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41 
42 #include "qsystemsemaphore.h"
43 #include "qsystemsemaphore_p.h"
44 #include <qglobal.h>
45 
46 QT_BEGIN_NAMESPACE
47 
48 #ifndef QT_NO_SYSTEMSEMAPHORE
49 
50 /*!
51   \class QSystemSemaphore
52   \since 4.4
53 
54   \brief The QSystemSemaphore class provides a general counting system semaphore.
55 
56   A semaphore is a generalization of a mutex. While a mutex can be
57   locked only once, a semaphore can be acquired multiple times.
58   Typically, a semaphore is used to protect a certain number of
59   identical resources.
60 
61   Like its lighter counterpart QSemaphore, a QSystemSemaphore can be
62   accessed from multiple \l {QThread} {threads}. Unlike QSemaphore, a
63   QSystemSemaphore can also be accessed from multiple \l {QProcess}
64   {processes}. This means QSystemSemaphore is a much heavier class, so
65   if your application doesn't need to access your semaphores across
66   multiple processes, you will probably want to use QSemaphore.
67 
68   Semaphores support two fundamental operations, acquire() and release():
69 
70   acquire() tries to acquire one resource. If there isn't a resource
71   available, the call blocks until a resource becomes available. Then
72   the resource is acquired and the call returns.
73 
74   release() releases one resource so it can be acquired by another
75   process. The function can also be called with a parameter n > 1,
76   which releases n resources.
77 
78   A system semaphore is created with a string key that other processes
79   can use to use the same semaphore.
80 
81   Example: Create a system semaphore
82   \snippet doc/src/snippets/code/src_corelib_kernel_qsystemsemaphore.cpp 0
83 
84   A typical application of system semaphores is for controlling access
85   to a circular buffer shared by a producer process and a consumer
86   processes.
87 
88   \section1 Platform-Specific Behavior
89 
90   When using this class, be aware of the following platform
91   differences:
92 
93   \bold{Windows:} QSystemSemaphore does not own its underlying system
94   semaphore. Windows owns it. This means that when all instances of
95   QSystemSemaphore for a particular key have been destroyed, either by
96   having their destructors called, or because one or more processes
97   crash, Windows removes the underlying system semaphore.
98 
99   \bold{Unix:}
100 
101   \list
102   \o QSystemSemaphore owns the underlying system semaphore
103   in Unix systems. This means that the last process having an instance of
104   QSystemSemaphore for a particular key must remove the underlying
105   system semaphore in its destructor. If the last process crashes
106   without running the QSystemSemaphore destructor, Unix does not
107   automatically remove the underlying system semaphore, and the
108   semaphore survives the crash. A subsequent process that constructs a
109   QSystemSemaphore with the same key will then be given the existing
110   system semaphore. In that case, if the QSystemSemaphore constructor
111   has specified its \l {QSystemSemaphore::AccessMode} {access mode} as
112   \l {QSystemSemaphore::} {Open}, its initial resource count will not
113   be reset to the one provided but remain set to the value it received
114   in the crashed process. To protect against this, the first process
115   to create a semaphore for a particular key (usually a server), must
116   pass its \l {QSystemSemaphore::AccessMode} {access mode} as \l
117   {QSystemSemaphore::} {Create}, which will force Unix to reset the
118   resource count in the underlying system semaphore.
119 
120   \o When a process using QSystemSemaphore terminates for
121   any reason, Unix automatically reverses the effect of all acquire
122   operations that were not released. Thus if the process acquires a
123   resource and then exits without releasing it, Unix will release that
124   resource.
125 
126   \o Symbian: QSystemSemaphore behaves the same as Windows semaphores.
127   In other words, the operating system owns the semaphore and ignores
128   QSystemSemaphore::AccessMode.
129 
130   \endlist
131 
132   \sa QSharedMemory, QSemaphore
133  */
134 
135 /*!
136   Requests a system semaphore for the specified \a key. The parameters
137   \a initialValue and \a mode are used according to the following
138   rules, which are system dependent.
