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27
28/*!
29    \page dnd.html
30    \title Drag and Drop
31    \brief An overview of the drag and drop system provided by Qt.
32
33    \ingroup qt-gui-concepts
34
35    Drag and drop provides a simple visual mechanism which users can use
36    to transfer information between and within applications. (In the
37    literature this is referred to as a "direct manipulation model".) Drag
38    and drop is similar in function to the clipboard's cut and paste
39    mechanism.
40
41    \tableofcontents
42
43    This document describes the basic drag and drop mechanism and
44    outlines the approach used to enable it in custom widgets. Drag
45    and drop operations are also supported by Qt's item views and by
46    the graphics view framework. More information is available in
47    \l{Using drag and drop with item views} and \l{Graphics View
48    Framework}.
49
50    \section1 Drag and Drop Classes
51
52    These classes deal with drag and drop and the necessary mime type
53    encoding and decoding.
54
55    \annotatedlist draganddrop
56
57    \section1 Configuration
58
59    The QApplication object provides some properties that are related
60    to drag and drop operations:
61
62    \list
63    \i \l{QApplication::startDragTime} describes the amount of time in
64       milliseconds that the user must hold down a mouse button over an
65       object before a drag will begin.
66    \i \l{QApplication::startDragDistance} indicates how far the user has to
67       move the mouse while holding down a mouse button before the movement
68       will be interpreted as dragging. Use of high values for this quantity
69       prevents accidental dragging when the user only meant to click on an
70       object.
71    \endlist
72
73    These quantities provide sensible default values for you to use if you
74    provide drag and drop support in your widgets.
75
76    \section1 Dragging
77
78    To start a drag, create a QDrag object, and call its
79    exec() function. In most applications, it is a good idea to begin a drag
80    and drop operation only after a mouse button has been pressed and the
81    cursor has been moved a certain distance. However, the simplest way to
82    enable dragging from a widget is to reimplement the widget's
83    \l{QWidget::mousePressEvent()}{mousePressEvent()} and start a drag
84    and drop operation:
85
86    \snippet doc/src/snippets/dragging/mainwindow.cpp 0
87    \dots 8
88    \snippet doc/src/snippets/dragging/mainwindow.cpp 2
89
90    Although the user may take some time to complete the dragging operation,
91    as far as the application is concerned the exec() function is a blocking
92    function that returns with \l{Qt::DropActions}{one of several values}.
93    These indicate how the operation ended, and are described in more detail
94    below.
95
96    Note that the exec() function does not block the main event loop.
97
98    For widgets that need to distinguish between mouse clicks and drags, it
99    is useful to reimplement the widget's
100    \l{QWidget::mousePressEvent()}{mousePressEvent()} function to record to
101    start position of the drag:
102
103    \snippet doc/src/snippets/draganddrop/dragwidget.cpp 6
104
105    Later, in \l{QWidget::mouseMoveEvent()}{mouseMoveEvent()}, we can determine
106    whether a drag should begin, and construct a drag object to handle the
107    operation:
108
109    \snippet doc/src/snippets/draganddrop/dragwidget.cpp 7
110    \dots
111    \snippet doc/src/snippets/draganddrop/dragwidget.cpp 8
112
113    This particular approach uses the \l QPoint::manhattanLength() function
114    to get a rough estimate of the distance between where the mouse click
115    occurred and the current cursor position. This function trades accuracy
116    for speed, and is usually suitable for this purpose.
117
118    \section1 Dropping
119
120    To be able to receive media dropped on a widget, call
121    \l{QWidget::setAcceptDrops()}{setAcceptDrops(true)} for the widget,
122    and reimplement the \l{QWidget::dragEnterEvent()}{dragEnterEvent()} and
123    \l{QWidget::dropEvent()}{dropEvent()} event handler functions.
124
125    For example, the following code enables drop events in the constructor of
126    a QWidget subclass, making it possible to usefully implement drop event
127    handlers:
128
129    \snippet doc/src/snippets/dropevents/window.cpp 0
130    \dots
131    \snippet doc/src/snippets/dropevents/window.cpp 1
132    \snippet doc/src/snippets/dropevents/window.cpp 2
133
134    The dragEnterEvent() function is typically used to inform Qt about the
135    types of data that the widget accepts.
136    You must reimplement this function if you want to receive either
137    QDragMoveEvent or QDropEvent in your reimplementations of
138    \l{QWidget::dragMoveEvent()}{dragMoveEvent()} and
139    \l{QWidget::dropEvent()}{dropEvent()}.
