1 /* <Core> */
2 
3 #if (defined _MSC_VER) && (_MSC_VER < 1400)
4 typedef __int64          GLint64;
5 typedef unsigned __int64 GLuint64;
6 #else
7 typedef int64_t GLint64;
8 typedef uint64_t GLuint64;
9 #endif
10 
11 #ifndef GL_VERSION_1_2
12 #define GL_VERSION_1_2 1
13 #define _ALLEGRO_GL_VERSION_1_2
14 #define GL_UNSIGNED_BYTE_3_3_2            0x8032
15 #define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
16 #define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
17 #define GL_UNSIGNED_INT_8_8_8_8           0x8035
18 #define GL_UNSIGNED_INT_10_10_10_2        0x8036
19 #define GL_RESCALE_NORMAL                 0x803A
20 #define GL_TEXTURE_BINDING_3D             0x806A
21 #define GL_PACK_SKIP_IMAGES               0x806B
22 #define GL_PACK_IMAGE_HEIGHT              0x806C
23 #define GL_UNPACK_SKIP_IMAGES             0x806D
24 #define GL_UNPACK_IMAGE_HEIGHT            0x806E
25 #define GL_TEXTURE_3D                     0x806F
26 #define GL_PROXY_TEXTURE_3D               0x8070
27 #define GL_TEXTURE_DEPTH                  0x8071
28 #define GL_TEXTURE_WRAP_R                 0x8072
29 #define GL_MAX_3D_TEXTURE_SIZE            0x8073
30 #define GL_UNSIGNED_BYTE_2_3_3_REV        0x8362
31 #define GL_UNSIGNED_SHORT_5_6_5           0x8363
32 #define GL_UNSIGNED_SHORT_5_6_5_REV       0x8364
33 #define GL_UNSIGNED_SHORT_4_4_4_4_REV     0x8365
34 #define GL_UNSIGNED_SHORT_1_5_5_5_REV     0x8366
35 #define GL_UNSIGNED_INT_8_8_8_8_REV       0x8367
36 #define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
37 #define GL_BGR                            0x80E0
38 #define GL_BGRA                           0x80E1
39 #define GL_MAX_ELEMENTS_VERTICES          0x80E8
40 #define GL_MAX_ELEMENTS_INDICES           0x80E9
41 #define GL_CLAMP_TO_EDGE                  0x812F
42 #define GL_TEXTURE_MIN_LOD                0x813A
43 #define GL_TEXTURE_MAX_LOD                0x813B
44 #define GL_TEXTURE_BASE_LEVEL             0x813C
45 #define GL_TEXTURE_MAX_LEVEL              0x813D
46 #define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8
47 #define GL_SINGLE_COLOR                   0x81F9
48 #define GL_SEPARATE_SPECULAR_COLOR        0x81FA
49 #define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
50 #define GL_SMOOTH_POINT_SIZE_GRANULARITY  0x0B13
51 #define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
52 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
53 #define GL_ALIASED_POINT_SIZE_RANGE       0x846D
54 #define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
55 #endif
56 
57 #ifndef GL_ARB_imaging
58 #define GL_ARB_imaging
59 #define _ALLEGRO_GL_ARB_imaging
60 #define GL_CONSTANT_COLOR                 0x8001
61 #define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
62 #define GL_CONSTANT_ALPHA                 0x8003
63 #define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
64 #define GL_BLEND_COLOR                    0x8005
65 #define GL_FUNC_ADD                       0x8006
66 #define GL_MIN                            0x8007
67 #define GL_MAX                            0x8008
68 #define GL_BLEND_EQUATION                 0x8009
69 #define GL_FUNC_SUBTRACT                  0x800A
70 #define GL_FUNC_REVERSE_SUBTRACT          0x800B
71 #define GL_CONVOLUTION_1D                 0x8010
72 #define GL_CONVOLUTION_2D                 0x8011
73 #define GL_SEPARABLE_2D                   0x8012
74 #define GL_CONVOLUTION_BORDER_MODE        0x8013
75 #define GL_CONVOLUTION_FILTER_SCALE       0x8014
76 #define GL_CONVOLUTION_FILTER_BIAS        0x8015
77 #define GL_REDUCE                         0x8016
78 #define GL_CONVOLUTION_FORMAT             0x8017
79 #define GL_CONVOLUTION_WIDTH              0x8018
80 #define GL_CONVOLUTION_HEIGHT             0x8019
81 #define GL_MAX_CONVOLUTION_WIDTH          0x801A
82 #define GL_MAX_CONVOLUTION_HEIGHT         0x801B
83 #define GL_POST_CONVOLUTION_RED_SCALE     0x801C
84 #define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
85 #define GL_POST_CONVOLUTION_BLUE_SCALE    0x801E
86 #define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
87 #define GL_POST_CONVOLUTION_RED_BIAS      0x8020
88 #define GL_POST_CONVOLUTION_GREEN_BIAS    0x8021
89 #define GL_POST_CONVOLUTION_BLUE_BIAS     0x8022
90 #define GL_POST_CONVOLUTION_ALPHA_BIAS    0x8023
91 #define GL_HISTOGRAM                      0x8024
92 #define GL_PROXY_HISTOGRAM                0x8025
93 #define GL_HISTOGRAM_WIDTH                0x8026
94 #define GL_HISTOGRAM_FORMAT               0x8027
95 #define GL_HISTOGRAM_RED_SIZE             0x8028
96 #define GL_HISTOGRAM_GREEN_SIZE           0x8029
97 #define GL_HISTOGRAM_BLUE_SIZE            0x802A
98 #define GL_HISTOGRAM_ALPHA_SIZE           0x802B
99 #define GL_HISTOGRAM_LUMINANCE_SIZE       0x802C
100 #define GL_HISTOGRAM_SINK                 0x802D
101 #define GL_MINMAX                         0x802E
102 #define GL_MINMAX_FORMAT                  0x802F
103 #define GL_MINMAX_SINK                    0x8030
104 #define GL_TABLE_TOO_LARGE                0x8031
105 #define GL_COLOR_MATRIX                   0x80B1
106 #define GL_COLOR_MATRIX_STACK_DEPTH       0x80B2
107 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
108 #define GL_POST_COLOR_MATRIX_RED_SCALE    0x80B4
109 #define GL_POST_COLOR_MATRIX_GREEN_SCALE  0x80B5
110 #define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
111 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE  0x80B7
112 #define GL_POST_COLOR_MATRIX_RED_BIAS     0x80B8
113 #define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
114 #define GL_POST_COLOR_MATRIX_BLUE_BIAS    0x80BA
115 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
116 #define GL_COLOR_TABLE                    0x80D0
117 #define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
118 #define GL_POST_COLOR_MATRIX_COLOR_TABLE  0x80D2
119 #define GL_PROXY_COLOR_TABLE              0x80D3
120 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
121 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
122 #define GL_COLOR_TABLE_SCALE              0x80D6
123 #define GL_COLOR_TABLE_BIAS               0x80D7
124 #define GL_COLOR_TABLE_FORMAT             0x80D8
125 #define GL_COLOR_TABLE_WIDTH              0x80D9
126 #define GL_COLOR_TABLE_RED_SIZE           0x80DA
127 #define GL_COLOR_TABLE_GREEN_SIZE         0x80DB
128 #define GL_COLOR_TABLE_BLUE_SIZE          0x80DC
129 #define GL_COLOR_TABLE_ALPHA_SIZE         0x80DD
130 #define GL_COLOR_TABLE_LUMINANCE_SIZE     0x80DE
131 #define GL_COLOR_TABLE_INTENSITY_SIZE     0x80DF
132 #define GL_CONSTANT_BORDER                0x8151
133 #define GL_REPLICATE_BORDER               0x8153
134 #define GL_CONVOLUTION_BORDER_COLOR       0x8154
135 #endif
136 
137 #ifndef GL_VERSION_1_3
138 #define GL_VERSION_1_3 1
139 #define _ALLEGRO_GL_VERSION_1_3
140 #define GL_TEXTURE0                       0x84C0
141 #define GL_TEXTURE1                       0x84C1
142 #define GL_TEXTURE2                       0x84C2
143 #define GL_TEXTURE3                       0x84C3
144 #define GL_TEXTURE4                       0x84C4
145 #define GL_TEXTURE5                       0x84C5
146 #define GL_TEXTURE6                       0x84C6
147 #define GL_TEXTURE7                       0x84C7
148 #define GL_TEXTURE8                       0x84C8
149 #define GL_TEXTURE9                       0x84C9
150 #define GL_TEXTURE10                      0x84CA
151 #define GL_TEXTURE11                      0x84CB
152 #define GL_TEXTURE12                      0x84CC
153 #define GL_TEXTURE13                      0x84CD
154 #define GL_TEXTURE14                      0x84CE
155 #define GL_TEXTURE15                      0x84CF
156 #define GL_TEXTURE16                      0x84D0
157 #define GL_TEXTURE17                      0x84D1
158 #define GL_TEXTURE18                      0x84D2
159 #define GL_TEXTURE19                      0x84D3
160 #define GL_TEXTURE20                      0x84D4
161 #define GL_TEXTURE21                      0x84D5
162 #define GL_TEXTURE22                      0x84D6
163 #define GL_TEXTURE23                      0x84D7
164 #define GL_TEXTURE24                      0x84D8
165 #define GL_TEXTURE25                      0x84D9
166 #define GL_TEXTURE26                      0x84DA
167 #define GL_TEXTURE27                      0x84DB
168 #define GL_TEXTURE28                      0x84DC
169 #define GL_TEXTURE29                      0x84DD
170 #define GL_TEXTURE30                      0x84DE
171 #define GL_TEXTURE31                      0x84DF
172 #define GL_ACTIVE_TEXTURE                 0x84E0
173 #define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
174 #define GL_MAX_TEXTURE_UNITS              0x84E2
175 #define GL_TRANSPOSE_MODELVIEW_MATRIX     0x84E3
176 #define GL_TRANSPOSE_PROJECTION_MATRIX    0x84E4
177 #define GL_TRANSPOSE_TEXTURE_MATRIX       0x84E5
178 #define GL_TRANSPOSE_COLOR_MATRIX         0x84E6
179 #define GL_MULTISAMPLE                    0x809D
180 #define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
181 #define GL_SAMPLE_ALPHA_TO_ONE            0x809F
182 #define GL_SAMPLE_COVERAGE                0x80A0
183 #define GL_SAMPLE_BUFFERS                 0x80A8
184 #define GL_SAMPLES                        0x80A9
185 #define GL_SAMPLE_COVERAGE_VALUE          0x80AA
186 #define GL_SAMPLE_COVERAGE_INVERT         0x80AB
187 #define GL_MULTISAMPLE_BIT                0x20000000
188 #define GL_NORMAL_MAP                     0x8511
189 #define GL_REFLECTION_MAP                 0x8512
190 #define GL_TEXTURE_CUBE_MAP               0x8513
191 #define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
192 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
193 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
194 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
195 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
196 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
197 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
198 #define GL_PROXY_TEXTURE_CUBE_MAP         0x851B
199 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
200 #define GL_COMPRESSED_ALPHA               0x84E9
201 #define GL_COMPRESSED_LUMINANCE           0x84EA
202 #define GL_COMPRESSED_LUMINANCE_ALPHA     0x84EB
203 #define GL_COMPRESSED_INTENSITY           0x84EC
204 #define GL_COMPRESSED_RGB                 0x84ED
205 #define GL_COMPRESSED_RGBA                0x84EE
206 #define GL_TEXTURE_COMPRESSION_HINT       0x84EF
207 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE  0x86A0
208 #define GL_TEXTURE_COMPRESSED             0x86A1
209 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
210 #define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
211 #define GL_CLAMP_TO_BORDER                0x812D
212 #define GL_CLAMP_TO_BORDER_SGIS           0x812D
213 #define GL_COMBINE                        0x8570
214 #define GL_COMBINE_RGB                    0x8571
215 #define GL_COMBINE_ALPHA                  0x8572
216 #define GL_SOURCE0_RGB                    0x8580
217 #define GL_SOURCE1_RGB                    0x8581
218 #define GL_SOURCE2_RGB                    0x8582
219 #define GL_SOURCE0_ALPHA                  0x8588
220 #define GL_SOURCE1_ALPHA                  0x8589
221 #define GL_SOURCE2_ALPHA                  0x858A
222 #define GL_OPERAND0_RGB                   0x8590
223 #define GL_OPERAND1_RGB                   0x8591
224 #define GL_OPERAND2_RGB                   0x8592
225 #define GL_OPERAND0_ALPHA                 0x8598
226 #define GL_OPERAND1_ALPHA                 0x8599
227 #define GL_OPERAND2_ALPHA                 0x859A
228 #define GL_RGB_SCALE                      0x8573
229 #define GL_ADD_SIGNED                     0x8574
230 #define GL_INTERPOLATE                    0x8575
231 #define GL_SUBTRACT                       0x84E7
232 #define GL_CONSTANT                       0x8576
233 #define GL_PRIMARY_COLOR                  0x8577
234 #define GL_PREVIOUS                       0x8578
235 #define GL_DOT3_RGB                       0x86AE
236 #define GL_DOT3_RGBA                      0x86AF
237 #endif
238 
239 #ifndef GL_VERSION_1_4
240 #define GL_VERSION_1_4 1
241 #define _ALLEGRO_GL_VERSION_1_4
242 #define GL_BLEND_DST_RGB                  0x80C8
243 #define GL_BLEND_SRC_RGB                  0x80C9
244 #define GL_BLEND_DST_ALPHA                0x80CA
245 #define GL_BLEND_SRC_ALPHA                0x80CB
246 #define GL_POINT_SIZE_MIN                 0x8126
247 #define GL_POINT_SIZE_MAX                 0x8127
248 #define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
249 #define GL_POINT_DISTANCE_ATTENUATION     0x8129
250 #define GL_GENERATE_MIPMAP                0x8191
251 #define GL_GENERATE_MIPMAP_HINT           0x8192
252 #define GL_DEPTH_COMPONENT16              0x81A5
253 #define GL_DEPTH_COMPONENT24              0x81A6
254 #define GL_DEPTH_COMPONENT32              0x81A7
255 #define GL_MIRRORED_REPEAT                0x8370
256 #define GL_FOG_COORDINATE_SOURCE          0x8450
257 #define GL_FOG_COORDINATE                 0x8451
258 #define GL_FRAGMENT_DEPTH                 0x8452
259 #define GL_CURRENT_FOG_COORDINATE         0x8453
260 #define GL_FOG_COORDINATE_ARRAY_TYPE      0x8454
261 #define GL_FOG_COORDINATE_ARRAY_STRIDE    0x8455
262 #define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
263 #define GL_FOG_COORDINATE_ARRAY           0x8457
264 #define GL_COLOR_SUM                      0x8458
265 #define GL_CURRENT_SECONDARY_COLOR        0x8459
266 #define GL_SECONDARY_COLOR_ARRAY_SIZE     0x845A
267 #define GL_SECONDARY_COLOR_ARRAY_TYPE     0x845B
268 #define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
269 #define GL_SECONDARY_COLOR_ARRAY_POINTER  0x845D
270 #define GL_SECONDARY_COLOR_ARRAY          0x845E
271 #define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
272 #define GL_TEXTURE_FILTER_CONTROL         0x8500
273 #define GL_TEXTURE_LOD_BIAS               0x8501
274 #define GL_INCR_WRAP                      0x8507
275 #define GL_DECR_WRAP                      0x8508
276 #define GL_TEXTURE_DEPTH_SIZE             0x884A
277 #define GL_DEPTH_TEXTURE_MODE             0x884B
278 #define GL_TEXTURE_COMPARE_MODE           0x884C
279 #define GL_TEXTURE_COMPARE_FUNC           0x884D
280 #define GL_COMPARE_R_TO_TEXTURE           0x884E
281 #endif
282 
283 #ifndef GL_VERSION_1_5
284 #define GL_VERSION_1_5 1
285 #define _ALLEGRO_GL_VERSION_1_5
286 /* New types */
287 #include <stddef.h>
288 typedef ptrdiff_t GLintptr;
289 typedef ptrdiff_t GLsizeiptr;
290 /* Renamed enumerants */
291 #define GL_FOG_COORD_SRC                  GL_FOG_COORDINATE_SOURCE
292 #define GL_FOG_COORD                      GL_FOG_COORDINATE
293 #define GL_CURRENT_FOG_COORD              GL_CURRENT_FOG_COORDINATE
294 #define GL_FOG_COORD_ARRAY_TYPE           GL_FOG_COORDINATE_ARRAY_TYPE
295 #define GL_FOG_COORD_ARRAY_STRIDE         GL_FOG_COORDINATE_ARRAY_STRIDE
296 #define GL_FOG_COORD_ARRAY_POINTER        GL_FOG_COORDINATE_ARRAY_POINTER
297 #define GL_FOG_COORD_ARRAY                GL_FOG_COORDINATE_ARRAY
298 #define GL_SRC0_RGB                       GL_SOURCE0_RGB
299 #define GL_SRC1_RGB                       GL_SOURCE1_RGB
300 #define GL_SRC2_RGB                       GL_SOURCE2_RGB
301 #define GL_SRC0_ALPHA                     GL_SOURCE0_ALPHA
302 #define GL_SRC1_ALPHA                     GL_SOURCE1_ALPHA
303 #define GL_SRC2_ALPHA                     GL_SOURCE2_ALPHA
304 /* Promoted exts */
305 #define GL_BUFFER_SIZE                    0x8764
306 #define GL_BUFFER_USAGE                   0x8765
307 #define GL_ARRAY_BUFFER                   0x8892
308 #define GL_ELEMENT_ARRAY_BUFFER           0x8893
309 #define GL_ARRAY_BUFFER_BINDING           0x8894
310 #define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
311 #define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896
312 #define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897
313 #define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898
314 #define GL_INDEX_ARRAY_BUFFER_BINDING     0x8899
315 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
316 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
317 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
318 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
319 #define GL_WEIGHT_ARRAY_BUFFER_BINDING    0x889E
320 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
321 #define GL_READ_ONLY                      0x88B8
322 #define GL_WRITE_ONLY                     0x88B9
323 #define GL_READ_WRITE                     0x88BA
324 #define GL_BUFFER_ACCESS                  0x88BB
325 #define GL_BUFFER_MAPPED                  0x88BC
326 #define GL_BUFFER_MAP_POINTER             0x88BD
327 #define GL_STREAM_DRAW                    0x88E0
328 #define GL_STREAM_READ                    0x88E1
329 #define GL_STREAM_COPY                    0x88E2
330 #define GL_STATIC_DRAW                    0x88E4
331 #define GL_STATIC_READ                    0x88E5
332 #define GL_STATIC_COPY                    0x88E6
333 #define GL_DYNAMIC_DRAW                   0x88E8
334 #define GL_DYNAMIC_READ                   0x88E9
335 #define GL_DYNAMIC_COPY                   0x88EA
336 #define GL_SAMPLES_PASSED                 0x8914
337 #define GL_QUERY_COUNTER_BITS             0x8864
338 #define GL_CURRENT_QUERY                  0x8865
339 #define GL_QUERY_RESULT                   0x8866
340 #define GL_QUERY_RESULT_AVAILABLE         0x8867
341 #endif
342 
343 
344 #ifndef GL_VERSION_2_0
345 #define GL_VERSION_2_0 1
346 #define _ALLEGRO_GL_VERSION_2_0
347 /* New types */
348 typedef char GLchar;
349 
350 #define GL_BLEND_EQUATION_RGB             GL_BLEND_EQUATION
351 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
352 #define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
353 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
354 #define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
355 #define GL_CURRENT_VERTEX_ATTRIB          0x8626
356 #define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
357 #define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
358 #define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
359 #define GL_STENCIL_BACK_FUNC              0x8800
360 #define GL_STENCIL_BACK_FAIL              0x8801
361 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
362 #define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
363 #define GL_MAX_DRAW_BUFFERS               0x8824
364 #define GL_DRAW_BUFFER0                   0x8825
365 #define GL_DRAW_BUFFER1                   0x8826
366 #define GL_DRAW_BUFFER2                   0x8827
367 #define GL_DRAW_BUFFER3                   0x8828
368 #define GL_DRAW_BUFFER4                   0x8829
369 #define GL_DRAW_BUFFER5                   0x882A
370 #define GL_DRAW_BUFFER6                   0x882B
371 #define GL_DRAW_BUFFER7                   0x882C
372 #define GL_DRAW_BUFFER8                   0x882D
373 #define GL_DRAW_BUFFER9                   0x882E
374 #define GL_DRAW_BUFFER10                  0x882F
375 #define GL_DRAW_BUFFER11                  0x8830
376 #define GL_DRAW_BUFFER12                  0x8831
377 #define GL_DRAW_BUFFER13                  0x8832
378 #define GL_DRAW_BUFFER14                  0x8833
379 #define GL_DRAW_BUFFER15                  0x8834
380 #define GL_BLEND_EQUATION_ALPHA           0x883D
381 #define GL_POINT_SPRITE                   0x8861
382 #define GL_COORD_REPLACE                  0x8862
383 #define GL_MAX_VERTEX_ATTRIBS             0x8869
384 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
385 #define GL_MAX_TEXTURE_COORDS             0x8871
386 #define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
387 #define GL_FRAGMENT_SHADER                0x8B30
388 #define GL_VERTEX_SHADER                  0x8B31
389 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
390 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
391 #define GL_MAX_VARYING_FLOATS             0x8B4B
392 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
393 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
394 #define GL_SHADER_TYPE                    0x8B4F
395 #define GL_FLOAT_VEC2                     0x8B50
396 #define GL_FLOAT_VEC3                     0x8B51
397 #define GL_FLOAT_VEC4                     0x8B52
398 #define GL_INT_VEC2                       0x8B53
399 #define GL_INT_VEC3                       0x8B54
400 #define GL_INT_VEC4                       0x8B55
401 #define GL_BOOL                           0x8B56
402 #define GL_BOOL_VEC2                      0x8B57
403 #define GL_BOOL_VEC3                      0x8B58
404 #define GL_BOOL_VEC4                      0x8B59
405 #define GL_FLOAT_MAT2                     0x8B5A
406 #define GL_FLOAT_MAT3                     0x8B5B
407 #define GL_FLOAT_MAT4                     0x8B5C
408 #define GL_SAMPLER_1D                     0x8B5D
409 #define GL_SAMPLER_2D                     0x8B5E
410 #define GL_SAMPLER_3D                     0x8B5F
411 #define GL_SAMPLER_CUBE                   0x8B60
412 #define GL_SAMPLER_1D_SHADOW              0x8B61
413 #define GL_SAMPLER_2D_SHADOW              0x8B62
414 #define GL_DELETE_STATUS                  0x8B80
415 #define GL_COMPILE_STATUS                 0x8B81
416 #define GL_LINK_STATUS                    0x8B82
417 #define GL_VALIDATE_STATUS                0x8B83
418 #define GL_INFO_LOG_LENGTH                0x8B84
419 #define GL_ATTACHED_SHADERS               0x8B85
420 #define GL_ACTIVE_UNIFORMS                0x8B86
421 #define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
422 #define GL_SHADER_SOURCE_LENGTH           0x8B88
423 #define GL_ACTIVE_ATTRIBUTES              0x8B89
424 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
425 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
426 #define GL_SHADING_LANGUAGE_VERSION       0x8B8C
427 #define GL_CURRENT_PROGRAM                0x8B8D
428 #define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
429 #define GL_LOWER_LEFT                     0x8CA1
430 #define GL_UPPER_LEFT                     0x8CA2
431 #define GL_STENCIL_BACK_REF               0x8CA3
432 #define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
433 #define GL_STENCIL_BACK_WRITEMASK         0x8CA5
434 #endif
435 
436 
437 #ifndef GL_VERSION_2_1
438 #define GL_VERSION_2_1 1
439 #define _ALLEGRO_GL_VERSION_2_1
440 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
441 #define GL_PIXEL_PACK_BUFFER              0x88EB
442 #define GL_PIXEL_UNPACK_BUFFER            0x88EC
443 #define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
444 #define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
445 #define GL_FLOAT_MAT2x3                   0x8B65
446 #define GL_FLOAT_MAT2x4                   0x8B66
447 #define GL_FLOAT_MAT3x2                   0x8B67
448 #define GL_FLOAT_MAT3x4                   0x8B68
449 #define GL_FLOAT_MAT4x2                   0x8B69
450 #define GL_FLOAT_MAT4x3                   0x8B6A
451 #define GL_SRGB                           0x8C40
452 #define GL_SRGB8                          0x8C41
453 #define GL_SRGB_ALPHA                     0x8C42
454 #define GL_SRGB8_ALPHA8                   0x8C43
455 #define GL_SLUMINANCE_ALPHA               0x8C44
456 #define GL_SLUMINANCE8_ALPHA8             0x8C45
457 #define GL_SLUMINANCE                     0x8C46
458 #define GL_SLUMINANCE8                    0x8C47
459 #define GL_COMPRESSED_SRGB                0x8C48
460 #define GL_COMPRESSED_SRGB_ALPHA          0x8C49
461 #define GL_COMPRESSED_SLUMINANCE          0x8C4A
462 #define GL_COMPRESSED_SLUMINANCE_ALPHA    0x8C4B
463 #endif
464 
465 #ifndef GL_VERSION_3_0
466 #define GL_VERSION_3_0
467 #define _ALLEGRO_GL_VERSION_3_0
468 #define GL_COMPARE_REF_TO_TEXTURE         GL_COMPARE_R_TO_TEXTURE_ARB
469 #define GL_CLIP_DISTANCE0                 GL_CLIP_PLANE0
470 #define GL_CLIP_DISTANCE1                 GL_CLIP_PLANE1
471 #define GL_CLIP_DISTANCE2                 GL_CLIP_PLANE2
472 #define GL_CLIP_DISTANCE3                 GL_CLIP_PLANE3
473 #define GL_CLIP_DISTANCE4                 GL_CLIP_PLANE4
474 #define GL_CLIP_DISTANCE5                 GL_CLIP_PLANE5
475 #define GL_MAX_CLIP_DISTANCES             GL_MAX_CLIP_PLANES
476 #define GL_MAJOR_VERSION                  0x821B
477 #define GL_MINOR_VERSION                  0x821C
478 #define GL_NUM_EXTENSIONS                 0x821D
479 #define GL_CONTEXT_FLAGS                  0x821E
480 #define GL_DEPTH_BUFFER                   0x8223
481 #define GL_STENCIL_BUFFER                 0x8224
482 #define GL_COMPRESSED_RED                 0x8225
483 #define GL_COMPRESSED_RG                  0x8226
484 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
485 #define GL_RGBA32F                        0x8814
486 #define GL_RGB32F                         0x8815
487 #define GL_RGBA16F                        0x881A
488 #define GL_RGB16F                         0x881B
489 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
490 #define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
491 #define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
492 #define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
493 #define GL_CLAMP_VERTEX_COLOR             0x891A
494 #define GL_CLAMP_FRAGMENT_COLOR           0x891B
495 #define GL_CLAMP_READ_COLOR               0x891C
496 #define GL_FIXED_ONLY                     0x891D
497 #define GL_MAX_VARYING_COMPONENTS         GL_MAX_VARYING_FLOATS
498 #define GL_TEXTURE_RED_TYPE               0x8C10
499 #define GL_TEXTURE_GREEN_TYPE             0x8C11
500 #define GL_TEXTURE_BLUE_TYPE              0x8C12
501 #define GL_TEXTURE_ALPHA_TYPE             0x8C13
502 #define GL_TEXTURE_LUMINANCE_TYPE         0x8C14
503 #define GL_TEXTURE_INTENSITY_TYPE         0x8C15
504 #define GL_TEXTURE_DEPTH_TYPE             0x8C16
505 #define GL_UNSIGNED_NORMALIZED            0x8C17
506 #define GL_TEXTURE_1D_ARRAY               0x8C18
507 #define GL_PROXY_TEXTURE_1D_ARRAY         0x8C19
508 #define GL_TEXTURE_2D_ARRAY               0x8C1A
509 #define GL_PROXY_TEXTURE_2D_ARRAY         0x8C1B
510 #define GL_TEXTURE_BINDING_1D_ARRAY       0x8C1C
511 #define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
512 #define GL_R11F_G11F_B10F                 0x8C3A
513 #define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
514 #define GL_RGB9_E5                        0x8C3D
515 #define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
516 #define GL_TEXTURE_SHARED_SIZE            0x8C3F
517 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
518 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
519 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
520 #define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
521 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
522 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
523 #define GL_PRIMITIVES_GENERATED           0x8C87
524 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
525 #define GL_RASTERIZER_DISCARD             0x8C89
526 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
527 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
528 #define GL_INTERLEAVED_ATTRIBS            0x8C8C
529 #define GL_SEPARATE_ATTRIBS               0x8C8D
530 #define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
531 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
532 #define GL_RGBA32UI                       0x8D70
533 #define GL_RGB32UI                        0x8D71
534 #define GL_RGBA16UI                       0x8D76
535 #define GL_RGB16UI                        0x8D77
536 #define GL_RGBA8UI                        0x8D7C
537 #define GL_RGB8UI                         0x8D7D
538 #define GL_RGBA32I                        0x8D82
539 #define GL_RGB32I                         0x8D83
540 #define GL_RGBA16I                        0x8D88
541 #define GL_RGB16I                         0x8D89
542 #define GL_RGBA8I                         0x8D8E
543 #define GL_RGB8I                          0x8D8F
544 #define GL_RED_INTEGER                    0x8D94
545 #define GL_GREEN_INTEGER                  0x8D95
546 #define GL_BLUE_INTEGER                   0x8D96
547 #define GL_ALPHA_INTEGER                  0x8D97
548 #define GL_RGB_INTEGER                    0x8D98
549 #define GL_RGBA_INTEGER                   0x8D99
550 #define GL_BGR_INTEGER                    0x8D9A
551 #define GL_BGRA_INTEGER                   0x8D9B
552 #define GL_SAMPLER_1D_ARRAY               0x8DC0
553 #define GL_SAMPLER_2D_ARRAY               0x8DC1
554 #define GL_SAMPLER_1D_ARRAY_SHADOW        0x8DC3
555 #define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
556 #define GL_SAMPLER_CUBE_SHADOW            0x8DC5
557 #define GL_UNSIGNED_INT_VEC2              0x8DC6
558 #define GL_UNSIGNED_INT_VEC3              0x8DC7
559 #define GL_UNSIGNED_INT_VEC4              0x8DC8
560 #define GL_INT_SAMPLER_1D                 0x8DC9
561 #define GL_INT_SAMPLER_2D                 0x8DCA
562 #define GL_INT_SAMPLER_3D                 0x8DCB
563 #define GL_INT_SAMPLER_CUBE               0x8DCC
564 #define GL_INT_SAMPLER_1D_ARRAY           0x8DCE
565 #define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
566 #define GL_UNSIGNED_INT_SAMPLER_1D        0x8DD1
567 #define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
568 #define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
569 #define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
570 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY  0x8DD6
571 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
572 #define GL_QUERY_WAIT                     0x8E13
573 #define GL_QUERY_NO_WAIT                  0x8E14
574 #define GL_QUERY_BY_REGION_WAIT           0x8E15
575 #define GL_QUERY_BY_REGION_NO_WAIT        0x8E16
576 #endif
577 
578 #ifndef GL_VERSION_3_0_DEPRECATED
579 #define GL_VERSION_3_0_DEPRECATED
580 #define _ALLEGRO_GL_VERSION_3_0_DEPRECATED
581 #define GL_CLAMP_VERTEX_COLOR             0x891A
582 #define GL_CLAMP_FRAGMENT_COLOR           0x891B
583 #define GL_ALPHA_INTEGER                  0x8D97
584 /* Reuse tokens from ARB_framebuffer_object */
585 /* reuse GL_TEXTURE_LUMINANCE_TYPE */
586 /* reuse GL_TEXTURE_INTENSITY_TYPE */
587 #endif
588 
589 
590 #ifndef GL_VERSION_3_1
591 #define GL_VERSION_3_1
592 #define _ALLEGRO_GL_VERSION_3_1
593 #define GL_SAMPLER_2D_RECT                0x8B63
594 #define GL_SAMPLER_2D_RECT_SHADOW         0x8B64
595 #define GL_SAMPLER_BUFFER                 0x8DC2
596 #define GL_INT_SAMPLER_2D_RECT            0x8DCD
597 #define GL_INT_SAMPLER_BUFFER             0x8DD0
598 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
599 #define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
600 #define GL_TEXTURE_BUFFER                 0x8C2A
601 #define GL_MAX_TEXTURE_BUFFER_SIZE        0x8C2B
602 #define GL_TEXTURE_BINDING_BUFFER         0x8C2C
603 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
604 #define GL_TEXTURE_BUFFER_FORMAT          0x8C2E
605 #define GL_TEXTURE_RECTANGLE              0x84F5
606 #define GL_TEXTURE_BINDING_RECTANGLE      0x84F6
607 #define GL_PROXY_TEXTURE_RECTANGLE        0x84F7
608 #define GL_MAX_RECTANGLE_TEXTURE_SIZE     0x84F8
609 #define GL_RED_SNORM                      0x8F90
610 #define GL_RG_SNORM                       0x8F91
611 #define GL_RGB_SNORM                      0x8F92
612 #define GL_RGBA_SNORM                     0x8F93
613 #define GL_R8_SNORM                       0x8F94