139 
140   In Unix, if the \a mode is \l {QSystemSemaphore::} {Open} and the
141   system already has a semaphore identified by \a key, that semaphore
142   is used, and the semaphore's resource count is not changed, i.e., \a
143   initialValue is ignored. But if the system does not already have a
144   semaphore identified by \a key, it creates a new semaphore for that
145   key and sets its resource count to \a initialValue.
146 
147   In Unix, if the \a mode is \l {QSystemSemaphore::} {Create} and the
148   system already has a semaphore identified by \a key, that semaphore
149   is used, and its resource count is set to \a initialValue. If the
150   system does not already have a semaphore identified by \a key, it
151   creates a new semaphore for that key and sets its resource count to
152   \a initialValue.
153 
154   In QNX, if the \a mode is \l {QSystemSemaphore::} {Create} and the
155   system already has a semaphore identified by \a key, that semaphore
156   will be deleted and the new one will be created for that key with
157   a resource count set to \a initialValue.
158 
159   In Windows and in Symbian, \a mode is ignored, and the system always tries to
160   create a semaphore for the specified \a key. If the system does not
161   already have a semaphore identified as \a key, it creates the
162   semaphore and sets its resource count to \a initialValue. But if the
163   system already has a semaphore identified as \a key it uses that
164   semaphore and ignores \a initialValue.
165 
166   The \l {QSystemSemaphore::AccessMode} {mode} parameter is only used
167   in Unix systems to handle the case where a semaphore survives a
168   process crash. In that case, the next process to allocate a
169   semaphore with the same \a key will get the semaphore that survived
170   the crash, and unless \a mode is \l {QSystemSemaphore::} {Create},
171   the resource count will not be reset to \a initialValue but will
172   retain the initial value it had been given by the crashed process.
173 
174   \sa acquire(), key()
175  */
QSystemSemaphore(const QString & key,int initialValue,AccessMode mode)176 QSystemSemaphore::QSystemSemaphore(const QString &key, int initialValue, AccessMode mode)
177     : d(new QSystemSemaphorePrivate)
178 {
179     setKey(key, initialValue, mode);
180 }
181 
182 /*!
183   The destructor destroys the QSystemSemaphore object, but the
184   underlying system semaphore is not removed from the system unless
185   this instance of QSystemSemaphore is the last one existing for that
186   system semaphore.
187 
188   Two important side effects of the destructor depend on the system.
189   In Windows, if acquire() has been called for this semaphore but not
190   release(), release() will not be called by the destructor, nor will
191   the resource be released when the process exits normally. This would
192   be a program bug which could be the cause of a deadlock in another
193   process trying to acquire the same resource. In Unix, acquired
194   resources that are not released before the destructor is called are
195   automatically released when the process exits.
196 */
~QSystemSemaphore()197 QSystemSemaphore::~QSystemSemaphore()
198 {
199     d->cleanHandle();
200 }
201 
202 /*!
203   \enum QSystemSemaphore::AccessMode
204 
205   This enum is used by the constructor and setKey(). Its purpose is to
206   enable handling the problem in Unix implementations of semaphores
207   that survive a crash. In Unix, when a semaphore survives a crash, we
208   need a way to force it to reset its resource count, when the system
209   reuses the semaphore. In Windows and in Symbian, where semaphores can't survive a
210   crash, this enum has no effect.
211 
212   \value Open If the semaphore already exists, its initial resource
213   count is not reset. If the semaphore does not already exist, it is
214   created and its initial resource count set.
215 
216   \value Create QSystemSemaphore takes ownership of the semaphore and
217   sets its resource count to the requested value, regardless of
218   whether the semaphore already exists by having survived a crash.
219   This value should be passed to the constructor, when the first
220   semaphore for a particular key is constructed and you know that if
221   the semaphore already exists it could only be because of a crash. In
222   Windows and in Symbian, where a semaphore can't survive a crash, Create and Open
223   have the same behavior.
224 */
225 
226 /*!
227   This function works the same as the constructor. It reconstructs
228   this QSystemSemaphore object. If the new \a key is different from
229   the old key, calling this function is like calling the destructor of
230   the semaphore with the old key, then calling the constructor to
231   create a new semaphore with the new \a key. The \a initialValue and
232   \a mode parameters are as defined for the constructor.