140
141    The following code shows how \l{QWidget::dragEnterEvent()}{dragEnterEvent()}
142    can be reimplemented to
143    tell the drag and drop system that we can only handle plain text:
144
145    \snippet doc/src/snippets/dropevents/window.cpp 3
146
147    The \l{QWidget::dropEvent()}{dropEvent()} is used to unpack dropped data
148    and handle it in way that is suitable for your application.
149
150    In the following code, the text supplied in the event is passed to a
151    QTextBrowser and a QComboBox is filled with the list of MIME types that
152    are used to describe the data:
153
154    \snippet doc/src/snippets/dropevents/window.cpp 4
155
156    In this case, we accept the proposed action without checking what it is.
157    In a real world application, it may be necessary to return from the
158    \l{QWidget::dropEvent()}{dropEvent()} function without accepting the
159    proposed action or handling
160    the data if the action is not relevant. For example, we may choose to
161    ignore Qt::LinkAction actions if we do not support
162    links to external sources in our application.
163
164    \section2 Overriding Proposed Actions
165
166    We may also ignore the proposed action, and perform some other action on
167    the data. To do this, we would call the event object's
168    \l{QDropEvent::setDropAction()}{setDropAction()} with the preferred
169    action from Qt::DropAction before calling \l{QEvent::}{accept()}.
170    This ensures that the replacement drop action is used instead of the
171    proposed action.
172
173    For more sophisticated applications, reimplementing
174    \l{QWidget::dragMoveEvent()}{dragMoveEvent()} and
175    \l{QWidget::dragLeaveEvent()}{dragLeaveEvent()} will let you make
176    certain parts of your widgets sensitive to drop events, and give you more
177    control over drag and drop in your application.
178
179    \section2 Subclassing Complex Widgets
180
181    Certain standard Qt widgets provide their own support for drag and drop.
182    When subclassing these widgets, it may be necessary to reimplement
183    \l{QWidget::dragMoveEvent()}{dragMoveEvent()} in addition to
184    \l{QWidget::dragEnterEvent()}{dragEnterEvent()} and
185    \l{QWidget::dropEvent()}{dropEvent()} to prevent the base class from
186    providing default drag and drop handling, and to handle any special
187    cases you are interested in.
188
189    \section1 Drag and Drop Actions
190
191    In the simplest case, the target of a drag and drop action receives a
192    copy of the data being dragged, and the source decides whether to
193    delete the original. This is described by the \c CopyAction action.
194    The target may also choose to handle other actions, specifically the
195    \c MoveAction and \c LinkAction actions. If the source calls
196    QDrag::exec(), and it returns \c MoveAction, the source is responsible
197    for deleting any original data if it chooses to do so. The QMimeData
198    and QDrag objects created by the source widget \e{should not be deleted}
199    - they will be destroyed by Qt. The target is responsible for taking
200    ownership of the data sent in the drag and drop operation; this is
201    usually done by keeping references to the data.
202
203    If the target understands the \c LinkAction action, it should
204    store its own reference to the original information; the source
205    does not need to perform any further processing on the data. The
206    most common use of drag and drop actions is when performing a
207    Move within the same widget; see the section on \l{Drop Actions}
208    for more information about this feature.
209
210    The other major use of drag actions is when using a reference type
211    such as text/uri-list, where the dragged data are actually references
212    to files or objects.
213
214    \section1 Adding New Drag and Drop Types
215
216    Drag and drop is not limited to text and images. Any type of information
217    can be transferred in a drag and drop operation. To drag information
218    between applications, the applications must be able to indicate to each
219    other which data formats they can accept and which they can produce.
220    This is achieved using
221    \l{http://www.rfc-editor.org/rfc/rfc1341.txt}{MIME types}. The QDrag
222    object constructed by the source contains a list of MIME types that it
223    uses to represent the data (ordered from most appropriate to least
224    appropriate), and the drop target uses one of these to access the data.
225    For common data types, the convenience functions handle the MIME types
226    used transparently but, for custom data types, it is necessary to
227    state them explicitly.
228
229    To implement drag and drop actions for a type of information that is
230    not covered by the QDrag convenience functions, the first and most
231    important step is to look for existing formats that are appropriate:
232    The Internet Assigned Numbers Authority (\l{http://www.iana.org}{IANA})
233    provides a
234    \l{http://www.iana.org/assignments/media-types/}{hierarchical
235    list of MIME media types} at the Information Sciences Institute
236    (\l{http://www.isi.edu}{ISI}).