614 #define GL_RG8_SNORM                      0x8F95
615 #define GL_RGB8_SNORM                     0x8F96
616 #define GL_RGBA8_SNORM                    0x8F97
617 #define GL_R16_SNORM                      0x8F98
618 #define GL_RG16_SNORM                     0x8F99
619 #define GL_RGB16_SNORM                    0x8F9A
620 #define GL_RGBA16_SNORM                   0x8F9B
621 #define GL_SIGNED_NORMALIZED              0x8F9C
622 #define GL_PRIMITIVE_RESTART              0x8F9D
623 #define GL_PRIMITIVE_RESTART_INDEX        0x8F9E
624 #endif
625 
626 #ifndef GL_VERSION_3_2
627 #define GL_VERSION_3_2
628 #define _ALLEGRO_GL_VERSION_3_2
629 #define GL_CONTEXT_CORE_PROFILE_BIT       0x00000001
630 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
631 #define GL_LINES_ADJACENCY                0x000A
632 #define GL_LINE_STRIP_ADJACENCY           0x000B
633 #define GL_TRIANGLES_ADJACENCY            0x000C
634 #define GL_TRIANGLE_STRIP_ADJACENCY       0x000D
635 #define GL_PROGRAM_POINT_SIZE             0x8642
636 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
637 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
638 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
639 #define GL_GEOMETRY_SHADER                0x8DD9
640 #define GL_GEOMETRY_VERTICES_OUT          0x8916
641 #define GL_GEOMETRY_INPUT_TYPE            0x8917
642 #define GL_GEOMETRY_OUTPUT_TYPE           0x8918
643 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
644 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
645 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
646 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
647 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS  0x9123
648 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
649 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
650 #define GL_CONTEXT_PROFILE_MASK           0x9126
651 #endif
652 
653 #ifndef GL_VERSION_3_3
654 #define GL_VERSION_3_3
655 #define _ALLEGRO_GL_VERSION_3_3
656 #endif
657 
658 #ifndef GL_VERSION_4_3
659 #define GL_VERSION_4_3
660 #define _ALLEGRO_GL_VERSION_4_3
661 typedef void (*GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
662 #define GL_NUM_SHADING_LANGUAGE_VERSIONS  0x82E9
663 #define GL_VERTEX_ATTRIB_ARRAY_LONG       0x874E
664 #define GL_COMPRESSED_RGB8_ETC2           0x9274
665 #define GL_COMPRESSED_SRGB8_ETC2          0x9275
666 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
667 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
668 #define GL_COMPRESSED_RGBA8_ETC2_EAC      0x9278
669 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
670 #define GL_COMPRESSED_R11_EAC             0x9270
671 #define GL_COMPRESSED_SIGNED_R11_EAC      0x9271
672 #define GL_COMPRESSED_RG11_EAC            0x9272
673 #define GL_COMPRESSED_SIGNED_RG11_EAC     0x9273
674 #define GL_PRIMITIVE_RESTART_FIXED_INDEX  0x8D69
675 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
676 #define GL_MAX_ELEMENT_INDEX              0x8D6B
677 #define GL_COMPUTE_SHADER                 0x91B9
678 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS     0x91BB
679 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
680 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS     0x91BD
681 #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
682 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
683 #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
684 #define GL_MAX_COMPUTE_ATOMIC_COUNTERS    0x8265
685 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
686 #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
687 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT   0x91BE
688 #define GL_MAX_COMPUTE_WORK_GROUP_SIZE    0x91BF
689 #define GL_COMPUTE_WORK_GROUP_SIZE        0x8267
690 #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
691 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
692 #define GL_DISPATCH_INDIRECT_BUFFER       0x90EE
693 #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
694 #define GL_COMPUTE_SHADER_BIT             0x00000020
695 #define GL_DEBUG_OUTPUT_SYNCHRONOUS       0x8242
696 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
697 #define GL_DEBUG_CALLBACK_FUNCTION        0x8244
698 #define GL_DEBUG_CALLBACK_USER_PARAM      0x8245
699 #define GL_DEBUG_SOURCE_API               0x8246
700 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM     0x8247
701 #define GL_DEBUG_SOURCE_SHADER_COMPILER   0x8248
702 #define GL_DEBUG_SOURCE_THIRD_PARTY       0x8249
703 #define GL_DEBUG_SOURCE_APPLICATION       0x824A
704 #define GL_DEBUG_SOURCE_OTHER             0x824B
705 #define GL_DEBUG_TYPE_ERROR               0x824C
706 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
707 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR  0x824E
708 #define GL_DEBUG_TYPE_PORTABILITY         0x824F
709 #define GL_DEBUG_TYPE_PERFORMANCE         0x8250
710 #define GL_DEBUG_TYPE_OTHER               0x8251
711 #define GL_MAX_DEBUG_MESSAGE_LENGTH       0x9143
712 #define GL_MAX_DEBUG_LOGGED_MESSAGES      0x9144
713 #define GL_DEBUG_LOGGED_MESSAGES          0x9145
714 #define GL_DEBUG_SEVERITY_HIGH            0x9146
715 #define GL_DEBUG_SEVERITY_MEDIUM          0x9147
716 #define GL_DEBUG_SEVERITY_LOW             0x9148
717 #define GL_DEBUG_TYPE_MARKER              0x8268
718 #define GL_DEBUG_TYPE_PUSH_GROUP          0x8269
719 #define GL_DEBUG_TYPE_POP_GROUP           0x826A
720 #define GL_DEBUG_SEVERITY_NOTIFICATION    0x826B
721 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH    0x826C
722 #define GL_DEBUG_GROUP_STACK_DEPTH        0x826D
723 #define GL_BUFFER                         0x82E0
724 #define GL_SHADER                         0x82E1
725 #define GL_PROGRAM                        0x82E2
726 #define GL_QUERY                          0x82E3
727 #define GL_PROGRAM_PIPELINE               0x82E4
728 #define GL_SAMPLER                        0x82E6
729 #define GL_MAX_LABEL_LENGTH               0x82E8
730 #define GL_DEBUG_OUTPUT                   0x92E0
731 #define GL_CONTEXT_FLAG_DEBUG_BIT         0x00000002
732 #define GL_MAX_UNIFORM_LOCATIONS          0x826E
733 #define GL_FRAMEBUFFER_DEFAULT_WIDTH      0x9310
734 #define GL_FRAMEBUFFER_DEFAULT_HEIGHT     0x9311
735 #define GL_FRAMEBUFFER_DEFAULT_LAYERS     0x9312
736 #define GL_FRAMEBUFFER_DEFAULT_SAMPLES    0x9313
737 #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
738 #define GL_MAX_FRAMEBUFFER_WIDTH          0x9315
739 #define GL_MAX_FRAMEBUFFER_HEIGHT         0x9316
740 #define GL_MAX_FRAMEBUFFER_LAYERS         0x9317
741 #define GL_MAX_FRAMEBUFFER_SAMPLES        0x9318
742 #define GL_INTERNALFORMAT_SUPPORTED       0x826F
743 #define GL_INTERNALFORMAT_PREFERRED       0x8270
744 #define GL_INTERNALFORMAT_RED_SIZE        0x8271
745 #define GL_INTERNALFORMAT_GREEN_SIZE      0x8272
746 #define GL_INTERNALFORMAT_BLUE_SIZE       0x8273
747 #define GL_INTERNALFORMAT_ALPHA_SIZE      0x8274
748 #define GL_INTERNALFORMAT_DEPTH_SIZE      0x8275
749 #define GL_INTERNALFORMAT_STENCIL_SIZE    0x8276
750 #define GL_INTERNALFORMAT_SHARED_SIZE     0x8277
751 #define GL_INTERNALFORMAT_RED_TYPE        0x8278
752 #define GL_INTERNALFORMAT_GREEN_TYPE      0x8279
753 #define GL_INTERNALFORMAT_BLUE_TYPE       0x827A
754 #define GL_INTERNALFORMAT_ALPHA_TYPE      0x827B
755 #define GL_INTERNALFORMAT_DEPTH_TYPE      0x827C
756 #define GL_INTERNALFORMAT_STENCIL_TYPE    0x827D
757 #define GL_MAX_WIDTH                      0x827E
758 #define GL_MAX_HEIGHT                     0x827F
759 #define GL_MAX_DEPTH                      0x8280
760 #define GL_MAX_LAYERS                     0x8281
761 #define GL_MAX_COMBINED_DIMENSIONS        0x8282
762 #define GL_COLOR_COMPONENTS               0x8283
763 #define GL_DEPTH_COMPONENTS               0x8284
764 #define GL_STENCIL_COMPONENTS             0x8285
765 #define GL_COLOR_RENDERABLE               0x8286
766 #define GL_DEPTH_RENDERABLE               0x8287
767 #define GL_STENCIL_RENDERABLE             0x8288
768 #define GL_FRAMEBUFFER_RENDERABLE         0x8289
769 #define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
770 #define GL_FRAMEBUFFER_BLEND              0x828B
771 #define GL_READ_PIXELS                    0x828C
772 #define GL_READ_PIXELS_FORMAT             0x828D
773 #define GL_READ_PIXELS_TYPE               0x828E
774 #define GL_TEXTURE_IMAGE_FORMAT           0x828F
775 #define GL_TEXTURE_IMAGE_TYPE             0x8290
776 #define GL_GET_TEXTURE_IMAGE_FORMAT       0x8291
777 #define GL_GET_TEXTURE_IMAGE_TYPE         0x8292
778 #define GL_MIPMAP                         0x8293
779 #define GL_MANUAL_GENERATE_MIPMAP         0x8294
780 #define GL_AUTO_GENERATE_MIPMAP           0x8295
781 #define GL_COLOR_ENCODING                 0x8296
782 #define GL_SRGB_READ                      0x8297
783 #define GL_SRGB_WRITE                     0x8298
784 #define GL_FILTER                         0x829A
785 #define GL_VERTEX_TEXTURE                 0x829B
786 #define GL_TESS_CONTROL_TEXTURE           0x829C
787 #define GL_TESS_EVALUATION_TEXTURE        0x829D
788 #define GL_GEOMETRY_TEXTURE               0x829E
789 #define GL_FRAGMENT_TEXTURE               0x829F
790 #define GL_COMPUTE_TEXTURE                0x82A0
791 #define GL_TEXTURE_SHADOW                 0x82A1
792 #define GL_TEXTURE_GATHER                 0x82A2
793 #define GL_TEXTURE_GATHER_SHADOW          0x82A3
794 #define GL_SHADER_IMAGE_LOAD              0x82A4
795 #define GL_SHADER_IMAGE_STORE             0x82A5
796 #define GL_SHADER_IMAGE_ATOMIC            0x82A6
797 #define GL_IMAGE_TEXEL_SIZE               0x82A7
798 #define GL_IMAGE_COMPATIBILITY_CLASS      0x82A8
799 #define GL_IMAGE_PIXEL_FORMAT             0x82A9
800 #define GL_IMAGE_PIXEL_TYPE               0x82AA
801 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
802 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
803 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
804 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
805 #define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
806 #define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
807 #define GL_TEXTURE_COMPRESSED_BLOCK_SIZE  0x82B3
808 #define GL_CLEAR_BUFFER                   0x82B4
809 #define GL_TEXTURE_VIEW                   0x82B5
810 #define GL_VIEW_COMPATIBILITY_CLASS       0x82B6
811 #define GL_FULL_SUPPORT                   0x82B7
812 #define GL_CAVEAT_SUPPORT                 0x82B8
813 #define GL_IMAGE_CLASS_4_X_32             0x82B9
814 #define GL_IMAGE_CLASS_2_X_32             0x82BA
815 #define GL_IMAGE_CLASS_1_X_32             0x82BB
816 #define GL_IMAGE_CLASS_4_X_16             0x82BC
817 #define GL_IMAGE_CLASS_2_X_16             0x82BD
818 #define GL_IMAGE_CLASS_1_X_16             0x82BE
819 #define GL_IMAGE_CLASS_4_X_8              0x82BF
820 #define GL_IMAGE_CLASS_2_X_8              0x82C0
821 #define GL_IMAGE_CLASS_1_X_8              0x82C1
822 #define GL_IMAGE_CLASS_11_11_10           0x82C2
823 #define GL_IMAGE_CLASS_10_10_10_2         0x82C3
824 #define GL_VIEW_CLASS_128_BITS            0x82C4
825 #define GL_VIEW_CLASS_96_BITS             0x82C5
826 #define GL_VIEW_CLASS_64_BITS             0x82C6
827 #define GL_VIEW_CLASS_48_BITS             0x82C7
828 #define GL_VIEW_CLASS_32_BITS             0x82C8
829 #define GL_VIEW_CLASS_24_BITS             0x82C9
830 #define GL_VIEW_CLASS_16_BITS             0x82CA
831 #define GL_VIEW_CLASS_8_BITS              0x82CB
832 #define GL_VIEW_CLASS_S3TC_DXT1_RGB       0x82CC
833 #define GL_VIEW_CLASS_S3TC_DXT1_RGBA      0x82CD
834 #define GL_VIEW_CLASS_S3TC_DXT3_RGBA      0x82CE
835 #define GL_VIEW_CLASS_S3TC_DXT5_RGBA      0x82CF
836 #define GL_VIEW_CLASS_RGTC1_RED           0x82D0
837 #define GL_VIEW_CLASS_RGTC2_RG            0x82D1
838 #define GL_VIEW_CLASS_BPTC_UNORM          0x82D2
839 #define GL_VIEW_CLASS_BPTC_FLOAT          0x82D3
840 #define GL_UNIFORM                        0x92E1
841 #define GL_UNIFORM_BLOCK                  0x92E2
842 #define GL_PROGRAM_INPUT                  0x92E3
843 #define GL_PROGRAM_OUTPUT                 0x92E4
844 #define GL_BUFFER_VARIABLE                0x92E5
845 #define GL_SHADER_STORAGE_BLOCK           0x92E6
846 #define GL_VERTEX_SUBROUTINE              0x92E8
847 #define GL_TESS_CONTROL_SUBROUTINE        0x92E9
848 #define GL_TESS_EVALUATION_SUBROUTINE     0x92EA
849 #define GL_GEOMETRY_SUBROUTINE            0x92EB
850 #define GL_FRAGMENT_SUBROUTINE            0x92EC
851 #define GL_COMPUTE_SUBROUTINE             0x92ED
852 #define GL_VERTEX_SUBROUTINE_UNIFORM      0x92EE
853 #define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
854 #define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
855 #define GL_GEOMETRY_SUBROUTINE_UNIFORM    0x92F1
856 #define GL_FRAGMENT_SUBROUTINE_UNIFORM    0x92F2
857 #define GL_COMPUTE_SUBROUTINE_UNIFORM     0x92F3
858 #define GL_TRANSFORM_FEEDBACK_VARYING     0x92F4
859 #define GL_ACTIVE_RESOURCES               0x92F5
860 #define GL_MAX_NAME_LENGTH                0x92F6
861 #define GL_MAX_NUM_ACTIVE_VARIABLES       0x92F7
862 #define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
863 #define GL_NAME_LENGTH                    0x92F9
864 #define GL_TYPE                           0x92FA
865 #define GL_ARRAY_SIZE                     0x92FB
866 #define GL_OFFSET                         0x92FC
867 #define GL_BLOCK_INDEX                    0x92FD
868 #define GL_ARRAY_STRIDE                   0x92FE
869 #define GL_MATRIX_STRIDE                  0x92FF
870 #define GL_IS_ROW_MAJOR                   0x9300
871 #define GL_ATOMIC_COUNTER_BUFFER_INDEX    0x9301
872 #define GL_BUFFER_BINDING                 0x9302
873 #define GL_BUFFER_DATA_SIZE               0x9303
874 #define GL_NUM_ACTIVE_VARIABLES           0x9304
875 #define GL_ACTIVE_VARIABLES               0x9305
876 #define GL_REFERENCED_BY_VERTEX_SHADER    0x9306
877 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
878 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
879 #define GL_REFERENCED_BY_GEOMETRY_SHADER  0x9309
880 #define GL_REFERENCED_BY_FRAGMENT_SHADER  0x930A
881 #define GL_REFERENCED_BY_COMPUTE_SHADER   0x930B
882 #define GL_TOP_LEVEL_ARRAY_SIZE           0x930C
883 #define GL_TOP_LEVEL_ARRAY_STRIDE         0x930D
884 #define GL_LOCATION                       0x930E
885 #define GL_LOCATION_INDEX                 0x930F
886 #define GL_IS_PER_PATCH                   0x92E7
887 #define GL_SHADER_STORAGE_BUFFER          0x90D2
888 #define GL_SHADER_STORAGE_BUFFER_BINDING  0x90D3
889 #define GL_SHADER_STORAGE_BUFFER_START    0x90D4
890 #define GL_SHADER_STORAGE_BUFFER_SIZE     0x90D5
891 #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
892 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
893 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
894 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
895 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
896 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
897 #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
898 #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
899 #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE  0x90DE
900 #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
901 #define GL_SHADER_STORAGE_BARRIER_BIT     0x00002000
902 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
903 #define GL_DEPTH_STENCIL_TEXTURE_MODE     0x90EA
904 #define GL_TEXTURE_BUFFER_OFFSET          0x919D
905 #define GL_TEXTURE_BUFFER_SIZE            0x919E
906 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
907 #define GL_TEXTURE_VIEW_MIN_LEVEL         0x82DB
908 #define GL_TEXTURE_VIEW_NUM_LEVELS        0x82DC
909 #define GL_TEXTURE_VIEW_MIN_LAYER         0x82DD
910 #define GL_TEXTURE_VIEW_NUM_LAYERS        0x82DE
911 #define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
912 #define GL_VERTEX_ATTRIB_BINDING          0x82D4
913 #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET  0x82D5
914 #define GL_VERTEX_BINDING_DIVISOR         0x82D6
915 #define GL_VERTEX_BINDING_OFFSET          0x82D7
916 #define GL_VERTEX_BINDING_STRIDE          0x82D8
917 #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
918 #define GL_MAX_VERTEX_ATTRIB_BINDINGS     0x82DA
919 #define GL_VERTEX_BINDING_BUFFER          0x8F4F
920 #define GL_DISPLAY_LIST                   0x82E7
921 typedef void (PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
922 typedef void (PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
923 typedef void (PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
924 typedef void (PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
925 typedef void (PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
926 typedef void (PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
927 typedef void (PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
928 typedef void (PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
929 typedef void (PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
930 typedef void (PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level);
931 typedef void (PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
932 typedef void (PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer);
933 typedef void (PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
934 typedef void (PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
935 typedef void (PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
936 typedef void (PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
937 typedef void (PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
938 typedef GLuint (PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
939 typedef void (PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
940 typedef void (PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
941 typedef GLint (PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
942 typedef GLint (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
943 typedef void (PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
944 typedef void (PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
945 typedef void (PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
946 typedef void (PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
947 typedef void (PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
948 typedef void (PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
949 typedef void (PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
950 typedef void (PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
951 typedef void (PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
952 typedef void (PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
953 typedef void (PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
954 typedef void (PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
955 typedef void (PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
956 typedef void (PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
957 typedef GLuint (PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
958 typedef void (PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
959 typedef void (PFNGLPOPDEBUGGROUPPROC) (void);
960 typedef void (PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
961 typedef void (PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
962 typedef void (PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
963 typedef void (PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
964 #endif
965 
966 
967 /* </Core> */
968 /* <ARB> */
969 
970 #ifndef GL_ARB_multitexture
971 #define GL_ARB_multitexture
972 #define _ALLEGRO_GL_ARB_multitexture
973 #define GL_TEXTURE0_ARB                   0x84C0
974 #define GL_TEXTURE1_ARB                   0x84C1
975 #define GL_TEXTURE2_ARB                   0x84C2
976 #define GL_TEXTURE3_ARB                   0x84C3
977 #define GL_TEXTURE4_ARB                   0x84C4
978 #define GL_TEXTURE5_ARB                   0x84C5
979 #define GL_TEXTURE6_ARB                   0x84C6
980 #define GL_TEXTURE7_ARB                   0x84C7
981 #define GL_TEXTURE8_ARB                   0x84C8
982 #define GL_TEXTURE9_ARB                   0x84C9
983 #define GL_TEXTURE10_ARB                  0x84CA
984 #define GL_TEXTURE11_ARB                  0x84CB
985 #define GL_TEXTURE12_ARB                  0x84CC
986 #define GL_TEXTURE13_ARB                  0x84CD
987 #define GL_TEXTURE14_ARB                  0x84CE
988 #define GL_TEXTURE15_ARB                  0x84CF
989 #define GL_TEXTURE16_ARB                  0x84D0
990 #define GL_TEXTURE17_ARB                  0x84D1
991 #define GL_TEXTURE18_ARB                  0x84D2
992 #define GL_TEXTURE19_ARB                  0x84D3
993 #define GL_TEXTURE20_ARB                  0x84D4
994 #define GL_TEXTURE21_ARB                  0x84D5
995 #define GL_TEXTURE22_ARB                  0x84D6
996 #define GL_TEXTURE23_ARB                  0x84D7
997 #define GL_TEXTURE24_ARB                  0x84D8
998 #define GL_TEXTURE25_ARB                  0x84D9
999 #define GL_TEXTURE26_ARB                  0x84DA
1000 #define GL_TEXTURE27_ARB                  0x84DB
1001 #define GL_TEXTURE28_ARB                  0x84DC
1002 #define GL_TEXTURE29_ARB                  0x84DD
1003 #define GL_TEXTURE30_ARB                  0x84DE
1004 #define GL_TEXTURE31_ARB                  0x84DF
1005 #define GL_ACTIVE_TEXTURE_ARB             0x84E0
1006 #define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
1007 #define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
1008 #endif
1009 
1010 #ifndef GL_ARB_transpose_matrix
1011 #define GL_ARB_transpose_matrix
1012 #define _ALLEGRO_GL_ARB_transpose_matrix
1013 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
1014 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
1015 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
1016 #define GL_TRANSPOSE_COLOR_MATRIX_ARB     0x84E6
1017 #endif
1018 
1019 #ifndef GL_ARB_multisample
1020 #define GL_ARB_multisample
1021 #define _ALLEGRO_GL_ARB_multisample
1022 #define GL_MULTISAMPLE_ARB                0x809D
1023 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
1024 #define GL_SAMPLE_ALPHA_TO_ONE_ARB        0x809F
1025 #define GL_SAMPLE_COVERAGE_ARB            0x80A0
1026 #define GL_SAMPLE_BUFFERS_ARB             0x80A8
1027 #define GL_SAMPLES_ARB                    0x80A9
1028 #define GL_SAMPLE_COVERAGE_VALUE_ARB      0x80AA
1029 #define GL_SAMPLE_COVERAGE_INVERT_ARB     0x80AB
1030 #define GL_MULTISAMPLE_BIT_ARB            0x20000000
1031 #endif
1032 
1033 #ifndef GL_ARB_texture_cube_map
1034 #define GL_ARB_texture_cube_map
1035 #define _ALLEGRO_GL_ARB_texture_cube_map
1036 #define GL_NORMAL_MAP_ARB                 0x8511
1037 #define GL_REFLECTION_MAP_ARB             0x8512
1038 #define GL_TEXTURE_CUBE_MAP_ARB           0x8513
1039 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
1040 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
1041 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
1042 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
1043 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
1044 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
1045 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
1046 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB     0x851B
1047 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB  0x851C
1048 #endif
1049 
1050 #ifndef GL_ARB_texture_compression
1051 #define GL_ARB_texture_compression
1052 #define _ALLEGRO_GL_ARB_texture_compression
1053 #define GL_COMPRESSED_ALPHA_ARB           0x84E9
1054 #define GL_COMPRESSED_LUMINANCE_ARB       0x84EA
1055 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
1056 #define GL_COMPRESSED_INTENSITY_ARB       0x84EC
1057 #define GL_COMPRESSED_RGB_ARB             0x84ED
1058 #define GL_COMPRESSED_RGBA_ARB            0x84EE
1059 #define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
1060 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
1061 #define GL_TEXTURE_COMPRESSED_ARB         0x86A1
1062 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
1063 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
1064 #endif
1065 
1066 #ifndef GL_ARB_texture_border_clamp
1067 #define GL_ARB_texture_border_clamp
1068 #define _ALLEGRO_GL_ARB_texture_border_clamp
1069 #define GL_CLAMP_TO_BORDER_ARB            0x812D
1070 #endif
1071 
1072 #ifndef GL_ARB_point_parameters
1073 #define GL_ARB_point_parameters
1074 #define _ALLEGRO_GL_ARB_point_parameters
1075 #define GL_POINT_SIZE_MIN_ARB             0x8126
1076 #define GL_POINT_SIZE_MAX_ARB             0x8127
1077 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
1078 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
1079 #endif
1080 
1081 #ifndef GL_ARB_vertex_blend
1082 #define GL_ARB_vertex_blend
1083 #define _ALLEGRO_GL_ARB_vertex_blend
1084 #define GL_MAX_VERTEX_UNITS_ARB           0x86A4
1085 #define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
1086 #define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
1087 #define GL_VERTEX_BLEND_ARB               0x86A7
1088 #define GL_CURRENT_WEIGHT_ARB             0x86A8
1089 #define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
1090 #define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
1091 #define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
1092 #define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
1093 #define GL_WEIGHT_ARRAY_ARB               0x86AD
1094 #define GL_MODELVIEW0_ARB                 0x1700
1095 #define GL_MODELVIEW1_ARB                 0x850A
1096 #define GL_MODELVIEW2_ARB                 0x8722
1097 #define GL_MODELVIEW3_ARB                 0x8723
1098 #define GL_MODELVIEW4_ARB                 0x8724
1099 #define GL_MODELVIEW5_ARB                 0x8725
1100 #define GL_MODELVIEW6_ARB                 0x8726
1101 #define GL_MODELVIEW7_ARB                 0x8727
1102 #define GL_MODELVIEW8_ARB                 0x8728
1103 #define GL_MODELVIEW9_ARB                 0x8729
1104 #define GL_MODELVIEW10_ARB                0x872A
1105 #define GL_MODELVIEW11_ARB                0x872B
1106 #define GL_MODELVIEW12_ARB                0x872C
1107 #define GL_MODELVIEW13_ARB                0x872D
1108 #define GL_MODELVIEW14_ARB                0x872E
1109 #define GL_MODELVIEW15_ARB                0x872F
1110 #define GL_MODELVIEW16_ARB                0x8730
1111 #define GL_MODELVIEW17_ARB                0x8731
1112 #define GL_MODELVIEW18_ARB                0x8732
1113 #define GL_MODELVIEW19_ARB                0x8733
1114 #define GL_MODELVIEW20_ARB                0x8734
1115 #define GL_MODELVIEW21_ARB                0x8735
1116 #define GL_MODELVIEW22_ARB                0x8736
1117 #define GL_MODELVIEW23_ARB                0x8737
1118 #define GL_MODELVIEW24_ARB                0x8738
1119 #define GL_MODELVIEW25_ARB                0x8739
1120 #define GL_MODELVIEW26_ARB                0x873A
1121 #define GL_MODELVIEW27_ARB                0x873B
1122 #define GL_MODELVIEW28_ARB                0x873C
1123 #define GL_MODELVIEW29_ARB                0x873D
1124 #define GL_MODELVIEW30_ARB                0x873E
1125 #define GL_MODELVIEW31_ARB                0x873F
1126 #endif
1127 
1128 #ifndef GL_ARB_matrix_palette
1129 #define GL_ARB_matrix_palette
1130 #define _ALLEGRO_GL_ARB_matrix_palette
1131 #define GL_MATRIX_PALETTE_ARB             0x8840
1132 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
1133 #define GL_MAX_PALETTE_MATRICES_ARB       0x8842
1134 #define GL_CURRENT_PALETTE_MATRIX_ARB     0x8843
1135 #define GL_MATRIX_INDEX_ARRAY_ARB         0x8844
1136 #define GL_CURRENT_MATRIX_INDEX_ARB       0x8845
1137 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB    0x8846
1138 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB    0x8847
1139 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB  0x8848
1140 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
1141 #endif
1142 
1143 #ifndef GL_ARB_texture_env_combine
1144 #define GL_ARB_texture_env_combine
1145 #define _ALLEGRO_GL_ARB_texture_env_combine
1146 #define GL_COMBINE_ARB                    0x8570
1147 #define GL_COMBINE_RGB_ARB                0x8571
1148 #define GL_COMBINE_ALPHA_ARB              0x8572
1149 #define GL_SOURCE0_RGB_ARB                0x8580
1150 #define GL_SOURCE1_RGB_ARB                0x8581
1151 #define GL_SOURCE2_RGB_ARB                0x8582
1152 #define GL_SOURCE0_ALPHA_ARB              0x8588
1153 #define GL_SOURCE1_ALPHA_ARB              0x8589
1154 #define GL_SOURCE2_ALPHA_ARB              0x858A
1155 #define GL_OPERAND0_RGB_ARB               0x8590
1156 #define GL_OPERAND1_RGB_ARB               0x8591
1157 #define GL_OPERAND2_RGB_ARB               0x8592
1158 #define GL_OPERAND0_ALPHA_ARB             0x8598
1159 #define GL_OPERAND1_ALPHA_ARB             0x8599
1160 #define GL_OPERAND2_ALPHA_ARB             0x859A
1161 #define GL_RGB_SCALE_ARB                  0x8573
1162 #define GL_ADD_SIGNED_ARB                 0x8574
1163 #define GL_INTERPOLATE_ARB                0x8575
1164 #define GL_SUBTRACT_ARB                   0x84E7
1165 #define GL_CONSTANT_ARB                   0x8576
1166 #define GL_PRIMARY_COLOR_ARB              0x8577
1167 #define GL_PREVIOUS_ARB                   0x8578
1168 #endif
1169 
1170 #ifndef GL_ARB_texture_env_dot3
1171 #define GL_ARB_texture_env_dot3
1172 #define _ALLEGRO_GL_ARB_texture_env_dot3
1173 #define GL_DOT3_RGB_ARB                   0x86AE
1174 #define GL_DOT3_RGBA_ARB                  0x86AF
1175 #endif
1176 
1177 #ifndef GL_ARB_texture_mirrored_repeat
1178 #define GL_ARB_texture_mirrored_repeat
1179 #define _ALLEGRO_GL_ARB_texture_mirrored_repeat
1180 #define GL_MIRRORED_REPEAT_ARB            0x8370
1181 #endif
1182 
1183 #ifndef GL_ARB_depth_texture
1184 #define GL_ARB_depth_texture
1185 #define _ALLEGRO_GL_ARB_depth_texture
1186 #define GL_DEPTH_COMPONENT16_ARB          0x81A5
1187 #define GL_DEPTH_COMPONENT24_ARB          0x81A6
1188 #define GL_DEPTH_COMPONENT32_ARB          0x81A7
1189 #define GL_TEXTURE_DEPTH_SIZE_ARB         0x884A
1190 #define GL_DEPTH_TEXTURE_MODE_ARB         0x884B
1191 #endif
1192 
1193 #ifndef GL_ARB_window_pos
1194 #define GL_ARB_window_pos
1195 #define _ALLEGRO_GL_ARB_window_pos
1196 #endif
1197 
1198 #ifndef GL_ARB_shadow
1199 #define GL_ARB_shadow
1200 #define _ALLEGRO_GL_ARB_shadow
1201 #define GL_TEXTURE_COMPARE_MODE_ARB       0x884C
1202 #define GL_TEXTURE_COMPARE_FUNC_ARB       0x884D
1203 #define GL_COMPARE_R_TO_TEXTURE_ARB       0x884E
1204 #endif
1205 
1206 #ifndef GL_ARB_shadow_ambient
1207 #define GL_ARB_shadow_ambient
1208 #define _ALLEGRO_GL_ARB_shadow_ambient
1209 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
1210 #endif
1211 
1212 #ifndef GL_ARB_vertex_program
1213 #define GL_ARB_vertex_program
1214 #define _ALLEGRO_GL_ARB_vertex_program
1215 #define GL_COLOR_SUM_ARB                  0x8458
1216 #define GL_VERTEX_PROGRAM_ARB             0x8620
1217 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
1218 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
1219 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
1220 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
1221 #define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
1222 #define GL_PROGRAM_LENGTH_ARB             0x8627
1223 #define GL_PROGRAM_STRING_ARB             0x8628
1224 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
