1 /****************************************************************************
2 * MeshLab o o *
3 * A versatile mesh processing toolbox o o *
4 * _ O _ *
5 * Copyright(C) 2005 \/)\/ *
6 * Visual Computing Lab /\/| *
7 * ISTI - Italian National Research Council | *
8 * \ *
9 * All rights reserved. *
10 * *
11 * This program is free software; you can redistribute it and/or modify *
12 * it under the terms of the GNU General Public License as published by *
13 * the Free Software Foundation; either version 2 of the License, or *
14 * (at your option) any later version. *
15 * *
16 * This program is distributed in the hope that it will be useful, *
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
19 * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
20 * for more details. *
21 * *
22 ****************************************************************************/
23 #include "edit_paint.h"
24
25 #include <meshlab/glarea.h>
26 #include <vcg/math/perlin_noise.h>
27
28 using namespace std;
29 using namespace vcg;
30
EditPaintPlugin()31 EditPaintPlugin::EditPaintPlugin()
32 {
33 zbuffer = NULL;
34 color_buffer = NULL;
35 clone_zbuffer = NULL;
36 generateCircle(circle);
37 generateCircle(dense_circle, 64);
38 generateSquare(square);
39 generateSquare(dense_square, 16);
40 }
41
~EditPaintPlugin()42 EditPaintPlugin::~EditPaintPlugin() {}
43
Info()44 const QString EditPaintPlugin::Info() {
45 return tr("Improved Painting");
46 }
47
StartEdit(MeshModel & m,GLArea * parent)48 bool EditPaintPlugin::StartEdit(MeshModel& m, GLArea * parent)
49 {
50 dock = new QDockWidget(parent->window());
51 paintbox = new Paintbox(dock);
52 dock->setAllowedAreas(Qt::NoDockWidgetArea);
53 dock->setWidget(paintbox);
54 QPoint p=parent->mapToGlobal(QPoint(0,0));
55 dock->setGeometry(5 + p.x(), p.y() + 5 , paintbox->width(), parent->height() - 10);
56 dock->setFloating(true);
57 dock->setVisible(true);
58
59 tri::UpdateBounding<CMeshO>::Box(m.cm);
60
61 m.updateDataMask(MeshModel::MM_VERTFACETOPO | MeshModel::MM_FACEMARK|MeshModel::MM_VERTMARK);
62
63 if (!m.hasDataMask(MeshModel::MM_VERTCOLOR))
64 {
65 m.updateDataMask(MeshModel::MM_VERTCOLOR);
66 tri::UpdateColor<CMeshO>::VertexConstant(m.cm,Color4b(150, 150, 150, 255));
67 }
68 tri::InitFaceIMark(m.cm);
69 tri::InitVertexIMark(m.cm);
70
71 parent->getCurrentRenderMode().colorMode=vcg::GLW::CMPerVert;
72
73 QObject::connect(paintbox, SIGNAL(undo()), this, SLOT(update()));
74 QObject::connect(paintbox, SIGNAL(redo()), this, SLOT(update()));
75 QObject::connect(paintbox, SIGNAL(typeChange(ToolType)), this, SLOT(setToolType(ToolType)));
76
77 parent->update();
78
79 selection = new vector<CMeshO::FacePointer>();
80 latest_event.pressure = 0.0;
81
82 setToolType(COLOR_PAINT);
83
84 glarea = parent;
85 buffer_width = glarea->curSiz.width();
86 buffer_height = glarea->curSiz.height();
87 glarea->setMouseTracking(true);
88
89 connect(this, SIGNAL(setSelectionRendering(bool)),glarea,SLOT(setSelectFaceRendering(bool)) );
90
91 parent->setCursor(QCursor(QPixmap(":/images/cursor_paint.png"),1,1));
92
93 // initialize once and for all the radius (will remain the same all the time)
94 current_brush.radius = (paintbox->getRadius() * m.cm.bbox.Diag() * 0.5);
95
96 return true;
97 }
98
EndEdit(MeshModel &,GLArea *)99 void EditPaintPlugin::EndEdit(MeshModel &/*m*/, GLArea * /*parent*/)
100 {
101 QObject::disconnect(paintbox, SIGNAL(undo()), this, SLOT(update()));
102 QObject::disconnect(paintbox, SIGNAL(redo()), this, SLOT(update()));
103 glarea->setMouseTracking(false);
104 if (zbuffer != NULL) delete zbuffer; zbuffer = NULL;
105 delete paintbox;
106 delete selection;
107 delete dock;
108 }
109
mousePressEvent(QMouseEvent * event,MeshModel &,GLArea * gla)110 void EditPaintPlugin::mousePressEvent(QMouseEvent * event, MeshModel &, GLArea * gla)
111 {
112 // start a new stroke: init zbuffer and update brush
113 if (zbuffer != NULL) delete zbuffer; zbuffer = NULL;
114
115 current_brush.size = paintbox->getSize();
116 current_brush.opacity = paintbox->getOpacity();
117 current_brush.hardness = paintbox->getHardness();
118
119 pushInputEvent(event->type(), event->pos(), event->modifiers(), 1, event->button(), gla);
120 gla->update();
121 }
122
mouseMoveEvent(QMouseEvent * event,MeshModel &,GLArea * gla)123 void EditPaintPlugin::mouseMoveEvent(QMouseEvent* event, MeshModel & , GLArea * gla)
124 {
125 pushInputEvent(event->type(), event->pos(), event->modifiers(), latest_event.pressure, latest_event.button, gla);
126 gla->update();
127 }
128
mouseReleaseEvent(QMouseEvent * event,MeshModel &,GLArea * gla)129 void EditPaintPlugin::mouseReleaseEvent(QMouseEvent * event, MeshModel &, GLArea * gla)
130 {
131 pushInputEvent(event->type(), event->pos(), event->modifiers(), 0, event->button(), gla);
132 gla->update();
133 }
134
tabletEvent(QTabletEvent * event,MeshModel &,GLArea * gla)135 void EditPaintPlugin::tabletEvent(QTabletEvent * event, MeshModel & , GLArea * gla)
136 {
137 if(!(paintbox->getPressureFrameEnabled()))
138 paintbox->enablePressureFrame();
139
140 event->accept();
141
142 // if event is down, start a new stroke: clean zbuff
143 if(event->type() == QEvent::TabletPress)
144 {
145 if (zbuffer != NULL) delete zbuffer; zbuffer = NULL;
146 current_brush.size = paintbox->getSize();
147 current_brush.opacity = paintbox->getOpacity();
148 current_brush.hardness = paintbox->getHardness();
149 }
150
151 pushInputEvent(event->type(), event->pos(), event->modifiers(), event->pressure(), (event->pointerType() == QTabletEvent::Eraser)? Qt::RightButton : Qt::LeftButton, gla);
152 gla->update();
153 }
154
setToolType(ToolType t)155 void EditPaintPlugin::setToolType(ToolType t)
156 {
157 current_type = t;
158
159 switch(current_type)
160 {
161 case MESH_SELECT :
162 current_options = EPP_PICK_FACES | EPP_DRAW_CURSOR;
163 emit setSelectionRendering(true);
164 break;
165
166 case COLOR_PAINT:
167 case COLOR_NOISE:
168 case COLOR_CLONE:
169 case COLOR_SMOOTH :
170 case MESH_SMOOTH :
171 current_options = EPP_PICK_VERTICES | EPP_DRAW_CURSOR;
172 break;
173
174 case MESH_PULL:
175 case MESH_PUSH:
176 current_options = EPP_PICK_VERTICES | EPP_AVG_NORMAL | EPP_DRAW_CURSOR;
177 break;
178
179 case COLOR_FILL:
180 case COLOR_GRADIENT:
181 case COLOR_PICK :
182 default:
183 current_options = EPP_NONE;
184 }
185 }
186
setBrushSettings(int size,int opacity,int hardness)187 void EditPaintPlugin::setBrushSettings(int size, int opacity, int hardness)
188 {
189 current_brush.size = size;
190 current_brush.opacity = opacity;
191 current_brush.hardness = hardness;
192 }
193
194 /**
195 * Since only on a Decorate call it is possible to obtain correct values
196 * from OpenGL, all operations are performed during the execution of this
197 * method and not where mouse events are processed.
