1 /*
2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
4  * Copyright (C) 2004, 2005, 2006, 2007, 2009, 2010 Apple Inc. All rights reserved.
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Library General Public
8  * License as published by the Free Software Foundation; either
9  * version 2 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Library General Public License for more details.
15  *
16  * You should have received a copy of the GNU Library General Public License
17  * along with this library; see the file COPYING.LIB.  If not, write to
18  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19  * Boston, MA 02110-1301, USA.
20  */
21 
22 #include "config.h"
23 #include "ImageLoader.h"
24 
25 #include "CachedImage.h"
26 #include "CachedResourceLoader.h"
27 #include "Document.h"
28 #include "Element.h"
29 #include "HTMLNames.h"
30 #include "HTMLObjectElement.h"
31 #include "RenderImage.h"
32 
33 #if ENABLE(SVG)
34 #include "RenderSVGImage.h"
35 #endif
36 #if ENABLE(VIDEO)
37 #include "RenderVideo.h"
38 #endif
39 
40 #if !ASSERT_DISABLED
41 // ImageLoader objects are allocated as members of other objects, so generic pointer check would always fail.
42 namespace WTF {
43 
44 template<> struct ValueCheck<WebCore::ImageLoader*> {
45     typedef WebCore::ImageLoader* TraitType;
checkConsistencyWTF::ValueCheck46     static void checkConsistency(const WebCore::ImageLoader* p)
47     {
48         if (!p)
49             return;
50         ASSERT(p->element());
51         ValueCheck<WebCore::Element*>::checkConsistency(p->element());
52     }
53 };
54 
55 }
56 #endif
57 
58 namespace WebCore {
59 
60 class ImageEventSender {
61     WTF_MAKE_NONCOPYABLE(ImageEventSender); WTF_MAKE_FAST_ALLOCATED;
62 public:
63     ImageEventSender(const AtomicString& eventType);
64 
65     void dispatchEventSoon(ImageLoader*);
66     void cancelEvent(ImageLoader*);
67 
68     void dispatchPendingEvents();
69 
70 #ifndef NDEBUG
hasPendingEvents(ImageLoader * loader) const71     bool hasPendingEvents(ImageLoader* loader) const
72     {
73         return m_dispatchSoonList.find(loader) != notFound || m_dispatchingList.find(loader) != notFound;
74     }
75 #endif
76 
77 private:
78     void timerFired(Timer<ImageEventSender>*);
79 
80     AtomicString m_eventType;
81     Timer<ImageEventSender> m_timer;
82     Vector<ImageLoader*> m_dispatchSoonList;
83     Vector<ImageLoader*> m_dispatchingList;
84 };
85 
beforeLoadEventSender()86 static ImageEventSender& beforeLoadEventSender()
87 {
88     DEFINE_STATIC_LOCAL(ImageEventSender, sender, (eventNames().beforeloadEvent));
89     return sender;
90 }
91 
loadEventSender()92 static ImageEventSender& loadEventSender()
93 {
94     DEFINE_STATIC_LOCAL(ImageEventSender, sender, (eventNames().loadEvent));
95     return sender;
96 }
97 
ImageLoader(Element * element)98 ImageLoader::ImageLoader(Element* element)
99     : m_element(element)
100     , m_image(0)
101     , m_firedBeforeLoad(true)
102     , m_firedLoad(true)
103     , m_imageComplete(true)
104     , m_loadManually(false)
105 {
106 }
107 
~ImageLoader()108 ImageLoader::~ImageLoader()
109 {
110     if (m_image)
111         m_image->removeClient(this);
112 
113     ASSERT(!m_firedBeforeLoad || !beforeLoadEventSender().hasPendingEvents(this));
114     if (!m_firedBeforeLoad)
115         beforeLoadEventSender().cancelEvent(this);
116 
117     ASSERT(!m_firedLoad || !loadEventSender().hasPendingEvents(this));
118     if (!m_firedLoad)
119         loadEventSender().cancelEvent(this);
120 }
121 
setImage(CachedImage * newImage)122 void ImageLoader::setImage(CachedImage* newImage)
123 {
124     ASSERT(m_failedLoadURL.isEmpty());
125     CachedImage* oldImage = m_image.get();
126     if (newImage != oldImage) {
127         m_image = newImage;
128         if (!m_firedBeforeLoad) {
129             beforeLoadEventSender().cancelEvent(this);
130             m_firedBeforeLoad = true;
131         }
132         if (!m_firedLoad) {
133             loadEventSender().cancelEvent(this);
134             m_firedLoad = true;
135         }
136         m_imageComplete = true;
137         if (newImage)
138             newImage->addClient(this);
139         if (oldImage)
140             oldImage->removeClient(this);
141     }
142 
143     if (RenderImageResource* imageResource = renderImageResource())
144         imageResource->resetAnimation();
145 }
146 
updateFromElement()147 void ImageLoader::updateFromElement()
148 {
149     // If we're not making renderers for the page, then don't load images.  We don't want to slow
150     // down the raw HTML parsing case by loading images we don't intend to display.