1225 #define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
1226 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
1227 #define GL_CURRENT_MATRIX_ARB             0x8641
1228 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
1229 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
1230 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
1231 #define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
1232 #define GL_PROGRAM_BINDING_ARB            0x8677
1233 #define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
1234 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
1235 #define GL_PROGRAM_ERROR_STRING_ARB       0x8874
1236 #define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
1237 #define GL_PROGRAM_FORMAT_ARB             0x8876
1238 #define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
1239 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
1240 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
1241 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
1242 #define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
1243 #define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
1244 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
1245 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
1246 #define GL_PROGRAM_PARAMETERS_ARB         0x88A8
1247 #define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
1248 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
1249 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
1250 #define GL_PROGRAM_ATTRIBS_ARB            0x88AC
1251 #define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
1252 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
1253 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
1254 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
1255 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
1256 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
1257 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
1258 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
1259 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
1260 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
1261 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
1262 #define GL_MATRIX0_ARB                    0x88C0
1263 #define GL_MATRIX1_ARB                    0x88C1
1264 #define GL_MATRIX2_ARB                    0x88C2
1265 #define GL_MATRIX3_ARB                    0x88C3
1266 #define GL_MATRIX4_ARB                    0x88C4
1267 #define GL_MATRIX5_ARB                    0x88C5
1268 #define GL_MATRIX6_ARB                    0x88C6
1269 #define GL_MATRIX7_ARB                    0x88C7
1270 #define GL_MATRIX8_ARB                    0x88C8
1271 #define GL_MATRIX9_ARB                    0x88C9
1272 #define GL_MATRIX10_ARB                   0x88CA
1273 #define GL_MATRIX11_ARB                   0x88CB
1274 #define GL_MATRIX12_ARB                   0x88CC
1275 #define GL_MATRIX13_ARB                   0x88CD
1276 #define GL_MATRIX14_ARB                   0x88CE
1277 #define GL_MATRIX15_ARB                   0x88CF
1278 #define GL_MATRIX16_ARB                   0x88D0
1279 #define GL_MATRIX17_ARB                   0x88D1
1280 #define GL_MATRIX18_ARB                   0x88D2
1281 #define GL_MATRIX19_ARB                   0x88D3
1282 #define GL_MATRIX20_ARB                   0x88D4
1283 #define GL_MATRIX21_ARB                   0x88D5
1284 #define GL_MATRIX22_ARB                   0x88D6
1285 #define GL_MATRIX23_ARB                   0x88D7
1286 #define GL_MATRIX24_ARB                   0x88D8
1287 #define GL_MATRIX25_ARB                   0x88D9
1288 #define GL_MATRIX26_ARB                   0x88DA
1289 #define GL_MATRIX27_ARB                   0x88DB
1290 #define GL_MATRIX28_ARB                   0x88DC
1291 #define GL_MATRIX29_ARB                   0x88DD
1292 #define GL_MATRIX30_ARB                   0x88DE
1293 #define GL_MATRIX31_ARB                   0x88DF
1294 #endif
1295 
1296 #ifndef GL_ARB_fragment_program
1297 #define GL_ARB_fragment_program
1298 #define _ALLEGRO_GL_ARB_fragment_program
1299 #define GL_FRAGMENT_PROGRAM_ARB           0x8804
1300 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
1301 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
1302 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
1303 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
1304 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
1305 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
1306 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
1307 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
1308 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
1309 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
1310 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
1311 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
1312 #define GL_MAX_TEXTURE_COORDS_ARB         0x8871
1313 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
1314 #endif
1315 
1316 #ifndef GL_ARB_vertex_buffer_object
1317 #define GL_ARB_vertex_buffer_object
1318 #define _ALLEGRO_GL_ARB_vertex_buffer_object
1319 #include <stddef.h>
1320 typedef ptrdiff_t GLintptrARB;
1321 typedef ptrdiff_t GLsizeiptrARB;
1322 #define GL_BUFFER_SIZE_ARB                0x8764
1323 #define GL_BUFFER_USAGE_ARB               0x8765
1324 #define GL_ARRAY_BUFFER_ARB               0x8892
1325 #define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
1326 #define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
1327 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
1328 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
1329 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
1330 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
1331 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
1332 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
1333 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
1334 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
1335 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
1336 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
1337 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
1338 #define GL_READ_ONLY_ARB                  0x88B8
1339 #define GL_WRITE_ONLY_ARB                 0x88B9
1340 #define GL_READ_WRITE_ARB                 0x88BA
1341 #define GL_BUFFER_ACCESS_ARB              0x88BB
1342 #define GL_BUFFER_MAPPED_ARB              0x88BC
1343 #define GL_BUFFER_MAP_POINTER_ARB         0x88BD
1344 #define GL_STREAM_DRAW_ARB                0x88E0
1345 #define GL_STREAM_READ_ARB                0x88E1
1346 #define GL_STREAM_COPY_ARB                0x88E2
1347 #define GL_STATIC_DRAW_ARB                0x88E4
1348 #define GL_STATIC_READ_ARB                0x88E5
1349 #define GL_STATIC_COPY_ARB                0x88E6
1350 #define GL_DYNAMIC_DRAW_ARB               0x88E8
1351 #define GL_DYNAMIC_READ_ARB               0x88E9
1352 #define GL_DYNAMIC_COPY_ARB               0x88EA
1353 #endif
1354 
1355 #ifndef GL_ARB_occlusion_query
1356 #define GL_ARB_occlusion_query
1357 #define _ALLEGRO_GL_ARB_occlusion_query
1358 #define GL_SAMPLES_PASSED_ARB             0x8914
1359 #define GL_QUERY_COUNTER_BITS_ARB         0x8864
1360 #define GL_CURRENT_QUERY_ARB              0x8865
1361 #define GL_QUERY_RESULT_ARB               0x8866
1362 #define GL_QUERY_RESULT_AVAILABLE_ARB     0x8867
1363 #endif
1364 
1365 #ifndef GL_ARB_shader_objects
1366 #define GL_ARB_shader_objects
1367 #define _ALLEGRO_GL_ARB_shader_objects
1368 typedef char          GLcharARB;
1369 typedef unsigned long GLhandleARB;
1370 #define GL_PROGRAM_OBJECT_ARB             0x8B40
1371 #define GL_OBJECT_TYPE_ARB                0x8B4E
1372 #define GL_OBJECT_SUBTYPE_ARB             0x8B4F
1373 #define GL_OBJECT_DELETE_STATUS_ARB       0x8B80
1374 #define GL_OBJECT_COMPILE_STATUS_ARB      0x8B81
1375 #define GL_OBJECT_LINK_STATUS_ARB         0x8B82
1376 #define GL_OBJECT_VALIDATE_STATUS_ARB     0x8B83
1377 #define GL_OBJECT_INFO_LOG_LENGTH_ARB     0x8B84
1378 #define GL_OBJECT_ATTACHED_OBJECTS_ARB    0x8B85
1379 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB     0x8B86
1380 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
1381 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
1382 #define GL_SHADER_OBJECT_ARB              0x8B48
1383 /* GL_FLOAT */
1384 #define GL_FLOAT_VEC2_ARB                 0x8B50
1385 #define GL_FLOAT_VEC3_ARB                 0x8B51
1386 #define GL_FLOAT_VEC4_ARB                 0x8B52
1387 /* GL_INT */
1388 #define GL_INT_VEC2_ARB                   0x8B53
1389 #define GL_INT_VEC3_ARB                   0x8B54
1390 #define GL_INT_VEC4_ARB                   0x8B55
1391 #define GL_BOOL_ARB                       0x8B56
1392 #define GL_BOOL_VEC2_ARB                  0x8B57
1393 #define GL_BOOL_VEC3_ARB                  0x8B58
1394 #define GL_BOOL_VEC4_ARB                  0x8B59
1395 #define GL_FLOAT_MAT2_ARB                 0x8B5A
1396 #define GL_FLOAT_MAT3_ARB                 0x8B5B
1397 #define GL_FLOAT_MAT4_ARB                 0x8B5C
1398 #define GL_SAMPLER_1D_ARB                 0x8B5D
1399 #define GL_SAMPLER_2D_ARB                 0x8B5E
1400 #define GL_SAMPLER_3D_ARB                 0x8B5F
1401 #define GL_SAMPLER_CUBE_ARB               0x8B60
1402 #define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
1403 #define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
1404 #define GL_SAMPLER_2D_RECT_ARB            0x8B63
1405 #define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
1406 #endif
1407 
1408 
1409 #ifndef GL_ARB_vertex_shader
1410 #define GL_ARB_vertex_shader
1411 #define _ALLEGRO_GL_ARB_vertex_shader
1412 #define GL_VERTEX_SHADER_ARB              0x8B31
1413 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
1414 #define GL_MAX_VARYING_FLOATS_ARB         0x8B4B
1415 #define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
1416 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
1417 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
1418 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
1419 #define GL_MAX_TEXTURE_COORDS_ARB         0x8871
1420 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
1421 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
1422 #if !defined GL_ARB_shader_objects
1423 #define GL_OBJECT_TYPE_ARB                0x8B4E
1424 #define GL_OBJECT_SUBTYPE_ARB             0x8B4F
1425 #endif
1426 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
1427 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
1428 #if !defined GL_ARB_shader_objects
1429 #define GL_SHADER_OBJECT_ARB              0x8B48
1430 #endif
1431 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
1432 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
1433 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
1434 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
1435 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
1436 #define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
1437 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
1438 #if !defined GL_ARB_shader_objects
1439 /* GL_FLOAT */
1440 #define GL_FLOAT_VEC2_ARB                 0x8B50
1441 #define GL_FLOAT_VEC3_ARB                 0x8B51
1442 #define GL_FLOAT_VEC4_ARB                 0x8B52
1443 #define GL_FLOAT_MAT2_ARB                 0x8B5A
1444 #define GL_FLOAT_MAT3_ARB                 0x8B5B
1445 #define GL_FLOAT_MAT4_ARB                 0x8B5C
1446 #endif
1447 #endif
1448 
1449 #ifndef GL_ARB_fragment_shader
1450 #define GL_ARB_fragment_shader
1451 #define _ALLEGRO_GL_ARB_fragment_shader
1452 #define GL_FRAGMENT_SHADER_ARB            0x8B30
1453 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
1454 #define GL_MAX_TEXTURE_COORDS_ARB         0x8871
1455 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
1456 #if !defined GL_ARB_shader_objects && !defined GL_ARB_vertex_shader
1457 #define GL_OBJECT_TYPE_ARB                0x8B4E
1458 #define GL_OBJECT_SUBTYPE_ARB             0x8B4F
1459 #define GL_SHADER_OBJECT_ARB              0x8B48
1460 #endif
1461 #endif
1462 
1463 #ifndef GL_ARB_shading_language_100
1464 #define GL_ARB_shading_language_100
1465 #define _ALLEGRO_GL_ARB_shading_language_100
1466 #endif
1467 
1468 #ifndef GL_ARB_texture_non_power_of_two
1469 #define GL_ARB_texture_non_power_of_two
1470 #define _ALLEGRO_GL_ARB_texture_non_power_of_two
1471 #endif
1472 
1473 #ifndef GL_ARB_point_sprite
1474 #define GL_ARB_point_sprite
1475 #define _ALLEGRO_GL_ARB_point_sprite
1476 #define GL_POINT_SPRITE_ARB               0x8861
1477 #define GL_COORD_REPLACE_ARB              0x8862
1478 /* GL_FALSE */
1479 /* GL_TRUE */
1480 #endif
1481 
1482 
1483 #ifndef GL_ARB_draw_buffers
1484 #define GL_ARB_draw_buffers
1485 #define _ALLEGRO_GL_ARB_draw_buffers
1486 #define GL_MAX_DRAW_BUFFERS_ARB           0x8824
1487 #define GL_DRAW_BUFFER0_ARB               0x8825
1488 #define GL_DRAW_BUFFER1_ARB               0x8826
1489 #define GL_DRAW_BUFFER2_ARB               0x8827
1490 #define GL_DRAW_BUFFER3_ARB               0x8828
1491 #define GL_DRAW_BUFFER4_ARB               0x8829
1492 #define GL_DRAW_BUFFER5_ARB               0x882A
1493 #define GL_DRAW_BUFFER6_ARB               0x882B
1494 #define GL_DRAW_BUFFER7_ARB               0x882C
1495 #define GL_DRAW_BUFFER8_ARB               0x882D
1496 #define GL_DRAW_BUFFER9_ARB               0x882E
1497 #define GL_DRAW_BUFFER10_ARB              0x882F
1498 #define GL_DRAW_BUFFER11_ARB              0x8830
1499 #define GL_DRAW_BUFFER12_ARB              0x8831
1500 #define GL_DRAW_BUFFER13_ARB              0x8832
1501 #define GL_DRAW_BUFFER14_ARB              0x8833
1502 #define GL_DRAW_BUFFER15_ARB              0x8834
1503 #endif
1504 
1505 
1506 #ifndef GL_ARB_texture_rectangle
1507 #define GL_ARB_texture_rectangle
1508 #define _ALLEGRO_GL_ARB_texture_rectangle
1509 #define GL_TEXTURE_RECTANGLE_ARB          0x84F5
1510 #define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
1511 #define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
1512 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
1513 #endif
1514 #ifdef ALLEGRO_MACOSX
1515 #ifndef GL_EXT_texture_rectangle
1516 #define GL_EXT_texture_rectangle
1517 #define _ALLEGRO_GL_EXT_texture_rectangle
1518 #define GL_TEXTURE_RECTANGLE_EXT          0x84F5
1519 #define GL_TEXTURE_BINDING_RECTANGLE_EXT  0x84F6
1520 #define GL_PROXY_TEXTURE_RECTANGLE_EXT    0x84F7
1521 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
1522 #endif
1523 #endif
1524 
1525 #ifndef GL_ARB_color_buffer_float
1526 #define GL_ARB_color_buffer_float
1527 #define _ALLEGRO_GL_ARB_color_buffer_float
1528 #define GL_RGBA_FLOAT_MODE_ARB            0x8820
1529 #define GL_CLAMP_VERTEX_COLOR_ARB         0x891A
1530 #define GL_CLAMP_FRAGMENT_COLOR_ARB       0x891B
1531 #define GL_CLAMP_READ_COLOR_ARB           0x891C
1532 #define GL_FIXED_ONLY_ARB                 0x891D
1533 #endif
1534 
1535 
1536 #ifndef GL_ARB_half_float_pixel
1537 #define GL_ARB_half_float_pixel
1538 #define _ALLEGRO_GL_ARB_half_float_pixel
1539 #define GL_HALF_FLOAT_ARB                 0x140B
1540 #endif
1541 
1542 
1543 #ifndef GL_ARB_texture_float
1544 #define GL_ARB_texture_float
1545 #define _ALLEGRO_GL_ARB_texture_float
1546 #define GL_TEXTURE_RED_TYPE_ARB           0x8C10
1547 #define GL_TEXTURE_GREEN_TYPE_ARB         0x8C11
1548 #define GL_TEXTURE_BLUE_TYPE_ARB          0x8C12
1549 #define GL_TEXTURE_ALPHA_TYPE_ARB         0x8C13
1550 #define GL_TEXTURE_LUMINANCE_TYPE_ARB     0x8C14
1551 #define GL_TEXTURE_INTENSITY_TYPE_ARB     0x8C15
1552 #define GL_TEXTURE_DEPTH_TYPE_ARB         0x8C16
1553 #define GL_UNSIGNED_NORMALIZED_ARB        0x8C17
1554 #define GL_RGBA32F_ARB                    0x8814
1555 #define GL_RGB32F_ARB                     0x8815
1556 #define GL_ALPHA32F_ARB                   0x8816
1557 #define GL_INTENSITY32F_ARB               0x8817
1558 #define GL_LUMINANCE32F_ARB               0x8818
1559 #define GL_LUMINANCE_ALPHA32F_ARB         0x8819
1560 #define GL_RGBA16F_ARB                    0x881A
1561 #define GL_RGB16F_ARB                     0x881B
1562 #define GL_ALPHA16F_ARB                   0x881C
1563 #define GL_INTENSITY16F_ARB               0x881D
1564 #define GL_LUMINANCE16F_ARB               0x881E
1565 #define GL_LUMINANCE_ALPHA16F_ARB         0x881F
1566 #endif
1567 
1568 #ifndef GL_ARB_pixel_buffer_object
1569 #define GL_ARB_pixel_buffer_object
1570 #define _ALLEGRO_GL_ARB_pixel_buffer_object
1571 #define GL_PIXEL_PACK_BUFFER_ARB          0x88EB
1572 #define GL_PIXEL_UNPACK_BUFFER_ARB        0x88EC
1573 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB  0x88ED
1574 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
1575 #endif
1576 
1577 #ifndef GL_ARB_depth_buffer_float
1578 #define GL_ARB_depth_buffer_float
1579 #define _ALLEGRO_GL_ARB_depth_buffer_float
1580 #define GL_DEPTH_COMPONENT32F             0x8CAC
1581 #define GL_DEPTH32F_STENCIL8              0x8CAD
1582 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
1583 #endif
1584 
1585 #ifndef GL_ARB_draw_instanced
1586 #define GL_ARB_draw_instanced
1587 #define _ALLEGRO_GL_ARB_draw_instanced
1588 #endif
1589 
1590 #ifndef GL_ARB_framebuffer_object
1591 #define GL_ARB_framebuffer_object
1592 #define _ALLEGRO_GL_ARB_framebuffer_object
1593 #define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
1594 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
1595 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
1596 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
1597 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
1598 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
1599 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
1600 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
1601 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
1602 #define GL_FRAMEBUFFER_DEFAULT            0x8218
1603 #define GL_FRAMEBUFFER_UNDEFINED          0x8219
1604 #define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
1605 #define GL_INDEX                          0x8222
1606 #define GL_MAX_RENDERBUFFER_SIZE          0x84E8
1607 #define GL_DEPTH_STENCIL                  0x84F9
1608 #define GL_UNSIGNED_INT_24_8              0x84FA
1609 #define GL_DEPTH24_STENCIL8               0x88F0
1610 #define GL_TEXTURE_STENCIL_SIZE           0x88F1
1611 #define GL_FRAMEBUFFER_BINDING            0x8CA6
1612 #define GL_DRAW_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING
1613 #define GL_RENDERBUFFER_BINDING           0x8CA7
1614 #define GL_READ_FRAMEBUFFER               0x8CA8
1615 #define GL_DRAW_FRAMEBUFFER               0x8CA9
1616 #define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
1617 #define GL_RENDERBUFFER_SAMPLES           0x8CAB
1618 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
1619 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
1620 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
1621 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
1622 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
1623 #define GL_FRAMEBUFFER_COMPLETE           0x8CD5
1624 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
1625 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
1626 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
1627 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
1628 #define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
1629 #define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
1630 #define GL_COLOR_ATTACHMENT0              0x8CE0
1631 #define GL_COLOR_ATTACHMENT1              0x8CE1
1632 #define GL_COLOR_ATTACHMENT2              0x8CE2
1633 #define GL_COLOR_ATTACHMENT3              0x8CE3
1634 #define GL_COLOR_ATTACHMENT4              0x8CE4
1635 #define GL_COLOR_ATTACHMENT5              0x8CE5
1636 #define GL_COLOR_ATTACHMENT6              0x8CE6
1637 #define GL_COLOR_ATTACHMENT7              0x8CE7
1638 #define GL_COLOR_ATTACHMENT8              0x8CE8
1639 #define GL_COLOR_ATTACHMENT9              0x8CE9
1640 #define GL_COLOR_ATTACHMENT10             0x8CEA
1641 #define GL_COLOR_ATTACHMENT11             0x8CEB
1642 #define GL_COLOR_ATTACHMENT12             0x8CEC
1643 #define GL_COLOR_ATTACHMENT13             0x8CED
1644 #define GL_COLOR_ATTACHMENT14             0x8CEE
1645 #define GL_COLOR_ATTACHMENT15             0x8CEF
1646 #define GL_DEPTH_ATTACHMENT               0x8D00
1647 #define GL_STENCIL_ATTACHMENT             0x8D20
1648 #define GL_FRAMEBUFFER                    0x8D40
1649 #define GL_RENDERBUFFER                   0x8D41
1650 #define GL_RENDERBUFFER_WIDTH             0x8D42
1651 #define GL_RENDERBUFFER_HEIGHT            0x8D43
1652 #define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
1653 #define GL_STENCIL_INDEX1                 0x8D46
1654 #define GL_STENCIL_INDEX4                 0x8D47
1655 #define GL_STENCIL_INDEX8                 0x8D48
1656 #define GL_STENCIL_INDEX16                0x8D49
1657 #define GL_RENDERBUFFER_RED_SIZE          0x8D50
1658 #define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
1659 #define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
1660 #define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
1661 #define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
1662 #define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
1663 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
1664 #define GL_MAX_SAMPLES                    0x8D57
1665 #endif
1666 
1667 #ifndef GL_ARB_framebuffer_sRGB
1668 #define GL_ARB_framebuffer_sRGB
1669 #define _ALLEGRO_GL_ARB_framebuffer_sRGB
1670 #define GL_FRAMEBUFFER_SRGB               0x8DB9
1671 #endif
1672 
1673 #ifndef GL_ARB_geometry_shader4
1674 #define GL_ARB_geometry_shader4
1675 #define _ALLEGRO_GL_ARB_geometry_shader4
1676 #define GL_LINES_ADJACENCY_ARB            0x000A
1677 #define GL_LINE_STRIP_ADJACENCY_ARB       0x000B
1678 #define GL_TRIANGLES_ADJACENCY_ARB        0x000C
1679 #define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D
1680 #define GL_PROGRAM_POINT_SIZE_ARB         0x8642
1681 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
1682 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
1683 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
1684 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
1685 #define GL_GEOMETRY_SHADER_ARB            0x8DD9
1686 #define GL_GEOMETRY_VERTICES_OUT_ARB      0x8DDA
1687 #define GL_GEOMETRY_INPUT_TYPE_ARB        0x8DDB
1688 #define GL_GEOMETRY_OUTPUT_TYPE_ARB       0x8DDC
1689 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
1690 #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
1691 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
1692 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
1693 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
1694 /* reuse GL_MAX_VARYING_COMPONENTS */
1695 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
1696 #endif
1697 
1698 #ifndef GL_ARB_half_float_vertex
1699 #define GL_ARB_half_float_vertex
1700 #define _ALLEGRO_GL_ARB_half_float_vertex
1701 #define GL_HALF_FLOAT                     0x140B
1702 #endif
1703 
1704 #ifndef GL_ARB_instanced_arrays
1705 #define GL_ARB_instanced_arrays
1706 #define _ALLEGRO_GL_ARB_instanced_arrays
1707 #endif
1708 
1709 #ifndef GL_ARB_map_buffer_range
1710 #define GL_ARB_map_buffer_range
1711 #define _ALLEGRO_GL_ARB_map_buffer_range
1712 #define GL_MAP_READ_BIT                   0x0001
1713 #define GL_MAP_WRITE_BIT                  0x0002
1714 #define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
1715 #define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
1716 #define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
1717 #define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
1718 #endif
1719 
1720 #ifndef GL_ARB_texture_buffer_object
1721 #define GL_ARB_texture_buffer_object
1722 #define _ALLEGRO_GL_ARB_texture_buffer_object
1723 #define GL_TEXTURE_BUFFER_ARB             0x8C2A
1724 #define GL_MAX_TEXTURE_BUFFER_SIZE_ARB    0x8C2B
1725 #define GL_TEXTURE_BINDING_BUFFER_ARB     0x8C2C
1726 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
1727 #define GL_TEXTURE_BUFFER_FORMAT_ARB      0x8C2E
1728 #endif
1729 
1730 #ifndef GL_ARB_texture_compression_rgtc
1731 #define GL_ARB_texture_compression_rgtc
1732 #define _ALLEGRO_GL_ARB_texture_compression_rgtc
1733 #define GL_COMPRESSED_RED_RGTC1           0x8DBB
1734 #define GL_COMPRESSED_SIGNED_RED_RGTC1    0x8DBC
1735 #define GL_COMPRESSED_RG_RGTC2            0x8DBD
1736 #define GL_COMPRESSED_SIGNED_RG_RGTC2     0x8DBE
1737 #endif
1738 
1739 #ifndef GL_ARB_texture_rg
1740 #define GL_ARB_texture_rg
1741 #define _ALLEGRO_GL_ARB_texture_rg
1742 #define GL_RG                             0x8227
1743 #define GL_RG_INTEGER                     0x8228
1744 #define GL_R8                             0x8229
1745 #define GL_R16                            0x822A
1746 #define GL_RG8                            0x822B
1747 #define GL_RG16                           0x822C
1748 #define GL_R16F                           0x822D
1749 #define GL_R32F                           0x822E
1750 #define GL_RG16F                          0x822F
1751 #define GL_RG32F                          0x8230
1752 #define GL_R8I                            0x8231
1753 #define GL_R8UI                           0x8232
1754 #define GL_R16I                           0x8233
1755 #define GL_R16UI                          0x8234
1756 #define GL_R32I                           0x8235
1757 #define GL_R32UI                          0x8236
1758 #define GL_RG8I                           0x8237
1759 #define GL_RG8UI                          0x8238
1760 #define GL_RG16I                          0x8239
1761 #define GL_RG16UI                         0x823A
1762 #define GL_RG32I                          0x823B
1763 #define GL_RG32UI                         0x823C
1764 #endif
1765 
1766 #ifndef GL_ARB_vertex_array_object
1767 #define GL_ARB_vertex_array_object
1768 #define _ALLEGRO_GL_ARB_vertex_array_object
1769 #define GL_VERTEX_ARRAY_BINDING           0x85B5
1770 #endif
1771 
1772 #ifndef GL_ARB_uniform_buffer_object
1773 #define GL_ARB_uniform_buffer_object
1774 #define _ALLEGRO_GL_ARB_uniform_buffer_object
1775 #define GL_UNIFORM_BUFFER                 0x8A11
1776 #define GL_UNIFORM_BUFFER_BINDING         0x8A28
1777 #define GL_UNIFORM_BUFFER_START           0x8A29
1778 #define GL_UNIFORM_BUFFER_SIZE            0x8A2A
1779 #define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
1780 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS    0x8A2C
1781 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
1782 #define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
1783 #define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
1784 #define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
1785 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
1786 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
1787 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
1788 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
1789 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
1790 #define GL_ACTIVE_UNIFORM_BLOCKS          0x8A36
1791 #define GL_UNIFORM_TYPE                   0x8A37
1792 #define GL_UNIFORM_SIZE                   0x8A38
1793 #define GL_UNIFORM_NAME_LENGTH            0x8A39
1794 #define GL_UNIFORM_BLOCK_INDEX            0x8A3A
1795 #define GL_UNIFORM_OFFSET                 0x8A3B
1796 #define GL_UNIFORM_ARRAY_STRIDE           0x8A3C
1797 #define GL_UNIFORM_MATRIX_STRIDE          0x8A3D
1798 #define GL_UNIFORM_IS_ROW_MAJOR           0x8A3E
1799 #define GL_UNIFORM_BLOCK_BINDING          0x8A3F
1800 #define GL_UNIFORM_BLOCK_DATA_SIZE        0x8A40
1801 #define GL_UNIFORM_BLOCK_NAME_LENGTH      0x8A41
1802 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
1803 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
1804 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
1805 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
1806 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
1807 #define GL_INVALID_INDEX                  0xFFFFFFFFu
1808 #endif
1809 
1810 #ifndef GL_ARB_compatibility
1811 #define GL_ARB_compatibility
1812 #define _ALLEGRO_GL_ARB_compatibility
1813 /* ARB_compatibility just defines tokens from core 3.0 */
1814 #endif
1815 
1816 #ifndef GL_ARB_copy_buffer
1817 #define GL_ARB_copy_buffer
1818 #define _ALLEGRO_GL_ARB_copy_buffer
1819 #define GL_COPY_READ_BUFFER               0x8F36
1820 #define GL_COPY_WRITE_BUFFER              0x8F37
1821 #endif
1822 
1823 #ifndef GL_ARB_shader_texture_lod
1824 #define GL_ARB_shader_texture_lod
1825 #define _ALLEGRO_GL_ARB_shader_texture_lod
1826 #endif
1827 
1828 #ifndef GL_ARB_depth_clamp
1829 #define GL_ARB_depth_clamp
1830 #define _ALLEGRO_GL_ARB_depth_clamp
1831 #define GL_DEPTH_CLAMP                    0x864F
1832 #endif
1833 
1834 #ifndef GL_ARB_draw_elements_base_vertex
1835 #define GL_ARB_draw_elements_base_vertex
1836 #define _ALLEGRO_GL_ARB_draw_elements_base_vertex
1837 #endif
1838 
1839 #ifndef GL_ARB_fragment_coord_conventions
1840 #define GL_ARB_fragment_coord_conventions
1841 #define _ALLEGRO_GL_ARB_fragment_coord_conventions
1842 #endif
1843 
1844 #ifndef GL_ARB_provoking_vertex
1845 #define GL_ARB_provoking_vertex
1846 #define _ALLEGRO_GL_ARB_provoking_vertex
1847 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
1848 #define GL_FIRST_VERTEX_CONVENTION        0x8E4D
1849 #define GL_LAST_VERTEX_CONVENTION         0x8E4E
1850 #define GL_PROVOKING_VERTEX               0x8E4F
1851 #endif
1852 
1853 #ifndef GL_ARB_seamless_cube_map
1854 #define GL_ARB_seamless_cube_map
1855 #define _ALLEGRO_GL_ARB_seamless_cube_map
1856 #define GL_TEXTURE_CUBE_MAP_SEAMLESS      0x884F
1857 #endif
1858 
1859 #ifndef GL_ARB_sync
1860 #define GL_ARB_sync
1861 #define _ALLEGRO_GL_ARB_sync
1862 typedef struct __GLsync *GLsync;
1863 #define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
1864 #define GL_OBJECT_TYPE                    0x9112
1865 #define GL_SYNC_CONDITION                 0x9113
1866 #define GL_SYNC_STATUS                    0x9114
1867 #define GL_SYNC_FLAGS                     0x9115
1868 #define GL_SYNC_FENCE                     0x9116
1869 #define GL_SYNC_GPU_COMMANDS_COMPLETE     0x9117
1870 #define GL_UNSIGNALED                     0x9118
1871 #define GL_SIGNALED                       0x9119
1872 #define GL_ALREADY_SIGNALED               0x911A
1873 #define GL_TIMEOUT_EXPIRED                0x911B
1874 #define GL_CONDITION_SATISFIED            0x911C
1875 #define GL_WAIT_FAILED                    0x911D
1876 #define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
1877 #define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
1878 #endif
1879 
1880 #ifndef GL_ARB_texture_multisample
1881 #define GL_ARB_texture_multisample
1882 #define _ALLEGRO_GL_ARB_texture_multisample
1883 #define GL_SAMPLE_POSITION                0x8E50
1884 #define GL_SAMPLE_MASK                    0x8E51
1885 #define GL_SAMPLE_MASK_VALUE              0x8E52
1886 #define GL_MAX_SAMPLE_MASK_WORDS          0x8E59
1887 #define GL_TEXTURE_2D_MULTISAMPLE         0x9100
1888 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101
1889 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
1890 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
1891 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
1892 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