237    Using standard MIME types maximizes the interoperability of
238    your application with other software now and in the future.
239
240    To support an additional media type, simply set the data in the QMimeData
241    object with the \l{QMimeData::setData()}{setData()} function, supplying
242    the full MIME type and a QByteArray containing the data in the appropriate
243    format. The following code takes a pixmap from a label and stores it
244    as a Portable Network Graphics (PNG) file in a QMimeData object:
245
246    \snippet doc/src/snippets/separations/finalwidget.cpp 0
247
248    Of course, for this case we could have simply used
249    \l{QMimeData::setImageData()}{setImageData()} instead to supply image data
250    in a variety of formats:
251
252    \snippet doc/src/snippets/separations/finalwidget.cpp 1
253
254    The QByteArray approach is still useful in this case because it provides
255    greater control over the amount of data stored in the QMimeData object.
256
257    Note that custom datatypes used in item views must be declared as
258    \l{QMetaObject}{meta objects} and that stream operators for them
259    must be implemented.
260
261    \section1 Drop Actions
262
263    In the clipboard model, the user can \e cut or \e copy the source
264    information, then later paste it. Similarly in the drag and drop
265    model, the user can drag a \e copy of the information or they can drag
266    the information itself to a new place (\e moving it). The
267    drag and drop model has an additional complication for the programmer:
268    The program doesn't know whether the user wants to cut or copy the
269    information until the operation is complete. This often makes no
270    difference when dragging information between applications, but within
271    an application it is important to check which drop action was used.
272
273    We can reimplement the mouseMoveEvent() for a widget, and start a drag
274    and drop operation with a combination of possible drop actions. For
275    example, we may want to ensure that dragging always moves objects in
276    the widget:
277
278    \snippet doc/src/snippets/draganddrop/dragwidget.cpp 7
279    \dots
280    \snippet doc/src/snippets/draganddrop/dragwidget.cpp 8
281
282    The action returned by the exec() function may default to a
283    \c CopyAction if the information is dropped into another application
284    but, if it is dropped in another widget in the same application, we
285    may obtain a different drop action.
286
287    The proposed drop actions can be filtered in a widget's dragMoveEvent()
288    function. However, it is possible to accept all proposed actions in
289    the dragEnterEvent() and let the user decide which they want to accept
290    later:
291
292    \snippet doc/src/snippets/draganddrop/dragwidget.cpp 0
293
294    When a drop occurs in the widget, the dropEvent() handler function is
295    called, and we can deal with each possible action in turn. First, we
296    deal with drag and drop operations within the same widget:
297
298    \snippet doc/src/snippets/draganddrop/dragwidget.cpp 1
299
300    In this case, we refuse to deal with move operations. Each type of drop
301    action that we accept is checked and dealt with accordingly:
302
303    \snippet doc/src/snippets/draganddrop/dragwidget.cpp 2
304    \snippet doc/src/snippets/draganddrop/dragwidget.cpp 3
305    \snippet doc/src/snippets/draganddrop/dragwidget.cpp 4
306    \dots
307    \snippet doc/src/snippets/draganddrop/dragwidget.cpp 5
308
309    Note that we checked for individual drop actions in the above code.
310    As mentioned above in the section on
311    \l{#Overriding Proposed Actions}{Overriding Proposed Actions}, it is
312    sometimes necessary to override the proposed drop action and choose a
313    different one from the selection of possible drop actions.
314    To do this, you need to check for the presence of each action in the value
315    supplied by the event's \l{QDropEvent::}{possibleActions()}, set the drop
316    action with \l{QDropEvent::}{setDropAction()}, and call
317    \l{QEvent::}{accept()}.
318
319    \section1 Drop Rectangles
320
321    The widget's dragMoveEvent() can be used to restrict drops to certain parts
322    of the widget by only accepting the proposed drop actions when the cursor
323    is within those areas. For example, the following code accepts any proposed
324    drop actions when the cursor is over a child widget (\c dropFrame):
325
326    \snippet doc/src/snippets/droprectangle/window.cpp 0
327
328    The dragMoveEvent() can also be used if you need to give visual
329    feedback during a drag and drop operation, to scroll the window, or
330    whatever is appropriate.
