1 /* <Core> */ 2 3 #if (defined _MSC_VER) && (_MSC_VER < 1400) 4 typedef __int64 GLint64; 5 typedef unsigned __int64 GLuint64; 6 #else 7 typedef int64_t GLint64; 8 typedef uint64_t GLuint64; 9 #endif 10 11 #ifndef GL_VERSION_1_2 12 #define GL_VERSION_1_2 1 13 #define _ALLEGRO_GL_VERSION_1_2 14 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 15 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 16 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 17 #define GL_UNSIGNED_INT_8_8_8_8 0x8035 18 #define GL_UNSIGNED_INT_10_10_10_2 0x8036 19 #define GL_RESCALE_NORMAL 0x803A 20 #define GL_TEXTURE_BINDING_3D 0x806A 21 #define GL_PACK_SKIP_IMAGES 0x806B 22 #define GL_PACK_IMAGE_HEIGHT 0x806C 23 #define GL_UNPACK_SKIP_IMAGES 0x806D 24 #define GL_UNPACK_IMAGE_HEIGHT 0x806E 25 #define GL_TEXTURE_3D 0x806F 26 #define GL_PROXY_TEXTURE_3D 0x8070 27 #define GL_TEXTURE_DEPTH 0x8071 28 #define GL_TEXTURE_WRAP_R 0x8072 29 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 30 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 31 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 32 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 33 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 34 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 35 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 36 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 37 #define GL_BGR 0x80E0 38 #define GL_BGRA 0x80E1 39 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 40 #define GL_MAX_ELEMENTS_INDICES 0x80E9 41 #define GL_CLAMP_TO_EDGE 0x812F 42 #define GL_TEXTURE_MIN_LOD 0x813A 43 #define GL_TEXTURE_MAX_LOD 0x813B 44 #define GL_TEXTURE_BASE_LEVEL 0x813C 45 #define GL_TEXTURE_MAX_LEVEL 0x813D 46 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 47 #define GL_SINGLE_COLOR 0x81F9 48 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA 49 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 50 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 51 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 52 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 53 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D 54 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 55 #endif 56 57 #ifndef GL_ARB_imaging 58 #define GL_ARB_imaging 59 #define _ALLEGRO_GL_ARB_imaging 60 #define GL_CONSTANT_COLOR 0x8001 61 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 62 #define GL_CONSTANT_ALPHA 0x8003 63 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 64 #define GL_BLEND_COLOR 0x8005 65 #define GL_FUNC_ADD 0x8006 66 #define GL_MIN 0x8007 67 #define GL_MAX 0x8008 68 #define GL_BLEND_EQUATION 0x8009 69 #define GL_FUNC_SUBTRACT 0x800A 70 #define GL_FUNC_REVERSE_SUBTRACT 0x800B 71 #define GL_CONVOLUTION_1D 0x8010 72 #define GL_CONVOLUTION_2D 0x8011 73 #define GL_SEPARABLE_2D 0x8012 74 #define GL_CONVOLUTION_BORDER_MODE 0x8013 75 #define GL_CONVOLUTION_FILTER_SCALE 0x8014 76 #define GL_CONVOLUTION_FILTER_BIAS 0x8015 77 #define GL_REDUCE 0x8016 78 #define GL_CONVOLUTION_FORMAT 0x8017 79 #define GL_CONVOLUTION_WIDTH 0x8018 80 #define GL_CONVOLUTION_HEIGHT 0x8019 81 #define GL_MAX_CONVOLUTION_WIDTH 0x801A 82 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B 83 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C 84 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 85 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 86 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 87 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020 88 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 89 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 90 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 91 #define GL_HISTOGRAM 0x8024 92 #define GL_PROXY_HISTOGRAM 0x8025 93 #define GL_HISTOGRAM_WIDTH 0x8026 94 #define GL_HISTOGRAM_FORMAT 0x8027 95 #define GL_HISTOGRAM_RED_SIZE 0x8028 96 #define GL_HISTOGRAM_GREEN_SIZE 0x8029 97 #define GL_HISTOGRAM_BLUE_SIZE 0x802A 98 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B 99 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 100 #define GL_HISTOGRAM_SINK 0x802D 101 #define GL_MINMAX 0x802E 102 #define GL_MINMAX_FORMAT 0x802F 103 #define GL_MINMAX_SINK 0x8030 104 #define GL_TABLE_TOO_LARGE 0x8031 105 #define GL_COLOR_MATRIX 0x80B1 106 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 107 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 108 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 109 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 110 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 111 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 112 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 113 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 114 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 115 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 116 #define GL_COLOR_TABLE 0x80D0 117 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 118 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 119 #define GL_PROXY_COLOR_TABLE 0x80D3 120 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 121 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 122 #define GL_COLOR_TABLE_SCALE 0x80D6 123 #define GL_COLOR_TABLE_BIAS 0x80D7 124 #define GL_COLOR_TABLE_FORMAT 0x80D8 125 #define GL_COLOR_TABLE_WIDTH 0x80D9 126 #define GL_COLOR_TABLE_RED_SIZE 0x80DA 127 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 128 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 129 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 130 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 131 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 132 #define GL_CONSTANT_BORDER 0x8151 133 #define GL_REPLICATE_BORDER 0x8153 134 #define GL_CONVOLUTION_BORDER_COLOR 0x8154 135 #endif 136 137 #ifndef GL_VERSION_1_3 138 #define GL_VERSION_1_3 1 139 #define _ALLEGRO_GL_VERSION_1_3 140 #define GL_TEXTURE0 0x84C0 141 #define GL_TEXTURE1 0x84C1 142 #define GL_TEXTURE2 0x84C2 143 #define GL_TEXTURE3 0x84C3 144 #define GL_TEXTURE4 0x84C4 145 #define GL_TEXTURE5 0x84C5 146 #define GL_TEXTURE6 0x84C6 147 #define GL_TEXTURE7 0x84C7 148 #define GL_TEXTURE8 0x84C8 149 #define GL_TEXTURE9 0x84C9 150 #define GL_TEXTURE10 0x84CA 151 #define GL_TEXTURE11 0x84CB 152 #define GL_TEXTURE12 0x84CC 153 #define GL_TEXTURE13 0x84CD 154 #define GL_TEXTURE14 0x84CE 155 #define GL_TEXTURE15 0x84CF 156 #define GL_TEXTURE16 0x84D0 157 #define GL_TEXTURE17 0x84D1 158 #define GL_TEXTURE18 0x84D2 159 #define GL_TEXTURE19 0x84D3 160 #define GL_TEXTURE20 0x84D4 161 #define GL_TEXTURE21 0x84D5 162 #define GL_TEXTURE22 0x84D6 163 #define GL_TEXTURE23 0x84D7 164 #define GL_TEXTURE24 0x84D8 165 #define GL_TEXTURE25 0x84D9 166 #define GL_TEXTURE26 0x84DA 167 #define GL_TEXTURE27 0x84DB 168 #define GL_TEXTURE28 0x84DC 169 #define GL_TEXTURE29 0x84DD 170 #define GL_TEXTURE30 0x84DE 171 #define GL_TEXTURE31 0x84DF 172 #define GL_ACTIVE_TEXTURE 0x84E0 173 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 174 #define GL_MAX_TEXTURE_UNITS 0x84E2 175 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 176 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 177 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 178 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 179 #define GL_MULTISAMPLE 0x809D 180 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 181 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F 182 #define GL_SAMPLE_COVERAGE 0x80A0 183 #define GL_SAMPLE_BUFFERS 0x80A8 184 #define GL_SAMPLES 0x80A9 185 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA 186 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB 187 #define GL_MULTISAMPLE_BIT 0x20000000 188 #define GL_NORMAL_MAP 0x8511 189 #define GL_REFLECTION_MAP 0x8512 190 #define GL_TEXTURE_CUBE_MAP 0x8513 191 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 192 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 193 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 194 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 195 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 196 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 197 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 198 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 199 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 200 #define GL_COMPRESSED_ALPHA 0x84E9 201 #define GL_COMPRESSED_LUMINANCE 0x84EA 202 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 203 #define GL_COMPRESSED_INTENSITY 0x84EC 204 #define GL_COMPRESSED_RGB 0x84ED 205 #define GL_COMPRESSED_RGBA 0x84EE 206 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF 207 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 208 #define GL_TEXTURE_COMPRESSED 0x86A1 209 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 210 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 211 #define GL_CLAMP_TO_BORDER 0x812D 212 #define GL_CLAMP_TO_BORDER_SGIS 0x812D 213 #define GL_COMBINE 0x8570 214 #define GL_COMBINE_RGB 0x8571 215 #define GL_COMBINE_ALPHA 0x8572 216 #define GL_SOURCE0_RGB 0x8580 217 #define GL_SOURCE1_RGB 0x8581 218 #define GL_SOURCE2_RGB 0x8582 219 #define GL_SOURCE0_ALPHA 0x8588 220 #define GL_SOURCE1_ALPHA 0x8589 221 #define GL_SOURCE2_ALPHA 0x858A 222 #define GL_OPERAND0_RGB 0x8590 223 #define GL_OPERAND1_RGB 0x8591 224 #define GL_OPERAND2_RGB 0x8592 225 #define GL_OPERAND0_ALPHA 0x8598 226 #define GL_OPERAND1_ALPHA 0x8599 227 #define GL_OPERAND2_ALPHA 0x859A 228 #define GL_RGB_SCALE 0x8573 229 #define GL_ADD_SIGNED 0x8574 230 #define GL_INTERPOLATE 0x8575 231 #define GL_SUBTRACT 0x84E7 232 #define GL_CONSTANT 0x8576 233 #define GL_PRIMARY_COLOR 0x8577 234 #define GL_PREVIOUS 0x8578 235 #define GL_DOT3_RGB 0x86AE 236 #define GL_DOT3_RGBA 0x86AF 237 #endif 238 239 #ifndef GL_VERSION_1_4 240 #define GL_VERSION_1_4 1 241 #define _ALLEGRO_GL_VERSION_1_4 242 #define GL_BLEND_DST_RGB 0x80C8 243 #define GL_BLEND_SRC_RGB 0x80C9 244 #define GL_BLEND_DST_ALPHA 0x80CA 245 #define GL_BLEND_SRC_ALPHA 0x80CB 246 #define GL_POINT_SIZE_MIN 0x8126 247 #define GL_POINT_SIZE_MAX 0x8127 248 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 249 #define GL_POINT_DISTANCE_ATTENUATION 0x8129 250 #define GL_GENERATE_MIPMAP 0x8191 251 #define GL_GENERATE_MIPMAP_HINT 0x8192 252 #define GL_DEPTH_COMPONENT16 0x81A5 253 #define GL_DEPTH_COMPONENT24 0x81A6 254 #define GL_DEPTH_COMPONENT32 0x81A7 255 #define GL_MIRRORED_REPEAT 0x8370 256 #define GL_FOG_COORDINATE_SOURCE 0x8450 257 #define GL_FOG_COORDINATE 0x8451 258 #define GL_FRAGMENT_DEPTH 0x8452 259 #define GL_CURRENT_FOG_COORDINATE 0x8453 260 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 261 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 262 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 263 #define GL_FOG_COORDINATE_ARRAY 0x8457 264 #define GL_COLOR_SUM 0x8458 265 #define GL_CURRENT_SECONDARY_COLOR 0x8459 266 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A 267 #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B 268 #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C 269 #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D 270 #define GL_SECONDARY_COLOR_ARRAY 0x845E 271 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD 272 #define GL_TEXTURE_FILTER_CONTROL 0x8500 273 #define GL_TEXTURE_LOD_BIAS 0x8501 274 #define GL_INCR_WRAP 0x8507 275 #define GL_DECR_WRAP 0x8508 276 #define GL_TEXTURE_DEPTH_SIZE 0x884A 277 #define GL_DEPTH_TEXTURE_MODE 0x884B 278 #define GL_TEXTURE_COMPARE_MODE 0x884C 279 #define GL_TEXTURE_COMPARE_FUNC 0x884D 280 #define GL_COMPARE_R_TO_TEXTURE 0x884E 281 #endif 282 283 #ifndef GL_VERSION_1_5 284 #define GL_VERSION_1_5 1 285 #define _ALLEGRO_GL_VERSION_1_5 286 /* New types */ 287 #include <stddef.h> 288 typedef ptrdiff_t GLintptr; 289 typedef ptrdiff_t GLsizeiptr; 290 /* Renamed enumerants */ 291 #define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE 292 #define GL_FOG_COORD GL_FOG_COORDINATE 293 #define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE 294 #define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE 295 #define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE 296 #define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER 297 #define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY 298 #define GL_SRC0_RGB GL_SOURCE0_RGB 299 #define GL_SRC1_RGB GL_SOURCE1_RGB 300 #define GL_SRC2_RGB GL_SOURCE2_RGB 301 #define GL_SRC0_ALPHA GL_SOURCE0_ALPHA 302 #define GL_SRC1_ALPHA GL_SOURCE1_ALPHA 303 #define GL_SRC2_ALPHA GL_SOURCE2_ALPHA 304 /* Promoted exts */ 305 #define GL_BUFFER_SIZE 0x8764 306 #define GL_BUFFER_USAGE 0x8765 307 #define GL_ARRAY_BUFFER 0x8892 308 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 309 #define GL_ARRAY_BUFFER_BINDING 0x8894 310 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 311 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 312 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 313 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 314 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 315 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A 316 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B 317 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C 318 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D 319 #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E 320 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 321 #define GL_READ_ONLY 0x88B8 322 #define GL_WRITE_ONLY 0x88B9 323 #define GL_READ_WRITE 0x88BA 324 #define GL_BUFFER_ACCESS 0x88BB 325 #define GL_BUFFER_MAPPED 0x88BC 326 #define GL_BUFFER_MAP_POINTER 0x88BD 327 #define GL_STREAM_DRAW 0x88E0 328 #define GL_STREAM_READ 0x88E1 329 #define GL_STREAM_COPY 0x88E2 330 #define GL_STATIC_DRAW 0x88E4 331 #define GL_STATIC_READ 0x88E5 332 #define GL_STATIC_COPY 0x88E6 333 #define GL_DYNAMIC_DRAW 0x88E8 334 #define GL_DYNAMIC_READ 0x88E9 335 #define GL_DYNAMIC_COPY 0x88EA 336 #define GL_SAMPLES_PASSED 0x8914 337 #define GL_QUERY_COUNTER_BITS 0x8864 338 #define GL_CURRENT_QUERY 0x8865 339 #define GL_QUERY_RESULT 0x8866 340 #define GL_QUERY_RESULT_AVAILABLE 0x8867 341 #endif 342 343 344 #ifndef GL_VERSION_2_0 345 #define GL_VERSION_2_0 1 346 #define _ALLEGRO_GL_VERSION_2_0 347 /* New types */ 348 typedef char GLchar; 349 350 #define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION 351 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 352 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 353 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 354 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 355 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 356 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 357 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 358 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 359 #define GL_STENCIL_BACK_FUNC 0x8800 360 #define GL_STENCIL_BACK_FAIL 0x8801 361 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 362 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 363 #define GL_MAX_DRAW_BUFFERS 0x8824 364 #define GL_DRAW_BUFFER0 0x8825 365 #define GL_DRAW_BUFFER1 0x8826 366 #define GL_DRAW_BUFFER2 0x8827 367 #define GL_DRAW_BUFFER3 0x8828 368 #define GL_DRAW_BUFFER4 0x8829 369 #define GL_DRAW_BUFFER5 0x882A 370 #define GL_DRAW_BUFFER6 0x882B 371 #define GL_DRAW_BUFFER7 0x882C 372 #define GL_DRAW_BUFFER8 0x882D 373 #define GL_DRAW_BUFFER9 0x882E 374 #define GL_DRAW_BUFFER10 0x882F 375 #define GL_DRAW_BUFFER11 0x8830 376 #define GL_DRAW_BUFFER12 0x8831 377 #define GL_DRAW_BUFFER13 0x8832 378 #define GL_DRAW_BUFFER14 0x8833 379 #define GL_DRAW_BUFFER15 0x8834 380 #define GL_BLEND_EQUATION_ALPHA 0x883D 381 #define GL_POINT_SPRITE 0x8861 382 #define GL_COORD_REPLACE 0x8862 383 #define GL_MAX_VERTEX_ATTRIBS 0x8869 384 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 385 #define GL_MAX_TEXTURE_COORDS 0x8871 386 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 387 #define GL_FRAGMENT_SHADER 0x8B30 388 #define GL_VERTEX_SHADER 0x8B31 389 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 390 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A 391 #define GL_MAX_VARYING_FLOATS 0x8B4B 392 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 393 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 394 #define GL_SHADER_TYPE 0x8B4F 395 #define GL_FLOAT_VEC2 0x8B50 396 #define GL_FLOAT_VEC3 0x8B51 397 #define GL_FLOAT_VEC4 0x8B52 398 #define GL_INT_VEC2 0x8B53 399 #define GL_INT_VEC3 0x8B54 400 #define GL_INT_VEC4 0x8B55 401 #define GL_BOOL 0x8B56 402 #define GL_BOOL_VEC2 0x8B57 403 #define GL_BOOL_VEC3 0x8B58 404 #define GL_BOOL_VEC4 0x8B59 405 #define GL_FLOAT_MAT2 0x8B5A 406 #define GL_FLOAT_MAT3 0x8B5B 407 #define GL_FLOAT_MAT4 0x8B5C 408 #define GL_SAMPLER_1D 0x8B5D 409 #define GL_SAMPLER_2D 0x8B5E 410 #define GL_SAMPLER_3D 0x8B5F 411 #define GL_SAMPLER_CUBE 0x8B60 412 #define GL_SAMPLER_1D_SHADOW 0x8B61 413 #define GL_SAMPLER_2D_SHADOW 0x8B62 414 #define GL_DELETE_STATUS 0x8B80 415 #define GL_COMPILE_STATUS 0x8B81 416 #define GL_LINK_STATUS 0x8B82 417 #define GL_VALIDATE_STATUS 0x8B83 418 #define GL_INFO_LOG_LENGTH 0x8B84 419 #define GL_ATTACHED_SHADERS 0x8B85 420 #define GL_ACTIVE_UNIFORMS 0x8B86 421 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 422 #define GL_SHADER_SOURCE_LENGTH 0x8B88 423 #define GL_ACTIVE_ATTRIBUTES 0x8B89 424 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 425 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B 426 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C 427 #define GL_CURRENT_PROGRAM 0x8B8D 428 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 429 #define GL_LOWER_LEFT 0x8CA1 430 #define GL_UPPER_LEFT 0x8CA2 431 #define GL_STENCIL_BACK_REF 0x8CA3 432 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 433 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 434 #endif 435 436 437 #ifndef GL_VERSION_2_1 438 #define GL_VERSION_2_1 1 439 #define _ALLEGRO_GL_VERSION_2_1 440 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F 441 #define GL_PIXEL_PACK_BUFFER 0x88EB 442 #define GL_PIXEL_UNPACK_BUFFER 0x88EC 443 #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED 444 #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF 445 #define GL_FLOAT_MAT2x3 0x8B65 446 #define GL_FLOAT_MAT2x4 0x8B66 447 #define GL_FLOAT_MAT3x2 0x8B67 448 #define GL_FLOAT_MAT3x4 0x8B68 449 #define GL_FLOAT_MAT4x2 0x8B69 450 #define GL_FLOAT_MAT4x3 0x8B6A 451 #define GL_SRGB 0x8C40 452 #define GL_SRGB8 0x8C41 453 #define GL_SRGB_ALPHA 0x8C42 454 #define GL_SRGB8_ALPHA8 0x8C43 455 #define GL_SLUMINANCE_ALPHA 0x8C44 456 #define GL_SLUMINANCE8_ALPHA8 0x8C45 457 #define GL_SLUMINANCE 0x8C46 458 #define GL_SLUMINANCE8 0x8C47 459 #define GL_COMPRESSED_SRGB 0x8C48 460 #define GL_COMPRESSED_SRGB_ALPHA 0x8C49 461 #define GL_COMPRESSED_SLUMINANCE 0x8C4A 462 #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B 463 #endif 464 465 #ifndef GL_VERSION_3_0 466 #define GL_VERSION_3_0 467 #define _ALLEGRO_GL_VERSION_3_0 468 #define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB 469 #define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0 470 #define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1 471 #define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2 472 #define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3 473 #define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4 474 #define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5 475 #define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES 476 #define GL_MAJOR_VERSION 0x821B 477 #define GL_MINOR_VERSION 0x821C 478 #define GL_NUM_EXTENSIONS 0x821D 479 #define GL_CONTEXT_FLAGS 0x821E 480 #define GL_DEPTH_BUFFER 0x8223 481 #define GL_STENCIL_BUFFER 0x8224 482 #define GL_COMPRESSED_RED 0x8225 483 #define GL_COMPRESSED_RG 0x8226 484 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 485 #define GL_RGBA32F 0x8814 486 #define GL_RGB32F 0x8815 487 #define GL_RGBA16F 0x881A 488 #define GL_RGB16F 0x881B 489 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD 490 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF 491 #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 492 #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 493 #define GL_CLAMP_VERTEX_COLOR 0x891A 494 #define GL_CLAMP_FRAGMENT_COLOR 0x891B 495 #define GL_CLAMP_READ_COLOR 0x891C 496 #define GL_FIXED_ONLY 0x891D 497 #define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS 498 #define GL_TEXTURE_RED_TYPE 0x8C10 499 #define GL_TEXTURE_GREEN_TYPE 0x8C11 500 #define GL_TEXTURE_BLUE_TYPE 0x8C12 501 #define GL_TEXTURE_ALPHA_TYPE 0x8C13 502 #define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 503 #define GL_TEXTURE_INTENSITY_TYPE 0x8C15 504 #define GL_TEXTURE_DEPTH_TYPE 0x8C16 505 #define GL_UNSIGNED_NORMALIZED 0x8C17 506 #define GL_TEXTURE_1D_ARRAY 0x8C18 507 #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 508 #define GL_TEXTURE_2D_ARRAY 0x8C1A 509 #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B 510 #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C 511 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D 512 #define GL_R11F_G11F_B10F 0x8C3A 513 #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B 514 #define GL_RGB9_E5 0x8C3D 515 #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E 516 #define GL_TEXTURE_SHARED_SIZE 0x8C3F 517 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 518 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F 519 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 520 #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 521 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 522 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 523 #define GL_PRIMITIVES_GENERATED 0x8C87 524 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 525 #define GL_RASTERIZER_DISCARD 0x8C89 526 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A 527 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B 528 #define GL_INTERLEAVED_ATTRIBS 0x8C8C 529 #define GL_SEPARATE_ATTRIBS 0x8C8D 530 #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E 531 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F 532 #define GL_RGBA32UI 0x8D70 533 #define GL_RGB32UI 0x8D71 534 #define GL_RGBA16UI 0x8D76 535 #define GL_RGB16UI 0x8D77 536 #define GL_RGBA8UI 0x8D7C 537 #define GL_RGB8UI 0x8D7D 538 #define GL_RGBA32I 0x8D82 539 #define GL_RGB32I 0x8D83 540 #define GL_RGBA16I 0x8D88 541 #define GL_RGB16I 0x8D89 542 #define GL_RGBA8I 0x8D8E 543 #define GL_RGB8I 0x8D8F 544 #define GL_RED_INTEGER 0x8D94 545 #define GL_GREEN_INTEGER 0x8D95 546 #define GL_BLUE_INTEGER 0x8D96 547 #define GL_ALPHA_INTEGER 0x8D97 548 #define GL_RGB_INTEGER 0x8D98 549 #define GL_RGBA_INTEGER 0x8D99 550 #define GL_BGR_INTEGER 