1893 #define GL_TEXTURE_SAMPLES                0x9106
1894 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
1895 #define GL_SAMPLER_2D_MULTISAMPLE         0x9108
1896 #define GL_INT_SAMPLER_2D_MULTISAMPLE     0x9109
1897 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
1898 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
1899 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
1900 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
1901 #define GL_MAX_COLOR_TEXTURE_SAMPLES      0x910E
1902 #define GL_MAX_DEPTH_TEXTURE_SAMPLES      0x910F
1903 #define GL_MAX_INTEGER_SAMPLES            0x9110
1904 #endif
1905 
1906 #ifndef GL_ARB_vertex_array_bgra
1907 #define GL_ARB_vertex_array_bgra
1908 #define _ALLEGRO_GL_ARB_vertex_array_bgra
1909 /* reuse GL_BGRA */
1910 #endif
1911 
1912 #ifndef GL_ARB_draw_buffers_blend
1913 #define GL_ARB_draw_buffers_blend
1914 #define _ALLEGRO_GL_ARB_draw_buffers_blend
1915 #endif
1916 
1917 #ifndef GL_ARB_sample_shading
1918 #define GL_ARB_sample_shading
1919 #define _ALLEGRO_GL_ARB_sample_shading
1920 #define GL_SAMPLE_SHADING                 0x8C36
1921 #define GL_MIN_SAMPLE_SHADING_VALUE       0x8C37
1922 #endif
1923 
1924 #ifndef GL_ARB_texture_cube_map_array
1925 #define GL_ARB_texture_cube_map_array
1926 #define _ALLEGRO_GL_ARB_texture_cube_map_array
1927 #define GL_TEXTURE_CUBE_MAP_ARRAY         0x9009
1928 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
1929 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY   0x900B
1930 #define GL_SAMPLER_CUBE_MAP_ARRAY         0x900C
1931 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW  0x900D
1932 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY     0x900E
1933 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
1934 #endif
1935 
1936 #ifndef GL_ARB_texture_gather
1937 #define GL_ARB_texture_gather
1938 #define _ALLEGRO_GL_ARB_texture_gather
1939 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
1940 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
1941 #endif
1942 
1943 #ifndef GL_ARB_texture_query_lod
1944 #define GL_ARB_texture_query_lod
1945 #define _ALLEGRO_GL_ARB_texture_query_lod
1946 #endif
1947 
1948 #ifndef GL_ARB_shading_language_include
1949 #define GL_ARB_shading_language_include
1950 #define _ALLEGRO_GL_ARB_shading_language_include
1951 #define GL_SHADER_INCLUDE_ARB             0x8DAE
1952 #define GL_NAMED_STRING_LENGTH_ARB        0x8DE9
1953 #define GL_NAMED_STRING_TYPE_ARB          0x8DEA
1954 #endif
1955 
1956 #ifndef GL_ARB_texture_compression_bptc
1957 #define GL_ARB_texture_compression_bptc
1958 #define _ALLEGRO_GL_ARB_texture_compression_bptc
1959 #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
1960 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
1961 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
1962 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
1963 #endif
1964 
1965 #ifndef GL_ARB_blend_func_extended
1966 #define GL_ARB_blend_func_extended
1967 #define _ALLEGRO_GL_ARB_blend_func_extended
1968 #define GL_SRC1_COLOR                     0x88F9
1969 /* reuse GL_SRC1_ALPHA */
1970 #define GL_ONE_MINUS_SRC1_COLOR           0x88FA
1971 #define GL_ONE_MINUS_SRC1_ALPHA           0x88FB
1972 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC
1973 #endif
1974 
1975 #ifndef GL_ARB_explicit_attrib_location
1976 #define GL_ARB_explicit_attrib_location
1977 #define _ALLEGRO_GL_ARB_explicit_attrib_location
1978 #endif
1979 
1980 #ifndef GL_ARB_occlusion_query2
1981 #define GL_ARB_occlusion_query2
1982 #define _ALLEGRO_GL_ARB_occlusion_query2
1983 #define GL_ANY_SAMPLES_PASSED             0x8C2F
1984 #endif
1985 
1986 #ifndef GL_ARB_sampler_objects
1987 #define GL_ARB_sampler_objects
1988 #define _ALLEGRO_GL_ARB_sampler_objects
1989 #define GL_SAMPLER_BINDING                0x8919
1990 #endif
1991 
1992 #ifndef GL_ARB_shader_bit_encoding
1993 #define GL_ARB_shader_bit_encoding
1994 #define _ALLEGRO_GL_ARB_shader_bit_encoding
1995 #endif
1996 
1997 #ifndef GL_ARB_texture_rgb10_a2ui
1998 #define GL_ARB_texture_rgb10_a2ui
1999 #define _ALLEGRO_GL_ARB_texture_rgb10_a2ui
2000 #define GL_RGB10_A2UI                     0x906F
2001 #endif
2002 
2003 #ifndef GL_ARB_texture_swizzle
2004 #define GL_ARB_texture_swizzle
2005 #define _ALLEGRO_GL_ARB_texture_swizzle
2006 #define GL_TEXTURE_SWIZZLE_R              0x8E42
2007 #define GL_TEXTURE_SWIZZLE_G              0x8E43
2008 #define GL_TEXTURE_SWIZZLE_B              0x8E44
2009 #define GL_TEXTURE_SWIZZLE_A              0x8E45
2010 #define GL_TEXTURE_SWIZZLE_RGBA           0x8E46
2011 #endif
2012 
2013 #ifndef GL_ARB_timer_query
2014 #define GL_ARB_timer_query
2015 #define _ALLEGRO_GL_ARB_timer_query
2016 #define GL_TIME_ELAPSED                   0x88BF
2017 #define GL_TIMESTAMP                      0x8E28
2018 #endif
2019 
2020 #ifndef GL_ARB_vertex_type_2_10_10_10_rev
2021 #define GL_ARB_vertex_type_2_10_10_10_rev
2022 #define _ALLEGRO_GL_ARB_vertex_type_2_10_10_10_rev
2023 /* reuse GL_UNSIGNED_INT_2_10_10_10_REV */
2024 #define GL_INT_2_10_10_10_REV             0x8D9F
2025 #endif
2026 
2027 #ifndef GL_ARB_draw_indirect
2028 #define GL_ARB_draw_indirect
2029 #define _ALLEGRO_GL_ARB_draw_indirect
2030 #define GL_DRAW_INDIRECT_BUFFER           0x8F3F
2031 #define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
2032 #endif
2033 
2034 #ifndef GL_ARB_gpu_shader5
2035 #define GL_ARB_gpu_shader5
2036 #define _ALLEGRO_GL_ARB_gpu_shader5
2037 #define GL_GEOMETRY_SHADER_INVOCATIONS    0x887F
2038 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
2039 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
2040 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
2041 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
2042 #define GL_MAX_VERTEX_STREAMS             0x8E71
2043 #endif
2044 
2045 #ifndef GL_ARB_gpu_shader_fp64
2046 #define GL_ARB_gpu_shader_fp64
2047 #define _ALLEGRO_GL_ARB_gpu_shader_fp64
2048 /* reuse GL_DOUBLE */
2049 #define GL_DOUBLE_VEC2                    0x8FFC
2050 #define GL_DOUBLE_VEC3                    0x8FFD
2051 #define GL_DOUBLE_VEC4                    0x8FFE
2052 #define GL_DOUBLE_MAT2                    0x8F46
2053 #define GL_DOUBLE_MAT3                    0x8F47
2054 #define GL_DOUBLE_MAT4                    0x8F48
2055 #define GL_DOUBLE_MAT2x3                  0x8F49
2056 #define GL_DOUBLE_MAT2x4                  0x8F4A
2057 #define GL_DOUBLE_MAT3x2                  0x8F4B
2058 #define GL_DOUBLE_MAT3x4                  0x8F4C
2059 #define GL_DOUBLE_MAT4x2                  0x8F4D
2060 #define GL_DOUBLE_MAT4x3                  0x8F4E
2061 #endif
2062 
2063 #ifndef GL_ARB_shader_subroutine
2064 #define GL_ARB_shader_subroutine
2065 #define _ALLEGRO_GL_ARB_shader_subroutine
2066 #define GL_ACTIVE_SUBROUTINES             0x8DE5
2067 #define GL_ACTIVE_SUBROUTINE_UNIFORMS     0x8DE6
2068 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
2069 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48
2070 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
2071 #define GL_MAX_SUBROUTINES                0x8DE7
2072 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
2073 #define GL_NUM_COMPATIBLE_SUBROUTINES     0x8E4A
2074 #define GL_COMPATIBLE_SUBROUTINES         0x8E4B
2075 /* reuse GL_UNIFORM_SIZE */
2076 /* reuse GL_UNIFORM_NAME_LENGTH */
2077 #endif
2078 
2079 #ifndef GL_ARB_tessellation_shader
2080 #define GL_ARB_tessellation_shader
2081 #define _ALLEGRO_GL_ARB_tessellation_shader
2082 #define GL_PATCHES                        0x000E
2083 #define GL_PATCH_VERTICES                 0x8E72
2084 #define GL_PATCH_DEFAULT_INNER_LEVEL      0x8E73
2085 #define GL_PATCH_DEFAULT_OUTER_LEVEL      0x8E74
2086 #define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
2087 #define GL_TESS_GEN_MODE                  0x8E76
2088 #define GL_TESS_GEN_SPACING               0x8E77
2089 #define GL_TESS_GEN_VERTEX_ORDER          0x8E78
2090 #define GL_TESS_GEN_POINT_MODE            0x8E79
2091 /* reuse GL_TRIANGLES */
2092 /* reuse GL_QUADS */
2093 #define GL_ISOLINES                       0x8E7A
2094 /* reuse GL_EQUAL */
2095 #define GL_FRACTIONAL_ODD                 0x8E7B
2096 #define GL_FRACTIONAL_EVEN                0x8E7C
2097 /* reuse GL_CCW */
2098 /* reuse GL_CW */
2099 #define GL_MAX_PATCH_VERTICES             0x8E7D
2100 #define GL_MAX_TESS_GEN_LEVEL             0x8E7E
2101 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
2102 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
2103 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
2104 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
2105 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
2106 #define GL_MAX_TESS_PATCH_COMPONENTS      0x8E84
2107 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
2108 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
2109 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
2110 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
2111 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
2112 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
2113 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
2114 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
2115 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
2116 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
2117 #define GL_TESS_EVALUATION_SHADER         0x8E87
2118 #define GL_TESS_CONTROL_SHADER            0x8E88
2119 #endif
2120 
2121 #ifndef GL_ARB_texture_buffer_object_rgb32
2122 #define GL_ARB_texture_buffer_object_rgb32
2123 #define _ALLEGRO_GL_ARB_texture_buffer_object_rgb32
2124 /* reuse GL_RGB32F */
2125 /* reuse GL_RGB32UI */
2126 /* reuse GL_RGB32I */
2127 #endif
2128 
2129 #ifndef GL_ARB_transform_feedback2
2130 #define GL_ARB_transform_feedback2
2131 #define _ALLEGRO_GL_ARB_transform_feedback2
2132 #define GL_TRANSFORM_FEEDBACK             0x8E22
2133 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
2134 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
2135 #define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
2136 #endif
2137 
2138 #ifndef GL_ARB_transform_feedback3
2139 #define GL_ARB_transform_feedback3
2140 #define _ALLEGRO_GL_ARB_transform_feedback3
2141 #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
2142 #endif
2143 
2144 
2145 /* </ARB> */
2146 
2147 
2148 #ifndef GL_EXT_abgr
2149 #define GL_EXT_abgr
2150 #define _ALLEGRO_GL_EXT_abgr
2151 #define GL_ABGR_EXT                       0x8000
2152 #endif
2153 
2154 #ifndef GL_EXT_blend_color
2155 #define GL_EXT_blend_color
2156 #define _ALLEGRO_GL_EXT_blend_color
2157 #define GL_CONSTANT_COLOR_EXT             0x8001
2158 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
2159 #define GL_CONSTANT_ALPHA_EXT             0x8003
2160 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
2161 #define GL_BLEND_COLOR_EXT                0x8005
2162 #endif
2163 
2164 #ifndef GL_EXT_polygon_offset
2165 #define GL_EXT_polygon_offset
2166 #define _ALLEGRO_GL_EXT_polygon_offset
2167 #define GL_POLYGON_OFFSET_EXT             0x8037
2168 #define GL_POLYGON_OFFSET_FACTOR_EXT      0x8038
2169 #define GL_POLYGON_OFFSET_BIAS_EXT        0x8039
2170 #endif
2171 
2172 #ifndef GL_EXT_texture
2173 #define GL_EXT_texture
2174 #define _ALLEGRO_GL_EXT_texture
2175 #define GL_ALPHA4_EXT                     0x803B
2176 #define GL_ALPHA8_EXT                     0x803C
2177 #define GL_ALPHA12_EXT                    0x803D
2178 #define GL_ALPHA16_EXT                    0x803E
2179 #define GL_LUMINANCE4_EXT                 0x803F
2180 #define GL_LUMINANCE8_EXT                 0x8040
2181 #define GL_LUMINANCE12_EXT                0x8041
2182 #define GL_LUMINANCE16_EXT                0x8042
2183 #define GL_LUMINANCE4_ALPHA4_EXT          0x8043
2184 #define GL_LUMINANCE6_ALPHA2_EXT          0x8044
2185 #define GL_LUMINANCE8_ALPHA8_EXT          0x8045
2186 #define GL_LUMINANCE12_ALPHA4_EXT         0x8046
2187 #define GL_LUMINANCE12_ALPHA12_EXT        0x8047
2188 #define GL_LUMINANCE16_ALPHA16_EXT        0x8048
2189 #define GL_INTENSITY_EXT                  0x8049
2190 #define GL_INTENSITY4_EXT                 0x804A
2191 #define GL_INTENSITY8_EXT                 0x804B
2192 #define GL_INTENSITY12_EXT                0x804C
2193 #define GL_INTENSITY16_EXT                0x804D
2194 #define GL_RGB2_EXT                       0x804E
2195 #define GL_RGB4_EXT                       0x804F
2196 #define GL_RGB5_EXT                       0x8050
2197 #define GL_RGB8_EXT                       0x8051
2198 #define GL_RGB10_EXT                      0x8052
2199 #define GL_RGB12_EXT                      0x8053
2200 #define GL_RGB16_EXT                      0x8054
2201 #define GL_RGBA2_EXT                      0x8055
2202 #define GL_RGBA4_EXT                      0x8056
2203 #define GL_RGB5_A1_EXT                    0x8057
2204 #define GL_RGBA8_EXT                      0x8058
2205 #define GL_RGB10_A2_EXT                   0x8059
2206 #define GL_RGBA12_EXT                     0x805A
2207 #define GL_RGBA16_EXT                     0x805B
2208 #define GL_TEXTURE_RED_SIZE_EXT           0x805C
2209 #define GL_TEXTURE_GREEN_SIZE_EXT         0x805D
2210 #define GL_TEXTURE_BLUE_SIZE_EXT          0x805E
2211 #define GL_TEXTURE_ALPHA_SIZE_EXT         0x805F
2212 #define GL_TEXTURE_LUMINANCE_SIZE_EXT     0x8060
2213 #define GL_TEXTURE_INTENSITY_SIZE_EXT     0x8061
2214 #define GL_REPLACE_EXT                    0x8062
2215 #define GL_PROXY_TEXTURE_1D_EXT           0x8063
2216 #define GL_PROXY_TEXTURE_2D_EXT           0x8064
2217 #define GL_TEXTURE_TOO_LARGE_EXT          0x8065
2218 #endif
2219 
2220 #ifndef GL_EXT_texture3D
2221 #define GL_EXT_texture3D
2222 #define _ALLEGRO_GL_EXT_texture3D
2223 #define GL_PACK_SKIP_IMAGES_EXT           0x806B
2224 #define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
2225 #define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
2226 #define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
2227 #define GL_TEXTURE_3D_EXT                 0x806F
2228 #define GL_PROXY_TEXTURE_3D_EXT           0x8070
2229 #define GL_TEXTURE_DEPTH_EXT              0x8071
2230 #define GL_TEXTURE_WRAP_R_EXT             0x8072
2231 #define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
2232 #endif
2233 
2234 #ifndef GL_SGIS_texture_filter4
2235 #define GL_SGIS_texture_filter4
2236 #define _ALLEGRO_GL_SGIS_texture_filter4
2237 #define GL_FILTER4_SGIS                   0x8146
2238 #define GL_TEXTURE_FILTER4_SIZE_SGIS      0x8147
2239 #endif
2240 
2241 #ifndef GL_EXT_histogram
2242 #define GL_EXT_histogram
2243 #define _ALLEGRO_GL_EXT_histogram
2244 #define GL_HISTOGRAM_EXT                  0x8024
2245 #define GL_PROXY_HISTOGRAM_EXT            0x8025
2246 #define GL_HISTOGRAM_WIDTH_EXT            0x8026
2247 #define GL_HISTOGRAM_FORMAT_EXT           0x8027
2248 #define GL_HISTOGRAM_RED_SIZE_EXT         0x8028
2249 #define GL_HISTOGRAM_GREEN_SIZE_EXT       0x8029
2250 #define GL_HISTOGRAM_BLUE_SIZE_EXT        0x802A
2251 #define GL_HISTOGRAM_ALPHA_SIZE_EXT       0x802B
2252 #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
2253 #define GL_HISTOGRAM_SINK_EXT             0x802D
2254 #define GL_MINMAX_EXT                     0x802E
2255 #define GL_MINMAX_FORMAT_EXT              0x802F
2256 #define GL_MINMAX_SINK_EXT                0x8030
2257 #define GL_TABLE_TOO_LARGE_EXT            0x8031
2258 #endif
2259 
2260 #ifndef GL_EXT_subtexture
2261 #define GL_EXT_subtexture
2262 #define _ALLEGRO_GL_EXT_subtexture
2263 #endif
2264 
2265 #ifndef GL_EXT_copy_texture
2266 #define GL_EXT_copy_texture
2267 /* NV's headers don't define EXT_copy_texture yet provide the API */
2268 #ifndef ALLEGRO_GL_HEADER_NV
2269 #define _ALLEGRO_GL_EXT_copy_texture
2270 #endif
2271 #endif
2272 
2273 #ifndef GL_EXT_histogram
2274 #define GL_EXT_histogram
2275 #define _ALLEGRO_GL_EXT_histogram
2276 #endif
2277 
2278 #ifndef GL_EXT_convolution
2279 #define GL_EXT_convolution
2280 #define _ALLEGRO_GL_EXT_convolution
2281 #define GL_CONVOLUTION_1D_EXT             0x8010
2282 #define GL_CONVOLUTION_2D_EXT             0x8011
2283 #define GL_SEPARABLE_2D_EXT               0x8012
2284 #define GL_CONVOLUTION_BORDER_MODE_EXT    0x8013
2285 #define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
2286 #define GL_CONVOLUTION_FILTER_BIAS_EXT    0x8015
2287 #define GL_REDUCE_EXT                     0x8016
2288 #define GL_CONVOLUTION_FORMAT_EXT         0x8017
2289 #define GL_CONVOLUTION_WIDTH_EXT          0x8018
2290 #define GL_CONVOLUTION_HEIGHT_EXT         0x8019
2291 #define GL_MAX_CONVOLUTION_WIDTH_EXT      0x801A
2292 #define GL_MAX_CONVOLUTION_HEIGHT_EXT     0x801B
2293 #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
2294 #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
2295 #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
2296 #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
2297 #define GL_POST_CONVOLUTION_RED_BIAS_EXT  0x8020
2298 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
2299 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
2300 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
2301 #endif
2302 
2303 #ifndef GL_SGI_color_matrix
2304 #define GL_SGI_color_matrix
2305 #define _ALLEGRO_GL_SGI_color_matrix
2306 #define GL_COLOR_MATRIX_SGI               0x80B1
2307 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
2308 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
2309 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
2310 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
2311 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
2312 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
2313 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
2314 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
2315 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
2316 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
2317 #endif
2318 
2319 #ifndef GL_SGI_color_table
2320 #define GL_SGI_color_table
2321 #define _ALLEGRO_GL_SGI_color_table
2322 #define GL_COLOR_TABLE_SGI                0x80D0
2323 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
2324 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
2325 #define GL_PROXY_COLOR_TABLE_SGI          0x80D3
2326 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
2327 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
2328 #define GL_COLOR_TABLE_SCALE_SGI          0x80D6
2329 #define GL_COLOR_TABLE_BIAS_SGI           0x80D7
2330 #define GL_COLOR_TABLE_FORMAT_SGI         0x80D8
2331 #define GL_COLOR_TABLE_WIDTH_SGI          0x80D9
2332 #define GL_COLOR_TABLE_RED_SIZE_SGI       0x80DA
2333 #define GL_COLOR_TABLE_GREEN_SIZE_SGI     0x80DB
2334 #define GL_COLOR_TABLE_BLUE_SIZE_SGI      0x80DC
2335 #define GL_COLOR_TABLE_ALPHA_SIZE_SGI     0x80DD
2336 #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
2337 #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
2338 #endif
2339 
2340 #ifndef GL_SGIS_pixel_texture
2341 #define GL_SGIS_pixel_texture
2342 #define _ALLEGRO_GL_SGIS_pixel_texture
2343 #define GL_PIXEL_TEXTURE_SGIS             0x8353
2344 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
2345 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
2346 #define GL_PIXEL_GROUP_COLOR_SGIS         0x8356
2347 #endif
2348 
2349 #ifndef GL_SGIX_pixel_texture
2350 #define GL_SGIX_pixel_texture
2351 #define _ALLEGRO_GL_SGIX_pixel_texture
2352 #define GL_PIXEL_TEX_GEN_SGIX             0x8139
2353 #define GL_PIXEL_TEX_GEN_MODE_SGIX        0x832B
2354 #endif
2355 
2356 #ifndef GL_SGIS_texture4D
2357 #define GL_SGIS_texture4D
2358 #define _ALLEGRO_GL_SGIS_texture4D
2359 #define GL_PACK_SKIP_VOLUMES_SGIS         0x8130
2360 #define GL_PACK_IMAGE_DEPTH_SGIS          0x8131
2361 #define GL_UNPACK_SKIP_VOLUMES_SGIS       0x8132
2362 #define GL_UNPACK_IMAGE_DEPTH_SGIS        0x8133
2363 #define GL_TEXTURE_4D_SGIS                0x8134
2364 #define GL_PROXY_TEXTURE_4D_SGIS          0x8135
2365 #define GL_TEXTURE_4DSIZE_SGIS            0x8136
2366 #define GL_TEXTURE_WRAP_Q_SGIS            0x8137
2367 #define GL_MAX_4D_TEXTURE_SIZE_SGIS       0x8138
2368 #define GL_TEXTURE_4D_BINDING_SGIS        0x814F
2369 #endif
2370 
2371 #ifndef GL_SGI_texture_color_table
2372 #define GL_SGI_texture_color_table
2373 #define _ALLEGRO_GL_SGI_texture_color_table
2374 #define GL_TEXTURE_COLOR_TABLE_SGI        0x80BC
2375 #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI  0x80BD
2376 #endif
2377 
2378 #ifndef GL_EXT_cmyka
2379 #define GL_EXT_cmyka
2380 #define _ALLEGRO_GL_EXT_cmyka
2381 #define GL_CMYK_EXT                       0x800C
2382 #define GL_CMYKA_EXT                      0x800D
2383 #define GL_PACK_CMYK_HINT_EXT             0x800E
2384 #define GL_UNPACK_CMYK_HINT_EXT           0x800F
2385 #endif
2386 
2387 #ifndef GL_EXT_texture_object
2388 #define GL_EXT_texture_object
2389 #define _ALLEGRO_GL_EXT_texture_object
2390 #define GL_TEXTURE_PRIORITY_EXT           0x8066
2391 #define GL_TEXTURE_RESIDENT_EXT           0x8067
2392 #define GL_TEXTURE_1D_BINDING_EXT         0x8068
2393 #define GL_TEXTURE_2D_BINDING_EXT         0x8069
2394 #define GL_TEXTURE_3D_BINDING_EXT         0x806A
2395 #endif
2396 
2397 #ifndef GL_SGIS_detail_texture
2398 #define GL_SGIS_detail_texture
2399 #define _ALLEGRO_GL_SGIS_detail_texture
2400 #define GL_DETAIL_TEXTURE_2D_SGIS         0x8095
2401 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
2402 #define GL_LINEAR_DETAIL_SGIS             0x8097
2403 #define GL_LINEAR_DETAIL_ALPHA_SGIS       0x8098
2404 #define GL_LINEAR_DETAIL_COLOR_SGIS       0x8099
2405 #define GL_DETAIL_TEXTURE_LEVEL_SGIS      0x809A
2406 #define GL_DETAIL_TEXTURE_MODE_SGIS       0x809B
2407 #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
2408 #endif
2409 
2410 #ifndef GL_SGIS_sharpen_texture
2411 #define GL_SGIS_sharpen_texture
2412 #define _ALLEGRO_GL_SGIS_sharpen_texture
2413 #define GL_LINEAR_SHARPEN_SGIS            0x80AD
2414 #define GL_LINEAR_SHARPEN_ALPHA_SGIS      0x80AE
2415 #define GL_LINEAR_SHARPEN_COLOR_SGIS      0x80AF
2416 #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
2417 #endif
2418 
2419 #ifndef GL_EXT_packed_pixels
2420 #define GL_EXT_packed_pixels
2421 #define _ALLEGRO_GL_EXT_packed_pixels
2422 #define GL_UNSIGNED_BYTE_3_3_2_EXT        0x8032
2423 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT     0x8033
2424 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT     0x8034
2425 #define GL_UNSIGNED_INT_8_8_8_8_EXT       0x8035
2426 #define GL_UNSIGNED_INT_10_10_10_2_EXT    0x8036
2427 #endif
2428 
2429 #ifndef GL_SGIS_texture_lod
2430 #define GL_SGIS_texture_lod
2431 #define _ALLEGRO_GL_SGIS_texture_lod
2432 #define GL_TEXTURE_MIN_LOD_SGIS           0x813A
2433 #define GL_TEXTURE_MAX_LOD_SGIS           0x813B
2434 #define GL_TEXTURE_BASE_LEVEL_SGIS        0x813C
2435 #define GL_TEXTURE_MAX_LEVEL_SGIS         0x813D
2436 #endif
2437 
2438 #ifndef GL_SGIS_multisample
2439 #define GL_SGIS_multisample
2440 #define _ALLEGRO_GL_SGIS_multisample
2441 #define GL_MULTISAMPLE_SGIS               0x809D
2442 #define GL_SAMPLE_ALPHA_TO_MASK_SGIS      0x809E
2443 #define GL_SAMPLE_ALPHA_TO_ONE_SGIS       0x809F
2444 #define GL_SAMPLE_MASK_SGIS               0x80A0
2445 #define GL_1PASS_SGIS                     0x80A1
2446 #define GL_2PASS_0_SGIS                   0x80A2
2447 #define GL_2PASS_1_SGIS                   0x80A3
2448 #define GL_4PASS_0_SGIS                   0x80A4
2449 #define GL_4PASS_1_SGIS                   0x80A5
2450 #define GL_4PASS_2_SGIS                   0x80A6
2451 #define GL_4PASS_3_SGIS                   0x80A7
2452 #define GL_SAMPLE_BUFFERS_SGIS            0x80A8
2453 #define GL_SAMPLES_SGIS                   0x80A9
2454 #define GL_SAMPLE_MASK_VALUE_SGIS         0x80AA
2455 #define GL_SAMPLE_MASK_INVERT_SGIS        0x80AB
2456 #define GL_SAMPLE_PATTERN_SGIS            0x80AC
2457 #endif
2458 
2459 #ifndef GL_EXT_rescale_normal
2460 #define GL_EXT_rescale_normal
2461 #define _ALLEGRO_GL_EXT_rescale_normal
2462 #define GL_RESCALE_NORMAL_EXT             0x803A
2463 #endif
2464 
2465 #ifndef GL_EXT_vertex_array
2466 #define GL_EXT_vertex_array
2467 #define _ALLEGRO_GL_EXT_vertex_array
2468 #define GL_VERTEX_ARRAY_EXT               0x8074
2469 #define GL_NORMAL_ARRAY_EXT               0x8075
2470 #define GL_COLOR_ARRAY_EXT                0x8076
2471 #define GL_INDEX_ARRAY_EXT                0x8077
2472 #define GL_TEXTURE_COORD_ARRAY_EXT        0x8078
2473 #define GL_EDGE_FLAG_ARRAY_EXT            0x8079
2474 #define GL_VERTEX_ARRAY_SIZE_EXT          0x807A
2475 #define GL_VERTEX_ARRAY_TYPE_EXT          0x807B
2476 #define GL_VERTEX_ARRAY_STRIDE_EXT        0x807C
2477 #define GL_VERTEX_ARRAY_COUNT_EXT         0x807D
2478 #define GL_NORMAL_ARRAY_TYPE_EXT          0x807E
2479 #define GL_NORMAL_ARRAY_STRIDE_EXT        0x807F
2480 #define GL_NORMAL_ARRAY_COUNT_EXT         0x8080
2481 #define GL_COLOR_ARRAY_SIZE_EXT           0x8081
2482 #define GL_COLOR_ARRAY_TYPE_EXT           0x8082
2483 #define GL_COLOR_ARRAY_STRIDE_EXT         0x8083
2484 #define GL_COLOR_ARRAY_COUNT_EXT          0x8084
2485 #define GL_INDEX_ARRAY_TYPE_EXT           0x8085
2486 #define GL_INDEX_ARRAY_STRIDE_EXT         0x8086
2487 #define GL_INDEX_ARRAY_COUNT_EXT          0x8087
2488 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
2489 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
2490 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
2491 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT  0x808B
2492 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT     0x808C
2493 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT      0x808D
2494 #define GL_VERTEX_ARRAY_POINTER_EXT       0x808E
2495 #define GL_NORMAL_ARRAY_POINTER_EXT       0x808F
2496 #define GL_COLOR_ARRAY_POINTER_EXT        0x8090
2497 #define GL_INDEX_ARRAY_POINTER_EXT        0x8091
2498 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
2499 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT    0x8093
2500 #endif
2501 
2502 #ifndef GL_SGIS_generate_mipmap
2503 #define GL_SGIS_generate_mipmap
2504 #define _ALLEGRO_GL_SGIS_generate_mipmap
2505 #define GL_GENERATE_MIPMAP_SGIS           0x8191
2506 #define GL_GENERATE_MIPMAP_HINT_SGIS      0x8192
2507 #endif
2508 
2509 #ifndef GL_SGIX_clipmap
2510 #define GL_SGIX_clipmap
2511 #define _ALLEGRO_GL_SGIX_clipmap
2512 #define GL_LINEAR_CLIPMAP_LINEAR_SGIX     0x8170
2513 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX    0x8171
2514 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX     0x8172
2515 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX    0x8173
2516 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
2517 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
2518 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX     0x8176
2519 #define GL_MAX_CLIPMAP_DEPTH_SGIX         0x8177
2520 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
2521 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX   0x844D
2522 #define GL_NEAREST_CLIPMAP_LINEAR_SGIX    0x844E
2523 #define GL_LINEAR_CLIPMAP_NEAREST_SGIX    0x844F
2524 #endif
2525 
2526 #ifndef GL_SGIX_shadow
2527 #define GL_SGIX_shadow
2528 #define _ALLEGRO_GL_SGIX_shadow
2529 #define GL_TEXTURE_COMPARE_SGIX           0x819A
2530 #define GL_TEXTURE_COMPARE_OPERATOR_SGIX  0x819B
2531 #define GL_TEXTURE_LEQUAL_R_SGIX          0x819C
2532 #define GL_TEXTURE_GEQUAL_R_SGIX          0x819D
2533 #endif
2534 
2535 #ifndef GL_SGIS_texture_edge_clamp
2536 #define GL_SGIS_texture_edge_clamp
2537 #define _ALLEGRO_GL_SGIS_texture_edge_clamp
2538 #define GL_CLAMP_TO_EDGE_SGIS             0x812F
2539 #endif
2540 
2541 #ifndef GL_EXT_blend_minmax
2542 #define GL_EXT_blend_minmax
2543 #define _ALLEGRO_GL_EXT_blend_minmax
2544 #define GL_FUNC_ADD_EXT                   0x8006
2545 #define GL_MIN_EXT                        0x8007
2546 #define GL_MAX_EXT                        0x8008
2547 #define GL_BLEND_EQUATION_EXT             0x8009
2548 #endif
2549 
2550 #ifndef GL_EXT_blend_subtract
2551 #define GL_EXT_blend_subtract
2552 #define _ALLEGRO_GL_EXT_blend_subtract
2553 #define GL_FUNC_SUBTRACT_EXT              0x800A
2554 #define GL_FUNC_REVERSE_SUBTRACT_EXT      0x800B
2555 #endif
2556 
2557 #ifndef GL_SGIX_interlace
2558 #define GL_SGIX_interlace
2559 #define _ALLEGRO_GL_SGIX_interlace
2560 #define GL_INTERLACE_SGIX                 0x8094
2561 #endif
2562 
2563 #ifndef GL_SGIX_pixel_tiles
2564 #define GL_SGIX_pixel_tiles
2565 #define _ALLEGRO_GL_SGIX_pixel_tiles
2566 #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
2567 #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
2568 #define GL_PIXEL_TILE_WIDTH_SGIX          0x8140
2569 #define GL_PIXEL_TILE_HEIGHT_SGIX         0x8141
2570 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX     0x8142
2571 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX    0x8143
2572 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX     0x8144
2573 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX     0x8145
2574 #endif
2575 
2576 #ifndef GL_SGIS_texture_select
2577 #define GL_SGIS_texture_select
2578 #define _ALLEGRO_GL_SGIS_texture_select
2579 #define GL_DUAL_ALPHA4_SGIS               0x8110
2580 #define GL_DUAL_ALPHA8_SGIS               0x8111
2581 #define GL_DUAL_ALPHA12_SGIS              0x8112
2582 #define GL_DUAL_ALPHA16_SGIS              0x8113
2583 #define GL_DUAL_LUMINANCE4_SGIS           0x8114
2584 #define GL_DUAL_LUMINANCE8_SGIS           0x8115
2585 #define GL_DUAL_LUMINANCE12_SGIS          0x8116
2586 #define GL_DUAL_LUMINANCE16_SGIS          0x8117
2587 #define GL_DUAL_INTENSITY4_SGIS           0x8118
2588 #define GL_DUAL_INTENSITY8_SGIS           0x8119
2589 #define GL_DUAL_INTENSITY12_SGIS          0x811A
2590 #define GL_DUAL_INTENSITY16_SGIS          0x811B
2591 #define GL_DUAL_LUMINANCE_ALPHA4_SGIS     0x811C
2592 #define GL_DUAL_LUMINANCE_ALPHA8_SGIS     0x811D
2593 #define GL_QUAD_ALPHA4_SGIS               0x811E
2594 #define GL_QUAD_ALPHA8_SGIS               0x811F
2595 #define GL_QUAD_LUMINANCE4_SGIS           0x8120
2596 #define GL_QUAD_LUMINANCE8_SGIS           0x8121
2597 #define GL_QUAD_INTENSITY4_SGIS           0x8122
2598 #define GL_QUAD_INTENSITY8_SGIS           0x8123
2599 #define GL_DUAL_TEXTURE_SELECT_SGIS       0x8124
2600 #define GL_QUAD_TEXTURE_SELECT_SGIS       0x8125
2601 #endif
2602 
2603 #ifndef GL_SGIX_sprite
2604 #define GL_SGIX_sprite
2605 #define _ALLEGRO_GL_SGIX_sprite
2606 #define GL_SPRITE_SGIX                    0x8148
2607 #define GL_SPRITE_MODE_SGIX               0x8149
2608 #define GL_SPRITE_AXIS_SGIX               0x814A
2609 #define GL_SPRITE_TRANSLATION_SGIX        0x814B
2610 #define GL_SPRITE_AXIAL_SGIX              0x814C
2611 #define GL_SPRITE_OBJECT_ALIGNED_SGIX     0x814D
2612 #define GL_SPRITE_EYE_ALIGNED_SGIX        0x814E
2613 #endif
2614 
2615 #ifndef GL_SGIX_texture_multi_buffer
2616 #define GL_SGIX_texture_multi_buffer
2617 #define _ALLEGRO_GL_SGIX_texture_multi_buffer
2618 #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
2619 #endif
2620 
2621 #ifndef GL_EXT_point_parameters
2622 #define GL_EXT_point_parameters
2623 #define _ALLEGRO_GL_EXT_point_parameters
2624 #define GL_POINT_SIZE_MIN_EXT             0x8126
2625 #define GL_POINT_SIZE_MAX_EXT             0x8127
2626 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
2627 #define GL_DISTANCE_ATTENUATION_EXT       0x8129
