1 #ifndef __gles2_gl2ext_h_
2 #define __gles2_gl2ext_h_ 1
3 
4 #if 0
5 #pragma qt_no_master_include
6 #pragma qt_sync_skip_header_check
7 #pragma qt_sync_stop_processing
8 #endif
9 
10 #ifdef __cplusplus
11 extern "C" {
12 #endif
13 
14 #ifndef __gl3_h_
15 /* These types are defined with reference to <inttypes.h>
16  * in the Apple extension spec, but here we use the Khronos
17  * portable types in khrplatform.h, and assume those types
18  * are always defined.
19  * If any other extensions using these types are defined,
20  * the typedefs must move out of this block and be shared.
21  */
22 typedef khronos_int64_t GLint64;
23 typedef khronos_uint64_t GLuint64;
24 typedef struct __GLsync *GLsync;
25 #endif
26 
27 /*
28 ** Copyright (c) 2013-2018 The Khronos Group Inc.
29 **
30 ** Permission is hereby granted, free of charge, to any person obtaining a
31 ** copy of this software and/or associated documentation files (the
32 ** "Materials"), to deal in the Materials without restriction, including
33 ** without limitation the rights to use, copy, modify, merge, publish,
34 ** distribute, sublicense, and/or sell copies of the Materials, and to
35 ** permit persons to whom the Materials are furnished to do so, subject to
36 ** the following conditions:
37 **
38 ** The above copyright notice and this permission notice shall be included
39 ** in all copies or substantial portions of the Materials.
40 **
41 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
42 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
43 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
44 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
45 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
46 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
47 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
48 */
49 /*
50 ** This header is generated from the Khronos OpenGL / OpenGL ES XML
51 ** API Registry. The current version of the Registry, generator scripts
52 ** used to make the header, and the header can be found at
53 **   https://github.com/KhronosGroup/OpenGL-Registry
54 */
55 
56 #ifndef GL_APIENTRYP
57 #define GL_APIENTRYP GL_APIENTRY*
58 #endif
59 
60 /* Generated on date 20190228 */
61 
62 /* Generated C header for:
63  * API: gles2
64  * Profile: common
65  * Versions considered: 2\.[0-9]
66  * Versions emitted: _nomatch_^
67  * Default extensions included: gles2
68  * Additional extensions included: _nomatch_^
69  * Extensions removed: _nomatch_^
70  */
71 
72 #ifndef GL_KHR_blend_equation_advanced
73 #define GL_KHR_blend_equation_advanced 1
74 #define GL_MULTIPLY_KHR                   0x9294
75 #define GL_SCREEN_KHR                     0x9295
76 #define GL_OVERLAY_KHR                    0x9296
77 #define GL_DARKEN_KHR                     0x9297
78 #define GL_LIGHTEN_KHR                    0x9298
79 #define GL_COLORDODGE_KHR                 0x9299
80 #define GL_COLORBURN_KHR                  0x929A
81 #define GL_HARDLIGHT_KHR                  0x929B
82 #define GL_SOFTLIGHT_KHR                  0x929C
83 #define GL_DIFFERENCE_KHR                 0x929E
84 #define GL_EXCLUSION_KHR                  0x92A0
85 #define GL_HSL_HUE_KHR                    0x92AD
86 #define GL_HSL_SATURATION_KHR             0x92AE
87 #define GL_HSL_COLOR_KHR                  0x92AF
88 #define GL_HSL_LUMINOSITY_KHR             0x92B0
89 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void);
90 #ifdef GL_GLEXT_PROTOTYPES
91 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
92 #endif
93 #endif /* GL_KHR_blend_equation_advanced */
94 
95 #ifndef GL_KHR_blend_equation_advanced_coherent
96 #define GL_KHR_blend_equation_advanced_coherent 1
97 #define GL_BLEND_ADVANCED_COHERENT_KHR    0x9285
98 #endif /* GL_KHR_blend_equation_advanced_coherent */
99 
100 #ifndef GL_KHR_context_flush_control
101 #define GL_KHR_context_flush_control 1
102 #define GL_CONTEXT_RELEASE_BEHAVIOR_KHR   0x82FB
103 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
104 #endif /* GL_KHR_context_flush_control */
105 
106 #ifndef GL_KHR_debug
107 #define GL_KHR_debug 1
108 typedef void (GL_APIENTRY  *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
109 #define GL_SAMPLER                        0x82E6
110 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR   0x8242
111 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
112 #define GL_DEBUG_CALLBACK_FUNCTION_KHR    0x8244
113 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR  0x8245
114 #define GL_DEBUG_SOURCE_API_KHR           0x8246
115 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
116 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
117 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR   0x8249
118 #define GL_DEBUG_SOURCE_APPLICATION_KHR   0x824A
119 #define GL_DEBUG_SOURCE_OTHER_KHR         0x824B
120 #define GL_DEBUG_TYPE_ERROR_KHR           0x824C
121 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
122 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
123 #define GL_DEBUG_TYPE_PORTABILITY_KHR     0x824F
124 #define GL_DEBUG_TYPE_PERFORMANCE_KHR     0x8250
125 #define GL_DEBUG_TYPE_OTHER_KHR           0x8251
126 #define GL_DEBUG_TYPE_MARKER_KHR          0x8268
127 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR      0x8269
128 #define GL_DEBUG_TYPE_POP_GROUP_KHR       0x826A
129 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
130 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
131 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR    0x826D
132 #define GL_BUFFER_KHR                     0x82E0
133 #define GL_SHADER_KHR                     0x82E1
134 #define GL_PROGRAM_KHR                    0x82E2
135 #define GL_VERTEX_ARRAY_KHR               0x8074
136 #define GL_QUERY_KHR                      0x82E3
137 #define GL_PROGRAM_PIPELINE_KHR           0x82E4
138 #define GL_SAMPLER_KHR                    0x82E6
139 #define GL_MAX_LABEL_LENGTH_KHR           0x82E8
140 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR   0x9143
141 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR  0x9144
142 #define GL_DEBUG_LOGGED_MESSAGES_KHR      0x9145
143 #define GL_DEBUG_SEVERITY_HIGH_KHR        0x9146
144 #define GL_DEBUG_SEVERITY_MEDIUM_KHR      0x9147
145 #define GL_DEBUG_SEVERITY_LOW_KHR         0x9148
146 #define GL_DEBUG_OUTPUT_KHR               0x92E0
147 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR     0x00000002
148 #define GL_STACK_OVERFLOW_KHR             0x0503
149 #define GL_STACK_UNDERFLOW_KHR            0x0504
150 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
151 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
152 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
153 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
154 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
155 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
156 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
157 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
158 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
159 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
160 typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
161 #ifdef GL_GLEXT_PROTOTYPES
162 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
163 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
164 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
165 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
166 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
167 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
168 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
169 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
170 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
171 GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
172 GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
173 #endif
174 #endif /* GL_KHR_debug */
175 
176 #ifndef GL_KHR_no_error
177 #define GL_KHR_no_error 1
178 #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR  0x00000008
179 #endif /* GL_KHR_no_error */
180 
181 #ifndef GL_KHR_parallel_shader_compile
182 #define GL_KHR_parallel_shader_compile 1
183 #define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
184 #define GL_COMPLETION_STATUS_KHR          0x91B1
185 typedef void (GL_APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count);
186 #ifdef GL_GLEXT_PROTOTYPES
187 GL_APICALL void GL_APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count);
188 #endif
189 #endif /* GL_KHR_parallel_shader_compile */
190 
191 #ifndef GL_KHR_robust_buffer_access_behavior
192 #define GL_KHR_robust_buffer_access_behavior 1
193 #endif /* GL_KHR_robust_buffer_access_behavior */
194 
195 #ifndef GL_KHR_robustness
196 #define GL_KHR_robustness 1
197 #define GL_CONTEXT_ROBUST_ACCESS_KHR      0x90F3
198 #define GL_LOSE_CONTEXT_ON_RESET_KHR      0x8252
199 #define GL_GUILTY_CONTEXT_RESET_KHR       0x8253
200 #define GL_INNOCENT_CONTEXT_RESET_KHR     0x8254
201 #define GL_UNKNOWN_CONTEXT_RESET_KHR      0x8255
202 #define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
203 #define GL_NO_RESET_NOTIFICATION_KHR      0x8261
204 #define GL_CONTEXT_LOST_KHR               0x0507
205 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void);
206 typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
207 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
208 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
209 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
210 #ifdef GL_GLEXT_PROTOTYPES
211 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void);
212 GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
213 GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
214 GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params);
215 GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
216 #endif
217 #endif /* GL_KHR_robustness */
218 
219 #ifndef GL_KHR_texture_compression_astc_hdr
220 #define GL_KHR_texture_compression_astc_hdr 1
221 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR   0x93B0
222 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR   0x93B1
223 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR   0x93B2
224 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR   0x93B3
225 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR   0x93B4
226 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR   0x93B5
227 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR   0x93B6
228 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR   0x93B7
229 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR  0x93B8
230 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR  0x93B9
231 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR  0x93BA
232 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
233 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
234 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
235 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
236 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
237 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
238 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
239 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
240 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
241 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
242 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
243 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
244 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
245 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
246 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
247 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
248 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
249 #endif /* GL_KHR_texture_compression_astc_hdr */
250 
251 #ifndef GL_KHR_texture_compression_astc_ldr
252 #define GL_KHR_texture_compression_astc_ldr 1
253 #endif /* GL_KHR_texture_compression_astc_ldr */
254 
255 #ifndef GL_KHR_texture_compression_astc_sliced_3d
256 #define GL_KHR_texture_compression_astc_sliced_3d 1
257 #endif /* GL_KHR_texture_compression_astc_sliced_3d */
258 
259 #ifndef GL_OES_EGL_image
260 #define GL_OES_EGL_image 1
261 typedef void *GLeglImageOES;
262 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
263 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
264 #ifdef GL_GLEXT_PROTOTYPES
265 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
266 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
267 #endif
268 #endif /* GL_OES_EGL_image */
269 
270 #ifndef GL_OES_EGL_image_external
271 #define GL_OES_EGL_image_external 1
272 #define GL_TEXTURE_EXTERNAL_OES           0x8D65
273 #define GL_TEXTURE_BINDING_EXTERNAL_OES   0x8D67
274 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
275 #define GL_SAMPLER_EXTERNAL_OES           0x8D66
276 #endif /* GL_OES_EGL_image_external */
277 
278 #ifndef GL_OES_EGL_image_external_essl3
279 #define GL_OES_EGL_image_external_essl3 1
280 #endif /* GL_OES_EGL_image_external_essl3 */
281 
282 #ifndef GL_OES_compressed_ETC1_RGB8_sub_texture
283 #define GL_OES_compressed_ETC1_RGB8_sub_texture 1
284 #endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */
285 
286 #ifndef GL_OES_compressed_ETC1_RGB8_texture
287 #define GL_OES_compressed_ETC1_RGB8_texture 1
288 #define GL_ETC1_RGB8_OES                  0x8D64
289 #endif /* GL_OES_compressed_ETC1_RGB8_texture */
290 
291 #ifndef GL_OES_compressed_paletted_texture
292 #define GL_OES_compressed_paletted_texture 1
293 #define GL_PALETTE4_RGB8_OES              0x8B90
294 #define GL_PALETTE4_RGBA8_OES             0x8B91
295 #define GL_PALETTE4_R5_G6_B5_OES          0x8B92
296 #define GL_PALETTE4_RGBA4_OES             0x8B93
297 #define GL_PALETTE4_RGB5_A1_OES           0x8B94
298 #define GL_PALETTE8_RGB8_OES              0x8B95
299 #define GL_PALETTE8_RGBA8_OES             0x8B96
300 #define GL_PALETTE8_R5_G6_B5_OES          0x8B97
301 #define GL_PALETTE8_RGBA4_OES             0x8B98
302 #define GL_PALETTE8_RGB5_A1_OES           0x8B99
303 #endif /* GL_OES_compressed_paletted_texture */
304 
305 #ifndef GL_OES_copy_image
306 #define GL_OES_copy_image 1
307 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
308 #ifdef GL_GLEXT_PROTOTYPES
309 GL_APICALL void GL_APIENTRY glCopyImageSubDataOES (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
310 #endif
311 #endif /* GL_OES_copy_image */
312 
313 #ifndef GL_OES_depth24
314 #define GL_OES_depth24 1
315 #define GL_DEPTH_COMPONENT24_OES          0x81A6
316 #endif /* GL_OES_depth24 */
317 
318 #ifndef GL_OES_depth32
319 #define GL_OES_depth32 1
320 #define GL_DEPTH_COMPONENT32_OES          0x81A7
321 #endif /* GL_OES_depth32 */
322 
323 #ifndef GL_OES_depth_texture
324 #define GL_OES_depth_texture 1
325 #endif /* GL_OES_depth_texture */
326 
327 #ifndef GL_OES_draw_buffers_indexed
328 #define GL_OES_draw_buffers_indexed 1
329 #define GL_MIN                            0x8007
330 #define GL_MAX                            0x8008
331 typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC) (GLenum target, GLuint index);
332 typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC) (GLenum target, GLuint index);
333 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode);
334 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
335 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst);
336 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
337 typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
338 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index);
339 #ifdef GL_GLEXT_PROTOTYPES
340 GL_APICALL void GL_APIENTRY glEnableiOES (GLenum target, GLuint index);
341 GL_APICALL void GL_APIENTRY glDisableiOES (GLenum target, GLuint index);
342 GL_APICALL void GL_APIENTRY glBlendEquationiOES (GLuint buf, GLenum mode);
343 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
344 GL_APICALL void GL_APIENTRY glBlendFunciOES (GLuint buf, GLenum src, GLenum dst);
345 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
346 GL_APICALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
347 GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index);
348 #endif
349 #endif /* GL_OES_draw_buffers_indexed */
350 
351 #ifndef GL_OES_draw_elements_base_vertex
352 #define GL_OES_draw_elements_base_vertex 1
353 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
354 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
355 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
356 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
357 #ifdef GL_GLEXT_PROTOTYPES
358 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
359 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
360 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
361 GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
362 #endif
363 #endif /* GL_OES_draw_elements_base_vertex */
364 
365 #ifndef GL_OES_element_index_uint
366 #define GL_OES_element_index_uint 1
367 #endif /* GL_OES_element_index_uint */
368 
369 #ifndef GL_OES_fbo_render_mipmap
370 #define GL_OES_fbo_render_mipmap 1
371 #endif /* GL_OES_fbo_render_mipmap */
372 
373 #ifndef GL_OES_fragment_precision_high
374 #define GL_OES_fragment_precision_high 1
375 #endif /* GL_OES_fragment_precision_high */
376 
377 #ifndef GL_OES_geometry_point_size
378 #define GL_OES_geometry_point_size 1
379 #endif /* GL_OES_geometry_point_size */
380 
381 #ifndef GL_OES_geometry_shader
382 #define GL_OES_geometry_shader 1
383 #define GL_GEOMETRY_SHADER_OES            0x8DD9
384 #define GL_GEOMETRY_SHADER_BIT_OES        0x00000004
385 #define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916
386 #define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917
387 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918
388 #define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F
389 #define GL_LAYER_PROVOKING_VERTEX_OES     0x825E
390 #define GL_LINES_ADJACENCY_OES            0x000A
391 #define GL_LINE_STRIP_ADJACENCY_OES       0x000B
392 #define GL_TRIANGLES_ADJACENCY_OES        0x000C
393 #define GL_TRIANGLE_STRIP_ADJACENCY_OES   0x000D
394 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF
395 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C
396 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32
397 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123
398 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124
399 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0
400 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1
401 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A
402 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29
403 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF
404 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5
405 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD
406 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7
407 #define GL_FIRST_VERTEX_CONVENTION_OES    0x8E4D
408 #define GL_LAST_VERTEX_CONVENTION_OES     0x8E4E
409 #define GL_UNDEFINED_VERTEX_OES           0x8260
410 #define GL_PRIMITIVES_GENERATED_OES       0x8C87
411 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312
412 #define GL_MAX_FRAMEBUFFER_LAYERS_OES     0x9317
413 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8
414 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7
415 #define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309
416 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
417 #ifdef GL_GLEXT_PROTOTYPES
418 GL_APICALL void GL_APIENTRY glFramebufferTextureOES (GLenum target, GLenum attachment, GLuint texture, GLint level);
419 #endif
420 #endif /* GL_OES_geometry_shader */
421 
422 #ifndef GL_OES_get_program_binary
423 #define GL_OES_get_program_binary 1
424 #define GL_PROGRAM_BINARY_LENGTH_OES      0x8741
425 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
426 #define GL_PROGRAM_BINARY_FORMATS_OES     0x87FF
427 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
428 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
429 #ifdef GL_GLEXT_PROTOTYPES
430 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
431 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
432 #endif
433 #endif /* GL_OES_get_program_binary */
434 
435 #ifndef GL_OES_gpu_shader5
436 #define GL_OES_gpu_shader5 1
437 #endif /* GL_OES_gpu_shader5 */
438 
439 #ifndef GL_OES_mapbuffer
440 #define GL_OES_mapbuffer 1
441 #define GL_WRITE_ONLY_OES                 0x88B9
442 #define GL_BUFFER_ACCESS_OES              0x88BB
443 #define GL_BUFFER_MAPPED_OES              0x88BC
444 #define GL_BUFFER_MAP_POINTER_OES         0x88BD
445 typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
446 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
447 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
448 #ifdef GL_GLEXT_PROTOTYPES
449 GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
450 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
451 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params);
452 #endif
453 #endif /* GL_OES_mapbuffer */
454 
455 #ifndef GL_OES_packed_depth_stencil
456 #define GL_OES_packed_depth_stencil 1
457 #define GL_DEPTH_STENCIL_OES              0x84F9
458 #define GL_UNSIGNED_INT_24_8_OES          0x84FA
459 #define GL_DEPTH24_STENCIL8_OES           0x88F0
460 #endif /* GL_OES_packed_depth_stencil */
461 
462 #ifndef GL_OES_primitive_bounding_box
463 #define GL_OES_primitive_bounding_box 1
464 #define GL_PRIMITIVE_BOUNDING_BOX_OES     0x92BE
465 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
466 #ifdef GL_GLEXT_PROTOTYPES
467 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
468 #endif
469 #endif /* GL_OES_primitive_bounding_box */
470 
471 #ifndef GL_OES_required_internalformat
472 #define GL_OES_required_internalformat 1
473 #define GL_ALPHA8_OES                     0x803C
474 #define GL_DEPTH_COMPONENT16_OES          0x81A5
475 #define GL_LUMINANCE4_ALPHA4_OES          0x8043
476 #define GL_LUMINANCE8_ALPHA8_OES          0x8045
477 #define GL_LUMINANCE8_OES                 0x8040
478 #define GL_RGBA4_OES                      0x8056
479 #define GL_RGB5_A1_OES                    0x8057
480 #define GL_RGB565_OES                     0x8D62
481 #define GL_RGB8_OES                       0x8051
482 #define GL_RGBA8_OES                      0x8058
483 #define GL_RGB10_EXT                      0x8052
484 #define GL_RGB10_A2_EXT                   0x8059
485 #endif /* GL_OES_required_internalformat */
486 
487 #ifndef GL_OES_rgb8_rgba8
488 #define GL_OES_rgb8_rgba8 1
489 #endif /* GL_OES_rgb8_rgba8 */
490 
491 #ifndef GL_OES_sample_shading
492 #define GL_OES_sample_shading 1
493 #define GL_SAMPLE_SHADING_OES             0x8C36
494 #define GL_MIN_SAMPLE_SHADING_VALUE_OES   0x8C37
495 typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value);
496 #ifdef GL_GLEXT_PROTOTYPES
497 GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value);
498 #endif
499 #endif /* GL_OES_sample_shading */
500 
501 #ifndef GL_OES_sample_variables
502 #define GL_OES_sample_variables 1
503 #endif /* GL_OES_sample_variables */
504 
505 #ifndef GL_OES_shader_image_atomic
506 #define GL_OES_shader_image_atomic 1
507 #endif /* GL_OES_shader_image_atomic */