0x8D9A 551 #define GL_BGRA_INTEGER 0x8D9B 552 #define GL_SAMPLER_1D_ARRAY 0x8DC0 553 #define GL_SAMPLER_2D_ARRAY 0x8DC1 554 #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 555 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 556 #define GL_SAMPLER_CUBE_SHADOW 0x8DC5 557 #define GL_UNSIGNED_INT_VEC2 0x8DC6 558 #define GL_UNSIGNED_INT_VEC3 0x8DC7 559 #define GL_UNSIGNED_INT_VEC4 0x8DC8 560 #define GL_INT_SAMPLER_1D 0x8DC9 561 #define GL_INT_SAMPLER_2D 0x8DCA 562 #define GL_INT_SAMPLER_3D 0x8DCB 563 #define GL_INT_SAMPLER_CUBE 0x8DCC 564 #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE 565 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF 566 #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 567 #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 568 #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 569 #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 570 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 571 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 572 #define GL_QUERY_WAIT 0x8E13 573 #define GL_QUERY_NO_WAIT 0x8E14 574 #define GL_QUERY_BY_REGION_WAIT 0x8E15 575 #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 576 #endif 577 578 #ifndef GL_VERSION_3_0_DEPRECATED 579 #define GL_VERSION_3_0_DEPRECATED 580 #define _ALLEGRO_GL_VERSION_3_0_DEPRECATED 581 #define GL_CLAMP_VERTEX_COLOR 0x891A 582 #define GL_CLAMP_FRAGMENT_COLOR 0x891B 583 #define GL_ALPHA_INTEGER 0x8D97 584 /* Reuse tokens from ARB_framebuffer_object */ 585 /* reuse GL_TEXTURE_LUMINANCE_TYPE */ 586 /* reuse GL_TEXTURE_INTENSITY_TYPE */ 587 #endif 588 589 590 #ifndef GL_VERSION_3_1 591 #define GL_VERSION_3_1 592 #define _ALLEGRO_GL_VERSION_3_1 593 #define GL_SAMPLER_2D_RECT 0x8B63 594 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 595 #define GL_SAMPLER_BUFFER 0x8DC2 596 #define GL_INT_SAMPLER_2D_RECT 0x8DCD 597 #define GL_INT_SAMPLER_BUFFER 0x8DD0 598 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 599 #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 600 #define GL_TEXTURE_BUFFER 0x8C2A 601 #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B 602 #define GL_TEXTURE_BINDING_BUFFER 0x8C2C 603 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D 604 #define GL_TEXTURE_BUFFER_FORMAT 0x8C2E 605 #define GL_TEXTURE_RECTANGLE 0x84F5 606 #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 607 #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 608 #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 609 #define GL_RED_SNORM 0x8F90 610 #define GL_RG_SNORM 0x8F91 611 #define GL_RGB_SNORM 0x8F92 612 #define GL_RGBA_SNORM 0x8F93 613 #define GL_R8_SNORM 0x8F94 614 #define GL_RG8_SNORM 0x8F95 615 #define GL_RGB8_SNORM 0x8F96 616 #define GL_RGBA8_SNORM 0x8F97 617 #define GL_R16_SNORM 0x8F98 618 #define GL_RG16_SNORM 0x8F99 619 #define GL_RGB16_SNORM 0x8F9A 620 #define GL_RGBA16_SNORM 0x8F9B 621 #define GL_SIGNED_NORMALIZED 0x8F9C 622 #define GL_PRIMITIVE_RESTART 0x8F9D 623 #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E 624 #endif 625 626 #ifndef GL_VERSION_3_2 627 #define GL_VERSION_3_2 628 #define _ALLEGRO_GL_VERSION_3_2 629 #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 630 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 631 #define GL_LINES_ADJACENCY 0x000A 632 #define GL_LINE_STRIP_ADJACENCY 0x000B 633 #define GL_TRIANGLES_ADJACENCY 0x000C 634 #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D 635 #define GL_PROGRAM_POINT_SIZE 0x8642 636 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 637 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 638 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 639 #define GL_GEOMETRY_SHADER 0x8DD9 640 #define GL_GEOMETRY_VERTICES_OUT 0x8916 641 #define GL_GEOMETRY_INPUT_TYPE 0x8917 642 #define GL_GEOMETRY_OUTPUT_TYPE 0x8918 643 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF 644 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 645 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 646 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 647 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 648 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 649 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 650 #define GL_CONTEXT_PROFILE_MASK 0x9126 651 #endif 652 653 #ifndef GL_VERSION_3_3 654 #define GL_VERSION_3_3 655 #define _ALLEGRO_GL_VERSION_3_3 656 #endif 657 658 #ifndef GL_VERSION_4_3 659 #define GL_VERSION_4_3 660 #define _ALLEGRO_GL_VERSION_4_3 661 typedef void (*GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 662 #define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 663 #define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E 664 #define GL_COMPRESSED_RGB8_ETC2 0x9274 665 #define GL_COMPRESSED_SRGB8_ETC2 0x9275 666 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 667 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 668 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 669 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 670 #define GL_COMPRESSED_R11_EAC 0x9270 671 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 672 #define GL_COMPRESSED_RG11_EAC 0x9272 673 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 674 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 675 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A 676 #define GL_MAX_ELEMENT_INDEX 0x8D6B 677 #define GL_COMPUTE_SHADER 0x91B9 678 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB 679 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC 680 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD 681 #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 682 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 683 #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 684 #define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 685 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 686 #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB 687 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE 688 #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF 689 #define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 690 #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC 691 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED 692 #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE 693 #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF 694 #define GL_COMPUTE_SHADER_BIT 0x00000020 695 #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 696 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 697 #define GL_DEBUG_CALLBACK_FUNCTION 0x8244 698 #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 699 #define GL_DEBUG_SOURCE_API 0x8246 700 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 701 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 702 #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 703 #define GL_DEBUG_SOURCE_APPLICATION 0x824A 704 #define GL_DEBUG_SOURCE_OTHER 0x824B 705 #define GL_DEBUG_TYPE_ERROR 0x824C 706 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D 707 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E 708 #define GL_DEBUG_TYPE_PORTABILITY 0x824F 709 #define GL_DEBUG_TYPE_PERFORMANCE 0x8250 710 #define GL_DEBUG_TYPE_OTHER 0x8251 711 #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 712 #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 713 #define GL_DEBUG_LOGGED_MESSAGES 0x9145 714 #define GL_DEBUG_SEVERITY_HIGH 0x9146 715 #define GL_DEBUG_SEVERITY_MEDIUM 0x9147 716 #define GL_DEBUG_SEVERITY_LOW 0x9148 717 #define GL_DEBUG_TYPE_MARKER 0x8268 718 #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 719 #define GL_DEBUG_TYPE_POP_GROUP 0x826A 720 #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B 721 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C 722 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D 723 #define GL_BUFFER 0x82E0 724 #define GL_SHADER 0x82E1 725 #define GL_PROGRAM 0x82E2 726 #define GL_QUERY 0x82E3 727 #define GL_PROGRAM_PIPELINE 0x82E4 728 #define GL_SAMPLER 0x82E6 729 #define GL_MAX_LABEL_LENGTH 0x82E8 730 #define GL_DEBUG_OUTPUT 0x92E0 731 #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 732 #define GL_MAX_UNIFORM_LOCATIONS 0x826E 733 #define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 734 #define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 735 #define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 736 #define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 737 #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 738 #define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 739 #define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 740 #define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 741 #define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 742 #define GL_INTERNALFORMAT_SUPPORTED 0x826F 743 #define GL_INTERNALFORMAT_PREFERRED 0x8270 744 #define GL_INTERNALFORMAT_RED_SIZE 0x8271 745 #define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 746 #define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 747 #define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 748 #define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 749 #define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 750 #define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 751 #define GL_INTERNALFORMAT_RED_TYPE 0x8278 752 #define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 753 #define GL_INTERNALFORMAT_BLUE_TYPE 0x827A 754 #define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B 755 #define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C 756 #define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D 757 #define GL_MAX_WIDTH 0x827E 758 #define GL_MAX_HEIGHT 0x827F 759 #define GL_MAX_DEPTH 0x8280 760 #define GL_MAX_LAYERS 0x8281 761 #define GL_MAX_COMBINED_DIMENSIONS 0x8282 762 #define GL_COLOR_COMPONENTS 0x8283 763 #define GL_DEPTH_COMPONENTS 0x8284 764 #define GL_STENCIL_COMPONENTS 0x8285 765 #define GL_COLOR_RENDERABLE 0x8286 766 #define GL_DEPTH_RENDERABLE 0x8287 767 #define GL_STENCIL_RENDERABLE 0x8288 768 #define GL_FRAMEBUFFER_RENDERABLE 0x8289 769 #define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A 770 #define GL_FRAMEBUFFER_BLEND 0x828B 771 #define GL_READ_PIXELS 0x828C 772 #define GL_READ_PIXELS_FORMAT 0x828D 773 #define GL_READ_PIXELS_TYPE 0x828E 774 #define GL_TEXTURE_IMAGE_FORMAT 0x828F 775 #define GL_TEXTURE_IMAGE_TYPE 0x8290 776 #define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 777 #define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 778 #define GL_MIPMAP 0x8293 779 #define GL_MANUAL_GENERATE_MIPMAP 0x8294 780 #define GL_AUTO_GENERATE_MIPMAP 0x8295 781 #define GL_COLOR_ENCODING 0x8296 782 #define GL_SRGB_READ 0x8297 783 #define GL_SRGB_WRITE 0x8298 784 #define GL_FILTER 0x829A 785 #define GL_VERTEX_TEXTURE 0x829B 786 #define GL_TESS_CONTROL_TEXTURE 0x829C 787 #define GL_TESS_EVALUATION_TEXTURE 0x829D 788 #define GL_GEOMETRY_TEXTURE 0x829E 789 #define GL_FRAGMENT_TEXTURE 0x829F 790 #define GL_COMPUTE_TEXTURE 0x82A0 791 #define GL_TEXTURE_SHADOW 0x82A1 792 #define GL_TEXTURE_GATHER 0x82A2 793 #define GL_TEXTURE_GATHER_SHADOW 0x82A3 794 #define GL_SHADER_IMAGE_LOAD 0x82A4 795 #define GL_SHADER_IMAGE_STORE 0x82A5 796 #define GL_SHADER_IMAGE_ATOMIC 0x82A6 797 #define GL_IMAGE_TEXEL_SIZE 0x82A7 798 #define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 799 #define GL_IMAGE_PIXEL_FORMAT 0x82A9 800 #define GL_IMAGE_PIXEL_TYPE 0x82AA 801 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC 802 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD 803 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE 804 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF 805 #define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 806 #define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 807 #define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 808 #define GL_CLEAR_BUFFER 0x82B4 809 #define GL_TEXTURE_VIEW 0x82B5 810 #define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 811 #define GL_FULL_SUPPORT 0x82B7 812 #define GL_CAVEAT_SUPPORT 0x82B8 813 #define GL_IMAGE_CLASS_4_X_32 0x82B9 814 #define GL_IMAGE_CLASS_2_X_32 0x82BA 815 #define GL_IMAGE_CLASS_1_X_32 0x82BB 816 #define GL_IMAGE_CLASS_4_X_16 0x82BC 817 #define GL_IMAGE_CLASS_2_X_16 0x82BD 818 #define GL_IMAGE_CLASS_1_X_16 0x82BE 819 #define GL_IMAGE_CLASS_4_X_8 0x82BF 820 #define GL_IMAGE_CLASS_2_X_8 0x82C0 821 #define GL_IMAGE_CLASS_1_X_8 0x82C1 822 #define GL_IMAGE_CLASS_11_11_10 0x82C2 823 #define GL_IMAGE_CLASS_10_10_10_2 0x82C3 824 #define GL_VIEW_CLASS_128_BITS 0x82C4 825 #define GL_VIEW_CLASS_96_BITS 0x82C5 826 #define GL_VIEW_CLASS_64_BITS 0x82C6 827 #define GL_VIEW_CLASS_48_BITS 0x82C7 828 #define GL_VIEW_CLASS_32_BITS 0x82C8 829 #define GL_VIEW_CLASS_24_BITS 0x82C9 830 #define GL_VIEW_CLASS_16_BITS 0x82CA 831 #define GL_VIEW_CLASS_8_BITS 0x82CB 832 #define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC 833 #define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD 834 #define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE 835 #define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF 836 #define GL_VIEW_CLASS_RGTC1_RED 0x82D0 837 #define GL_VIEW_CLASS_RGTC2_RG 0x82D1 838 #define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 839 #define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 840 #define GL_UNIFORM 0x92E1 841 #define GL_UNIFORM_BLOCK 0x92E2 842 #define GL_PROGRAM_INPUT 0x92E3 843 #define GL_PROGRAM_OUTPUT 0x92E4 844 #define GL_BUFFER_VARIABLE 0x92E5 845 #define GL_SHADER_STORAGE_BLOCK 0x92E6 846 #define GL_VERTEX_SUBROUTINE 0x92E8 847 #define GL_TESS_CONTROL_SUBROUTINE 0x92E9 848 #define GL_TESS_EVALUATION_SUBROUTINE 0x92EA 849 #define GL_GEOMETRY_SUBROUTINE 0x92EB 850 #define GL_FRAGMENT_SUBROUTINE 0x92EC 851 #define GL_COMPUTE_SUBROUTINE 0x92ED 852 #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE 853 #define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF 854 #define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 855 #define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 856 #define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 857 #define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 858 #define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 859 #define GL_ACTIVE_RESOURCES 0x92F5 860 #define GL_MAX_NAME_LENGTH 0x92F6 861 #define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 862 #define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 863 #define GL_NAME_LENGTH 0x92F9 864 #define GL_TYPE 0x92FA 865 #define GL_ARRAY_SIZE 0x92FB 866 #define GL_OFFSET 0x92FC 867 #define GL_BLOCK_INDEX 0x92FD 868 #define GL_ARRAY_STRIDE 0x92FE 869 #define GL_MATRIX_STRIDE 0x92FF 870 #define GL_IS_ROW_MAJOR 0x9300 871 #define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 872 #define GL_BUFFER_BINDING 0x9302 873 #define GL_BUFFER_DATA_SIZE 0x9303 874 #define GL_NUM_ACTIVE_VARIABLES 0x9304 875 #define GL_ACTIVE_VARIABLES 0x9305 876 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 877 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 878 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 879 #define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 880 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A 881 #define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B 882 #define GL_TOP_LEVEL_ARRAY_SIZE 0x930C 883 #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D 884 #define GL_LOCATION 0x930E 885 #define GL_LOCATION_INDEX 0x930F 886 #define GL_IS_PER_PATCH 0x92E7 887 #define GL_SHADER_STORAGE_BUFFER 0x90D2 888 #define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 889 #define GL_SHADER_STORAGE_BUFFER_START 0x90D4 890 #define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 891 #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 892 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 893 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 894 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 895 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA 896 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB 897 #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC 898 #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD 899 #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE 900 #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF 901 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 902 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 903 #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA 904 #define GL_TEXTURE_BUFFER_OFFSET 0x919D 905 #define GL_TEXTURE_BUFFER_SIZE 0x919E 906 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F 907 #define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB 908 #define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC 909 #define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD 910 #define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE 911 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 912 #define GL_VERTEX_ATTRIB_BINDING 0x82D4 913 #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 914 #define GL_VERTEX_BINDING_DIVISOR 0x82D6 915 #define GL_VERTEX_BINDING_OFFSET 0x82D7 916 #define GL_VERTEX_BINDING_STRIDE 0x82D8 917 #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 918 #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA 919 #define GL_VERTEX_BINDING_BUFFER 0x8F4F 920 #define GL_DISPLAY_LIST 0x82E7 921 typedef void (PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); 922 typedef void (PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); 923 typedef void (PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); 924 typedef void (PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); 925 typedef void (PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 926 typedef void (PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); 927 typedef void (PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 928 typedef void (PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); 929 typedef void (PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); 930 typedef void (PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); 931 typedef void (PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); 932 typedef void (PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); 933 typedef void (PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 934 typedef void (PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); 935 typedef void (PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 936 typedef void (PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 937 typedef void (PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); 938 typedef GLuint (PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); 939 typedef void (PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); 940 typedef void (PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); 941 typedef GLint (PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); 942 typedef GLint (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); 943 typedef void (PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); 944 typedef void (PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 945 typedef void (PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 946 typedef void (PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 947 typedef void (PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 948 typedef void (PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); 949 typedef void (PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); 950 typedef void (PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 951 typedef void (PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 952 typedef void (PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); 953 typedef void (PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); 954 typedef void (PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 955 typedef void (PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 956 typedef void (PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); 957 typedef GLuint (PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 958 typedef void (PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); 959 typedef void (PFNGLPOPDEBUGGROUPPROC) (void); 960 typedef void (PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 961 typedef void (PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 962 typedef void (PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); 963 typedef void (PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 964 #endif 965 966 967 /* </Core> */ 968 /* <ARB> */ 969 970 #ifndef GL_ARB_multitexture 971 #define GL_ARB_multitexture 972 #define _ALLEGRO_GL_ARB_multitexture 973 #define GL_TEXTURE0_ARB 0x84C0 974 #define GL_TEXTURE1_ARB 0x84C1 975 #define GL_TEXTURE2_ARB 0x84C2 976 #define GL_TEXTURE3_ARB 0x84C3 977 #define GL_TEXTURE4_ARB 0x84C4 978 #define GL_TEXTURE5_ARB 0x84C5 979 #define GL_TEXTURE6_ARB 0x84C6 980 #define GL_TEXTURE7_ARB 0x84C7 981 #define GL_TEXTURE8_ARB 0x84C8 982 #define GL_TEXTURE9_ARB 0x84C9 983 #define GL_TEXTURE10_ARB 0x84CA 984 #define GL_TEXTURE11_ARB 0x84CB 985 #define GL_TEXTURE12_ARB 0x84CC 986 #define GL_TEXTURE13_ARB 0x84CD 987 #define GL_TEXTURE14_ARB 0x84CE 988 #define GL_TEXTURE15_ARB 0x84CF 989 #define GL_TEXTURE16_ARB 0x84D0 990 #define GL_TEXTURE17_ARB 0x84D1 991 #define GL_TEXTURE18_ARB 0x84D2 992 #define GL_TEXTURE19_ARB 0x84D3 993 #define GL_TEXTURE20_ARB 0x84D4 994 #define GL_TEXTURE21_ARB 0x84D5 995 #define GL_TEXTURE22_ARB 0x84D6 996 #define GL_TEXTURE23_ARB 0x84D7 997 #define GL_TEXTURE24_ARB 0x84D8 998 #define GL_TEXTURE25_ARB 0x84D9 999 #define GL_TEXTURE26_ARB 0x84DA 1000 #define GL_TEXTURE27_ARB 0x84DB 1001 #define GL_TEXTURE28_ARB 0x84DC 1002 #define GL_TEXTURE29_ARB 0x84DD 1003 #define GL_TEXTURE30_ARB 0x84DE 1004 #define GL_TEXTURE31_ARB 0x84DF 1005 #define GL_ACTIVE_TEXTURE_ARB 0x84E0 1006 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 1007 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 1008 #endif 1009 1010 #ifndef GL_ARB_transpose_matrix 1011 #define GL_ARB_transpose_matrix 1012 #define _ALLEGRO_GL_ARB_transpose_matrix 1013 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 1014 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 1015 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 1016 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 1017 #endif 1018 1019 #ifndef GL_ARB_multisample 1020 #define GL_ARB_multisample 1021 #define _ALLEGRO_GL_ARB_multisample 1022 #define GL_MULTISAMPLE_ARB 0x809D 1023 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E 1024 #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F 1025 #define GL_SAMPLE_COVERAGE_ARB 0x80A0 1026 #define GL_SAMPLE_BUFFERS_ARB 0x80A8 1027 #define GL_SAMPLES_ARB 0x80A9 1028 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA 1029 #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB 1030 #define GL_MULTISAMPLE_BIT_ARB 0x20000000 1031 #endif 1032 1033 #ifndef GL_ARB_texture_cube_map 1034 #define GL_ARB_texture_cube_map 1035 #define _ALLEGRO_GL_ARB_texture_cube_map 1036 #define GL_NORMAL_MAP_ARB 0x8511 1037 #define GL_REFLECTION_MAP_ARB 0x8512 1038 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513 1039 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 1040 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 1041 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 1042 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 1043 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 1044 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 1045 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A 1046 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B 1047 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C 1048 #endif 1049 1050 #ifndef GL_ARB_texture_compression 1051 #define GL_ARB_texture_compression 1052 #define _ALLEGRO_GL_ARB_texture_compression 1053 #define GL_COMPRESSED_ALPHA_ARB 0x84E9 1054 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA 1055 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB 1056 #define GL_COMPRESSED_INTENSITY_ARB 0x84EC 1057 #define GL_COMPRESSED_RGB_ARB 0x84ED 1058 #define GL_COMPRESSED_RGBA_ARB 0x84EE 1059 #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF 1060 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 1061 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1 1062 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 1063 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 1064 #endif 1065 1066 #ifndef GL_ARB_texture_border_clamp 1067 #define GL_ARB_texture_border_clamp 1068 #define _ALLEGRO_GL_ARB_texture_border_clamp 1069 #define GL_CLAMP_TO_BORDER_ARB 0x812D 1070 #endif 1071 1072 #ifndef GL_ARB_point_parameters 1073 #define GL_ARB_point_parameters 1074 #define _ALLEGRO_GL_ARB_point_parameters 1075 #define GL_POINT_SIZE_MIN_ARB 0x8126 1076 #define GL_POINT_SIZE_MAX_ARB 0x8127 1077 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 1078 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 1079 #endif 1080 1081 #ifndef GL_ARB_vertex_blend 1082 #define GL_ARB_vertex_blend 1083 #define _ALLEGRO_GL_ARB_vertex_blend 1084 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4 1085 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 1086 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 1087 #define GL_VERTEX_BLEND_ARB 0x86A7 1088 #define GL_CURRENT_WEIGHT_ARB 0x86A8 1089 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 1090 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA 1091 #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB 1092 #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC 1093 #define GL_WEIGHT_ARRAY_ARB 0x86AD 1094 #define GL_MODELVIEW0_ARB 0x1700 1095 #define GL_MODELVIEW1_ARB 0x850A 1096 #define GL_MODELVIEW2_ARB 0x8722 1097 #define GL_MODELVIEW3_ARB 0x8723 1098 #define GL_MODELVIEW4_ARB 0x8724 1099 #define GL_MODELVIEW5_ARB 0x8725 1100 #define GL_MODELVIEW6_ARB 0x8726 1101 #define GL_MODELVIEW7_ARB 0x8727 1102 #define GL_MODELVIEW8_ARB 0x8728 1103 #define GL_MODELVIEW9_ARB 0x8729 1104 #define GL_MODELVIEW10_ARB 0x872A 1105 #define GL_MODELVIEW11_ARB 0x872B 1106 #define GL_MODELVIEW12_ARB 0x872C 1107 #define GL_MODELVIEW13_ARB 0x872D 1108 #define GL_MODELVIEW14_ARB 0x872E 1109 #define GL_MODELVIEW15_ARB 0x872F 1110 #define GL_MODELVIEW16_ARB 0x8730 1111 #define GL_MODELVIEW17_ARB 0x8731 1112 #define GL_MODELVIEW18_ARB 0x8732 1113 #define GL_MODELVIEW19_ARB 0x8733 1114 #define GL_MODELVIEW20_ARB 0x8734 1115 #define GL_MODELVIEW21_ARB 0x8735 1116 #define GL_MODELVIEW22_ARB 0x8736 1117 #define GL_MODELVIEW23_ARB 0x8737 1118 #define GL_MODELVIEW24_ARB 0x8738 1119 #define GL_MODELVIEW25_ARB 0x8739 1120 #define GL_MODELVIEW26_ARB 0x873A 1121 #define GL_MODELVIEW27_ARB 0x873B 1122 #define GL_MODELVIEW28_ARB 0x873C 1123 #define GL_MODELVIEW29_ARB 0x873D 1124 #define GL_MODELVIEW30_ARB 0x873E 1125 #define GL_MODELVIEW31_ARB 0x873F 1126 #endif 1127 1128 #ifndef GL_ARB_matrix_palette 1129 #define GL_ARB_matrix_palette 1130 #define _ALLEGRO_GL_ARB_matrix_palette 1131 #define GL_MATRIX_PALETTE_ARB 0x8840 1132 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 1133 #define GL_MAX_PALETTE_MATRICES_ARB 0x8842 1134 #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 1135 #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 1136 #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 1137 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 1138 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 1139 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 1140 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 1141 #endif 1142 1143 #ifndef GL_ARB_texture_env_combine 1144 #define GL_ARB_texture_env_combine 1145 #define _ALLEGRO_GL_ARB_texture_env_combine 1146 #define GL_COMBINE_ARB 0x8570 1147 #define GL_COMBINE_RGB_ARB 0x8571 1148 #define GL_COMBINE_ALPHA_ARB 0x8572 1149 #define GL_SOURCE0_RGB_ARB 0x8580 1150 #define GL_SOURCE1_RGB_ARB 0x8581 1151 #define GL_SOURCE2_RGB_ARB 0x8582 1152 #define GL_SOURCE0_ALPHA_ARB 0x8588 1153 #define GL_SOURCE1_ALPHA_ARB 0x8589 1154 #define GL_SOURCE2_ALPHA_ARB 0x858A 1155 #define GL_OPERAND0_RGB_ARB 0x8590 1156 #define GL_OPERAND1_RGB_ARB 0x8591 1157 #define GL_OPERAND2_RGB_ARB 0x8592 1158 #define GL_OPERAND0_ALPHA_ARB 0x8598 1159 #define GL_OPERAND1_ALPHA_ARB 0x8599 1160 #define GL_OPERAND2_ALPHA_ARB 0x859A 1161 #define GL_RGB_SCALE_ARB 0x8573 1162 #define GL_ADD_SIGNED_ARB 0x8574 1163 #define GL_INTERPOLATE_ARB 0x8575 1164 #define GL_SUBTRACT_ARB 0x84E7 1165 #define GL_CONSTANT_ARB 0x8576 1166 #define GL_PRIMARY_COLOR_ARB 0x8577 1167 #define GL_PREVIOUS_ARB 0x8578 1168 #endif 1169 1170 #ifndef GL_ARB_texture_env_dot3 1171 #define GL_ARB_texture_env_dot3 1172 #define _ALLEGRO_GL_ARB_texture_env_dot3 1173 #define GL_DOT3_RGB_ARB 0x86AE 1174 #define GL_DOT3_RGBA_ARB 0x86AF 1175 #endif 1176 1177 #ifndef GL_ARB_texture_mirrored_repeat 1178 #define GL_ARB_texture_mirrored_repeat 1179 #define _ALLEGRO_GL_ARB_texture_mirrored_repeat 1180 #define GL_MIRRORED_REPEAT_ARB 0x8370 1181 #endif 1182 1183 #ifndef GL_ARB_depth_texture 1184 #define GL_ARB_depth_texture 1185 #define _ALLEGRO_GL_ARB_depth_texture 1186 #define GL_DEPTH_COMPONENT16_ARB 0x81A5 1187 #define GL_DEPTH_COMPONENT24_ARB 0x81A6 1188 #define GL_DEPTH_COMPONENT32_ARB 0x81A7 1189 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A 1190 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B 1191 #endif 1192 1193 #ifndef GL_ARB_window_pos 1194 #define GL_ARB_window_pos 1195 #define _ALLEGRO_GL_ARB_window_pos 1196 #endif 1197 1198 #ifndef GL_ARB_shadow 1199 #define GL_ARB_shadow 1200 #define _ALLEGRO_GL_ARB_shadow 1201 #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C 1202 #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D 1203 #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E 1204 #endif 1205 1206 #ifndef GL_ARB_shadow_ambient 1207 #define GL_ARB_shadow_ambient 1208 #define _ALLEGRO_GL_ARB_shadow_ambient 1209 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF 1210 #endif 1211 1212 #ifndef GL_ARB_vertex_program 1213 #define GL_ARB_vertex_program 1214 #define _ALLEGRO_GL_ARB_vertex_program 1215 #define GL_COLOR_SUM_ARB 0x8458 1216 #define GL_VERTEX_PROGRAM_ARB 0x8620 1217 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 1218 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 1219 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 1220 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 1221 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 1222 #define GL_PROGRAM_LENGTH_ARB 0x8627 1223 #define GL_PROGRAM_STRING_ARB 0x8628 1224 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E 1225 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F 1226 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 1227 #define GL_CURRENT_MATRIX_ARB 0x8641 1228 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 1229 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 1230 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 1231 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B 1232 #define GL_PROGRAM_BINDING_ARB 0x8677 1233 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 1234 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A 1235 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874 1236 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 1237 #define GL_PROGRAM_FORMAT_ARB 0x8876 1238 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 1239 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 1240 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 1241 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 1242 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 1243 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 1244 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 1245 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 1246 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8 1247 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 1248 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA 1249 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB 1250 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC 1251 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD 1252 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE 1253 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF 1254 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 1255 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 1256 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 1257 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 1258 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 1259 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 1260 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 1261 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 1262 #define GL_MATRIX0_ARB 0x88C0 1263 #define GL_MATRIX1_ARB 0x88C1 1264 #define GL_MATRIX2_ARB 0x88C2 1265 #define GL_MATRIX3_ARB 0x88C3 1266 #define GL_MATRIX4_ARB 0x88C4 1267 #define GL_MATRIX5_ARB 0x88C5 1268 #define GL_MATRIX6_ARB 0x88C6 1269 #define GL_MATRIX7_ARB 0x88C7 1270 #define GL_MATRIX8_ARB 0x88C8 1271 #define GL_MATRIX9_ARB 0x88C9 1272 #define GL_MATRIX10_ARB 0x88CA 1273 #define GL_MATRIX11_ARB 0x88CB 1274 #define GL_MATRIX12_ARB 0x88CC 1275 #define GL_MATRIX13_ARB 0x88CD 1276 #define GL_MATRIX14_ARB 0x88CE 1277 #define GL_MATRIX15_ARB 0x88CF 1278 #define GL_MATRIX16_ARB 0x88D0 1279 #define GL_MATRIX17_ARB 0x88D1 1280 #define GL_MATRIX18_ARB 0x88D2 1281 #define GL_MATRIX19_ARB 0x88D3 1282 #define GL_MATRIX20_ARB 0x88D4 1283 #define GL_MATRIX21_ARB 0x88D5 1284 #define GL_MATRIX22_ARB 0x88D6 1285 #define GL_MATRIX23_ARB 0x88D7 1286 #define GL_MATRIX24_ARB 0x88D8 1287 #define GL_MATRIX25_ARB 0x88D9 1288 #define GL_MATRIX26_ARB 0x88DA 1289 #define GL_MATRIX27_ARB 0x88DB 1290 #define GL_MATRIX28_ARB 0x88DC 1291 #define GL_MATRIX29_ARB 0x88DD 1292 #define GL_MATRIX30_ARB 0x88DE 1293 #define GL_MATRIX31_ARB 0x88DF 1294 #endif 1295 1296 #ifndef GL_ARB_fragment_program 1297 #define GL_ARB_fragment_program 1298 #define _ALLEGRO_GL_ARB_fragment_program 1299 #define GL_FRAGMENT_PROGRAM_ARB 0x8804 1300 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 1301 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 1302 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 1303 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 1304 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 1305 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A 1306 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B 1307 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C 1308 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D 1309 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E 1310 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F 1311 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 1312 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871 1313 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 1314 #endif 1315 1316 #ifndef GL_ARB_vertex_buffer_object 1317 #define GL_ARB_vertex_buffer_object 1318 #define _ALLEGRO_GL_ARB_vertex_buffer_object 1319 #include <stddef.h> 1320 typedef ptrdiff_t GLintptrARB; 1321 typedef ptrdiff_t GLsizeiptrARB; 1322 #define GL_BUFFER_SIZE_ARB 0x8764 1323 #define GL_BUFFER_USAGE_ARB 0x8765 1324 #define GL_ARRAY_BUFFER_ARB 0x8892 1325 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 1326 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 1327 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 1328 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 1329 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 1330 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 1331 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 1332 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A 1333 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B 1334 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C 1335 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D 1336 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E 1337 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F 1338 #define GL_READ_ONLY_ARB 0x88B8 1339 #define GL_WRITE_ONLY_ARB 0x88B9 1340 #define GL_READ_WRITE_ARB 0x88BA 1341 #define GL_BUFFER_ACCESS_ARB 0x88BB 1342 #define GL_BUFFER_MAPPED_ARB 0x88BC 1343 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD 1344 #define GL_STREAM_DRAW_ARB 0x88E0 1345 #define GL_STREAM_READ_ARB 0x88E1 1346 #define GL_STREAM_COPY_ARB 0x88E2 1347 #define GL_STATIC_DRAW_ARB 0x88E4 1348 #define GL_STATIC_READ_ARB 0x88E5 1349 #define GL_STATIC_COPY_ARB 0x88E6 1350 #define GL_DYNAMIC_DRAW_ARB 0x88E8 1351 #define GL_DYNAMIC_READ_ARB 0x88E9 1352 #define GL_DYNAMIC_COPY_ARB 0x88EA 1353 #endif 1354 1355 #ifndef GL_ARB_occlusion_query 1356 #define GL_ARB_occlusion_query 1357 #define _ALLEGRO_GL_ARB_occlusion_query 1358 #define GL_SAMPLES_PASSED_ARB 0x8914 1359 #define GL_QUERY_COUNTER_BITS_ARB 0x8864 1360 #define GL_CURRENT_QUERY_ARB 0x8865 1361 #define GL_QUERY_RESULT_ARB 0x8866 1362 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 1363 #endif 1364 1365 #ifndef GL_ARB_shader_objects 1366 #define GL_ARB_shader_objects 1367 #define _ALLEGRO_GL_ARB_shader_objects 1368 typedef char GLcharARB; 1369 typedef unsigned long GLhandleARB; 1370 #define GL_PROGRAM_OBJECT_ARB 0x8B40 1371 #define GL_OBJECT_TYPE_ARB 0x8B4E 1372 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F 1373 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 1374 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 1375 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82 1376 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 1377 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 1378 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 1379 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 1380 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 1381 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 1382 #define GL_SHADER_OBJECT_ARB 0x8B48 1383 /* GL_FLOAT */ 1384 #define GL_FLOAT_VEC2_ARB 0x8B50 1385 #define GL_FLOAT_VEC3_ARB 0x8B51 1386 #define GL_FLOAT_VEC4_ARB 0x8B52 1387 /* GL_INT */ 1388 #define GL_INT_VEC2_ARB 0x8B53 1389 #define GL_INT_VEC3_ARB 0x8B54 1390 #define GL_INT_VEC4_ARB 0x8B55 1391 #define GL_BOOL_ARB 0x8B56 1392 #define GL_BOOL_VEC2_ARB 0x8B57 1393 #define GL_BOOL_VEC3_ARB 0x8B58 1394 #define GL_BOOL_VEC4_ARB 0x8B59 1395 #define GL_FLOAT_MAT2_ARB 0x8B5A 1396 #define GL_FLOAT_MAT3_ARB 0x8B5B 1397 #define GL_FLOAT_MAT4_ARB 0x8B5C 1398 #define GL_SAMPLER_1D_ARB 0x8B5D 1399 #define GL_SAMPLER_2D_ARB 0x8B5E 1400 #define GL_SAMPLER_3D_ARB 0x8B5F 1401 #define GL_SAMPLER_CUBE_ARB 0x8B60 1402 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 1403 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 1404 #define GL_SAMPLER_2D_RECT_ARB 0x8B63 1405 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 1406 #endif 1407 1408 1409 #ifndef GL_ARB_vertex_shader 1410 #define GL_ARB_vertex_shader 1411 #define _ALLEGRO_GL_ARB_vertex_shader 1412 #define GL_VERTEX_SHADER_ARB 0x8B31 1413 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A 1414 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B 1415 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 1416 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 1417 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C 1418 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D 1419 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871 1420 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 1421 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 1422 #if !defined GL_ARB_shader_objects 1423 #define GL_OBJECT_TYPE_ARB 0x8B4E 1424 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F 1425 #endif 1426 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 1427 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A 1428 #if !defined GL_ARB_shader_objects 1429 #define GL_SHADER_OBJECT_ARB 0x8B48 1430 #endif 1431 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 1432 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 1433 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 1434 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 1435 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A 1436 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 1437 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 1438 #if !defined GL_ARB_shader_objects 1439 /* GL_FLOAT */ 1440 #define GL_FLOAT_VEC2_ARB 0x8B50 1441 #define GL_FLOAT_VEC3_ARB 0x8B51 1442 #define GL_FLOAT_VEC4_ARB 0x8B52 1443 #define GL_FLOAT_MAT2_ARB 0x8B5A 1444 #define GL_FLOAT_MAT3_ARB 0x8B5B 1445 #define GL_FLOAT_MAT4_ARB 0x8B5C 1446 #endif 1447 #endif 1448 1449 #ifndef GL_ARB_fragment_shader 1450 #define GL_ARB_fragment_shader 1451 #define _ALLEGRO_GL_ARB_fragment_shader 1452 #define GL_FRAGMENT_SHADER_ARB 0x8B30 1453 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 1454 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871 1455 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 1456 #if !defined GL_ARB_shader_objects && !defined GL_ARB_vertex_shader 1457 #define GL_OBJECT_TYPE_ARB 0x8B4E 1458 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F 1459 #define GL_SHADER_OBJECT_ARB 0x8B48 1460 #endif 1461 #endif 1462 1463 #ifndef GL_ARB_shading_language_100 1464 #define GL_ARB_shading_language_100 1465 #define _ALLEGRO_GL_ARB_shading_language_100 1466 #endif 1467 1468 #ifndef GL_ARB_texture_non_power_of_two 1469 #define GL_ARB_texture_non_power_of_two 1470 #define _ALLEGRO_GL_ARB_texture_non_power_of_two 1471 #endif 1472 1473 #ifndef GL_ARB_point_sprite 1474 #define GL_ARB_point_sprite 1475 #define _ALLEGRO_GL_ARB_point_sprite 1476 #define GL_POINT_SPRITE_ARB 0x8861 1477 #define GL_COORD_REPLACE_ARB 0x8862 1478 /* GL_FALSE */ 1479 /* GL_TRUE */ 1480 #endif 1481 1482 1483 #ifndef GL_ARB_draw_buffers 1484 #define GL_ARB_draw_buffers 1485 #define _ALLEGRO_GL_ARB_draw_buffers 1486 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824 1487 #define GL_DRAW_BUFFER0_ARB 0x8825 1488 #define GL_DRAW_BUFFER1_ARB 0x8826 1489 #define GL_DRAW_BUFFER2_ARB 0x8827 1490 #define GL_DRAW_BUFFER3_ARB 0x8828 1491 #define GL_DRAW_BUFFER4_ARB 0x8829 1492 #define GL_DRAW_BUFFER5_ARB 0x882A 1493 #define GL_DRAW_BUFFER6_ARB 0x882B 1494 #define GL_DRAW_BUFFER7_ARB 0x882C 1495 #define GL_DRAW_BUFFER8_ARB 0x882D 1496 #define GL_DRAW_BUFFER9_ARB 0x882E 1497 #define GL_DRAW_BUFFER10_ARB 0x882F 1498 #define GL_DRAW_BUFFER11_ARB 0x8830 1499 #define GL_DRAW_BUFFER12_ARB 0x8831 1500 #define GL_DRAW_BUFFER13_ARB 0x8832 1501 #define GL_DRAW_BUFFER14_ARB 0x8833 1502 #define GL_DRAW_BUFFER15_ARB 0x8834 1503 #endif 1504 1505 1506 #ifndef GL_ARB_texture_rectangle 1507 #define GL_ARB_texture_rectangle 1508 #define _ALLEGRO_GL_ARB_texture_rectangle 1509 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 1510 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 1511 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 1512 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 1513 #endif 1514 #ifdef ALLEGRO_MACOSX 1515 #ifndef GL_EXT_texture_rectangle 1516 #define GL_EXT_texture_rectangle 1517 #define _ALLEGRO_GL_EXT_texture_rectangle 1518 #define GL_TEXTURE_RECTANGLE_EXT 0x84F5 1519 #define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 1520 #define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 1521 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 1522 #endif 1523 #endif 1524 1525 #ifndef GL_ARB_color_buffer_float 1526 #define GL_ARB_color_buffer_float 1527 #define _ALLEGRO_GL_ARB_color_buffer_float 1528 #define GL_RGBA_FLOAT_MODE_ARB 0x8820 1529 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A 1530 #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B 1531 #define GL_CLAMP_READ_COLOR_ARB 0x891C 1532 #define GL_FIXED_ONLY_ARB 0x891D 1533 #endif 1534 1535 1536 #ifndef GL_ARB_half_float_pixel 1537 #define GL_ARB_half_float_pixel 1538 #define _ALLEGRO_GL_ARB_half_float_pixel 1539 #define GL_HALF_FLOAT_ARB 0x140B 1540 #endif 1541 1542 1543 #ifndef GL_ARB_texture_float 1544 #define GL_ARB_texture_float 1545 #define _ALLEGRO_GL_ARB_texture_float 1546 #define GL_TEXTURE_RED_TYPE_ARB 0x8C10 1547 #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 1548 #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 1549 #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 1550 #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 1551 #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 1552 #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 1553 #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 1554 #define GL_RGBA32F_ARB 0x8814 1555 #define GL_RGB32F_ARB 0x8815 1556 #define GL_ALPHA32F_ARB 0x8816 1557 #define GL_INTENSITY32F_ARB 0x8817 1558 #define GL_LUMINANCE32F_ARB 0x8818 1559 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819 1560 #define GL_RGBA16F_ARB 0x881A 1561 #define GL_RGB16F_ARB 0x881B 1562 #define GL_ALPHA16F_ARB 0x881C 1563 #define GL_INTENSITY16F_ARB 0x881D 1564 #define GL_LUMINANCE16F_ARB 0x881E 1565 #define GL_LUMINANCE_ALPHA16F_ARB 0x881F 1566 #endif 1567 1568 #ifndef GL_ARB_pixel_buffer_object 1569 #define GL_ARB_pixel_buffer_object 1570 #define _ALLEGRO_GL_ARB_pixel_buffer_object 1571 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB 1572 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC 1573 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED 1574 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF 1575 #endif 1576 1577 #ifndef GL_ARB_depth_buffer_float 1578 #define GL_ARB_depth_buffer_float 1579 #define _ALLEGRO_GL_ARB_depth_buffer_float 1580 #define GL_DEPTH_COMPONENT32F 0x8CAC 1581 #define GL_DEPTH32F_STENCIL8 0x8CAD 1582 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD 1583 #endif 1584 1585 #ifndef GL_ARB_draw_instanced 1586 #define GL_ARB_draw_instanced 1587 #define _ALLEGRO_GL_ARB_draw_instanced 1588 #endif 1589 1590 #ifndef GL_ARB_framebuffer_object 1591 #define GL_ARB_framebuffer_object 1592 #define _ALLEGRO_GL_ARB_framebuffer_object 1593 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 1594 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 1595 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 1596 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 1597 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 1598 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 1599 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 1600 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 1601 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 1602 #define GL_FRAMEBUFFER_DEFAULT 0x8218 1603 #define GL_FRAMEBUFFER_UNDEFINED 0x8219 1604 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A 1605 #define GL_INDEX 0x8222 1606 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 1607 #define GL_DEPTH_STENCIL 0x84F9 1608 #define GL_UNSIGNED_INT_24_8 0x84FA 1609 #define GL_DEPTH24_STENCIL8 0x88F0 1610 #define GL_TEXTURE_STENCIL_SIZE 0x88F1 1611 #define GL_FRAMEBUFFER_BINDING 0x8CA6 1612 #define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING 1613 #define GL_RENDERBUFFER_BINDING 0x8CA7 1614 #define GL_READ_FRAMEBUFFER 0x8CA8 1615 #define GL_DRAW_FRAMEBUFFER 0x8CA9 1616 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA 1617 #define GL_RENDERBUFFER_SAMPLES 0x8CAB 1618 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 1619 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 1620 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 1621 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 1622 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 1623 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 1624 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 1625 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 1626 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB 1627 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC 1628 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 1629 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF 1630 #define GL_COLOR_ATTACHMENT0 0x8CE0 1631 #define GL_COLOR_ATTACHMENT1 0x8CE1 1632 #define GL_COLOR_ATTACHMENT2 0x8CE2 1633 #define GL_COLOR_ATTACHMENT3 0x8CE3 1634 #define GL_COLOR_ATTACHMENT4 0x8CE4 1635 #define GL_COLOR_ATTACHMENT5 0x8CE5 1636 #define GL_COLOR_ATTACHMENT6 0x8CE6 1637 #define GL_COLOR_ATTACHMENT7 0x8CE7 1638 #define GL_COLOR_ATTACHMENT8 0x8CE8 1639 #define GL_COLOR_ATTACHMENT9 0x8CE9 1640 #define GL_COLOR_ATTACHMENT10 0x8CEA 1641 #define GL_COLOR_ATTACHMENT11 0x8CEB 1642 #define GL_COLOR_ATTACHMENT12 0x8CEC 1643 #define GL_COLOR_ATTACHMENT13 0x8CED 1644 #define GL_COLOR_ATTACHMENT14 0x8CEE 1645 #define GL_COLOR_ATTACHMENT15 0x8CEF 1646 #define GL_DEPTH_ATTACHMENT 0x8D00 1647 #define GL_STENCIL_ATTACHMENT 0x8D20 1648 #define GL_FRAMEBUFFER 0x8D40 1649 #define GL_RENDERBUFFER 0x8D41 1650 #define GL_RENDERBUFFER_WIDTH 0x8D42 1651 #define GL_RENDERBUFFER_HEIGHT 0x8D43 1652 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 1653 #define GL_STENCIL_INDEX1 0x8D46 1654 #define GL_STENCIL_INDEX4 0x8D47 1655 #define GL_STENCIL_INDEX8 0x8D48 1656 #define GL_STENCIL_INDEX16 0x8D49 1657 #define GL_RENDERBUFFER_RED_SIZE 0x8D50 1658 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 1659 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 1660 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 1661 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 1662 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 1663 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 1664 #define GL_MAX_SAMPLES 0x8D57 1665 #endif 1666 1667 #ifndef GL_ARB_framebuffer_sRGB 1668 #define GL_ARB_framebuffer_sRGB 1669 #define _ALLEGRO_GL_ARB_framebuffer_sRGB 1670 #define GL_FRAMEBUFFER_SRGB 0x8DB9 1671 #endif 1672 1673 #ifndef GL_ARB_geometry_shader4 1674 #define GL_ARB_geometry_shader4 1675 #define _ALLEGRO_GL_ARB_geometry_shader4 1676 #define GL_LINES_ADJACENCY_ARB 0x000A 1677 #define GL_LINE_STRIP_ADJACENCY_ARB 0x000B 1678 #define GL_TRIANGLES_ADJACENCY_ARB 0x000C 1679 #define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D 1680 #define GL_PROGRAM_POINT_SIZE_ARB 0x8642 1681 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 1682 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 1683 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 1684 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 1685 #define GL_GEOMETRY_SHADER_ARB 0x8DD9 1686 #define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA 1687 #define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB 1688 #define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC 1689 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD 1690 #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE 1691 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF 1692 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 1693 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 1694 /* reuse GL_MAX_VARYING_COMPONENTS */ 1695 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ 1696 #endif 1697 1698 #ifndef GL_ARB_half_float_vertex 1699 #define GL_ARB_half_float_vertex 1700 #define _ALLEGRO_GL_ARB_half_float_vertex 1701 #define GL_HALF_FLOAT 0x140B 1702 #endif 1703 1704 #ifndef GL_ARB_instanced_arrays 1705 #define GL_ARB_instanced_arrays 1706 #define _ALLEGRO_GL_ARB_instanced_arrays 1707 #endif 1708 1709 #ifndef GL_ARB_map_buffer_range 1710 #define GL_ARB_map_buffer_range 1711 #define _ALLEGRO_GL_ARB_map_buffer_range 1712 #define GL_MAP_READ_BIT 0x0001 1713 #define GL_MAP_WRITE_BIT 0x0002 1714 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 1715 #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 1716 #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 1717 #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 1718 #endif 1719 1720 #ifndef GL_ARB_texture_buffer_object 1721 #define GL_ARB_texture_buffer_object 1722 #define _ALLEGRO_GL_ARB_texture_buffer_object 1723 #define GL_TEXTURE_BUFFER_ARB 0x8C2A 1724 #define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B 1725 #define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C 1726 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D 1727 #define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E 1728 #endif 1729 1730 #ifndef GL_ARB_texture_compression_rgtc 1731 #define GL_ARB_texture_compression_rgtc 1732 #define _ALLEGRO_GL_ARB_texture_compression_rgtc 1733 #define GL_COMPRESSED_RED_RGTC1 0x8DBB 1734 #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC 1735 #define GL_COMPRESSED_RG_RGTC2 0x8DBD 1736 #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE 1737 #endif 1738 1739 #ifndef GL_ARB_texture_rg 1740 #define GL_ARB_texture_rg 1741 #define _ALLEGRO_GL_ARB_texture_rg 1742 #define GL_RG 0x8227 1743 #define GL_RG_INTEGER 0x8228 1744 #define GL_R8 0x8229 1745 #define GL_R16 0x822A 1746 #define GL_RG8 0x822B 1747 #define GL_RG16 0x822C 1748 #define GL_R16F 0x822D 1749 #define GL_R32F 0x822E 1750 #define GL_RG16F 0x822F 1751 #define GL_RG32F 0x8230 1752 #define GL_R8I 0x8231 1753 #define GL_R8UI 0x8232 1754 #define GL_R16I 0x8233 1755 #define GL_R16UI 0x8234 1756 #define GL_R32I 0x8235 1757 #define GL_R32UI 0x8236 1758 #define GL_RG8I 0x8237 1759 #define GL_RG8UI 0x8238 1760 #define GL_RG16I 0x8239 1761 #define GL_RG16UI 0x823A 1762 #define GL_RG32I 0x823B 1763 #define GL_RG32UI 0x823C 1764 #endif 1765 1766 #ifndef GL_ARB_vertex_array_object 1767 #define GL_ARB_vertex_array_object 1768 #define _ALLEGRO_GL_ARB_vertex_array_object 1769 #define GL_VERTEX_ARRAY_BINDING 0x85B5 1770 #endif 1771 1772 #ifndef GL_ARB_uniform_buffer_object 1773 #define GL_ARB_uniform_buffer_object 1774 #define _ALLEGRO_GL_ARB_uniform_buffer_object 1775 #define GL_UNIFORM_BUFFER 0x8A11 1776 #define GL_UNIFORM_BUFFER_BINDING 0x8A28 1777 #define GL_UNIFORM_BUFFER_START 0x8A29 1778 #define GL_UNIFORM_BUFFER_SIZE 0x8A2A 1779 #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B 1780 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C 1781 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D 1782 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E 1783 #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F 1784 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 1785 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 1786 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 1787 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 1788 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 1789 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 1790 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 1791 #define GL_UNIFORM_TYPE 0x8A37 1792 #define GL_UNIFORM_SIZE 0x8A38 1793 #define GL_UNIFORM_NAME_LENGTH 0x8A39 1794 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A 1795 #define GL_UNIFORM_OFFSET 0x8A3B 1796 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C 1797 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D 1798 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E 1799 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F 1800 #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 1801 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 1802 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 1803 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 1804 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 1805 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 1806 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 1807 #define GL_INVALID_INDEX 0xFFFFFFFFu 1808 #endif 1809 1810 #ifndef GL_ARB_compatibility 1811 #define GL_ARB_compatibility 1812 #define _ALLEGRO_GL_ARB_compatibility 1813 /* ARB_compatibility just defines tokens from core 3.0 */ 1814 #endif 1815 1816 #ifndef GL_ARB_copy_buffer 1817 #define GL_ARB_copy_buffer 1818 #define _ALLEGRO_GL_ARB_copy_buffer 1819 #define GL_COPY_READ_BUFFER 0x8F36 1820 #define GL_COPY_WRITE_BUFFER 0x8F37 1821 #endif 1822 1823 #ifndef GL_ARB_shader_texture_lod 1824 #define GL_ARB_shader_texture_lod 1825 #define _ALLEGRO_GL_ARB_shader_texture_lod 1826 #endif 1827 1828 #ifndef GL_ARB_depth_clamp 1829 #define GL_ARB_depth_clamp 1830 #define _ALLEGRO_GL_ARB_depth_clamp 1831 #define GL_DEPTH_CLAMP 0x864F 1832 #endif 1833 1834 #ifndef GL_ARB_draw_elements_base_vertex 1835 #define GL_ARB_draw_elements_base_vertex 1836 #define _ALLEGRO_GL_ARB_draw_elements_base_vertex 1837 #endif 1838 1839 #ifndef GL_ARB_fragment_coord_conventions 1840 #define GL_ARB_fragment_coord_conventions 1841 #define _ALLEGRO_GL_ARB_fragment_coord_conventions 1842 #endif 1843 1844 #ifndef GL_ARB_provoking_vertex 1845 #define GL_ARB_provoking_vertex 1846 #define _ALLEGRO_GL_ARB_provoking_vertex 1847 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C 1848 #define GL_FIRST_VERTEX_CONVENTION 0x8E4D 1849 #define GL_LAST_VERTEX_CONVENTION 0x8E4E 1850 #define GL_PROVOKING_VERTEX 0x8E4F 1851 #endif 1852 1853 #ifndef GL_ARB_seamless_cube_map 1854 #define GL_ARB_seamless_cube_map 1855 #define _ALLEGRO_GL_ARB_seamless_cube_map 1856 #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F 1857 #endif 1858 1859 #ifndef GL_ARB_sync 1860 #define GL_ARB_sync 1861 #define _ALLEGRO_GL_ARB_sync 1862 typedef struct __GLsync *GLsync; 1863 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 1864 #define GL_OBJECT_TYPE 0x9112 1865 #define GL_SYNC_CONDITION 0x9113 1866 #define GL_SYNC_STATUS 0x9114 1867 #define GL_SYNC_FLAGS 0x9115 1868 #define GL_SYNC_FENCE 0x9116 1869 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 1870 #define GL_UNSIGNALED 0x9118 1871 #define GL_SIGNALED 0x9119 1872 #define GL_ALREADY_SIGNALED 0x911A 1873 #define GL_TIMEOUT_EXPIRED 0x911B 1874 #define GL_CONDITION_SATISFIED 0x911C 1875 #define GL_WAIT_FAILED 0x911D 1876 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 1877 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull 1878 #endif 1879 1880 #ifndef GL_ARB_texture_multisample 1881 #define GL_ARB_texture_multisample 1882 #define _ALLEGRO_GL_ARB_texture_multisample 1883 #define GL_SAMPLE_POSITION 0x8E50 1884 #define GL_SAMPLE_MASK 0x8E51 1885 #define GL_SAMPLE_MASK_VALUE 0x8E52 1886 #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 1887 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 1888 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 1889 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 1890 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 1891 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 1892 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 1893 #define GL_TEXTURE_SAMPLES 0x9106 1894 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 1895 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 1896 #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 1897 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A 1898 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B 1899 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C 1900 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D 1901 #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E 1902 #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F 1903 #define GL_MAX_INTEGER_SAMPLES 0x9110 1904 #endif 1905 1906 #ifndef GL_ARB_vertex_array_bgra 1907 #define GL_ARB_vertex_array_bgra 1908 #define _ALLEGRO_GL_ARB_vertex_array_bgra 1909 /* reuse GL_BGRA */ 1910 #endif 1911 1912 #ifndef GL_ARB_draw_buffers_blend 1913 #define GL_ARB_draw_buffers_blend 1914 #define _ALLEGRO_GL_ARB_draw_buffers_blend 1915 #endif 1916 1917 #ifndef GL_ARB_sample_shading 1918 #define GL_ARB_sample_shading 1919 #define _ALLEGRO_GL_ARB_sample_shading 1920 #define GL_SAMPLE_SHADING 0x8C36 1921 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 1922 #endif 1923 1924 #ifndef GL_ARB_texture_cube_map_array 1925 #define GL_ARB_texture_cube_map_array 1926 #define _ALLEGRO_GL_ARB_texture_cube_map_array 1927 #define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 1928 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A 1929 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B 1930 #define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C 1931 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D 1932 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E 1933 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F 1934 #endif 1935 1936 #ifndef GL_ARB_texture_gather 1937 #define GL_ARB_texture_gather 1938 #define _ALLEGRO_GL_ARB_texture_gather 1939 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E 1940 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F 1941 #endif 1942 1943 #ifndef GL_ARB_texture_query_lod 1944 #define GL_ARB_texture_query_lod 1945 #define _ALLEGRO_GL_ARB_texture_query_lod 1946 #endif 1947 1948 #ifndef GL_ARB_shading_language_include 1949 #define GL_ARB_shading_language_include 1950 #define _ALLEGRO_GL_ARB_shading_language_include 1951 #define GL_SHADER_INCLUDE_ARB 0x8DAE 1952 #define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 1953 #define GL_NAMED_STRING_TYPE_ARB 0x8DEA 1954 #endif 1955 1956 #ifndef GL_ARB_texture_compression_bptc 1957 #define GL_ARB_texture_compression_bptc 1958 #define _ALLEGRO_GL_ARB_texture_compression_bptc 1959 #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C 1960 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D 1961 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E 1962 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F 1963 #endif 1964 1965 #ifndef GL_ARB_blend_func_extended 1966 #define GL_ARB_blend_func_extended 1967 #define _ALLEGRO_GL_ARB_blend_func_extended 1968 #define GL_SRC1_COLOR 0x88F9 1969 /* reuse GL_SRC1_ALPHA */ 1970 #define GL_ONE_MINUS_SRC1_COLOR 0x88FA 1971 #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB 1972 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC 1973 #endif 1974 1975 #ifndef GL_ARB_explicit_attrib_location 1976 #define GL_ARB_explicit_attrib_location 1977 #define _ALLEGRO_GL_ARB_explicit_attrib_location 1978 #endif 1979 1980 #ifndef GL_ARB_occlusion_query2 1981 #define GL_ARB_occlusion_query2 1982 #define _ALLEGRO_GL_ARB_occlusion_query2 1983 #define GL_ANY_SAMPLES_PASSED 0x8C2F 1984 #endif 1985 1986 #ifndef GL_ARB_sampler_objects 1987 #define GL_ARB_sampler_objects 1988 #define _ALLEGRO_GL_ARB_sampler_objects 1989 #define GL_SAMPLER_BINDING 0x8919 1990 #endif 1991 1992 #ifndef GL_ARB_shader_bit_encoding 1993 #define GL_ARB_shader_bit_encoding 1994 #define _ALLEGRO_GL_ARB_shader_bit_encoding 1995 #endif 1996 1997 #ifndef GL_ARB_texture_rgb10_a2ui 1998 #define GL_ARB_texture_rgb10_a2ui 1999 #define _ALLEGRO_GL_ARB_texture_rgb10_a2ui 2000 #define GL_RGB10_A2UI 0x906F 2001 #endif 2002 2003 #ifndef GL_ARB_texture_swizzle 2004 #define GL_ARB_texture_swizzle 2005 #define _ALLEGRO_GL_ARB_texture_swizzle 2006 #define GL_TEXTURE_SWIZZLE_R 0x8E42 2007 #define GL_TEXTURE_SWIZZLE_G 0x8E43 2008 #define GL_TEXTURE_SWIZZLE_B 0x8E44 2009 #define GL_TEXTURE_SWIZZLE_A 0x8E45 2010 #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 2011 #endif 2012 2013 #ifndef GL_ARB_timer_query 2014 #define GL_ARB_timer_query 2015 #define _ALLEGRO_GL_ARB_timer_query 2016 #define GL_TIME_ELAPSED 0x88BF 2017 #define GL_TIMESTAMP 0x8E28 2018 #endif 2019 2020 #ifndef GL_ARB_vertex_type_2_10_10_10_rev 2021 #define GL_ARB_vertex_type_2_10_10_10_rev 2022 #define _ALLEGRO_GL_ARB_vertex_type_2_10_10_10_rev 2023 /* reuse GL_UNSIGNED_INT_2_10_10_10_REV */ 2024 #define GL_INT_2_10_10_10_REV 0x8D9F 2025 #endif 2026 2027 #ifndef GL_ARB_draw_indirect 2028 #define GL_ARB_draw_indirect 2029 #define _ALLEGRO_GL_ARB_draw_indirect 2030 #define GL_DRAW_INDIRECT_BUFFER 0x8F3F 2031 #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 2032 #endif 2033 2034 #ifndef GL_ARB_gpu_shader5 2035 #define GL_ARB_gpu_shader5 2036 #define _ALLEGRO_GL_ARB_gpu_shader5 2037 #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F 2038 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A 2039 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B 2040 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C 2041 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D 2042 #define GL_MAX_VERTEX_STREAMS 0x8E71 2043 #endif 2044 2045 #ifndef GL_ARB_gpu_shader_fp64 2046 #define GL_ARB_gpu_shader_fp64 2047 #define _ALLEGRO_GL_ARB_gpu_shader_fp64 2048 /* reuse GL_DOUBLE */ 2049 #define GL_DOUBLE_VEC2 0x8FFC 2050 #define GL_DOUBLE_VEC3 0x8FFD 2051 #define GL_DOUBLE_VEC4 0x8FFE 2052 #define GL_DOUBLE_MAT2 0x8F46 2053 #define GL_DOUBLE_MAT3 0x8F47 2054 #define GL_DOUBLE_MAT4 0x8F48 2055 #define GL_DOUBLE_MAT2x3 0x8F49 2056 #define GL_DOUBLE_MAT2x4 0x8F4A 2057 #define GL_DOUBLE_MAT3x2 0x8F4B 2058 #define GL_DOUBLE_MAT3x4 0x8F4C 2059 #define GL_DOUBLE_MAT4x2 0x8F4D 2060 #define GL_DOUBLE_MAT4x3 0x8F4E 2061 #endif 2062 2063 #ifndef GL_ARB_shader_subroutine 2064 #define GL_ARB_shader_subroutine 2065 #define _ALLEGRO_GL_ARB_shader_subroutine 2066 #define GL_ACTIVE_SUBROUTINES 0x8DE5 2067 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 2068 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 2069 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 2070 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 2071 #define GL_MAX_SUBROUTINES 0x8DE7 2072 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 2073 #define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A 2074 #define GL_COMPATIBLE_SUBROUTINES 0x8E4B 2075 /* reuse GL_UNIFORM_SIZE */ 2076 /* reuse GL_UNIFORM_NAME_LENGTH */ 2077 #endif 2078 2079 #ifndef GL_ARB_tessellation_shader 2080 #define GL_ARB_tessellation_shader 2081 #define _ALLEGRO_GL_ARB_tessellation_shader 2082 #define GL_PATCHES 0x000E 2083 #define GL_PATCH_VERTICES 0x8E72 2084 #define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 2085 #define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 2086 #define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 2087 #define GL_TESS_GEN_MODE 0x8E76 2088 #define GL_TESS_GEN_SPACING 0x8E77 2089 #define GL_TESS_GEN_VERTEX_ORDER 0x8E78 2090 #define GL_TESS_GEN_POINT_MODE 0x8E79 2091 /* reuse GL_TRIANGLES */ 2092 /* reuse GL_QUADS */ 2093 #define GL_ISOLINES 0x8E7A 2094 /* reuse GL_EQUAL */ 2095 #define GL_FRACTIONAL_ODD 0x8E7B 2096 #define GL_FRACTIONAL_EVEN 0x8E7C 2097 /* reuse GL_CCW */ 2098 /* reuse GL_CW */ 2099 #define GL_MAX_PATCH_VERTICES 0x8E7D 2100 #define GL_MAX_TESS_GEN_LEVEL 0x8E7E 2101 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F 2102 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 2103 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 2104 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 2105 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 2106 #define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 2107 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 2108 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 2109 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 2110 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A 2111 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C 2112 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D 2113 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E 2114 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F 2115 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 2116 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 2117 #define GL_TESS_EVALUATION_SHADER 0x8E87 2118 #define GL_TESS_CONTROL_SHADER 0x8E88 2119 #endif 2120 2121 #ifndef GL_ARB_texture_buffer_object_rgb32 2122 #define GL_ARB_texture_buffer_object_rgb32 2123 #define _ALLEGRO_GL_ARB_texture_buffer_object_rgb32 2124 /* reuse GL_RGB32F */ 2125 /* reuse GL_RGB32UI */ 2126 /* reuse GL_RGB32I */ 2127 #endif 2128 2129 #ifndef GL_ARB_transform_feedback2 2130 #define GL_ARB_transform_feedback2 2131 #define _ALLEGRO_GL_ARB_transform_feedback2 2132 #define GL_TRANSFORM_FEEDBACK 0x8E22 2133 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 2134 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 2135 #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 2136 #endif 2137 2138 #ifndef GL_ARB_transform_feedback3 2139 #define