2628 #endif
2629 
2630 #ifndef GL_SGIS_point_parameters
2631 #define GL_SGIS_point_parameters
2632 #define _ALLEGRO_GL_SGIS_point_parameters
2633 #define GL_POINT_SIZE_MIN_SGIS            0x8126
2634 #define GL_POINT_SIZE_MAX_SGIS            0x8127
2635 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
2636 #define GL_DISTANCE_ATTENUATION_SGIS      0x8129
2637 #endif
2638 
2639 #ifndef GL_SGIX_instruments
2640 #define GL_SGIX_instruments
2641 #define _ALLEGRO_GL_SGIX_instruments
2642 #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
2643 #define GL_INSTRUMENT_MEASUREMENTS_SGIX   0x8181
2644 #endif
2645 
2646 #ifndef GL_SGIX_texture_scale_bias
2647 #define GL_SGIX_texture_scale_bias
2648 #define _ALLEGRO_GL_SGIX_texture_scale_bias
2649 #define GL_POST_TEXTURE_FILTER_BIAS_SGIX  0x8179
2650 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
2651 #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
2652 #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
2653 #endif
2654 
2655 #ifndef GL_SGIX_framezoom
2656 #define GL_SGIX_framezoom
2657 #define _ALLEGRO_GL_SGIX_framezoom
2658 #define GL_FRAMEZOOM_SGIX                 0x818B
2659 #define GL_FRAMEZOOM_FACTOR_SGIX          0x818C
2660 #define GL_MAX_FRAMEZOOM_FACTOR_SGIX      0x818D
2661 #endif
2662 
2663 #ifndef GL_FfdMaskSGIX
2664 #define GL_FfdMaskSGIX
2665 #define _ALLEGRO_GL_FfdMaskSGIX
2666 #define GL_TEXTURE_DEFORMATION_BIT_SGIX   0x00000001
2667 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX  0x00000002
2668 #endif
2669 
2670 #ifndef GL_SGIX_tag_sample_buffer
2671 #define GL_SGIX_tag_sample_buffer
2672 #define _ALLEGRO_GL_SGIX_tag_sample_buffer
2673 #endif
2674 
2675 #ifndef GL_SGIX_polynomial_ffd
2676 #define GL_SGIX_polynomial_ffd
2677 #define _ALLEGRO_GL_SGIX_polynomial_ffd
2678 #define GL_GEOMETRY_DEFORMATION_SGIX      0x8194
2679 #define GL_TEXTURE_DEFORMATION_SGIX       0x8195
2680 #define GL_DEFORMATIONS_MASK_SGIX         0x8196
2681 #define GL_MAX_DEFORMATION_ORDER_SGIX     0x8197
2682 #endif
2683 
2684 #ifndef GL_SGIX_reference_plane
2685 #define GL_SGIX_reference_plane
2686 #define _ALLEGRO_GL_SGIX_reference_plane
2687 #define GL_REFERENCE_PLANE_SGIX           0x817D
2688 #define GL_REFERENCE_PLANE_EQUATION_SGIX  0x817E
2689 #endif
2690 
2691 #ifndef GL_SGIX_depth_texture
2692 #define GL_SGIX_depth_texture
2693 #define _ALLEGRO_GL_SGIX_depth_texture
2694 #define GL_DEPTH_COMPONENT16_SGIX         0x81A5
2695 #define GL_DEPTH_COMPONENT24_SGIX         0x81A6
2696 #define GL_DEPTH_COMPONENT32_SGIX         0x81A7
2697 #endif
2698 
2699 #ifndef GL_SGIX_flush_raster
2700 #define GL_SGIX_flush_raster
2701 #define _ALLEGRO_GL_SGIX_flush_raster
2702 #endif
2703 
2704 #ifndef GL_SGIS_fog_function
2705 #define GL_SGIS_fog_function
2706 #define _ALLEGRO_GL_SGIS_fog_function
2707 #define GL_FOG_FUNC_SGIS                  0x812A
2708 #define GL_FOG_FUNC_POINTS_SGIS           0x812B
2709 #define GL_MAX_FOG_FUNC_POINTS_SGIS       0x812C
2710 #endif
2711 
2712 #ifndef GL_SGIX_fog_offset
2713 #define GL_SGIX_fog_offset
2714 #define _ALLEGRO_GL_SGIX_fog_offset
2715 #define GL_FOG_OFFSET_SGIX                0x8198
2716 #define GL_FOG_OFFSET_VALUE_SGIX          0x8199
2717 #endif
2718 
2719 #ifndef GL_HP_image_transform
2720 #define GL_HP_image_transform
2721 #define _ALLEGRO_GL_HP_image_transform
2722 #define GL_IMAGE_SCALE_X_HP               0x8155
2723 #define GL_IMAGE_SCALE_Y_HP               0x8156
2724 #define GL_IMAGE_TRANSLATE_X_HP           0x8157
2725 #define GL_IMAGE_TRANSLATE_Y_HP           0x8158
2726 #define GL_IMAGE_ROTATE_ANGLE_HP          0x8159
2727 #define GL_IMAGE_ROTATE_ORIGIN_X_HP       0x815A
2728 #define GL_IMAGE_ROTATE_ORIGIN_Y_HP       0x815B
2729 #define GL_IMAGE_MAG_FILTER_HP            0x815C
2730 #define GL_IMAGE_MIN_FILTER_HP            0x815D
2731 #define GL_IMAGE_CUBIC_WEIGHT_HP          0x815E
2732 #define GL_CUBIC_HP                       0x815F
2733 #define GL_AVERAGE_HP                     0x8160
2734 #define GL_IMAGE_TRANSFORM_2D_HP          0x8161
2735 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
2736 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
2737 #endif
2738 
2739 #ifndef GL_HP_convolution_border_modes
2740 #define GL_HP_convolution_border_modes
2741 #define _ALLEGRO_GL_HP_convolution_border_modes
2742 #define GL_IGNORE_BORDER_HP               0x8150
2743 #define GL_CONSTANT_BORDER_HP             0x8151
2744 #define GL_REPLICATE_BORDER_HP            0x8153
2745 #define GL_CONVOLUTION_BORDER_COLOR_HP    0x8154
2746 #endif
2747 
2748 #ifndef GL_SGIX_texture_add_env
2749 #define GL_SGIX_texture_add_env
2750 #define _ALLEGRO_GL_SGIX_texture_add_env
2751 #define GL_TEXTURE_ENV_BIAS_SGIX          0x80BE
2752 #endif
2753 
2754 #ifndef GL_EXT_color_subtable
2755 #define GL_EXT_color_subtable
2756 #define _ALLEGRO_GL_EXT_color_subtable
2757 #endif
2758 
2759 #ifndef GL_PGI_vertex_hints
2760 #define GL_PGI_vertex_hints
2761 #define _ALLEGRO_GL_PGI_vertex_hints
2762 #define GL_VERTEX_DATA_HINT_PGI           0x1A22A
2763 #define GL_VERTEX_CONSISTENT_HINT_PGI     0x1A22B
2764 #define GL_MATERIAL_SIDE_HINT_PGI         0x1A22C
2765 #define GL_MAX_VERTEX_HINT_PGI            0x1A22D
2766 #define GL_COLOR3_BIT_PGI                 0x00010000
2767 #define GL_COLOR4_BIT_PGI                 0x00020000
2768 #define GL_EDGEFLAG_BIT_PGI               0x00040000
2769 #define GL_INDEX_BIT_PGI                  0x00080000
2770 #define GL_MAT_AMBIENT_BIT_PGI            0x00100000
2771 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
2772 #define GL_MAT_DIFFUSE_BIT_PGI            0x00400000
2773 #define GL_MAT_EMISSION_BIT_PGI           0x00800000
2774 #define GL_MAT_COLOR_INDEXES_BIT_PGI      0x01000000
2775 #define GL_MAT_SHININESS_BIT_PGI          0x02000000
2776 #define GL_MAT_SPECULAR_BIT_PGI           0x04000000
2777 #define GL_NORMAL_BIT_PGI                 0x08000000
2778 #define GL_TEXCOORD1_BIT_PGI              0x10000000
2779 #define GL_TEXCOORD2_BIT_PGI              0x20000000
2780 #define GL_TEXCOORD3_BIT_PGI              0x40000000
2781 #define GL_TEXCOORD4_BIT_PGI              0x80000000
2782 #define GL_VERTEX23_BIT_PGI               0x00000004
2783 #define GL_VERTEX4_BIT_PGI                0x00000008
2784 #endif
2785 
2786 #ifndef GL_PGI_misc_hints
2787 #define GL_PGI_misc_hints
2788 #define _ALLEGRO_GL_PGI_misc_hints
2789 #define GL_PREFER_DOUBLEBUFFER_HINT_PGI   0x1A1F8
2790 #define GL_CONSERVE_MEMORY_HINT_PGI       0x1A1FD
2791 #define GL_RECLAIM_MEMORY_HINT_PGI        0x1A1FE
2792 #define GL_NATIVE_GRAPHICS_HANDLE_PGI     0x1A202
2793 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
2794 #define GL_NATIVE_GRAPHICS_END_HINT_PGI   0x1A204
2795 #define GL_ALWAYS_FAST_HINT_PGI           0x1A20C
2796 #define GL_ALWAYS_SOFT_HINT_PGI           0x1A20D
2797 #define GL_ALLOW_DRAW_OBJ_HINT_PGI        0x1A20E
2798 #define GL_ALLOW_DRAW_WIN_HINT_PGI        0x1A20F
2799 #define GL_ALLOW_DRAW_FRG_HINT_PGI        0x1A210
2800 #define GL_ALLOW_DRAW_MEM_HINT_PGI        0x1A211
2801 #define GL_STRICT_DEPTHFUNC_HINT_PGI      0x1A216
2802 #define GL_STRICT_LIGHTING_HINT_PGI       0x1A217
2803 #define GL_STRICT_SCISSOR_HINT_PGI        0x1A218
2804 #define GL_FULL_STIPPLE_HINT_PGI          0x1A219
2805 #define GL_CLIP_NEAR_HINT_PGI             0x1A220
2806 #define GL_CLIP_FAR_HINT_PGI              0x1A221
2807 #define GL_WIDE_LINE_HINT_PGI             0x1A222
2808 #define GL_BACK_NORMALS_HINT_PGI          0x1A223
2809 #endif
2810 
2811 #ifndef GL_EXT_paletted_texture
2812 #define GL_EXT_paletted_texture
2813 #define _ALLEGRO_GL_EXT_paletted_texture
2814 #define GL_COLOR_INDEX1_EXT               0x80E2
2815 #define GL_COLOR_INDEX2_EXT               0x80E3
2816 #define GL_COLOR_INDEX4_EXT               0x80E4
2817 #define GL_COLOR_INDEX8_EXT               0x80E5
2818 #define GL_COLOR_INDEX12_EXT              0x80E6
2819 #define GL_COLOR_INDEX16_EXT              0x80E7
2820 #define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
2821 #endif
2822 
2823 #ifndef GL_EXT_clip_volume_hint
2824 #define GL_EXT_clip_volume_hint
2825 #define _ALLEGRO_GL_EXT_clip_volume_hint
2826 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT  0x80F0
2827 #endif
2828 
2829 #ifndef GL_SGIX_list_priority
2830 #define GL_SGIX_list_priority
2831 #define _ALLEGRO_GL_SGIX_list_priority
2832 #define GL_LIST_PRIORITY_SGIX             0x8182
2833 #endif
2834 
2835 #ifndef GL_SGIX_ir_instrument1
2836 #define GL_SGIX_ir_instrument1
2837 #define _ALLEGRO_GL_SGIX_ir_instrument1
2838 #define GL_IR_INSTRUMENT1_SGIX            0x817F
2839 #endif
2840 
2841 #ifndef GL_SGIX_calligraphic_fragment
2842 #define GL_SGIX_calligraphic_fragment
2843 #define _ALLEGRO_GL_SGIX_calligraphic_fragment
2844 #define GL_CALLIGRAPHIC_FRAGMENT_SGIX     0x8183
2845 #endif
2846 
2847 #ifndef GL_SGIX_texture_lod_bias
2848 #define GL_SGIX_texture_lod_bias
2849 #define _ALLEGRO_GL_SGIX_texture_lod_bias
2850 #define GL_TEXTURE_LOD_BIAS_S_SGIX        0x818E
2851 #define GL_TEXTURE_LOD_BIAS_T_SGIX        0x818F
2852 #define GL_TEXTURE_LOD_BIAS_R_SGIX        0x8190
2853 #endif
2854 
2855 #ifndef GL_SGIX_shadow_ambient
2856 #define GL_SGIX_shadow_ambient
2857 #define _ALLEGRO_GL_SGIX_shadow_ambient
2858 #define GL_SHADOW_AMBIENT_SGIX            0x80BF
2859 #endif
2860 
2861 #ifndef GL_EXT_index_material
2862 #define GL_EXT_index_material
2863 #define _ALLEGRO_GL_EXT_index_material
2864 #define GL_INDEX_MATERIAL_EXT             0x81B8
2865 #define GL_INDEX_MATERIAL_PARAMETER_EXT   0x81B9
2866 #define GL_INDEX_MATERIAL_FACE_EXT        0x81BA
2867 #endif
2868 
2869 #ifndef GL_EXT_index_func
2870 #define GL_EXT_index_func
2871 #define _ALLEGRO_GL_EXT_index_func
2872 #define GL_INDEX_TEST_EXT                 0x81B5
2873 #define GL_INDEX_TEST_FUNC_EXT            0x81B6
2874 #define GL_INDEX_TEST_REF_EXT             0x81B7
2875 #endif
2876 
2877 #ifndef GL_EXT_index_array_formats
2878 #define GL_EXT_index_array_formats
2879 #define _ALLEGRO_GL_EXT_index_array_formats
2880 #define GL_IUI_V2F_EXT                    0x81AD
2881 #define GL_IUI_V3F_EXT                    0x81AE
2882 #define GL_IUI_N3F_V2F_EXT                0x81AF
2883 #define GL_IUI_N3F_V3F_EXT                0x81B0
2884 #define GL_T2F_IUI_V2F_EXT                0x81B1
2885 #define GL_T2F_IUI_V3F_EXT                0x81B2
2886 #define GL_T2F_IUI_N3F_V2F_EXT            0x81B3
2887 #define GL_T2F_IUI_N3F_V3F_EXT            0x81B4
2888 #endif
2889 
2890 #ifndef GL_EXT_compiled_vertex_array
2891 #define GL_EXT_compiled_vertex_array
2892 #define _ALLEGRO_GL_EXT_compiled_vertex_array
2893 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
2894 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
2895 #endif
2896 
2897 #ifndef GL_EXT_cull_vertex
2898 #define GL_EXT_cull_vertex
2899 #define _ALLEGRO_GL_EXT_cull_vertex
2900 #define GL_CULL_VERTEX_EXT                0x81AA
2901 #define GL_CULL_VERTEX_EYE_POSITION_EXT   0x81AB
2902 #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
2903 #endif
2904 
2905 #ifndef GL_SGIX_ycrcb
2906 #define GL_SGIX_ycrcb
2907 #define _ALLEGRO_GL_SGIX_ycrcb
2908 #define GL_YCRCB_422_SGIX                 0x81BB
2909 #define GL_YCRCB_444_SGIX                 0x81BC
2910 #endif
2911 
2912 #ifndef GL_SGIX_fragment_lighting
2913 #define GL_SGIX_fragment_lighting
2914 #define _ALLEGRO_GL_SGIX_fragment_lighting
2915 #define GL_FRAGMENT_LIGHTING_SGIX         0x8400
2916 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX   0x8401
2917 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
2918 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
2919 #define GL_MAX_FRAGMENT_LIGHTS_SGIX       0x8404
2920 #define GL_MAX_ACTIVE_LIGHTS_SGIX         0x8405
2921 #define GL_CURRENT_RASTER_NORMAL_SGIX     0x8406
2922 #define GL_LIGHT_ENV_MODE_SGIX            0x8407
2923 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
2924 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
2925 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
2926 #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
2927 #define GL_FRAGMENT_LIGHT0_SGIX           0x840C
2928 #define GL_FRAGMENT_LIGHT1_SGIX           0x840D
2929 #define GL_FRAGMENT_LIGHT2_SGIX           0x840E
2930 #define GL_FRAGMENT_LIGHT3_SGIX           0x840F
2931 #define GL_FRAGMENT_LIGHT4_SGIX           0x8410
2932 #define GL_FRAGMENT_LIGHT5_SGIX           0x8411
2933 #define GL_FRAGMENT_LIGHT6_SGIX           0x8412
2934 #define GL_FRAGMENT_LIGHT7_SGIX           0x8413
2935 #endif
2936 
2937 #ifndef GL_IBM_rasterpos_clip
2938 #define GL_IBM_rasterpos_clip
2939 #define _ALLEGRO_GL_IBM_rasterpos_clip
2940 #define GL_RASTER_POSITION_UNCLIPPED_IBM  0x19262
2941 #endif
2942 
2943 #ifndef GL_HP_texture_lighting
2944 #define GL_HP_texture_lighting
2945 #define _ALLEGRO_GL_HP_texture_lighting
2946 #define GL_TEXTURE_LIGHTING_MODE_HP       0x8167
2947 #define GL_TEXTURE_POST_SPECULAR_HP       0x8168
2948 #define GL_TEXTURE_PRE_SPECULAR_HP        0x8169
2949 #endif
2950 
2951 #ifndef GL_EXT_draw_range_elements
2952 #define GL_EXT_draw_range_elements
2953 #define _ALLEGRO_GL_EXT_draw_range_elements
2954 #define GL_MAX_ELEMENTS_VERTICES_EXT      0x80E8
2955 #define GL_MAX_ELEMENTS_INDICES_EXT       0x80E9
2956 #endif
2957 
2958 #ifndef GL_WIN_phong_shading
2959 #define GL_WIN_phong_shading
2960 #define _ALLEGRO_GL_WIN_phong_shading
2961 #define GL_PHONG_WIN                      0x80EA
2962 #define GL_PHONG_HINT_WIN                 0x80EB
2963 #endif
2964 
2965 #ifndef GL_WIN_specular_fog
2966 #define GL_WIN_specular_fog
2967 #define _ALLEGRO_GL_WIN_specular_fog
2968 #define GL_FOG_SPECULAR_TEXTURE_WIN       0x80EC
2969 #endif
2970 
2971 #ifndef GL_EXT_light_texture
2972 #define GL_EXT_light_texture
2973 #define _ALLEGRO_GL_EXT_light_texture
2974 #define GL_FRAGMENT_MATERIAL_EXT          0x8349
2975 #define GL_FRAGMENT_NORMAL_EXT            0x834A
2976 #define GL_FRAGMENT_COLOR_EXT             0x834C
2977 #define GL_ATTENUATION_EXT                0x834D
2978 #define GL_SHADOW_ATTENUATION_EXT         0x834E
2979 #define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
2980 #define GL_TEXTURE_LIGHT_EXT              0x8350
2981 #define GL_TEXTURE_MATERIAL_FACE_EXT      0x8351
2982 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
2983 #ifndef GL_FRAGMENT_DEPTH_EXT
2984 #define GL_FRAGMENT_DEPTH_EXT             0x8452
2985 #endif
2986 #endif
2987 
2988 #ifndef GL_SGIX_blend_alpha_minmax
2989 #define GL_SGIX_blend_alpha_minmax
2990 #define _ALLEGRO_GL_SGIX_blend_alpha_minmax
2991 #define GL_ALPHA_MIN_SGIX                 0x8320
2992 #define GL_ALPHA_MAX_SGIX                 0x8321
2993 #endif
2994 
2995 #ifndef GL_SGIX_impact_pixel_texture
2996 #define GL_SGIX_impact_pixel_texture
2997 #define _ALLEGRO_GL_SGIX_impact_pixel_texture
2998 #define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX   0x8184
2999 #define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX     0x8185
3000 #define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX     0x8186
3001 #define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
3002 #define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
3003 #define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX    0x8189
3004 #define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX    0x818A
3005 #endif
3006 
3007 #ifndef GL_EXT_bgra
3008 #define GL_EXT_bgra
3009 #define _ALLEGRO_GL_EXT_bgra
3010 #define GL_BGR_EXT                        0x80E0
3011 #define GL_BGRA_EXT                       0x80E1
3012 #endif
3013 
3014 #ifndef GL_SGIX_async
3015 #define GL_SGIX_async
3016 #define _ALLEGRO_GL_SGIX_async
3017 #define GL_ASYNC_MARKER_SGIX              0x8329
3018 #endif
3019 
3020 #ifndef GL_SGIX_async_pixel
3021 #define GL_SGIX_async_pixel
3022 #define _ALLEGRO_GL_SGIX_async_pixel
3023 #define GL_ASYNC_TEX_IMAGE_SGIX           0x835C
3024 #define GL_ASYNC_DRAW_PIXELS_SGIX         0x835D
3025 #define GL_ASYNC_READ_PIXELS_SGIX         0x835E
3026 #define GL_MAX_ASYNC_TEX_IMAGE_SGIX       0x835F
3027 #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX     0x8360
3028 #define GL_MAX_ASYNC_READ_PIXELS_SGIX     0x8361
3029 #endif
3030 
3031 #ifndef GL_SGIX_async_histogram
3032 #define GL_SGIX_async_histogram
3033 #define _ALLEGRO_GL_SGIX_async_histogram
3034 #define GL_ASYNC_HISTOGRAM_SGIX           0x832C
3035 #define GL_MAX_ASYNC_HISTOGRAM_SGIX       0x832D
3036 #endif
3037 
3038 #ifndef GL_INTEL_parallel_arrays
3039 #define GL_INTEL_parallel_arrays
3040 #define _ALLEGRO_GL_INTEL_parallel_arrays
3041 #define GL_PARALLEL_ARRAYS_INTEL          0x83F4
3042 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
3043 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
3044 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
3045 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
3046 #endif
3047 
3048 #ifndef GL_HP_occlusion_test
3049 #define GL_HP_occlusion_test
3050 #define _ALLEGRO_GL_HP_occlusion_test
3051 #define GL_OCCLUSION_TEST_HP              0x8165
3052 #define GL_OCCLUSION_TEST_RESULT_HP       0x8166
3053 #endif
3054 
3055 #ifndef GL_EXT_pixel_transform
3056 #define GL_EXT_pixel_transform
3057 #define _ALLEGRO_GL_EXT_pixel_transform
3058 #define GL_PIXEL_TRANSFORM_2D_EXT         0x8330
3059 #define GL_PIXEL_MAG_FILTER_EXT           0x8331
3060 #define GL_PIXEL_MIN_FILTER_EXT           0x8332
3061 #define GL_PIXEL_CUBIC_WEIGHT_EXT         0x8333
3062 #define GL_CUBIC_EXT                      0x8334
3063 #define GL_AVERAGE_EXT                    0x8335
3064 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
3065 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
3066 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT  0x8338
3067 #endif
3068 
3069 #ifndef GL_EXT_shared_texture_palette
3070 #define GL_EXT_shared_texture_palette
3071 #define _ALLEGRO_GL_EXT_shared_texture_palette
3072 #define GL_SHARED_TEXTURE_PALETTE_EXT     0x81FB
3073 #endif
3074 
3075 #ifndef GL_EXT_separate_specular_color
3076 #define GL_EXT_separate_specular_color
3077 #define _ALLEGRO_GL_EXT_separate_specular_color
3078 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT  0x81F8
3079 #define GL_SINGLE_COLOR_EXT               0x81F9
3080 #define GL_SEPARATE_SPECULAR_COLOR_EXT    0x81FA
3081 #endif
3082 
3083 #ifndef GL_EXT_secondary_color
3084 #define GL_EXT_secondary_color
3085 #define _ALLEGRO_GL_EXT_secondary_color
3086 #define GL_COLOR_SUM_EXT                  0x8458
3087 #define GL_CURRENT_SECONDARY_COLOR_EXT    0x8459
3088 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
3089 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
3090 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
3091 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
3092 #define GL_SECONDARY_COLOR_ARRAY_EXT      0x845E
3093 #endif
3094 
3095 #ifndef GL_EXT_texture_perturb_normal
3096 #define GL_EXT_texture_perturb_normal
3097 #define _ALLEGRO_GL_EXT_texture_perturb_normal
3098 #define GL_PERTURB_EXT                    0x85AE
3099 #define GL_TEXTURE_NORMAL_EXT             0x85AF
3100 #endif
3101 
3102 #ifndef GL_EXT_multi_draw_arrays
3103 #define GL_EXT_multi_draw_arrays
3104 #define _ALLEGRO_GL_EXT_multi_draw_arrays
3105 #endif
3106 
3107 #ifndef GL_EXT_fog_coord
3108 #define GL_EXT_fog_coord
3109 #define _ALLEGRO_GL_EXT_fog_coord
3110 #define GL_FOG_COORDINATE_SOURCE_EXT      0x8450
3111 #define GL_FOG_COORDINATE_EXT             0x8451
3112 #define GL_FRAGMENT_DEPTH_EXT             0x8452
3113 #define GL_CURRENT_FOG_COORDINATE_EXT     0x8453
3114 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT  0x8454
3115 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
3116 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
3117 #define GL_FOG_COORDINATE_ARRAY_EXT       0x8457
3118 #endif
3119 
3120 #ifndef GL_REND_screen_coordinates
3121 #define GL_REND_screen_coordinates
3122 #define _ALLEGRO_GL_REND_screen_coordinates
3123 #define GL_SCREEN_COORDINATES_REND        0x8490
3124 #define GL_INVERTED_SCREEN_W_REND         0x8491
3125 #endif
3126 
3127 #ifndef GL_EXT_coordinate_frame
3128 #define GL_EXT_coordinate_frame
3129 #define _ALLEGRO_GL_EXT_coordinate_frame
3130 #define GL_TANGENT_ARRAY_EXT              0x8439
3131 #define GL_BINORMAL_ARRAY_EXT             0x843A
3132 #define GL_CURRENT_TANGENT_EXT            0x843B
3133 #define GL_CURRENT_BINORMAL_EXT           0x843C
3134 #define GL_TANGENT_ARRAY_TYPE_EXT         0x843E
3135 #define GL_TANGENT_ARRAY_STRIDE_EXT       0x843F
3136 #define GL_BINORMAL_ARRAY_TYPE_EXT        0x8440
3137 #define GL_BINORMAL_ARRAY_STRIDE_EXT      0x8441
3138 #define GL_TANGENT_ARRAY_POINTER_EXT      0x8442
3139 #define GL_BINORMAL_ARRAY_POINTER_EXT     0x8443
3140 #define GL_MAP1_TANGENT_EXT               0x8444
3141 #define GL_MAP2_TANGENT_EXT               0x8445
3142 #define GL_MAP1_BINORMAL_EXT              0x8446
3143 #define GL_MAP2_BINORMAL_EXT              0x8447
3144 #endif
3145 
3146 #ifndef GL_EXT_texture_env_combine
3147 #define GL_EXT_texture_env_combine
3148 #define _ALLEGRO_GL_EXT_texture_env_combine
3149 #define GL_COMBINE_EXT                    0x8570
3150 #define GL_COMBINE_RGB_EXT                0x8571
3151 #define GL_COMBINE_ALPHA_EXT              0x8572
3152 #define GL_RGB_SCALE_EXT                  0x8573
3153 #define GL_ADD_SIGNED_EXT                 0x8574
3154 #define GL_INTERPOLATE_EXT                0x8575
3155 #define GL_CONSTANT_EXT                   0x8576
3156 #define GL_PRIMARY_COLOR_EXT              0x8577
3157 #define GL_PREVIOUS_EXT                   0x8578
3158 #define GL_SOURCE0_RGB_EXT                0x8580
3159 #define GL_SOURCE1_RGB_EXT                0x8581
3160 #define GL_SOURCE2_RGB_EXT                0x8582
3161 #define GL_SOURCE0_ALPHA_EXT              0x8588
3162 #define GL_SOURCE1_ALPHA_EXT              0x8589
3163 #define GL_SOURCE2_ALPHA_EXT              0x858A
3164 #define GL_OPERAND0_RGB_EXT               0x8590
3165 #define GL_OPERAND1_RGB_EXT               0x8591
3166 #define GL_OPERAND2_RGB_EXT               0x8592
3167 #define GL_OPERAND0_ALPHA_EXT             0x8598
3168 #define GL_OPERAND1_ALPHA_EXT             0x8599
3169 #define GL_OPERAND2_ALPHA_EXT             0x859A
3170 #endif
3171 
3172 #ifndef GL_APPLE_specular_vector
3173 #define GL_APPLE_specular_vector
3174 #define _ALLEGRO_GL_APPLE_specular_vector
3175 #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
3176 #endif
3177 
3178 #ifndef GL_APPLE_transform_hint
3179 #define GL_APPLE_transform_hint
3180 #define _ALLEGRO_GL_APPLE_transform_hint
3181 #define GL_TRANSFORM_HINT_APPLE           0x85B1
3182 #endif
3183 
3184 #ifndef GL_SGIX_fog_scale
3185 #define GL_SGIX_fog_scale
3186 #define _ALLEGRO_GL_SGIX_fog_scale
3187 #define GL_FOG_SCALE_SGIX                 0x81FC
3188 #define GL_FOG_SCALE_VALUE_SGIX           0x81FD
3189 #endif
3190 
3191 #ifndef GL_SUNX_constant_data
3192 #define GL_SUNX_constant_data
3193 #define _ALLEGRO_GL_SUNX_constant_data
3194 #define GL_UNPACK_CONSTANT_DATA_SUNX      0x81D5
3195 #define GL_TEXTURE_CONSTANT_DATA_SUNX     0x81D6
3196 #endif
3197 
3198 #ifndef GL_SUN_global_alpha
3199 #define GL_SUN_global_alpha
3200 #define _ALLEGRO_GL_SUN_global_alpha
3201 #define GL_GLOBAL_ALPHA_SUN               0x81D9
3202 #define GL_GLOBAL_ALPHA_FACTOR_SUN        0x81DA
3203 #endif
3204 
3205 #ifndef GL_SUN_triangle_list
3206 #define GL_SUN_triangle_list
3207 #define _ALLEGRO_GL_SUN_triangle_list
3208 #define GL_RESTART_SUN                    0x0001
3209 #define GL_REPLACE_MIDDLE_SUN             0x0002
3210 #define GL_REPLACE_OLDEST_SUN             0x0003
3211 #define GL_TRIANGLE_LIST_SUN              0x81D7
3212 #define GL_REPLACEMENT_CODE_SUN           0x81D8
3213 #define GL_REPLACEMENT_CODE_ARRAY_SUN     0x85C0
3214 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
3215 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
3216 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
3217 #define GL_R1UI_V3F_SUN                   0x85C4
3218 #define GL_R1UI_C4UB_V3F_SUN              0x85C5
3219 #define GL_R1UI_C3F_V3F_SUN               0x85C6
3220 #define GL_R1UI_N3F_V3F_SUN               0x85C7
3221 #define GL_R1UI_C4F_N3F_V3F_SUN           0x85C8
3222 #define GL_R1UI_T2F_V3F_SUN               0x85C9
3223 #define GL_R1UI_T2F_N3F_V3F_SUN           0x85CA
3224 #define GL_R1UI_T2F_C4F_N3F_V3F_SUN       0x85CB
3225 #endif
3226 
3227 #ifndef GL_SUN_vertex
3228 #define GL_SUN_vertex
3229 #define _ALLEGRO_GL_SUN_vertex
3230 #endif
3231 
3232 #ifndef GL_EXT_blend_func_separate
3233 #define GL_EXT_blend_func_separate
3234 #define _ALLEGRO_GL_EXT_blend_func_separate
3235 #define GL_BLEND_DST_RGB_EXT              0x80C8
3236 #define GL_BLEND_SRC_RGB_EXT              0x80C9
3237 #define GL_BLEND_DST_ALPHA_EXT            0x80CA
3238 #define GL_BLEND_SRC_ALPHA_EXT            0x80CB
3239 #endif
3240 
3241 #ifndef GL_INGR_color_clamp
3242 #define GL_INGR_color_clamp
3243 #define _ALLEGRO_GL_INGR_color_clamp
3244 #define GL_RED_MIN_CLAMP_INGR             0x8560
3245 #define GL_GREEN_MIN_CLAMP_INGR           0x8561
3246 #define GL_BLUE_MIN_CLAMP_INGR            0x8562
3247 #define GL_ALPHA_MIN_CLAMP_INGR           0x8563
3248 #define GL_RED_MAX_CLAMP_INGR             0x8564
3249 #define GL_GREEN_MAX_CLAMP_INGR           0x8565
3250 #define GL_BLUE_MAX_CLAMP_INGR            0x8566
3251 #define GL_ALPHA_MAX_CLAMP_INGR           0x8567
3252 #endif
3253 
3254 #ifndef GL_INGR_blend_func_separate
3255 #define GL_INGR_blend_func_separate
3256 #define _ALLEGRO_GL_INGR_blend_func_separate
3257 #endif
3258 
3259 #ifndef GL_INGR_interlace_read
3260 #define GL_INGR_interlace_read
3261 #define _ALLEGRO_GL_INGR_interlace_read
3262 #define GL_INTERLACE_READ_INGR            0x8568
3263 #endif
3264 
3265 #ifndef GL_EXT_stencil_wrap
3266 #define GL_EXT_stencil_wrap
3267 #define _ALLEGRO_GL_EXT_stencil_wrap
3268 #define GL_INCR_WRAP_EXT                  0x8507
3269 #define GL_DECR_WRAP_EXT                  0x8508
3270 #endif
3271 
3272 #ifndef GL_EXT_422_pixels
3273 #define GL_EXT_422_pixels
3274 #define _ALLEGRO_GL_EXT_422_pixels
3275 #define GL_422_EXT                        0x80CC
3276 #define GL_422_REV_EXT                    0x80CD
3277 #define GL_422_AVERAGE_EXT                0x80CE
3278 #define GL_422_REV_AVERAGE_EXT            0x80CF
3279 #endif
3280 
3281 #ifndef GL_NV_texgen_reflection
3282 #define GL_NV_texgen_reflection
3283 #define _ALLEGRO_GL_NV_texgen_reflection
3284 #define GL_NORMAL_MAP_NV                  0x8511
3285 #define GL_REFLECTION_MAP_NV              0x8512
3286 #endif
3287 
3288 #ifndef GL_EXT_texture_cube_map
3289 #define GL_EXT_texture_cube_map
3290 #define _ALLEGRO_GL_EXT_texture_cube_map
3291 #define GL_NORMAL_MAP_EXT                 0x8511
3292 #define GL_REFLECTION_MAP_EXT             0x8512
3293 #define GL_TEXTURE_CUBE_MAP_EXT           0x8513
3294 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
3295 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
3296 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
3297 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
3298 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
3299 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
3300 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
3301 #define GL_PROXY_TEXTURE_CUBE_MAP_EXT     0x851B
3302 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT  0x851C
3303 #endif
3304 
3305 #ifndef GL_SUN_convolution_border_modes
3306 #define GL_SUN_convolution_border_modes
3307 #define _ALLEGRO_GL_SUN_convolution_border_modes
3308 #define GL_WRAP_BORDER_SUN                0x81D4
3309 #endif
3310 
3311 #ifndef GL_EXT_texture_lod_bias
3312 #define GL_EXT_texture_lod_bias
3313 #define _ALLEGRO_GL_EXT_texture_lod_bias
3314 #define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
3315 #define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
3316 #define GL_TEXTURE_LOD_BIAS_EXT           0x8501
3317 #endif
3318 
3319 #ifndef GL_EXT_texture_filter_anisotropic
3320 #define GL_EXT_texture_filter_anisotropic
3321 #define _ALLEGRO_GL_EXT_texture_filter_anisotropic
3322 #define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
3323 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
3324 #endif
3325 
3326 #ifndef GL_EXT_vertex_weighting
3327 #define GL_EXT_vertex_weighting
3328 #define _ALLEGRO_GL_EXT_vertex_weighting
3329 #define GL_MODELVIEW0_STACK_DEPTH_EXT     GL_MODELVIEW_STACK_DEPTH
3330 #define GL_MODELVIEW1_STACK_DEPTH_EXT     0x8502
3331 #define GL_MODELVIEW0_MATRIX_EXT          GL_MODELVIEW_MATRIX
3332 #define GL_MODELVIEW1_MATRIX_EXT          0x8506
3333 #define GL_VERTEX_WEIGHTING_EXT           0x8509
3334 #define GL_MODELVIEW0_EXT                 GL_MODELVIEW
3335 #define GL_MODELVIEW1_EXT                 0x850A
3336 #define GL_CURRENT_VERTEX_WEIGHT_EXT      0x850B
3337 #define GL_VERTEX_WEIGHT_ARRAY_EXT        0x850C
3338 #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
3339 #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
3340 #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
3341 #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
3342 #endif
3343 
3344 #ifndef GL_NV_light_max_exponent
3345 #define GL_NV_light_max_exponent
3346 #define _ALLEGRO_GL_NV_light_max_exponent
3347 #define GL_MAX_SHININESS_NV               0x8504
3348 #define GL_MAX_SPOT_EXPONENT_NV           0x8505
3349 #endif
3350 
3351 #ifndef GL_NV_vertex_array_range
3352 #define GL_NV_vertex_array_range
3353 #define _ALLEGRO_GL_NV_vertex_array_range
3354 #define GL_VERTEX_ARRAY_RANGE_NV          0x851D
3355 #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
3356 #define GL_VERTEX_ARRAY_RANGE_VALID_NV    0x851F
3357 #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
3358 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV  0x8521
3359 #endif
3360 
3361 #ifndef GL_NV_register_combiners
3362 #define GL_NV_register_combiners
3363 #define _ALLEGRO_GL_NV_register_combiners
3364 #define GL_REGISTER_COMBINERS_NV          0x8522
3365 #define GL_VARIABLE_A_NV                  0x8523
3366 #define GL_VARIABLE_B_NV                  0x8524
3367 #define GL_VARIABLE_C_NV                  0x8525
3368 #define GL_VARIABLE_D_NV                  0x8526
3369 #define GL_VARIABLE_E_NV                  0x8527
3370 #define GL_VARIABLE_F_NV                  0x8528
3371 #define GL_VARIABLE_G_NV                  0x8529
3372 #define GL_CONSTANT_COLOR0_NV             0x852A
3373 #define GL_CONSTANT_COLOR1_NV             0x852B
3374 #define GL_PRIMARY_COLOR_NV               0x852C
3375 #define GL_SECONDARY_COLOR_NV             0x852D
3376 #define GL_SPARE0_NV                      0x852E
3377 #define GL_SPARE1_NV                      0x852F
3378 #define GL_DISCARD_NV                     0x8530
3379 #define GL_E_TIMES_F_NV                   0x8531
3380 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
3381 #define GL_UNSIGNED_IDENTITY_NV           0x8536
3382 #define GL_UNSIGNED_INVERT_NV             0x8537
3383 #define GL_EXPAND_NORMAL_NV               0x8538
3384 #define GL_EXPAND_NEGATE_NV               0x8539
3385 #define GL_HALF_BIAS_NORMAL_NV            0x853A
3386 #define GL_HALF_BIAS_NEGATE_NV            0x853B
3387 #define GL_SIGNED_IDENTITY_NV             0x853C
3388 #define GL_SIGNED_NEGATE_NV               0x853D
3389 #define GL_SCALE_BY_TWO_NV                0x853E
3390 #define GL_SCALE_BY_FOUR_NV               0x853F