198 *
199 */
Decorate(MeshModel & m,GLArea * gla)200 void EditPaintPlugin::Decorate(MeshModel &m, GLArea * gla)
201 {
202 glarea = gla;
203
204 if (!latest_event.valid || latest_event.processed) return;
205
206 latest_event.processed = true;
207
208 glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix);
209 glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix);
210
211 viewport[0] = viewport[1] = 0;
212 viewport[2] = gla->curSiz.width(); viewport[3] = gla->curSiz.height();
213
214 if (zbuffer == NULL)
215 {
216 zbuffer = new GLfloat[gla->curSiz.width()*gla->curSiz.height()];
217 glReadPixels(0,0,gla->curSiz.width(), gla->curSiz.height(), GL_DEPTH_COMPONENT, GL_FLOAT, zbuffer);
218 }
219
220 if (current_options & EPP_DRAW_CURSOR)
221 {
222
223 current_brush.radius = (paintbox->getRadius() * m.cm.bbox.Diag() * 0.5);
224 if((paintbox->getPressureFrameEnabled()))
225 {
226 if(paintbox->getPressureSize())
227 current_brush.size = paintbox->getSize() * latest_event.pressure;
228
229 if(paintbox->getPressureOpacity())
230 current_brush.opacity = paintbox->getOpacity() * latest_event.pressure;
231
232 if(paintbox->getPressureHardness())
233 current_brush.hardness = paintbox->getHardness() * latest_event.pressure;
234 }
235
236 if (paintbox->getSizeUnit() == 0)
237 drawSimplePolyLine(gla, latest_event.position, paintbox->getSize(),
238 (paintbox->getBrush() == CIRCLE) ? & circle : & square);
239 else
240 drawPercentualPolyLine(glarea, latest_event.gl_position, m, zbuffer, modelview_matrix, projection_matrix, viewport, current_brush.radius,
241 (paintbox->getBrush() == CIRCLE) ? & dense_circle : & dense_square );
242 }
243
244 if (latest_event.pressure > 0)
245 {
246 if (current_options & EPP_PICK_VERTICES)
247 {
248 vertices.clear();
249 updateSelection(m, & vertices);
250 }else if (current_options & EPP_PICK_FACES) updateSelection(m);
251
252 if (previous_event.pressure == 0)
253 {
254 /*************************
255 * ON BRUSH DOWN *
256 *************************/
257
258 paintbox->setUndoStack(glarea);
259
260 switch (current_type)
261 {
262 case COLOR_PAINT:
263 {
264 painted_vertices.clear();
265 QColor newcol;
266
267 if(latest_event.button == Qt::LeftButton)
268 newcol = paintbox->getForegroundColor();
269 else
270 newcol = paintbox->getBackgroundColor();
271 color[0] = newcol.red(); color[1] = newcol.green();
272 color[2] = newcol.blue(); color[3] = newcol.alpha();
273 paintbox->getUndoStack()->beginMacro("Color Paint");
274 paint(& vertices);
275 }
276 break;
277
278 case COLOR_CLONE :
279
280 //Clone Source Acquisition
281 if (latest_event.modifiers & Qt::ControlModifier ||
282 latest_event.button == Qt::RightButton)
283 {
284 if (color_buffer != NULL) delete color_buffer;
285 if (clone_zbuffer != NULL) delete clone_zbuffer;
286 color_buffer = NULL, clone_zbuffer = NULL;
287 glarea->getCurrentRenderMode().lighting = false;
288 current_options &= ~EPP_DRAW_CURSOR;
289 glarea->update();
290 }
291
292 //Clone Painting
293 else {
294 //There's a new image to get
295 if (paintbox->isNewPixmapAvailable())
296 {
297 paintbox->getPixmapBuffer(color_buffer, clone_zbuffer, buffer_width, buffer_height);
298 // source_delta.setX(buffer_width/2);
299 // source_delta.setY(buffer_height/2);
300 source_delta = paintbox->getPixmapDelta();
301 paintbox->setPixmapOffset(0, 0);
302 apply_start = latest_event.position;
303 painted_vertices.clear();
304 paintbox->getUndoStack()->beginMacro("Color Clone");
305
306 paint( & vertices);
307 }else if (color_buffer != NULL)
308 //There's still something in the buffer
309 {
310 painted_vertices.clear();
311 source_delta = paintbox->getPixmapDelta();
312 paintbox->setPixmapOffset(0, 0);
313 apply_start = latest_event.position;
314 paintbox->getUndoStack()->beginMacro("Color Clone");
315 paint( & vertices);
316 }
317 }
318 break;
319
320 case COLOR_NOISE :
321 painted_vertices.clear();
322 noise_scale = paintbox->getNoiseSize() * 10 / m.cm.bbox.Diag();
323 paintbox->getUndoStack()->beginMacro("Color Noise");
324 break;
325
326 case COLOR_GRADIENT:
327 gradient_start = latest_event.position;
328 break;
329
330 case MESH_PULL:
331 case MESH_PUSH :
332 displaced_vertices.clear();
333 paintbox->getUndoStack()->beginMacro("Mesh Sculpting");
334 sculpt(m, & vertices);
335 break;
336
337 case COLOR_SMOOTH:
338 paintbox->getUndoStack()->beginMacro("Color Smooth");
339 smoothed_vertices.clear();
340 tri::UnMarkAll(m.cm);
341 break;
342 case MESH_SMOOTH:
343 paintbox->getUndoStack()->beginMacro("Mesh Smooth");
344 smoothed_vertices.clear();
345 tri::UnMarkAll(m.cm);
346 break;
347
348 default :
349 break;
350 }
351 }else
352 {
353 /*************************
354 * ON BRUSH MOVE *
355 *************************/
356
357 switch (current_type)
358 {
359
360 case COLOR_CLONE :
361 paintbox->setPixmapOffset(latest_event.position.x() - apply_start.x(), latest_event.position.y() - apply_start.y());