151     Document* document = m_element->document();
152     if (!document->renderer())
153         return;
154 
155     AtomicString attr = m_element->getAttribute(m_element->imageSourceAttributeName());
156 
157     if (attr == m_failedLoadURL)
158         return;
159 
160     // Do not load any image if the 'src' attribute is missing or if it is
161     // an empty string referring to a local file. The latter condition is
162     // a quirk that preserves old behavior that Dashboard widgets
163     // need (<rdar://problem/5994621>).
164     CachedImage* newImage = 0;
165     if (!(attr.isNull() || (attr.isEmpty() && document->baseURI().isLocalFile()))) {
166         if (m_loadManually) {
167             bool autoLoadOtherImages = document->cachedResourceLoader()->autoLoadImages();
168             document->cachedResourceLoader()->setAutoLoadImages(false);
169             newImage = new CachedImage(sourceURI(attr));
170             newImage->setLoading(true);
171             newImage->setOwningCachedResourceLoader(document->cachedResourceLoader());
172             document->cachedResourceLoader()->m_documentResources.set(newImage->url(), newImage);
173             document->cachedResourceLoader()->setAutoLoadImages(autoLoadOtherImages);
174         } else
175             newImage = document->cachedResourceLoader()->requestImage(sourceURI(attr));
176 
177         // If we do not have an image here, it means that a cross-site
178         // violation occurred.
179         m_failedLoadURL = !newImage ? attr : AtomicString();
180     }
181 
182     CachedImage* oldImage = m_image.get();
183     if (newImage != oldImage) {
184         if (!m_firedBeforeLoad)
185             beforeLoadEventSender().cancelEvent(this);
186         if (!m_firedLoad)
187             loadEventSender().cancelEvent(this);
188 
189         m_image = newImage;
190         m_firedBeforeLoad = !newImage;
191         m_firedLoad = !newImage;
192         m_imageComplete = !newImage;
193 
194         if (newImage) {
195             newImage->addClient(this);
196             if (!m_element->document()->hasListenerType(Document::BEFORELOAD_LISTENER))
197                 dispatchPendingBeforeLoadEvent();
198             else
199                 beforeLoadEventSender().dispatchEventSoon(this);
200         }
201         if (oldImage)
202             oldImage->removeClient(this);
203     }
204 
205     if (RenderImageResource* imageResource = renderImageResource())
206         imageResource->resetAnimation();
207 }
208 
updateFromElementIgnoringPreviousError()209 void ImageLoader::updateFromElementIgnoringPreviousError()
210 {
211     // Clear previous error.
212     m_failedLoadURL = AtomicString();
213     updateFromElement();
214 }
215 
notifyFinished(CachedResource * resource)216 void ImageLoader::notifyFinished(CachedResource* resource)
217 {
218     ASSERT(m_failedLoadURL.isEmpty());
219     ASSERT(resource == m_image.get());
220 
221     m_imageComplete = true;
222     if (haveFiredBeforeLoadEvent())
223         updateRenderer();
224 
225     if (m_firedLoad)
226         return;
227 
228     if (resource->wasCanceled())
229         return;
230 
231     loadEventSender().dispatchEventSoon(this);
232 }
233 
renderImageResource()234 RenderImageResource* ImageLoader::renderImageResource()
235 {
236     RenderObject* renderer = m_element->renderer();
237 
238     if (!renderer)
239         return 0;
240 
241     if (renderer->isImage())
242         return toRenderImage(renderer)->imageResource();
243 
244 #if ENABLE(SVG)
245     if (renderer->isSVGImage())
246         return toRenderSVGImage(renderer)->imageResource();
247 #endif
248 
249 #if ENABLE(VIDEO)
250     if (renderer->isVideo())
251         return toRenderVideo(renderer)->imageResource();
252 #endif
253 
254     return 0;
255 }
256 
updateRenderer()257 void ImageLoader::updateRenderer()
258 {
259     RenderImageResource* imageResource = renderImageResource();
260 
261     if (!imageResource)
262         return;
263 
264     // Only update the renderer if it doesn't have an image or if what we have
265     // is a complete image.  This prevents flickering in the case where a dynamic
266     // change is happening between two images.