3391 #define GL_SCALE_BY_ONE_HALF_NV           0x8540
3392 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
3393 #define GL_COMBINER_INPUT_NV              0x8542
3394 #define GL_COMBINER_MAPPING_NV            0x8543
3395 #define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
3396 #define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
3397 #define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
3398 #define GL_COMBINER_MUX_SUM_NV            0x8547
3399 #define GL_COMBINER_SCALE_NV              0x8548
3400 #define GL_COMBINER_BIAS_NV               0x8549
3401 #define GL_COMBINER_AB_OUTPUT_NV          0x854A
3402 #define GL_COMBINER_CD_OUTPUT_NV          0x854B
3403 #define GL_COMBINER_SUM_OUTPUT_NV         0x854C
3404 #define GL_MAX_GENERAL_COMBINERS_NV       0x854D
3405 #define GL_NUM_GENERAL_COMBINERS_NV       0x854E
3406 #define GL_COLOR_SUM_CLAMP_NV             0x854F
3407 #define GL_COMBINER0_NV                   0x8550
3408 #define GL_COMBINER1_NV                   0x8551
3409 #define GL_COMBINER2_NV                   0x8552
3410 #define GL_COMBINER3_NV                   0x8553
3411 #define GL_COMBINER4_NV                   0x8554
3412 #define GL_COMBINER5_NV                   0x8555
3413 #define GL_COMBINER6_NV                   0x8556
3414 #define GL_COMBINER7_NV                   0x8557
3415 /*  GL_TEXTURE0_ARB */
3416 /*  GL_TEXTURE1_ARB */
3417 /*  GL_ZERO */
3418 /*  GL_NONE */
3419 /*  GL_FOG */
3420 #endif
3421 
3422 #ifndef GL_NV_fog_distance
3423 #define GL_NV_fog_distance
3424 #define _ALLEGRO_GL_NV_fog_distance
3425 #define GL_FOG_DISTANCE_MODE_NV           0x855A
3426 #define GL_EYE_RADIAL_NV                  0x855B
3427 #define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
3428 /*  GL_EYE_PLANE */
3429 #endif
3430 
3431 #ifndef GL_NV_texgen_emboss
3432 #define GL_NV_texgen_emboss
3433 #define _ALLEGRO_GL_NV_texgen_emboss
3434 #define GL_EMBOSS_LIGHT_NV                0x855D
3435 #define GL_EMBOSS_CONSTANT_NV             0x855E
3436 #define GL_EMBOSS_MAP_NV                  0x855F
3437 #endif
3438 
3439 #ifndef GL_NV_texture_env_combine4
3440 #define GL_NV_texture_env_combine4
3441 #define _ALLEGRO_GL_NV_texture_env_combine4
3442 #define GL_COMBINE4_NV                    0x8503
3443 #define GL_SOURCE3_RGB_NV                 0x8583
3444 #define GL_SOURCE3_ALPHA_NV               0x858B
3445 #define GL_OPERAND3_RGB_NV                0x8593
3446 #define GL_OPERAND3_ALPHA_NV              0x859B
3447 #endif
3448 
3449 #ifndef GL_EXT_texture_compression_s3tc
3450 #define GL_EXT_texture_compression_s3tc
3451 #define _ALLEGRO_GL_EXT_texture_compression_s3tc
3452 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
3453 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
3454 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
3455 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
3456 #endif
3457 
3458 #ifndef GL_MESA_resize_buffers
3459 #define GL_MESA_resize_buffers
3460 #define _ALLEGRO_GL_MESA_resize_buffers
3461 #endif
3462 
3463 #ifndef GL_MESA_window_pos
3464 #define GL_MESA_window_pos
3465 #define _ALLEGRO_GL_MESA_window_pos
3466 #endif
3467 
3468 #ifndef GL_IBM_cull_vertex
3469 #define GL_IBM_cull_vertex
3470 #define _ALLEGRO_GL_IBM_cull_vertex
3471 #define GL_CULL_VERTEX_IBM                103050
3472 #endif
3473 
3474 #ifndef GL_IBM_multimode_draw_arrays
3475 #define GL_IBM_multimode_draw_arrays
3476 #define _ALLEGRO_GL_IBM_multimode_draw_arrays
3477 #endif
3478 
3479 #ifndef GL_IBM_vertex_array_lists
3480 #define GL_IBM_vertex_array_lists
3481 #define _ALLEGRO_GL_IBM_vertex_array_lists
3482 #define GL_VERTEX_ARRAY_LIST_IBM          103070
3483 #define GL_NORMAL_ARRAY_LIST_IBM          103071
3484 #define GL_COLOR_ARRAY_LIST_IBM           103072
3485 #define GL_INDEX_ARRAY_LIST_IBM           103073
3486 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
3487 #define GL_EDGE_FLAG_ARRAY_LIST_IBM       103075
3488 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM  103076
3489 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
3490 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
3491 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
3492 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM    103082
3493 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM    103083
3494 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
3495 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
3496 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
3497 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
3498 #endif
3499 
3500 #ifndef GL_SGIX_subsample
3501 #define GL_SGIX_subsample
3502 #define _ALLEGRO_GL_SGIX_subsample
3503 #define GL_PACK_SUBSAMPLE_RATE_SGIX       0x85A0
3504 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX     0x85A1
3505 #define GL_PIXEL_SUBSAMPLE_4444_SGIX      0x85A2
3506 #define GL_PIXEL_SUBSAMPLE_2424_SGIX      0x85A3
3507 #define GL_PIXEL_SUBSAMPLE_4242_SGIX      0x85A4
3508 #endif
3509 
3510 #ifndef GL_SGIX_ycrcba
3511 #define GL_SGIX_ycrcba
3512 #define _ALLEGRO_GL_SGIX_ycrcba
3513 #define GL_YCRCB_SGIX                     0x8318
3514 #define GL_YCRCBA_SGIX                    0x8319
3515 #endif
3516 
3517 #ifndef GL_SGI_depth_pass_instrument
3518 #define GL_SGI_depth_pass_instrument
3519 #define _ALLEGRO_GL_SGI_depth_pass_instrument
3520 #define GL_DEPTH_PASS_INSTRUMENT_SGIX     0x8310
3521 #define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
3522 #define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
3523 #endif
3524 
3525 #ifndef GL_3DFX_texture_compression_FXT1
3526 #define GL_3DFX_texture_compression_FXT1
3527 #define _ALLEGRO_GL_3DFX_texture_compression_FXT1
3528 #define GL_COMPRESSED_RGB_FXT1_3DFX       0x86B0
3529 #define GL_COMPRESSED_RGBA_FXT1_3DFX      0x86B1
3530 #endif
3531 
3532 #ifndef GL_3DFX_multisample
3533 #define GL_3DFX_multisample
3534 #define _ALLEGRO_GL_3DFX_multisample
3535 #define GL_MULTISAMPLE_3DFX               0x86B2
3536 #define GL_SAMPLE_BUFFERS_3DFX            0x86B3
3537 #define GL_SAMPLES_3DFX                   0x86B4
3538 #define GL_MULTISAMPLE_BIT_3DFX           0x20000000
3539 #endif
3540 
3541 #ifndef GL_3DFX_tbuffer
3542 #define GL_3DFX_tbuffer
3543 #ifndef ALLEGRO_GL_HEADER_NV
3544 #define _ALLEGRO_GL_3DFX_tbuffer
3545 #endif
3546 #endif
3547 
3548 #ifndef GL_EXT_multisample
3549 #define GL_EXT_multisample
3550 #define _ALLEGRO_GL_EXT_multisample
3551 #define GL_MULTISAMPLE_EXT                0x809D
3552 #define GL_SAMPLE_ALPHA_TO_MASK_EXT       0x809E
3553 #define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
3554 #define GL_SAMPLE_MASK_EXT                0x80A0
3555 #define GL_1PASS_EXT                      0x80A1
3556 #define GL_2PASS_0_EXT                    0x80A2
3557 #define GL_2PASS_1_EXT                    0x80A3
3558 #define GL_4PASS_0_EXT                    0x80A4
3559 #define GL_4PASS_1_EXT                    0x80A5
3560 #define GL_4PASS_2_EXT                    0x80A6
3561 #define GL_4PASS_3_EXT                    0x80A7
3562 #define GL_SAMPLE_BUFFERS_EXT             0x80A8
3563 #define GL_SAMPLES_EXT                    0x80A9
3564 #define GL_SAMPLE_MASK_VALUE_EXT          0x80AA
3565 #define GL_SAMPLE_MASK_INVERT_EXT         0x80AB
3566 #define GL_SAMPLE_PATTERN_EXT             0x80AC
3567 #define GL_MULTISAMPLE_BIT_EXT            0x20000000
3568 #endif
3569 
3570 #ifndef GL_SGIX_vertex_preclip
3571 #define GL_SGIX_vertex_preclip
3572 #define _ALLEGRO_GL_SGIX_vertex_preclip
3573 #define GL_VERTEX_PRECLIP_SGIX            0x83EE
3574 #define GL_VERTEX_PRECLIP_HINT_SGIX       0x83EF
3575 #endif
3576 
3577 #ifndef GL_SGIX_convolution_accuracy
3578 #define GL_SGIX_convolution_accuracy
3579 #define _ALLEGRO_GL_SGIX_convolution_accuracy
3580 #define GL_CONVOLUTION_HINT_SGIX          0x8316
3581 #endif
3582 
3583 #ifndef GL_SGIX_resample
3584 #define GL_SGIX_resample
3585 #define _ALLEGRO_GL_SGIX_resample
3586 #define GL_PACK_RESAMPLE_SGIX             0x842C
3587 #define GL_UNPACK_RESAMPLE_SGIX           0x842D
3588 #define GL_RESAMPLE_REPLICATE_SGIX        0x842E
3589 #define GL_RESAMPLE_ZERO_FILL_SGIX        0x842F
3590 #define GL_RESAMPLE_DECIMATE_SGIX         0x8430
3591 #endif
3592 
3593 #ifndef GL_SGIS_point_line_texgen
3594 #define GL_SGIS_point_line_texgen
3595 #define _ALLEGRO_GL_SGIS_point_line_texgen
3596 #define GL_EYE_DISTANCE_TO_POINT_SGIS     0x81F0
3597 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS  0x81F1
3598 #define GL_EYE_DISTANCE_TO_LINE_SGIS      0x81F2
3599 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS   0x81F3
3600 #define GL_EYE_POINT_SGIS                 0x81F4
3601 #define GL_OBJECT_POINT_SGIS              0x81F5
3602 #define GL_EYE_LINE_SGIS                  0x81F6
3603 #define GL_OBJECT_LINE_SGIS               0x81F7
3604 #endif
3605 
3606 #ifndef GL_SGIS_texture_color_mask
3607 #define GL_SGIS_texture_color_mask
3608 #ifndef ALLEGRO_GL_HEADER_NV
3609 #define _ALLEGRO_GL_SGIS_texture_color_mask
3610 #define GL_TEXTURE_COLOR_WRITEMASK_SGIS   0x81EF
3611 #endif
3612 #endif
3613 
3614 #ifndef GL_SGIX_igloo_interface
3615 #define GL_SGIX_igloo_interface
3616 #define _ALLEGRO_GL_SGIX_igloo_interface
3617 #endif
3618 
3619 #ifndef GL_EXT_texture_env_dot3
3620 #define GL_EXT_texture_env_dot3
3621 #define _ALLEGRO_GL_EXT_texture_env_dot3
3622 /* GL_DOT3_RGB_EXT */
3623 /* GL_DOT3_RGBA_EXT */
3624 #endif
3625 
3626 #ifndef GL_ATI_texture_mirror_once
3627 #define GL_ATI_texture_mirror_once
3628 #define _ALLEGRO_GL_ATI_texture_mirror_once
3629 #define GL_MIRROR_CLAMP_ATI               0x8742
3630 #define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
3631 #endif
3632 
3633 #ifndef GL_NV_fence
3634 #define GL_NV_fence
3635 #define _ALLEGRO_GL_NV_fence
3636 #define GL_ALL_COMPLETED_NV               0x84F2
3637 #define GL_FENCE_STATUS_NV                0x84F3
3638 #define GL_FENCE_CONDITION_NV             0x84F4
3639 #endif
3640 
3641 #ifndef GL_IBM_texture_mirrored_repeat
3642 #define GL_IBM_texture_mirrored_repeat
3643 #define _ALLEGRO_GL_IBM_texture_mirrored_repeat
3644 #define GL_MIRRORED_REPEAT_IBM            0x8370
3645 #endif
3646 
3647 #ifndef GL_NV_evaluators
3648 #define GL_NV_evaluators
3649 #define _ALLEGRO_GL_NV_evaluators
3650 #define GL_EVAL_2D_NV                     0x86C0
3651 #define GL_EVAL_TRIANGULAR_2D_NV          0x86C1
3652 #define GL_MAP_TESSELLATION_NV            0x86C2
3653 #define GL_MAP_ATTRIB_U_ORDER_NV          0x86C3
3654 #define GL_MAP_ATTRIB_V_ORDER_NV          0x86C4
3655 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
3656 #define GL_EVAL_VERTEX_ATTRIB0_NV         0x86C6
3657 #define GL_EVAL_VERTEX_ATTRIB1_NV         0x86C7
3658 #define GL_EVAL_VERTEX_ATTRIB2_NV         0x86C8
3659 #define GL_EVAL_VERTEX_ATTRIB3_NV         0x86C9
3660 #define GL_EVAL_VERTEX_ATTRIB4_NV         0x86CA
3661 #define GL_EVAL_VERTEX_ATTRIB5_NV         0x86CB
3662 #define GL_EVAL_VERTEX_ATTRIB6_NV         0x86CC
3663 #define GL_EVAL_VERTEX_ATTRIB7_NV         0x86CD
3664 #define GL_EVAL_VERTEX_ATTRIB8_NV         0x86CE
3665 #define GL_EVAL_VERTEX_ATTRIB9_NV         0x86CF
3666 #define GL_EVAL_VERTEX_ATTRIB10_NV        0x86D0
3667 #define GL_EVAL_VERTEX_ATTRIB11_NV        0x86D1
3668 #define GL_EVAL_VERTEX_ATTRIB12_NV        0x86D2
3669 #define GL_EVAL_VERTEX_ATTRIB13_NV        0x86D3
3670 #define GL_EVAL_VERTEX_ATTRIB14_NV        0x86D4
3671 #define GL_EVAL_VERTEX_ATTRIB15_NV        0x86D5
3672 #define GL_MAX_MAP_TESSELLATION_NV        0x86D6
3673 #define GL_MAX_RATIONAL_EVAL_ORDER_NV     0x86D7
3674 #endif
3675 
3676 #ifndef GL_NV_packed_depth_stencil
3677 #define GL_NV_packed_depth_stencil
3678 #define _ALLEGRO_GL_NV_packed_depth_stencil
3679 #define GL_DEPTH_STENCIL_NV               0x84F9
3680 #define GL_UNSIGNED_INT_24_8_NV           0x84FA
3681 #endif
3682 
3683 #ifndef GL_NV_register_combiners2
3684 #define GL_NV_register_combiners2
3685 #define _ALLEGRO_GL_NV_register_combiners2
3686 #define GL_PER_STAGE_CONSTANTS_NV         0x8535
3687 #endif
3688 
3689 #ifndef GL_NV_texture_rectangle
3690 #define GL_NV_texture_rectangle
3691 #define _ALLEGRO_GL_NV_texture_rectangle
3692 #define GL_TEXTURE_RECTANGLE_NV           0x84F5
3693 #define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
3694 #define GL_PROXY_TEXTURE_RECTANGLE_NV     0x84F7
3695 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV  0x84F8
3696 #endif
3697 
3698 #ifndef GL_NV_texture_shader
3699 #define GL_NV_texture_shader
3700 #define _ALLEGRO_GL_NV_texture_shader
3701 #define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
3702 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
3703 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
3704 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
3705 #define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
3706 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
3707 #define GL_DSDT_MAG_INTENSITY_NV          0x86DC
3708 #define GL_SHADER_CONSISTENT_NV           0x86DD
3709 #define GL_TEXTURE_SHADER_NV              0x86DE
3710 #define GL_SHADER_OPERATION_NV            0x86DF
3711 #define GL_CULL_MODES_NV                  0x86E0
3712 #define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
3713 #define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
3714 #define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
3715 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV    GL_OFFSET_TEXTURE_MATRIX_NV
3716 #define GL_OFFSET_TEXTURE_2D_SCALE_NV     GL_OFFSET_TEXTURE_SCALE_NV
3717 #define GL_OFFSET_TEXTURE_2D_BIAS_NV      GL_OFFSET_TEXTURE_BIAS_NV
3718 #define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
3719 #define GL_CONST_EYE_NV                   0x86E5
3720 #define GL_PASS_THROUGH_NV                0x86E6
3721 #define GL_CULL_FRAGMENT_NV               0x86E7
3722 #define GL_OFFSET_TEXTURE_2D_NV           0x86E8
3723 #define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
3724 #define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
3725 #define GL_DOT_PRODUCT_NV                 0x86EC
3726 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
3727 #define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
3728 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
3729 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
3730 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
3731 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
3732 #define GL_HILO_NV                        0x86F4
3733 #define GL_DSDT_NV                        0x86F5
3734 #define GL_DSDT_MAG_NV                    0x86F6
3735 #define GL_DSDT_MAG_VIB_NV                0x86F7
3736 #define GL_HILO16_NV                      0x86F8
3737 #define GL_SIGNED_HILO_NV                 0x86F9
3738 #define GL_SIGNED_HILO16_NV               0x86FA
3739 #define GL_SIGNED_RGBA_NV                 0x86FB
3740 #define GL_SIGNED_RGBA8_NV                0x86FC
3741 #define GL_SIGNED_RGB_NV                  0x86FE
3742 #define GL_SIGNED_RGB8_NV                 0x86FF
3743 #define GL_SIGNED_LUMINANCE_NV            0x8701
3744 #define GL_SIGNED_LUMINANCE8_NV           0x8702
3745 #define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
3746 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
3747 #define GL_SIGNED_ALPHA_NV                0x8705
3748 #define GL_SIGNED_ALPHA8_NV               0x8706
3749 #define GL_SIGNED_INTENSITY_NV            0x8707
3750 #define GL_SIGNED_INTENSITY8_NV           0x8708
3751 #define GL_DSDT8_NV                       0x8709
3752 #define GL_DSDT8_MAG8_NV                  0x870A
3753 #define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
3754 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
3755 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
3756 #define GL_HI_SCALE_NV                    0x870E
3757 #define GL_LO_SCALE_NV                    0x870F
3758 #define GL_DS_SCALE_NV                    0x8710
3759 #define GL_DT_SCALE_NV                    0x8711
3760 #define GL_MAGNITUDE_SCALE_NV             0x8712
3761 #define GL_VIBRANCE_SCALE_NV              0x8713
3762 #define GL_HI_BIAS_NV                     0x8714
3763 #define GL_LO_BIAS_NV                     0x8715
3764 #define GL_DS_BIAS_NV                     0x8716
3765 #define GL_DT_BIAS_NV                     0x8717
3766 #define GL_MAGNITUDE_BIAS_NV              0x8718
3767 #define GL_VIBRANCE_BIAS_NV               0x8719
3768 #define GL_TEXTURE_BORDER_VALUES_NV       0x871A
3769 #define GL_TEXTURE_HI_SIZE_NV             0x871B
3770 #define GL_TEXTURE_LO_SIZE_NV             0x871C
3771 #define GL_TEXTURE_DS_SIZE_NV             0x871D
3772 #define GL_TEXTURE_DT_SIZE_NV             0x871E
3773 #define GL_TEXTURE_MAG_SIZE_NV            0x871F
3774 #endif
3775 
3776 #ifndef GL_NV_texture_shader2
3777 #define GL_NV_texture_shader2
3778 #define _ALLEGRO_GL_NV_texture_shader2
3779 #define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
3780 #endif
3781 
3782 #ifndef GL_NV_vertex_array_range2
3783 #define GL_NV_vertex_array_range2
3784 #define _ALLEGRO_GL_NV_vertex_array_range2
3785 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
3786 #endif
3787 
3788 #ifndef GL_NV_vertex_program
3789 #define GL_NV_vertex_program
3790 #define _ALLEGRO_GL_NV_vertex_program
3791 #define GL_VERTEX_PROGRAM_NV              0x8620
3792 #define GL_VERTEX_STATE_PROGRAM_NV        0x8621
3793 #define GL_ATTRIB_ARRAY_SIZE_NV           0x8623
3794 #define GL_ATTRIB_ARRAY_STRIDE_NV         0x8624
3795 #define GL_ATTRIB_ARRAY_TYPE_NV           0x8625
3796 #define GL_CURRENT_ATTRIB_NV              0x8626
3797 #define GL_PROGRAM_LENGTH_NV              0x8627
3798 #define GL_PROGRAM_STRING_NV              0x8628
3799 #define GL_MODELVIEW_PROJECTION_NV        0x8629
3800 #define GL_IDENTITY_NV                    0x862A
3801 #define GL_INVERSE_NV                     0x862B
3802 #define GL_TRANSPOSE_NV                   0x862C
3803 #define GL_INVERSE_TRANSPOSE_NV           0x862D
3804 #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
3805 #define GL_MAX_TRACK_MATRICES_NV          0x862F
3806 #define GL_MATRIX0_NV                     0x8630
3807 #define GL_MATRIX1_NV                     0x8631
3808 #define GL_MATRIX2_NV                     0x8632
3809 #define GL_MATRIX3_NV                     0x8633
3810 #define GL_MATRIX4_NV                     0x8634
3811 #define GL_MATRIX5_NV                     0x8635
3812 #define GL_MATRIX6_NV                     0x8636
3813 #define GL_MATRIX7_NV                     0x8637
3814 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV  0x8640
3815 #define GL_CURRENT_MATRIX_NV              0x8641
3816 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
3817 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV     0x8643
3818 #define GL_PROGRAM_PARAMETER_NV           0x8644
3819 #define GL_ATTRIB_ARRAY_POINTER_NV        0x8645
3820 #define GL_PROGRAM_TARGET_NV              0x8646
3821 #define GL_PROGRAM_RESIDENT_NV            0x8647
3822 #define GL_TRACK_MATRIX_NV                0x8648
3823 #define GL_TRACK_MATRIX_TRANSFORM_NV      0x8649
3824 #define GL_VERTEX_PROGRAM_BINDING_NV      0x864A
3825 #define GL_PROGRAM_ERROR_POSITION_NV      0x864B
3826 #define GL_VERTEX_ATTRIB_ARRAY0_NV        0x8650
3827 #define GL_VERTEX_ATTRIB_ARRAY1_NV        0x8651
3828 #define GL_VERTEX_ATTRIB_ARRAY2_NV        0x8652
3829 #define GL_VERTEX_ATTRIB_ARRAY3_NV        0x8653
3830 #define GL_VERTEX_ATTRIB_ARRAY4_NV        0x8654
3831 #define GL_VERTEX_ATTRIB_ARRAY5_NV        0x8655
3832 #define GL_VERTEX_ATTRIB_ARRAY6_NV        0x8656
3833 #define GL_VERTEX_ATTRIB_ARRAY7_NV        0x8657
3834 #define GL_VERTEX_ATTRIB_ARRAY8_NV        0x8658
3835 #define GL_VERTEX_ATTRIB_ARRAY9_NV        0x8659
3836 #define GL_VERTEX_ATTRIB_ARRAY10_NV       0x865A
3837 #define GL_VERTEX_ATTRIB_ARRAY11_NV       0x865B
3838 #define GL_VERTEX_ATTRIB_ARRAY12_NV       0x865C
3839 #define GL_VERTEX_ATTRIB_ARRAY13_NV       0x865D
3840 #define GL_VERTEX_ATTRIB_ARRAY14_NV       0x865E
3841 #define GL_VERTEX_ATTRIB_ARRAY15_NV       0x865F
3842 #define GL_MAP1_VERTEX_ATTRIB0_4_NV       0x8660
3843 #define GL_MAP1_VERTEX_ATTRIB1_4_NV       0x8661
3844 #define GL_MAP1_VERTEX_ATTRIB2_4_NV       0x8662
3845 #define GL_MAP1_VERTEX_ATTRIB3_4_NV       0x8663
3846 #define GL_MAP1_VERTEX_ATTRIB4_4_NV       0x8664
3847 #define GL_MAP1_VERTEX_ATTRIB5_4_NV       0x8665
3848 #define GL_MAP1_VERTEX_ATTRIB6_4_NV       0x8666
3849 #define GL_MAP1_VERTEX_ATTRIB7_4_NV       0x8667
3850 #define GL_MAP1_VERTEX_ATTRIB8_4_NV       0x8668
3851 #define GL_MAP1_VERTEX_ATTRIB9_4_NV       0x8669
3852 #define GL_MAP1_VERTEX_ATTRIB10_4_NV      0x866A
3853 #define GL_MAP1_VERTEX_ATTRIB11_4_NV      0x866B
3854 #define GL_MAP1_VERTEX_ATTRIB12_4_NV      0x866C
3855 #define GL_MAP1_VERTEX_ATTRIB13_4_NV      0x866D
3856 #define GL_MAP1_VERTEX_ATTRIB14_4_NV      0x866E
3857 #define GL_MAP1_VERTEX_ATTRIB15_4_NV      0x866F
3858 #define GL_MAP2_VERTEX_ATTRIB0_4_NV       0x8670
3859 #define GL_MAP2_VERTEX_ATTRIB1_4_NV       0x8671
3860 #define GL_MAP2_VERTEX_ATTRIB2_4_NV       0x8672
3861 #define GL_MAP2_VERTEX_ATTRIB3_4_NV       0x8673
3862 #define GL_MAP2_VERTEX_ATTRIB4_4_NV       0x8674
3863 #define GL_MAP2_VERTEX_ATTRIB5_4_NV       0x8675
3864 #define GL_MAP2_VERTEX_ATTRIB6_4_NV       0x8676
3865 #define GL_MAP2_VERTEX_ATTRIB7_4_NV       0x8677
3866 #define GL_MAP2_VERTEX_ATTRIB8_4_NV       0x8678
3867 #define GL_MAP2_VERTEX_ATTRIB9_4_NV       0x8679
3868 #define GL_MAP2_VERTEX_ATTRIB10_4_NV      0x867A
3869 #define GL_MAP2_VERTEX_ATTRIB11_4_NV      0x867B
3870 #define GL_MAP2_VERTEX_ATTRIB12_4_NV      0x867C
3871 #define GL_MAP2_VERTEX_ATTRIB13_4_NV      0x867D
3872 #define GL_MAP2_VERTEX_ATTRIB14_4_NV      0x867E
3873 #define GL_MAP2_VERTEX_ATTRIB15_4_NV      0x867F
3874 #endif
3875 
3876 #ifndef GL_SGIX_texture_coordinate_clamp
3877 #define GL_SGIX_texture_coordinate_clamp
3878 #define _ALLEGRO_GL_SGIX_texture_coordinate_clamp
3879 #define GL_TEXTURE_MAX_CLAMP_S_SGIX       0x8369
3880 #define GL_TEXTURE_MAX_CLAMP_T_SGIX       0x836A
3881 #define GL_TEXTURE_MAX_CLAMP_R_SGIX       0x836B
3882 #endif
3883 
3884 #ifndef GL_SGIX_scalebias_hint
3885 #define GL_SGIX_scalebias_hint
3886 #define _ALLEGRO_GL_SGIX_scalebias_hint
3887 #define GL_SCALEBIAS_HINT_SGIX            0x8322
3888 #endif
3889 
3890 #ifndef GL_OML_interlace
3891 #define GL_OML_interlace
3892 #define _ALLEGRO_GL_OML_interlace
3893 #define GL_INTERLACE_OML                  0x8980
3894 #define GL_INTERLACE_READ_OML             0x8981
3895 #endif
3896 
3897 #ifndef GL_OML_subsample
3898 #define GL_OML_subsample
3899 #define _ALLEGRO_GL_OML_subsample
3900 #define GL_FORMAT_SUBSAMPLE_24_24_OML     0x8982
3901 #define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
3902 #endif
3903 
3904 #ifndef GL_OML_resample
3905 #define GL_OML_resample
3906 #define _ALLEGRO_GL_OML_resample
3907 #define GL_PACK_RESAMPLE_OML              0x8984
3908 #define GL_UNPACK_RESAMPLE_OML            0x8985
3909 #define GL_RESAMPLE_REPLICATE_OML         0x8986
3910 #define GL_RESAMPLE_ZERO_FILL_OML         0x8987
3911 #define GL_RESAMPLE_AVERAGE_OML           0x8988
3912 #define GL_RESAMPLE_DECIMATE_OML          0x8989
3913 #endif
3914 
3915 #ifndef GL_NV_copy_depth_to_color
3916 #define GL_NV_copy_depth_to_color
3917 #define _ALLEGRO_GL_NV_copy_depth_to_color
3918 #define GL_DEPTH_STENCIL_TO_RGBA_NV       0x886E
3919 #define GL_DEPTH_STENCIL_TO_BGRA_NV       0x886F
3920 #endif
3921 
3922 #ifndef GL_ATI_envmap_bumpmap
3923 #define GL_ATI_envmap_bumpmap
3924 #define _ALLEGRO_GL_ATI_envmap_bumpmap
3925 #define GL_BUMP_ROT_MATRIX_ATI            0x8775
3926 #define GL_BUMP_ROT_MATRIX_SIZE_ATI       0x8776
3927 #define GL_BUMP_NUM_TEX_UNITS_ATI         0x8777
3928 #define GL_BUMP_TEX_UNITS_ATI             0x8778
3929 #define GL_DUDV_ATI                       0x8779
3930 #define GL_DU8DV8_ATI                     0x877A
3931 #define GL_BUMP_ENVMAP_ATI                0x877B
3932 #define GL_BUMP_TARGET_ATI                0x877C
3933 #endif
3934 
3935 #ifndef GL_ATI_fragment_shader
3936 #define GL_ATI_fragment_shader
3937 #define _ALLEGRO_GL_ATI_fragment_shader
3938 #define GL_FRAGMENT_SHADER_ATI            0x8920
3939 #define GL_REG_0_ATI                      0x8921
3940 #define GL_REG_1_ATI                      0x8922
3941 #define GL_REG_2_ATI                      0x8923
3942 #define GL_REG_3_ATI                      0x8924
3943 #define GL_REG_4_ATI                      0x8925
3944 #define GL_REG_5_ATI                      0x8926
3945 #define GL_REG_6_ATI                      0x8927
3946 #define GL_REG_7_ATI                      0x8928
3947 #define GL_REG_8_ATI                      0x8929
3948 #define GL_REG_9_ATI                      0x892A
3949 #define GL_REG_10_ATI                     0x892B
3950 #define GL_REG_11_ATI                     0x892C
3951 #define GL_REG_12_ATI                     0x892D
3952 #define GL_REG_13_ATI                     0x892E
3953 #define GL_REG_14_ATI                     0x892F
3954 #define GL_REG_15_ATI                     0x8930
3955 #define GL_REG_16_ATI                     0x8931
3956 #define GL_REG_17_ATI                     0x8932
3957 #define GL_REG_18_ATI                     0x8933
3958 #define GL_REG_19_ATI                     0x8934
3959 #define GL_REG_20_ATI                     0x8935
3960 #define GL_REG_21_ATI                     0x8936
3961 #define GL_REG_22_ATI                     0x8937
3962 #define GL_REG_23_ATI                     0x8938
3963 #define GL_REG_24_ATI                     0x8939
3964 #define GL_REG_25_ATI                     0x893A
3965 #define GL_REG_26_ATI                     0x893B
3966 #define GL_REG_27_ATI                     0x893C
3967 #define GL_REG_28_ATI                     0x893D
3968 #define GL_REG_29_ATI                     0x893E
3969 #define GL_REG_30_ATI                     0x893F
3970 #define GL_REG_31_ATI                     0x8940
3971 #define GL_CON_0_ATI                      0x8941
3972 #define GL_CON_1_ATI                      0x8942
3973 #define GL_CON_2_ATI                      0x8943
3974 #define GL_CON_3_ATI                      0x8944
3975 #define GL_CON_4_ATI                      0x8945
3976 #define GL_CON_5_ATI                      0x8946
3977 #define GL_CON_6_ATI                      0x8947
3978 #define GL_CON_7_ATI                      0x8948
3979 #define GL_CON_8_ATI                      0x8949
3980 #define GL_CON_9_ATI                      0x894A
3981 #define GL_CON_10_ATI                     0x894B
3982 #define GL_CON_11_ATI                     0x894C
3983 #define GL_CON_12_ATI                     0x894D
3984 #define GL_CON_13_ATI                     0x894E
3985 #define GL_CON_14_ATI                     0x894F
3986 #define GL_CON_15_ATI                     0x8950
3987 #define GL_CON_16_ATI                     0x8951
3988 #define GL_CON_17_ATI                     0x8952
3989 #define GL_CON_18_ATI                     0x8953
3990 #define GL_CON_19_ATI                     0x8954
3991 #define GL_CON_20_ATI                     0x8955
3992 #define GL_CON_21_ATI                     0x8956
3993 #define GL_CON_22_ATI                     0x8957
3994 #define GL_CON_23_ATI                     0x8958
3995 #define GL_CON_24_ATI                     0x8959
3996 #define GL_CON_25_ATI                     0x895A
3997 #define GL_CON_26_ATI                     0x895B
3998 #define GL_CON_27_ATI                     0x895C
3999 #define GL_CON_28_ATI                     0x895D
4000 #define GL_CON_29_ATI                     0x895E
4001 #define GL_CON_30_ATI                     0x895F
4002 #define GL_CON_31_ATI                     0x8960
4003 #define GL_MOV_ATI                        0x8961
4004 #define GL_ADD_ATI                        0x8963
4005 #define GL_MUL_ATI                        0x8964
4006 #define GL_SUB_ATI                        0x8965
4007 #define GL_DOT3_ATI                       0x8966
4008 #define GL_DOT4_ATI                       0x8967
4009 #define GL_MAD_ATI                        0x8968
4010 #define GL_LERP_ATI                       0x8969
4011 #define GL_CND_ATI                        0x896A
4012 #define GL_CND0_ATI                       0x896B
4013 #define GL_DOT2_ADD_ATI                   0x896C
4014 #define GL_SECONDARY_INTERPOLATOR_ATI     0x896D
4015 #define GL_NUM_FRAGMENT_REGISTERS_ATI     0x896E
4016 #define GL_NUM_FRAGMENT_CONSTANTS_ATI     0x896F
4017 #define GL_NUM_PASSES_ATI                 0x8970
4018 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI  0x8971
4019 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI     0x8972
4020 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
4021 #define GL_NUM_LOOPBACK_COMPONENTS_ATI    0x8974
4022 #define GL_COLOR_ALPHA_PAIRING_ATI        0x8975
4023 #define GL_SWIZZLE_STR_ATI                0x8976
4024 #define GL_SWIZZLE_STQ_ATI                0x8977
4025 #define GL_SWIZZLE_STR_DR_ATI             0x8978
4026 #define GL_SWIZZLE_STQ_DQ_ATI             0x8979
4027 #define GL_SWIZZLE_STRQ_ATI               0x897A
4028 #define GL_SWIZZLE_STRQ_DQ_ATI            0x897B
4029 #define GL_RED_BIT_ATI                    0x00000001
4030 #define GL_GREEN_BIT_ATI                  0x00000002
4031 #define GL_BLUE_BIT_ATI                   0x00000004
4032 #define GL_2X_BIT_ATI                     0x00000001
4033 #define GL_4X_BIT_ATI                     0x00000002
4034 #define GL_8X_BIT_ATI                     0x00000004
4035 #define GL_HALF_BIT_ATI                   0x00000008
4036 #define GL_QUARTER_BIT_ATI                0x00000010
4037 #define GL_EIGHTH_BIT_ATI                 0x00000020
4038 #define GL_SATURATE_BIT_ATI               0x00000040
4039 #define GL_COMP_BIT_ATI                   0x00000002
4040 #define GL_NEGATE_BIT_ATI                 0x00000004
4041 #define GL_BIAS_BIT_ATI                   0x00000008
4042 #endif
4043 
4044 #ifndef GL_ATI_pn_triangles
4045 #define GL_ATI_pn_triangles
4046 #define _ALLEGRO_GL_ATI_pn_triangles
4047 #define GL_PN_TRIANGLES_ATI               0x87F0
4048 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
4049 #define GL_PN_TRIANGLES_POINT_MODE_ATI    0x87F2
4050 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
4051 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
4052 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
4053 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
4054 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
4055 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
4056 #endif
4057 
4058 #ifndef GL_ATI_vertex_array_object
4059 #define GL_ATI_vertex_array_object
4060 #define _ALLEGRO_GL_ATI_vertex_array_object
4061 #define GL_STATIC_ATI                     0x8760
4062 #define GL_DYNAMIC_ATI                    0x8761
4063 #define GL_PRESERVE_ATI                   0x8762
4064 #define GL_DISCARD_ATI                    0x8763
4065 #define GL_OBJECT_BUFFER_SIZE_ATI         0x8764
4066 #define GL_OBJECT_BUFFER_USAGE_ATI        0x8765
4067 #define GL_ARRAY_OBJECT_BUFFER_ATI        0x8766
4068 #define GL_ARRAY_OBJECT_OFFSET_ATI        0x8767
4069 #endif
4070 
4071 #ifndef GL_EXT_vertex_shader
4072 #define GL_EXT_vertex_shader
4073 #define _ALLEGRO_GL_EXT_vertex_shader
4074 #define GL_VERTEX_SHADER_EXT              0x8780
4075 #define GL_VERTEX_SHADER_BINDING_EXT      0x8781
4076 #define GL_OP_INDEX_EXT                   0x8782