362 if (color_buffer != NULL) paint( & vertices);
363 break;
364
365 case COLOR_PAINT:
366 case COLOR_NOISE :
367 paint(& vertices);
368 break;
369
370 case COLOR_GRADIENT:
371 drawLine(glarea, gradient_start, latest_event.position);
372 break;
373
374 case MESH_SELECT:
375 for(vector<CMeshO::FacePointer>::iterator fpi = selection->begin(); fpi != selection->end(); ++fpi)
376 {
377 if (latest_event.button == Qt::LeftButton)(*fpi)->SetS();
378 else (*fpi)->ClearS();
379 }
380 break;
381
382 case MESH_PUSH:
383 case MESH_PULL:
384 sculpt(m, & vertices);
385 break;
386
387 case COLOR_SMOOTH:
388 case MESH_SMOOTH:
389 smooth(& vertices);
390 break;
391
392 default :
393 break;
394 }
395 }
396
397 }else
398 {
399 if (previous_event.pressure > 0)
400 {
401 /*************************
402 * ON BRUSH UP *
403 *************************/
404
405 switch (current_type)
406 {
407 case COLOR_FILL:
408 CFaceO * face;
409 if(GLPickTri<CMeshO>::PickNearestFace(latest_event.gl_position.x(), latest_event.gl_position.y(), m.cm, face, 2, 2))
410 {
411 fill(m, face);
412 glarea->update();
413 }
414 break;
415
416
417 case COLOR_PICK :
418 {
419 QColor color;
420 CVertexO * temp_vert = NULL;
421 if (paintbox->getPickMode() == 0) {
422 if (getVertexAtMouse(m,temp_vert, latest_event.gl_position, modelview_matrix, projection_matrix, viewport))
423 {
424 color.setRgb(temp_vert->C()[0], temp_vert->C()[1], temp_vert->C()[2], 255);
425 (latest_event.button == Qt::LeftButton) ? paintbox->setForegroundColor(color) : paintbox->setBackgroundColor(color);
426 }
427 } else
428 {
429 GLubyte pixel[3];
430 glReadPixels( latest_event.gl_position.x(), latest_event.gl_position.y(), 1, 1, GL_RGB, GL_UNSIGNED_BYTE,(void *)pixel);
431 color.setRgb(pixel[0], pixel[1], pixel[2], 255);
432 (latest_event.button == Qt::LeftButton) ? paintbox->setForegroundColor(color) : paintbox->setBackgroundColor(color);
433 }
434 paintbox->restorePreviousType();
435 }
436 break;
437
438 case COLOR_GRADIENT:
439 gradient(m, gla);
440 gla->update();
441 break;
442
443 case COLOR_CLONE:
444 if (latest_event.modifiers & Qt::ControlModifier ||
445 latest_event.button == Qt::RightButton) {capture(); break;}
446 else
447 paintbox->movePixmapDelta(-latest_event.position.x() + apply_start.x(), -latest_event.position.y() + apply_start.y());
448 case COLOR_SMOOTH :
449 case COLOR_NOISE :
450 case COLOR_PAINT:
451 case MESH_SMOOTH :
452 case MESH_PUSH:
453 case MESH_PULL:
454 paintbox->getUndoStack()->endMacro();
455 default :
456 break;
457 }
458 }
459 }
460 }
461
462
smooth(vector<pair<CVertexO *,PickingData>> * vertices)463 inline void EditPaintPlugin::smooth(vector< pair<CVertexO *, PickingData> > * vertices)
464 {
465 QHash <CVertexO *, pair<Point3f, Color4b> > originals;
466
467 Color4b newcol, destCol;
468 int opac = paintbox->getOpacity();
469 int decrease_pos = paintbox->getSmoothPercentual();
470 int c_r, c_g, c_b;
471 float p_x, p_y, p_z;
472 float newpos[3];
473
474 if(paintbox->getPressureDisplacement())
475 decrease_pos *= latest_event.pressure;
476
477 for (unsigned int k = 0; k < vertices->size(); k++) //forach selected vertices
478 {
479 pair<CVertexO *, PickingData> data = vertices->at(k);
480
481 CVertexO * v = data.first;
482 PickingData * vd = & data.second;
483
484 pair<Point3f, Color4b> pc_data; //save its color and position
485
486 for (int k = 0; k < 4; k++) pc_data.second[k] = v->C()[k];
487 for (int k = 0; k < 3; k++) pc_data.first[k] = v->P()[k];
488
489 if (!smoothed_vertices.contains(v))
490 {
491 if (paintbox->getCurrentType() == COLOR_SMOOTH) paintbox->getUndoStack()->push(new SingleColorUndo(v, v->C()));
492 else paintbox->getUndoStack()->push(new SinglePositionUndo(v, v->P(), v->N()));
493 smoothed_vertices.insert(v,v);
494 }
495
496 if (!originals.contains(v)) originals.insert(v, pc_data); //save original color/position data
497
498 CFaceO * one_face = v->VFp(); //one of the faces adjacent to the vertex
499 int pos = v->VFi(); //index of vertex v on face one_face
500 c_r = c_g = c_b = 0;
501 p_x = p_y = p_z = 0;
502 int count_me = 0;
503 CFaceO * f = one_face;
504
505 do
506 { /// calc the sum of the surrounding vertexes pos or and vertexes color
507 CFaceO * temp = one_face->VFp(pos); //next face in VF list
508 if (one_face != 0 && !one_face->IsD())
509 {
510 for (int k = 0; k < 3; k++)
511 {
512 if (pos != k)
513 {
514 CVertexO * v = one_face->V(k);
515 Color4b tco = v->C();
516 if (originals.contains(v))
517 {
518 pair<Point3f, Color4b> pc_data_k = originals[v];
519
520 tco = pc_data_k.second;
521
522 p_x += pc_data_k.first[0]; p_y += pc_data_k.first[1]; p_z += pc_data_k.first[2];
523 }else if (paintbox->getCurrentType() == MESH_SMOOTH)
524 {
525 p_x += v->P()[0]; p_y += v->P()[1]; p_z += v->P()[2];
526 }
527 c_r += tco[0]; c_g += tco[1]; c_b += tco[2];
528 }
529 }
530
531 pos=one_face->VFi(pos);
532 count_me+=2;
533 }
534 one_face = temp;