GL_ARB_transform_feedback3 2140 #define _ALLEGRO_GL_ARB_transform_feedback3 2141 #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 2142 #endif 2143 2144 2145 /* </ARB> */ 2146 2147 2148 #ifndef GL_EXT_abgr 2149 #define GL_EXT_abgr 2150 #define _ALLEGRO_GL_EXT_abgr 2151 #define GL_ABGR_EXT 0x8000 2152 #endif 2153 2154 #ifndef GL_EXT_blend_color 2155 #define GL_EXT_blend_color 2156 #define _ALLEGRO_GL_EXT_blend_color 2157 #define GL_CONSTANT_COLOR_EXT 0x8001 2158 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 2159 #define GL_CONSTANT_ALPHA_EXT 0x8003 2160 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 2161 #define GL_BLEND_COLOR_EXT 0x8005 2162 #endif 2163 2164 #ifndef GL_EXT_polygon_offset 2165 #define GL_EXT_polygon_offset 2166 #define _ALLEGRO_GL_EXT_polygon_offset 2167 #define GL_POLYGON_OFFSET_EXT 0x8037 2168 #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 2169 #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 2170 #endif 2171 2172 #ifndef GL_EXT_texture 2173 #define GL_EXT_texture 2174 #define _ALLEGRO_GL_EXT_texture 2175 #define GL_ALPHA4_EXT 0x803B 2176 #define GL_ALPHA8_EXT 0x803C 2177 #define GL_ALPHA12_EXT 0x803D 2178 #define GL_ALPHA16_EXT 0x803E 2179 #define GL_LUMINANCE4_EXT 0x803F 2180 #define GL_LUMINANCE8_EXT 0x8040 2181 #define GL_LUMINANCE12_EXT 0x8041 2182 #define GL_LUMINANCE16_EXT 0x8042 2183 #define GL_LUMINANCE4_ALPHA4_EXT 0x8043 2184 #define GL_LUMINANCE6_ALPHA2_EXT 0x8044 2185 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 2186 #define GL_LUMINANCE12_ALPHA4_EXT 0x8046 2187 #define GL_LUMINANCE12_ALPHA12_EXT 0x8047 2188 #define GL_LUMINANCE16_ALPHA16_EXT 0x8048 2189 #define GL_INTENSITY_EXT 0x8049 2190 #define GL_INTENSITY4_EXT 0x804A 2191 #define GL_INTENSITY8_EXT 0x804B 2192 #define GL_INTENSITY12_EXT 0x804C 2193 #define GL_INTENSITY16_EXT 0x804D 2194 #define GL_RGB2_EXT 0x804E 2195 #define GL_RGB4_EXT 0x804F 2196 #define GL_RGB5_EXT 0x8050 2197 #define GL_RGB8_EXT 0x8051 2198 #define GL_RGB10_EXT 0x8052 2199 #define GL_RGB12_EXT 0x8053 2200 #define GL_RGB16_EXT 0x8054 2201 #define GL_RGBA2_EXT 0x8055 2202 #define GL_RGBA4_EXT 0x8056 2203 #define GL_RGB5_A1_EXT 0x8057 2204 #define GL_RGBA8_EXT 0x8058 2205 #define GL_RGB10_A2_EXT 0x8059 2206 #define GL_RGBA12_EXT 0x805A 2207 #define GL_RGBA16_EXT 0x805B 2208 #define GL_TEXTURE_RED_SIZE_EXT 0x805C 2209 #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D 2210 #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E 2211 #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F 2212 #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 2213 #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 2214 #define GL_REPLACE_EXT 0x8062 2215 #define GL_PROXY_TEXTURE_1D_EXT 0x8063 2216 #define GL_PROXY_TEXTURE_2D_EXT 0x8064 2217 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065 2218 #endif 2219 2220 #ifndef GL_EXT_texture3D 2221 #define GL_EXT_texture3D 2222 #define _ALLEGRO_GL_EXT_texture3D 2223 #define GL_PACK_SKIP_IMAGES_EXT 0x806B 2224 #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C 2225 #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D 2226 #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E 2227 #define GL_TEXTURE_3D_EXT 0x806F 2228 #define GL_PROXY_TEXTURE_3D_EXT 0x8070 2229 #define GL_TEXTURE_DEPTH_EXT 0x8071 2230 #define GL_TEXTURE_WRAP_R_EXT 0x8072 2231 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 2232 #endif 2233 2234 #ifndef GL_SGIS_texture_filter4 2235 #define GL_SGIS_texture_filter4 2236 #define _ALLEGRO_GL_SGIS_texture_filter4 2237 #define GL_FILTER4_SGIS 0x8146 2238 #define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 2239 #endif 2240 2241 #ifndef GL_EXT_histogram 2242 #define GL_EXT_histogram 2243 #define _ALLEGRO_GL_EXT_histogram 2244 #define GL_HISTOGRAM_EXT 0x8024 2245 #define GL_PROXY_HISTOGRAM_EXT 0x8025 2246 #define GL_HISTOGRAM_WIDTH_EXT 0x8026 2247 #define GL_HISTOGRAM_FORMAT_EXT 0x8027 2248 #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 2249 #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 2250 #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A 2251 #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B 2252 #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C 2253 #define GL_HISTOGRAM_SINK_EXT 0x802D 2254 #define GL_MINMAX_EXT 0x802E 2255 #define GL_MINMAX_FORMAT_EXT 0x802F 2256 #define GL_MINMAX_SINK_EXT 0x8030 2257 #define GL_TABLE_TOO_LARGE_EXT 0x8031 2258 #endif 2259 2260 #ifndef GL_EXT_subtexture 2261 #define GL_EXT_subtexture 2262 #define _ALLEGRO_GL_EXT_subtexture 2263 #endif 2264 2265 #ifndef GL_EXT_copy_texture 2266 #define GL_EXT_copy_texture 2267 /* NV's headers don't define EXT_copy_texture yet provide the API */ 2268 #ifndef ALLEGRO_GL_HEADER_NV 2269 #define _ALLEGRO_GL_EXT_copy_texture 2270 #endif 2271 #endif 2272 2273 #ifndef GL_EXT_histogram 2274 #define GL_EXT_histogram 2275 #define _ALLEGRO_GL_EXT_histogram 2276 #endif 2277 2278 #ifndef GL_EXT_convolution 2279 #define GL_EXT_convolution 2280 #define _ALLEGRO_GL_EXT_convolution 2281 #define GL_CONVOLUTION_1D_EXT 0x8010 2282 #define GL_CONVOLUTION_2D_EXT 0x8011 2283 #define GL_SEPARABLE_2D_EXT 0x8012 2284 #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 2285 #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 2286 #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 2287 #define GL_REDUCE_EXT 0x8016 2288 #define GL_CONVOLUTION_FORMAT_EXT 0x8017 2289 #define GL_CONVOLUTION_WIDTH_EXT 0x8018 2290 #define GL_CONVOLUTION_HEIGHT_EXT 0x8019 2291 #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A 2292 #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B 2293 #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C 2294 #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D 2295 #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E 2296 #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F 2297 #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 2298 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 2299 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 2300 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 2301 #endif 2302 2303 #ifndef GL_SGI_color_matrix 2304 #define GL_SGI_color_matrix 2305 #define _ALLEGRO_GL_SGI_color_matrix 2306 #define GL_COLOR_MATRIX_SGI 0x80B1 2307 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 2308 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 2309 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 2310 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 2311 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 2312 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 2313 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 2314 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 2315 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA 2316 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB 2317 #endif 2318 2319 #ifndef GL_SGI_color_table 2320 #define GL_SGI_color_table 2321 #define _ALLEGRO_GL_SGI_color_table 2322 #define GL_COLOR_TABLE_SGI 0x80D0 2323 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 2324 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 2325 #define GL_PROXY_COLOR_TABLE_SGI 0x80D3 2326 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 2327 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 2328 #define GL_COLOR_TABLE_SCALE_SGI 0x80D6 2329 #define GL_COLOR_TABLE_BIAS_SGI 0x80D7 2330 #define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 2331 #define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 2332 #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA 2333 #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB 2334 #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC 2335 #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD 2336 #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE 2337 #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF 2338 #endif 2339 2340 #ifndef GL_SGIS_pixel_texture 2341 #define GL_SGIS_pixel_texture 2342 #define _ALLEGRO_GL_SGIS_pixel_texture 2343 #define GL_PIXEL_TEXTURE_SGIS 0x8353 2344 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 2345 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 2346 #define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 2347 #endif 2348 2349 #ifndef GL_SGIX_pixel_texture 2350 #define GL_SGIX_pixel_texture 2351 #define _ALLEGRO_GL_SGIX_pixel_texture 2352 #define GL_PIXEL_TEX_GEN_SGIX 0x8139 2353 #define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B 2354 #endif 2355 2356 #ifndef GL_SGIS_texture4D 2357 #define GL_SGIS_texture4D 2358 #define _ALLEGRO_GL_SGIS_texture4D 2359 #define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 2360 #define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 2361 #define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 2362 #define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 2363 #define GL_TEXTURE_4D_SGIS 0x8134 2364 #define GL_PROXY_TEXTURE_4D_SGIS 0x8135 2365 #define GL_TEXTURE_4DSIZE_SGIS 0x8136 2366 #define GL_TEXTURE_WRAP_Q_SGIS 0x8137 2367 #define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 2368 #define GL_TEXTURE_4D_BINDING_SGIS 0x814F 2369 #endif 2370 2371 #ifndef GL_SGI_texture_color_table 2372 #define GL_SGI_texture_color_table 2373 #define _ALLEGRO_GL_SGI_texture_color_table 2374 #define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC 2375 #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD 2376 #endif 2377 2378 #ifndef GL_EXT_cmyka 2379 #define GL_EXT_cmyka 2380 #define _ALLEGRO_GL_EXT_cmyka 2381 #define GL_CMYK_EXT 0x800C 2382 #define GL_CMYKA_EXT 0x800D 2383 #define GL_PACK_CMYK_HINT_EXT 0x800E 2384 #define GL_UNPACK_CMYK_HINT_EXT 0x800F 2385 #endif 2386 2387 #ifndef GL_EXT_texture_object 2388 #define GL_EXT_texture_object 2389 #define _ALLEGRO_GL_EXT_texture_object 2390 #define GL_TEXTURE_PRIORITY_EXT 0x8066 2391 #define GL_TEXTURE_RESIDENT_EXT 0x8067 2392 #define GL_TEXTURE_1D_BINDING_EXT 0x8068 2393 #define GL_TEXTURE_2D_BINDING_EXT 0x8069 2394 #define GL_TEXTURE_3D_BINDING_EXT 0x806A 2395 #endif 2396 2397 #ifndef GL_SGIS_detail_texture 2398 #define GL_SGIS_detail_texture 2399 #define _ALLEGRO_GL_SGIS_detail_texture 2400 #define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 2401 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 2402 #define GL_LINEAR_DETAIL_SGIS 0x8097 2403 #define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 2404 #define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 2405 #define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A 2406 #define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B 2407 #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C 2408 #endif 2409 2410 #ifndef GL_SGIS_sharpen_texture 2411 #define GL_SGIS_sharpen_texture 2412 #define _ALLEGRO_GL_SGIS_sharpen_texture 2413 #define GL_LINEAR_SHARPEN_SGIS 0x80AD 2414 #define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE 2415 #define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF 2416 #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 2417 #endif 2418 2419 #ifndef GL_EXT_packed_pixels 2420 #define GL_EXT_packed_pixels 2421 #define _ALLEGRO_GL_EXT_packed_pixels 2422 #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 2423 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 2424 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 2425 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 2426 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 2427 #endif 2428 2429 #ifndef GL_SGIS_texture_lod 2430 #define GL_SGIS_texture_lod 2431 #define _ALLEGRO_GL_SGIS_texture_lod 2432 #define GL_TEXTURE_MIN_LOD_SGIS 0x813A 2433 #define GL_TEXTURE_MAX_LOD_SGIS 0x813B 2434 #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C 2435 #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D 2436 #endif 2437 2438 #ifndef GL_SGIS_multisample 2439 #define GL_SGIS_multisample 2440 #define _ALLEGRO_GL_SGIS_multisample 2441 #define GL_MULTISAMPLE_SGIS 0x809D 2442 #define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E 2443 #define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F 2444 #define GL_SAMPLE_MASK_SGIS 0x80A0 2445 #define GL_1PASS_SGIS 0x80A1 2446 #define GL_2PASS_0_SGIS 0x80A2 2447 #define GL_2PASS_1_SGIS 0x80A3 2448 #define GL_4PASS_0_SGIS 0x80A4 2449 #define GL_4PASS_1_SGIS 0x80A5 2450 #define GL_4PASS_2_SGIS 0x80A6 2451 #define GL_4PASS_3_SGIS 0x80A7 2452 #define GL_SAMPLE_BUFFERS_SGIS 0x80A8 2453 #define GL_SAMPLES_SGIS 0x80A9 2454 #define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA 2455 #define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB 2456 #define GL_SAMPLE_PATTERN_SGIS 0x80AC 2457 #endif 2458 2459 #ifndef GL_EXT_rescale_normal 2460 #define GL_EXT_rescale_normal 2461 #define _ALLEGRO_GL_EXT_rescale_normal 2462 #define GL_RESCALE_NORMAL_EXT 0x803A 2463 #endif 2464 2465 #ifndef GL_EXT_vertex_array 2466 #define GL_EXT_vertex_array 2467 #define _ALLEGRO_GL_EXT_vertex_array 2468 #define GL_VERTEX_ARRAY_EXT 0x8074 2469 #define GL_NORMAL_ARRAY_EXT 0x8075 2470 #define GL_COLOR_ARRAY_EXT 0x8076 2471 #define GL_INDEX_ARRAY_EXT 0x8077 2472 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 2473 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079 2474 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A 2475 #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B 2476 #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C 2477 #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D 2478 #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E 2479 #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F 2480 #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 2481 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081 2482 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082 2483 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 2484 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084 2485 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085 2486 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 2487 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087 2488 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 2489 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 2490 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A 2491 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B 2492 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C 2493 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D 2494 #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E 2495 #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F 2496 #define GL_COLOR_ARRAY_POINTER_EXT 0x8090 2497 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091 2498 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 2499 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 2500 #endif 2501 2502 #ifndef GL_SGIS_generate_mipmap 2503 #define GL_SGIS_generate_mipmap 2504 #define _ALLEGRO_GL_SGIS_generate_mipmap 2505 #define GL_GENERATE_MIPMAP_SGIS 0x8191 2506 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 2507 #endif 2508 2509 #ifndef GL_SGIX_clipmap 2510 #define GL_SGIX_clipmap 2511 #define _ALLEGRO_GL_SGIX_clipmap 2512 #define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 2513 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 2514 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 2515 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 2516 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 2517 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 2518 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 2519 #define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 2520 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 2521 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D 2522 #define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E 2523 #define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F 2524 #endif 2525 2526 #ifndef GL_SGIX_shadow 2527 #define GL_SGIX_shadow 2528 #define _ALLEGRO_GL_SGIX_shadow 2529 #define GL_TEXTURE_COMPARE_SGIX 0x819A 2530 #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B 2531 #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C 2532 #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D 2533 #endif 2534 2535 #ifndef GL_SGIS_texture_edge_clamp 2536 #define GL_SGIS_texture_edge_clamp 2537 #define _ALLEGRO_GL_SGIS_texture_edge_clamp 2538 #define GL_CLAMP_TO_EDGE_SGIS 0x812F 2539 #endif 2540 2541 #ifndef GL_EXT_blend_minmax 2542 #define GL_EXT_blend_minmax 2543 #define _ALLEGRO_GL_EXT_blend_minmax 2544 #define GL_FUNC_ADD_EXT 0x8006 2545 #define GL_MIN_EXT 0x8007 2546 #define GL_MAX_EXT 0x8008 2547 #define GL_BLEND_EQUATION_EXT 0x8009 2548 #endif 2549 2550 #ifndef GL_EXT_blend_subtract 2551 #define GL_EXT_blend_subtract 2552 #define _ALLEGRO_GL_EXT_blend_subtract 2553 #define GL_FUNC_SUBTRACT_EXT 0x800A 2554 #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B 2555 #endif 2556 2557 #ifndef GL_SGIX_interlace 2558 #define GL_SGIX_interlace 2559 #define _ALLEGRO_GL_SGIX_interlace 2560 #define GL_INTERLACE_SGIX 0x8094 2561 #endif 2562 2563 #ifndef GL_SGIX_pixel_tiles 2564 #define GL_SGIX_pixel_tiles 2565 #define _ALLEGRO_GL_SGIX_pixel_tiles 2566 #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E 2567 #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F 2568 #define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 2569 #define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 2570 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 2571 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 2572 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 2573 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 2574 #endif 2575 2576 #ifndef GL_SGIS_texture_select 2577 #define GL_SGIS_texture_select 2578 #define _ALLEGRO_GL_SGIS_texture_select 2579 #define GL_DUAL_ALPHA4_SGIS 0x8110 2580 #define GL_DUAL_ALPHA8_SGIS 0x8111 2581 #define GL_DUAL_ALPHA12_SGIS 0x8112 2582 #define GL_DUAL_ALPHA16_SGIS 0x8113 2583 #define GL_DUAL_LUMINANCE4_SGIS 0x8114 2584 #define GL_DUAL_LUMINANCE8_SGIS 0x8115 2585 #define GL_DUAL_LUMINANCE12_SGIS 0x8116 2586 #define GL_DUAL_LUMINANCE16_SGIS 0x8117 2587 #define GL_DUAL_INTENSITY4_SGIS 0x8118 2588 #define GL_DUAL_INTENSITY8_SGIS 0x8119 2589 #define GL_DUAL_INTENSITY12_SGIS 0x811A 2590 #define GL_DUAL_INTENSITY16_SGIS 0x811B 2591 #define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C 2592 #define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D 2593 #define GL_QUAD_ALPHA4_SGIS 0x811E 2594 #define GL_QUAD_ALPHA8_SGIS 0x811F 2595 #define GL_QUAD_LUMINANCE4_SGIS 0x8120 2596 #define GL_QUAD_LUMINANCE8_SGIS 0x8121 2597 #define GL_QUAD_INTENSITY4_SGIS 0x8122 2598 #define GL_QUAD_INTENSITY8_SGIS 0x8123 2599 #define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 2600 #define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 2601 #endif 2602 2603 #ifndef GL_SGIX_sprite 2604 #define GL_SGIX_sprite 2605 #define _ALLEGRO_GL_SGIX_sprite 2606 #define GL_SPRITE_SGIX 0x8148 2607 #define GL_SPRITE_MODE_SGIX 0x8149 2608 #define GL_SPRITE_AXIS_SGIX 0x814A 2609 #define GL_SPRITE_TRANSLATION_SGIX 0x814B 2610 #define GL_SPRITE_AXIAL_SGIX 0x814C 2611 #define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D 2612 #define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E 2613 #endif 2614 2615 #ifndef GL_SGIX_texture_multi_buffer 2616 #define GL_SGIX_texture_multi_buffer 2617 #define _ALLEGRO_GL_SGIX_texture_multi_buffer 2618 #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E 2619 #endif 2620 2621 #ifndef GL_EXT_point_parameters 2622 #define GL_EXT_point_parameters 2623 #define _ALLEGRO_GL_EXT_point_parameters 2624 #define GL_POINT_SIZE_MIN_EXT 0x8126 2625 #define GL_POINT_SIZE_MAX_EXT 0x8127 2626 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 2627 #define GL_DISTANCE_ATTENUATION_EXT 0x8129 2628 #endif 2629 2630 #ifndef GL_SGIS_point_parameters 2631 #define GL_SGIS_point_parameters 2632 #define _ALLEGRO_GL_SGIS_point_parameters 2633 #define GL_POINT_SIZE_MIN_SGIS 0x8126 2634 #define GL_POINT_SIZE_MAX_SGIS 0x8127 2635 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 2636 #define GL_DISTANCE_ATTENUATION_SGIS 0x8129 2637 #endif 2638 2639 #ifndef GL_SGIX_instruments 2640 #define GL_SGIX_instruments 2641 #define _ALLEGRO_GL_SGIX_instruments 2642 #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 2643 #define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 2644 #endif 2645 2646 #ifndef GL_SGIX_texture_scale_bias 2647 #define GL_SGIX_texture_scale_bias 2648 #define _ALLEGRO_GL_SGIX_texture_scale_bias 2649 #define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 2650 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A 2651 #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B 2652 #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C 2653 #endif 2654 2655 #ifndef GL_SGIX_framezoom 2656 #define GL_SGIX_framezoom 2657 #define _ALLEGRO_GL_SGIX_framezoom 2658 #define GL_FRAMEZOOM_SGIX 0x818B 2659 #define GL_FRAMEZOOM_FACTOR_SGIX 0x818C 2660 #define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D 2661 #endif 2662 2663 #ifndef GL_FfdMaskSGIX 2664 #define GL_FfdMaskSGIX 2665 #define _ALLEGRO_GL_FfdMaskSGIX 2666 #define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 2667 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 2668 #endif 2669 2670 #ifndef GL_SGIX_tag_sample_buffer 2671 #define GL_SGIX_tag_sample_buffer 2672 #define _ALLEGRO_GL_SGIX_tag_sample_buffer 2673 #endif 2674 2675 #ifndef GL_SGIX_polynomial_ffd 2676 #define GL_SGIX_polynomial_ffd 2677 #define _ALLEGRO_GL_SGIX_polynomial_ffd 2678 #define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 2679 #define GL_TEXTURE_DEFORMATION_SGIX 0x8195 2680 #define GL_DEFORMATIONS_MASK_SGIX 0x8196 2681 #define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 2682 #endif 2683 2684 #ifndef GL_SGIX_reference_plane 2685 #define GL_SGIX_reference_plane 2686 #define _ALLEGRO_GL_SGIX_reference_plane 2687 #define GL_REFERENCE_PLANE_SGIX 0x817D 2688 #define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E 2689 #endif 2690 2691 #ifndef GL_SGIX_depth_texture 2692 #define GL_SGIX_depth_texture 2693 #define _ALLEGRO_GL_SGIX_depth_texture 2694 #define GL_DEPTH_COMPONENT16_SGIX 0x81A5 2695 #define GL_DEPTH_COMPONENT24_SGIX 0x81A6 2696 #define GL_DEPTH_COMPONENT32_SGIX 0x81A7 2697 #endif 2698 2699 #ifndef GL_SGIX_flush_raster 2700 #define GL_SGIX_flush_raster 2701 #define _ALLEGRO_GL_SGIX_flush_raster 2702 #endif 2703 2704 #ifndef GL_SGIS_fog_function 2705 #define GL_SGIS_fog_function 2706 #define _ALLEGRO_GL_SGIS_fog_function 2707 #define GL_FOG_FUNC_SGIS 0x812A 2708 #define GL_FOG_FUNC_POINTS_SGIS 0x812B 2709 #define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C 2710 #endif 2711 2712 #ifndef GL_SGIX_fog_offset 2713 #define GL_SGIX_fog_offset 2714 #define _ALLEGRO_GL_SGIX_fog_offset 2715 #define GL_FOG_OFFSET_SGIX 0x8198 2716 #define GL_FOG_OFFSET_VALUE_SGIX 0x8199 2717 #endif 2718 2719 #ifndef GL_HP_image_transform 2720 #define GL_HP_image_transform 2721 #define _ALLEGRO_GL_HP_image_transform 2722 #define GL_IMAGE_SCALE_X_HP 0x8155 2723 #define GL_IMAGE_SCALE_Y_HP 0x8156 2724 #define GL_IMAGE_TRANSLATE_X_HP 0x8157 2725 #define GL_IMAGE_TRANSLATE_Y_HP 0x8158 2726 #define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 2727 #define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A 2728 #define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B 2729 #define GL_IMAGE_MAG_FILTER_HP 0x815C 2730 #define GL_IMAGE_MIN_FILTER_HP 0x815D 2731 #define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E 2732 #define GL_CUBIC_HP 0x815F 2733 #define GL_AVERAGE_HP 0x8160 2734 #define GL_IMAGE_TRANSFORM_2D_HP 0x8161 2735 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 2736 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 2737 #endif 2738 2739 #ifndef GL_HP_convolution_border_modes 2740 #define GL_HP_convolution_border_modes 2741 #define _ALLEGRO_GL_HP_convolution_border_modes 2742 #define GL_IGNORE_BORDER_HP 0x8150 2743 #define GL_CONSTANT_BORDER_HP 0x8151 2744 #define GL_REPLICATE_BORDER_HP 0x8153 2745 #define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 2746 #endif 2747 2748 #ifndef GL_SGIX_texture_add_env 2749 #define GL_SGIX_texture_add_env 2750 #define _ALLEGRO_GL_SGIX_texture_add_env 2751 #define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE 2752 #endif 2753 2754 #ifndef GL_EXT_color_subtable 2755 #define GL_EXT_color_subtable 2756 #define _ALLEGRO_GL_EXT_color_subtable 2757 #endif 2758 2759 #ifndef GL_PGI_vertex_hints 2760 #define GL_PGI_vertex_hints 2761 #define _ALLEGRO_GL_PGI_vertex_hints 2762 #define GL_VERTEX_DATA_HINT_PGI 0x1A22A 2763 #define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B 2764 #define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C 2765 #define GL_MAX_VERTEX_HINT_PGI 0x1A22D 2766 #define GL_COLOR3_BIT_PGI 0x00010000 2767 #define GL_COLOR4_BIT_PGI 0x00020000 2768 #define GL_EDGEFLAG_BIT_PGI 0x00040000 2769 #define GL_INDEX_BIT_PGI 0x00080000 2770 #define GL_MAT_AMBIENT_BIT_PGI 0x00100000 2771 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 2772 #define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 2773 #define GL_MAT_EMISSION_BIT_PGI 0x00800000 2774 #define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 2775 #define GL_MAT_SHININESS_BIT_PGI 0x02000000 2776 #define GL_MAT_SPECULAR_BIT_PGI 0x04000000 2777 #define GL_NORMAL_BIT_PGI 0x08000000 2778 #define GL_TEXCOORD1_BIT_PGI 0x10000000 2779 #define GL_TEXCOORD2_BIT_PGI 0x20000000 2780 #define GL_TEXCOORD3_BIT_PGI 0x40000000 2781 #define GL_TEXCOORD4_BIT_PGI 0x80000000 2782 #define GL_VERTEX23_BIT_PGI 0x00000004 2783 #define GL_VERTEX4_BIT_PGI 0x00000008 2784 #endif 2785 2786 #ifndef GL_PGI_misc_hints 2787 #define GL_PGI_misc_hints 2788 #define _ALLEGRO_GL_PGI_misc_hints 2789 #define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 2790 #define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD 2791 #define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE 2792 #define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 2793 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 2794 #define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 2795 #define GL_ALWAYS_FAST_HINT_PGI 0x1A20C 2796 #define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D 2797 #define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E 2798 #define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F 2799 #define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 2800 #define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 2801 #define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 2802 #define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 2803 #define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 2804 #define GL_FULL_STIPPLE_HINT_PGI 0x1A219 2805 #define GL_CLIP_NEAR_HINT_PGI 0x1A220 2806 #define GL_CLIP_FAR_HINT_PGI 0x1A221 2807 #define GL_WIDE_LINE_HINT_PGI 0x1A222 2808 #define GL_BACK_NORMALS_HINT_PGI 0x1A223 2809 #endif 2810 2811 #ifndef GL_EXT_paletted_texture 2812 #define GL_EXT_paletted_texture 2813 #define _ALLEGRO_GL_EXT_paletted_texture 2814 #define GL_COLOR_INDEX1_EXT 0x80E2 2815 #define GL_COLOR_INDEX2_EXT 0x80E3 2816 #define GL_COLOR_INDEX4_EXT 0x80E4 2817 #define GL_COLOR_INDEX8_EXT 0x80E5 2818 #define GL_COLOR_INDEX12_EXT 0x80E6 2819 #define GL_COLOR_INDEX16_EXT 0x80E7 2820 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED 2821 #endif 2822 2823 #ifndef GL_EXT_clip_volume_hint 2824 #define GL_EXT_clip_volume_hint 2825 #define _ALLEGRO_GL_EXT_clip_volume_hint 2826 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 2827 #endif 2828 2829 #ifndef GL_SGIX_list_priority 2830 #define GL_SGIX_list_priority 2831 #define _ALLEGRO_GL_SGIX_list_priority 2832 #define GL_LIST_PRIORITY_SGIX 0x8182 2833 #endif 2834 2835 #ifndef GL_SGIX_ir_instrument1 2836 #define GL_SGIX_ir_instrument1 2837 #define _ALLEGRO_GL_SGIX_ir_instrument1 2838 #define GL_IR_INSTRUMENT1_SGIX 0x817F 2839 #endif 2840 2841 #ifndef GL_SGIX_calligraphic_fragment 2842 #define GL_SGIX_calligraphic_fragment 2843 #define _ALLEGRO_GL_SGIX_calligraphic_fragment 2844 #define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 2845 #endif 2846 2847 #ifndef GL_SGIX_texture_lod_bias 2848 #define GL_SGIX_texture_lod_bias 2849 #define _ALLEGRO_GL_SGIX_texture_lod_bias 2850 #define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E 2851 #define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F 2852 #define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 2853 #endif 2854 2855 #ifndef GL_SGIX_shadow_ambient 2856 #define GL_SGIX_shadow_ambient 2857 #define _ALLEGRO_GL_SGIX_shadow_ambient 2858 #define GL_SHADOW_AMBIENT_SGIX 0x80BF 2859 #endif 2860 2861 #ifndef GL_EXT_index_material 2862 #define GL_EXT_index_material 2863 #define _ALLEGRO_GL_EXT_index_material 2864 #define GL_INDEX_MATERIAL_EXT 0x81B8 2865 #define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 2866 #define GL_INDEX_MATERIAL_FACE_EXT 0x81BA 2867 #endif 2868 2869 #ifndef GL_EXT_index_func 2870 #define GL_EXT_index_func 2871 #define _ALLEGRO_GL_EXT_index_func 2872 #define GL_INDEX_TEST_EXT 0x81B5 2873 #define GL_INDEX_TEST_FUNC_EXT 0x81B6 2874 #define GL_INDEX_TEST_REF_EXT 0x81B7 2875 #endif 2876 2877 #ifndef GL_EXT_index_array_formats 2878 #define GL_EXT_index_array_formats 2879 #define _ALLEGRO_GL_EXT_index_array_formats 2880 #define GL_IUI_V2F_EXT 0x81AD 2881 #define GL_IUI_V3F_EXT 0x81AE 2882 #define GL_IUI_N3F_V2F_EXT 0x81AF 2883 #define GL_IUI_N3F_V3F_EXT 0x81B0 2884 #define GL_T2F_IUI_V2F_EXT 0x81B1 2885 #define GL_T2F_IUI_V3F_EXT 0x81B2 2886 #define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 2887 #define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 2888 #endif 2889 2890 #ifndef GL_EXT_compiled_vertex_array 2891 #define GL_EXT_compiled_vertex_array 2892 #define _ALLEGRO_GL_EXT_compiled_vertex_array 2893 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 2894 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 2895 #endif 2896 2897 #ifndef GL_EXT_cull_vertex 2898 #define GL_EXT_cull_vertex 2899 #define _ALLEGRO_GL_EXT_cull_vertex 2900 #define GL_CULL_VERTEX_EXT 0x81AA 2901 #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB 2902 #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC 2903 #endif 2904 2905 #ifndef GL_SGIX_ycrcb 2906 #define GL_SGIX_ycrcb 2907 #define _ALLEGRO_GL_SGIX_ycrcb 2908 #define GL_YCRCB_422_SGIX 0x81BB 2909 #define GL_YCRCB_444_SGIX 0x81BC 2910 #endif 2911 2912 #ifndef GL_SGIX_fragment_lighting 2913 #define GL_SGIX_fragment_lighting 2914 #define _ALLEGRO_GL_SGIX_fragment_lighting 2915 #define GL_FRAGMENT_LIGHTING_SGIX 0x8400 2916 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 2917 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 2918 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 2919 #define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 2920 #define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 2921 #define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 2922 #define GL_LIGHT_ENV_MODE_SGIX 0x8407 2923 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 2924 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 2925 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A 2926 #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B 2927 #define GL_FRAGMENT_LIGHT0_SGIX 0x840C 2928 #define GL_FRAGMENT_LIGHT1_SGIX 0x840D 2929 #define GL_FRAGMENT_LIGHT2_SGIX 0x840E 2930 #define GL_FRAGMENT_LIGHT3_SGIX 0x840F 2931 #define GL_FRAGMENT_LIGHT4_SGIX 0x8410 2932 #define GL_FRAGMENT_LIGHT5_SGIX 0x8411 2933 #define GL_FRAGMENT_LIGHT6_SGIX 0x8412 2934 #define GL_FRAGMENT_LIGHT7_SGIX 0x8413 2935 #endif 2936 2937 #ifndef GL_IBM_rasterpos_clip 2938 #define GL_IBM_rasterpos_clip 2939 #define _ALLEGRO_GL_IBM_rasterpos_clip 2940 #define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 2941 #endif 2942 2943 #ifndef GL_HP_texture_lighting 2944 #define GL_HP_texture_lighting 2945 #define _ALLEGRO_GL_HP_texture_lighting 2946 #define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 2947 #define GL_TEXTURE_POST_SPECULAR_HP 0x8168 2948 #define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 2949 #endif 2950 2951 #ifndef GL_EXT_draw_range_elements 2952 #define GL_EXT_draw_range_elements 2953 #define _ALLEGRO_GL_EXT_draw_range_elements 2954 #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 2955 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 2956 #endif 2957 2958 #ifndef GL_WIN_phong_shading 2959 #define GL_WIN_phong_shading 2960 #define _ALLEGRO_GL_WIN_phong_shading 2961 #define GL_PHONG_WIN 0x80EA 2962 #define GL_PHONG_HINT_WIN 0x80EB 2963 #endif 2964 2965 #ifndef GL_WIN_specular_fog 2966 #define GL_WIN_specular_fog 2967 #define _ALLEGRO_GL_WIN_specular_fog 2968 #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC 2969 #endif 2970 2971 #ifndef GL_EXT_light_texture 2972 #define GL_EXT_light_texture 2973 #define _ALLEGRO_GL_EXT_light_texture 2974 #define GL_FRAGMENT_MATERIAL_EXT 0x8349 2975 #define GL_FRAGMENT_NORMAL_EXT 0x834A 2976 #define GL_FRAGMENT_COLOR_EXT 0x834C 2977 #define GL_ATTENUATION_EXT 0x834D 2978 #define GL_SHADOW_ATTENUATION_EXT 0x834E 2979 #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F 2980 #define GL_TEXTURE_LIGHT_EXT 0x8350 2981 #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 2982 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 2983 #ifndef GL_FRAGMENT_DEPTH_EXT 2984 #define GL_FRAGMENT_DEPTH_EXT 0x8452 2985 #endif 2986 #endif 2987 2988 #ifndef GL_SGIX_blend_alpha_minmax 2989 #define GL_SGIX_blend_alpha_minmax 2990 #define _ALLEGRO_GL_SGIX_blend_alpha_minmax 2991 #define GL_ALPHA_MIN_SGIX 0x8320 2992 #define GL_ALPHA_MAX_SGIX 0x8321 2993 #endif 2994 2995 #ifndef GL_SGIX_impact_pixel_texture 2996 #define GL_SGIX_impact_pixel_texture 2997 #define _ALLEGRO_GL_SGIX_impact_pixel_texture 2998 #define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184 2999 #define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185 3000 #define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186 3001 #define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187 3002 #define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188 3003 #define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189 3004 #define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A 3005 #endif 3006 3007 #ifndef GL_EXT_bgra 3008 #define GL_EXT_bgra 3009 #define _ALLEGRO_GL_EXT_bgra 3010 #define GL_BGR_EXT 0x80E0 3011 #define GL_BGRA_EXT 0x80E1 3012 #endif 3013 3014 #ifndef GL_SGIX_async 3015 #define GL_SGIX_async 3016 #define _ALLEGRO_GL_SGIX_async 3017 #define GL_ASYNC_MARKER_SGIX 0x8329 3018 #endif 3019 3020 #ifndef GL_SGIX_async_pixel 3021 #define GL_SGIX_async_pixel 3022 #define _ALLEGRO_GL_SGIX_async_pixel 3023 #define GL_ASYNC_TEX_IMAGE_SGIX 0x835C 3024 #define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D 3025 #define GL_ASYNC_READ_PIXELS_SGIX 0x835E 3026 #define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F 3027 #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 3028 #define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 3029 #endif 3030 3031 #ifndef GL_SGIX_async_histogram 3032 #define GL_SGIX_async_histogram 3033 #define _ALLEGRO_GL_SGIX_async_histogram 3034 #define GL_ASYNC_HISTOGRAM_SGIX 0x832C 3035 #define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D 3036 #endif 3037 3038 #ifndef GL_INTEL_parallel_arrays 3039 #define GL_INTEL_parallel_arrays 3040 #define _ALLEGRO_GL_INTEL_parallel_arrays 3041 #define GL_PARALLEL_ARRAYS_INTEL 0x83F4 3042 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 3043 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 3044 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 3045 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 3046 #endif 3047 3048 #ifndef GL_HP_occlusion_test 3049 #define GL_HP_occlusion_test 3050 #define _ALLEGRO_GL_HP_occlusion_test 3051 #define GL_OCCLUSION_TEST_HP 0x8165 3052 #define GL_OCCLUSION_TEST_RESULT_HP 0x8166 3053 #endif 3054 3055 #ifndef GL_EXT_pixel_transform 3056 #define GL_EXT_pixel_transform 3057 #define _ALLEGRO_GL_EXT_pixel_transform 3058 #define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 3059 #define GL_PIXEL_MAG_FILTER_EXT 0x8331 3060 #define GL_PIXEL_MIN_FILTER_EXT 0x8332 3061 #define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 3062 #define GL_CUBIC_EXT 0x8334 3063 #define GL_AVERAGE_EXT 0x8335 3064 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 3065 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 3066 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 3067 #endif 3068 3069 #ifndef GL_EXT_shared_texture_palette 3070 #define GL_EXT_shared_texture_palette 3071 #define _ALLEGRO_GL_EXT_shared_texture_palette 3072 #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB 3073 #endif 3074 3075 #ifndef GL_EXT_separate_specular_color 3076 #define GL_EXT_separate_specular_color 3077 #define _ALLEGRO_GL_EXT_separate_specular_color 3078 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 3079 #define GL_SINGLE_COLOR_EXT 0x81F9 3080 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA 3081 #endif 3082 3083 #ifndef GL_EXT_secondary_color 3084 #define GL_EXT_secondary_color 3085 #define _ALLEGRO_GL_EXT_secondary_color 3086 #define GL_COLOR_SUM_EXT 0x8458 3087 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 3088 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A 3089 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B 3090 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C 3091 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D 3092 #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E 3093 #endif 3094 3095 #ifndef GL_EXT_texture_perturb_normal 3096 #define GL_EXT_texture_perturb_normal 3097 #define _ALLEGRO_GL_EXT_texture_perturb_normal 3098 #define GL_PERTURB_EXT 0x85AE 3099 #define GL_TEXTURE_NORMAL_EXT 0x85AF 3100 #endif 3101 3102 #ifndef GL_EXT_multi_draw_arrays 3103 #define GL_EXT_multi_draw_arrays 3104 #define _ALLEGRO_GL_EXT_multi_draw_arrays 3105 #endif 3106 3107 #ifndef GL_EXT_fog_coord 3108 #define GL_EXT_fog_coord 3109 #define _ALLEGRO_GL_EXT_fog_coord 3110 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 3111 #define GL_FOG_COORDINATE_EXT 0x8451 3112 #define GL_FRAGMENT_DEPTH_EXT 0x8452 3113 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 3114 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 3115 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 3116 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 3117 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 3118 #endif 3119 3120 #ifndef GL_REND_screen_coordinates 3121 #define GL_REND_screen_coordinates 3122 #define _ALLEGRO_GL_REND_screen_coordinates 3123 #define GL_SCREEN_COORDINATES_REND 0x8490 3124 #define GL_INVERTED_SCREEN_W_REND 0x8491 3125 #endif 3126 3127 #ifndef GL_EXT_coordinate_frame 3128 #define GL_EXT_coordinate_frame 3129 #define _ALLEGRO_GL_EXT_coordinate_frame 3130 #define GL_TANGENT_ARRAY_EXT 0x8439 3131 #define GL_BINORMAL_ARRAY_EXT 0x843A 3132 #define GL_CURRENT_TANGENT_EXT 0x843B 3133 #define GL_CURRENT_BINORMAL_EXT 0x843C 3134 #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E 3135 #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F 3136 #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 3137 #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 3138 #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 3139 #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 3140 #define GL_MAP1_TANGENT_EXT 0x8444 3141 #define GL_MAP2_TANGENT_EXT 0x8445 3142 #define GL_MAP1_BINORMAL_EXT 0x8446 3143 #define GL_MAP2_BINORMAL_EXT 0x8447 3144 #endif 3145 3146 #ifndef GL_EXT_texture_env_combine 3147 #define GL_EXT_texture_env_combine 3148 #define _ALLEGRO_GL_EXT_texture_env_combine 3149 #define GL_COMBINE_EXT 0x8570 3150 #define GL_COMBINE_RGB_EXT 0x8571 3151 #define GL_COMBINE_ALPHA_EXT 0x8572 3152 #define GL_RGB_SCALE_EXT 0x8573 3153 #define GL_ADD_SIGNED_EXT 0x8574 3154 #define GL_INTERPOLATE_EXT 0x8575 3155 #define GL_CONSTANT_EXT 0x8576 3156 #define GL_PRIMARY_COLOR_EXT 0x8577 3157 #define GL_PREVIOUS_EXT 0x8578 3158 #define GL_SOURCE0_RGB_EXT 0x8580 3159 #define GL_SOURCE1_RGB_EXT 0x8581 3160 #define GL_SOURCE2_RGB_EXT 0x8582 3161 #define GL_SOURCE0_ALPHA_EXT 0x8588 3162 #define GL_SOURCE1_ALPHA_EXT 0x8589 3163 #define GL_SOURCE2_ALPHA_EXT 0x858A 3164 #define GL_OPERAND0_RGB_EXT 0x8590 3165 #define GL_OPERAND1_RGB_EXT 0x8591 3166 #define GL_OPERAND2_RGB_EXT 0x8592 3167 #define GL_OPERAND0_ALPHA_EXT 0x8598 3168 #define GL_OPERAND1_ALPHA_EXT 0x8599 3169 #define GL_OPERAND2_ALPHA_EXT 0x859A 3170 #endif 3171 3172 #ifndef GL_APPLE_specular_vector 3173 #define GL_APPLE_specular_vector 3174 #define _ALLEGRO_GL_APPLE_specular_vector 3175 #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 3176 #endif 3177 3178 #ifndef GL_APPLE_transform_hint 3179 #define GL_APPLE_transform_hint 3180 #define _ALLEGRO_GL_APPLE_transform_hint 3181 #define GL_TRANSFORM_HINT_APPLE 0x85B1 3182 #endif 3183 3184 #ifndef GL_SGIX_fog_scale 3185 #define GL_SGIX_fog_scale 3186 #define _ALLEGRO_GL_SGIX_fog_scale 3187 #define GL_FOG_SCALE_SGIX 0x81FC 3188 #define GL_FOG_SCALE_VALUE_SGIX 0x81FD 3189 #endif 3190 3191 #ifndef GL_SUNX_constant_data 3192 #define GL_SUNX_constant_data 3193 #define _ALLEGRO_GL_SUNX_constant_data 3194 #define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 3195 #define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 3196 #endif 3197 3198 #ifndef GL_SUN_global_alpha 3199 #define GL_SUN_global_alpha 3200 #define _ALLEGRO_GL_SUN_global_alpha 3201 #define GL_GLOBAL_ALPHA_SUN 0x81D9 3202 #define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA 3203 #endif 3204 3205 #ifndef GL_SUN_triangle_list 3206 #define GL_SUN_triangle_list 3207 #define _ALLEGRO_GL_SUN_triangle_list 3208 #define GL_RESTART_SUN 0x0001 3209 #define GL_REPLACE_MIDDLE_SUN 0x0002 3210 #define GL_REPLACE_OLDEST_SUN 0x0003 3211 #define GL_TRIANGLE_LIST_SUN 0x81D7 3212 #define GL_REPLACEMENT_CODE_SUN 0x81D8 3213 #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 3214 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 3215 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 3216 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 3217 #define GL_R1UI_V3F_SUN 0x85C4 3218 #define GL_R1UI_C4UB_V3F_SUN 0x85C5 3219 #define GL_R1UI_C3F_V3F_SUN 0x85C6 3220 #define GL_R1UI_N3F_V3F_SUN 0x85C7 3221 #define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 3222 #define GL_R1UI_T2F_V3F_SUN 0x85C9 3223 #define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA 3224 #define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB 3225 #endif 3226 3227 #ifndef GL_SUN_vertex 3228 #define GL_SUN_vertex 3229 #define _ALLEGRO_GL_SUN_vertex 3230 #endif 3231 3232 #ifndef GL_EXT_blend_func_separate 3233 #define GL_EXT_blend_func_separate 3234 #define _ALLEGRO_GL_EXT_blend_func_separate 3235 #define GL_BLEND_DST_RGB_EXT 0x80C8 3236 #define GL_BLEND_SRC_RGB_EXT 0x80C9 3237 #define GL_BLEND_DST_ALPHA_EXT 0x80CA 3238 #define GL_BLEND_SRC_ALPHA_EXT 0x80CB 3239 #endif 3240 3241 #ifndef GL_INGR_color_clamp 3242 #define GL_INGR_color_clamp 3243 #define _ALLEGRO_GL_INGR_color_clamp 3244 #define GL_RED_MIN_CLAMP_INGR 0x8560 3245 #define GL_GREEN_MIN_CLAMP_INGR 0x8561 3246 #define GL_BLUE_MIN_CLAMP_INGR 0x8562 3247 #define GL_ALPHA_MIN_CLAMP_INGR 0x8563 3248 #define GL_RED_MAX_CLAMP_INGR 0x8564 3249 #define GL_GREEN_MAX_CLAMP_INGR 0x8565 3250 #define GL_BLUE_MAX_CLAMP_INGR 0x8566 3251 #define GL_ALPHA_MAX_CLAMP_INGR 0x8567 3252 #endif 3253 3254 #ifndef GL_INGR_blend_func_separate 3255 #define GL_INGR_blend_func_separate 3256 #define _ALLEGRO_GL_INGR_blend_func_separate 3257 #endif 3258 3259 #ifndef GL_INGR_interlace_read 3260 #define GL_INGR_interlace_read 3261 #define _ALLEGRO_GL_INGR_interlace_read 3262 #define GL_INTERLACE_READ_INGR 0x8568 3263 #endif 3264 3265 #ifndef GL_EXT_stencil_wrap 3266 #define GL_EXT_stencil_wrap 3267 #define _ALLEGRO_GL_EXT_stencil_wrap 3268 #define GL_INCR_WRAP_EXT 0x8507 3269 #define GL_DECR_WRAP_EXT 0x8508 3270 #endif 3271 3272 #ifndef GL_EXT_422_pixels 3273 #define GL_EXT_422_pixels 3274 #define _ALLEGRO_GL_EXT_422_pixels 3275 #define GL_422_EXT 0x80CC 3276 #define GL_422_REV_EXT 0x80CD 3277 #define GL_422_AVERAGE_EXT 0x80CE 3278 #define GL_422_REV_AVERAGE_EXT 0x80CF 3279 #endif 3280 3281 #ifndef GL_NV_texgen_reflection 3282 #define GL_NV_texgen_reflection 3283 #define _ALLEGRO_GL_NV_texgen_reflection 3284 #define GL_NORMAL_MAP_NV 0x8511 3285 #define GL_REFLECTION_MAP_NV 0x8512 3286 #endif 3287 3288 #ifndef GL_EXT_texture_cube_map 3289 #define GL_EXT_texture_cube_map 3290 #define _ALLEGRO_GL_EXT_texture_cube_map 3291 #define GL_NORMAL_MAP_EXT 0x8511 3292 #define GL_REFLECTION_MAP_EXT 0x8512 3293 #define GL_TEXTURE_CUBE_MAP_EXT 0x8513 3294 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 3295 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 3296 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 3297 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 3298 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 3299 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 3300 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A 3301 #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B 