4077 #define GL_OP_NEGATE_EXT                  0x8783
4078 #define GL_OP_DOT3_EXT                    0x8784
4079 #define GL_OP_DOT4_EXT                    0x8785
4080 #define GL_OP_MUL_EXT                     0x8786
4081 #define GL_OP_ADD_EXT                     0x8787
4082 #define GL_OP_MADD_EXT                    0x8788
4083 #define GL_OP_FRAC_EXT                    0x8789
4084 #define GL_OP_MAX_EXT                     0x878A
4085 #define GL_OP_MIN_EXT                     0x878B
4086 #define GL_OP_SET_GE_EXT                  0x878C
4087 #define GL_OP_SET_LT_EXT                  0x878D
4088 #define GL_OP_CLAMP_EXT                   0x878E
4089 #define GL_OP_FLOOR_EXT                   0x878F
4090 #define GL_OP_ROUND_EXT                   0x8790
4091 #define GL_OP_EXP_BASE_2_EXT              0x8791
4092 #define GL_OP_LOG_BASE_2_EXT              0x8792
4093 #define GL_OP_POWER_EXT                   0x8793
4094 #define GL_OP_RECIP_EXT                   0x8794
4095 #define GL_OP_RECIP_SQRT_EXT              0x8795
4096 #define GL_OP_SUB_EXT                     0x8796
4097 #define GL_OP_CROSS_PRODUCT_EXT           0x8797
4098 #define GL_OP_MULTIPLY_MATRIX_EXT         0x8798
4099 #define GL_OP_MOV_EXT                     0x8799
4100 #define GL_OUTPUT_VERTEX_EXT              0x879A
4101 #define GL_OUTPUT_COLOR0_EXT              0x879B
4102 #define GL_OUTPUT_COLOR1_EXT              0x879C
4103 #define GL_OUTPUT_TEXTURE_COORD0_EXT      0x879D
4104 #define GL_OUTPUT_TEXTURE_COORD1_EXT      0x879E
4105 #define GL_OUTPUT_TEXTURE_COORD2_EXT      0x879F
4106 #define GL_OUTPUT_TEXTURE_COORD3_EXT      0x87A0
4107 #define GL_OUTPUT_TEXTURE_COORD4_EXT      0x87A1
4108 #define GL_OUTPUT_TEXTURE_COORD5_EXT      0x87A2
4109 #define GL_OUTPUT_TEXTURE_COORD6_EXT      0x87A3
4110 #define GL_OUTPUT_TEXTURE_COORD7_EXT      0x87A4
4111 #define GL_OUTPUT_TEXTURE_COORD8_EXT      0x87A5
4112 #define GL_OUTPUT_TEXTURE_COORD9_EXT      0x87A6
4113 #define GL_OUTPUT_TEXTURE_COORD10_EXT     0x87A7
4114 #define GL_OUTPUT_TEXTURE_COORD11_EXT     0x87A8
4115 #define GL_OUTPUT_TEXTURE_COORD12_EXT     0x87A9
4116 #define GL_OUTPUT_TEXTURE_COORD13_EXT     0x87AA
4117 #define GL_OUTPUT_TEXTURE_COORD14_EXT     0x87AB
4118 #define GL_OUTPUT_TEXTURE_COORD15_EXT     0x87AC
4119 #define GL_OUTPUT_TEXTURE_COORD16_EXT     0x87AD
4120 #define GL_OUTPUT_TEXTURE_COORD17_EXT     0x87AE
4121 #define GL_OUTPUT_TEXTURE_COORD18_EXT     0x87AF
4122 #define GL_OUTPUT_TEXTURE_COORD19_EXT     0x87B0
4123 #define GL_OUTPUT_TEXTURE_COORD20_EXT     0x87B1
4124 #define GL_OUTPUT_TEXTURE_COORD21_EXT     0x87B2
4125 #define GL_OUTPUT_TEXTURE_COORD22_EXT     0x87B3
4126 #define GL_OUTPUT_TEXTURE_COORD23_EXT     0x87B4
4127 #define GL_OUTPUT_TEXTURE_COORD24_EXT     0x87B5
4128 #define GL_OUTPUT_TEXTURE_COORD25_EXT     0x87B6
4129 #define GL_OUTPUT_TEXTURE_COORD26_EXT     0x87B7
4130 #define GL_OUTPUT_TEXTURE_COORD27_EXT     0x87B8
4131 #define GL_OUTPUT_TEXTURE_COORD28_EXT     0x87B9
4132 #define GL_OUTPUT_TEXTURE_COORD29_EXT     0x87BA
4133 #define GL_OUTPUT_TEXTURE_COORD30_EXT     0x87BB
4134 #define GL_OUTPUT_TEXTURE_COORD31_EXT     0x87BC
4135 #define GL_OUTPUT_FOG_EXT                 0x87BD
4136 #define GL_SCALAR_EXT                     0x87BE
4137 #define GL_VECTOR_EXT                     0x87BF
4138 #define GL_MATRIX_EXT                     0x87C0
4139 #define GL_VARIANT_EXT                    0x87C1
4140 #define GL_INVARIANT_EXT                  0x87C2
4141 #define GL_LOCAL_CONSTANT_EXT             0x87C3
4142 #define GL_LOCAL_EXT                      0x87C4
4143 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
4144 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
4145 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
4146 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
4147 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
4148 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
4149 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
4150 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
4151 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
4152 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
4153 #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
4154 #define GL_VERTEX_SHADER_VARIANTS_EXT     0x87D0
4155 #define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
4156 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
4157 #define GL_VERTEX_SHADER_LOCALS_EXT       0x87D3
4158 #define GL_VERTEX_SHADER_OPTIMIZED_EXT    0x87D4
4159 #define GL_X_EXT                          0x87D5
4160 #define GL_Y_EXT                          0x87D6
4161 #define GL_Z_EXT                          0x87D7
4162 #define GL_W_EXT                          0x87D8
4163 #define GL_NEGATIVE_X_EXT                 0x87D9
4164 #define GL_NEGATIVE_Y_EXT                 0x87DA
4165 #define GL_NEGATIVE_Z_EXT                 0x87DB
4166 #define GL_NEGATIVE_W_EXT                 0x87DC
4167 #define GL_ZERO_EXT                       0x87DD
4168 #define GL_ONE_EXT                        0x87DE
4169 #define GL_NEGATIVE_ONE_EXT               0x87DF
4170 #define GL_NORMALIZED_RANGE_EXT           0x87E0
4171 #define GL_FULL_RANGE_EXT                 0x87E1
4172 #define GL_CURRENT_VERTEX_EXT             0x87E2
4173 #define GL_MVP_MATRIX_EXT                 0x87E3
4174 #define GL_VARIANT_VALUE_EXT              0x87E4
4175 #define GL_VARIANT_DATATYPE_EXT           0x87E5
4176 #define GL_VARIANT_ARRAY_STRIDE_EXT       0x87E6
4177 #define GL_VARIANT_ARRAY_TYPE_EXT         0x87E7
4178 #define GL_VARIANT_ARRAY_EXT              0x87E8
4179 #define GL_VARIANT_ARRAY_POINTER_EXT      0x87E9
4180 #define GL_INVARIANT_VALUE_EXT            0x87EA
4181 #define GL_INVARIANT_DATATYPE_EXT         0x87EB
4182 #define GL_LOCAL_CONSTANT_VALUE_EXT       0x87EC
4183 #define GL_LOCAL_CONSTANT_DATATYPE_EXT    0x87ED
4184 #endif
4185 
4186 #ifndef GL_ATI_vertex_streams
4187 #define GL_ATI_vertex_streams
4188 #define _ALLEGRO_GL_ATI_vertex_streams
4189 #define GL_MAX_VERTEX_STREAMS_ATI         0x876B
4190 #define GL_VERTEX_STREAM0_ATI             0x876C
4191 #define GL_VERTEX_STREAM1_ATI             0x876D
4192 #define GL_VERTEX_STREAM2_ATI             0x876E
4193 #define GL_VERTEX_STREAM3_ATI             0x876F
4194 #define GL_VERTEX_STREAM4_ATI             0x8770
4195 #define GL_VERTEX_STREAM5_ATI             0x8771
4196 #define GL_VERTEX_STREAM6_ATI             0x8772
4197 #define GL_VERTEX_STREAM7_ATI             0x8773
4198 #define GL_VERTEX_SOURCE_ATI              0x8774
4199 #endif
4200 
4201 #ifndef GL_ATI_element_array
4202 #define GL_ATI_element_array
4203 #define _ALLEGRO_GL_ATI_element_array
4204 #define GL_ELEMENT_ARRAY_ATI              0x8768
4205 #define GL_ELEMENT_ARRAY_TYPE_ATI         0x8769
4206 #define GL_ELEMENT_ARRAY_POINTER_ATI      0x876A
4207 #endif
4208 
4209 #ifndef GL_SUN_mesh_array
4210 #define GL_SUN_mesh_array
4211 #define _ALLEGRO_GL_SUN_mesh_array
4212 #define GL_QUAD_MESH_SUN                  0x8614
4213 #define GL_TRIANGLE_MESH_SUN              0x8615
4214 #endif
4215 
4216 #ifndef GL_SUN_slice_accum
4217 #define GL_SUN_slice_accum
4218 #define _ALLEGRO_GL_SUN_slice_accum
4219 #define GL_SLICE_ACCUM_SUN                0x85CC
4220 #endif
4221 
4222 #ifndef GL_NV_multisample_filter_hint
4223 #define GL_NV_multisample_filter_hint
4224 #define _ALLEGRO_GL_NV_multisample_filter_hint
4225 #define GL_MULTISAMPLE_FILTER_HINT_NV     0x8534
4226 #endif
4227 
4228 #ifndef GL_NV_depth_clamp
4229 #define GL_NV_depth_clamp
4230 #define _ALLEGRO_GL_NV_depth_clamp
4231 #define GL_DEPTH_CLAMP_NV                 0x864F
4232 #endif
4233 
4234 #ifndef GL_NV_occlusion_query
4235 #define GL_NV_occlusion_query
4236 #define _ALLEGRO_GL_NV_occlusion_query
4237 #define GL_PIXEL_COUNTER_BITS_NV          0x8864
4238 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV  0x8865
4239 #define GL_PIXEL_COUNT_NV                 0x8866
4240 #define GL_PIXEL_COUNT_AVAILABLE_NV       0x8867
4241 #endif
4242 
4243 #ifndef GL_NV_point_sprite
4244 #define GL_NV_point_sprite
4245 #define _ALLEGRO_GL_NV_point_sprite
4246 #define GL_POINT_SPRITE_NV                0x8861
4247 #define GL_COORD_REPLACE_NV               0x8862
4248 #define GL_POINT_SPRITE_R_MODE_NV         0x8863
4249 #endif
4250 
4251 #ifndef GL_NV_texture_shader3
4252 #define GL_NV_texture_shader3
4253 #define _ALLEGRO_GL_NV_texture_shader3
4254 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
4255 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
4256 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
4257 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
4258 #define GL_OFFSET_HILO_TEXTURE_2D_NV      0x8854
4259 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
4260 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
4261 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
4262 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
4263 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV    0x8859
4264 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
4265 #define GL_DOT_PRODUCT_PASS_THROUGH_NV    0x885B
4266 #define GL_DOT_PRODUCT_TEXTURE_1D_NV      0x885C
4267 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
4268 #define GL_HILO8_NV                       0x885E
4269 #define GL_SIGNED_HILO8_NV                0x885F
4270 #define GL_FORCE_BLUE_TO_ONE_NV           0x8860
4271 #endif
4272 
4273 #ifndef GL_EXT_stencil_two_side
4274 #define GL_EXT_stencil_two_side
4275 #define _ALLEGRO_GL_EXT_stencil_two_side
4276 #define GL_STENCIL_TEST_TWO_SIDE_EXT      0x8910
4277 #define GL_ACTIVE_STENCIL_FACE_EXT        0x8911
4278 #endif
4279 
4280 #ifndef GL_ATI_text_fragment_shader
4281 #define GL_ATI_text_fragment_shader
4282 #define _ALLEGRO_GL_ATI_text_fragment_shader
4283 #define GL_TEXT_FRAGMENT_SHADER_ATI       0x8200
4284 #endif
4285 
4286 #ifndef GL_APPLE_client_storage
4287 #define GL_APPLE_client_storage
4288 #define _ALLEGRO_GL_APPLE_client_storage
4289 #define GL_UNPACK_CLIENT_STORAGE_APPLE    0x85B2
4290 #endif
4291 
4292 #ifndef GL_APPLE_element_array
4293 #define GL_APPLE_element_array
4294 #define _ALLEGRO_GL_APPLE_element_array
4295 #define GL_ELEMENT_ARRAY_APPLE            0x8768
4296 #define GL_ELEMENT_ARRAY_TYPE_APPLE       0x8769
4297 #define GL_ELEMENT_ARRAY_POINTER_APPLE    0x876A
4298 #endif
4299 
4300 #ifndef GL_APPLE_fence
4301 #define GL_APPLE_fence
4302 #define _ALLEGRO_GL_APPLE_fence
4303 #define GL_DRAW_PIXELS_APPLE              0x8A0A
4304 #define GL_FENCE_APPLE                    0x8A0B
4305 #endif
4306 
4307 #ifndef GL_APPLE_vertex_array_object
4308 #define GL_APPLE_vertex_array_object
4309 #define _ALLEGRO_GL_APPLE_vertex_array_object
4310 #define GL_VERTEX_ARRAY_BINDING_APPLE     0x85B5
4311 #endif
4312 
4313 #ifndef GL_APPLE_vertex_array_range
4314 #define GL_APPLE_vertex_array_range
4315 #define _ALLEGRO_GL_APPLE_vertex_array_range
4316 #define GL_VERTEX_ARRAY_RANGE_APPLE       0x851D
4317 #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
4318 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
4319 #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
4320 #define GL_STORAGE_CACHED_APPLE           0x85BE
4321 #define GL_STORAGE_SHARED_APPLE           0x85BF
4322 #endif
4323 
4324 #ifndef GL_APPLE_ycbcr_422
4325 #define GL_APPLE_ycbcr_422
4326 #define _ALLEGRO_GL_APPLE_ycbcr_422
4327 #define GL_YCBCR_422_APPLE                0x85B9
4328 #define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
4329 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
4330 #endif
4331 
4332 #ifndef GL_S3_s3tc
4333 #define GL_S3_s3tc
4334 #define _ALLEGRO_GL_S3_s3tc
4335 #define GL_RGB_S3TC                       0x83A0
4336 #define GL_RGB4_S3TC                      0x83A1
4337 #define GL_RGBA_S3TC                      0x83A2
4338 #define GL_RGBA4_S3TC                     0x83A3
4339 #endif
4340 
4341 #ifndef GL_ATI_draw_buffers
4342 #define GL_ATI_draw_buffers
4343 #define _ALLEGRO_GL_ATI_draw_buffers
4344 #define GL_MAX_DRAW_BUFFERS_ATI           0x8824
4345 #define GL_DRAW_BUFFER0_ATI               0x8825
4346 #define GL_DRAW_BUFFER1_ATI               0x8826
4347 #define GL_DRAW_BUFFER2_ATI               0x8827
4348 #define GL_DRAW_BUFFER3_ATI               0x8828
4349 #define GL_DRAW_BUFFER4_ATI               0x8829
4350 #define GL_DRAW_BUFFER5_ATI               0x882A
4351 #define GL_DRAW_BUFFER6_ATI               0x882B
4352 #define GL_DRAW_BUFFER7_ATI               0x882C
4353 #define GL_DRAW_BUFFER8_ATI               0x882D
4354 #define GL_DRAW_BUFFER9_ATI               0x882E
4355 #define GL_DRAW_BUFFER10_ATI              0x882F
4356 #define GL_DRAW_BUFFER11_ATI              0x8830
4357 #define GL_DRAW_BUFFER12_ATI              0x8831
4358 #define GL_DRAW_BUFFER13_ATI              0x8832
4359 #define GL_DRAW_BUFFER14_ATI              0x8833
4360 #define GL_DRAW_BUFFER15_ATI              0x8834
4361 #endif
4362 
4363 #ifndef GL_ATI_texture_env_combine3
4364 #define GL_ATI_texture_env_combine3
4365 #define _ALLEGRO_GL_ATI_texture_env_combine3
4366 #define GL_MODULATE_ADD_ATI               0x8744
4367 #define GL_MODULATE_SIGNED_ADD_ATI        0x8745
4368 #define GL_MODULATE_SUBTRACT_ATI          0x8746
4369 #endif
4370 
4371 #ifndef GL_ATI_texture_float
4372 #define GL_ATI_texture_float
4373 #define _ALLEGRO_GL_ATI_texture_float
4374 #define GL_RGBA_FLOAT32_ATI               0x8814
4375 #define GL_RGB_FLOAT32_ATI                0x8815
4376 #define GL_ALPHA_FLOAT32_ATI              0x8816
4377 #define GL_INTENSITY_FLOAT32_ATI          0x8817
4378 #define GL_LUMINANCE_FLOAT32_ATI          0x8818
4379 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI    0x8819
4380 #define GL_RGBA_FLOAT16_ATI               0x881A
4381 #define GL_RGB_FLOAT16_ATI                0x881B
4382 #define GL_ALPHA_FLOAT16_ATI              0x881C
4383 #define GL_INTENSITY_FLOAT16_ATI          0x881D
4384 #define GL_LUMINANCE_FLOAT16_ATI          0x881E
4385 #define GL_LUMINANCE_ALPHA_FLOAT16_ATI    0x881F
4386 #endif
4387 
4388 #ifndef GL_NV_float_buffer
4389 #define GL_NV_float_buffer
4390 #define _ALLEGRO_GL_NV_float_buffer
4391 #define GL_FLOAT_R_NV                     0x8880
4392 #define GL_FLOAT_RG_NV                    0x8881
4393 #define GL_FLOAT_RGB_NV                   0x8882
4394 #define GL_FLOAT_RGBA_NV                  0x8883
4395 #define GL_FLOAT_R16_NV                   0x8884
4396 #define GL_FLOAT_R32_NV                   0x8885
4397 #define GL_FLOAT_RG16_NV                  0x8886
4398 #define GL_FLOAT_RG32_NV                  0x8887
4399 #define GL_FLOAT_RGB16_NV                 0x8888
4400 #define GL_FLOAT_RGB32_NV                 0x8889
4401 #define GL_FLOAT_RGBA16_NV                0x888A
4402 #define GL_FLOAT_RGBA32_NV                0x888B
4403 #define GL_TEXTURE_FLOAT_COMPONENTS_NV    0x888C
4404 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV     0x888D
4405 #define GL_FLOAT_RGBA_MODE_NV             0x888E
4406 #endif
4407 
4408 #ifndef GL_NV_fragment_program
4409 #define GL_NV_fragment_program
4410 #define _ALLEGRO_GL_NV_fragment_program
4411 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
4412 #define GL_FRAGMENT_PROGRAM_NV            0x8870
4413 #define GL_MAX_TEXTURE_COORDS_NV          0x8871
4414 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV     0x8872
4415 #define GL_FRAGMENT_PROGRAM_BINDING_NV    0x8873
4416 #define GL_PROGRAM_ERROR_STRING_NV        0x8874
4417 #endif
4418 
4419 #ifndef GL_NV_half_float
4420 #define GL_NV_half_float
4421 #define _ALLEGRO_GL_NV_half_float
4422 typedef short GLhalfNV;
4423 #define GL_HALF_FLOAT_NV                  0x140B
4424 #endif
4425 
4426 #ifndef GL_NV_pixel_data_range
4427 #define GL_NV_pixel_data_range
4428 #define _ALLEGRO_GL_NV_pixel_data_range
4429 #define GL_WRITE_PIXEL_DATA_RANGE_NV      0x8878
4430 #define GL_READ_PIXEL_DATA_RANGE_NV       0x8879
4431 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
4432 #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
4433 #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
4434 #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
4435 #endif
4436 
4437 #ifndef GL_NV_primitive_restart
4438 #define GL_NV_primitive_restart
4439 #define _ALLEGRO_GL_NV_primitive_restart
4440 #define GL_PRIMITIVE_RESTART_NV           0x8558
4441 #define GL_PRIMITIVE_RESTART_INDEX_NV     0x8559
4442 #endif
4443 
4444 #ifndef GL_NV_texture_expand_normal
4445 #define GL_NV_texture_expand_normal
4446 #define _ALLEGRO_GL_NV_texture_expand_normal
4447 #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
4448 #endif
4449 
4450 #ifndef GL_ATI_map_object_buffer
4451 #define GL_ATI_map_object_buffer
4452 #define _ALLEGRO_GL_ATI_map_object_buffer
4453 #endif
4454 
4455 #ifndef GL_ATI_separate_stencil
4456 #define GL_ATI_separate_stencil
4457 #define GL_STENCIL_BACK_FUNC_ATI          0x8800
4458 #define GL_STENCIL_BACK_FAIL_ATI          0x8801
4459 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
4460 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
4461 #endif
4462 
4463 #ifndef GL_ATI_vertex_attrib_array_object
4464 #define GL_ATI_vertex_attrib_array_object
4465 #define _ALLEGRO_GL_ATI_vertex_attrib_array_object
4466 #endif
4467 
4468 #ifndef GL_OES_byte_coordinates
4469 #define GL_OES_byte_coordinates
4470 #define _ALLEGRO_GL_OES_byte_coordinates
4471 /* GL_BYTE */
4472 #endif
4473 
4474 #ifndef GL_OES_fixed_point
4475 #define GL_OES_fixed_point
4476 #define _ALLEGRO_GL_OES_fixed_point
4477 typedef int GLfixed;
4478 typedef int GLclampx;
4479 #define GL_FIXED_OES                      0x140C
4480 #endif
4481 
4482 #ifndef GL_OES_single_precision
4483 #define GL_OES_single_precision
4484 #define _ALLEGRO_GL_OES_single_precision
4485 #endif
4486 
4487 #ifndef GL_OES_compressed_paletted_texture
4488 #define GL_OES_compressed_paletted_texture
4489 #define _ALLEGRO_GL_OES_compressed_paletted_texture
4490 #define GL_PALETTE4_RGB8_OES              0x8B90
4491 #define GL_PALETTE4_RGBA8_OES             0x8B91
4492 #define GL_PALETTE4_R5_G6_B5_OES          0x8B92
4493 #define GL_PALETTE4_RGBA4_OES             0x8B93
4494 #define GL_PALETTE4_RGB5_A1_OES           0x8B94
4495 #define GL_PALETTE8_RGB8_OES              0x8B95
4496 #define GL_PALETTE8_RGBA8_OES             0x8B96
4497 #define GL_PALETTE8_R5_G6_B5_OES          0x8B97
4498 #define GL_PALETTE8_RGBA4_OES             0x8B98
4499 #define GL_PALETTE8_RGB5_A1_OES           0x8B99
4500 #endif
4501 
4502 #ifndef GL_OES_read_format
4503 #define GL_OES_read_format
4504 #define _ALLEGRO_GL_OES_read_format
4505 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES   0x8B9A
4506 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
4507 #endif
4508 
4509 #ifndef GL_OES_query_matrix
4510 #define GL_OES_query_matrix
4511 #define _ALLEGRO_GL_OES_query_matrix
4512 #endif
4513 
4514 #ifndef GL_OES_framebuffer_object
4515 #define GL_OES_framebuffer_object
4516 #define GL_FRAMEBUFFER_OES                     0x8D40
4517 #define GL_RENDERBUFFER_OES                    0x8D41
4518 #define GL_DEPTH_COMPONENT16_OES               0x81A5
4519 #define GL_RGBA4_OES                           0x8056
4520 #define GL_RGB5_A1_OES                         0x8057
4521 #define GL_RGB565_OES                          0x8D62
4522 #define GL_STENCIL_INDEX1_OES                  0x8D46
4523 #define GL_STENCIL_INDEX4_OES                  0x8D47
4524 #define GL_STENCIL_INDEX8_OES                  0x8D48
4525 #define GL_RENDERBUFFER_WIDTH_OES              0x8D42
4526 #define GL_RENDERBUFFER_HEIGHT_OES             0x8D43
4527 #define GL_RENDERBUFFER_INTERNAL_FORMAT_OES    0x8D44
4528 #define GL_RENDERBUFFER_RED_SIZE_OES           0x8D50
4529 #define GL_RENDERBUFFER_GREEN_SIZE_OES         0x8D51
4530 #define GL_RENDERBUFFER_BLUE_SIZE_OES          0x8D52
4531 #define GL_RENDERBUFFER_ALPHA_SIZE_OES         0x8D53
4532 #define GL_RENDERBUFFER_DEPTH_SIZE_OES         0x8D54
4533 #define GL_RENDERBUFFER_STENCIL_SIZE_OES       0x8D55
4534 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES            0x8CD0
4535 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES            0x8CD1
4536 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES          0x8CD2
4537 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES  0x8CD3
4538 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES     0x8CD4
4539 #define GL_COLOR_ATTACHMENT0_OES                0x8CE0
4540 #define GL_DEPTH_ATTACHMENT_OES                 0x8D00
4541 #define GL_STENCIL_ATTACHMENT_OES               0x8D20
4542 #define GL_GL_NONE_OES                          0
4543 #define GL_FRAMEBUFFER_COMPLETE_OES                          0x8CD5
4544 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES             0x8CD6
4545 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES     0x8CD7
4546 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES             0x8CD9
4547 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES                0x8CDA
4548 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES            0x8CDB
4549 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES            0x8CDC
4550 #define GL_FRAMEBUFFER_UNSUPPORTED_OES                       0x8CDD
4551 #define GL_FRAMEBUFFER_BINDING_OES             0x8CA6
4552 #define GL_RENDERBUFFER_BINDING_OES            0x8CA7
4553 #define GL_MAX_RENDERBUFFER_SIZE_OES           0x84E8
4554 #define GL_INVALID_FRAMEBUFFER_OPERATION_OES   0x0506
4555 #endif
4556 
4557 #ifndef GL_OES_depth24
4558 #define GL_OES_depth24
4559 #define DEPTH_COMPONENT24_OES                 0x81A6
4560 #endif
4561 
4562 #ifndef GL_EXT_depth_bounds_test
4563 #define GL_EXT_depth_bounds_test
4564 #define _ALLEGRO_GL_EXT_depth_bounds_test
4565 #define GL_DEPTH_BOUNDS_TEST_EXT          0x8890
4566 #define GL_DEPTH_BOUNDS_EXT               0x8891
4567 #endif
4568 
4569 #ifndef GL_EXT_texture_mirror_clamp
4570 #define GL_EXT_texture_mirror_clamp
4571 #define _ALLEGRO_GL_EXT_texture_mirror_clamp
4572 #define GL_MIRROR_CLAMP_EXT               0x8742
4573 #define GL_MIRROR_CLAMP_TO_EDGE_EXT       0x8743
4574 #define GL_MIRROR_CLAMP_TO_BORDER_EXT     0x8912
4575 #endif
4576 
4577 #ifndef GL_EXT_blend_equation_separate
4578 #define GL_EXT_blend_equation_separate
4579 #define _ALLEGRO_GL_EXT_blend_equation_separate
4580 #define GL_BLEND_EQUATION_RGB_EXT         0x8009 /* Same as GL_BLEND_EQUATION */
4581 #define GL_BLEND_EQUATION_ALPHA_EXT       0x883D
4582 #endif
4583 
4584 #ifndef GL_MESA_pack_invert
4585 #define GL_MESA_pack_invert
4586 #define _ALLEGRO_GL_MESA_pack_invert
4587 #define GL_PACK_INVERT_MESA               0x8758
4588 #endif
4589 
4590 #ifndef GL_MESA_ycbcr_texture
4591 #define GL_MESA_ycbcr_texture
4592 #define _ALLEGRO_GL_MESA_ycbcr_texture
4593 #define GL_YCBCR_MESA                     0x8757
4594 /* Same as GL_UNSIGNED_SHORT_8_8_APPLE and GL_UNSIGNED_SHORT_8_8_REV_APPLE */
4595 #define GL_UNSIGNED_SHORT_8_8_MESA        0x85BA
4596 #define GL_UNSIGNED_SHORT_8_8_REV_MESA    0x85BB
4597 #endif
4598 
4599 
4600 #ifndef GL_EXT_pixel_buffer_object
4601 #define GL_EXT_pixel_buffer_object
4602 #define _ALLEGRO_GL_EXT_pixel_buffer_object
4603 #define GL_PIXEL_PACK_BUFFER_EXT          0x88EB
4604 #define GL_PIXEL_UNPACK_BUFFER_EXT        0x88EC
4605 #define GL_PIXEL_PACK_BUFFER_BINDING_EXT  0x88ED
4606 #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
4607 #endif
4608 
4609 
4610 
4611 #ifndef GL_NV_fragment_program_option
4612 #define GL_NV_fragment_program_option
4613 #define _ALLEGRO_GL_NV_fragment_program_option
4614 #endif
4615 
4616 
4617 
4618 #ifndef GL_NV_fragment_program2
4619 #define GL_NV_fragment_program2
4620 #define _ALLEGRO_GL_NV_fragment_program2
4621 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
4622 #define GL_MAX_PROGRAM_CALL_DEPTH_NV      0x88F5
4623 #define GL_MAX_PROGRAM_IF_DEPTH_NV        0x88F6
4624 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV      0x88F7
4625 #define GL_MAX_PROGRAM_LOOP_COUNT_NV      0x88F8
4626 #endif
4627 
4628 
4629 
4630 #ifndef GL_NV_vertex_program2_option
4631 #define GL_NV_vertex_program2_option
4632 #define _ALLEGRO_GL_NV_vertex_program2_option
4633 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
4634 #define GL_MAX_PROGRAM_CALL_DEPTH_NV      0x88F5
4635 #endif
4636 
4637 
4638 
4639 #ifndef GL_NV_vertex_program3
4640 #define GL_NV_vertex_program3
4641 #define _ALLEGRO_GL_NV_vertex_program3
4642 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB  0x8B4C
4643 #endif
4644 
4645 
4646 #ifndef GL_EXT_texture_compression_dxt1
4647 #define GL_EXT_texture_compression_dxt1
4648 #define _ALLEGRO_GL_EXT_texture_compression_dxt1
4649 #ifndef ALLEGRO_GL_EXT_texture_compression_s3tc
4650 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT          0x83F0
4651 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT         0x83F1
4652 #endif
4653 #endif
4654 
4655 
4656 #ifndef GL_EXT_framebuffer_object
4657 #define GL_EXT_framebuffer_object
4658 #define _ALLEGRO_GL_EXT_framebuffer_object
4659 #define GL_FRAMEBUFFER_EXT                     0x8D40
4660 #define GL_RENDERBUFFER_EXT                    0x8D41
4661 #define GL_STENCIL_INDEX_EXT                   0x8D45
4662 #define GL_STENCIL_INDEX1_EXT                  0x8D46
4663 #define GL_STENCIL_INDEX4_EXT                  0x8D47
4664 #define GL_STENCIL_INDEX8_EXT                  0x8D48
4665 #define GL_STENCIL_INDEX16_EXT                 0x8D49
4666 #define GL_RENDERBUFFER_WIDTH_EXT              0x8D42
4667 #define GL_RENDERBUFFER_HEIGHT_EXT             0x8D43
4668 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT    0x8D44
4669 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT            0x8CD0
4670 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT            0x8CD1
4671 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT          0x8CD2
4672 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT  0x8CD3
4673 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT     0x8CD4
4674 #define GL_COLOR_ATTACHMENT0_EXT                0x8CE0
4675 #define GL_COLOR_ATTACHMENT1_EXT                0x8CE1
4676 #define GL_COLOR_ATTACHMENT2_EXT                0x8CE2
4677 #define GL_COLOR_ATTACHMENT3_EXT                0x8CE3
4678 #define GL_COLOR_ATTACHMENT4_EXT                0x8CE4
4679 #define GL_COLOR_ATTACHMENT5_EXT                0x8CE5
4680 #define GL_COLOR_ATTACHMENT6_EXT                0x8CE6
4681 #define GL_COLOR_ATTACHMENT7_EXT                0x8CE7
4682 #define GL_COLOR_ATTACHMENT8_EXT                0x8CE8
4683 #define GL_COLOR_ATTACHMENT9_EXT                0x8CE9
4684 #define GL_COLOR_ATTACHMENT10_EXT               0x8CEA
4685 #define GL_COLOR_ATTACHMENT11_EXT               0x8CEB
4686 #define GL_COLOR_ATTACHMENT12_EXT               0x8CEC
4687 #define GL_COLOR_ATTACHMENT13_EXT               0x8CED
4688 #define GL_COLOR_ATTACHMENT14_EXT               0x8CEE
4689 #define GL_COLOR_ATTACHMENT15_EXT               0x8CEF
4690 #define GL_DEPTH_ATTACHMENT_EXT                 0x8D00
4691 #define GL_STENCIL_ATTACHMENT_EXT               0x8D20
4692 #define GL_FRAMEBUFFER_COMPLETE_EXT                          0x8CD5
4693 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT             0x8CD6
4694 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT     0x8CD7
4695 #define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT   0x8CD8
4696 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT             0x8CD9
4697 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT                0x8CDA
4698 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT            0x8CDB
4699 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT            0x8CDC
4700 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT                       0x8CDD
4701 #define GL_FRAMEBUFFER_STATUS_ERROR_EXT                      0x8CDE
4702 #define GL_FRAMEBUFFER_BINDING_EXT             0x8CA6
4703 #define GL_RENDERBUFFER_BINDING_EXT            0x8CA7
4704 #define GL_MAX_COLOR_ATTACHMENTS_EXT           0x8CDF
4705 #define GL_MAX_RENDERBUFFER_SIZE_EXT           0x84E8
4706 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT   0x0506
4707 #endif
4708 
4709 
4710 #ifndef GL_GREMEDY_string_marker
4711 #define GL_GREMEDY_string_marker
4712 #define _ALLEGRO_GL_GREMEDY_string_marker
4713 #endif
4714 
4715 
4716 #ifndef GL_EXT_packed_depth_stencil
4717 #define GL_EXT_packed_depth_stencil
4718 #define _ALLEGRO_GL_EXT_packed_depth_stencil
4719 #define GL_DEPTH_STENCIL_EXT              0x84F9
4720 #define GL_UNSIGNED_INT_24_8_EXT          0x84FA
4721 #define GL_DEPTH24_STENCIL8_EXT           0x88F0
4722 #define GL_TEXTURE_STENCIL_SIZE_EXT       0x88F1
4723 #endif
4724 
4725 #ifndef GL_EXT_stencil_clear_tag
4726 #define GL_EXT_stencil_clear_tag
4727 #define _ALLEGRO_GL_EXT_stencil_clear_tag
4728 #define GL_STENCIL_TAG_BITS_EXT           0x88F2
4729 #define GL_STENCIL_CLEAR_TAG_VALUE_EXT    0x88F3
4730 #endif
4731 
4732 #ifndef GL_EXT_texture_sRGB
4733 #define GL_EXT_texture_sRGB
4734 #define _ALLEGRO_GL_EXT_texture_sRGB
4735 #define GL_SRGB_EXT                       0x8C40
4736 #define GL_SRGB8_EXT                      0x8C41
4737 #define GL_SRGB_ALPHA_EXT                 0x8C42
4738 #define GL_SRGB8_ALPHA8_EXT               0x8C43
4739 #define GL_SLUMINANCE_ALPHA_EXT           0x8C44
4740 #define GL_SLUMINANCE8_ALPHA8_EXT         0x8C45
4741 #define GL_SLUMINANCE_EXT                 0x8C46
4742 #define GL_SLUMINANCE8_EXT                0x8C47
4743 #define GL_COMPRESSED_SRGB_EXT            0x8C48
4744 #define GL_COMPRESSED_SRGB_ALPHA_EXT      0x8C49
4745 #define GL_COMPRESSED_SLUMINANCE_EXT      0x8C4A
4746 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
4747 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT  0x8C4C
4748 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
4749 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
4750 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
4751 #endif
4752 
4753 #ifndef GL_EXT_framebuffer_blit
4754 #define GL_EXT_framebuffer_blit
4755 #define _ALLEGRO_GL_EXT_framebuffer_blit
4756 #define GL_READ_FRAMEBUFFER_EXT           0x8CA8
4757 #define GL_DRAW_FRAMEBUFFER_EXT           0x8CA9
4758 #define GL_READ_FRAMEBUFFER_BINDING_EXT   GL_FRAMEBUFFER_BINDING_EXT
4759 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT   0x8CAA
4760 #endif
4761 
4762 #ifndef GL_EXT_framebuffer_multisample
4763 #define GL_EXT_framebuffer_multisample
4764 #define _ALLEGRO_GL_EXT_framebuffer_multisample
4765 #define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
4766 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
4767 #define GL_MAX_SAMPLES_EXT                0x8D57
4768 #endif
4769 
4770 #ifndef GL_MESAX_texture_stack
4771 #define GL_MESAX_texture_stack
4772 #define _ALLEGRO_GL_MESAX_texture_stack
4773 #define GL_TEXTURE_1D_STACK_MESAX         0x8759
4774 #define GL_TEXTURE_2D_STACK_MESAX         0x875A
4775 #define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B
4776 #define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C
4777 #define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
4778 #define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
4779 #endif
4780 
4781 #ifndef GL_EXT_timer_query
4782 #define GL_EXT_timer_query
4783 #define _ALLEGRO_GL_EXT_timer_query
4784 #if (defined _MSC_VER) && (_MSC_VER < 1400)
4785 typedef __int64          GLint64EXT;