535 } while (one_face != f && one_face != 0);
536
537 if (count_me > 0) /// calc the new color or pos
538 {
539 float op = brush(paintbox->getBrush(), vd->distance, vd->rel_position.x(), vd->rel_position.y(), decrease_pos);
540
541 if (paintbox->getCurrentType() == COLOR_SMOOTH)
542 {
543 newcol[0] = c_r/count_me;
544 newcol[1] = c_g/count_me;
545 newcol[2] = c_b/count_me;
546
547 mergeColors((float)(op*opac)/100.0, newcol, v->C(), &destCol);
548
549 v->C()[0] = destCol[0];
550 v->C()[1] = destCol[1];
551 v->C()[2] = destCol[2];
552 } else
553 {
554 newpos[0] = p_x/(float)count_me;
555 newpos[1] = p_y/(float)count_me;
556 newpos[2] = p_z/(float)count_me;
557 float po[3]; for (int lauf=0; lauf<3; lauf++) po[lauf]=v->P()[lauf];
558 mergePositions((float)(op*opac)/100.0,newpos,po,newpos);
559
560 for (int lauf=0; lauf<3; lauf++) v->P()[lauf]=newpos[lauf];
561 }
562 }
563
564 if (paintbox->getCurrentType() == MESH_SMOOTH)
565 {
566 updateNormal(v);
567 }
568 }
569 }
570
sculpt(MeshModel & m,vector<pair<CVertexO *,PickingData>> * vertices)571 inline void EditPaintPlugin::sculpt(MeshModel & m, vector< pair<CVertexO *, PickingData> > * vertices)
572 {
573 // int opac = 1.0;
574 float decrease_pos = paintbox->getHardness() / 100.0;
575 float strength = m.cm.bbox.Diag() * paintbox->getDisplacement() / 1000.0;
576
577 if(paintbox->getPressureDisplacement())
578 strength *= latest_event.pressure;
579
580 if (latest_event.button == Qt::RightButton) strength = - strength;
581
582 if (normal[0] == normal[1] && normal[1] == normal[2] && normal[2] == 0) {
583 return;
584 }
585
586 for (unsigned int k = 0; k < vertices->size(); k++)
587 {
588 pair<CVertexO *, PickingData> data = vertices->at(k);
589
590 float op = brush(paintbox->getBrush(), data.second.distance, data.second.rel_position.x(), data.second.rel_position.y(), decrease_pos * 100);
591
592 //TODO Precalculate this monster!
593 float gauss = (strength * exp(-(op - 1.0)*(op - 1.0) * 8.0 ));
594
595 if (!displaced_vertices.contains(data.first))
596 {
597 displaced_vertices.insert(data.first, pair<Point3f, float>(
598 Point3f(data.first->P()[0], data.first->P()[1], data.first->P()[2]),
599 gauss) );
600
601 paintbox->getUndoStack()->push(new SinglePositionUndo(data.first, data.first->P(), data.first->N()));
602 displaceAlongVector(data.first, normal, gauss);
603 updateNormal(data.first);
604
605 } else if ((latest_event.button == Qt::RightButton)
606 ? displaced_vertices[data.first].second > gauss
607 : displaced_vertices[data.first].second < gauss)
608 {
609 displaced_vertices[data.first].second = gauss;
610 Point3f temp = displaced_vertices[data.first].first;
611 data.first->P()[0]=temp[0]; data.first->P()[1]=temp[1]; data.first->P()[2]=temp[2];
612 displaceAlongVector(data.first, normal, gauss);
613 updateNormal(data.first);
614
615 }
616
617 delete zbuffer; zbuffer = NULL;
618 }
619 }
620
capture()621 inline void EditPaintPlugin::capture()
622 {
623 color_buffer = new GLubyte[glarea->curSiz.width()*glarea->curSiz.height()*4];
624 clone_zbuffer = new GLfloat[glarea->curSiz.width()*glarea->curSiz.height()];
625 glReadPixels(0,0,glarea->curSiz.width(), glarea->curSiz.height(), GL_RGBA, GL_UNSIGNED_BYTE, color_buffer);
626 glReadPixels(0,0,glarea->curSiz.width(), glarea->curSiz.height(), GL_DEPTH_COMPONENT, GL_FLOAT, clone_zbuffer);
627 buffer_height = glarea->curSiz.height();
628 buffer_width = glarea->curSiz.width();
629
630 source_delta = latest_event.position;
631
632 QImage image(glarea->width(), glarea->height(), QImage::Format_ARGB32);
633 for (int x = 0; x < glarea->width(); x++){
634 for (int y = 0; y < glarea->height(); y++){
635 int index = (y * glarea->width() + x)*4;
636 image.setPixel(x, glarea->height() - y -1, qRgba((int)color_buffer[index], (int)color_buffer[index + 1], (int)color_buffer[index + 2], (int)color_buffer[index + 3]));
637 }
638 }
639 glarea->getCurrentRenderMode().lighting = true;
640 current_options |= EPP_DRAW_CURSOR;
641 paintbox->setClonePixmap(image);
642 paintbox->setPixmapDelta(source_delta.x(), source_delta.y());
643
644 // paintbox->setPixmapCenter(-source_delta.x(), -source_delta.y());
645 glarea->update();
646 }
647
accessCloneBuffer(int vertex_x,int vertex_y,vcg::Color4b & color)648 inline bool EditPaintPlugin::accessCloneBuffer(int vertex_x, int vertex_y, vcg::Color4b & color)
649 {
650 int y = buffer_height - source_delta.y() + (vertex_y + apply_start.y() - glarea->curSiz.height());
651 int x = source_delta.x() + (vertex_x - apply_start.x());
652
653 int index = y * buffer_width + x;
654
655 if (x < buffer_width && y < buffer_height && x >= 0 && y >= 0)
656 {
657 if (clone_zbuffer[index] < 1.0)
658 {
659 index *= 4;
660 color[0] = color_buffer[index]; color[1] = color_buffer[index + 1]; color[2] = color_buffer[index + 2], color[3] = color_buffer[index + 3];
661 return true;
662 }
663 }
664 return false;
665 }
666
667 /**
668 * Painting, Cloning and Noise!
