wx/textctrl.h>
30 #include <wx/valtext.h>
31 #include <wx/choice.h>
32 #include <wx/radiobox.h>
33 #include <wx/slider.h>
34 #include <wx/checkbox.h>
35 #include <wx/panel.h>
36 #include <wx/statusbr.h>
37 #include <wx/frame.h>
38 
39 ///////////////////////////////////////////////////////////////////////////
40 
41 
42 ///////////////////////////////////////////////////////////////////////////////
43 /// Class BM2CMP_FRAME_BASE
44 ///////////////////////////////////////////////////////////////////////////////
45 class BM2CMP_FRAME_BASE : public KIWAY_PLAYER
46 {
47 	private:
48 
49 	protected:
50 		wxNotebook* m_Notebook;
51 		wxScrolledWindow* m_InitialPicturePanel;
52 		wxScrolledWindow* m_GreyscalePicturePanel;
53 		wxScrolledWindow* m_BNPicturePanel;
54 		wxPanel* m_panelRight;
55 		wxStaticText* m_staticTextISize;
56 		wxStaticText* m_SizeXValue;
57 		wxStaticText* m_SizeYValue;
58 		wxStaticText* m_SizePixUnits;
59 		wxStaticText* m_staticTextDPI;
60 		wxStaticText* m_InputXValueDPI;
61 		wxStaticText* m_InputYValueDPI;
62 		wxStaticText* m_DPIUnit;
63 		wxStaticText* m_staticTextBPP;
64 		wxStaticText* m_BPPValue;
65 		wxStaticText* m_BPPunits;
66 		wxStaticText* m_textLock;
67 		wxBitmapButton* m_AspectRatioLockButton;
68 		wxStaticText* m_staticTextOSize;
69 		wxTextCtrl* m_UnitSizeX;
70 		wxTextCtrl* m_UnitSizeY;
71 		wxChoice* m_PixelUnit;
72 		wxButton* m_buttonLoad;
73 		wxButton* m_buttonExportFile;
74 		wxButton* m_buttonExportClipboard;
75 		wxRadioBox* m_rbOutputFormat;
76 		wxStaticText* m_ThresholdText;
77 		wxSlider* m_sliderThreshold;
78 		wxCheckBox* m_checkNegative;
79 		wxRadioBox* m_rbPCBLayer;
80 		wxStatusBar* m_statusBar;
81 
82 		// Virtual event handlers, overide them in your derived class
OnPaintInit(wxPaintEvent & event)83 		virtual void OnPaintInit( wxPaintEvent& event ) { event.Skip(); }
OnPaintGreyscale(wxPaintEvent & event)84 		virtual void OnPaintGreyscale( wxPaintEvent& event ) { event.Skip(); }
OnPaintBW(wxPaintEvent & event)85 		virtual void OnPaintBW( wxPaintEvent& event ) { event.Skip(); }
ToggleAspectRatioLock(wxCommandEvent & event)86 		virtual void ToggleAspectRatioLock( wxCommandEvent& event ) { event.Skip(); }
OnSizeChangeX(wxCommandEvent & event)87 		virtual void OnSizeChangeX( wxCommandEvent& event ) { event.Skip(); }
OnSizeChangeY(wxCommandEvent & event)88 		virtual void OnSizeChangeY( wxCommandEvent& event ) { event.Skip(); }
OnSizeUnitChange(wxCommandEvent & event)89 		virtual void OnSizeUnitChange( wxCommandEvent& event ) { event.Skip(); }
OnLoadFile(wxCommandEvent & event)90 		virtual void OnLoadFile( wxCommandEvent& event ) { event.Skip(); }
OnExportToFile(wxCommandEvent & event)91 		virtual void OnExportToFile( wxCommandEvent& event ) { event.Skip(); }
OnExportToClipboard(wxCommandEvent & event)92 		virtual void OnExportToClipboard( wxCommandEvent& event ) { event.Skip(); }
OnFormatChange(wxCommandEvent & event)93 		virtual void OnFormatChange( wxCommandEvent& event ) { event.Skip(); }
OnThresholdChange(wxScrollEvent & event)94 		virtual void OnThresholdChange( wxScrollEvent& event ) { event.Skip(); }
OnNegativeClicked(wxCommandEvent & event)95 		virtual void OnNegativeClicked( wxCommandEvent& event ) { event.Skip(); }
96 
97 
98 	public:
99 
100 		BM2CMP_FRAME_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("Bitmap to Component Converter"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( -1,-1 ), long style = wxDEFAULT_FRAME_STYLE|wxRESIZE_BORDER|wxTAB_TRAVERSAL );
101 
102 		~BM2CMP_FRAME_BASE();
103 
104 };
105 
106