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50 
51 #include <QtGui>
52 
main(int argv,char ** args)53 int main(int argv, char **args)
54 {
55     QApplication app(argv, args);
56     QWidget *button;
57 
58   {
59 //![0]
60     QStateMachine machine;
61     machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties);
62 
63     QState *s1 = new QState();
64     s1->assignProperty(object, "fooBar", 1.0);
65     machine.addState(s1);
66     machine.setInitialState(s1);
67 
68     QState *s2 = new QState();
69     machine.addState(s2);
70 //![0]
71   }
72 
73   {
74 
75 //![2]
76     QStateMachine machine;
77     machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties);
78 
79     QState *s1 = new QState();
80     s1->assignProperty(object, "fooBar", 1.0);
81     machine.addState(s1);
82     machine.setInitialState(s1);
83 
84     QState *s2 = new QState(s1);
85     s2->assignProperty(object, "fooBar", 2.0);
86     s1->setInitialState(s2);
87 
88     QState *s3 = new QState(s1);
89 //![2]
90 
91   }
92 
93   {
94 //![3]
95     QState *s1 = new QState();
96     QState *s2 = new QState();
97 
98     s1->assignProperty(button, "geometry", QRectF(0, 0, 50, 50));
99     s2->assignProperty(button, "geometry", QRectF(0, 0, 100, 100));
100 
101     s1->addTransition(button, &QPushButton::clicked, s2);
102 //![3]
103 
104   }
105 
106   {
107 //![4]
108     QState *s1 = new QState();
109     QState *s2 = new QState();
110 
111     s1->assignProperty(button, "geometry", QRectF(0, 0, 50, 50));
112     s2->assignProperty(button, "geometry", QRectF(0, 0, 100, 100));
113 
114     QSignalTransition *transition = s1->addTransition(button, &QPushButton::clicked, s2);
115     transition->addAnimation(new QPropertyAnimation(button, "geometry"));
116 //![4]
117 
118   }
119 
120   {
121     QMainWindow *mainWindow = 0;
122 
123 //![5]
124     QMessageBox *messageBox = new QMessageBox(mainWindow);
125     messageBox->addButton(QMessageBox::Ok);
126     messageBox->setText("Button geometry has been set!");
127     messageBox->setIcon(QMessageBox::Information);
128 
129     QState *s1 = new QState();
130 
131     QState *s2 = new QState();
132     s2->assignProperty(button, "geometry", QRectF(0, 0, 50, 50));
133     connect(s2, &QState::entered, messageBox, SLOT(exec()));
134 
135     s1->addTransition(button, &QPushButton::clicked, s2);
136 //![5]
137   }
138 
139   {
140     QMainWindow *mainWindow = 0;
141 
142 //![6]
143     QMessageBox *messageBox = new QMessageBox(mainWindow);
144     messageBox->addButton(QMessageBox::Ok);
145     messageBox->setText("Button geometry has been set!");
146     messageBox->setIcon(QMessageBox::Information);
147 
148     QState *s1 = new QState();
149 
150     QState *s2 = new QState();
151     s2->assignProperty(button, "geometry", QRectF(0, 0, 50, 50));
152 
153     QState *s3 = new QState();
154     connect(s3, &QState::entered, messageBox, SLOT(exec()));
155 
156     s1->addTransition(button, &QPushButton::clicked, s2);
157     s2->addTransition(s2, &QState::propertiesAssigned, s3);
158 //![6]
159 
160   }
161 
162   {
163 
164 //![7]
165     QState *s1 = new QState();
166     QState *s2 = new QState();
167 
168     s2->assignProperty(object, "fooBar", 2.0);
169     s1->addTransition(s2);
170 
171     QStateMachine machine;
172     machine.setInitialState(s1);
173     machine.addDefaultAnimation(new QPropertyAnimation(object, "fooBar"));
174 //![7]
175 
176   }
177 
178 
179 
180     return app.exec();
181 }
182 
183