669 */
paint(vector<pair<CVertexO *,PickingData>> * vertices)670 inline void EditPaintPlugin::paint(vector< pair<CVertexO *, PickingData> > * vertices)
671 {
672 int opac = current_brush.opacity; //TODO legacy assignment
673 int decrease_pos = current_brush.hardness; //TODO legacy assignment
674
675 for (unsigned int k = 0; k < vertices->size(); k++)
676 {
677 pair<CVertexO *, PickingData> data = vertices->at(k);
678
679 float op = brush(paintbox->getBrush(), data.second.distance, data.second.rel_position.x(), data.second.rel_position.y(), decrease_pos);
680
681 if (!painted_vertices.contains(data.first))
682 {
683 if (paintbox->getCurrentType() == COLOR_CLONE)
684 if (!accessCloneBuffer(data.second.position.x(), data.second.position.y(), color)) return;
685
686 if (paintbox->getCurrentType() == COLOR_NOISE)
687 computeNoiseColor(data.first, color);
688
689 painted_vertices.insert(data.first, pair<Color4b, int>(
690 Color4b(data.first->C()[0], data.first->C()[1], data.first->C()[2], data.first->C()[3]),
691 (int)(op*opac)) );
692
693 paintbox->getUndoStack()->push(new SingleColorUndo(data.first, data.first->C()));
694
695 applyColor(data.first, color, (int)(op * opac ));
696
697 } else if (painted_vertices[data.first].second < (int)(op * opac))
698 {
699 painted_vertices[data.first].second = (int)(op * opac);
700 Color4b temp = painted_vertices[data.first].first;
701 data.first->C()[0]=temp[0]; data.first->C()[1]=temp[1]; data.first->C()[2]=temp[2];
702
703 if (paintbox->getCurrentType() == COLOR_CLONE)
704 if (!accessCloneBuffer(data.second.position.x(), data.second.position.y(), color)) return;
705
706 if (paintbox->getCurrentType() == COLOR_NOISE)
707 computeNoiseColor(data.first, color);
708
709 paintbox->getUndoStack()->push(new SingleColorUndo(data.first, data.first->C()));
710
711 applyColor(data.first, color, (int)(op * opac) );
712 }
713 }
714 }
715
computeNoiseColor(CVertexO * vert,vcg::Color4b & col)716 inline void EditPaintPlugin::computeNoiseColor(CVertexO * vert, vcg::Color4b & col)
717 {
718 float scaler = noise_scale; //parameter TODO to be cahced
719
720 double noise;
721 //if "veins on"
722 // noise = vcg::math::Abs(vcg::math::Perlin::Noise(vert->P()[0] * scaler, vert->P()[1] * scaler, vert->P()[2] * scaler));
723 //else
724 noise = (vcg::math::Perlin::Noise(vert->P()[0] * scaler, vert->P()[1] * scaler, vert->P()[2] * scaler)+ 1) /2;
725
726 Color4b forecolor(paintbox->getForegroundColor().red(), paintbox->getForegroundColor().green(), paintbox->getForegroundColor().blue(), paintbox->getForegroundColor().alpha());
727
728 //TODO test code to be refactored
729 if (paintbox->getGradientType() == 0)
730 {
731 Color4b backcolor(paintbox->getBackgroundColor().red(), paintbox->getBackgroundColor().green(), paintbox->getBackgroundColor().blue(), paintbox->getBackgroundColor().alpha());
732 for (int i = 0; i < 4; i ++)
733 col[i] = forecolor[i] * noise + backcolor[i] * (1.0 - noise);
734 }else
735 {
736 for (int i = 0; i < 4; i ++)
737 col[i] = forecolor[i] * noise + vert->C()[i] * (1.0 - noise);
738 }
739 }
740
741 /**
742 * fills the mesh starting from face.
743 * If face is selected, it will fill only the selected area,
744 * otherwise only the non selected area
745 */
fill(MeshModel &,CFaceO * face)746 inline void EditPaintPlugin::fill(MeshModel & ,CFaceO * face)
747 {
748 QHash <CFaceO *,CFaceO *> visited;
749 QHash <CVertexO *,CVertexO *> temp;
750 vector <CFaceO *>temp_po;
751 bool who = face->IsS();
752 temp_po.push_back(face);
753 visited.insert(face,face);
754 int opac=paintbox->getOpacity();
755 QColor newcol = (latest_event.button == Qt::LeftButton) ? paintbox->getForegroundColor() : paintbox->getBackgroundColor();
756
757 Color4b color(newcol.red(), newcol.green(), newcol.blue(), newcol.alpha());
758
759 paintbox->getUndoStack()->beginMacro("Fill Color");
760
761 for (unsigned int lauf2 = 0; lauf2 < temp_po.size(); lauf2++) {
762 CFaceO * fac=temp_po.at(lauf2);
763 if (who == fac->IsS()) {
764 for (int lauf=0; lauf<3; lauf++) {
765 if (!temp.contains(fac->V(lauf))) {
766 temp.insert(fac->V(lauf),fac->V(lauf));
767
768 paintbox->getUndoStack()->push(new SingleColorUndo(fac->V(lauf), fac->V(lauf)->C()));
769
770 applyColor(fac->V(lauf), color , opac);
771 }
772 }
773
774 vector <CFaceO *> surround;
775 for (int lauf=0; lauf<3; lauf++) getSurroundingFacesVF(fac,lauf,&surround);
776
777 for (unsigned int lauf3 = 0; lauf3 < surround.size(); lauf3++) {
778 if (!visited.contains(surround[lauf3])) {
779 temp_po.push_back(surround[lauf3]);
780 visited.insert(surround[lauf3],surround[lauf3]);
781 }
782 }
783 }
784 }
785
786 paintbox->getUndoStack()->endMacro();
787 }
788
gradient(MeshModel & m,GLArea * gla)789 inline void EditPaintPlugin::gradient(MeshModel & m,GLArea * gla) {
790
791 QPoint p = gradient_start - latest_event.position;
792
793 QHash <CVertexO *,CVertexO *> temp;
794
795 int opac = paintbox->getOpacity();
796 QColor qc1 = paintbox->getForegroundColor();