331
332    \section1 The Clipboard
333
334    Applications can also communicate with each other by putting data on
335    the clipboard. To access this, you need to obtain a QClipboard object
336    from the QApplication object:
337
338    \snippet examples/widgets/charactermap/mainwindow.cpp 3
339
340    The QMimeData class is used to represent data that is transferred to and
341    from the clipboard. To put data on the clipboard, you can use the
342    setText(), setImage(), and setPixmap() convenience functions for common
343    data types. These functions are similar to those found in the QMimeData
344    class, except that they also take an additional argument that controls
345    where the data is stored: If \l{QClipboard::Mode}{Clipboard} is
346    specified, the data is placed on the clipboard; if
347    \l{QClipboard::Mode}{Selection} is specified, the data is placed in the
348    mouse selection (on X11 only). By default, data is put on the clipboard.
349
350    For example, we can copy the contents of a QLineEdit to the clipboard
351    with the following code:
352
353    \snippet examples/widgets/charactermap/mainwindow.cpp 11
354
355    Data with different MIME types can also be put on the clipboard.
356    Construct a QMimeData object and set data with setData() function in
357    the way described in the previous section; this object can then be
358    put on the clipboard with the
359    \l{QClipboard::setMimeData()}{setMimeData()} function.
360
361    The QClipboard class can notify the application about changes to the
362    data it contains via its \l{QClipboard::dataChanged()}{dataChanged()}
363    signal. For example, we can monitor the clipboard by connecting this
364    signal to a slot in a widget:
365
366    \snippet doc/src/snippets/clipboard/clipwindow.cpp 0
367
368    The slot connected to this signal can read the data on the clipboard
369    using one of the MIME types that can be used to represent it:
370
371    \snippet doc/src/snippets/clipboard/clipwindow.cpp 1
372    \dots
373    \snippet doc/src/snippets/clipboard/clipwindow.cpp 2
374
375    The \l{QClipboard::selectionChanged()}{selectionChanged()} signal can
376    be used on X11 to monitor the mouse selection.
377
378    \section1 Examples
379
380    \list
381    \o \l{draganddrop/draggableicons}{Draggable Icons}
382    \o \l{draganddrop/draggabletext}{Draggable Text}
383    \o \l{draganddrop/dropsite}{Drop Site}
384    \o \l{draganddrop/fridgemagnets}{Fridge Magnets}
385    \o \l{draganddrop/puzzle}{Drag and Drop Puzzle}
386    \endlist
387
388    \section1 Interoperating with Other Applications
389
390    On X11, the public \l{http://www.newplanetsoftware.com/xdnd/}{XDND
391    protocol} is used, while on Windows Qt uses the OLE standard, and
392    Qt for Mac OS X uses the Carbon Drag Manager. On X11, XDND uses MIME,
393    so no translation is necessary. The Qt API is the same regardless of
394    the platform. On Windows, MIME-aware applications can communicate by
395    using clipboard format names that are MIME types. Already some
396    Windows applications use MIME naming conventions for their
397    clipboard formats. Internally, Qt uses QWindowsMime and
398    QMacPasteboardMime for translating proprietary clipboard formats
399    to and from MIME types.
400
401    On X11, Qt also supports drops via the Motif Drag & Drop Protocol. The
402    implementation incorporates some code that was originally written by
403    Daniel Dardailler, and adapted for Qt by Matt Koss <koss@napri.sk>
404    and Nokia. Here is the original copyright notice:
405
406    \legalese
407    Copyright 1996 Daniel Dardailler.
408    Copyright 1999 Matt Koss
409
410    Permission to use, copy, modify, distribute, and sell this software
411    for any purpose is hereby granted without fee, provided that the above
412    copyright notice appear in all copies and that both that copyright
413    notice and this permission notice appear in supporting documentation,
414    and that the name of Daniel Dardailler not be used in advertising or
415    publicity pertaining to distribution of the software without specific,
416    written prior permission. Daniel Dardailler makes no representations
417    about the suitability of this software for any purpose. It is
418    provided "as is" without express or implied warranty.
419    \endlegalese
420    \omit NOTE: The original version of this copyright notice can be found
421    in qmotifdnd_x11.cpp. \endomit
422
423    \note The Motif Drag \& Drop Protocol only allows receivers to
424    request data in response to a QDropEvent. If you attempt to
425    request data in response to e.g. a QDragMoveEvent, an empty
426    QByteArray is returned.
427*/
428