4786 typedef unsigned __int64 GLuint64EXT;
4787 #else
4788 typedef int64_t GLint64EXT;
4789 typedef uint64_t GLuint64EXT;
4790 #endif
4791 #define GL_TIME_ELAPSED_EXT               0x88BF
4792 #endif
4793 
4794 #ifndef GL_EXT_gpu_program_parameters
4795 #define GL_EXT_gpu_program_parameters
4796 #define _ALLEGRO_GL_EXT_gpu_program_parameters
4797 #endif
4798 
4799 #ifndef GL_APPLE_flush_buffer_range
4800 #define GL_APPLE_flush_buffer_range
4801 #define _ALLEGRO_GL_APPLE_flush_buffer_range
4802 #define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
4803 #define GL_BUFFER_FLUSHING_UNMAP_APPLE    0x8A13
4804 #endif
4805 
4806 #ifndef GL_EXT_bindable_uniform
4807 #define GL_EXT_bindable_uniform
4808 #define _ALLEGRO_GL_EXT_bindable_uniform
4809 #define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT   0x8DE2
4810 #define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
4811 #define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
4812 #define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT      0x8DED
4813 #define GL_UNIFORM_BUFFER_BINDING_EXT         0x8DEF
4814 #define GL_UNIFORM_BUFFER_EXT                 0x8DEE
4815 #endif
4816 
4817 #ifndef GL_EXT_draw_buffers2
4818 #define GL_EXT_draw_buffers2
4819 #define _ALLEGRO_GL_EXT_draw_buffers2
4820 #endif
4821 
4822 #ifndef GL_EXT_draw_instanced
4823 #define GL_EXT_draw_instanced
4824 #define _ALLEGRO_GL_EXT_draw_instanced
4825 #endif
4826 
4827 #ifndef GL_EXT_framebuffer_sRGB
4828 #define GL_EXT_framebuffer_sRGB
4829 #define _ALLEGRO_GL_EXT_framebuffer_sRGB
4830 #define GL_FRAMEBUFFER_SRGB_EXT         0x8DB9
4831 #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
4832 #endif
4833 
4834 #ifndef GL_EXT_geometry_shader4
4835 #define GL_EXT_geometry_shader4
4836 #define _ALLEGRO_GL_EXT_geometry_shader4
4837 #define GL_GEOMETRY_SHADER_EXT                      0x8DD9
4838 #define GL_GEOMETRY_VERTICES_OUT_EXT                0x8DDA
4839 #define GL_GEOMETRY_INPUT_TYPE_EXT                  0x8DDB
4840 #define GL_GEOMETRY_OUTPUT_TYPE_EXT                 0x8DDC
4841 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT     0x8C29
4842 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT      0x8DDD
4843 #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT        0x8DDE
4844 #define GL_MAX_VARYING_COMPONENTS_EXT               0x8B4B
4845 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT      0x8DDF
4846 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT         0x8DE0
4847 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
4848 #define GL_LINES_ADJACENCY_EXT                         0xA
4849 #define GL_LINE_STRIP_ADJACENCY_EXT                    0xB
4850 #define GL_TRIANGLES_ADJACENCY_EXT                     0xC
4851 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT                0xD
4852 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
4853 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT   0x8DA9
4854 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT       0x8DA7
4855 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
4856 #define GL_PROGRAM_POINT_SIZE_EXT                   0x8642
4857 #endif
4858 
4859 #ifndef GL_EXT_gpu_shader4
4860 #define GL_EXT_gpu_shader4
4861 #define _ALLEGRO_GL_EXT_gpu_shader4
4862 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT   0x88FD
4863 #define GL_SAMPLER_1D_ARRAY_EXT              0x8DC0
4864 #define GL_SAMPLER_2D_ARRAY_EXT              0x8DC1
4865 #define GL_SAMPLER_BUFFER_EXT                0x8DC2
4866 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT       0x8DC3
4867 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT       0x8DC4
4868 #define GL_SAMPLER_CUBE_SHADOW_EXT           0x8DC5
4869 #define GL_UNSIGNED_INT                      0x1405
4870 #define GL_UNSIGNED_INT_VEC2_EXT             0x8DC6
4871 #define GL_UNSIGNED_INT_VEC3_EXT             0x8DC7
4872 #define GL_UNSIGNED_INT_VEC4_EXT             0x8DC8
4873 #define GL_INT_SAMPLER_1D_EXT                0x8DC9
4874 #define GL_INT_SAMPLER_2D_EXT                0x8DCA
4875 #define GL_INT_SAMPLER_3D_EXT                0x8DCB
4876 #define GL_INT_SAMPLER_CUBE_EXT              0x8DCC
4877 #define GL_INT_SAMPLER_2D_RECT_EXT           0x8DCD
4878 #define GL_INT_SAMPLER_1D_ARRAY_EXT          0x8DCE
4879 #define GL_INT_SAMPLER_2D_ARRAY_EXT          0x8DCF
4880 #define GL_INT_SAMPLER_BUFFER_EXT            0x8DD0
4881 #define GL_UNSIGNED_INT_SAMPLER_1D_EXT       0x8DD1
4882 #define GL_UNSIGNED_INT_SAMPLER_2D_EXT       0x8DD2
4883 #define GL_UNSIGNED_INT_SAMPLER_3D_EXT       0x8DD3
4884 #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT     0x8DD4
4885 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT  0x8DD5
4886 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
4887 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
4888 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT   0x8DD8
4889 #define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT      0x8904
4890 #define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT      0x8905
4891 #endif
4892 
4893 #ifndef GL_EXT_packed_float
4894 #define GL_EXT_packed_float
4895 #define _ALLEGRO_GL_EXT_packed_float
4896 #define GL_R11F_G11F_B10F_EXT               0x8C3A
4897 #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
4898 #define GL_RGBA_SIGNED_COMPONENTS_EXT       0x8C3C
4899 #endif
4900 
4901 #ifndef GL_EXT_texture_array
4902 #define GL_EXT_texture_array
4903 #define _ALLEGRO_GL_EXT_texture_array
4904 #define GL_TEXTURE_1D_ARRAY_EXT                     0x8C18
4905 #define GL_TEXTURE_2D_ARRAY_EXT                     0x8C1A
4906 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT               0x8C1B
4907 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT               0x8C19
4908 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT             0x8C1C
4909 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT             0x8C1D
4910 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT             0x88FF
4911 #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT         0x884E
4912 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
4913 #define GL_SAMPLER_1D_ARRAY_EXT                     0x8DC0
4914 #define GL_SAMPLER_2D_ARRAY_EXT                     0x8DC1
4915 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT              0x8DC3
4916 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT              0x8DC4
4917 #endif
4918 
4919 #ifndef GL_EXT_texture_buffer_object
4920 #define GL_EXT_texture_buffer_object
4921 #define _ALLEGRO_GL_EXT_texture_buffer_object
4922 #define GL_TEXTURE_BUFFER_EXT                    0x8C2A
4923 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT           0x8C2B
4924 #define GL_TEXTURE_BINDING_BUFFER_EXT            0x8C2C
4925 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
4926 #define GL_TEXTURE_BUFFER_FORMAT_EXT             0x8C2E
4927 #endif
4928 
4929 #ifndef GL_EXT_texture_compression_latc
4930 #define GL_EXT_texture_compression_latc
4931 #define _ALLEGRO_GL_EXT_texture_compression_latc
4932 #define GL_COMPRESSED_LUMINANCE_LATC1_EXT              0x8C70
4933 #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT       0x8C71
4934 #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT        0x8C72
4935 #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
4936 #endif
4937 
4938 #ifndef GL_EXT_texture_compression_rgtc
4939 #define GL_EXT_texture_compression_rgtc
4940 #define _ALLEGRO_GL_EXT_texture_compression_rgtc
4941 #define GL_COMPRESSED_RED_RGTC1_EXT              0x8DBB
4942 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT       0x8DBC
4943 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT        0x8DBD
4944 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
4945 #endif
4946 
4947 #ifndef GL_EXT_texture_integer
4948 #define GL_EXT_texture_integer
4949 #define _ALLEGRO_GL_EXT_texture_integer
4950 #define GL_RGBA_INTEGER_MODE_EXT       0x8D9E
4951 #define GL_RGBA32UI_EXT                0x8D70
4952 #define GL_RGB32UI_EXT                 0x8D71
4953 #define GL_ALPHA32UI_EXT               0x8D72
4954 #define GL_INTENSITY32UI_EXT           0x8D73
4955 #define GL_LUMINANCE32UI_EXT           0x8D74
4956 #define GL_LUMINANCE_ALPHA32UI_EXT     0x8D75
4957 #define GL_RGBA16UI_EXT                0x8D76
4958 #define GL_RGB16UI_EXT                 0x8D77
4959 #define GL_ALPHA16UI_EXT               0x8D78
4960 #define GL_INTENSITY16UI_EXT           0x8D79
4961 #define GL_LUMINANCE16UI_EXT           0x8D7A
4962 #define GL_LUMINANCE_ALPHA16UI_EXT     0x8D7B
4963 #define GL_RGBA8UI_EXT                 0x8D7C
4964 #define GL_RGB8UI_EXT                  0x8D7D
4965 #define GL_ALPHA8UI_EXT                0x8D7E
4966 #define GL_INTENSITY8UI_EXT            0x8D7F
4967 #define GL_LUMINANCE8UI_EXT            0x8D80
4968 #define GL_LUMINANCE_ALPHA8UI_EXT      0x8D81
4969 #define GL_RGBA32I_EXT                 0x8D82
4970 #define GL_RGB32I_EXT                  0x8D83
4971 #define GL_ALPHA32I_EXT                0x8D84
4972 #define GL_INTENSITY32I_EXT            0x8D85
4973 #define GL_LUMINANCE32I_EXT            0x8D86
4974 #define GL_LUMINANCE_ALPHA32I_EXT      0x8D87
4975 #define GL_RGBA16I_EXT                 0x8D88
4976 #define GL_RGB16I_EXT                  0x8D89
4977 #define GL_ALPHA16I_EXT                0x8D8A
4978 #define GL_INTENSITY16I_EXT            0x8D8B
4979 #define GL_LUMINANCE16I_EXT            0x8D8C
4980 #define GL_LUMINANCE_ALPHA16I_EXT      0x8D8D
4981 #define GL_RGBA8I_EXT                  0x8D8E
4982 #define GL_RGB8I_EXT                   0x8D8F
4983 #define GL_ALPHA8I_EXT                 0x8D90
4984 #define GL_INTENSITY8I_EXT             0x8D91
4985 #define GL_LUMINANCE8I_EXT             0x8D92
4986 #define GL_LUMINANCE_ALPHA8I_EXT       0x8D93
4987 #define GL_RED_INTEGER_EXT             0x8D94
4988 #define GL_GREEN_INTEGER_EXT           0x8D95
4989 #define GL_BLUE_INTEGER_EXT            0x8D96
4990 #define GL_ALPHA_INTEGER_EXT           0x8D97
4991 #define GL_RGB_INTEGER_EXT             0x8D98
4992 #define GL_RGBA_INTEGER_EXT            0x8D99
4993 #define GL_BGR_INTEGER_EXT             0x8D9A
4994 #define GL_BGRA_INTEGER_EXT            0x8D9B
4995 #define GL_LUMINANCE_INTEGER_EXT       0x8D9C
4996 #define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
4997 #endif
4998 
4999 #ifndef GL_EXT_texture_shared_exponent
5000 #define GL_EXT_texture_shared_exponent
5001 #define _ALLEGRO_GL_EXT_texture_shared_exponent
5002 #define GL_RGB9_E5_EXT                  0x8C3D
5003 #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
5004 #define GL_TEXTURE_SHARED_SIZE_EXT      0x8C3F
5005 #endif
5006 
5007 #ifndef GL_NV_depth_buffer_float
5008 #define GL_NV_depth_buffer_float
5009 #define _ALLEGRO_GL_NV_depth_buffer_float
5010 #define GL_DEPTH_COMPONENT32F_NV             0x8DAB
5011 #define GL_DEPTH32F_STENCIL8_NV              0x8DAC
5012 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
5013 #define GL_DEPTH_BUFFER_FLOAT_MODE_NV        0x8DAF
5014 #endif
5015 
5016 #ifndef GL_NV_fragment_program4
5017 #define GL_NV_fragment_program4
5018 #define _ALLEGRO_GL_NV_fragment_program4
5019 #endif
5020 
5021 #ifndef GL_NV_framebuffer_multisample_coverage
5022 #define GL_NV_framebuffer_multisample_coverage
5023 #define _ALLEGRO_GL_NV_framebuffer_multisample_coverage
5024 #define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
5025 #define GL_RENDERBUFFER_COLOR_SAMPLES_NV    0x8E10
5026 #endif
5027 
5028 #ifndef GL_NV_geometry_program4
5029 #define GL_NV_geometry_program4
5030 #define _ALLEGRO_GL_NV_geometry_program4
5031 #define GL_GEOMETRY_PROGRAM_NV                      0x8C26
5032 #define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV           0x8C27
5033 #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV   0x8C28
5034 #if !defined GL_EXT_geometry_shader4
5035 #define GL_GEOMETRY_VERTICES_OUT_EXT                0x8DDA
5036 #define GL_GEOMETRY_INPUT_TYPE_EXT                  0x8DDB
5037 #define GL_GEOMETRY_OUTPUT_TYPE_EXT                 0x8DDC
5038 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT     0x8C29
5039 #define GL_LINES_ADJACENCY_EXT                         0xA
5040 #define GL_LINE_STRIP_ADJACENCY_EXT                    0xB
5041 #define GL_TRIANGLES_ADJACENCY_EXT                     0xC
5042 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT                0xD
5043 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
5044 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT   0x8DA9
5045 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT       0x8DA7
5046 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
5047 #define GL_PROGRAM_POINT_SIZE_EXT                   0x8642
5048 #endif
5049 #endif
5050 
5051 #ifndef GL_NV_gpu_program4
5052 #define GL_NV_gpu_program4
5053 #define _ALLEGRO_GL_NV_gpu_program4
5054 #define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT     0x8904
5055 #define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT     0x8905
5056 #define GL_PROGRAM_ATTRIB_COMPONENTS_NV     0x8906
5057 #define GL_PROGRAM_RESULT_COMPONENTS_NV     0x8907
5058 #define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
5059 #define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
5060 #define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV   0x8DA5
5061 #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV   0x8DA6
5062 #endif
5063 
5064 #ifndef GL_NV_parameter_buffer_object
5065 #define GL_NV_parameter_buffer_object
5066 #define _ALLEGRO_GL_NV_parameter_buffer_object
5067 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
5068 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV     0x8DA1
5069 #define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV       0x8DA2
5070 #define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV     0x8DA3
5071 #define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV     0x8DA4
5072 #endif
5073 
5074 #ifndef GL_NV_transform_feedback
5075 #define GL_NV_transform_feedback
5076 #define _ALLEGRO_GL_NV_transform_feedback
5077 #define GL_TRANSFORM_FEEDBACK_BUFFER_NV             0x8C8E
5078 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV       0x8C84
5079 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV        0x8C85
5080 #define GL_TRANSFORM_FEEDBACK_RECORD_NV             0x8C86
5081 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV     0x8C8F
5082 #define GL_INTERLEAVED_ATTRIBS_NV                   0x8C8C
5083 #define GL_SEPARATE_ATTRIBS_NV                      0x8C8D
5084 #define GL_PRIMITIVES_GENERATED_NV                  0x8C87
5085 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
5086 #define GL_RASTERIZER_DISCARD_NV                    0x8C89
5087 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
5088 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV       0x8C8B
5089 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV    0x8C80
5090 #define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV            0x8C7E
5091 #define GL_ACTIVE_VARYINGS_NV                       0x8C81
5092 #define GL_ACTIVE_VARYING_MAX_LENGTH_NV             0x8C82
5093 #define GL_TRANSFORM_FEEDBACK_VARYINGS_NV           0x8C83
5094 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV        0x8C7F
5095 #define GL_BACK_PRIMARY_COLOR_NV                    0x8C77
5096 #define GL_BACK_SECONDARY_COLOR_NV                  0x8C78
5097 #define GL_TEXTURE_COORD_NV                         0x8C79
5098 #define GL_CLIP_DISTANCE_NV                         0x8C7A
5099 #define GL_VERTEX_ID_NV                             0x8C7B
5100 #define GL_PRIMITIVE_ID_NV                          0x8C7C
5101 #define GL_GENERIC_ATTRIB_NV                        0x8C7D
5102 #if !defined GL_NV_register_combiners
5103 #define GL_SECONDARY_COLOR_NV                       0x852D
5104 #endif
5105 #if !defined GL_EXT_gpu_shader4
5106 #define GL_UNSIGNED_INT_VEC2_EXT                    0x8DC6
5107 #define GL_UNSIGNED_INT_VEC3_EXT                    0x8DC7
5108 #define GL_UNSIGNED_INT_VEC4_EXT                    0x8DC8
5109 #endif
5110 #endif
5111 
5112 #ifndef GL_NV_vertex_program4
5113 #define GL_NV_vertex_program4
5114 #define _ALLEGRO_GL_NV_vertex_program4
5115 #if !defined GL_EXT_vertex_shader4
5116 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT          0x88FD
5117 #endif
5118 #endif
5119 
5120 #ifndef GL_GREMEDY_frame_terminator
5121 #define GL_GREMEDY_frame_terminator
5122 #define _ALLEGRO_GL_GREMEDY_frame_terminator
5123 #endif
5124 
5125 #ifndef GL_NV_conditional_render
5126 #define GL_NV_conditional_render
5127 #define _ALLEGRO_GL_NV_conditional_render
5128 #define GL_QUERY_WAIT_NV                  0x8E13
5129 #define GL_QUERY_NO_WAIT_NV               0x8E14
5130 #define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
5131 #define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
5132 #endif
5133 
5134 #ifndef GL_NV_present_video
5135 #define GL_NV_present_video
5136 #define _ALLEGRO_GL_NV_present_video
5137 #define GL_FRAME_NV                       0x8E26
5138 #define GL_FIELDS_NV                      0x8E27
5139 #define GL_CURRENT_TIME_NV                0x8E28
5140 #define GL_NUM_FILL_STREAMS_NV            0x8E29
5141 #define GL_PRESENT_TIME_NV                0x8E2A
5142 #define GL_PRESENT_DURATION_NV            0x8E2B
5143 #endif
5144 
5145 #ifndef GL_EXT_transform_feedback
5146 #define GL_EXT_transform_feedback
5147 #define _ALLEGRO_GL_EXT_transform_feedback
5148 #define GL_TRANSFORM_FEEDBACK_BUFFER_EXT  0x8C8E
5149 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
5150 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
5151 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
5152 #define GL_INTERLEAVED_ATTRIBS_EXT        0x8C8C
5153 #define GL_SEPARATE_ATTRIBS_EXT           0x8C8D
5154 #define GL_PRIMITIVES_GENERATED_EXT       0x8C87
5155 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
5156 #define GL_RASTERIZER_DISCARD_EXT         0x8C89
5157 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
5158 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
5159 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
5160 #define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
5161 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
5162 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
5163 #endif
5164 
5165 #ifndef GL_EXT_direct_state_access
5166 #define GL_EXT_direct_state_access
5167 #define _ALLEGRO_GL_EXT_direct_state_access
5168 #define GL_PROGRAM_MATRIX_EXT             0x8E2D
5169 #define GL_TRANSPOSE_PROGRAM_MATRIX_EXT   0x8E2E
5170 #define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
5171 #endif
5172 
5173 #ifndef GL_EXT_texture_swizzle
5174 #define GL_EXT_texture_swizzle
5175 #define _ALLEGRO_GL_EXT_texture_swizzle
5176 #define GL_TEXTURE_SWIZZLE_R_EXT          0x8E42
5177 #define GL_TEXTURE_SWIZZLE_G_EXT          0x8E43
5178 #define GL_TEXTURE_SWIZZLE_B_EXT          0x8E44
5179 #define GL_TEXTURE_SWIZZLE_A_EXT          0x8E45
5180 #define GL_TEXTURE_SWIZZLE_RGBA_EXT       0x8E46
5181 #endif
5182 
5183 #ifndef GL_NV_explicit_multisample
5184 #define GL_NV_explicit_multisample
5185 #define _ALLEGRO_GL_NV_explicit_multisample
5186 #define GL_SAMPLE_POSITION_NV             0x8E50
5187 #define GL_SAMPLE_MASK_NV                 0x8E51
5188 #define GL_SAMPLE_MASK_VALUE_NV           0x8E52
5189 #define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
5190 #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
5191 #define GL_MAX_SAMPLE_MASK_WORDS_NV       0x8E59
5192 #define GL_TEXTURE_RENDERBUFFER_NV        0x8E55
5193 #define GL_SAMPLER_RENDERBUFFER_NV        0x8E56
5194 #define GL_INT_SAMPLER_RENDERBUFFER_NV    0x8E57
5195 #define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
5196 #endif
5197 
5198 #ifndef GL_NV_transform_feedback2
5199 #define GL_NV_transform_feedback2
5200 #define _ALLEGRO_GL_NV_transform_feedback2
5201 #define GL_TRANSFORM_FEEDBACK_NV          0x8E22
5202 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
5203 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
5204 #define GL_TRANSFORM_FEEDBACK_BINDING_NV  0x8E25
5205 #endif
5206 
5207 #ifndef GL_ATI_meminfo
5208 #define GL_ATI_meminfo
5209 #define _ALLEGRO_GL_ATI_meminfo
5210 #define GL_VBO_FREE_MEMORY_ATI            0x87FB
5211 #define GL_TEXTURE_FREE_MEMORY_ATI        0x87FC
5212 #define GL_RENDERBUFFER_FREE_MEMORY_ATI   0x87FD
5213 #endif
5214 
5215 #ifndef GL_AMD_performance_monitor
5216 #define GL_AMD_performance_monitor
5217 #define _ALLEGRO_GL_AMD_performance_monitor
5218 #define GL_COUNTER_TYPE_AMD               0x8BC0
5219 #define GL_COUNTER_RANGE_AMD              0x8BC1
5220 #define GL_UNSIGNED_INT64_AMD             0x8BC2
5221 #define GL_PERCENTAGE_AMD                 0x8BC3
5222 #define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
5223 #define GL_PERFMON_RESULT_SIZE_AMD        0x8BC5
5224 #define GL_PERFMON_RESULT_AMD             0x8BC6
5225 #endif
5226 
5227 #ifndef GL_AMD_texture_texture4
5228 #define GL_AMD_texture_texture4
5229 #define _ALLEGRO_GL_AMD_texture_texture4
5230 #endif
5231 
5232 #ifndef GL_AMD_vertex_shader_tesselator
5233 #define GL_AMD_vertex_shader_tesselator
5234 #define _ALLEGRO_GL_AMD_vertex_shader_tesselator
5235 #define GL_SAMPLER_BUFFER_AMD             0x9001
5236 #define GL_INT_SAMPLER_BUFFER_AMD         0x9002
5237 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
5238 #define GL_TESSELLATION_MODE_AMD          0x9004
5239 #define GL_TESSELLATION_FACTOR_AMD        0x9005
5240 #define GL_DISCRETE_AMD                   0x9006
5241 #define GL_CONTINUOUS_AMD                 0x9007
5242 #endif
5243 
5244 #ifndef GL_EXT_provoking_vertex
5245 #define GL_EXT_provoking_vertex
5246 #define _ALLEGRO_GL_EXT_provoking_vertex
5247 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
5248 #define GL_FIRST_VERTEX_CONVENTION_EXT    0x8E4D
5249 #define GL_LAST_VERTEX_CONVENTION_EXT     0x8E4E
5250 #define GL_PROVOKING_VERTEX_EXT           0x8E4F
5251 #endif
5252 
5253 #ifndef GL_EXT_texture_snorm
5254 #define GL_EXT_texture_snorm
5255 #define _ALLEGRO_GL_EXT_texture_snorm
5256 #define GL_ALPHA_SNORM                    0x9010
5257 #define GL_LUMINANCE_SNORM                0x9011
5258 #define GL_LUMINANCE_ALPHA_SNORM          0x9012
5259 #define GL_INTENSITY_SNORM                0x9013
5260 #define GL_ALPHA8_SNORM                   0x9014
5261 #define GL_LUMINANCE8_SNORM               0x9015
5262 #define GL_LUMINANCE8_ALPHA8_SNORM        0x9016
5263 #define GL_INTENSITY8_SNORM               0x9017
5264 #define GL_ALPHA16_SNORM                  0x9018
5265 #define GL_LUMINANCE16_SNORM              0x9019
5266 #define GL_LUMINANCE16_ALPHA16_SNORM      0x901A
5267 #define GL_INTENSITY16_SNORM              0x901B
5268 /* reuse GL_RED_SNORM */
5269 /* reuse GL_RG_SNORM */
5270 /* reuse GL_RGB_SNORM */
5271 /* reuse GL_RGBA_SNORM */
5272 /* reuse GL_R8_SNORM */
5273 /* reuse GL_RG8_SNORM */
5274 /* reuse GL_RGB8_SNORM */
5275 /* reuse GL_RGBA8_SNORM */
5276 /* reuse GL_R16_SNORM */
5277 /* reuse GL_RG16_SNORM */
5278 /* reuse GL_RGB16_SNORM */
5279 /* reuse GL_RGBA16_SNORM */
5280 /* reuse GL_SIGNED_NORMALIZED */
5281 #endif
5282 
5283 #ifndef GL_AMD_draw_buffers_blend
5284 #define GL_AMD_draw_buffers_blend
5285 #define _ALLEGRO_GL_AMD_draw_buffers_blend
5286 #endif
5287 
5288 #ifndef GL_APPLE_texture_range
5289 #define GL_APPLE_texture_range
5290 #define _ALLEGRO_GL_APPLE_texture_range
5291 #define GL_TEXTURE_RANGE_LENGTH_APPLE     0x85B7
5292 #define GL_TEXTURE_RANGE_POINTER_APPLE    0x85B8
5293 #define GL_TEXTURE_STORAGE_HINT_APPLE     0x85BC
5294 #define GL_STORAGE_PRIVATE_APPLE          0x85BD
5295 /* reuse GL_STORAGE_CACHED_APPLE */
5296 /* reuse GL_STORAGE_SHARED_APPLE */
5297 #endif
5298 
5299 #ifndef GL_APPLE_float_pixels
5300 #define GL_APPLE_float_pixels
5301 #define _ALLEGRO_GL_APPLE_float_pixels
5302 #define GL_HALF_APPLE                     0x140B
5303 #define GL_RGBA_FLOAT32_APPLE             0x8814
5304 #define GL_RGB_FLOAT32_APPLE              0x8815
5305 #define GL_ALPHA_FLOAT32_APPLE            0x8816
5306 #define GL_INTENSITY_FLOAT32_APPLE        0x8817
5307 #define GL_LUMINANCE_FLOAT32_APPLE        0x8818
5308 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE  0x8819
5309 #define GL_RGBA_FLOAT16_APPLE             0x881A
5310 #define GL_RGB_FLOAT16_APPLE              0x881B
5311 #define GL_ALPHA_FLOAT16_APPLE            0x881C
5312 #define GL_INTENSITY_FLOAT16_APPLE        0x881D
5313 #define GL_LUMINANCE_FLOAT16_APPLE        0x881E
5314 #define GL_LUMINANCE_ALPHA_FLOAT16_APPLE  0x881F
5315 #define GL_COLOR_FLOAT_APPLE              0x8A0F
5316 #endif
5317 
5318 #ifndef GL_APPLE_vertex_program_evaluators
5319 #define GL_APPLE_vertex_program_evaluators
5320 #define _ALLEGRO_GL_APPLE_vertex_program_evaluators
5321 #define GL_VERTEX_ATTRIB_MAP1_APPLE       0x8A00
5322 #define GL_VERTEX_ATTRIB_MAP2_APPLE       0x8A01
5323 #define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE  0x8A02
5324 #define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
5325 #define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
5326 #define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
5327 #define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE  0x8A06
5328 #define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
5329 #define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
5330 #define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
5331 #endif
5332 
5333 #ifndef GL_APPLE_aux_depth_stencil
5334 #define GL_APPLE_aux_depth_stencil
5335 #define _ALLEGRO_GL_APPLE_aux_depth_stencil
5336 #define GL_AUX_DEPTH_STENCIL_APPLE        0x8A14
5337 #endif
5338 
5339 #ifndef GL_APPLE_object_purgeable
5340 #define GL_APPLE_object_purgeable
5341 #define _ALLEGRO_GL_APPLE_object_purgeable
5342 #define GL_BUFFER_OBJECT_APPLE            0x85B3
5343 #define GL_RELEASED_APPLE                 0x8A19
5344 #define GL_VOLATILE_APPLE                 0x8A1A
5345 #define GL_RETAINED_APPLE                 0x8A1B
5346 #define GL_UNDEFINED_APPLE                0x8A1C
5347 #define GL_PURGEABLE_APPLE                0x8A1D
5348 #endif
5349 
5350 #ifndef GL_APPLE_row_bytes
5351 #define GL_APPLE_row_bytes
5352 #define _ALLEGRO_GL_APPLE_row_bytes
5353 #define GL_PACK_ROW_BYTES_APPLE           0x8A15
5354 #define GL_UNPACK_ROW_BYTES_APPLE         0x8A16
5355 #endif
5356 
5357 #ifndef GL_APPLE_rgb_422
5358 #define GL_APPLE_rgb_422
5359 #define _ALLEGRO_GL_APPLE_rgb_422
5360 #define GL_RGB_422_APPLE                  0x8A1F
5361 /* reuse GL_UNSIGNED_SHORT_8_8_APPLE */
5362 /* reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE */
5363 #endif
5364 
5365 #ifndef GL_NV_video_capture
5366 #define GL_NV_video_capture
5367 #define _ALLEGRO_GL_NV_video_capture
5368 #define GL_VIDEO_BUFFER_NV                0x9020
5369 #define GL_VIDEO_BUFFER_BINDING_NV        0x9021
5370 #define GL_FIELD_UPPER_NV                 0x9022
5371 #define GL_FIELD_LOWER_NV                 0x9023
5372 #define GL_NUM_VIDEO_CAPTURE_STREAMS_NV   0x9024
5373 #define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
5374 #define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
5375 #define GL_LAST_VIDEO_CAPTURE_STATUS_NV   0x9027
5376 #define GL_VIDEO_BUFFER_PITCH_NV          0x9028
5377 #define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
5378 #define GL_VIDEO_COLOR_CONVERSION_MAX_NV  0x902A
5379 #define GL_VIDEO_COLOR_CONVERSION_MIN_NV  0x902B
5380 #define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
5381 #define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
5382 #define GL_PARTIAL_SUCCESS_NV             0x902E
5383 #define GL_SUCCESS_NV                     0x902F
5384 #define GL_FAILURE_NV                     0x9030
5385 #define GL_YCBYCR8_422_NV                 0x9031
5386 #define GL_YCBAYCR8A_4224_NV              0x9032
5387 #define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV  0x9033
5388 #define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
5389 #define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV  0x9035
5390 #define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
5391 #define GL_Z4Y12Z4CB12Z4CR12_444_NV       0x9037
5392 #define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV   0x9038
5393 #define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV  0x9039
5394 #define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
5395 #define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
5396 #define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
5397 #endif
5398 
5399 #ifndef GL_EXT_separate_shader_objects
5400 #define GL_EXT_separate_shader_objects
5401 #define _ALLEGRO_GL_EXT_separate_shader_objects
5402 #define GL_ACTIVE_PROGRAM_EXT             0x8B8D
5403 #endif
5404 
5405 #ifndef GL_NV_parameter_buffer_object2
5406 #define GL_NV_parameter_buffer_object2
5407 #define _ALLEGRO_GL_NV_parameter_buffer_object2
5408 #endif
5409 
5410 #ifndef GL_NV_shader_buffer_load
5411 #define GL_NV_shader_buffer_load
5412 #define _ALLEGRO_GL_NV_shader_buffer_load
5413 #define GL_BUFFER_GPU_ADDRESS_NV          0x8F1D
5414 #define GL_GPU_ADDRESS_NV                 0x8F34
5415 #define GL_MAX_SHADER_BUFFER_ADDRESS_NV   0x8F35
5416 #endif
5417 
5418 #ifndef GL_NV_vertex_buffer_unified_memory
5419 #define GL_NV_vertex_buffer_unified_memory
5420 #define _ALLEGRO_GL_NV_vertex_buffer_unified_memory
5421 #define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
5422 #define GL_ELEMENT_ARRAY_UNIFIED_NV       0x8F1F
5423 #define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
5424 #define GL_VERTEX_ARRAY_ADDRESS_NV        0x8F21
5425 #define GL_NORMAL_ARRAY_ADDRESS_NV        0x8F22
5426 #define GL_COLOR_ARRAY_ADDRESS_NV         0x8F23
5427 #define GL_INDEX_ARRAY_ADDRESS_NV         0x8F24
5428 #define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
5429 #define GL_EDGE_FLAG_ARRAY_ADDRESS_NV     0x8F26
5430 #define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
5431 #define GL_FOG_COORD_ARRAY_ADDRESS_NV     0x8F28
5432 #define GL_ELEMENT_ARRAY_ADDRESS_NV       0x8F29
5433 #define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV  0x8F2A
5434 #define GL_VERTEX_ARRAY_LENGTH_NV         0x8F2B
5435 #define GL_NORMAL_ARRAY_LENGTH_NV         0x8F2C
5436 #define GL_COLOR_ARRAY_LENGTH_NV          0x8F2D
5437 #define GL_INDEX_ARRAY_LENGTH_NV          0x8F2E
5438 #define GL_TEXTURE_COORD_ARRAY_LENGTH_NV  0x8F2F
5439 #define GL_EDGE_FLAG_ARRAY_LENGTH_NV      0x8F30
5440 #define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
5441 #define GL_FOG_COORD_ARRAY_LENGTH_NV      0x8F32
5442 #define GL_ELEMENT_ARRAY_LENGTH_NV        0x8F33
5443 #endif
5444 
5445 #ifndef GL_NV_texture_barrier
5446 #define GL_NV_texture_barrier
5447 #define _ALLEGRO_GL_NV_texture_barrier
5448 #endif
5449 
5450 #ifndef GL_AMD_shader_stencil_export
5451 #define GL_AMD_shader_stencil_export
5452 #define _ALLEGRO_GL_AMD_shader_stencil_export
5453 #endif
5454 
5455 #ifndef GL_AMD_seamless_cubemap_per_texture
5456 #define GL_AMD_seamless_cubemap_per_texture
5457 #define _ALLEGRO_GL_AMD_seamless_cubemap_per_texture
5458 /* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB */
5459 #endif
5460 
5461 #ifndef GL_AMD_conservative_depth
5462 #define GL_AMD_conservative_depth
5463 #define _ALLEGRO_GL_AMD_conservative_depth
5464 #endif
5465