508 
509 #ifndef GL_OES_shader_io_blocks
510 #define GL_OES_shader_io_blocks 1
511 #endif /* GL_OES_shader_io_blocks */
512 
513 #ifndef GL_OES_shader_multisample_interpolation
514 #define GL_OES_shader_multisample_interpolation 1
515 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B
516 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C
517 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D
518 #endif /* GL_OES_shader_multisample_interpolation */
519 
520 #ifndef GL_OES_standard_derivatives
521 #define GL_OES_standard_derivatives 1
522 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
523 #endif /* GL_OES_standard_derivatives */
524 
525 #ifndef GL_OES_stencil1
526 #define GL_OES_stencil1 1
527 #define GL_STENCIL_INDEX1_OES             0x8D46
528 #endif /* GL_OES_stencil1 */
529 
530 #ifndef GL_OES_stencil4
531 #define GL_OES_stencil4 1
532 #define GL_STENCIL_INDEX4_OES             0x8D47
533 #endif /* GL_OES_stencil4 */
534 
535 #ifndef GL_OES_surfaceless_context
536 #define GL_OES_surfaceless_context 1
537 #define GL_FRAMEBUFFER_UNDEFINED_OES      0x8219
538 #endif /* GL_OES_surfaceless_context */
539 
540 #ifndef GL_OES_tessellation_point_size
541 #define GL_OES_tessellation_point_size 1
542 #endif /* GL_OES_tessellation_point_size */
543 
544 #ifndef GL_OES_tessellation_shader
545 #define GL_OES_tessellation_shader 1
546 #define GL_PATCHES_OES                    0x000E
547 #define GL_PATCH_VERTICES_OES             0x8E72
548 #define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75
549 #define GL_TESS_GEN_MODE_OES              0x8E76
550 #define GL_TESS_GEN_SPACING_OES           0x8E77
551 #define GL_TESS_GEN_VERTEX_ORDER_OES      0x8E78
552 #define GL_TESS_GEN_POINT_MODE_OES        0x8E79
553 #define GL_ISOLINES_OES                   0x8E7A
554 #define GL_QUADS_OES                      0x0007
555 #define GL_FRACTIONAL_ODD_OES             0x8E7B
556 #define GL_FRACTIONAL_EVEN_OES            0x8E7C
557 #define GL_MAX_PATCH_VERTICES_OES         0x8E7D
558 #define GL_MAX_TESS_GEN_LEVEL_OES         0x8E7E
559 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F
560 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80
561 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81
562 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82
563 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83
564 #define GL_MAX_TESS_PATCH_COMPONENTS_OES  0x8E84
565 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85
566 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86
567 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89
568 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A
569 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C
570 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D
571 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E
572 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F
573 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD
574 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE
575 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3
576 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4
577 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB
578 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC
579 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8
580 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9
581 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221
582 #define GL_IS_PER_PATCH_OES               0x92E7
583 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307
584 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308
585 #define GL_TESS_CONTROL_SHADER_OES        0x8E88
586 #define GL_TESS_EVALUATION_SHADER_OES     0x8E87
587 #define GL_TESS_CONTROL_SHADER_BIT_OES    0x00000008
588 #define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010
589 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value);
590 #ifdef GL_GLEXT_PROTOTYPES
591 GL_APICALL void GL_APIENTRY glPatchParameteriOES (GLenum pname, GLint value);
592 #endif
593 #endif /* GL_OES_tessellation_shader */
594 
595 #ifndef GL_OES_texture_3D
596 #define GL_OES_texture_3D 1
597 #define GL_TEXTURE_WRAP_R_OES             0x8072
598 #define GL_TEXTURE_3D_OES                 0x806F
599 #define GL_TEXTURE_BINDING_3D_OES         0x806A
600 #define GL_MAX_3D_TEXTURE_SIZE_OES        0x8073
601 #define GL_SAMPLER_3D_OES                 0x8B5F
602 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
603 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
604 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
605 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
606 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
607 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
608 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
609 #ifdef GL_GLEXT_PROTOTYPES
610 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
611 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
612 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
613 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
614 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
615 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
616 #endif
617 #endif /* GL_OES_texture_3D */
618 
619 #ifndef GL_OES_texture_border_clamp
620 #define GL_OES_texture_border_clamp 1
621 #define GL_TEXTURE_BORDER_COLOR_OES       0x1004
622 #define GL_CLAMP_TO_BORDER_OES            0x812D
623 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params);
624 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params);
625 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params);
626 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params);
627 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param);
628 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param);
629 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params);
630 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params);
631 #ifdef GL_GLEXT_PROTOTYPES
632 GL_APICALL void GL_APIENTRY glTexParameterIivOES (GLenum target, GLenum pname, const GLint *params);
633 GL_APICALL void GL_APIENTRY glTexParameterIuivOES (GLenum target, GLenum pname, const GLuint *params);
634 GL_APICALL void GL_APIENTRY glGetTexParameterIivOES (GLenum target, GLenum pname, GLint *params);
635 GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES (GLenum target, GLenum pname, GLuint *params);
636 GL_APICALL void GL_APIENTRY glSamplerParameterIivOES (GLuint sampler, GLenum pname, const GLint *param);
637 GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES (GLuint sampler, GLenum pname, const GLuint *param);
638 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES (GLuint sampler, GLenum pname, GLint *params);
639 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES (GLuint sampler, GLenum pname, GLuint *params);
640 #endif
641 #endif /* GL_OES_texture_border_clamp */
642 
643 #ifndef GL_OES_texture_buffer
644 #define GL_OES_texture_buffer 1
645 #define GL_TEXTURE_BUFFER_OES             0x8C2A
646 #define GL_TEXTURE_BUFFER_BINDING_OES     0x8C2A
647 #define GL_MAX_TEXTURE_BUFFER_SIZE_OES    0x8C2B
648 #define GL_TEXTURE_BINDING_BUFFER_OES     0x8C2C
649 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D
650 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F
651 #define GL_SAMPLER_BUFFER_OES             0x8DC2
652 #define GL_INT_SAMPLER_BUFFER_OES         0x8DD0
653 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8
654 #define GL_IMAGE_BUFFER_OES               0x9051
655 #define GL_INT_IMAGE_BUFFER_OES           0x905C
656 #define GL_UNSIGNED_INT_IMAGE_BUFFER_OES  0x9067
657 #define GL_TEXTURE_BUFFER_OFFSET_OES      0x919D
658 #define GL_TEXTURE_BUFFER_SIZE_OES        0x919E
659 typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer);
660 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
661 #ifdef GL_GLEXT_PROTOTYPES
662 GL_APICALL void GL_APIENTRY glTexBufferOES (GLenum target, GLenum internalformat, GLuint buffer);
663 GL_APICALL void GL_APIENTRY glTexBufferRangeOES (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
664 #endif
665 #endif /* GL_OES_texture_buffer */
666 
667 #ifndef GL_OES_texture_compression_astc
668 #define GL_OES_texture_compression_astc 1
669 #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
670 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
671 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2
672 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3
673 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4
674 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5
675 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6
676 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7
677 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8
678 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9
679 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0
680 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1
681 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2
682 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3
683 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4
684 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5
685 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6
686 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7
687 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8
688 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
689 #endif /* GL_OES_texture_compression_astc */
690 
691 #ifndef GL_OES_texture_cube_map_array
692 #define GL_OES_texture_cube_map_array 1
693 #define GL_TEXTURE_CUBE_MAP_ARRAY_OES     0x9009
694 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A
695 #define GL_SAMPLER_CUBE_MAP_ARRAY_OES     0x900C
696 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D
697 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E
698 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F
699 #define GL_IMAGE_CUBE_MAP_ARRAY_OES       0x9054
700 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES   0x905F
701 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A
702 #endif /* GL_OES_texture_cube_map_array */
703 
704 #ifndef GL_OES_texture_float
705 #define GL_OES_texture_float 1
706 #endif /* GL_OES_texture_float */
707 
708 #ifndef GL_OES_texture_float_linear
709 #define GL_OES_texture_float_linear 1
710 #endif /* GL_OES_texture_float_linear */
711 
712 #ifndef GL_OES_texture_half_float
713 #define GL_OES_texture_half_float 1
714 #define GL_HALF_FLOAT_OES                 0x8D61
715 #endif /* GL_OES_texture_half_float */
716 
717 #ifndef GL_OES_texture_half_float_linear
718 #define GL_OES_texture_half_float_linear 1
719 #endif /* GL_OES_texture_half_float_linear */
720 
721 #ifndef GL_OES_texture_npot
722 #define GL_OES_texture_npot 1
723 #endif /* GL_OES_texture_npot */
724 
725 #ifndef GL_OES_texture_stencil8
726 #define GL_OES_texture_stencil8 1
727 #define GL_STENCIL_INDEX_OES              0x1901
728 #define GL_STENCIL_INDEX8_OES             0x8D48
729 #endif /* GL_OES_texture_stencil8 */
730 
731 #ifndef GL_OES_texture_storage_multisample_2d_array
732 #define GL_OES_texture_storage_multisample_2d_array 1
733 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102
734 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105
735 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B
736 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C
737 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D
738 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
739 #ifdef GL_GLEXT_PROTOTYPES
740 GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
741 #endif
742 #endif /* GL_OES_texture_storage_multisample_2d_array */
743 
744 #ifndef GL_OES_texture_view
745 #define GL_OES_texture_view 1
746 #define GL_TEXTURE_VIEW_MIN_LEVEL_OES     0x82DB
747 #define GL_TEXTURE_VIEW_NUM_LEVELS_OES    0x82DC
748 #define GL_TEXTURE_VIEW_MIN_LAYER_OES     0x82DD
749 #define GL_TEXTURE_VIEW_NUM_LAYERS_OES    0x82DE
750 #define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
751 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
752 #ifdef GL_GLEXT_PROTOTYPES
753 GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
754 #endif
755 #endif /* GL_OES_texture_view */
756 
757 #ifndef GL_OES_vertex_array_object
758 #define GL_OES_vertex_array_object 1
759 #define GL_VERTEX_ARRAY_BINDING_OES       0x85B5
760 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
761 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
762 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
763 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
764 #ifdef GL_GLEXT_PROTOTYPES
765 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
766 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
767 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
768 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
769 #endif
770 #endif /* GL_OES_vertex_array_object */
771 
772 #ifndef GL_OES_vertex_half_float
773 #define GL_OES_vertex_half_float 1
774 #endif /* GL_OES_vertex_half_float */
775 
776 #ifndef GL_OES_vertex_type_10_10_10_2
777 #define GL_OES_vertex_type_10_10_10_2 1
778 #define GL_UNSIGNED_INT_10_10_10_2_OES    0x8DF6
779 #define GL_INT_10_10_10_2_OES             0x8DF7
780 #endif /* GL_OES_vertex_type_10_10_10_2 */
781 
782 #ifndef GL_OES_viewport_array
783 #define GL_OES_viewport_array 1
784 #define GL_MAX_VIEWPORTS_OES              0x825B
785 #define GL_VIEWPORT_SUBPIXEL_BITS_OES     0x825C
786 #define GL_VIEWPORT_BOUNDS_RANGE_OES      0x825D
787 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F
788 typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
789 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFOESPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
790 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVOESPROC) (GLuint index, const GLfloat *v);
791 typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVOESPROC) (GLuint first, GLsizei count, const GLint *v);
792 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDOESPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
793 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVOESPROC) (GLuint index, const GLint *v);
794 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
795 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFOESPROC) (GLuint index, GLfloat n, GLfloat f);
796 typedef void (GL_APIENTRYP PFNGLGETFLOATI_VOESPROC) (GLenum target, GLuint index, GLfloat *data);
797 #ifdef GL_GLEXT_PROTOTYPES
798 GL_APICALL void GL_APIENTRY glViewportArrayvOES (GLuint first, GLsizei count, const GLfloat *v);
799 GL_APICALL void GL_APIENTRY glViewportIndexedfOES (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
800 GL_APICALL void GL_APIENTRY glViewportIndexedfvOES (GLuint index, const GLfloat *v);
801 GL_APICALL void GL_APIENTRY glScissorArrayvOES (GLuint first, GLsizei count, const GLint *v);
802 GL_APICALL void GL_APIENTRY glScissorIndexedOES (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
803 GL_APICALL void GL_APIENTRY glScissorIndexedvOES (GLuint index, const GLint *v);
804 GL_APICALL void GL_APIENTRY glDepthRangeArrayfvOES (GLuint first, GLsizei count, const GLfloat *v);
805 GL_APICALL void GL_APIENTRY glDepthRangeIndexedfOES (GLuint index, GLfloat n, GLfloat f);
806 GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLfloat *data);
807 #endif
808 #endif /* GL_OES_viewport_array */
809 
810 #ifndef GL_AMD_compressed_3DC_texture
811 #define GL_AMD_compressed_3DC_texture 1
812 #define GL_3DC_X_AMD                      0x87F9
813 #define GL_3DC_XY_AMD                     0x87FA
814 #endif /* GL_AMD_compressed_3DC_texture */
815 
816 #ifndef GL_AMD_compressed_ATC_texture
817 #define GL_AMD_compressed_ATC_texture 1
818 #define GL_ATC_RGB_AMD                    0x8C92
819 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD    0x8C93
820 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
821 #endif /* GL_AMD_compressed_ATC_texture */
822 
823 #ifndef GL_AMD_framebuffer_multisample_advanced
824 #define GL_AMD_framebuffer_multisample_advanced 1
825 #define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2
826 #define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3
827 #define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4
828 #define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5
829 #define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6
830 #define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7
831 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
832 typedef void (GL_APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
833 #ifdef GL_GLEXT_PROTOTYPES
834 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
835 GL_APICALL void GL_APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
836 #endif
837 #endif /* GL_AMD_framebuffer_multisample_advanced */
838 
839 #ifndef GL_AMD_performance_monitor
840 #define GL_AMD_performance_monitor 1
841 #define GL_COUNTER_TYPE_AMD               0x8BC0
842 #define GL_COUNTER_RANGE_AMD              0x8BC1
843 #define GL_UNSIGNED_INT64_AMD             0x8BC2
844 #define GL_PERCENTAGE_AMD                 0x8BC3
845 #define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
846 #define GL_PERFMON_RESULT_SIZE_AMD        0x8BC5
847 #define GL_PERFMON_RESULT_AMD             0x8BC6
848 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
849 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
850 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
851 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
852 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
853 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
854 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
855 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
856 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
857 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
858 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
859 #ifdef GL_GLEXT_PROTOTYPES
860 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
861 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
862 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
863 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
864 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
865 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
866 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
867 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
868 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
869 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
870 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
871 #endif
872 #endif /* GL_AMD_performance_monitor */
873 
874 #ifndef GL_AMD_program_binary_Z400
875 #define GL_AMD_program_binary_Z400 1
876 #define GL_Z400_BINARY_AMD                0x8740
877 #endif /* GL_AMD_program_binary_Z400 */
878 
879 #ifndef GL_ANDROID_extension_pack_es31a
880 #define GL_ANDROID_extension_pack_es31a 1
881 #endif /* GL_ANDROID_extension_pack_es31a */
882 
883 #ifndef GL_ANGLE_depth_texture
884 #define GL_ANGLE_depth_texture 1
885 #endif /* GL_ANGLE_depth_texture */
886 
887 #ifndef GL_ANGLE_framebuffer_blit
888 #define GL_ANGLE_framebuffer_blit 1
889 #define GL_READ_FRAMEBUFFER_ANGLE         0x8CA8
890 #define GL_DRAW_FRAMEBUFFER_ANGLE         0x8CA9
891 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
892 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
893 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
894 #ifdef GL_GLEXT_PROTOTYPES
895 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
896 #endif
897 #endif /* GL_ANGLE_framebuffer_blit */
898 
899 #ifndef GL_ANGLE_framebuffer_multisample
900 #define GL_ANGLE_framebuffer_multisample 1
901 #define GL_RENDERBUFFER_SAMPLES_ANGLE     0x8CAB
902 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
903 #define GL_MAX_SAMPLES_ANGLE              0x8D57
904 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
905 #ifdef GL_GLEXT_PROTOTYPES
906 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
907 #endif
908 #endif /* GL_ANGLE_framebuffer_multisample */
909 
910 #ifndef GL_ANGLE_instanced_arrays
911 #define GL_ANGLE_instanced_arrays 1
912 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
913 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
914 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
915 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
916 #ifdef GL_GLEXT_PROTOTYPES
917 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
918 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
919 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
920 #endif
921 #endif /* GL_ANGLE_instanced_arrays */
922 
923 #ifndef GL_ANGLE_pack_reverse_row_order
924 #define GL_ANGLE_pack_reverse_row_order 1
925 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE   0x93A4
926 #endif /* GL_ANGLE_pack_reverse_row_order */
927 
928 #ifndef GL_ANGLE_program_binary
929 #define GL_ANGLE_program_binary 1
930 #define GL_PROGRAM_BINARY_ANGLE           0x93A6
931 #endif /* GL_ANGLE_program_binary */
932 
933 #ifndef GL_ANGLE_texture_compression_dxt3
934 #define GL_ANGLE_texture_compression_dxt3 1
935 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
936 #endif /* GL_ANGLE_texture_compression_dxt3 */
937 
938 #ifndef GL_ANGLE_texture_compression_dxt5
939 #define GL_ANGLE_texture_compression_dxt5 1
940 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
941 #endif /* GL_ANGLE_texture_compression_dxt5 */
942 
943 #ifndef GL_ANGLE_texture_usage
944 #define GL_ANGLE_texture_usage 1
945 #define GL_TEXTURE_USAGE_ANGLE            0x93A2
946 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE   0x93A3
947 #endif /* GL_ANGLE_texture_usage */
948 
949 #ifndef GL_ANGLE_translated_shader_source
950 #define GL_ANGLE_translated_shader_source 1
951 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
952 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
953 #ifdef GL_GLEXT_PROTOTYPES
954 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
955 #endif
956 #endif /* GL_ANGLE_translated_shader_source */
957 
958 #ifndef GL_APPLE_clip_distance
959 #define GL_APPLE_clip_distance 1
960 #define GL_MAX_CLIP_DISTANCES_APPLE       0x0D32
961 #define GL_CLIP_DISTANCE0_APPLE           0x3000
962 #define GL_CLIP_DISTANCE1_APPLE           0x3001
963 #define GL_CLIP_DISTANCE2_APPLE           0x3002
964 #define GL_CLIP_DISTANCE3_APPLE           0x3003
965 #define GL_CLIP_DISTANCE4_APPLE           0x3004
966 #define GL_CLIP_DISTANCE5_APPLE           0x3005
967 #define GL_CLIP_DISTANCE6_APPLE           0x3006
968 #define GL_CLIP_DISTANCE7_APPLE           0x3007
969 #endif /* GL_APPLE_clip_distance */
970 
971 #ifndef GL_APPLE_color_buffer_packed_float
972 #define GL_APPLE_color_buffer_packed_float 1
973 #endif /* GL_APPLE_color_buffer_packed_float */
974 
975 #ifndef GL_APPLE_copy_texture_levels
976 #define GL_APPLE_copy_texture_levels 1
977 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
978 #ifdef GL_GLEXT_PROTOTYPES
979 GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
980 #endif
981 #endif /* GL_APPLE_copy_texture_levels */