267     CachedImage* cachedImage = imageResource->cachedImage();
268     if (m_image != cachedImage && (m_imageComplete || !cachedImage))
269         imageResource->setCachedImage(m_image.get());
270 }
271 
dispatchPendingBeforeLoadEvent()272 void ImageLoader::dispatchPendingBeforeLoadEvent()
273 {
274     if (m_firedBeforeLoad)
275         return;
276     if (!m_image)
277         return;
278     if (!m_element->document()->attached())
279         return;
280     m_firedBeforeLoad = true;
281     if (m_element->dispatchBeforeLoadEvent(m_image->url())) {
282         updateRenderer();
283         return;
284     }
285     if (m_image) {
286         m_image->removeClient(this);
287         m_image = 0;
288     }
289     loadEventSender().cancelEvent(this);
290 
291     if (m_element->hasTagName(HTMLNames::objectTag))
292         static_cast<HTMLObjectElement*>(m_element)->renderFallbackContent();
293 }
294 
dispatchPendingLoadEvent()295 void ImageLoader::dispatchPendingLoadEvent()
296 {
297     if (m_firedLoad)
298         return;
299     if (!m_image)
300         return;
301     if (!m_element->document()->attached())
302         return;
303     m_firedLoad = true;
304     dispatchLoadEvent();
305 }
306 
dispatchPendingBeforeLoadEvents()307 void ImageLoader::dispatchPendingBeforeLoadEvents()
308 {
309     beforeLoadEventSender().dispatchPendingEvents();
310 }
311 
dispatchPendingLoadEvents()312 void ImageLoader::dispatchPendingLoadEvents()
313 {
314     loadEventSender().dispatchPendingEvents();
315 }
316 
elementWillMoveToNewOwnerDocument()317 void ImageLoader::elementWillMoveToNewOwnerDocument()
318 {
319     setImage(0);
320 }
321 
ImageEventSender(const AtomicString & eventType)322 ImageEventSender::ImageEventSender(const AtomicString& eventType)
323     : m_eventType(eventType)
324     , m_timer(this, &ImageEventSender::timerFired)
325 {
326 }
327 
dispatchEventSoon(ImageLoader * loader)328 void ImageEventSender::dispatchEventSoon(ImageLoader* loader)
329 {
330     m_dispatchSoonList.append(loader);
331     if (!m_timer.isActive())
332         m_timer.startOneShot(0);
333 }
334 
cancelEvent(ImageLoader * loader)335 void ImageEventSender::cancelEvent(ImageLoader* loader)
336 {
337     // Remove instances of this loader from both lists.
338     // Use loops because we allow multiple instances to get into the lists.
339     size_t size = m_dispatchSoonList.size();
340     for (size_t i = 0; i < size; ++i) {
341         if (m_dispatchSoonList[i] == loader)
342             m_dispatchSoonList[i] = 0;
343     }
344     size = m_dispatchingList.size();
345     for (size_t i = 0; i < size; ++i) {
346         if (m_dispatchingList[i] == loader)
347             m_dispatchingList[i] = 0;
348     }
349     if (m_dispatchSoonList.isEmpty())
350         m_timer.stop();
351 }
352 
dispatchPendingEvents()353 void ImageEventSender::dispatchPendingEvents()
354 {
355     // Need to avoid re-entering this function; if new dispatches are
356     // scheduled before the parent finishes processing the list, they
357     // will set a timer and eventually be processed.
358     if (!m_dispatchingList.isEmpty())
359         return;
360 
361     m_timer.stop();
362 
363     m_dispatchSoonList.checkConsistency();
364 
365     m_dispatchingList.swap(m_dispatchSoonList);
366     size_t size = m_dispatchingList.size();
367     for (size_t i = 0; i < size; ++i) {
368         if (ImageLoader* loader = m_dispatchingList[i]) {
369             m_dispatchingList[i] = 0;
370             if (m_eventType == eventNames().beforeloadEvent)
371                 loader->dispatchPendingBeforeLoadEvent();
372             else
373                 loader->dispatchPendingLoadEvent();
374         }
375     }
376     m_dispatchingList.clear();
377 }
378 
timerFired(Timer<ImageEventSender> *)379 void ImageEventSender::timerFired(Timer<ImageEventSender>*)
380 {
381     dispatchPendingEvents();
382 }
383 
384 }
385