1/////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8
2// utf8_codecvt_facet.ipp
3
4// Copyright (c) 2001 Ronald Garcia, Indiana University (garcia@osl.iu.edu)
5// Andrew Lumsdaine, Indiana University (lums@osl.iu.edu).
6// Use, modification and distribution is subject to the Boost Software
7// License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
8// http://www.boost.org/LICENSE_1_0.txt)
9
10// Please see the comments in <boost/detail/utf8_codecvt_facet.hpp> to
11// learn how this file should be used.
12
13#include <boost/detail/utf8_codecvt_facet.hpp>
14
15#include <cstdlib> // for multi-byte converson routines
16#include <cassert>
17
18#include <boost/limits.hpp>
19#include <boost/config.hpp>
20
21// If we don't have wstring, then Unicode support
22// is not available anyway, so we don't need to even
23// compiler this file. This also fixes the problem
24// with mingw, which can compile this file, but will
25// generate link error when building DLL.
26#ifndef BOOST_NO_STD_WSTRING
27
28BOOST_UTF8_BEGIN_NAMESPACE
29
30/////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8
31// implementation for wchar_t
32
33// Translate incoming UTF-8 into UCS-4
34std::codecvt_base::result utf8_codecvt_facet::do_in(
35    std::mbstate_t& /*state*/,
36    const char * from,
37    const char * from_end,
38    const char * & from_next,
39    wchar_t * to,
40    wchar_t * to_end,
41    wchar_t * & to_next
42) const {
43    // Basic algorithm:  The first octet determines how many
44    // octets total make up the UCS-4 character.  The remaining
45    // "continuing octets" all begin with "10". To convert, subtract
46    // the amount that specifies the number of octets from the first
47    // octet.  Subtract 0x80 (1000 0000) from each continuing octet,
48    // then mash the whole lot together.  Note that each continuing
49    // octet only uses 6 bits as unique values, so only shift by
50    // multiples of 6 to combine.
51    while (from != from_end && to != to_end) {
52
53        // Error checking   on the first octet
54        if (invalid_leading_octet(*from)){
55            from_next = from;
56            to_next = to;
57            return std::codecvt_base::error;
58        }
59
60        // The first octet is   adjusted by a value dependent upon
61        // the number   of "continuing octets" encoding the character
62        const   int cont_octet_count = get_cont_octet_count(*from);
63        const   wchar_t octet1_modifier_table[] =   {
64            0x00, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc
65        };
66
67        // The unsigned char conversion is necessary in case char is
68        // signed   (I learned this the hard way)
69        wchar_t ucs_result =
70            (unsigned char)(*from++) - octet1_modifier_table[cont_octet_count];
71
72        // Invariants   :
73        //   1) At the start of the loop,   'i' continuing characters have been
74        //    processed
75        //   2) *from   points to the next continuing character to be processed.
76        int i   = 0;
77        while(i != cont_octet_count && from != from_end) {
78
79            // Error checking on continuing characters
80            if (invalid_continuing_octet(*from)) {
81                from_next   = from;
82                to_next =   to;
83                return std::codecvt_base::error;
84            }
85
86            ucs_result *= (1 << 6);
87
88            // each continuing character has an extra (10xxxxxx)b attached to
89            // it that must be removed.
90            ucs_result += (unsigned char)(*from++) - 0x80;
91            ++i;
92        }
93
94        // If   the buffer ends with an incomplete unicode character...
95        if (from == from_end && i   != cont_octet_count) {
96            // rewind "from" to before the current character translation
97            from_next = from - (i+1);
98            to_next = to;
99            return std::codecvt_base::partial;
100        }
101        *to++   = ucs_result;
102    }
103    from_next = from;
104    to_next = to;
105
106    // Were we done converting or did we run out of destination space?