982 
983 #ifndef GL_APPLE_framebuffer_multisample
984 #define GL_APPLE_framebuffer_multisample 1
985 #define GL_RENDERBUFFER_SAMPLES_APPLE     0x8CAB
986 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
987 #define GL_MAX_SAMPLES_APPLE              0x8D57
988 #define GL_READ_FRAMEBUFFER_APPLE         0x8CA8
989 #define GL_DRAW_FRAMEBUFFER_APPLE         0x8CA9
990 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
991 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
992 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
993 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
994 #ifdef GL_GLEXT_PROTOTYPES
995 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
996 GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
997 #endif
998 #endif /* GL_APPLE_framebuffer_multisample */
999 
1000 #ifndef GL_APPLE_rgb_422
1001 #define GL_APPLE_rgb_422 1
1002 #define GL_RGB_422_APPLE                  0x8A1F
1003 #define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
1004 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
1005 #define GL_RGB_RAW_422_APPLE              0x8A51
1006 #endif /* GL_APPLE_rgb_422 */
1007 
1008 #ifndef GL_APPLE_sync
1009 #define GL_APPLE_sync 1
1010 #define GL_SYNC_OBJECT_APPLE              0x8A53
1011 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE  0x9111
1012 #define GL_OBJECT_TYPE_APPLE              0x9112
1013 #define GL_SYNC_CONDITION_APPLE           0x9113
1014 #define GL_SYNC_STATUS_APPLE              0x9114
1015 #define GL_SYNC_FLAGS_APPLE               0x9115
1016 #define GL_SYNC_FENCE_APPLE               0x9116
1017 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
1018 #define GL_UNSIGNALED_APPLE               0x9118
1019 #define GL_SIGNALED_APPLE                 0x9119
1020 #define GL_ALREADY_SIGNALED_APPLE         0x911A
1021 #define GL_TIMEOUT_EXPIRED_APPLE          0x911B
1022 #define GL_CONDITION_SATISFIED_APPLE      0x911C
1023 #define GL_WAIT_FAILED_APPLE              0x911D
1024 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE  0x00000001
1025 #define GL_TIMEOUT_IGNORED_APPLE          0xFFFFFFFFFFFFFFFFull
1026 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
1027 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
1028 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
1029 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1030 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1031 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
1032 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1033 #ifdef GL_GLEXT_PROTOTYPES
1034 GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
1035 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
1036 GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
1037 GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1038 GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1039 GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
1040 GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1041 #endif
1042 #endif /* GL_APPLE_sync */
1043 
1044 #ifndef GL_APPLE_texture_format_BGRA8888
1045 #define GL_APPLE_texture_format_BGRA8888 1
1046 #define GL_BGRA_EXT                       0x80E1
1047 #define GL_BGRA8_EXT                      0x93A1
1048 #endif /* GL_APPLE_texture_format_BGRA8888 */
1049 
1050 #ifndef GL_APPLE_texture_max_level
1051 #define GL_APPLE_texture_max_level 1
1052 #define GL_TEXTURE_MAX_LEVEL_APPLE        0x813D
1053 #endif /* GL_APPLE_texture_max_level */
1054 
1055 #ifndef GL_APPLE_texture_packed_float
1056 #define GL_APPLE_texture_packed_float 1
1057 #define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B
1058 #define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E
1059 #define GL_R11F_G11F_B10F_APPLE           0x8C3A
1060 #define GL_RGB9_E5_APPLE                  0x8C3D
1061 #endif /* GL_APPLE_texture_packed_float */
1062 
1063 #ifndef GL_ARM_mali_program_binary
1064 #define GL_ARM_mali_program_binary 1
1065 #define GL_MALI_PROGRAM_BINARY_ARM        0x8F61
1066 #endif /* GL_ARM_mali_program_binary */
1067 
1068 #ifndef GL_ARM_mali_shader_binary
1069 #define GL_ARM_mali_shader_binary 1
1070 #define GL_MALI_SHADER_BINARY_ARM         0x8F60
1071 #endif /* GL_ARM_mali_shader_binary */
1072 
1073 #ifndef GL_ARM_rgba8
1074 #define GL_ARM_rgba8 1
1075 #endif /* GL_ARM_rgba8 */
1076 
1077 #ifndef GL_ARM_shader_framebuffer_fetch
1078 #define GL_ARM_shader_framebuffer_fetch 1
1079 #define GL_FETCH_PER_SAMPLE_ARM           0x8F65
1080 #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66
1081 #endif /* GL_ARM_shader_framebuffer_fetch */
1082 
1083 #ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil
1084 #define GL_ARM_shader_framebuffer_fetch_depth_stencil 1
1085 #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */
1086 
1087 #ifndef GL_DMP_program_binary
1088 #define GL_DMP_program_binary 1
1089 #define GL_SMAPHS30_PROGRAM_BINARY_DMP    0x9251
1090 #define GL_SMAPHS_PROGRAM_BINARY_DMP      0x9252
1091 #define GL_DMP_PROGRAM_BINARY_DMP         0x9253
1092 #endif /* GL_DMP_program_binary */
1093 
1094 #ifndef GL_DMP_shader_binary
1095 #define GL_DMP_shader_binary 1
1096 #define GL_SHADER_BINARY_DMP              0x9250
1097 #endif /* GL_DMP_shader_binary */
1098 
1099 #ifndef GL_EXT_EGL_image_array
1100 #define GL_EXT_EGL_image_array 1
1101 #endif /* GL_EXT_EGL_image_array */
1102 
1103 #ifndef GL_EXT_EGL_image_storage
1104 #define GL_EXT_EGL_image_storage 1
1105 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list);
1106 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
1107 #ifdef GL_GLEXT_PROTOTYPES
1108 GL_APICALL void GL_APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list);
1109 GL_APICALL void GL_APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
1110 #endif
1111 #endif /* GL_EXT_EGL_image_storage */
1112 
1113 #ifndef GL_EXT_YUV_target
1114 #define GL_EXT_YUV_target 1
1115 #define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT    0x8BE7
1116 #endif /* GL_EXT_YUV_target */
1117 
1118 #ifndef GL_EXT_base_instance
1119 #define GL_EXT_base_instance 1
1120 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
1121 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
1122 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
1123 #ifdef GL_GLEXT_PROTOTYPES
1124 GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
1125 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
1126 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
1127 #endif
1128 #endif /* GL_EXT_base_instance */
1129 
1130 #ifndef GL_EXT_blend_func_extended
1131 #define GL_EXT_blend_func_extended 1
1132 #define GL_SRC1_COLOR_EXT                 0x88F9
1133 #define GL_SRC1_ALPHA_EXT                 0x8589
1134 #define GL_ONE_MINUS_SRC1_COLOR_EXT       0x88FA
1135 #define GL_ONE_MINUS_SRC1_ALPHA_EXT       0x88FB
1136 #define GL_SRC_ALPHA_SATURATE_EXT         0x0308
1137 #define GL_LOCATION_INDEX_EXT             0x930F
1138 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC
1139 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
1140 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
1141 typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name);
1142 typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name);
1143 #ifdef GL_GLEXT_PROTOTYPES
1144 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
1145 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
1146 GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name);
1147 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name);
1148 #endif
1149 #endif /* GL_EXT_blend_func_extended */
1150 
1151 #ifndef GL_EXT_blend_minmax
1152 #define GL_EXT_blend_minmax 1
1153 #define GL_MIN_EXT                        0x8007
1154 #define GL_MAX_EXT                        0x8008
1155 #endif /* GL_EXT_blend_minmax */
1156 
1157 #ifndef GL_EXT_buffer_storage
1158 #define GL_EXT_buffer_storage 1
1159 #define GL_MAP_READ_BIT                   0x0001
1160 #define GL_MAP_WRITE_BIT                  0x0002
1161 #define GL_MAP_PERSISTENT_BIT_EXT         0x0040
1162 #define GL_MAP_COHERENT_BIT_EXT           0x0080
1163 #define GL_DYNAMIC_STORAGE_BIT_EXT        0x0100
1164 #define GL_CLIENT_STORAGE_BIT_EXT         0x0200
1165 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000
1166 #define GL_BUFFER_IMMUTABLE_STORAGE_EXT   0x821F
1167 #define GL_BUFFER_STORAGE_FLAGS_EXT       0x8220
1168 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
1169 #ifdef GL_GLEXT_PROTOTYPES
1170 GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
1171 #endif
1172 #endif /* GL_EXT_buffer_storage */
1173 
1174 #ifndef GL_EXT_clear_texture
1175 #define GL_EXT_clear_texture 1
1176 typedef void (GL_APIENTRYP PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
1177 typedef void (GL_APIENTRYP PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
1178 #ifdef GL_GLEXT_PROTOTYPES
1179 GL_APICALL void GL_APIENTRY glClearTexImageEXT (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
1180 GL_APICALL void GL_APIENTRY glClearTexSubImageEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
1181 #endif
1182 #endif /* GL_EXT_clear_texture */
1183 
1184 #ifndef GL_EXT_clip_control
1185 #define GL_EXT_clip_control 1
1186 #define GL_LOWER_LEFT_EXT                 0x8CA1
1187 #define GL_UPPER_LEFT_EXT                 0x8CA2
1188 #define GL_NEGATIVE_ONE_TO_ONE_EXT        0x935E
1189 #define GL_ZERO_TO_ONE_EXT                0x935F
1190 #define GL_CLIP_ORIGIN_EXT                0x935C
1191 #define GL_CLIP_DEPTH_MODE_EXT            0x935D
1192 typedef void (GL_APIENTRYP PFNGLCLIPCONTROLEXTPROC) (GLenum origin, GLenum depth);
1193 #ifdef GL_GLEXT_PROTOTYPES
1194 GL_APICALL void GL_APIENTRY glClipControlEXT (GLenum origin, GLenum depth);
1195 #endif
1196 #endif /* GL_EXT_clip_control */
1197 
1198 #ifndef GL_EXT_clip_cull_distance
1199 #define GL_EXT_clip_cull_distance 1
1200 #define GL_MAX_CLIP_DISTANCES_EXT         0x0D32
1201 #define GL_MAX_CULL_DISTANCES_EXT         0x82F9
1202 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA
1203 #define GL_CLIP_DISTANCE0_EXT             0x3000
1204 #define GL_CLIP_DISTANCE1_EXT             0x3001
1205 #define GL_CLIP_DISTANCE2_EXT             0x3002
1206 #define GL_CLIP_DISTANCE3_EXT             0x3003
1207 #define GL_CLIP_DISTANCE4_EXT             0x3004
1208 #define GL_CLIP_DISTANCE5_EXT             0x3005
1209 #define GL_CLIP_DISTANCE6_EXT             0x3006
1210 #define GL_CLIP_DISTANCE7_EXT             0x3007
1211 #endif /* GL_EXT_clip_cull_distance */
1212 
1213 #ifndef GL_EXT_color_buffer_float
1214 #define GL_EXT_color_buffer_float 1
1215 #endif /* GL_EXT_color_buffer_float */
1216 
1217 #ifndef GL_EXT_color_buffer_half_float
1218 #define GL_EXT_color_buffer_half_float 1
1219 #define GL_RGBA16F_EXT                    0x881A
1220 #define GL_RGB16F_EXT                     0x881B
1221 #define GL_RG16F_EXT                      0x822F
1222 #define GL_R16F_EXT                       0x822D
1223 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
1224 #define GL_UNSIGNED_NORMALIZED_EXT        0x8C17
1225 #endif /* GL_EXT_color_buffer_half_float */
1226 
1227 #ifndef GL_EXT_conservative_depth
1228 #define GL_EXT_conservative_depth 1
1229 #endif /* GL_EXT_conservative_depth */
1230 
1231 #ifndef GL_EXT_copy_image
1232 #define GL_EXT_copy_image 1
1233 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
1234 #ifdef GL_GLEXT_PROTOTYPES
1235 GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
1236 #endif
1237 #endif /* GL_EXT_copy_image */
1238 
1239 #ifndef GL_EXT_debug_label
1240 #define GL_EXT_debug_label 1
1241 #define GL_PROGRAM_PIPELINE_OBJECT_EXT    0x8A4F
1242 #define GL_PROGRAM_OBJECT_EXT             0x8B40
1243 #define GL_SHADER_OBJECT_EXT              0x8B48
1244 #define GL_BUFFER_OBJECT_EXT              0x9151
1245 #define GL_QUERY_OBJECT_EXT               0x9153
1246 #define GL_VERTEX_ARRAY_OBJECT_EXT        0x9154
1247 #define GL_TRANSFORM_FEEDBACK             0x8E22
1248 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1249 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1250 #ifdef GL_GLEXT_PROTOTYPES
1251 GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1252 GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1253 #endif
1254 #endif /* GL_EXT_debug_label */
1255 
1256 #ifndef GL_EXT_debug_marker
1257 #define GL_EXT_debug_marker 1
1258 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1259 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1260 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
1261 #ifdef GL_GLEXT_PROTOTYPES
1262 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
1263 GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
1264 GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
1265 #endif
1266 #endif /* GL_EXT_debug_marker */
1267 
1268 #ifndef GL_EXT_depth_clamp
1269 #define GL_EXT_depth_clamp 1
1270 #define GL_DEPTH_CLAMP_EXT                0x864F
1271 #endif /* GL_EXT_depth_clamp */
1272 
1273 #ifndef GL_EXT_discard_framebuffer
1274 #define GL_EXT_discard_framebuffer 1
1275 #define GL_COLOR_EXT                      0x1800
1276 #define GL_DEPTH_EXT                      0x1801
1277 #define GL_STENCIL_EXT                    0x1802
1278 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1279 #ifdef GL_GLEXT_PROTOTYPES
1280 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1281 #endif
1282 #endif /* GL_EXT_discard_framebuffer */
1283 
1284 #ifndef GL_EXT_disjoint_timer_query
1285 #define GL_EXT_disjoint_timer_query 1
1286 #define GL_QUERY_COUNTER_BITS_EXT         0x8864
1287 #define GL_CURRENT_QUERY_EXT              0x8865
1288 #define GL_QUERY_RESULT_EXT               0x8866
1289 #define GL_QUERY_RESULT_AVAILABLE_EXT     0x8867
1290 #define GL_TIME_ELAPSED_EXT               0x88BF
1291 #define GL_TIMESTAMP_EXT                  0x8E28
1292 #define GL_GPU_DISJOINT_EXT               0x8FBB
1293 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
1294 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
1295 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
1296 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
1297 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
1298 typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
1299 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
1300 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
1301 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
1302 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
1303 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
1304 #ifdef GL_GLEXT_PROTOTYPES
1305 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
1306 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
1307 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
1308 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
1309 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
1310 GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
1311 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
1312 GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
1313 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
1314 GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
1315 GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
1316 #endif
1317 #endif /* GL_EXT_disjoint_timer_query */
1318 
1319 #ifndef GL_EXT_draw_buffers
1320 #define GL_EXT_draw_buffers 1
1321 #define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
1322 #define GL_MAX_DRAW_BUFFERS_EXT           0x8824
1323 #define GL_DRAW_BUFFER0_EXT               0x8825
1324 #define GL_DRAW_BUFFER1_EXT               0x8826
1325 #define GL_DRAW_BUFFER2_EXT               0x8827
1326 #define GL_DRAW_BUFFER3_EXT               0x8828
1327 #define GL_DRAW_BUFFER4_EXT               0x8829
1328 #define GL_DRAW_BUFFER5_EXT               0x882A
1329 #define GL_DRAW_BUFFER6_EXT               0x882B
1330 #define GL_DRAW_BUFFER7_EXT               0x882C
1331 #define GL_DRAW_BUFFER8_EXT               0x882D
1332 #define GL_DRAW_BUFFER9_EXT               0x882E
1333 #define GL_DRAW_BUFFER10_EXT              0x882F
1334 #define GL_DRAW_BUFFER11_EXT              0x8830
1335 #define GL_DRAW_BUFFER12_EXT              0x8831
1336 #define GL_DRAW_BUFFER13_EXT              0x8832
1337 #define GL_DRAW_BUFFER14_EXT              0x8833
1338 #define GL_DRAW_BUFFER15_EXT              0x8834
1339 #define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
1340 #define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
1341 #define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
1342 #define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
1343 #define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
1344 #define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
1345 #define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
1346 #define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
1347 #define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
1348 #define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
1349 #define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
1350 #define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
1351 #define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
1352 #define GL_COLOR_ATTACHMENT13_EXT         0x8CED
1353 #define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
1354 #define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
1355 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
1356 #ifdef GL_GLEXT_PROTOTYPES
1357 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
1358 #endif
1359 #endif /* GL_EXT_draw_buffers */
1360 
1361 #ifndef GL_EXT_draw_buffers_indexed
1362 #define GL_EXT_draw_buffers_indexed 1
1363 typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index);
1364 typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index);
1365 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode);
1366 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
1367 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst);
1368 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
1369 typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
1370 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index);
1371 #ifdef GL_GLEXT_PROTOTYPES
1372 GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index);
1373 GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index);
1374 GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode);
1375 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
1376 GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst);
1377 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
1378 GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
1379 GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index);
1380 #endif
1381 #endif /* GL_EXT_draw_buffers_indexed */
1382 
1383 #ifndef GL_EXT_draw_elements_base_vertex
1384 #define GL_EXT_draw_elements_base_vertex 1
1385 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1386 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1387 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
1388 #ifdef GL_GLEXT_PROTOTYPES
1389 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1390 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1391 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
1392 #endif
1393 #endif /* GL_EXT_draw_elements_base_vertex */
1394 
1395 #ifndef GL_EXT_draw_instanced
1396 #define GL_EXT_draw_instanced 1
1397 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
1398 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1399 #ifdef GL_GLEXT_PROTOTYPES
1400 GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
1401 GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1402 #endif
1403 #endif /* GL_EXT_draw_instanced */
1404 
1405 #ifndef GL_EXT_draw_transform_feedback
1406 #define GL_EXT_draw_transform_feedback 1
1407 typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKEXTPROC) (GLenum mode, GLuint id);
1408 typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC) (GLenum mode, GLuint id, GLsizei instancecount);
1409 #ifdef GL_GLEXT_PROTOTYPES
1410 GL_APICALL void GL_APIENTRY glDrawTransformFeedbackEXT (GLenum mode, GLuint id);
1411 GL_APICALL void GL_APIENTRY glDrawTransformFeedbackInstancedEXT (GLenum mode, GLuint id, GLsizei instancecount);
1412 #endif
1413 #endif /* GL_EXT_draw_transform_feedback */
1414 
1415 #ifndef GL_EXT_external_buffer
1416 #define GL_EXT_external_buffer 1
1417 typedef void *GLeglClientBufferEXT;
1418 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1419 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1420 #ifdef GL_GLEXT_PROTOTYPES
1421 GL_APICALL void GL_APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1422 GL_APICALL void GL_APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1423 #endif
1424 #endif /* GL_EXT_external_buffer */
1425 
1426 #ifndef GL_EXT_float_blend
1427 #define GL_EXT_float_blend 1
1428 #endif /* GL_EXT_float_blend */
1429 
1430 #ifndef GL_EXT_geometry_point_size
1431 #define GL_EXT_geometry_point_size 1
1432 #endif /* GL_EXT_geometry_point_size */
1433 
1434 #ifndef GL_EXT_geometry_shader
1435 #define GL_EXT_geometry_shader 1
1436 #define GL_GEOMETRY_SHADER_EXT            0x8DD9
1437 #define GL_GEOMETRY_SHADER_BIT_EXT        0x00000004
1438 #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916
1439 #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917
1440 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918
1441 #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F
1442 #define GL_LAYER_PROVOKING_VERTEX_EXT     0x825E
1443 #define GL_LINES_ADJACENCY_EXT            0x000A
1444 #define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
1445 #define GL_TRIANGLES_ADJACENCY_EXT        0x000C
1446 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
1447 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
1448 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C
1449 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32
1450 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123
1451 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124
1452 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
1453 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
1454 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A
1455 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
1456 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF
1457 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5
1458 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD
1459 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7
1460 #define GL_FIRST_VERTEX_CONVENTION_EXT    0x8E4D
1461 #define GL_LAST_VERTEX_CONVENTION_EXT     0x8E4E
1462 #define GL_UNDEFINED_VERTEX_EXT           0x8260
1463 #define GL_PRIMITIVES_GENERATED_EXT       0x8C87
1464 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312
1465 #define GL_MAX_FRAMEBUFFER_LAYERS_EXT     0x9317
1466 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
1467 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
1468 #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309
1469 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
