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39 
40 #include <QtCore/qtextstream.h>
41 #include <qpa/qwindowsysteminterface.h>
42 #include <qpa/qplatformintegration.h>
43 #include <private/qguiapplication_p.h>
44 #include <private/qwindow_p.h>
45 #ifndef QT_NO_OPENGL
46 # include <QtGui/private/qopenglcontext_p.h>
47 # include <QtGui/QOpenGLContext>
48 # include <QtPlatformCompositorSupport/private/qopenglcompositorbackingstore_p.h>
49 #endif
50 #include <QtEglSupport/private/qeglconvenience_p.h>
51 
52 #include "qeglfswindow_p.h"
53 #ifndef QT_NO_OPENGL
54 # include "qeglfscursor_p.h"
55 #endif
56 #include "qeglfshooks_p.h"
57 #include "qeglfsdeviceintegration_p.h"
58 
59 QT_BEGIN_NAMESPACE
60 
QEglFSWindow(QWindow * w)61 QEglFSWindow::QEglFSWindow(QWindow *w)
62     : QPlatformWindow(w),
63 #ifndef QT_NO_OPENGL
64       m_backingStore(nullptr),
65       m_rasterCompositingContext(nullptr),
66 #endif
67       m_winId(0),
68       m_surface(EGL_NO_SURFACE),
69       m_window(0)
70 {
71 }
72 
~QEglFSWindow()73 QEglFSWindow::~QEglFSWindow()
74 {
75     destroy();
76 }
77 
newWId()78 static WId newWId()
79 {
80     static WId id = 0;
81 
82     if (id == std::numeric_limits<WId>::max())
83         qWarning("QEGLPlatformWindow: Out of window IDs");
84 
85     return ++id;
86 }
87 
create()88 void QEglFSWindow::create()
89 {
90     if (m_flags.testFlag(Created))
91         return;
92 
93     m_winId = newWId();
94 
95     if (window()->type() == Qt::Desktop) {
96         QRect fullscreenRect(QPoint(), screen()->availableGeometry().size());
97         QWindowSystemInterface::handleGeometryChange(window(), fullscreenRect);
98         return;
99     }
100 
101     m_flags = Created;
102 
103     if (window()->type() == Qt::Desktop)
104         return;
105 
106     // Stop if there is already a window backed by a native window and surface. Additional
107     // raster windows will not have their own native window, surface and context. Instead,
108     // they will be composited onto the root window's surface.
109     QEglFSScreen *screen = this->screen();
110 #ifndef QT_NO_OPENGL
111     QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
112     if (screen->primarySurface() != EGL_NO_SURFACE) {
113         if (Q_UNLIKELY(!isRaster() || !compositor->targetWindow())) {
114 #if !defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_EMBEDDED)
115             // We can have either a single OpenGL window or multiple raster windows.
116             // Other combinations cannot work.
117             qFatal("EGLFS: OpenGL windows cannot be mixed with others.");
118 #endif
119             return;
120         }
121         m_format = compositor->targetWindow()->format();
122         return;
123     }
124 #endif // QT_NO_OPENGL
125 
126     m_flags |= HasNativeWindow;
127     setGeometry(QRect()); // will become fullscreen
128 
129     resetSurface();
130 
131     if (Q_UNLIKELY(m_surface == EGL_NO_SURFACE)) {
132         EGLint error = eglGetError();
133         eglTerminate(screen->display());
134         qFatal("EGL Error : Could not create the egl surface: error = 0x%x\n", error);
135     }
136 
137     screen->setPrimarySurface(m_surface);
138 
139 #ifndef QT_NO_OPENGL
140     if (isRaster()) {
141         m_rasterCompositingContext = new QOpenGLContext;
142         m_rasterCompositingContext->setShareContext(qt_gl_global_share_context());
143         m_rasterCompositingContext->setFormat(m_format);
144         m_rasterCompositingContext->setScreen(window()->screen());
145         if (Q_UNLIKELY(!m_rasterCompositingContext->create()))
146             qFatal("EGLFS: Failed to create compositing context");
147         compositor->setTarget(m_rasterCompositingContext, window(), screen->rawGeometry());
148         compositor->setRotation(qEnvironmentVariableIntValue("QT_QPA_EGLFS_ROTATION"));
149         // If there is a "root" window into which raster and QOpenGLWidget content is
150         // composited, all other contexts must share with its context.