797 QColor qc2 = paintbox->getBackgroundColor();
798
799 Color4b c1(qc1.red(), qc1.green(), qc1.blue(), qc1.alpha());
800 Color4b c2(qc2.red(), qc2.green(), qc2.blue(), qc2.alpha());
801
802 QPointF p1(gradient_start.x(),gla->curSiz.height() - gradient_start.y());
803 QPointF p0(latest_event.gl_position);
804
805 float x2=(p1.x()-p0.x());
806 float y2=(p1.y()-p0.y());
807
808 float l_square=x2*x2+y2*y2;
809
810 CVertexO * vertex;
811 CMeshO::FaceIterator fi;
812 double dx,dy,dz;
813 Color4b merger;
814 bool tutti = !hasSelected(m);
815 float radius=sqrt((float)(p.x()*p.x()+p.y()*p.y()));
816
817 paintbox->getUndoStack()->beginMacro("Gradient");
818
819 int gradient_type=paintbox->getGradientType();
820 int gradient_form=paintbox->getGradientForm();
821 for(fi=m.cm.face.begin();fi!=m.cm.face.end();++fi)
822 if (!(*fi).IsD() && (tutti || (*fi).IsS()))
823 for (int lauf=0; lauf<3; lauf++) {
824 if (!temp.contains((*fi).V(lauf))) {
825 vertex=(*fi).V(lauf);
826 temp.insert(vertex,vertex);
827 gluProject(vertex->P()[0],vertex->P()[1],vertex->P()[2],modelview_matrix, projection_matrix, viewport,&dx,&dy,&dz);
828
829 paintbox->getUndoStack()->push(new SingleColorUndo(vertex, vertex->C()));
830
831 if (gradient_form==0) {
832 double r=(dx-p0.x())*(p1.x()-p0.x())+(dy-p0.y())*(p1.y()-p0.y());
833 r=r/l_square;
834
835 float px=p0.x()+r*(p1.x()-p0.x());
836 float py=p0.y()+r*(p1.y()-p0.y());
837
838 px=px-dx;
839 py=py-dy;
840
841 if (gradient_type==0) {
842 if (r>=0 && r<=1) {
843 mergeColors(r,c1,c2,&merger);
844 applyColor(vertex,merger,opac);
845 } else if (r>1) {
846 applyColor(vertex,c1,opac);
847 } else if (r<0) {
848 applyColor(vertex,c2,opac);
849 }
850 } else {
851 if (r>=0 && r<=1) {
852 applyColor(vertex,c1,(int)((opac * 0.01) * r * 100.0));
853 } else if (r>1) {
854 applyColor(vertex,c1,opac);
855 }
856 }
857 } else {
858 float x0=(dx-p1.x());
859 float y0=(dy-p1.y());
860 float bla0=x0*x0+y0*y0;
861 if (bla0<radius*radius && radius>0) {
862 float r=1.0-sqrt(bla0)/sqrt(radius*radius);
863 if (gradient_type==0) {
864 mergeColors(r,c1,c2,&merger);
865 applyColor(vertex,merger,opac);
866 } else {
867 applyColor(vertex,c1,(int)((opac * 0.01) * r * 100.0));
868 }
869 }
870 }
871 }
872 }
873 paintbox->getUndoStack()->endMacro();
874 }
875
876
877 /**
878 * Updates currently selected faces by using one of the
879 * two methods. Just a new version of computeBrushedFaces
880 *
881 * It's inlined because it's only called once, inside Decorate.
882 * Should it be called in other places, the inlining must be removed!
883 */
updateSelection(MeshModel & m,vector<pair<CVertexO *,PickingData>> * vertex_result)884 inline void EditPaintPlugin::updateSelection(MeshModel &m, vector< pair<CVertexO *, PickingData> > * vertex_result)
885 {
886 vector<CMeshO::FacePointer>::iterator fpi;
887 vector<CMeshO::FacePointer> temp; //TODO maybe temp can be placed inside the class for better performance
888
889 vector <CFaceO *> surround; /*< surrounding faces of a given face*/
890 surround.reserve(6);
891
892 if (current_options & EPP_AVG_NORMAL ) normal = Point3f(0.0, 0.0, 0.0);
893
894 tri::UnMarkAll(m.cm);
895
896 if (selection->size() == 0) {
897 CMeshO::FaceIterator fi;
898 temp.reserve(m.cm.fn); //avoid unnecessary expansions
899 for(fi = m.cm.face.begin(); fi != m.cm.face.end(); ++fi){
900 if(!(*fi).IsD()) {
901 temp.push_back((&*fi));
902 }
903 }
904 } else
905 {
906 temp.reserve(selection->size()); //avoid unnecessary expansions
907 vertex_result->reserve(selection->size());
908 for(fpi = selection->begin();fpi != selection->end(); ++fpi)
909 {
910 temp.push_back(*fpi);
911 }
912 }
913
914 selection->clear();
915
916 QPointF gl_cursorf = QPointF(latest_event.gl_position);
917 QPointF gl_prev_cursorf = QPointF(previous_event.gl_position);
918
919 QPointF p[3],z[3]; //p stores vertex coordinates in screen space, z the corresponding depth value
920 double tx,ty,tz;
921
922 bool backface = paintbox->getPaintBackFace();
923 bool invisible = paintbox->getPaintInvisible();
924 bool percentual = paintbox->getSizeUnit() == 1;
925
926 double EPSILON = 0.003;
927
928 double scale_fac = 1.0;
929 float fov = 1.0;
930 double distance[3];
931
932 if (percentual)
933 {
934 double dX, dY, dZ;
935
936 fastMultiply(0,0,0,modelview_matrix,&dX,&dY,&dZ);
937 fastMultiply(0,1,0,modelview_matrix,&tx,&ty,&tz);
938
939 scale_fac=sqrt((ty-dY)*(ty-dY)+(tx-dX)*(tx-dX)+(tz-dZ)*(tz-dZ));
940
941 /** to get the correct radius depending on distance but on fov too */
942 float fo = glarea->getFov()*0.5;
943 fov = 1.0/tan(fo*M_PI/180.0)*0.5;
944 }
945
946 for (unsigned int k = 0; k < temp.size(); k++) //for each face
947 {
948 CFaceO * fac = temp.at(k);
949 bool intern = false;
950 int checkable = 0; /*< counts how many valid vertices there are in this face*/
951
952 for (int i = 0; i < 3; i++) //for each vertex defining the face
953 {
954 if (gluProject((fac)->V(i)->P()[0], (fac)->V(i)->P()[1], (fac)->V(i)->P()[2],