1470 #ifdef GL_GLEXT_PROTOTYPES
1471 GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
1472 #endif
1473 #endif /* GL_EXT_geometry_shader */
1474 
1475 #ifndef GL_EXT_gpu_shader5
1476 #define GL_EXT_gpu_shader5 1
1477 #endif /* GL_EXT_gpu_shader5 */
1478 
1479 #ifndef GL_EXT_instanced_arrays
1480 #define GL_EXT_instanced_arrays 1
1481 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
1482 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor);
1483 #ifdef GL_GLEXT_PROTOTYPES
1484 GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor);
1485 #endif
1486 #endif /* GL_EXT_instanced_arrays */
1487 
1488 #ifndef GL_EXT_map_buffer_range
1489 #define GL_EXT_map_buffer_range 1
1490 #define GL_MAP_READ_BIT_EXT               0x0001
1491 #define GL_MAP_WRITE_BIT_EXT              0x0002
1492 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT   0x0004
1493 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT  0x0008
1494 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT     0x0010
1495 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT     0x0020
1496 typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1497 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1498 #ifdef GL_GLEXT_PROTOTYPES
1499 GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1500 GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
1501 #endif
1502 #endif /* GL_EXT_map_buffer_range */
1503 
1504 #ifndef GL_EXT_memory_object
1505 #define GL_EXT_memory_object 1
1506 #define GL_TEXTURE_TILING_EXT             0x9580
1507 #define GL_DEDICATED_MEMORY_OBJECT_EXT    0x9581
1508 #define GL_PROTECTED_MEMORY_OBJECT_EXT    0x959B
1509 #define GL_NUM_TILING_TYPES_EXT           0x9582
1510 #define GL_TILING_TYPES_EXT               0x9583
1511 #define GL_OPTIMAL_TILING_EXT             0x9584
1512 #define GL_LINEAR_TILING_EXT              0x9585
1513 #define GL_NUM_DEVICE_UUIDS_EXT           0x9596
1514 #define GL_DEVICE_UUID_EXT                0x9597
1515 #define GL_DRIVER_UUID_EXT                0x9598
1516 #define GL_UUID_SIZE_EXT                  16
1517 typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data);
1518 typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data);
1519 typedef void (GL_APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects);
1520 typedef GLboolean (GL_APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject);
1521 typedef void (GL_APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects);
1522 typedef void (GL_APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params);
1523 typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params);
1524 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1525 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1526 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1527 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1528 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
1529 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1530 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1531 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1532 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1533 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
1534 #ifdef GL_GLEXT_PROTOTYPES
1535 GL_APICALL void GL_APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data);
1536 GL_APICALL void GL_APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data);
1537 GL_APICALL void GL_APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects);
1538 GL_APICALL GLboolean GL_APIENTRY glIsMemoryObjectEXT (GLuint memoryObject);
1539 GL_APICALL void GL_APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects);
1540 GL_APICALL void GL_APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params);
1541 GL_APICALL void GL_APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params);
1542 GL_APICALL void GL_APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1543 GL_APICALL void GL_APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1544 GL_APICALL void GL_APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1545 GL_APICALL void GL_APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1546 GL_APICALL void GL_APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
1547 GL_APICALL void GL_APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1548 GL_APICALL void GL_APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1549 GL_APICALL void GL_APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1550 GL_APICALL void GL_APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1551 GL_APICALL void GL_APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
1552 #endif
1553 #endif /* GL_EXT_memory_object */
1554 
1555 #ifndef GL_EXT_memory_object_fd
1556 #define GL_EXT_memory_object_fd 1
1557 #define GL_HANDLE_TYPE_OPAQUE_FD_EXT      0x9586
1558 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
1559 #ifdef GL_GLEXT_PROTOTYPES
1560 GL_APICALL void GL_APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
1561 #endif
1562 #endif /* GL_EXT_memory_object_fd */
1563 
1564 #ifndef GL_EXT_memory_object_win32
1565 #define GL_EXT_memory_object_win32 1
1566 #define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT   0x9587
1567 #define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
1568 #define GL_DEVICE_LUID_EXT                0x9599
1569 #define GL_DEVICE_NODE_MASK_EXT           0x959A
1570 #define GL_LUID_SIZE_EXT                  8
1571 #define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
1572 #define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
1573 #define GL_HANDLE_TYPE_D3D11_IMAGE_EXT    0x958B
1574 #define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
1575 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
1576 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
1577 #ifdef GL_GLEXT_PROTOTYPES
1578 GL_APICALL void GL_APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
1579 GL_APICALL void GL_APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
1580 #endif
1581 #endif /* GL_EXT_memory_object_win32 */
1582 
1583 #ifndef GL_EXT_multi_draw_arrays
1584 #define GL_EXT_multi_draw_arrays 1
1585 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1586 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
1587 #ifdef GL_GLEXT_PROTOTYPES
1588 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1589 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
1590 #endif
1591 #endif /* GL_EXT_multi_draw_arrays */
1592 
1593 #ifndef GL_EXT_multi_draw_indirect
1594 #define GL_EXT_multi_draw_indirect 1
1595 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
1596 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
1597 #ifdef GL_GLEXT_PROTOTYPES
1598 GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
1599 GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
1600 #endif
1601 #endif /* GL_EXT_multi_draw_indirect */
1602 
1603 #ifndef GL_EXT_multisampled_compatibility
1604 #define GL_EXT_multisampled_compatibility 1
1605 #define GL_MULTISAMPLE_EXT                0x809D
1606 #define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
1607 #endif /* GL_EXT_multisampled_compatibility */
1608 
1609 #ifndef GL_EXT_multisampled_render_to_texture
1610 #define GL_EXT_multisampled_render_to_texture 1
1611 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
1612 #define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
1613 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
1614 #define GL_MAX_SAMPLES_EXT                0x8D57
1615 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1616 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1617 #ifdef GL_GLEXT_PROTOTYPES
1618 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1619 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1620 #endif
1621 #endif /* GL_EXT_multisampled_render_to_texture */
1622 
1623 #ifndef GL_EXT_multiview_draw_buffers
1624 #define GL_EXT_multiview_draw_buffers 1
1625 #define GL_COLOR_ATTACHMENT_EXT           0x90F0
1626 #define GL_MULTIVIEW_EXT                  0x90F1
1627 #define GL_DRAW_BUFFER_EXT                0x0C01
1628 #define GL_READ_BUFFER_EXT                0x0C02
1629 #define GL_MAX_MULTIVIEW_BUFFERS_EXT      0x90F2
1630 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
1631 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
1632 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
1633 #ifdef GL_GLEXT_PROTOTYPES
1634 GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
1635 GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
1636 GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
1637 #endif
1638 #endif /* GL_EXT_multiview_draw_buffers */
1639 
1640 #ifndef GL_EXT_occlusion_query_boolean
1641 #define GL_EXT_occlusion_query_boolean 1
1642 #define GL_ANY_SAMPLES_PASSED_EXT         0x8C2F
1643 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
1644 #endif /* GL_EXT_occlusion_query_boolean */
1645 
1646 #ifndef GL_EXT_polygon_offset_clamp
1647 #define GL_EXT_polygon_offset_clamp 1
1648 #define GL_POLYGON_OFFSET_CLAMP_EXT       0x8E1B
1649 typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp);
1650 #ifdef GL_GLEXT_PROTOTYPES
1651 GL_APICALL void GL_APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp);
1652 #endif
1653 #endif /* GL_EXT_polygon_offset_clamp */
1654 
1655 #ifndef GL_EXT_post_depth_coverage
1656 #define GL_EXT_post_depth_coverage 1
1657 #endif /* GL_EXT_post_depth_coverage */
1658 
1659 #ifndef GL_EXT_primitive_bounding_box
1660 #define GL_EXT_primitive_bounding_box 1
1661 #define GL_PRIMITIVE_BOUNDING_BOX_EXT     0x92BE
1662 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
1663 #ifdef GL_GLEXT_PROTOTYPES
1664 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
1665 #endif
1666 #endif /* GL_EXT_primitive_bounding_box */
1667 
1668 #ifndef GL_EXT_protected_textures
1669 #define GL_EXT_protected_textures 1
1670 #define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010
1671 #define GL_TEXTURE_PROTECTED_EXT          0x8BFA
1672 #endif /* GL_EXT_protected_textures */
1673 
1674 #ifndef GL_EXT_pvrtc_sRGB
1675 #define GL_EXT_pvrtc_sRGB 1
1676 #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
1677 #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
1678 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
1679 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
1680 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0
1681 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1
1682 #endif /* GL_EXT_pvrtc_sRGB */
1683 
1684 #ifndef GL_EXT_raster_multisample
1685 #define GL_EXT_raster_multisample 1
1686 #define GL_RASTER_MULTISAMPLE_EXT         0x9327
1687 #define GL_RASTER_SAMPLES_EXT             0x9328
1688 #define GL_MAX_RASTER_SAMPLES_EXT         0x9329
1689 #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
1690 #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
1691 #define GL_EFFECTIVE_RASTER_SAMPLES_EXT   0x932C
1692 typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations);
1693 #ifdef GL_GLEXT_PROTOTYPES
1694 GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations);
1695 #endif
1696 #endif /* GL_EXT_raster_multisample */
1697 
1698 #ifndef GL_EXT_read_format_bgra
1699 #define GL_EXT_read_format_bgra 1
1700 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
1701 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
1702 #endif /* GL_EXT_read_format_bgra */
1703 
1704 #ifndef GL_EXT_render_snorm
1705 #define GL_EXT_render_snorm 1
1706 #define GL_R8_SNORM                       0x8F94
1707 #define GL_RG8_SNORM                      0x8F95
1708 #define GL_RGBA8_SNORM                    0x8F97
1709 #define GL_R16_SNORM_EXT                  0x8F98
1710 #define GL_RG16_SNORM_EXT                 0x8F99
1711 #define GL_RGBA16_SNORM_EXT               0x8F9B
1712 #endif /* GL_EXT_render_snorm */
1713 
1714 #ifndef GL_EXT_robustness
1715 #define GL_EXT_robustness 1
1716 #define GL_GUILTY_CONTEXT_RESET_EXT       0x8253
1717 #define GL_INNOCENT_CONTEXT_RESET_EXT     0x8254
1718 #define GL_UNKNOWN_CONTEXT_RESET_EXT      0x8255
1719 #define GL_CONTEXT_ROBUST_ACCESS_EXT      0x90F3
1720 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
1721 #define GL_LOSE_CONTEXT_ON_RESET_EXT      0x8252
1722 #define GL_NO_RESET_NOTIFICATION_EXT      0x8261
1723 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
1724 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1725 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1726 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1727 #ifdef GL_GLEXT_PROTOTYPES
1728 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
1729 GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1730 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1731 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1732 #endif
1733 #endif /* GL_EXT_robustness */
1734 
1735 #ifndef GL_EXT_sRGB
1736 #define GL_EXT_sRGB 1
1737 #define GL_SRGB_EXT                       0x8C40
1738 #define GL_SRGB_ALPHA_EXT                 0x8C42
1739 #define GL_SRGB8_ALPHA8_EXT               0x8C43
1740 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
1741 #endif /* GL_EXT_sRGB */
1742 
1743 #ifndef GL_EXT_sRGB_write_control
1744 #define GL_EXT_sRGB_write_control 1
1745 #define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
1746 #endif /* GL_EXT_sRGB_write_control */
1747 
1748 #ifndef GL_EXT_semaphore
1749 #define GL_EXT_semaphore 1
1750 #define GL_LAYOUT_GENERAL_EXT             0x958D
1751 #define GL_LAYOUT_COLOR_ATTACHMENT_EXT    0x958E
1752 #define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
1753 #define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
1754 #define GL_LAYOUT_SHADER_READ_ONLY_EXT    0x9591
1755 #define GL_LAYOUT_TRANSFER_SRC_EXT        0x9592
1756 #define GL_LAYOUT_TRANSFER_DST_EXT        0x9593
1757 #define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
1758 #define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
1759 typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores);
1760 typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores);
1761 typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore);
1762 typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params);
1763 typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params);
1764 typedef void (GL_APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
1765 typedef void (GL_APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
1766 #ifdef GL_GLEXT_PROTOTYPES
1767 GL_APICALL void GL_APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores);
1768 GL_APICALL void GL_APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores);
1769 GL_APICALL GLboolean GL_APIENTRY glIsSemaphoreEXT (GLuint semaphore);
1770 GL_APICALL void GL_APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params);
1771 GL_APICALL void GL_APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params);
1772 GL_APICALL void GL_APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
1773 GL_APICALL void GL_APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
1774 #endif
1775 #endif /* GL_EXT_semaphore */
1776 
1777 #ifndef GL_EXT_semaphore_fd
1778 #define GL_EXT_semaphore_fd 1
1779 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd);
1780 #ifdef GL_GLEXT_PROTOTYPES
1781 GL_APICALL void GL_APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd);
1782 #endif
1783 #endif /* GL_EXT_semaphore_fd */
1784 
1785 #ifndef GL_EXT_semaphore_win32
1786 #define GL_EXT_semaphore_win32 1
1787 #define GL_HANDLE_TYPE_D3D12_FENCE_EXT    0x9594
1788 #define GL_D3D12_FENCE_VALUE_EXT          0x9595
1789 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle);
1790 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name);
1791 #ifdef GL_GLEXT_PROTOTYPES
1792 GL_APICALL void GL_APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle);
1793 GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name);
1794 #endif
1795 #endif /* GL_EXT_semaphore_win32 */
1796 
1797 #ifndef GL_EXT_separate_shader_objects
1798 #define GL_EXT_separate_shader_objects 1
1799 #define GL_ACTIVE_PROGRAM_EXT             0x8259
1800 #define GL_VERTEX_SHADER_BIT_EXT          0x00000001
1801 #define GL_FRAGMENT_SHADER_BIT_EXT        0x00000002
1802 #define GL_ALL_SHADER_BITS_EXT            0xFFFFFFFF
1803 #define GL_PROGRAM_SEPARABLE_EXT          0x8258
1804 #define GL_PROGRAM_PIPELINE_BINDING_EXT   0x825A
1805 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
1806 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1807 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
1808 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
1809 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
1810 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1811 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
1812 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1813 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
1814 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
1815 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1816 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
1817 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1818 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1819 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1820 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
1821 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1822 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1823 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1824 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1825 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1826 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1827 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1828 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1829 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1830 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1831 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1832 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1833 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1834 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1835 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
1836 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
1837 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1838 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1839 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1840 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1841 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1842 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1843 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1844 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1845 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1846 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1847 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1848 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1849 #ifdef GL_GLEXT_PROTOTYPES
1850 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
1851 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
1852 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
1853 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
1854 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
1855 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1856 GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
1857 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
1858 GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
1859 GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
1860 GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1861 GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
1862 GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1863 GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1864 GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1865 GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
1866 GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1867 GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1868 GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1869 GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1870 GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1871 GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1872 GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1873 GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1874 GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1875 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1876 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1877 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1878 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1879 GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
1880 GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
1881 GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
1882 GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1883 GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1884 GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1885 GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1886 GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1887 GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1888 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1889 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1890 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1891 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1892 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1893 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1894 #endif
1895 #endif /* GL_EXT_separate_shader_objects */
1896 
1897 #ifndef GL_EXT_shader_framebuffer_fetch
1898 #define GL_EXT_shader_framebuffer_fetch 1
1899 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
1900 #endif /* GL_EXT_shader_framebuffer_fetch */
1901 
1902 #ifndef GL_EXT_shader_framebuffer_fetch_non_coherent
1903 #define GL_EXT_shader_framebuffer_fetch_non_coherent 1
1904 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void);
1905 #ifdef GL_GLEXT_PROTOTYPES
1906 GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierEXT (void);
1907 #endif
1908 #endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */
1909 
1910 #ifndef GL_EXT_shader_group_vote
1911 #define GL_EXT_shader_group_vote 1
1912 #endif /* GL_EXT_shader_group_vote */
1913 
1914 #ifndef GL_EXT_shader_implicit_conversions
1915 #define GL_EXT_shader_implicit_conversions 1
1916 #endif /* GL_EXT_shader_implicit_conversions */
1917 
1918 #ifndef GL_EXT_shader_integer_mix
1919 #define GL_EXT_shader_integer_mix 1
1920 #endif /* GL_EXT_shader_integer_mix */
1921 
1922 #ifndef GL_EXT_shader_io_blocks
1923 #define GL_EXT_shader_io_blocks 1
1924 #endif /* GL_EXT_shader_io_blocks */
1925 
1926 #ifndef GL_EXT_shader_non_constant_global_initializers
1927 #define GL_EXT_shader_non_constant_global_initializers 1
1928 #endif /* GL_EXT_shader_non_constant_global_initializers */
1929 
1930 #ifndef GL_EXT_shader_pixel_local_storage
1931 #define GL_EXT_shader_pixel_local_storage 1
1932 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63
1933 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67