151         if (!qt_gl_global_share_context())
152             qt_gl_set_global_share_context(m_rasterCompositingContext);
153     }
154 #endif // QT_NO_OPENGL
155 }
156 
destroy()157 void QEglFSWindow::destroy()
158 {
159     if (!m_flags.testFlag(Created))
160         return; // already destroyed
161 
162 #ifndef QT_NO_OPENGL
163     QOpenGLCompositor::instance()->removeWindow(this);
164 #endif
165 
166     QEglFSScreen *screen = this->screen();
167     if (m_flags.testFlag(HasNativeWindow)) {
168 #ifndef QT_NO_OPENGL
169         QEglFSCursor *cursor = qobject_cast<QEglFSCursor *>(screen->cursor());
170         if (cursor)
171             cursor->resetResources();
172 #endif
173         if (screen->primarySurface() == m_surface)
174             screen->setPrimarySurface(EGL_NO_SURFACE);
175 
176         invalidateSurface();
177 
178 #ifndef QT_NO_OPENGL
179         QOpenGLCompositor::destroy();
180         delete m_rasterCompositingContext;
181 #endif
182     }
183 
184     m_flags = { };
185 }
186 
invalidateSurface()187 void QEglFSWindow::invalidateSurface()
188 {
189     if (m_surface != EGL_NO_SURFACE) {
190         eglDestroySurface(screen()->display(), m_surface);
191         m_surface = EGL_NO_SURFACE;
192     }
193     qt_egl_device_integration()->destroyNativeWindow(m_window);
194     m_window = 0;
195 }
196 
resetSurface()197 void QEglFSWindow::resetSurface()
198 {
199     EGLDisplay display = screen()->display();
200     QSurfaceFormat platformFormat = qt_egl_device_integration()->surfaceFormatFor(window()->requestedFormat());
201 
202     m_config = QEglFSDeviceIntegration::chooseConfig(display, platformFormat);
203     m_format = q_glFormatFromConfig(display, m_config, platformFormat);
204     const QSize surfaceSize = screen()->rawGeometry().size();
205     m_window = qt_egl_device_integration()->createNativeWindow(this, surfaceSize, m_format);
206     m_surface = eglCreateWindowSurface(display, m_config, m_window, nullptr);
207 }
208 
setVisible(bool visible)209 void QEglFSWindow::setVisible(bool visible)
210 {
211 #ifndef QT_NO_OPENGL
212     QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
213     QList<QOpenGLCompositorWindow *> windows = compositor->windows();
214     QWindow *wnd = window();
215 
216     if (wnd->type() != Qt::Desktop) {
217         if (visible) {
218             compositor->addWindow(this);
219         } else {
220             compositor->removeWindow(this);
221             windows = compositor->windows();
222             if (windows.size())
223                 windows.last()->sourceWindow()->requestActivate();
224         }
225     }
226 #else
227     QWindow *wnd = window();
228 #endif
229     QWindowSystemInterface::handleExposeEvent(wnd, QRect(QPoint(0, 0), wnd->geometry().size()));
230 
231     if (visible)
232         QWindowSystemInterface::flushWindowSystemEvents(QEventLoop::ExcludeUserInputEvents);
233 }
234 
setGeometry(const QRect & r)235 void QEglFSWindow::setGeometry(const QRect &r)
236 {
237     QRect rect = r;
238     if (m_flags.testFlag(HasNativeWindow))
239         rect = screen()->availableGeometry();
240 
241     QPlatformWindow::setGeometry(rect);
242 
243     QWindowSystemInterface::handleGeometryChange(window(), rect);
244 
245     const QRect lastReportedGeometry = qt_window_private(window())->geometry;
246     if (rect != lastReportedGeometry)
247         QWindowSystemInterface::handleExposeEvent(window(), QRect(QPoint(0, 0), rect.size()));
248 }
249 
geometry() const250 QRect QEglFSWindow::geometry() const
251 {
252     // For yet-to-become-fullscreen windows report the geometry covering the entire
253     // screen. This is particularly important for Quick where the root object may get
254     // sized to some geometry queried before calling create().