955 modelview_matrix, projection_matrix, viewport, &tx, &ty, &tz) == GL_TRUE) checkable++; //if gluProjection works
956
957 if (tz < 0 || tz > 1) checkable--; //but if outside depth bounds
958
959 p[i].setX(tx); p[i].setY(ty); //store the position of the vertex on the screen
960
961 //if the vertex is projected within the screen (i.e. it's visible)
962 if (tx>=0 && tx<viewport[2] && ty>=0 && ty<viewport[3])
963 {
964 z[i].setX(tz); //the screen depth of the point
965 z[i].setY((float)zbuffer[(int)(((int)ty)*viewport[2]+(int)tx)]); //the screen depth of the closest point at the same coors
966 }else
967 {
968 z[i].setX(1); //far
969 z[i].setY(0); //near
970 }
971
972 if (percentual){
973 double dx,dy,dz; // distance
974 fastMultiply((fac)->V(i)->P()[0],(fac)->V(i)->P()[1],(fac)->V(i)->P()[2], modelview_matrix, &dx, &dy, &dz);
975 distance[i]=dz;
976 }
977 }
978
979 if (backface || isFront(p[0],p[1],p[2]))
980 {
981 for (int j=0; j<3; j++) if (invisible || (z[j].x() <= z[j].y() + EPSILON))
982 {
983 PickingData vd; //TODO make it a pointer
984
985 float radius = percentual ? vcg::math::Abs(current_brush.radius * scale_fac * viewport[3] * fov / distance[j]) : current_brush.size;
986
987 if (isIn(gl_cursorf, gl_prev_cursorf, p[j].x(), p[j].y(), radius , & vd.distance, vd.rel_position))
988 {
989 intern = true;
990 if (vertex_result == NULL) continue;
991 else if (!tri::IsMarked(m.cm,fac->V(j)))
992 {
993 vd.position.setX((int)p[j].x()); vd.position.setY((int)p[j].y());
994 pair<CVertexO *, PickingData> data(fac->V(j), vd);
995 vertex_result->push_back(data);
996
997 if (current_options & EPP_AVG_NORMAL ) normal += fac->V(j)->N();
998
999 tri::Mark(m.cm,fac->V(j));
1000 }
1001 }
1002
1003 if (vertex_result == NULL && !intern && lineHitsCircle(p[j],p[(j+1)%3], gl_cursorf, radius))
1004 {
1005 intern = true;
1006 continue;
1007 }
1008 }
1009
1010 if (checkable==3 && !intern && (pointInTriangle(gl_cursorf,p[0],p[1],p[2]) || pointInTriangle(gl_prev_cursorf,p[0],p[1],p[2])))
1011 {
1012 intern = true;
1013 }
1014 }
1015
1016 if (intern && !tri::IsMarked(m.cm,fac))
1017 {
1018 tri::Mark(m.cm,fac);
1019 selection->push_back(fac);
1020 surround.clear();
1021 for (int lauf=0; lauf<3; lauf++) getSurroundingFacesVF(fac,lauf,&surround);
1022
1023 for (unsigned int lauf3=0; lauf3<surround.size(); lauf3++)
1024 {
1025 if (!tri::IsMarked(m.cm,surround[lauf3]))
1026 {
1027 temp.push_back(surround[lauf3]);
1028 }
1029 }
1030 }
1031 } //end of for each face loop
1032
1033 if (current_options & EPP_AVG_NORMAL ) normal /= vertex_result->size();
1034 }
1035
1036 /**
1037 * Request an async repainting of the glarea
1038 *
1039 * This slot is connected to undo and redo
1040 */
update()1041 void EditPaintPlugin::update()
1042 {
1043 glarea->update();
1044 }
1045
1046
1047 /*********OpenGL Drawing Routines************/
1048
1049
1050 /**
1051 * draws the xor-line
1052 */
drawLine(GLArea * gla,QPoint & start,QPoint & cur)1053 void drawLine(GLArea * gla, QPoint & start, QPoint & cur) {
1054 glMatrixMode(GL_PROJECTION);
1055 glPushMatrix();
1056 glLoadIdentity();
1057 glOrtho(0,gla->curSiz.width(),gla->curSiz.height(),0,-1,1);
1058 glMatrixMode(GL_MODELVIEW);
1059 glPushMatrix();
1060 glLoadIdentity();
1061 glPushAttrib(GL_ENABLE_BIT);
1062 glDisable(GL_DEPTH_TEST);
1063 glDisable(GL_LIGHTING);
1064 glDisable(GL_TEXTURE_2D);
1065 glEnable(GL_COLOR_LOGIC_OP);
1066 float wi;
1067 glGetFloatv(GL_LINE_WIDTH,&wi);
1068 glLineWidth(4);
1069 glLogicOp(GL_XOR);
1070 glColor3f(1,1,1);
1071 glBegin(GL_LINES);
1072 glVertex2f(start.x(),start.y());
1073 glVertex2f(cur.x(),cur.y());
1074 glEnd();
1075 glPopAttrib();
1076 glPopMatrix(); // restore modelview
1077 glLineWidth(wi);
1078 glMatrixMode(GL_PROJECTION);
1079 glPopMatrix();
1080 glMatrixMode(GL_MODELVIEW);
1081 }
1082
drawSimplePolyLine(GLArea * gla,QPoint & cur,float scale,vector<QPointF> * points)1083 void drawSimplePolyLine(GLArea * gla, QPoint & cur, float scale, vector<QPointF> * points)
1084 {
1085 glMatrixMode(GL_PROJECTION);
1086 glPushMatrix();
1087 glLoadIdentity();
1088 glOrtho(0,gla->curSiz.width(),gla->curSiz.height(),0,-1,1);
1089 glMatrixMode(GL_MODELVIEW);
1090 glPushMatrix();
1091 glLoadIdentity();
1092 glPushAttrib(GL_ENABLE_BIT);
1093 glDisable(GL_DEPTH_TEST);
1094 glDisable(GL_LIGHTING);
1095 glDisable(GL_TEXTURE_2D);
1096 glEnable(GL_COLOR_LOGIC_OP);
1097 glLogicOp(GL_XOR);
1098 glColor3f(1,1,1);
1099
1100 glBegin(GL_LINE_LOOP);
1101
1102 for (unsigned int k = 0; k < points->size(); k++)
1103 {
1104 glVertex2f(cur.x() + ( points->at(k).x() * scale ), cur.y() + ( points->at(k).y() * scale ));
1105 }
1106
1107 glEnd();
1108
1109 glDisable(GL_LOGIC_OP);
1110 glPopAttrib();
1111 glPopMatrix(); // restore modelview
1112 glMatrixMode(GL_PROJECTION);
1113 glPopMatrix();
1114 glMatrixMode(GL_MODELVIEW);
1115 }
1116
drawPercentualPolyLine(GLArea * gla,QPoint & mid,MeshModel & m,GLfloat * pixels,double * modelview_matrix,double * projection_matrix,GLint * viewport,float scale,vector<QPointF> * points)1117 void drawPercentualPolyLine(GLArea * gla, QPoint &mid, MeshModel &m, GLfloat* pixels,