1934 #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64
1935 #endif /* GL_EXT_shader_pixel_local_storage */
1936 
1937 #ifndef GL_EXT_shader_pixel_local_storage2
1938 #define GL_EXT_shader_pixel_local_storage2 1
1939 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650
1940 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651
1941 #define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652
1942 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size);
1943 typedef GLsizei (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target);
1944 typedef void (GL_APIENTRYP PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values);
1945 #ifdef GL_GLEXT_PROTOTYPES
1946 GL_APICALL void GL_APIENTRY glFramebufferPixelLocalStorageSizeEXT (GLuint target, GLsizei size);
1947 GL_APICALL GLsizei GL_APIENTRY glGetFramebufferPixelLocalStorageSizeEXT (GLuint target);
1948 GL_APICALL void GL_APIENTRY glClearPixelLocalStorageuiEXT (GLsizei offset, GLsizei n, const GLuint *values);
1949 #endif
1950 #endif /* GL_EXT_shader_pixel_local_storage2 */
1951 
1952 #ifndef GL_EXT_shader_texture_lod
1953 #define GL_EXT_shader_texture_lod 1
1954 #endif /* GL_EXT_shader_texture_lod */
1955 
1956 #ifndef GL_EXT_shadow_samplers
1957 #define GL_EXT_shadow_samplers 1
1958 #define GL_TEXTURE_COMPARE_MODE_EXT       0x884C
1959 #define GL_TEXTURE_COMPARE_FUNC_EXT       0x884D
1960 #define GL_COMPARE_REF_TO_TEXTURE_EXT     0x884E
1961 #define GL_SAMPLER_2D_SHADOW_EXT          0x8B62
1962 #endif /* GL_EXT_shadow_samplers */
1963 
1964 #ifndef GL_EXT_sparse_texture
1965 #define GL_EXT_sparse_texture 1
1966 #define GL_TEXTURE_SPARSE_EXT             0x91A6
1967 #define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT    0x91A7
1968 #define GL_NUM_SPARSE_LEVELS_EXT          0x91AA
1969 #define GL_NUM_VIRTUAL_PAGE_SIZES_EXT     0x91A8
1970 #define GL_VIRTUAL_PAGE_SIZE_X_EXT        0x9195
1971 #define GL_VIRTUAL_PAGE_SIZE_Y_EXT        0x9196
1972 #define GL_VIRTUAL_PAGE_SIZE_Z_EXT        0x9197
1973 #define GL_TEXTURE_2D_ARRAY               0x8C1A
1974 #define GL_TEXTURE_3D                     0x806F
1975 #define GL_MAX_SPARSE_TEXTURE_SIZE_EXT    0x9198
1976 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199
1977 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A
1978 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9
1979 typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
1980 #ifdef GL_GLEXT_PROTOTYPES
1981 GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
1982 #endif
1983 #endif /* GL_EXT_sparse_texture */
1984 
1985 #ifndef GL_EXT_sparse_texture2
1986 #define GL_EXT_sparse_texture2 1
1987 #endif /* GL_EXT_sparse_texture2 */
1988 
1989 #ifndef GL_EXT_tessellation_point_size
1990 #define GL_EXT_tessellation_point_size 1
1991 #endif /* GL_EXT_tessellation_point_size */
1992 
1993 #ifndef GL_EXT_tessellation_shader
1994 #define GL_EXT_tessellation_shader 1
1995 #define GL_PATCHES_EXT                    0x000E
1996 #define GL_PATCH_VERTICES_EXT             0x8E72
1997 #define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75
1998 #define GL_TESS_GEN_MODE_EXT              0x8E76
1999 #define GL_TESS_GEN_SPACING_EXT           0x8E77
2000 #define GL_TESS_GEN_VERTEX_ORDER_EXT      0x8E78
2001 #define GL_TESS_GEN_POINT_MODE_EXT        0x8E79
2002 #define GL_ISOLINES_EXT                   0x8E7A
2003 #define GL_QUADS_EXT                      0x0007
2004 #define GL_FRACTIONAL_ODD_EXT             0x8E7B
2005 #define GL_FRACTIONAL_EVEN_EXT            0x8E7C
2006 #define GL_MAX_PATCH_VERTICES_EXT         0x8E7D
2007 #define GL_MAX_TESS_GEN_LEVEL_EXT         0x8E7E
2008 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F
2009 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80
2010 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81
2011 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82
2012 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83
2013 #define GL_MAX_TESS_PATCH_COMPONENTS_EXT  0x8E84
2014 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85
2015 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86
2016 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89
2017 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A
2018 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C
2019 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D
2020 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E
2021 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F
2022 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD
2023 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE
2024 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3
2025 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4
2026 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB
2027 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC
2028 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8
2029 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9
2030 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
2031 #define GL_IS_PER_PATCH_EXT               0x92E7
2032 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307
2033 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308
2034 #define GL_TESS_CONTROL_SHADER_EXT        0x8E88
2035 #define GL_TESS_EVALUATION_SHADER_EXT     0x8E87
2036 #define GL_TESS_CONTROL_SHADER_BIT_EXT    0x00000008
2037 #define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010
2038 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value);
2039 #ifdef GL_GLEXT_PROTOTYPES
2040 GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value);
2041 #endif
2042 #endif /* GL_EXT_tessellation_shader */
2043 
2044 #ifndef GL_EXT_texture_border_clamp
2045 #define GL_EXT_texture_border_clamp 1
2046 #define GL_TEXTURE_BORDER_COLOR_EXT       0x1004
2047 #define GL_CLAMP_TO_BORDER_EXT            0x812D
2048 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
2049 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
2050 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
2051 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
2052 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param);
2053 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param);
2054 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params);
2055 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params);
2056 #ifdef GL_GLEXT_PROTOTYPES
2057 GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
2058 GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
2059 GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
2060 GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
2061 GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param);
2062 GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param);
2063 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params);
2064 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params);
2065 #endif
2066 #endif /* GL_EXT_texture_border_clamp */
2067 
2068 #ifndef GL_EXT_texture_buffer
2069 #define GL_EXT_texture_buffer 1
2070 #define GL_TEXTURE_BUFFER_EXT             0x8C2A
2071 #define GL_TEXTURE_BUFFER_BINDING_EXT     0x8C2A
2072 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
2073 #define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
2074 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
2075 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F
2076 #define GL_SAMPLER_BUFFER_EXT             0x8DC2
2077 #define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
2078 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
2079 #define GL_IMAGE_BUFFER_EXT               0x9051
2080 #define GL_INT_IMAGE_BUFFER_EXT           0x905C
2081 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT  0x9067
2082 #define GL_TEXTURE_BUFFER_OFFSET_EXT      0x919D
2083 #define GL_TEXTURE_BUFFER_SIZE_EXT        0x919E
2084 typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
2085 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
2086 #ifdef GL_GLEXT_PROTOTYPES
2087 GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
2088 GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
2089 #endif
2090 #endif /* GL_EXT_texture_buffer */
2091 
2092 #ifndef GL_EXT_texture_compression_astc_decode_mode
2093 #define GL_EXT_texture_compression_astc_decode_mode 1
2094 #define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69
2095 #endif /* GL_EXT_texture_compression_astc_decode_mode */
2096 
2097 #ifndef GL_EXT_texture_compression_bptc
2098 #define GL_EXT_texture_compression_bptc 1
2099 #define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C
2100 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D
2101 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E
2102 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F
2103 #endif /* GL_EXT_texture_compression_bptc */
2104 
2105 #ifndef GL_EXT_texture_compression_dxt1
2106 #define GL_EXT_texture_compression_dxt1 1
2107 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
2108 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
2109 #endif /* GL_EXT_texture_compression_dxt1 */
2110 
2111 #ifndef GL_EXT_texture_compression_rgtc
2112 #define GL_EXT_texture_compression_rgtc 1
2113 #define GL_COMPRESSED_RED_RGTC1_EXT       0x8DBB
2114 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
2115 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
2116 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
2117 #endif /* GL_EXT_texture_compression_rgtc */
2118 
2119 #ifndef GL_EXT_texture_compression_s3tc
2120 #define GL_EXT_texture_compression_s3tc 1
2121 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
2122 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
2123 #endif /* GL_EXT_texture_compression_s3tc */
2124 
2125 #ifndef GL_EXT_texture_compression_s3tc_srgb
2126 #define GL_EXT_texture_compression_s3tc_srgb 1
2127 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT  0x8C4C
2128 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
2129 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
2130 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
2131 #endif /* GL_EXT_texture_compression_s3tc_srgb */
2132 
2133 #ifndef GL_EXT_texture_cube_map_array
2134 #define GL_EXT_texture_cube_map_array 1
2135 #define GL_TEXTURE_CUBE_MAP_ARRAY_EXT     0x9009
2136 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A
2137 #define GL_SAMPLER_CUBE_MAP_ARRAY_EXT     0x900C
2138 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D
2139 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E
2140 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F
2141 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT       0x9054
2142 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x905F
2143 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
2144 #endif /* GL_EXT_texture_cube_map_array */
2145 
2146 #ifndef GL_EXT_texture_filter_anisotropic
2147 #define GL_EXT_texture_filter_anisotropic 1
2148 #define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
2149 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
2150 #endif /* GL_EXT_texture_filter_anisotropic */
2151 
2152 #ifndef GL_EXT_texture_filter_minmax
2153 #define GL_EXT_texture_filter_minmax 1
2154 #define GL_TEXTURE_REDUCTION_MODE_EXT     0x9366
2155 #define GL_WEIGHTED_AVERAGE_EXT           0x9367
2156 #endif /* GL_EXT_texture_filter_minmax */
2157 
2158 #ifndef GL_EXT_texture_format_BGRA8888
2159 #define GL_EXT_texture_format_BGRA8888 1
2160 #endif /* GL_EXT_texture_format_BGRA8888 */
2161 
2162 #ifndef GL_EXT_texture_format_sRGB_override
2163 #define GL_EXT_texture_format_sRGB_override 1
2164 #define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 0x8FBF
2165 #endif /* GL_EXT_texture_format_sRGB_override */
2166 
2167 #ifndef GL_EXT_texture_mirror_clamp_to_edge
2168 #define GL_EXT_texture_mirror_clamp_to_edge 1
2169 #define GL_MIRROR_CLAMP_TO_EDGE_EXT       0x8743
2170 #endif /* GL_EXT_texture_mirror_clamp_to_edge */
2171 
2172 #ifndef GL_EXT_texture_norm16
2173 #define GL_EXT_texture_norm16 1
2174 #define GL_R16_EXT                        0x822A
2175 #define GL_RG16_EXT                       0x822C
2176 #define GL_RGBA16_EXT                     0x805B
2177 #define GL_RGB16_EXT                      0x8054
2178 #define GL_RGB16_SNORM_EXT                0x8F9A
2179 #endif /* GL_EXT_texture_norm16 */
2180 
2181 #ifndef GL_EXT_texture_query_lod
2182 #define GL_EXT_texture_query_lod 1
2183 #endif /* GL_EXT_texture_query_lod */
2184 
2185 #ifndef GL_EXT_texture_rg
2186 #define GL_EXT_texture_rg 1
2187 #define GL_RED_EXT                        0x1903
2188 #define GL_RG_EXT                         0x8227
2189 #define GL_R8_EXT                         0x8229
2190 #define GL_RG8_EXT                        0x822B
2191 #endif /* GL_EXT_texture_rg */
2192 
2193 #ifndef GL_EXT_texture_sRGB_R8
2194 #define GL_EXT_texture_sRGB_R8 1
2195 #define GL_SR8_EXT                        0x8FBD
2196 #endif /* GL_EXT_texture_sRGB_R8 */
2197 
2198 #ifndef GL_EXT_texture_sRGB_RG8
2199 #define GL_EXT_texture_sRGB_RG8 1
2200 #define GL_SRG8_EXT                       0x8FBE
2201 #endif /* GL_EXT_texture_sRGB_RG8 */
2202 
2203 #ifndef GL_EXT_texture_sRGB_decode
2204 #define GL_EXT_texture_sRGB_decode 1
2205 #define GL_TEXTURE_SRGB_DECODE_EXT        0x8A48
2206 #define GL_DECODE_EXT                     0x8A49
2207 #define GL_SKIP_DECODE_EXT                0x8A4A
2208 #endif /* GL_EXT_texture_sRGB_decode */
2209 
2210 #ifndef GL_EXT_texture_storage
2211 #define GL_EXT_texture_storage 1
2212 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT   0x912F
2213 #define GL_ALPHA8_EXT                     0x803C
2214 #define GL_LUMINANCE8_EXT                 0x8040
2215 #define GL_LUMINANCE8_ALPHA8_EXT          0x8045
2216 #define GL_RGBA32F_EXT                    0x8814
2217 #define GL_RGB32F_EXT                     0x8815
2218 #define GL_ALPHA32F_EXT                   0x8816
2219 #define GL_LUMINANCE32F_EXT               0x8818
2220 #define GL_LUMINANCE_ALPHA32F_EXT         0x8819
2221 #define GL_ALPHA16F_EXT                   0x881C
2222 #define GL_LUMINANCE16F_EXT               0x881E
2223 #define GL_LUMINANCE_ALPHA16F_EXT         0x881F
2224 #define GL_R32F_EXT                       0x822E
2225 #define GL_RG32F_EXT                      0x8230
2226 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2227 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2228 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2229 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2230 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2231 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2232 #ifdef GL_GLEXT_PROTOTYPES
2233 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2234 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2235 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2236 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2237 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2238 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2239 #endif
2240 #endif /* GL_EXT_texture_storage */
2241 
2242 #ifndef GL_EXT_texture_type_2_10_10_10_REV
2243 #define GL_EXT_texture_type_2_10_10_10_REV 1
2244 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
2245 #endif /* GL_EXT_texture_type_2_10_10_10_REV */
2246 
2247 #ifndef GL_EXT_texture_view
2248 #define GL_EXT_texture_view 1
2249 #define GL_TEXTURE_VIEW_MIN_LEVEL_EXT     0x82DB
2250 #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT    0x82DC
2251 #define GL_TEXTURE_VIEW_MIN_LAYER_EXT     0x82DD
2252 #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT    0x82DE
2253 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
2254 #ifdef GL_GLEXT_PROTOTYPES
2255 GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
2256 #endif
2257 #endif /* GL_EXT_texture_view */
2258 
2259 #ifndef GL_EXT_unpack_subimage
2260 #define GL_EXT_unpack_subimage 1
2261 #define GL_UNPACK_ROW_LENGTH_EXT          0x0CF2
2262 #define GL_UNPACK_SKIP_ROWS_EXT           0x0CF3
2263 #define GL_UNPACK_SKIP_PIXELS_EXT         0x0CF4
2264 #endif /* GL_EXT_unpack_subimage */
2265 
2266 #ifndef GL_EXT_win32_keyed_mutex
2267 #define GL_EXT_win32_keyed_mutex 1
2268 typedef GLboolean (GL_APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout);
2269 typedef GLboolean (GL_APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key);
2270 #ifdef GL_GLEXT_PROTOTYPES
2271 GL_APICALL GLboolean GL_APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout);
2272 GL_APICALL GLboolean GL_APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key);
2273 #endif
2274 #endif /* GL_EXT_win32_keyed_mutex */
2275 
2276 #ifndef GL_EXT_window_rectangles
2277 #define GL_EXT_window_rectangles 1
2278 #define GL_INCLUSIVE_EXT                  0x8F10
2279 #define GL_EXCLUSIVE_EXT                  0x8F11
2280 #define GL_WINDOW_RECTANGLE_EXT           0x8F12
2281 #define GL_WINDOW_RECTANGLE_MODE_EXT      0x8F13
2282 #define GL_MAX_WINDOW_RECTANGLES_EXT      0x8F14
2283 #define GL_NUM_WINDOW_RECTANGLES_EXT      0x8F15
2284 typedef void (GL_APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box);
2285 #ifdef GL_GLEXT_PROTOTYPES
2286 GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box);
2287 #endif
2288 #endif /* GL_EXT_window_rectangles */
2289 
2290 #ifndef GL_FJ_shader_binary_GCCSO
2291 #define GL_FJ_shader_binary_GCCSO 1
2292 #define GL_GCCSO_SHADER_BINARY_FJ         0x9260
2293 #endif /* GL_FJ_shader_binary_GCCSO */
2294 
2295 #ifndef GL_IMG_bindless_texture
2296 #define GL_IMG_bindless_texture 1
2297 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLEIMGPROC) (GLuint texture);
2298 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEIMGPROC) (GLuint texture, GLuint sampler);
2299 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64IMGPROC) (GLint location, GLuint64 value);
2300 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VIMGPROC) (GLint location, GLsizei count, const GLuint64 *value);
2301 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC) (GLuint program, GLint location, GLuint64 value);
2302 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2303 #ifdef GL_GLEXT_PROTOTYPES
2304 GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleIMG (GLuint texture);
2305 GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleIMG (GLuint texture, GLuint sampler);
2306 GL_APICALL void GL_APIENTRY glUniformHandleui64IMG (GLint location, GLuint64 value);
2307 GL_APICALL void GL_APIENTRY glUniformHandleui64vIMG (GLint location, GLsizei count, const GLuint64 *value);
2308 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64IMG (GLuint program, GLint location, GLuint64 value);
2309 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vIMG (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2310 #endif
2311 #endif /* GL_IMG_bindless_texture */
2312 
2313 #ifndef GL_IMG_framebuffer_downsample
2314 #define GL_IMG_framebuffer_downsample 1
2315 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C
2316 #define GL_NUM_DOWNSAMPLE_SCALES_IMG      0x913D
2317 #define GL_DOWNSAMPLE_SCALES_IMG          0x913E
2318 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F
2319 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);
2320 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);
2321 #ifdef GL_GLEXT_PROTOTYPES
2322 GL_APICALL void GL_APIENTRY glFramebufferTexture2DDownsampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);
2323 GL_APICALL void GL_APIENTRY glFramebufferTextureLayerDownsampleIMG (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);
2324 #endif
2325 #endif /* GL_IMG_framebuffer_downsample */
2326 
2327 #ifndef GL_IMG_multisampled_render_to_texture
2328 #define GL_IMG_multisampled_render_to_texture 1
2329 #define GL_RENDERBUFFER_SAMPLES_IMG       0x9133
2330 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
2331 #define GL_MAX_SAMPLES_IMG                0x9135
2332 #define GL_TEXTURE_SAMPLES_IMG            0x9136
2333 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2334 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
2335 #ifdef GL_GLEXT_PROTOTYPES
2336 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2337 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
2338 #endif
2339 #endif /* GL_IMG_multisampled_render_to_texture */
2340 
2341 #ifndef GL_IMG_program_binary
2342 #define GL_IMG_program_binary 1
2343 #define GL_SGX_PROGRAM_BINARY_IMG         0x9130
2344 #endif /* GL_IMG_program_binary */
2345 
2346 #ifndef GL_IMG_read_format
2347 #define GL_IMG_read_format 1
2348 #define GL_BGRA_IMG                       0x80E1
2349 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
2350 #endif /* GL_IMG_read_format */
2351 
2352 #ifndef GL_IMG_shader_binary
2353 #define GL_IMG_shader_binary 1
2354 #define GL_SGX_BINARY_IMG                 0x8C0A
2355 #endif /* GL_IMG_shader_binary */
2356 
2357 #ifndef GL_IMG_texture_compression_pvrtc
2358 #define GL_IMG_texture_compression_pvrtc 1
2359 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
2360 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
2361 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
2362 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
2363 #endif /* GL_IMG_texture_compression_pvrtc */
2364 
2365 #ifndef GL_IMG_texture_compression_pvrtc2
2366 #define GL_IMG_texture_compression_pvrtc2 1
2367 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
2368 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
2369 #endif /* GL_IMG_texture_compression_pvrtc2 */
2370 
2371 #ifndef GL_IMG_texture_filter_cubic
2372 #define GL_IMG_texture_filter_cubic 1
2373 #define GL_CUBIC_IMG                      0x9139
2374 #define GL_CUBIC_MIPMAP_NEAREST_IMG       0x913A
2375 #define GL_CUBIC_MIPMAP_LINEAR_IMG        0x913B
2376 #endif /* GL_IMG_texture_filter_cubic */
2377 
2378 #ifndef GL_INTEL_blackhole_render
2379 #define GL_INTEL_blackhole_render 1
2380 #define GL_BLACKHOLE_RENDER_INTEL         0x83FC
2381 #endif /* GL_INTEL_blackhole_render */
2382 
2383 #ifndef GL_INTEL_conservative_rasterization
2384 #define GL_INTEL_conservative_rasterization 1
2385 #define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
2386 #endif /* GL_INTEL_conservative_rasterization */
2387 
2388 #ifndef GL_INTEL_framebuffer_CMAA
2389 #define GL_INTEL_framebuffer_CMAA 1
2390 typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void);
2391 #ifdef GL_GLEXT_PROTOTYPES
2392 GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void);
2393 #endif
2394 #endif /* GL_INTEL_framebuffer_CMAA */
2395 
2396 #ifndef GL_INTEL_performance_query
2397 #define GL_INTEL_performance_query 1
2398 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
2399 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
2400 #define GL_PERFQUERY_WAIT_INTEL           0x83FB
2401 #define GL_PERFQUERY_FLUSH_INTEL          0x83FA
2402 #define GL_PERFQUERY_DONOT_FLUSH_INTEL    0x83F9
2403 #define GL_PERFQUERY_COUNTER_EVENT_INTEL  0x94F0
2404 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
2405 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
2406 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