255     if (!m_flags.testFlag(Created) && screen()->primarySurface() == EGL_NO_SURFACE)
256         return screen()->availableGeometry();
257 
258     return QPlatformWindow::geometry();
259 }
260 
requestActivateWindow()261 void QEglFSWindow::requestActivateWindow()
262 {
263 #ifndef QT_NO_OPENGL
264     if (window()->type() != Qt::Desktop)
265         QOpenGLCompositor::instance()->moveToTop(this);
266 #endif
267     QWindow *wnd = window();
268     QWindowSystemInterface::handleWindowActivated(wnd);
269     QWindowSystemInterface::handleExposeEvent(wnd, QRect(QPoint(0, 0), wnd->geometry().size()));
270 }
271 
raise()272 void QEglFSWindow::raise()
273 {
274     QWindow *wnd = window();
275     if (wnd->type() != Qt::Desktop) {
276 #ifndef QT_NO_OPENGL
277         QOpenGLCompositor::instance()->moveToTop(this);
278 #endif
279         QWindowSystemInterface::handleExposeEvent(wnd, QRect(QPoint(0, 0), wnd->geometry().size()));
280     }
281 }
282 
lower()283 void QEglFSWindow::lower()
284 {
285 #ifndef QT_NO_OPENGL
286     QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
287     QList<QOpenGLCompositorWindow *> windows = compositor->windows();
288     if (window()->type() != Qt::Desktop && windows.count() > 1) {
289         int idx = windows.indexOf(this);
290         if (idx > 0) {
291             compositor->changeWindowIndex(this, idx - 1);
292             QWindowSystemInterface::handleExposeEvent(windows.last()->sourceWindow(),
293                                                       QRect(QPoint(0, 0), windows.last()->sourceWindow()->geometry().size()));
294         }
295     }
296 #endif
297 }
298 
surface() const299 EGLSurface QEglFSWindow::surface() const
300 {
301     return m_surface != EGL_NO_SURFACE ? m_surface : screen()->primarySurface();
302 }
303 
format() const304 QSurfaceFormat QEglFSWindow::format() const
305 {
306     return m_format;
307 }
308 
eglWindow() const309 EGLNativeWindowType QEglFSWindow::eglWindow() const
310 {
311     return m_window;
312 }
313 
screen() const314 QEglFSScreen *QEglFSWindow::screen() const
315 {
316     return static_cast<QEglFSScreen *>(QPlatformWindow::screen());
317 }
318 
isRaster() const319 bool QEglFSWindow::isRaster() const
320 {
321     const QWindow::SurfaceType type = window()->surfaceType();
322     return type == QSurface::RasterSurface || type == QSurface::RasterGLSurface;
323 }
324 
325 #ifndef QT_NO_OPENGL
sourceWindow() const326 QWindow *QEglFSWindow::sourceWindow() const
327 {
328     return window();
329 }
330 
textures() const331 const QPlatformTextureList *QEglFSWindow::textures() const
332 {
333     if (m_backingStore)
334         return m_backingStore->textures();
335 
336     return nullptr;
337 }
338 
endCompositing()339 void QEglFSWindow::endCompositing()
340 {
341     if (m_backingStore)
342         m_backingStore->notifyComposited();
343 }
344 #endif
345 
winId() const346 WId QEglFSWindow::winId() const
347 {
348     return m_winId;
349 }
350 
setOpacity(qreal)351 void QEglFSWindow::setOpacity(qreal)
352 {
353     if (!isRaster())
354         qWarning("QEglFSWindow: Cannot set opacity for non-raster windows");
355 
356     // Nothing to do here. The opacity is stored in the QWindow.
357 }
358 
359 QT_END_NAMESPACE
360