233 
234   \sa QSystemSemaphore(), key()
235  */
setKey(const QString & key,int initialValue,AccessMode mode)236 void QSystemSemaphore::setKey(const QString &key, int initialValue, AccessMode mode)
237 {
238     if (key == d->key && mode == Open)
239         return;
240     d->error = NoError;
241     d->errorString = QString();
242 #if !defined(Q_OS_WIN) && !defined(Q_OS_SYMBIAN) && !defined(QT_POSIX_IPC)
243     // optimization to not destroy/create the file & semaphore
244     if (key == d->key && mode == Create && d->createdSemaphore && d->createdFile) {
245         d->initialValue = initialValue;
246         d->unix_key = -1;
247         d->handle(mode);
248         return;
249     }
250 #endif
251     d->cleanHandle();
252     d->key = key;
253     d->initialValue = initialValue;
254     // cache the file name so it doesn't have to be generated all the time.
255     d->fileName = d->makeKeyFileName();
256     d->handle(mode);
257 }
258 
259 /*!
260   Returns the key assigned to this system semaphore. The key is the
261   name by which the semaphore can be accessed from other processes.
262 
263   \sa setKey()
264  */
key() const265 QString QSystemSemaphore::key() const
266 {
267     return d->key;
268 }
269 
270 /*!
271   Acquires one of the resources guarded by this semaphore, if there is
272   one available, and returns true. If all the resources guarded by this
273   semaphore have already been acquired, the call blocks until one of
274   them is released by another process or thread having a semaphore
275   with the same key.
276 
277   If false is returned, a system error has occurred. Call error()
278   to get a value of QSystemSemaphore::SystemSemaphoreError that
279   indicates which error occurred.
280 
281   \sa release()
282  */
acquire()283 bool QSystemSemaphore::acquire()
284 {
285     return d->modifySemaphore(-1);
286 }
287 
288 /*!
289   Releases \a n resources guarded by the semaphore. Returns true
290   unless there is a system error.
291 
292   Example: Create a system semaphore having five resources; acquire
293   them all and then release them all.
294 
295   \snippet doc/src/snippets/code/src_corelib_kernel_qsystemsemaphore.cpp 1
296 
297   This function can also "create" resources. For example, immediately
298   following the sequence of statements above, suppose we add the
299   statement:
300 
301   \snippet doc/src/snippets/code/src_corelib_kernel_qsystemsemaphore.cpp 2
302 
303   Ten new resources are now guarded by the semaphore, in addition to
304   the five that already existed. You would not normally use this
305   function to create more resources.
306 
307   \sa acquire()
308  */
release(int n)309 bool QSystemSemaphore::release(int n)
310 {
311     if (n == 0)
312         return true;
313     if (n < 0) {
314         qWarning("QSystemSemaphore::release: n is negative.");
315         return false;
316     }
317     return d->modifySemaphore(n);
318 }
319 
320 /*!
321   Returns a value indicating whether an error occurred, and, if so,
322   which error it was.
323 
324   \sa errorString()
325  */
error() const326 QSystemSemaphore::SystemSemaphoreError QSystemSemaphore::error() const
327 {
328     return d->error;
329 }
330 
331 /*!
332   \enum QSystemSemaphore::SystemSemaphoreError
333 
334   \value NoError No error occurred.
335 
336   \value PermissionDenied The operation failed because the caller
337   didn't have the required permissions.
338 
339   \value KeyError The operation failed because of an invalid key.
340 
341   \value AlreadyExists The operation failed because a system
342   semaphore with the specified key already existed.
343 
344   \value NotFound The operation failed because a system semaphore
345   with the specified key could not be found.
346 
347   \value OutOfResources The operation failed because there was
348   not enough memory available to fill the request.
349 
350   \value UnknownError Something else happened and it was bad.
351 */
352 
353 /*!
354   Returns a text description of the last error that occurred. If
355   error() returns an \l {QSystemSemaphore::SystemSemaphoreError} {error
356   value}, call this function to get a text string that describes the
357   error.
358 
359   \sa error()
360  */
errorString() const361 QString QSystemSemaphore::errorString() const
362 {
363     return d->errorString;
364 }
365 
366 #endif // QT_NO_SYSTEMSEMAPHORE
367 
368 QT_END_NAMESPACE
369