2407 #define GL_PERFQUERY_COUNTER_RAW_INTEL    0x94F4
2408 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
2409 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
2410 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
2411 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
2412 #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
2413 #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
2414 #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
2415 #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
2416 #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
2417 #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
2418 typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle);
2419 typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle);
2420 typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle);
2421 typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
2422 typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
2423 typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
2424 typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
2425 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
2426 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
2427 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
2428 #ifdef GL_GLEXT_PROTOTYPES
2429 GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle);
2430 GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle);
2431 GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle);
2432 GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
2433 GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
2434 GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
2435 GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
2436 GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
2437 GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
2438 GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
2439 #endif
2440 #endif /* GL_INTEL_performance_query */
2441 
2442 #ifndef GL_MESA_framebuffer_flip_y
2443 #define GL_MESA_framebuffer_flip_y 1
2444 #define GL_FRAMEBUFFER_FLIP_Y_MESA        0x8BBB
2445 #endif /* GL_MESA_framebuffer_flip_y */
2446 
2447 #ifndef GL_MESA_program_binary_formats
2448 #define GL_MESA_program_binary_formats 1
2449 #define GL_PROGRAM_BINARY_FORMAT_MESA     0x875F
2450 #endif /* GL_MESA_program_binary_formats */
2451 
2452 #ifndef GL_MESA_shader_integer_functions
2453 #define GL_MESA_shader_integer_functions 1
2454 #endif /* GL_MESA_shader_integer_functions */
2455 
2456 #ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers
2457 #define GL_NVX_blend_equation_advanced_multi_draw_buffers 1
2458 #endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */
2459 
2460 #ifndef GL_NV_bindless_texture
2461 #define GL_NV_bindless_texture 1
2462 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
2463 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler);
2464 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
2465 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle);
2466 typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2467 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access);
2468 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle);
2469 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value);
2470 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value);
2471 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value);
2472 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2473 typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
2474 typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle);
2475 #ifdef GL_GLEXT_PROTOTYPES
2476 GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV (GLuint texture);
2477 GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler);
2478 GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle);
2479 GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle);
2480 GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2481 GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access);
2482 GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle);
2483 GL_APICALL void GL_APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value);
2484 GL_APICALL void GL_APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value);
2485 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value);
2486 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2487 GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV (GLuint64 handle);
2488 GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
2489 #endif
2490 #endif /* GL_NV_bindless_texture */
2491 
2492 #ifndef GL_NV_blend_equation_advanced
2493 #define GL_NV_blend_equation_advanced 1
2494 #define GL_BLEND_OVERLAP_NV               0x9281
2495 #define GL_BLEND_PREMULTIPLIED_SRC_NV     0x9280
2496 #define GL_BLUE_NV                        0x1905
2497 #define GL_COLORBURN_NV                   0x929A
2498 #define GL_COLORDODGE_NV                  0x9299
2499 #define GL_CONJOINT_NV                    0x9284
2500 #define GL_CONTRAST_NV                    0x92A1
2501 #define GL_DARKEN_NV                      0x9297
2502 #define GL_DIFFERENCE_NV                  0x929E
2503 #define GL_DISJOINT_NV                    0x9283
2504 #define GL_DST_ATOP_NV                    0x928F
2505 #define GL_DST_IN_NV                      0x928B
2506 #define GL_DST_NV                         0x9287
2507 #define GL_DST_OUT_NV                     0x928D
2508 #define GL_DST_OVER_NV                    0x9289
2509 #define GL_EXCLUSION_NV                   0x92A0
2510 #define GL_GREEN_NV                       0x1904
2511 #define GL_HARDLIGHT_NV                   0x929B
2512 #define GL_HARDMIX_NV                     0x92A9
2513 #define GL_HSL_COLOR_NV                   0x92AF
2514 #define GL_HSL_HUE_NV                     0x92AD
2515 #define GL_HSL_LUMINOSITY_NV              0x92B0
2516 #define GL_HSL_SATURATION_NV              0x92AE
2517 #define GL_INVERT_OVG_NV                  0x92B4
2518 #define GL_INVERT_RGB_NV                  0x92A3
2519 #define GL_LIGHTEN_NV                     0x9298
2520 #define GL_LINEARBURN_NV                  0x92A5
2521 #define GL_LINEARDODGE_NV                 0x92A4
2522 #define GL_LINEARLIGHT_NV                 0x92A7
2523 #define GL_MINUS_CLAMPED_NV               0x92B3
2524 #define GL_MINUS_NV                       0x929F
2525 #define GL_MULTIPLY_NV                    0x9294
2526 #define GL_OVERLAY_NV                     0x9296
2527 #define GL_PINLIGHT_NV                    0x92A8
2528 #define GL_PLUS_CLAMPED_ALPHA_NV          0x92B2
2529 #define GL_PLUS_CLAMPED_NV                0x92B1
2530 #define GL_PLUS_DARKER_NV                 0x9292
2531 #define GL_PLUS_NV                        0x9291
2532 #define GL_RED_NV                         0x1903
2533 #define GL_SCREEN_NV                      0x9295
2534 #define GL_SOFTLIGHT_NV                   0x929C
2535 #define GL_SRC_ATOP_NV                    0x928E
2536 #define GL_SRC_IN_NV                      0x928A
2537 #define GL_SRC_NV                         0x9286
2538 #define GL_SRC_OUT_NV                     0x928C
2539 #define GL_SRC_OVER_NV                    0x9288
2540 #define GL_UNCORRELATED_NV                0x9282
2541 #define GL_VIVIDLIGHT_NV                  0x92A6
2542 #define GL_XOR_NV                         0x1506
2543 typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value);
2544 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void);
2545 #ifdef GL_GLEXT_PROTOTYPES
2546 GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value);
2547 GL_APICALL void GL_APIENTRY glBlendBarrierNV (void);
2548 #endif
2549 #endif /* GL_NV_blend_equation_advanced */
2550 
2551 #ifndef GL_NV_blend_equation_advanced_coherent
2552 #define GL_NV_blend_equation_advanced_coherent 1
2553 #define GL_BLEND_ADVANCED_COHERENT_NV     0x9285
2554 #endif /* GL_NV_blend_equation_advanced_coherent */
2555 
2556 #ifndef GL_NV_blend_minmax_factor
2557 #define GL_NV_blend_minmax_factor 1
2558 #define GL_FACTOR_MIN_AMD                 0x901C
2559 #define GL_FACTOR_MAX_AMD                 0x901D
2560 #endif /* GL_NV_blend_minmax_factor */
2561 
2562 #ifndef GL_NV_clip_space_w_scaling
2563 #define GL_NV_clip_space_w_scaling 1
2564 #define GL_VIEWPORT_POSITION_W_SCALE_NV   0x937C
2565 #define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
2566 #define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
2567 typedef void (GL_APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
2568 #ifdef GL_GLEXT_PROTOTYPES
2569 GL_APICALL void GL_APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
2570 #endif
2571 #endif /* GL_NV_clip_space_w_scaling */
2572 
2573 #ifndef GL_NV_compute_shader_derivatives
2574 #define GL_NV_compute_shader_derivatives 1
2575 #endif /* GL_NV_compute_shader_derivatives */
2576 
2577 #ifndef GL_NV_conditional_render
2578 #define GL_NV_conditional_render 1
2579 #define GL_QUERY_WAIT_NV                  0x8E13
2580 #define GL_QUERY_NO_WAIT_NV               0x8E14
2581 #define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
2582 #define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
2583 typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
2584 typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
2585 #ifdef GL_GLEXT_PROTOTYPES
2586 GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
2587 GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void);
2588 #endif
2589 #endif /* GL_NV_conditional_render */
2590 
2591 #ifndef GL_NV_conservative_raster
2592 #define GL_NV_conservative_raster 1
2593 #define GL_CONSERVATIVE_RASTERIZATION_NV  0x9346
2594 #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
2595 #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
2596 #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
2597 typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits);
2598 #ifdef GL_GLEXT_PROTOTYPES
2599 GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits);
2600 #endif
2601 #endif /* GL_NV_conservative_raster */
2602 
2603 #ifndef GL_NV_conservative_raster_pre_snap
2604 #define GL_NV_conservative_raster_pre_snap 1
2605 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
2606 #endif /* GL_NV_conservative_raster_pre_snap */
2607 
2608 #ifndef GL_NV_conservative_raster_pre_snap_triangles
2609 #define GL_NV_conservative_raster_pre_snap_triangles 1
2610 #define GL_CONSERVATIVE_RASTER_MODE_NV    0x954D
2611 #define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
2612 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
2613 typedef void (GL_APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param);
2614 #ifdef GL_GLEXT_PROTOTYPES
2615 GL_APICALL void GL_APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param);
2616 #endif
2617 #endif /* GL_NV_conservative_raster_pre_snap_triangles */
2618 
2619 #ifndef GL_NV_copy_buffer
2620 #define GL_NV_copy_buffer 1
2621 #define GL_COPY_READ_BUFFER_NV            0x8F36
2622 #define GL_COPY_WRITE_BUFFER_NV           0x8F37
2623 typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
2624 #ifdef GL_GLEXT_PROTOTYPES
2625 GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
2626 #endif
2627 #endif /* GL_NV_copy_buffer */
2628 
2629 #ifndef GL_NV_coverage_sample
2630 #define GL_NV_coverage_sample 1
2631 #define GL_COVERAGE_COMPONENT_NV          0x8ED0
2632 #define GL_COVERAGE_COMPONENT4_NV         0x8ED1
2633 #define GL_COVERAGE_ATTACHMENT_NV         0x8ED2
2634 #define GL_COVERAGE_BUFFERS_NV            0x8ED3
2635 #define GL_COVERAGE_SAMPLES_NV            0x8ED4
2636 #define GL_COVERAGE_ALL_FRAGMENTS_NV      0x8ED5
2637 #define GL_COVERAGE_EDGE_FRAGMENTS_NV     0x8ED6
2638 #define GL_COVERAGE_AUTOMATIC_NV          0x8ED7
2639 #define GL_COVERAGE_BUFFER_BIT_NV         0x00008000
2640 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
2641 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
2642 #ifdef GL_GLEXT_PROTOTYPES
2643 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
2644 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
2645 #endif
2646 #endif /* GL_NV_coverage_sample */
2647 
2648 #ifndef GL_NV_depth_nonlinear
2649 #define GL_NV_depth_nonlinear 1
2650 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
2651 #endif /* GL_NV_depth_nonlinear */
2652 
2653 #ifndef GL_NV_draw_buffers
2654 #define GL_NV_draw_buffers 1
2655 #define GL_MAX_DRAW_BUFFERS_NV            0x8824
2656 #define GL_DRAW_BUFFER0_NV                0x8825
2657 #define GL_DRAW_BUFFER1_NV                0x8826
2658 #define GL_DRAW_BUFFER2_NV                0x8827
2659 #define GL_DRAW_BUFFER3_NV                0x8828
2660 #define GL_DRAW_BUFFER4_NV                0x8829
2661 #define GL_DRAW_BUFFER5_NV                0x882A
2662 #define GL_DRAW_BUFFER6_NV                0x882B
2663 #define GL_DRAW_BUFFER7_NV                0x882C
2664 #define GL_DRAW_BUFFER8_NV                0x882D
2665 #define GL_DRAW_BUFFER9_NV                0x882E
2666 #define GL_DRAW_BUFFER10_NV               0x882F
2667 #define GL_DRAW_BUFFER11_NV               0x8830
2668 #define GL_DRAW_BUFFER12_NV               0x8831
2669 #define GL_DRAW_BUFFER13_NV               0x8832
2670 #define GL_DRAW_BUFFER14_NV               0x8833
2671 #define GL_DRAW_BUFFER15_NV               0x8834
2672 #define GL_COLOR_ATTACHMENT0_NV           0x8CE0
2673 #define GL_COLOR_ATTACHMENT1_NV           0x8CE1
2674 #define GL_COLOR_ATTACHMENT2_NV           0x8CE2
2675 #define GL_COLOR_ATTACHMENT3_NV           0x8CE3
2676 #define GL_COLOR_ATTACHMENT4_NV           0x8CE4
2677 #define GL_COLOR_ATTACHMENT5_NV           0x8CE5
2678 #define GL_COLOR_ATTACHMENT6_NV           0x8CE6
2679 #define GL_COLOR_ATTACHMENT7_NV           0x8CE7
2680 #define GL_COLOR_ATTACHMENT8_NV           0x8CE8
2681 #define GL_COLOR_ATTACHMENT9_NV           0x8CE9
2682 #define GL_COLOR_ATTACHMENT10_NV          0x8CEA
2683 #define GL_COLOR_ATTACHMENT11_NV          0x8CEB
2684 #define GL_COLOR_ATTACHMENT12_NV          0x8CEC
2685 #define GL_COLOR_ATTACHMENT13_NV          0x8CED
2686 #define GL_COLOR_ATTACHMENT14_NV          0x8CEE
2687 #define GL_COLOR_ATTACHMENT15_NV          0x8CEF
2688 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
2689 #ifdef GL_GLEXT_PROTOTYPES
2690 GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
2691 #endif
2692 #endif /* GL_NV_draw_buffers */
2693 
2694 #ifndef GL_NV_draw_instanced
2695 #define GL_NV_draw_instanced 1
2696 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
2697 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
2698 #ifdef GL_GLEXT_PROTOTYPES
2699 GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
2700 GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
2701 #endif
2702 #endif /* GL_NV_draw_instanced */
2703 
2704 #ifndef GL_NV_draw_vulkan_image
2705 #define GL_NV_draw_vulkan_image 1
2706 typedef void (GL_APIENTRY  *GLVULKANPROCNV)(void);
2707 typedef void (GL_APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
2708 typedef GLVULKANPROCNV (GL_APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name);
2709 typedef void (GL_APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
2710 typedef void (GL_APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
2711 typedef void (GL_APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence);
2712 #ifdef GL_GLEXT_PROTOTYPES
2713 GL_APICALL void GL_APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
2714 GL_APICALL GLVULKANPROCNV GL_APIENTRY glGetVkProcAddrNV (const GLchar *name);
2715 GL_APICALL void GL_APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore);
2716 GL_APICALL void GL_APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore);
2717 GL_APICALL void GL_APIENTRY glSignalVkFenceNV (GLuint64 vkFence);
2718 #endif
2719 #endif /* GL_NV_draw_vulkan_image */
2720 
2721 #ifndef GL_NV_explicit_attrib_location
2722 #define GL_NV_explicit_attrib_location 1
2723 #endif /* GL_NV_explicit_attrib_location */
2724 
2725 #ifndef GL_NV_fbo_color_attachments
2726 #define GL_NV_fbo_color_attachments 1
2727 #define GL_MAX_COLOR_ATTACHMENTS_NV       0x8CDF
2728 #endif /* GL_NV_fbo_color_attachments */
2729 
2730 #ifndef GL_NV_fence
2731 #define GL_NV_fence 1
2732 #define GL_ALL_COMPLETED_NV               0x84F2
2733 #define GL_FENCE_STATUS_NV                0x84F3
2734 #define GL_FENCE_CONDITION_NV             0x84F4
2735 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
2736 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
2737 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
2738 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
2739 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
2740 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
2741 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
2742 #ifdef GL_GLEXT_PROTOTYPES
2743 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
2744 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
2745 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
2746 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
2747 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
2748 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
2749 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
2750 #endif
2751 #endif /* GL_NV_fence */
2752 
2753 #ifndef GL_NV_fill_rectangle
2754 #define GL_NV_fill_rectangle 1
2755 #define GL_FILL_RECTANGLE_NV              0x933C
2756 #endif /* GL_NV_fill_rectangle */
2757 
2758 #ifndef GL_NV_fragment_coverage_to_color
2759 #define GL_NV_fragment_coverage_to_color 1
2760 #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV  0x92DD
2761 #define GL_FRAGMENT_COVERAGE_COLOR_NV     0x92DE
2762 typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color);
2763 #ifdef GL_GLEXT_PROTOTYPES
2764 GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color);
2765 #endif
2766 #endif /* GL_NV_fragment_coverage_to_color */
2767 
2768 #ifndef GL_NV_fragment_shader_interlock
2769 #define GL_NV_fragment_shader_interlock 1
2770 #endif /* GL_NV_fragment_shader_interlock */
2771 
2772 #ifndef GL_NV_framebuffer_blit
2773 #define GL_NV_framebuffer_blit 1
2774 #define GL_READ_FRAMEBUFFER_NV            0x8CA8
2775 #define GL_DRAW_FRAMEBUFFER_NV            0x8CA9
2776 #define GL_DRAW_FRAMEBUFFER_BINDING_NV    0x8CA6
2777 #define GL_READ_FRAMEBUFFER_BINDING_NV    0x8CAA
2778 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
2779 #ifdef GL_GLEXT_PROTOTYPES
2780 GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
2781 #endif
2782 #endif /* GL_NV_framebuffer_blit */
2783 
2784 #ifndef GL_NV_framebuffer_mixed_samples
2785 #define GL_NV_framebuffer_mixed_samples 1
2786 #define GL_COVERAGE_MODULATION_TABLE_NV   0x9331
2787 #define GL_COLOR_SAMPLES_NV               0x8E20
2788 #define GL_DEPTH_SAMPLES_NV               0x932D
2789 #define GL_STENCIL_SAMPLES_NV             0x932E
2790 #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
2791 #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
2792 #define GL_COVERAGE_MODULATION_NV         0x9332
2793 #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
2794 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v);
2795 typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v);
2796 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components);
2797 #ifdef GL_GLEXT_PROTOTYPES
2798 GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v);
2799 GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v);
2800 GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components);
2801 #endif
2802 #endif /* GL_NV_framebuffer_mixed_samples */
2803 
2804 #ifndef GL_NV_framebuffer_multisample
2805 #define GL_NV_framebuffer_multisample 1
2806 #define GL_RENDERBUFFER_SAMPLES_NV        0x8CAB
2807 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
2808 #define GL_MAX_SAMPLES_NV                 0x8D57
2809 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2810 #ifdef GL_GLEXT_PROTOTYPES
2811 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2812 #endif
2813 #endif /* GL_NV_framebuffer_multisample */
2814 
2815 #ifndef GL_NV_generate_mipmap_sRGB
2816 #define GL_NV_generate_mipmap_sRGB 1
2817 #endif /* GL_NV_generate_mipmap_sRGB */
2818 
2819 #ifndef GL_NV_geometry_shader_passthrough
2820 #define GL_NV_geometry_shader_passthrough 1
2821 #endif /* GL_NV_geometry_shader_passthrough */
2822 
2823 #ifndef GL_NV_gpu_shader5
2824 #define GL_NV_gpu_shader5 1
2825 typedef khronos_int64_t GLint64EXT;
2826 typedef khronos_uint64_t GLuint64EXT;
2827 #define GL_INT64_NV                       0x140E
2828 #define GL_UNSIGNED_INT64_NV              0x140F
2829 #define GL_INT8_NV                        0x8FE0
2830 #define GL_INT8_VEC2_NV                   0x8FE1
2831 #define GL_INT8_VEC3_NV                   0x8FE2
2832 #define GL_INT8_VEC4_NV                   0x8FE3
2833 #define GL_INT16_NV                       0x8FE4
2834 #define GL_INT16_VEC2_NV                  0x8FE5
2835 #define GL_INT16_VEC3_NV                  0x8FE6
2836 #define GL_INT16_VEC4_NV                  0x8FE7
2837 #define GL_INT64_VEC2_NV                  0x8FE9
2838 #define GL_INT64_VEC3_NV                  0x8FEA
2839 #define GL_INT64_VEC4_NV                  0x8FEB
2840 #define GL_UNSIGNED_INT8_NV               0x8FEC
2841 #define GL_UNSIGNED_INT8_VEC2_NV          0x8FED
2842 #define GL_UNSIGNED_INT8_VEC3_NV          0x8FEE
2843 #define GL_UNSIGNED_INT8_VEC4_NV          0x8FEF
2844 #define GL_UNSIGNED_INT16_NV              0x8FF0
2845 #define GL_UNSIGNED_INT16_VEC2_NV         0x8FF1
2846 #define GL_UNSIGNED_INT16_VEC3_NV         0x8FF2
2847 #define GL_UNSIGNED_INT16_VEC4_NV         0x8FF3
2848 #define GL_UNSIGNED_INT64_VEC2_NV         0x8FF5
2849 #define GL_UNSIGNED_INT64_VEC3_NV         0x8FF6
2850 #define GL_UNSIGNED_INT64_VEC4_NV         0x8FF7
2851 #define GL_FLOAT16_NV                     0x8FF8
2852 #define GL_FLOAT16_VEC2_NV                0x8FF9
2853 #define GL_FLOAT16_VEC3_NV                0x8FFA
2854 #define GL_FLOAT16_VEC4_NV                0x8FFB
2855 #define GL_PATCHES                        0x000E
2856 typedef void (GL_APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
2857 typedef void (GL_APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
2858 typedef void (GL_APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
2859 typedef void (GL_APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
2860 typedef void (GL_APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
2861 typedef void (GL_APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
2862 typedef void (GL_APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
2863 typedef void (GL_APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
2864 typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
2865 typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
2866 typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
2867 typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
2868 typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
2869 typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
2870 typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
2871 typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