1118 double* modelview_matrix, double* projection_matrix, GLint* viewport, float scale, vector<QPointF> * points)
1119 {
1120 double dX, dY, dZ; //near
1121 double dX2, dY2, dZ2; //far
1122
1123 gluUnProject ((double) mid.x(), mid.y(), 0.0, modelview_matrix, projection_matrix, viewport, &dX, &dY, &dZ);
1124 gluUnProject ((double) mid.x(), mid.y(), 1.0, modelview_matrix, projection_matrix, viewport, &dX2, &dY2, &dZ2);
1125
1126 glPushMatrix();
1127 glLoadIdentity();
1128 gluLookAt(dX,dY,dZ, dX2,dY2,dZ2, 1,0,0);
1129
1130 double mvmatrix2[16];
1131 glGetDoublev (GL_MODELVIEW_MATRIX, mvmatrix2);
1132 glPopMatrix();
1133
1134 double tx,ty,tz;
1135 double tx2,ty2,tz2;
1136
1137 double inv_mvmatrix[16];
1138
1139 Matrix44d temp(mvmatrix2);
1140 Invert(temp);
1141
1142 for (int k=0; k<16; k++)
1143 inv_mvmatrix[k]=temp[k/4][k%4];
1144
1145 double a,b,c;
1146 double a2,b2,c2;
1147
1148 int STEPS = 30;
1149 int DSCALER = -7;
1150
1151 float diag = m.cm.bbox.Diag() * DSCALER;
1152
1153 float radius = scale; //TODO leftover
1154
1155 QVector<QPointF> proj_points(points->size());
1156
1157 for (unsigned int i = 0; i < points->size(); i++)
1158 {
1159 /** calcs the far point of the line */
1160 fastMultiply(points->at(i).x() * radius, points->at(i).y() * radius, diag, inv_mvmatrix, &tx, &ty, &tz);
1161
1162 gluProject(tx,ty,tz,modelview_matrix, projection_matrix, viewport, &a,&b,&c);
1163
1164 /** calcs the near point of the line */
1165 fastMultiply(points->at(i).x() * radius, points->at(i).y() * radius, 0, inv_mvmatrix, &tx2, &ty2, &tz2);
1166
1167 gluProject(tx2,ty2,tz2,modelview_matrix, projection_matrix, viewport, &a2,&b2,&c2);
1168 double da=(a-a2);// /(double)STEPS;
1169 double db=(b-b2);// /(double)STEPS;
1170 double dc=(c-c2);// /(double)STEPS;
1171 double pix_x=a2;
1172 double pix_y=b2;
1173 double pix_z=c2;
1174
1175 /** to search with quicksearch the nearset zbuffer value in the line */
1176 for (int k = 0; k < STEPS; k++)
1177 {
1178 double inv_yy = gla->curSiz.height()-pix_y;
1179 double zz=999;
1180
1181 if ((int)pix_x>=0 && (int)pix_x<gla->curSiz.width() && (int)pix_y>=0 && (int)pix_y<gla->curSiz.height())
1182 zz=(GLfloat)pixels[(int)(((int)pix_y)*gla->curSiz.width()+(int)pix_x)];
1183 da=da/2.0;
1184 db=db/2.0;
1185 dc=dc/2.0;
1186 if (fabsf(zz-pix_z)<0.001)
1187 {
1188 proj_points[i] = QPointF(pix_x, inv_yy);
1189 break;
1190 } else if (zz>pix_z)
1191 {
1192 pix_x+=da;
1193 pix_y+=db;
1194 pix_z+=dc;
1195 } else
1196 {
1197 pix_x-=da;
1198 pix_y-=db;
1199 pix_z-=dc;
1200 }
1201
1202 if (k == STEPS-1)
1203 {
1204 proj_points[i] = QPointF(pix_x,inv_yy);
1205 break;
1206 }
1207 }
1208 }
1209
1210 glMatrixMode(GL_PROJECTION);
1211 glPushMatrix();
1212 glLoadIdentity();
1213 glOrtho(0,gla->curSiz.width(),gla->curSiz.height(),0,-1,1);
1214 glMatrixMode(GL_MODELVIEW);
1215 glPushMatrix();
1216 glLoadIdentity();
1217 glPushAttrib(GL_ENABLE_BIT);
1218 glDisable(GL_DEPTH_TEST);
1219 glDisable(GL_LIGHTING);
1220 glDisable(GL_TEXTURE_2D);
1221 glEnable(GL_COLOR_LOGIC_OP);
1222 glLogicOp(GL_XOR);
1223 glColor3f(1,1,1);
1224
1225 /** draws the circle */
1226 glBegin(GL_LINE_LOOP);
1227
1228 for (unsigned int i = 0; i < points->size(); i++)
1229 {
1230 glVertex2f(proj_points[i].x(), proj_points[i].y());
1231 }
1232
1233 glEnd();
1234
1235 glDisable(GL_COLOR_LOGIC_OP);
1236 glPopAttrib();
1237 glPopMatrix(); // restore modelview
1238 glMatrixMode(GL_PROJECTION);
1239 glPopMatrix();
1240 glMatrixMode(GL_MODELVIEW);
1241
1242 }
1243
1244 //each side is divided in given segments
generatePolygon(std::vector<QPointF> & vertices,int sides,int segments)1245 void generatePolygon(std::vector<QPointF> & vertices, int sides, int segments)
1246 {
1247 float step = sides / 2.0;
1248
1249 float start_angle = M_PI / sides;
1250
1251 for (int k = 0; k < sides; k++)
1252 {
1253 vertices.push_back(QPointF(sin((M_PI * (float)k / step) + start_angle), cos((M_PI * (float)k / step) + start_angle)));
1254 }
1255
1256 if (segments > 1)
1257 {
1258 int sk;
1259 for (int k = 0; k < sides; k++ )
1260 {
1261 sk = (k + 1) % sides;
1262 QPointF kv = vertices.at(k);
1263 QPointF skv =vertices.at(sk);
1264 QPointF d = (skv - kv)/segments;
1265 vertices.push_back(kv);
1266 for (int j = 1; j < segments; j++)
1267 {
1268 vertices.push_back(kv + d * j);
1269 }
1270 }
1271 vertices.erase(vertices.begin(), vertices.begin() + sides);
1272 }
1273 }
1274
1275 //TODO This should be done statically
1276
1277 /**
1278 * Generates the same circle points that Gfrei's algorithm does
1279 */
generateCircle(std::vector<QPointF> & vertices,int segments)1280 void generateCircle(std::vector<QPointF> & vertices, int segments)
1281 {
1282 return generatePolygon(vertices, segments, 1);
1283 }
1284
generateSquare(std::vector<QPointF> & vertices,int segments)1285 void generateSquare(std::vector<QPointF> & vertices, int segments)
1286 {
1287 return generatePolygon(vertices, 4, segments);
1288 }
1289
1290