107    if(from == from_end) return std::codecvt_base::ok;
108    else return std::codecvt_base::partial;
109}
110
111std::codecvt_base::result utf8_codecvt_facet::do_out(
112    std::mbstate_t& /*state*/,
113    const wchar_t *   from,
114    const wchar_t * from_end,
115    const wchar_t * & from_next,
116    char * to,
117    char * to_end,
118    char * & to_next
119) const
120{
121    // RG - consider merging this table with the other one
122    const wchar_t octet1_modifier_table[] = {
123        0x00, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc
124    };
125
126    wchar_t max_wchar = (std::numeric_limits<wchar_t>::max)();
127    while (from != from_end && to != to_end) {
128
129        // Check for invalid UCS-4 character
130        if (*from  > max_wchar) {
131            from_next = from;
132            to_next = to;
133            return std::codecvt_base::error;
134        }
135
136        int cont_octet_count = get_cont_octet_out_count(*from);
137
138        // RG  - comment this formula better
139        int shift_exponent = (cont_octet_count) *   6;
140
141        // Process the first character
142        *to++ = static_cast<char>(octet1_modifier_table[cont_octet_count] +
143            (unsigned char)(*from / (1 << shift_exponent)));
144
145        // Process the continuation characters
146        // Invariants: At   the start of the loop:
147        //   1) 'i' continuing octets   have been generated
148        //   2) '*to'   points to the next location to place an octet
149        //   3) shift_exponent is   6 more than needed for the next octet
150        int i   = 0;
151        while   (i != cont_octet_count && to != to_end) {
152            shift_exponent -= 6;
153            *to++ = static_cast<char>(0x80 + ((*from / (1 << shift_exponent)) % (1 << 6)));
154            ++i;
155        }
156        // If   we filled up the out buffer before encoding the character
157        if(to   == to_end && i != cont_octet_count) {
158            from_next = from;
159            to_next = to - (i+1);
160            return std::codecvt_base::partial;
161        }
162        ++from;
163    }
164    from_next = from;
165    to_next = to;
166    // Were we done or did we run out of destination space
167    if(from == from_end) return std::codecvt_base::ok;
168    else return std::codecvt_base::partial;
169}
170
171// How many char objects can I process to get <= max_limit
172// wchar_t objects?
173int utf8_codecvt_facet::do_length(
174    const std::mbstate_t &,
175    const char * from,
176    const char * from_end,
177    std::size_t max_limit
178) const
179#if BOOST_WORKAROUND(__IBMCPP__, BOOST_TESTED_AT(600))
180        throw()
181#endif
182{
183    // RG - this code is confusing!  I need a better way to express it.
184    // and test cases.
185
186    // Invariants:
187    // 1) last_octet_count has the size of the last measured character
188    // 2) char_count holds the number of characters shown to fit
189    // within the bounds so far (no greater than max_limit)
190    // 3) from_next points to the octet 'last_octet_count' before the
191    // last measured character.
192    int last_octet_count=0;
193    std::size_t char_count = 0;
194    const char* from_next = from;
195    // Use "<" because the buffer may represent incomplete characters
196    while (from_next+last_octet_count <= from_end && char_count <= max_limit) {
197        from_next += last_octet_count;
198        last_octet_count = (get_octet_count(*from_next));
199        ++char_count;
200    }
201    return static_cast<int>(from_next-from_end);
202}
203
204unsigned int utf8_codecvt_facet::get_octet_count(
205    unsigned char   lead_octet
206){
207    // if the 0-bit (MSB) is 0, then 1 character
208    if (lead_octet <= 0x7f) return 1;
209
210    // Otherwise the count number of consecutive 1 bits starting at MSB
211//    assert(0xc0 <= lead_octet && lead_octet <= 0xfd);
212
213    if (0xc0 <= lead_octet && lead_octet <= 0xdf) return 2;
214    else if (0xe0 <= lead_octet && lead_octet <= 0xef) return 3;
215    else if (0xf0 <= lead_octet && lead_octet <= 0xf7) return 4;
216    else if (0xf8 <= lead_octet && lead_octet <= 0xfb) return 5;
217    else return 6;
218}
219
220namespace detail {
221
222template<std::size_t s>
223int get_cont_octet_out_count_impl(wchar_t word){
224    if (word < 0x80) {
225        return 0;
226    }
227    if (word < 0x800) {
228        return 1;
229    }
230    return 2;
231}
232
233template<>
234int get_cont_octet_out_count_impl<4>(wchar_t word){
235    if (word < 0x80) {
236        return 0;
237    }
238    if (word < 0x800) {
239        return 1;
240    }
241
242    // Note that the following code will generate warnings on some platforms
243    // where wchar_t is defined as UCS2.  The warnings are superfluous as the
244    // specialization is never instantitiated with such compilers, but this
245    // can cause problems if warnings are being treated as errors, so we guard
246    // against that.  Including <boost/detail/utf8_codecvt_facet.hpp> as we do
247    // should be enough to get WCHAR_MAX defined.
248#if !defined(WCHAR_MAX)
249#   error WCHAR_MAX not defined!
250#endif
251    // cope with VC++ 7.1 or earlier having invalid WCHAR_MAX
252#if defined(_MSC_VER) && _MSC_VER <= 1310 // 7.1 or earlier
253    return 2;
254#elif WCHAR_MAX > 0x10000
255
256   if (word < 0x10000) {
257        return 2;
258    }
259    if (word < 0x200000) {
260        return 3;
261    }
262    if (word < 0x4000000) {
263        return 4;
264    }
265    return 5;
266
267#else
268    return 2;
269#endif
270}
271
272} // namespace detail
273
274// How many "continuing octets" will be needed for this word
275// ==   total octets - 1.
276int utf8_codecvt_facet::get_cont_octet_out_count(
277    wchar_t word
278) const {
279    return detail::get_cont_octet_out_count_impl<sizeof(wchar_t)>(word);
280}
281BOOST_UTF8_END_NAMESPACE
282
283#endif
284