2872 typedef void (GL_APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
2873 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
2874 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
2875 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
2876 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
2877 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2878 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2879 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2880 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2881 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
2882 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
2883 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
2884 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
2885 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2886 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2887 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2888 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2889 #ifdef GL_GLEXT_PROTOTYPES
2890 GL_APICALL void GL_APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
2891 GL_APICALL void GL_APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
2892 GL_APICALL void GL_APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
2893 GL_APICALL void GL_APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
2894 GL_APICALL void GL_APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
2895 GL_APICALL void GL_APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
2896 GL_APICALL void GL_APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
2897 GL_APICALL void GL_APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
2898 GL_APICALL void GL_APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
2899 GL_APICALL void GL_APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
2900 GL_APICALL void GL_APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
2901 GL_APICALL void GL_APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
2902 GL_APICALL void GL_APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
2903 GL_APICALL void GL_APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
2904 GL_APICALL void GL_APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
2905 GL_APICALL void GL_APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
2906 GL_APICALL void GL_APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
2907 GL_APICALL void GL_APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
2908 GL_APICALL void GL_APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
2909 GL_APICALL void GL_APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
2910 GL_APICALL void GL_APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
2911 GL_APICALL void GL_APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2912 GL_APICALL void GL_APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2913 GL_APICALL void GL_APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2914 GL_APICALL void GL_APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2915 GL_APICALL void GL_APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
2916 GL_APICALL void GL_APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
2917 GL_APICALL void GL_APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
2918 GL_APICALL void GL_APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
2919 GL_APICALL void GL_APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2920 GL_APICALL void GL_APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2921 GL_APICALL void GL_APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2922 GL_APICALL void GL_APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2923 #endif
2924 #endif /* GL_NV_gpu_shader5 */
2925 
2926 #ifndef GL_NV_image_formats
2927 #define GL_NV_image_formats 1
2928 #endif /* GL_NV_image_formats */
2929 
2930 #ifndef GL_NV_instanced_arrays
2931 #define GL_NV_instanced_arrays 1
2932 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
2933 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
2934 #ifdef GL_GLEXT_PROTOTYPES
2935 GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
2936 #endif
2937 #endif /* GL_NV_instanced_arrays */
2938 
2939 #ifndef GL_NV_internalformat_sample_query
2940 #define GL_NV_internalformat_sample_query 1
2941 #define GL_TEXTURE_2D_MULTISAMPLE         0x9100
2942 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
2943 #define GL_MULTISAMPLES_NV                0x9371
2944 #define GL_SUPERSAMPLE_SCALE_X_NV         0x9372
2945 #define GL_SUPERSAMPLE_SCALE_Y_NV         0x9373
2946 #define GL_CONFORMANT_NV                  0x9374
2947 typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
2948 #ifdef GL_GLEXT_PROTOTYPES
2949 GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
2950 #endif
2951 #endif /* GL_NV_internalformat_sample_query */
2952 
2953 #ifndef GL_NV_memory_attachment
2954 #define GL_NV_memory_attachment 1
2955 #define GL_ATTACHED_MEMORY_OBJECT_NV      0x95A4
2956 #define GL_ATTACHED_MEMORY_OFFSET_NV      0x95A5
2957 #define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6
2958 #define GL_MEMORY_ATTACHABLE_SIZE_NV      0x95A7
2959 #define GL_MEMORY_ATTACHABLE_NV           0x95A8
2960 #define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9
2961 #define GL_DETACHED_TEXTURES_NV           0x95AA
2962 #define GL_DETACHED_BUFFERS_NV            0x95AB
2963 #define GL_MAX_DETACHED_TEXTURES_NV       0x95AC
2964 #define GL_MAX_DETACHED_BUFFERS_NV        0x95AD
2965 typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
2966 typedef void (GL_APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname);
2967 typedef void (GL_APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
2968 typedef void (GL_APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
2969 typedef void (GL_APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset);
2970 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset);
2971 #ifdef GL_GLEXT_PROTOTYPES
2972 GL_APICALL void GL_APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
2973 GL_APICALL void GL_APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname);
2974 GL_APICALL void GL_APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
2975 GL_APICALL void GL_APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
2976 GL_APICALL void GL_APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset);
2977 GL_APICALL void GL_APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset);
2978 #endif
2979 #endif /* GL_NV_memory_attachment */
2980 
2981 #ifndef GL_NV_non_square_matrices
2982 #define GL_NV_non_square_matrices 1
2983 #define GL_FLOAT_MAT2x3_NV                0x8B65
2984 #define GL_FLOAT_MAT2x4_NV                0x8B66
2985 #define GL_FLOAT_MAT3x2_NV                0x8B67
2986 #define GL_FLOAT_MAT3x4_NV                0x8B68
2987 #define GL_FLOAT_MAT4x2_NV                0x8B69
2988 #define GL_FLOAT_MAT4x3_NV                0x8B6A
2989 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2990 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2991 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2992 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2993 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2994 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2995 #ifdef GL_GLEXT_PROTOTYPES
2996 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2997 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2998 GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2999 GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3000 GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3001 GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3002 #endif
3003 #endif /* GL_NV_non_square_matrices */
3004 
3005 #ifndef GL_NV_path_rendering
3006 #define GL_NV_path_rendering 1
3007 typedef double GLdouble;
3008 #define GL_PATH_FORMAT_SVG_NV             0x9070
3009 #define GL_PATH_FORMAT_PS_NV              0x9071
3010 #define GL_STANDARD_FONT_NAME_NV          0x9072
3011 #define GL_SYSTEM_FONT_NAME_NV            0x9073
3012 #define GL_FILE_NAME_NV                   0x9074
3013 #define GL_PATH_STROKE_WIDTH_NV           0x9075
3014 #define GL_PATH_END_CAPS_NV               0x9076
3015 #define GL_PATH_INITIAL_END_CAP_NV        0x9077
3016 #define GL_PATH_TERMINAL_END_CAP_NV       0x9078
3017 #define GL_PATH_JOIN_STYLE_NV             0x9079
3018 #define GL_PATH_MITER_LIMIT_NV            0x907A
3019 #define GL_PATH_DASH_CAPS_NV              0x907B
3020 #define GL_PATH_INITIAL_DASH_CAP_NV       0x907C
3021 #define GL_PATH_TERMINAL_DASH_CAP_NV      0x907D
3022 #define GL_PATH_DASH_OFFSET_NV            0x907E
3023 #define GL_PATH_CLIENT_LENGTH_NV          0x907F
3024 #define GL_PATH_FILL_MODE_NV              0x9080
3025 #define GL_PATH_FILL_MASK_NV              0x9081
3026 #define GL_PATH_FILL_COVER_MODE_NV        0x9082
3027 #define GL_PATH_STROKE_COVER_MODE_NV      0x9083
3028 #define GL_PATH_STROKE_MASK_NV            0x9084
3029 #define GL_COUNT_UP_NV                    0x9088
3030 #define GL_COUNT_DOWN_NV                  0x9089
3031 #define GL_PATH_OBJECT_BOUNDING_BOX_NV    0x908A
3032 #define GL_CONVEX_HULL_NV                 0x908B
3033 #define GL_BOUNDING_BOX_NV                0x908D
3034 #define GL_TRANSLATE_X_NV                 0x908E
3035 #define GL_TRANSLATE_Y_NV                 0x908F
3036 #define GL_TRANSLATE_2D_NV                0x9090
3037 #define GL_TRANSLATE_3D_NV                0x9091
3038 #define GL_AFFINE_2D_NV                   0x9092
3039 #define GL_AFFINE_3D_NV                   0x9094
3040 #define GL_TRANSPOSE_AFFINE_2D_NV         0x9096
3041 #define GL_TRANSPOSE_AFFINE_3D_NV         0x9098
3042 #define GL_UTF8_NV                        0x909A
3043 #define GL_UTF16_NV                       0x909B
3044 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
3045 #define GL_PATH_COMMAND_COUNT_NV          0x909D
3046 #define GL_PATH_COORD_COUNT_NV            0x909E
3047 #define GL_PATH_DASH_ARRAY_COUNT_NV       0x909F
3048 #define GL_PATH_COMPUTED_LENGTH_NV        0x90A0
3049 #define GL_PATH_FILL_BOUNDING_BOX_NV      0x90A1
3050 #define GL_PATH_STROKE_BOUNDING_BOX_NV    0x90A2
3051 #define GL_SQUARE_NV                      0x90A3
3052 #define GL_ROUND_NV                       0x90A4
3053 #define GL_TRIANGULAR_NV                  0x90A5
3054 #define GL_BEVEL_NV                       0x90A6
3055 #define GL_MITER_REVERT_NV                0x90A7
3056 #define GL_MITER_TRUNCATE_NV              0x90A8
3057 #define GL_SKIP_MISSING_GLYPH_NV          0x90A9
3058 #define GL_USE_MISSING_GLYPH_NV           0x90AA
3059 #define GL_PATH_ERROR_POSITION_NV         0x90AB
3060 #define GL_ACCUM_ADJACENT_PAIRS_NV        0x90AD
3061 #define GL_ADJACENT_PAIRS_NV              0x90AE
3062 #define GL_FIRST_TO_REST_NV               0x90AF
3063 #define GL_PATH_GEN_MODE_NV               0x90B0
3064 #define GL_PATH_GEN_COEFF_NV              0x90B1
3065 #define GL_PATH_GEN_COMPONENTS_NV         0x90B3
3066 #define GL_PATH_STENCIL_FUNC_NV           0x90B7
3067 #define GL_PATH_STENCIL_REF_NV            0x90B8
3068 #define GL_PATH_STENCIL_VALUE_MASK_NV     0x90B9
3069 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
3070 #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
3071 #define GL_PATH_COVER_DEPTH_FUNC_NV       0x90BF
3072 #define GL_PATH_DASH_OFFSET_RESET_NV      0x90B4
3073 #define GL_MOVE_TO_RESETS_NV              0x90B5
3074 #define GL_MOVE_TO_CONTINUES_NV           0x90B6
3075 #define GL_CLOSE_PATH_NV                  0x00
3076 #define GL_MOVE_TO_NV                     0x02
3077 #define GL_RELATIVE_MOVE_TO_NV            0x03
3078 #define GL_LINE_TO_NV                     0x04
3079 #define GL_RELATIVE_LINE_TO_NV            0x05
3080 #define GL_HORIZONTAL_LINE_TO_NV          0x06
3081 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
3082 #define GL_VERTICAL_LINE_TO_NV            0x08
3083 #define GL_RELATIVE_VERTICAL_LINE_TO_NV   0x09
3084 #define GL_QUADRATIC_CURVE_TO_NV          0x0A
3085 #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
3086 #define GL_CUBIC_CURVE_TO_NV              0x0C
3087 #define GL_RELATIVE_CUBIC_CURVE_TO_NV     0x0D
3088 #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV   0x0E
3089 #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
3090 #define GL_SMOOTH_CUBIC_CURVE_TO_NV       0x10
3091 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
3092 #define GL_SMALL_CCW_ARC_TO_NV            0x12
3093 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV   0x13
3094 #define GL_SMALL_CW_ARC_TO_NV             0x14
3095 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV    0x15
3096 #define GL_LARGE_CCW_ARC_TO_NV            0x16
3097 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV   0x17
3098 #define GL_LARGE_CW_ARC_TO_NV             0x18
3099 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV    0x19
3100 #define GL_RESTART_PATH_NV                0xF0
3101 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV    0xF2
3102 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV     0xF4
3103 #define GL_RECT_NV                        0xF6
3104 #define GL_CIRCULAR_CCW_ARC_TO_NV         0xF8
3105 #define GL_CIRCULAR_CW_ARC_TO_NV          0xFA
3106 #define GL_CIRCULAR_TANGENT_ARC_TO_NV     0xFC
3107 #define GL_ARC_TO_NV                      0xFE
3108 #define GL_RELATIVE_ARC_TO_NV             0xFF
3109 #define GL_BOLD_BIT_NV                    0x01
3110 #define GL_ITALIC_BIT_NV                  0x02
3111 #define GL_GLYPH_WIDTH_BIT_NV             0x01
3112 #define GL_GLYPH_HEIGHT_BIT_NV            0x02
3113 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
3114 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
3115 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
3116 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
3117 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
3118 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
3119 #define GL_GLYPH_HAS_KERNING_BIT_NV       0x100
3120 #define GL_FONT_X_MIN_BOUNDS_BIT_NV       0x00010000
3121 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV       0x00020000
3122 #define GL_FONT_X_MAX_BOUNDS_BIT_NV       0x00040000
3123 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV       0x00080000
3124 #define GL_FONT_UNITS_PER_EM_BIT_NV       0x00100000
3125 #define GL_FONT_ASCENDER_BIT_NV           0x00200000
3126 #define GL_FONT_DESCENDER_BIT_NV          0x00400000
3127 #define GL_FONT_HEIGHT_BIT_NV             0x00800000
3128 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV  0x01000000
3129 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
3130 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
3131 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
3132 #define GL_FONT_HAS_KERNING_BIT_NV        0x10000000
3133 #define GL_ROUNDED_RECT_NV                0xE8
3134 #define GL_RELATIVE_ROUNDED_RECT_NV       0xE9
3135 #define GL_ROUNDED_RECT2_NV               0xEA
3136 #define GL_RELATIVE_ROUNDED_RECT2_NV      0xEB
3137 #define GL_ROUNDED_RECT4_NV               0xEC
3138 #define GL_RELATIVE_ROUNDED_RECT4_NV      0xED
3139 #define GL_ROUNDED_RECT8_NV               0xEE
3140 #define GL_RELATIVE_ROUNDED_RECT8_NV      0xEF
3141 #define GL_RELATIVE_RECT_NV               0xF7
3142 #define GL_FONT_GLYPHS_AVAILABLE_NV       0x9368
3143 #define GL_FONT_TARGET_UNAVAILABLE_NV     0x9369
3144 #define GL_FONT_UNAVAILABLE_NV            0x936A
3145 #define GL_FONT_UNINTELLIGIBLE_NV         0x936B
3146 #define GL_CONIC_CURVE_TO_NV              0x1A
3147 #define GL_RELATIVE_CONIC_CURVE_TO_NV     0x1B
3148 #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV  0x20000000
3149 #define GL_STANDARD_FONT_FORMAT_NV        0x936C
3150 #define GL_PATH_PROJECTION_NV             0x1701
3151 #define GL_PATH_MODELVIEW_NV              0x1700
3152 #define GL_PATH_MODELVIEW_STACK_DEPTH_NV  0x0BA3
3153 #define GL_PATH_MODELVIEW_MATRIX_NV       0x0BA6
3154 #define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
3155 #define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
3156 #define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
3157 #define GL_PATH_PROJECTION_MATRIX_NV      0x0BA7
3158 #define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
3159 #define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
3160 #define GL_FRAGMENT_INPUT_NV              0x936D
3161 typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range);
3162 typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
3163 typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC) (GLuint path);
3164 typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3165 typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
3166 typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3167 typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
3168 typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString);
3169 typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3170 typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3171 typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
3172 typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath);
3173 typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
3174 typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
3175 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value);
3176 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value);
3177 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value);
3178 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value);
3179 typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
3180 typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask);
3181 typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units);
3182 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask);
3183 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask);
3184 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3185 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3186 typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func);
3187 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode);
3188 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode);
3189 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3190 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3191 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value);
3192 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value);
3193 typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands);
3194 typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords);
3195 typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray);
3196 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
3197 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
3198 typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
3199 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y);
3200 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y);
3201 typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments);
3202 typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
3203 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
3204 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3205 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3206 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
3207 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3208 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3209 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
3210 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
3211 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3212 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3213 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
3214 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3215 typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3216 typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
3217 typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
3218 typedef void (GL_APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3219 typedef void (GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
3220 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
3221 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
3222 typedef void (GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
3223 typedef void (GL_APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
3224 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
3225 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
3226 typedef void (GL_APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
3227 typedef void (GL_APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
3228 typedef void (GL_APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3229 typedef void (GL_APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
3230 typedef void (GL_APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
3231 typedef void (GL_APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
3232 typedef void (GL_APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
3233 typedef void (GL_APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3234 typedef void (GL_APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3235 typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3236 typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3237 #ifdef GL_GLEXT_PROTOTYPES
3238 GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range);
3239 GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
3240 GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path);
3241 GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3242 GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
3243 GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3244 GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
3245 GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString);
3246 GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3247 GL_APICALL void GL_APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3248 GL_APICALL void GL_APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
3249 GL_APICALL void GL_APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath);
3250 GL_APICALL void GL_APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
3251 GL_APICALL void GL_APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
3252 GL_APICALL void GL_APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value);
3253 GL_APICALL void GL_APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value);
3254 GL_APICALL void GL_APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value);
3255 GL_APICALL void GL_APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value);
3256 GL_APICALL void GL_APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
3257 GL_APICALL void GL_APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask);
3258 GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units);
3259 GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask);
3260 GL_APICALL void GL_APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask);
3261 GL_APICALL void GL_APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3262 GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3263 GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV (GLenum func);
3264 GL_APICALL void GL_APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode);
3265 GL_APICALL void GL_APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode);
3266 GL_APICALL void GL_APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3267 GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3268 GL_APICALL void GL_APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value);
3269 GL_APICALL void GL_APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value);
3270 GL_APICALL void GL_APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands);
3271 GL_APICALL void GL_APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords);
3272 GL_APICALL void GL_APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray);
3273 GL_APICALL void GL_APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
3274 GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
3275 GL_APICALL void GL_APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
3276 GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y);
3277 GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
3278 GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments);
3279 GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
3280 GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m);
3281 GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m);
3282 GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
3283 GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m);
3284 GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m);
3285 GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
3286 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
3287 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
3288 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3289 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3290 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
3291 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3292 GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3293 GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
3294 GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
3295 GL_APICALL void GL_APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3296 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
3297 GL_APICALL void GL_APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
3298 GL_APICALL void GL_APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
3299 GL_APICALL void GL_APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
3300 GL_APICALL void GL_APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
3301 GL_APICALL void GL_APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
3302 GL_APICALL void GL_APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
3303 GL_APICALL void GL_APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
3304 GL_APICALL void GL_APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
3305 GL_APICALL void GL_APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3306 GL_APICALL void GL_APIENTRY glMatrixPopEXT (GLenum mode);
3307 GL_APICALL void GL_APIENTRY glMatrixPushEXT (GLenum mode);
3308 GL_APICALL void GL_APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
3309 GL_APICALL void GL_APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
3310 GL_APICALL void GL_APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3311 GL_APICALL void GL_APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3312 GL_APICALL void GL_APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3313 GL_APICALL void GL_APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3314 #endif
3315 #endif /* GL_NV_path_rendering */
3316 
3317 #ifndef GL_NV_path_rendering_shared_edge
3318 #define GL_NV_path_rendering_shared_edge 1
3319 #define GL_SHARED_EDGE_NV                 0xC0
3320 #endif /* GL_NV_path_rendering_shared_edge */
3321 
3322 #ifndef GL_NV_pixel_buffer_object
3323 #define GL_NV_pixel_buffer_object 1
3324 #define GL_PIXEL_PACK_BUFFER_NV           0x88EB
3325 #define GL_PIXEL_UNPACK_BUFFER_NV         0x88EC
3326 #define GL_PIXEL_PACK_BUFFER_BINDING_NV   0x88ED
3327 #define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF
3328 #endif /* GL_NV_pixel_buffer_object */
3329 
3330 #ifndef GL_NV_polygon_mode
3331 #define GL_NV_polygon_mode 1
3332 #define GL_POLYGON_MODE_NV                0x0B40
3333 #define GL_POLYGON_OFFSET_POINT_NV        0x2A01
3334 #define GL_POLYGON_OFFSET_LINE_NV         0x2A02
3335 #define GL_POINT_NV                       0x1B00
3336 #define GL_LINE_NV                        0x1B01
3337 #define GL_FILL_NV                        0x1B02
3338 typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode);
3339 #ifdef GL_GLEXT_PROTOTYPES
3340 GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode);
3341 #endif
3342 #endif /* GL_NV_polygon_mode */
3343 
3344 #ifndef GL_NV_read_buffer
3345 #define GL_NV_read_buffer 1
3346 #define GL_READ_BUFFER_NV                 0x0C02
3347 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
3348 #ifdef GL_GLEXT_PROTOTYPES
3349 GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
3350 #endif
3351 #endif /* GL_NV_read_buffer */
3352 
3353 #ifndef GL_NV_read_buffer_front
3354 #define GL_NV_read_buffer_front 1
3355 #endif /* GL_NV_read_buffer_front */
3356 
3357 #ifndef GL_NV_read_depth
3358 #define GL_NV_read_depth 1
3359 #endif /* GL_NV_read_depth */
3360 
3361 #ifndef GL_NV_read_depth_stencil
3362 #define GL_NV_read_depth_stencil 1
3363 #endif /* GL_NV_read_depth_stencil */
3364 
3365 #ifndef GL_NV_read_stencil
3366 #define GL_NV_read_stencil 1
3367 #endif /* GL_NV_read_stencil */
3368 
3369 #ifndef GL_NV_sRGB_formats
3370 #define GL_NV_sRGB_formats 1
3371 #define GL_SLUMINANCE_NV                  0x8C46
3372 #define GL_SLUMINANCE_ALPHA_NV            0x8C44
3373 #define GL_SRGB8_NV                       0x8C41
3374 #define GL_SLUMINANCE8_NV                 0x8C47
3375 #define GL_SLUMINANCE8_ALPHA8_NV          0x8C45
3376 #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV   0x8C4C
3377 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
3378 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
3379 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
3380 #define GL_ETC1_SRGB8_NV                  0x88EE
3381 #endif /* GL_NV_sRGB_formats */
3382 
3383 #ifndef GL_NV_sample_locations
3384 #define GL_NV_sample_locations 1
3385 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
3386 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
3387 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
3388 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
3389 #define GL_SAMPLE_LOCATION_NV             0x8E50
3390 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
3391 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
3392 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
3393 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
3394 typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
3395 typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void);
3396 #ifdef GL_GLEXT_PROTOTYPES
3397 GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
3398 GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
3399 GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
3400 #endif
3401 #endif /* GL_NV_sample_locations */
3402 
3403 #ifndef GL_NV_sample_mask_override_coverage
3404 #define GL_NV_sample_mask_override_coverage 1
3405 #endif /* GL_NV_sample_mask_override_coverage */
3406 
3407 #ifndef GL_NV_scissor_exclusive
3408 #define GL_NV_scissor_exclusive 1
3409 #define GL_SCISSOR_TEST_EXCLUSIVE_NV      0x9555
3410 #define GL_SCISSOR_BOX_EXCLUSIVE_NV       0x9556
3411 typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
3412 typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
3413 #ifdef GL_GLEXT_PROTOTYPES
3414 GL_APICALL void GL_APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height);
3415 GL_APICALL void GL_APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v);
3416 #endif
3417 #endif /* GL_NV_scissor_exclusive */
3418 
3419 #ifndef GL_NV_shader_atomic_fp16_vector
3420 #define GL_NV_shader_atomic_fp16_vector 1
3421 #endif /* GL_NV_shader_atomic_fp16_vector */
3422 
3423 #ifndef GL_NV_shader_noperspective_interpolation
3424 #define GL_NV_shader_noperspective_interpolation 1
3425 #endif /* GL_NV_shader_noperspective_interpolation */
3426 
3427 #ifndef GL_NV_shadow_samplers_array
3428 #define GL_NV_shadow_samplers_array 1
3429 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV     0x8DC4
3430 #endif /* GL_NV_shadow_samplers_array */
3431 
3432 #ifndef GL_NV_shadow_samplers_cube
3433 #define GL_NV_shadow_samplers_cube 1
3434 #define GL_SAMPLER_CUBE_SHADOW_NV         0x8DC5
3435 #endif /* GL_NV_shadow_samplers_cube */
3436 
3437 #ifndef GL_NV_stereo_view_rendering
3438 #define GL_NV_stereo_view_rendering 1
3439 #endif /* GL_NV_stereo_view_rendering */
3440 
3441 #ifndef GL_NV_texture_border_clamp
3442 #define GL_NV_texture_border_clamp 1
3443 #define GL_TEXTURE_BORDER_COLOR_NV        0x1004
3444 #define GL_CLAMP_TO_BORDER_NV             0x812D
3445 #endif /* GL_NV_texture_border_clamp */
3446 
3447 #ifndef GL_NV_texture_compression_s3tc_update
3448 #define GL_NV_texture_compression_s3tc_update 1
3449 #endif /* GL_NV_texture_compression_s3tc_update */
3450 
3451 #ifndef GL_NV_texture_npot_2D_mipmap
3452 #define GL_NV_texture_npot_2D_mipmap 1
3453 #endif /* GL_NV_texture_npot_2D_mipmap */
3454 
3455 #ifndef GL_NV_viewport_array
3456 #define GL_NV_viewport_array 1
3457 #define GL_MAX_VIEWPORTS_NV               0x825B
3458 #define GL_VIEWPORT_SUBPIXEL_BITS_NV      0x825C
3459 #define GL_VIEWPORT_BOUNDS_RANGE_NV       0x825D
3460 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F
3461 typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v);
3462 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
3463 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v);
3464 typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
3465 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
3466 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v);
3467 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v);
3468 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f);
3469 typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data);
3470 typedef void (GL_APIENTRYP PFNGLENABLEINVPROC) (GLenum target, GLuint index);
3471 typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC) (GLenum target, GLuint index);
3472 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC) (GLenum target, GLuint index);
3473 #ifdef GL_GLEXT_PROTOTYPES
3474 GL_APICALL void GL_APIENTRY glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat *v);
3475 GL_APICALL void GL_APIENTRY glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
3476 GL_APICALL void GL_APIENTRY glViewportIndexedfvNV (GLuint index, const GLfloat *v);
3477 GL_APICALL void GL_APIENTRY glScissorArrayvNV (GLuint first, GLsizei count, const GLint *v);
3478 GL_APICALL void GL_APIENTRY glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
3479 GL_APICALL void GL_APIENTRY glScissorIndexedvNV (GLuint index, const GLint *v);
3480 GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat *v);
3481 GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f);
3482 GL_APICALL void GL_APIENTRY glGetFloati_vNV (GLenum target, GLuint index, GLfloat *data);
3483 GL_APICALL void GL_APIENTRY glEnableiNV (GLenum target, GLuint index);
3484 GL_APICALL void GL_APIENTRY glDisableiNV (GLenum target, GLuint index);
3485 GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index);
3486 #endif
3487 #endif /* GL_NV_viewport_array */
3488 
3489 #ifndef GL_NV_viewport_array2
3490 #define GL_NV_viewport_array2 1
3491 #endif /* GL_NV_viewport_array2 */
3492 
3493 #ifndef GL_NV_viewport_swizzle
3494 #define GL_NV_viewport_swizzle 1
3495 #define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
3496 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
3497 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
3498 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
3499 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
3500 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
3501 #define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
3502 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
3503 #define GL_VIEWPORT_SWIZZLE_X_NV          0x9358
3504 #define GL_VIEWPORT_SWIZZLE_Y_NV          0x9359
3505 #define GL_VIEWPORT_SWIZZLE_Z_NV          0x935A
3506 #define GL_VIEWPORT_SWIZZLE_W_NV          0x935B
3507 typedef void (GL_APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
3508 #ifdef GL_GLEXT_PROTOTYPES
3509 GL_APICALL void GL_APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
3510 #endif
3511 #endif /* GL_NV_viewport_swizzle */
3512 
3513 #ifndef GL_OVR_multiview
3514 #define GL_OVR_multiview 1
3515 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
3516 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
3517 #define GL_MAX_VIEWS_OVR                  0x9631
3518 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
3519 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
3520 #ifdef GL_GLEXT_PROTOTYPES
3521 GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
3522 #endif
3523 #endif /* GL_OVR_multiview */
3524 
3525 #ifndef GL_OVR_multiview2
3526 #define GL_OVR_multiview2 1
3527 #endif /* GL_OVR_multiview2 */
3528 
3529 #ifndef GL_OVR_multiview_multisampled_render_to_texture
3530 #define GL_OVR_multiview_multisampled_render_to_texture 1
3531 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
3532 #ifdef GL_GLEXT_PROTOTYPES
3533 GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
3534 #endif
3535 #endif /* GL_OVR_multiview_multisampled_render_to_texture */
3536 
3537 #ifndef GL_QCOM_YUV_texture_gather
3538 #define GL_QCOM_YUV_texture_gather 1
3539 #endif /* GL_QCOM_YUV_texture_gather */
3540 
3541 #ifndef GL_QCOM_alpha_test
3542 #define GL_QCOM_alpha_test 1
3543 #define GL_ALPHA_TEST_QCOM                0x0BC0
3544 #define GL_ALPHA_TEST_FUNC_QCOM           0x0BC1
3545 #define GL_ALPHA_TEST_REF_QCOM            0x0BC2
3546 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
3547 #ifdef GL_GLEXT_PROTOTYPES
3548 GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
3549 #endif
3550 #endif /* GL_QCOM_alpha_test */
3551 
3552 #ifndef GL_QCOM_binning_control
3553 #define GL_QCOM_binning_control 1
3554 #define GL_BINNING_CONTROL_HINT_QCOM      0x8FB0
3555 #define GL_CPU_OPTIMIZED_QCOM             0x8FB1
3556 #define GL_GPU_OPTIMIZED_QCOM             0x8FB2
3557 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
3558 #endif /* GL_QCOM_binning_control */
3559 
3560 #ifndef GL_QCOM_driver_control
3561 #define GL_QCOM_driver_control 1
3562 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
3563 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
3564 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
3565 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
3566 #ifdef GL_GLEXT_PROTOTYPES
3567 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
3568 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
3569 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
3570 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
3571 #endif
3572 #endif /* GL_QCOM_driver_control */
3573 
3574 #ifndef GL_QCOM_extended_get
3575 #define GL_QCOM_extended_get 1
3576 #define GL_TEXTURE_WIDTH_QCOM             0x8BD2
3577 #define GL_TEXTURE_HEIGHT_QCOM            0x8BD3
3578 #define GL_TEXTURE_DEPTH_QCOM             0x8BD4
3579 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM   0x8BD5
3580 #define GL_TEXTURE_FORMAT_QCOM            0x8BD6
3581 #define GL_TEXTURE_TYPE_QCOM              0x8BD7
3582 #define GL_TEXTURE_IMAGE_VALID_QCOM       0x8BD8
3583 #define GL_TEXTURE_NUM_LEVELS_QCOM        0x8BD9
3584 #define GL_TEXTURE_TARGET_QCOM            0x8BDA
3585 #define GL_TEXTURE_OBJECT_VALID_QCOM      0x8BDB
3586 #define GL_STATE_RESTORE                  0x8BDC
3587 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
3588 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
3589 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
3590 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
3591 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
3592 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
3593 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
3594 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
3595 #ifdef GL_GLEXT_PROTOTYPES
3596 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
3597 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
3598 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
3599 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
3600 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
3601 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
3602 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
3603 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
3604 #endif
3605 #endif /* GL_QCOM_extended_get */
3606 
3607 #ifndef GL_QCOM_extended_get2
3608 #define GL_QCOM_extended_get2 1
3609 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
3610 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
3611 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
3612 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
3613 #ifdef GL_GLEXT_PROTOTYPES
3614 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
3615 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
3616 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
3617 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
3618 #endif
3619 #endif /* GL_QCOM_extended_get2 */
3620 
3621 #ifndef GL_QCOM_framebuffer_foveated
3622 #define GL_QCOM_framebuffer_foveated 1
3623 #define GL_FOVEATION_ENABLE_BIT_QCOM      0x00000001
3624 #define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x00000002
3625 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures);
3626 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
3627 #ifdef GL_GLEXT_PROTOTYPES
3628 GL_APICALL void GL_APIENTRY glFramebufferFoveationConfigQCOM (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures);
3629 GL_APICALL void GL_APIENTRY glFramebufferFoveationParametersQCOM (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
3630 #endif
3631 #endif /* GL_QCOM_framebuffer_foveated */
3632 
3633 #ifndef GL_QCOM_perfmon_global_mode
3634 #define GL_QCOM_perfmon_global_mode 1
3635 #define GL_PERFMON_GLOBAL_MODE_QCOM       0x8FA0
3636 #endif /* GL_QCOM_perfmon_global_mode */
3637 
3638 #ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent
3639 #define GL_QCOM_shader_framebuffer_fetch_noncoherent 1
3640 #define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2
3641 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void);
3642 #ifdef GL_GLEXT_PROTOTYPES
3643 GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void);
3644 #endif
3645 #endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */
3646 
3647 #ifndef GL_QCOM_shader_framebuffer_fetch_rate
3648 #define GL_QCOM_shader_framebuffer_fetch_rate 1
3649 #endif /* GL_QCOM_shader_framebuffer_fetch_rate */
3650 
3651 #ifndef GL_QCOM_texture_foveated
3652 #define GL_QCOM_texture_foveated 1
3653 #define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB
3654 #define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 0x8BFC
3655 #define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 0x8BFD
3656 #define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 0x8BFE
3657 #define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 0x8BFF
3658 typedef void (GL_APIENTRYP PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC) (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
3659 #ifdef GL_GLEXT_PROTOTYPES
3660 GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
3661 #endif
3662 #endif /* GL_QCOM_texture_foveated */
3663 
3664 #ifndef GL_QCOM_texture_foveated_subsampled_layout
3665 #define GL_QCOM_texture_foveated_subsampled_layout 1
3666 #define GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM 0x00000004
3667 #define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 0x8FA1
3668 #endif /* GL_QCOM_texture_foveated_subsampled_layout */
3669 
3670 #ifndef GL_QCOM_tiled_rendering
3671 #define GL_QCOM_tiled_rendering 1
3672 #define GL_COLOR_BUFFER_BIT0_QCOM         0x00000001
3673 #define GL_COLOR_BUFFER_BIT1_QCOM         0x00000002
3674 #define GL_COLOR_BUFFER_BIT2_QCOM         0x00000004
3675 #define GL_COLOR_BUFFER_BIT3_QCOM         0x00000008
3676 #define GL_COLOR_BUFFER_BIT4_QCOM         0x00000010
3677 #define GL_COLOR_BUFFER_BIT5_QCOM         0x00000020
3678 #define GL_COLOR_BUFFER_BIT6_QCOM         0x00000040
3679 #define GL_COLOR_BUFFER_BIT7_QCOM         0x00000080
3680 #define GL_DEPTH_BUFFER_BIT0_QCOM         0x00000100
3681 #define GL_DEPTH_BUFFER_BIT1_QCOM         0x00000200
3682 #define GL_DEPTH_BUFFER_BIT2_QCOM         0x00000400
3683 #define GL_DEPTH_BUFFER_BIT3_QCOM         0x00000800
3684 #define GL_DEPTH_BUFFER_BIT4_QCOM         0x00001000
3685 #define GL_DEPTH_BUFFER_BIT5_QCOM         0x00002000
3686 #define GL_DEPTH_BUFFER_BIT6_QCOM         0x00004000
3687 #define GL_DEPTH_BUFFER_BIT7_QCOM         0x00008000
3688 #define GL_STENCIL_BUFFER_BIT0_QCOM       0x00010000
3689 #define GL_STENCIL_BUFFER_BIT1_QCOM       0x00020000
3690 #define GL_STENCIL_BUFFER_BIT2_QCOM       0x00040000
3691 #define GL_STENCIL_BUFFER_BIT3_QCOM       0x00080000
3692 #define GL_STENCIL_BUFFER_BIT4_QCOM       0x00100000
3693 #define GL_STENCIL_BUFFER_BIT5_QCOM       0x00200000
3694 #define GL_STENCIL_BUFFER_BIT6_QCOM       0x00400000
3695 #define GL_STENCIL_BUFFER_BIT7_QCOM       0x00800000
3696 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM   0x01000000
3697 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM   0x02000000
3698 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM   0x04000000
3699 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM   0x08000000
3700 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM   0x10000000
3701 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM   0x20000000
3702 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM   0x40000000
3703 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM   0x80000000
3704 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
3705 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
3706 #ifdef GL_GLEXT_PROTOTYPES
3707 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
3708 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
3709 #endif
3710 #endif /* GL_QCOM_tiled_rendering */
3711 
3712 #ifndef GL_QCOM_writeonly_rendering
3713 #define GL_QCOM_writeonly_rendering 1
3714 #define GL_WRITEONLY_RENDERING_QCOM       0x8823
3715 #endif /* GL_QCOM_writeonly_rendering */
3716 
3717 #ifndef GL_VIV_shader_binary
3718 #define GL_VIV_shader_binary 1
3719 #define GL_SHADER_BINARY_VIV              0x8FC4
3720 #endif /* GL_VIV_shader_binary */
3721 
3722 #ifdef __cplusplus
3723 }
3724 #endif
3725 
3726 #endif
3727