3302 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C 3303 #endif 3304 3305 #ifndef GL_SUN_convolution_border_modes 3306 #define GL_SUN_convolution_border_modes 3307 #define _ALLEGRO_GL_SUN_convolution_border_modes 3308 #define GL_WRAP_BORDER_SUN 0x81D4 3309 #endif 3310 3311 #ifndef GL_EXT_texture_lod_bias 3312 #define GL_EXT_texture_lod_bias 3313 #define _ALLEGRO_GL_EXT_texture_lod_bias 3314 #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD 3315 #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 3316 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501 3317 #endif 3318 3319 #ifndef GL_EXT_texture_filter_anisotropic 3320 #define GL_EXT_texture_filter_anisotropic 3321 #define _ALLEGRO_GL_EXT_texture_filter_anisotropic 3322 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 3323 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 3324 #endif 3325 3326 #ifndef GL_EXT_vertex_weighting 3327 #define GL_EXT_vertex_weighting 3328 #define _ALLEGRO_GL_EXT_vertex_weighting 3329 #define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH 3330 #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 3331 #define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX 3332 #define GL_MODELVIEW1_MATRIX_EXT 0x8506 3333 #define GL_VERTEX_WEIGHTING_EXT 0x8509 3334 #define GL_MODELVIEW0_EXT GL_MODELVIEW 3335 #define GL_MODELVIEW1_EXT 0x850A 3336 #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B 3337 #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C 3338 #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D 3339 #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E 3340 #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F 3341 #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 3342 #endif 3343 3344 #ifndef GL_NV_light_max_exponent 3345 #define GL_NV_light_max_exponent 3346 #define _ALLEGRO_GL_NV_light_max_exponent 3347 #define GL_MAX_SHININESS_NV 0x8504 3348 #define GL_MAX_SPOT_EXPONENT_NV 0x8505 3349 #endif 3350 3351 #ifndef GL_NV_vertex_array_range 3352 #define GL_NV_vertex_array_range 3353 #define _ALLEGRO_GL_NV_vertex_array_range 3354 #define GL_VERTEX_ARRAY_RANGE_NV 0x851D 3355 #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E 3356 #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F 3357 #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 3358 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 3359 #endif 3360 3361 #ifndef GL_NV_register_combiners 3362 #define GL_NV_register_combiners 3363 #define _ALLEGRO_GL_NV_register_combiners 3364 #define GL_REGISTER_COMBINERS_NV 0x8522 3365 #define GL_VARIABLE_A_NV 0x8523 3366 #define GL_VARIABLE_B_NV 0x8524 3367 #define GL_VARIABLE_C_NV 0x8525 3368 #define GL_VARIABLE_D_NV 0x8526 3369 #define GL_VARIABLE_E_NV 0x8527 3370 #define GL_VARIABLE_F_NV 0x8528 3371 #define GL_VARIABLE_G_NV 0x8529 3372 #define GL_CONSTANT_COLOR0_NV 0x852A 3373 #define GL_CONSTANT_COLOR1_NV 0x852B 3374 #define GL_PRIMARY_COLOR_NV 0x852C 3375 #define GL_SECONDARY_COLOR_NV 0x852D 3376 #define GL_SPARE0_NV 0x852E 3377 #define GL_SPARE1_NV 0x852F 3378 #define GL_DISCARD_NV 0x8530 3379 #define GL_E_TIMES_F_NV 0x8531 3380 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 3381 #define GL_UNSIGNED_IDENTITY_NV 0x8536 3382 #define GL_UNSIGNED_INVERT_NV 0x8537 3383 #define GL_EXPAND_NORMAL_NV 0x8538 3384 #define GL_EXPAND_NEGATE_NV 0x8539 3385 #define GL_HALF_BIAS_NORMAL_NV 0x853A 3386 #define GL_HALF_BIAS_NEGATE_NV 0x853B 3387 #define GL_SIGNED_IDENTITY_NV 0x853C 3388 #define GL_SIGNED_NEGATE_NV 0x853D 3389 #define GL_SCALE_BY_TWO_NV 0x853E 3390 #define GL_SCALE_BY_FOUR_NV 0x853F 3391 #define GL_SCALE_BY_ONE_HALF_NV 0x8540 3392 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 3393 #define GL_COMBINER_INPUT_NV 0x8542 3394 #define GL_COMBINER_MAPPING_NV 0x8543 3395 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 3396 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 3397 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 3398 #define GL_COMBINER_MUX_SUM_NV 0x8547 3399 #define GL_COMBINER_SCALE_NV 0x8548 3400 #define GL_COMBINER_BIAS_NV 0x8549 3401 #define GL_COMBINER_AB_OUTPUT_NV 0x854A 3402 #define GL_COMBINER_CD_OUTPUT_NV 0x854B 3403 #define GL_COMBINER_SUM_OUTPUT_NV 0x854C 3404 #define GL_MAX_GENERAL_COMBINERS_NV 0x854D 3405 #define GL_NUM_GENERAL_COMBINERS_NV 0x854E 3406 #define GL_COLOR_SUM_CLAMP_NV 0x854F 3407 #define GL_COMBINER0_NV 0x8550 3408 #define GL_COMBINER1_NV 0x8551 3409 #define GL_COMBINER2_NV 0x8552 3410 #define GL_COMBINER3_NV 0x8553 3411 #define GL_COMBINER4_NV 0x8554 3412 #define GL_COMBINER5_NV 0x8555 3413 #define GL_COMBINER6_NV 0x8556 3414 #define GL_COMBINER7_NV 0x8557 3415 /* GL_TEXTURE0_ARB */ 3416 /* GL_TEXTURE1_ARB */ 3417 /* GL_ZERO */ 3418 /* GL_NONE */ 3419 /* GL_FOG */ 3420 #endif 3421 3422 #ifndef GL_NV_fog_distance 3423 #define GL_NV_fog_distance 3424 #define _ALLEGRO_GL_NV_fog_distance 3425 #define GL_FOG_DISTANCE_MODE_NV 0x855A 3426 #define GL_EYE_RADIAL_NV 0x855B 3427 #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C 3428 /* GL_EYE_PLANE */ 3429 #endif 3430 3431 #ifndef GL_NV_texgen_emboss 3432 #define GL_NV_texgen_emboss 3433 #define _ALLEGRO_GL_NV_texgen_emboss 3434 #define GL_EMBOSS_LIGHT_NV 0x855D 3435 #define GL_EMBOSS_CONSTANT_NV 0x855E 3436 #define GL_EMBOSS_MAP_NV 0x855F 3437 #endif 3438 3439 #ifndef GL_NV_texture_env_combine4 3440 #define GL_NV_texture_env_combine4 3441 #define _ALLEGRO_GL_NV_texture_env_combine4 3442 #define GL_COMBINE4_NV 0x8503 3443 #define GL_SOURCE3_RGB_NV 0x8583 3444 #define GL_SOURCE3_ALPHA_NV 0x858B 3445 #define GL_OPERAND3_RGB_NV 0x8593 3446 #define GL_OPERAND3_ALPHA_NV 0x859B 3447 #endif 3448 3449 #ifndef GL_EXT_texture_compression_s3tc 3450 #define GL_EXT_texture_compression_s3tc 3451 #define _ALLEGRO_GL_EXT_texture_compression_s3tc 3452 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 3453 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 3454 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 3455 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 3456 #endif 3457 3458 #ifndef GL_MESA_resize_buffers 3459 #define GL_MESA_resize_buffers 3460 #define _ALLEGRO_GL_MESA_resize_buffers 3461 #endif 3462 3463 #ifndef GL_MESA_window_pos 3464 #define GL_MESA_window_pos 3465 #define _ALLEGRO_GL_MESA_window_pos 3466 #endif 3467 3468 #ifndef GL_IBM_cull_vertex 3469 #define GL_IBM_cull_vertex 3470 #define _ALLEGRO_GL_IBM_cull_vertex 3471 #define GL_CULL_VERTEX_IBM 103050 3472 #endif 3473 3474 #ifndef GL_IBM_multimode_draw_arrays 3475 #define GL_IBM_multimode_draw_arrays 3476 #define _ALLEGRO_GL_IBM_multimode_draw_arrays 3477 #endif 3478 3479 #ifndef GL_IBM_vertex_array_lists 3480 #define GL_IBM_vertex_array_lists 3481 #define _ALLEGRO_GL_IBM_vertex_array_lists 3482 #define GL_VERTEX_ARRAY_LIST_IBM 103070 3483 #define GL_NORMAL_ARRAY_LIST_IBM 103071 3484 #define GL_COLOR_ARRAY_LIST_IBM 103072 3485 #define GL_INDEX_ARRAY_LIST_IBM 103073 3486 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 3487 #define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 3488 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 3489 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 3490 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 3491 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 3492 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 3493 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 3494 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 3495 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 3496 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 3497 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 3498 #endif 3499 3500 #ifndef GL_SGIX_subsample 3501 #define GL_SGIX_subsample 3502 #define _ALLEGRO_GL_SGIX_subsample 3503 #define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 3504 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 3505 #define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 3506 #define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 3507 #define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 3508 #endif 3509 3510 #ifndef GL_SGIX_ycrcba 3511 #define GL_SGIX_ycrcba 3512 #define _ALLEGRO_GL_SGIX_ycrcba 3513 #define GL_YCRCB_SGIX 0x8318 3514 #define GL_YCRCBA_SGIX 0x8319 3515 #endif 3516 3517 #ifndef GL_SGI_depth_pass_instrument 3518 #define GL_SGI_depth_pass_instrument 3519 #define _ALLEGRO_GL_SGI_depth_pass_instrument 3520 #define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 3521 #define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 3522 #define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 3523 #endif 3524 3525 #ifndef GL_3DFX_texture_compression_FXT1 3526 #define GL_3DFX_texture_compression_FXT1 3527 #define _ALLEGRO_GL_3DFX_texture_compression_FXT1 3528 #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 3529 #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 3530 #endif 3531 3532 #ifndef GL_3DFX_multisample 3533 #define GL_3DFX_multisample 3534 #define _ALLEGRO_GL_3DFX_multisample 3535 #define GL_MULTISAMPLE_3DFX 0x86B2 3536 #define GL_SAMPLE_BUFFERS_3DFX 0x86B3 3537 #define GL_SAMPLES_3DFX 0x86B4 3538 #define GL_MULTISAMPLE_BIT_3DFX 0x20000000 3539 #endif 3540 3541 #ifndef GL_3DFX_tbuffer 3542 #define GL_3DFX_tbuffer 3543 #ifndef ALLEGRO_GL_HEADER_NV 3544 #define _ALLEGRO_GL_3DFX_tbuffer 3545 #endif 3546 #endif 3547 3548 #ifndef GL_EXT_multisample 3549 #define GL_EXT_multisample 3550 #define _ALLEGRO_GL_EXT_multisample 3551 #define GL_MULTISAMPLE_EXT 0x809D 3552 #define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E 3553 #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F 3554 #define GL_SAMPLE_MASK_EXT 0x80A0 3555 #define GL_1PASS_EXT 0x80A1 3556 #define GL_2PASS_0_EXT 0x80A2 3557 #define GL_2PASS_1_EXT 0x80A3 3558 #define GL_4PASS_0_EXT 0x80A4 3559 #define GL_4PASS_1_EXT 0x80A5 3560 #define GL_4PASS_2_EXT 0x80A6 3561 #define GL_4PASS_3_EXT 0x80A7 3562 #define GL_SAMPLE_BUFFERS_EXT 0x80A8 3563 #define GL_SAMPLES_EXT 0x80A9 3564 #define GL_SAMPLE_MASK_VALUE_EXT 0x80AA 3565 #define GL_SAMPLE_MASK_INVERT_EXT 0x80AB 3566 #define GL_SAMPLE_PATTERN_EXT 0x80AC 3567 #define GL_MULTISAMPLE_BIT_EXT 0x20000000 3568 #endif 3569 3570 #ifndef GL_SGIX_vertex_preclip 3571 #define GL_SGIX_vertex_preclip 3572 #define _ALLEGRO_GL_SGIX_vertex_preclip 3573 #define GL_VERTEX_PRECLIP_SGIX 0x83EE 3574 #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF 3575 #endif 3576 3577 #ifndef GL_SGIX_convolution_accuracy 3578 #define GL_SGIX_convolution_accuracy 3579 #define _ALLEGRO_GL_SGIX_convolution_accuracy 3580 #define GL_CONVOLUTION_HINT_SGIX 0x8316 3581 #endif 3582 3583 #ifndef GL_SGIX_resample 3584 #define GL_SGIX_resample 3585 #define _ALLEGRO_GL_SGIX_resample 3586 #define GL_PACK_RESAMPLE_SGIX 0x842C 3587 #define GL_UNPACK_RESAMPLE_SGIX 0x842D 3588 #define GL_RESAMPLE_REPLICATE_SGIX 0x842E 3589 #define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F 3590 #define GL_RESAMPLE_DECIMATE_SGIX 0x8430 3591 #endif 3592 3593 #ifndef GL_SGIS_point_line_texgen 3594 #define GL_SGIS_point_line_texgen 3595 #define _ALLEGRO_GL_SGIS_point_line_texgen 3596 #define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 3597 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 3598 #define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 3599 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 3600 #define GL_EYE_POINT_SGIS 0x81F4 3601 #define GL_OBJECT_POINT_SGIS 0x81F5 3602 #define GL_EYE_LINE_SGIS 0x81F6 3603 #define GL_OBJECT_LINE_SGIS 0x81F7 3604 #endif 3605 3606 #ifndef GL_SGIS_texture_color_mask 3607 #define GL_SGIS_texture_color_mask 3608 #ifndef ALLEGRO_GL_HEADER_NV 3609 #define _ALLEGRO_GL_SGIS_texture_color_mask 3610 #define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF 3611 #endif 3612 #endif 3613 3614 #ifndef GL_SGIX_igloo_interface 3615 #define GL_SGIX_igloo_interface 3616 #define _ALLEGRO_GL_SGIX_igloo_interface 3617 #endif 3618 3619 #ifndef GL_EXT_texture_env_dot3 3620 #define GL_EXT_texture_env_dot3 3621 #define _ALLEGRO_GL_EXT_texture_env_dot3 3622 /* GL_DOT3_RGB_EXT */ 3623 /* GL_DOT3_RGBA_EXT */ 3624 #endif 3625 3626 #ifndef GL_ATI_texture_mirror_once 3627 #define GL_ATI_texture_mirror_once 3628 #define _ALLEGRO_GL_ATI_texture_mirror_once 3629 #define GL_MIRROR_CLAMP_ATI 0x8742 3630 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 3631 #endif 3632 3633 #ifndef GL_NV_fence 3634 #define GL_NV_fence 3635 #define _ALLEGRO_GL_NV_fence 3636 #define GL_ALL_COMPLETED_NV 0x84F2 3637 #define GL_FENCE_STATUS_NV 0x84F3 3638 #define GL_FENCE_CONDITION_NV 0x84F4 3639 #endif 3640 3641 #ifndef GL_IBM_texture_mirrored_repeat 3642 #define GL_IBM_texture_mirrored_repeat 3643 #define _ALLEGRO_GL_IBM_texture_mirrored_repeat 3644 #define GL_MIRRORED_REPEAT_IBM 0x8370 3645 #endif 3646 3647 #ifndef GL_NV_evaluators 3648 #define GL_NV_evaluators 3649 #define _ALLEGRO_GL_NV_evaluators 3650 #define GL_EVAL_2D_NV 0x86C0 3651 #define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 3652 #define GL_MAP_TESSELLATION_NV 0x86C2 3653 #define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 3654 #define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 3655 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 3656 #define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 3657 #define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 3658 #define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 3659 #define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 3660 #define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA 3661 #define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB 3662 #define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC 3663 #define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD 3664 #define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE 3665 #define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF 3666 #define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 3667 #define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 3668 #define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 3669 #define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 3670 #define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 3671 #define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 3672 #define GL_MAX_MAP_TESSELLATION_NV 0x86D6 3673 #define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 3674 #endif 3675 3676 #ifndef GL_NV_packed_depth_stencil 3677 #define GL_NV_packed_depth_stencil 3678 #define _ALLEGRO_GL_NV_packed_depth_stencil 3679 #define GL_DEPTH_STENCIL_NV 0x84F9 3680 #define GL_UNSIGNED_INT_24_8_NV 0x84FA 3681 #endif 3682 3683 #ifndef GL_NV_register_combiners2 3684 #define GL_NV_register_combiners2 3685 #define _ALLEGRO_GL_NV_register_combiners2 3686 #define GL_PER_STAGE_CONSTANTS_NV 0x8535 3687 #endif 3688 3689 #ifndef GL_NV_texture_rectangle 3690 #define GL_NV_texture_rectangle 3691 #define _ALLEGRO_GL_NV_texture_rectangle 3692 #define GL_TEXTURE_RECTANGLE_NV 0x84F5 3693 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 3694 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 3695 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 3696 #endif 3697 3698 #ifndef GL_NV_texture_shader 3699 #define GL_NV_texture_shader 3700 #define _ALLEGRO_GL_NV_texture_shader 3701 #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C 3702 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D 3703 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E 3704 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 3705 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA 3706 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB 3707 #define GL_DSDT_MAG_INTENSITY_NV 0x86DC 3708 #define GL_SHADER_CONSISTENT_NV 0x86DD 3709 #define GL_TEXTURE_SHADER_NV 0x86DE 3710 #define GL_SHADER_OPERATION_NV 0x86DF 3711 #define GL_CULL_MODES_NV 0x86E0 3712 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 3713 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 3714 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 3715 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV 3716 #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV 3717 #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV 3718 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 3719 #define GL_CONST_EYE_NV 0x86E5 3720 #define GL_PASS_THROUGH_NV 0x86E6 3721 #define GL_CULL_FRAGMENT_NV 0x86E7 3722 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8 3723 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 3724 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA 3725 #define GL_DOT_PRODUCT_NV 0x86EC 3726 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED 3727 #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE 3728 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 3729 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 3730 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 3731 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 3732 #define GL_HILO_NV 0x86F4 3733 #define GL_DSDT_NV 0x86F5 3734 #define GL_DSDT_MAG_NV 0x86F6 3735 #define GL_DSDT_MAG_VIB_NV 0x86F7 3736 #define GL_HILO16_NV 0x86F8 3737 #define GL_SIGNED_HILO_NV 0x86F9 3738 #define GL_SIGNED_HILO16_NV 0x86FA 3739 #define GL_SIGNED_RGBA_NV 0x86FB 3740 #define GL_SIGNED_RGBA8_NV 0x86FC 3741 #define GL_SIGNED_RGB_NV 0x86FE 3742 #define GL_SIGNED_RGB8_NV 0x86FF 3743 #define GL_SIGNED_LUMINANCE_NV 0x8701 3744 #define GL_SIGNED_LUMINANCE8_NV 0x8702 3745 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 3746 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 3747 #define GL_SIGNED_ALPHA_NV 0x8705 3748 #define GL_SIGNED_ALPHA8_NV 0x8706 3749 #define GL_SIGNED_INTENSITY_NV 0x8707 3750 #define GL_SIGNED_INTENSITY8_NV 0x8708 3751 #define GL_DSDT8_NV 0x8709 3752 #define GL_DSDT8_MAG8_NV 0x870A 3753 #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B 3754 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C 3755 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D 3756 #define GL_HI_SCALE_NV 0x870E 3757 #define GL_LO_SCALE_NV 0x870F 3758 #define GL_DS_SCALE_NV 0x8710 3759 #define GL_DT_SCALE_NV 0x8711 3760 #define GL_MAGNITUDE_SCALE_NV 0x8712 3761 #define GL_VIBRANCE_SCALE_NV 0x8713 3762 #define GL_HI_BIAS_NV 0x8714 3763 #define GL_LO_BIAS_NV 0x8715 3764 #define GL_DS_BIAS_NV 0x8716 3765 #define GL_DT_BIAS_NV 0x8717 3766 #define GL_MAGNITUDE_BIAS_NV 0x8718 3767 #define GL_VIBRANCE_BIAS_NV 0x8719 3768 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A 3769 #define GL_TEXTURE_HI_SIZE_NV 0x871B 3770 #define GL_TEXTURE_LO_SIZE_NV 0x871C 3771 #define GL_TEXTURE_DS_SIZE_NV 0x871D 3772 #define GL_TEXTURE_DT_SIZE_NV 0x871E 3773 #define GL_TEXTURE_MAG_SIZE_NV 0x871F 3774 #endif 3775 3776 #ifndef GL_NV_texture_shader2 3777 #define GL_NV_texture_shader2 3778 #define _ALLEGRO_GL_NV_texture_shader2 3779 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF 3780 #endif 3781 3782 #ifndef GL_NV_vertex_array_range2 3783 #define GL_NV_vertex_array_range2 3784 #define _ALLEGRO_GL_NV_vertex_array_range2 3785 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 3786 #endif 3787 3788 #ifndef GL_NV_vertex_program 3789 #define GL_NV_vertex_program 3790 #define _ALLEGRO_GL_NV_vertex_program 3791 #define GL_VERTEX_PROGRAM_NV 0x8620 3792 #define GL_VERTEX_STATE_PROGRAM_NV 0x8621 3793 #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 3794 #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 3795 #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 3796 #define GL_CURRENT_ATTRIB_NV 0x8626 3797 #define GL_PROGRAM_LENGTH_NV 0x8627 3798 #define GL_PROGRAM_STRING_NV 0x8628 3799 #define GL_MODELVIEW_PROJECTION_NV 0x8629 3800 #define GL_IDENTITY_NV 0x862A 3801 #define GL_INVERSE_NV 0x862B 3802 #define GL_TRANSPOSE_NV 0x862C 3803 #define GL_INVERSE_TRANSPOSE_NV 0x862D 3804 #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E 3805 #define GL_MAX_TRACK_MATRICES_NV 0x862F 3806 #define GL_MATRIX0_NV 0x8630 3807 #define GL_MATRIX1_NV 0x8631 3808 #define GL_MATRIX2_NV 0x8632 3809 #define GL_MATRIX3_NV 0x8633 3810 #define GL_MATRIX4_NV 0x8634 3811 #define GL_MATRIX5_NV 0x8635 3812 #define GL_MATRIX6_NV 0x8636 3813 #define GL_MATRIX7_NV 0x8637 3814 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 3815 #define GL_CURRENT_MATRIX_NV 0x8641 3816 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 3817 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 3818 #define GL_PROGRAM_PARAMETER_NV 0x8644 3819 #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 3820 #define GL_PROGRAM_TARGET_NV 0x8646 3821 #define GL_PROGRAM_RESIDENT_NV 0x8647 3822 #define GL_TRACK_MATRIX_NV 0x8648 3823 #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 3824 #define GL_VERTEX_PROGRAM_BINDING_NV 0x864A 3825 #define GL_PROGRAM_ERROR_POSITION_NV 0x864B 3826 #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 3827 #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 3828 #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 3829 #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 3830 #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 3831 #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 3832 #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 3833 #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 3834 #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 3835 #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 3836 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A 3837 #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B 3838 #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C 3839 #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D 3840 #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E 3841 #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F 3842 #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 3843 #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 3844 #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 3845 #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 3846 #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 3847 #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 3848 #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 3849 #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 3850 #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 3851 #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 3852 #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A 3853 #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B 3854 #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C 3855 #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D 3856 #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E 3857 #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F 3858 #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 3859 #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 3860 #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 3861 #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 3862 #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 3863 #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 3864 #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 3865 #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 3866 #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 3867 #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 3868 #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A 3869 #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B 3870 #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C 3871 #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D 3872 #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E 3873 #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F 3874 #endif 3875 3876 #ifndef GL_SGIX_texture_coordinate_clamp 3877 #define GL_SGIX_texture_coordinate_clamp 3878 #define _ALLEGRO_GL_SGIX_texture_coordinate_clamp 3879 #define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 3880 #define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A 3881 #define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B 3882 #endif 3883 3884 #ifndef GL_SGIX_scalebias_hint 3885 #define GL_SGIX_scalebias_hint 3886 #define _ALLEGRO_GL_SGIX_scalebias_hint 3887 #define GL_SCALEBIAS_HINT_SGIX 0x8322 3888 #endif 3889 3890 #ifndef GL_OML_interlace 3891 #define GL_OML_interlace 3892 #define _ALLEGRO_GL_OML_interlace 3893 #define GL_INTERLACE_OML 0x8980 3894 #define GL_INTERLACE_READ_OML 0x8981 3895 #endif 3896 3897 #ifndef GL_OML_subsample 3898 #define GL_OML_subsample 3899 #define _ALLEGRO_GL_OML_subsample 3900 #define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 3901 #define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 3902 #endif 3903 3904 #ifndef GL_OML_resample 3905 #define GL_OML_resample 3906 #define _ALLEGRO_GL_OML_resample 3907 #define GL_PACK_RESAMPLE_OML 0x8984 3908 #define GL_UNPACK_RESAMPLE_OML 0x8985 3909 #define GL_RESAMPLE_REPLICATE_OML 0x8986 3910 #define GL_RESAMPLE_ZERO_FILL_OML 0x8987 3911 #define GL_RESAMPLE_AVERAGE_OML 0x8988 3912 #define GL_RESAMPLE_DECIMATE_OML 0x8989 3913 #endif 3914 3915 #ifndef GL_NV_copy_depth_to_color 3916 #define GL_NV_copy_depth_to_color 3917 #define _ALLEGRO_GL_NV_copy_depth_to_color 3918 #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E 3919 #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F 3920 #endif 3921 3922 #ifndef GL_ATI_envmap_bumpmap 3923 #define GL_ATI_envmap_bumpmap 3924 #define _ALLEGRO_GL_ATI_envmap_bumpmap 3925 #define GL_BUMP_ROT_MATRIX_ATI 0x8775 3926 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 3927 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 3928 #define GL_BUMP_TEX_UNITS_ATI 0x8778 3929 #define GL_DUDV_ATI 0x8779 3930 #define GL_DU8DV8_ATI 0x877A 3931 #define GL_BUMP_ENVMAP_ATI 0x877B 3932 #define GL_BUMP_TARGET_ATI 0x877C 3933 #endif 3934 3935 #ifndef GL_ATI_fragment_shader 3936 #define GL_ATI_fragment_shader 3937 #define _ALLEGRO_GL_ATI_fragment_shader 3938 #define GL_FRAGMENT_SHADER_ATI 0x8920 3939 #define GL_REG_0_ATI 0x8921 3940 #define GL_REG_1_ATI 0x8922 3941 #define GL_REG_2_ATI 0x8923 3942 #define GL_REG_3_ATI 0x8924 3943 #define GL_REG_4_ATI 0x8925 3944 #define GL_REG_5_ATI 0x8926 3945 #define GL_REG_6_ATI 0x8927 3946 #define GL_REG_7_ATI 0x8928 3947 #define GL_REG_8_ATI 0x8929 3948 #define GL_REG_9_ATI 0x892A 3949 #define GL_REG_10_ATI 0x892B 3950 #define GL_REG_11_ATI 0x892C 3951 #define GL_REG_12_ATI 0x892D 3952 #define GL_REG_13_ATI 0x892E 3953 #define GL_REG_14_ATI 0x892F 3954 #define GL_REG_15_ATI 0x8930 3955 #define GL_REG_16_ATI 0x8931 3956 #define GL_REG_17_ATI 0x8932 3957 #define GL_REG_18_ATI 0x8933 3958 #define GL_REG_19_ATI 0x8934 3959 #define GL_REG_20_ATI 0x8935 3960 #define GL_REG_21_ATI 0x8936 3961 #define GL_REG_22_ATI 0x8937 3962 #define GL_REG_23_ATI 0x8938 3963 #define GL_REG_24_ATI 0x8939 3964 #define GL_REG_25_ATI 0x893A 3965 #define GL_REG_26_ATI 0x893B 3966 #define GL_REG_27_ATI 0x893C 3967 #define GL_REG_28_ATI 0x893D 3968 #define GL_REG_29_ATI 0x893E 3969 #define GL_REG_30_ATI 0x893F 3970 #define GL_REG_31_ATI 0x8940 3971 #define GL_CON_0_ATI 0x8941 3972 #define GL_CON_1_ATI 0x8942 3973 #define GL_CON_2_ATI 0x8943 3974 #define GL_CON_3_ATI 0x8944 3975 #define GL_CON_4_ATI 0x8945 3976 #define GL_CON_5_ATI 0x8946 3977 #define GL_CON_6_ATI 0x8947 3978 #define GL_CON_7_ATI 0x8948 3979 #define GL_CON_8_ATI 0x8949 3980 #define GL_CON_9_ATI 0x894A 3981 #define GL_CON_10_ATI 0x894B 3982 #define GL_CON_11_ATI 0x894C 3983 #define GL_CON_12_ATI 0x894D 3984 #define GL_CON_13_ATI 0x894E 3985 #define GL_CON_14_ATI 0x894F 3986 #define GL_CON_15_ATI 0x8950 3987 #define GL_CON_16_ATI 0x8951 3988 #define GL_CON_17_ATI 0x8952 3989 #define GL_CON_18_ATI 0x8953 3990 #define GL_CON_19_ATI 0x8954 3991 #define GL_CON_20_ATI 0x8955 3992 #define GL_CON_21_ATI 0x8956 3993 #define GL_CON_22_ATI 0x8957 3994 #define GL_CON_23_ATI 0x8958 3995 #define GL_CON_24_ATI 0x8959 3996 #define GL_CON_25_ATI 0x895A 3997 #define GL_CON_26_ATI 0x895B 3998 #define GL_CON_27_ATI 0x895C 3999 #define GL_CON_28_ATI 0x895D 4000 #define GL_CON_29_ATI 0x895E 4001 #define GL_CON_30_ATI 0x895F 4002 #define GL_CON_31_ATI 0x8960 4003 #define GL_MOV_ATI 0x8961 4004 #define GL_ADD_ATI 0x8963 4005 #define GL_MUL_ATI 0x8964 4006 #define GL_SUB_ATI 0x8965 4007 #define GL_DOT3_ATI 0x8966 4008 #define GL_DOT4_ATI 0x8967 4009 #define GL_MAD_ATI 0x8968 4010 #define GL_LERP_ATI 0x8969 4011 #define GL_CND_ATI 0x896A 4012 #define GL_CND0_ATI 0x896B 4013 #define GL_DOT2_ADD_ATI 0x896C 4014 #define GL_SECONDARY_INTERPOLATOR_ATI 0x896D 4015 #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E 4016 #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F 4017 #define GL_NUM_PASSES_ATI 0x8970 4018 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 4019 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 4020 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 4021 #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 4022 #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 4023 #define GL_SWIZZLE_STR_ATI 0x8976 4024 #define GL_SWIZZLE_STQ_ATI 0x8977 4025 #define GL_SWIZZLE_STR_DR_ATI 0x8978 4026 #define GL_SWIZZLE_STQ_DQ_ATI 0x8979 4027 #define GL_SWIZZLE_STRQ_ATI 0x897A 4028 #define GL_SWIZZLE_STRQ_DQ_ATI 0x897B 4029 #define GL_RED_BIT_ATI 0x00000001 4030 #define GL_GREEN_BIT_ATI 0x00000002 4031 #define GL_BLUE_BIT_ATI 0x00000004 4032 #define GL_2X_BIT_ATI 0x00000001 4033 #define GL_4X_BIT_ATI 0x00000002 4034 #define GL_8X_BIT_ATI 0x00000004 4035 #define GL_HALF_BIT_ATI 0x00000008 4036 #define GL_QUARTER_BIT_ATI 0x00000010 4037 #define GL_EIGHTH_BIT_ATI 0x00000020 4038 #define GL_SATURATE_BIT_ATI 0x00000040 4039 #define GL_COMP_BIT_ATI 0x00000002 4040 #define GL_NEGATE_BIT_ATI 0x00000004 4041 #define GL_BIAS_BIT_ATI 0x00000008 4042 #endif 4043 4044 #ifndef GL_ATI_pn_triangles 4045 #define GL_ATI_pn_triangles 4046 #define _ALLEGRO_GL_ATI_pn_triangles 4047 #define GL_PN_TRIANGLES_ATI 0x87F0 4048 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 4049 #define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 4050 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 4051 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 4052 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 4053 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 4054 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 4055 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 4056 #endif 4057 4058 #ifndef GL_ATI_vertex_array_object 4059 #define GL_ATI_vertex_array_object 4060 #define _ALLEGRO_GL_ATI_vertex_array_object 4061 #define GL_STATIC_ATI 0x8760 4062 #define GL_DYNAMIC_ATI 0x8761 4063 #define GL_PRESERVE_ATI 0x8762 4064 #define GL_DISCARD_ATI 0x8763 4065 #define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 4066 #define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 4067 #define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 4068 #define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 4069 #endif 4070 4071 #ifndef GL_EXT_vertex_shader 4072 #define GL_EXT_vertex_shader 4073 #define _ALLEGRO_GL_EXT_vertex_shader 4074 #define GL_VERTEX_SHADER_EXT 0x8780 4075 #define GL_VERTEX_SHADER_BINDING_EXT 0x8781 4076 #define GL_OP_INDEX_EXT 0x8782 4077 #define GL_OP_NEGATE_EXT 0x8783 4078 #define GL_OP_DOT3_EXT 0x8784 4079 #define GL_OP_DOT4_EXT 0x8785 4080 #define GL_OP_MUL_EXT 0x8786 4081 #define GL_OP_ADD_EXT 0x8787 4082 #define GL_OP_MADD_EXT 0x8788 4083 #define GL_OP_FRAC_EXT 0x8789 4084 #define GL_OP_MAX_EXT 0x878A 4085 #define GL_OP_MIN_EXT 0x878B 4086 #define GL_OP_SET_GE_EXT 0x878C 4087 #define GL_OP_SET_LT_EXT 0x878D 4088 #define GL_OP_CLAMP_EXT 0x878E 4089 #define GL_OP_FLOOR_EXT 0x878F 4090 #define GL_OP_ROUND_EXT 0x8790 4091 #define GL_OP_EXP_BASE_2_EXT 0x8791 4092 #define GL_OP_LOG_BASE_2_EXT 0x8792 4093 #define GL_OP_POWER_EXT 0x8793 4094 #define GL_OP_RECIP_EXT 0x8794 4095 #define GL_OP_RECIP_SQRT_EXT 0x8795 4096 #define GL_OP_SUB_EXT 0x8796 4097 #define GL_OP_CROSS_PRODUCT_EXT 0x8797 4098 #define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 4099 #define GL_OP_MOV_EXT 0x8799 4100 #define GL_OUTPUT_VERTEX_EXT 0x879A 4101 #define GL_OUTPUT_COLOR0_EXT 0x879B 4102 #define GL_OUTPUT_COLOR1_EXT 0x879C 4103 #define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D 4104 #define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E 4105 #define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F 4106 #define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 4107 #define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 4108 #define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 4109 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 4110 #define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 4111 #define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 4112 #define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 4113 #define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 4114 #define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 4115 #define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 4116 #define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA 4117 #define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB 4118 #define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC 4119 #define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD 4120 #define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE 4121 #define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF 4122 #define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 4123 #define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 4124 #define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 4125 #define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 4126 #define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 4127 #define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 4128 #define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 4129 #define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 4130 #define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 4131 #define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 4132 #define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA 4133 #define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB 4134 #define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC 4135 #define GL_OUTPUT_FOG_EXT 0x87BD 4136 #define GL_SCALAR_EXT 0x87BE 4137 #define GL_VECTOR_EXT 0x87BF 4138 #define GL_MATRIX_EXT 0x87C0 4139 #define GL_VARIANT_EXT 0x87C1 4140 #define GL_INVARIANT_EXT 0x87C2 4141 #define GL_LOCAL_CONSTANT_EXT 0x87C3 4142 #define GL_LOCAL_EXT 0x87C4 4143 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 4144 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 4145 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 4146 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 4147 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 4148 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA 4149 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB 4150 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC 4151 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD 4152 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE 4153 #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF 4154 #define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 4155 #define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 4156 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 4157 #define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 4158 #define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 4159 #define GL_X_EXT 0x87D5 4160 #define GL_Y_EXT 0x87D6 4161 #define GL_Z_EXT 0x87D7 4162 #define GL_W_EXT 0x87D8 4163 #define GL_NEGATIVE_X_EXT 0x87D9 4164 #define GL_NEGATIVE_Y_EXT 0x87DA 4165 #define GL_NEGATIVE_Z_EXT 0x87DB 4166 #define GL_NEGATIVE_W_EXT 0x87DC 4167 #define GL_ZERO_EXT 0x87DD 4168 #define GL_ONE_EXT 0x87DE 4169 #define GL_NEGATIVE_ONE_EXT 0x87DF 4170 #define GL_NORMALIZED_RANGE_EXT 0x87E0 4171 #define GL_FULL_RANGE_EXT 0x87E1 4172 #define GL_CURRENT_VERTEX_EXT 0x87E2 4173 #define GL_MVP_MATRIX_EXT 0x87E3 4174 #define GL_VARIANT_VALUE_EXT 0x87E4 4175 #define GL_VARIANT_DATATYPE_EXT 0x87E5 4176 #define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 4177 #define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 4178 #define GL_VARIANT_ARRAY_EXT 0x87E8 4179 #define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 4180 #define GL_INVARIANT_VALUE_EXT 0x87EA 4181 #define GL_INVARIANT_DATATYPE_EXT 0x87EB 4182 #define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC 4183 #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED 4184 #endif 4185 4186 #ifndef GL_ATI_vertex_streams 4187 #define GL_ATI_vertex_streams 4188 #define _ALLEGRO_GL_ATI_vertex_streams 4189 #define GL_MAX_VERTEX_STREAMS_ATI 0x876B 4190 #define GL_VERTEX_STREAM0_ATI 0x876C 4191 #define GL_VERTEX_STREAM1_ATI 0x876D 4192 #define GL_VERTEX_STREAM2_ATI 0x876E 4193 #define GL_VERTEX_STREAM3_ATI 0x876F 4194 #define GL_VERTEX_STREAM4_ATI 0x8770 4195 #define GL_VERTEX_STREAM5_ATI 0x8771 4196 #define GL_VERTEX_STREAM6_ATI 0x8772 4197 #define GL_VERTEX_STREAM7_ATI 0x8773 4198 #define GL_VERTEX_SOURCE_ATI 0x8774 4199 #endif 4200 4201 #ifndef GL_ATI_element_array 4202 #define GL_ATI_element_array 4203 #define _ALLEGRO_GL_ATI_element_array 4204 #define GL_ELEMENT_ARRAY_ATI 0x8768 4205 #define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 4206 #define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A 4207 #endif 4208 4209 #ifndef GL_SUN_mesh_array 4210 #define GL_SUN_mesh_array 4211 #define _ALLEGRO_GL_SUN_mesh_array 4212 #define GL_QUAD_MESH_SUN 0x8614 4213 #define GL_TRIANGLE_MESH_SUN 0x8615 4214 #endif 4215 4216 #ifndef GL_SUN_slice_accum 4217 #define GL_SUN_slice_accum 4218 #define _ALLEGRO_GL_SUN_slice_accum 4219 #define GL_SLICE_ACCUM_SUN 0x85CC 4220 #endif 4221 4222 #ifndef GL_NV_multisample_filter_hint 4223 #define GL_NV_multisample_filter_hint 4224 #define _ALLEGRO_GL_NV_multisample_filter_hint 4225 #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 4226 #endif 4227 4228 #ifndef GL_NV_depth_clamp 4229 #define GL_NV_depth_clamp 4230 #define _ALLEGRO_GL_NV_depth_clamp 4231 #define GL_DEPTH_CLAMP_NV 0x864F 4232 #endif 4233 4234 #ifndef GL_NV_occlusion_query 4235 #define GL_NV_occlusion_query 4236 #define _ALLEGRO_GL_NV_occlusion_query 4237 #define GL_PIXEL_COUNTER_BITS_NV 0x8864 4238 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 4239 #define GL_PIXEL_COUNT_NV 0x8866 4240 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 4241 #endif 4242 4243 #ifndef GL_NV_point_sprite 4244 #define GL_NV_point_sprite 4245 #define _ALLEGRO_GL_NV_point_sprite 4246 #define GL_POINT_SPRITE_NV 0x8861 4247 #define GL_COORD_REPLACE_NV 0x8862 4248 #define GL_POINT_SPRITE_R_MODE_NV 0x8863 4249 #endif 4250 4251 #ifndef GL_NV_texture_shader3 4252 #define GL_NV_texture_shader3 4253 #define _ALLEGRO_GL_NV_texture_shader3 4254 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 4255 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 4256 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 4257 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 4258 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 4259 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 4260 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 4261 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 4262 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 4263 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 4264 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A 4265 #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B 4266 #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C 4267 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D 4268 #define GL_HILO8_NV 0x885E 4269 #define GL_SIGNED_HILO8_NV 0x885F 4270 #define GL_FORCE_BLUE_TO_ONE_NV 0x8860 4271 #endif 4272 4273 #ifndef GL_EXT_stencil_two_side 4274 #define GL_EXT_stencil_two_side 4275 #define _ALLEGRO_GL_EXT_stencil_two_side 4276 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 4277 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 4278 #endif 4279 4280 #ifndef GL_ATI_text_fragment_shader 4281 #define GL_ATI_text_fragment_shader 4282 #define _ALLEGRO_GL_ATI_text_fragment_shader 4283 #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 4284 #endif 4285 4286 #ifndef GL_APPLE_client_storage 4287 #define GL_APPLE_client_storage 4288 #define _ALLEGRO_GL_APPLE_client_storage 4289 #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 4290 #endif 4291 4292 #ifndef GL_APPLE_element_array 4293 #define GL_APPLE_element_array 4294 #define _ALLEGRO_GL_APPLE_element_array 4295 #define GL_ELEMENT_ARRAY_APPLE 0x8768 4296 #define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769 4297 #define GL_ELEMENT_ARRAY_POINTER_APPLE 0x876A 4298 #endif 4299 4300 #ifndef GL_APPLE_fence 4301 #define GL_APPLE_fence 4302 #define _ALLEGRO_GL_APPLE_fence 4303 #define GL_DRAW_PIXELS_APPLE 0x8A0A 4304 #define GL_FENCE_APPLE 0x8A0B 4305 #endif 4306 4307 #ifndef GL_APPLE_vertex_array_object 4308 #define GL_APPLE_vertex_array_object 4309 #define _ALLEGRO_GL_APPLE_vertex_array_object 4310 #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 4311 #endif 4312 4313 #ifndef GL_APPLE_vertex_array_range 4314 #define GL_APPLE_vertex_array_range 4315 #define _ALLEGRO_GL_APPLE_vertex_array_range 4316 #define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D 4317 #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E 4318 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F 4319 #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 4320 #define GL_STORAGE_CACHED_APPLE 0x85BE 4321 #define GL_STORAGE_SHARED_APPLE 0x85BF 4322 #endif 4323 4324 #ifndef GL_APPLE_ycbcr_422 4325 #define GL_APPLE_ycbcr_422 4326 #define _ALLEGRO_GL_APPLE_ycbcr_422 4327 #define GL_YCBCR_422_APPLE 0x85B9 4328 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 4329 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 4330 #endif 4331 4332 #ifndef GL_S3_s3tc 4333 #define GL_S3_s3tc 4334 #define _ALLEGRO_GL_S3_s3tc 4335 #define GL_RGB_S3TC 0x83A0 4336 #define GL_RGB4_S3TC 0x83A1 4337 #define GL_RGBA_S3TC 0x83A2 4338 #define GL_RGBA4_S3TC 0x83A3 4339 #endif 4340 4341 #ifndef GL_ATI_draw_buffers 4342 #define GL_ATI_draw_buffers 4343 #define _ALLEGRO_GL_ATI_draw_buffers 4344 #define GL_MAX_DRAW_BUFFERS_ATI 0x8824 4345 #define GL_DRAW_BUFFER0_ATI 0x8825 4346 #define GL_DRAW_BUFFER1_ATI 0x8826 4347 #define GL_DRAW_BUFFER2_ATI 0x8827 4348 #define GL_DRAW_BUFFER3_ATI 0x8828 4349 #define GL_DRAW_BUFFER4_ATI 0x8829 4350 #define GL_DRAW_BUFFER5_ATI 0x882A 4351 #define GL_DRAW_BUFFER6_ATI 0x882B 4352 #define GL_DRAW_BUFFER7_ATI 0x882C 4353 #define GL_DRAW_BUFFER8_ATI 0x882D 4354 #define GL_DRAW_BUFFER9_ATI 0x882E 4355 #define GL_DRAW_BUFFER10_ATI 0x882F 4356 #define GL_DRAW_BUFFER11_ATI 0x8830 4357 #define GL_DRAW_BUFFER12_ATI 0x8831 4358 #define GL_DRAW_BUFFER13_ATI 0x8832 4359 #define GL_DRAW_BUFFER14_ATI 0x8833 4360 #define GL_DRAW_BUFFER15_ATI 0x8834 4361 #endif 4362 4363 #ifndef GL_ATI_texture_env_combine3 4364 #define GL_ATI_texture_env_combine3 4365 #define _ALLEGRO_GL_ATI_texture_env_combine3 4366 #define GL_MODULATE_ADD_ATI 0x8744 4367 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745 4368 #define GL_MODULATE_SUBTRACT_ATI 0x8746 4369 #endif 4370 4371 #ifndef GL_ATI_texture_float 4372 #define GL_ATI_texture_float 4373 #define _ALLEGRO_GL_ATI_texture_float 4374 #define GL_RGBA_FLOAT32_ATI 0x8814 4375 #define GL_RGB_FLOAT32_ATI 0x8815 4376 #define GL_ALPHA_FLOAT32_ATI 0x8816 4377 #define GL_INTENSITY_FLOAT32_ATI 0x8817 4378 #define GL_LUMINANCE_FLOAT32_ATI 0x8818 4379 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 4380 #define GL_RGBA_FLOAT16_ATI 0x881A 4381 #define GL_RGB_FLOAT16_ATI 0x881B 4382 #define GL_ALPHA_FLOAT16_ATI 0x881C 4383 #define GL_INTENSITY_FLOAT16_ATI 0x881D 4384 #define GL_LUMINANCE_FLOAT16_ATI 0x881E 4385 #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F 4386 #endif 4387 4388 #ifndef GL_NV_float_buffer 4389 #define GL_NV_float_buffer 4390 #define _ALLEGRO_GL_NV_float_buffer 4391 #define GL_FLOAT_R_NV 0x8880 4392 #define GL_FLOAT_RG_NV 0x8881 4393 #define GL_FLOAT_RGB_NV 0x8882 4394 #define GL_FLOAT_RGBA_NV 0x8883 4395 #define GL_FLOAT_R16_NV 0x8884 4396 #define GL_FLOAT_R32_NV 0x8885 4397 #define GL_FLOAT_RG16_NV 0x8886 4398 #define GL_FLOAT_RG32_NV 0x8887 4399 #define GL_FLOAT_RGB16_NV 0x8888 4400 #define GL_FLOAT_RGB32_NV 0x8889 4401 #define GL_FLOAT_RGBA16_NV 0x888A 4402 #define GL_FLOAT_RGBA32_NV 0x888B 4403 #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C 4404 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D 4405 #define GL_FLOAT_RGBA_MODE_NV 0x888E 4406 #endif 4407 4408 #ifndef GL_NV_fragment_program 4409 #define GL_NV_fragment_program 4410 #define _ALLEGRO_GL_NV_fragment_program 4411 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 4412 #define GL_FRAGMENT_PROGRAM_NV 0x8870 4413 #define GL_MAX_TEXTURE_COORDS_NV 0x8871 4414 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 4415 #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 4416 #define GL_PROGRAM_ERROR_STRING_NV 0x8874 4417 #endif 4418 4419 #ifndef GL_NV_half_float 4420 #define GL_NV_half_float 4421 #define _ALLEGRO_GL_NV_half_float 4422 typedef short GLhalfNV; 4423 #define GL_HALF_FLOAT_NV 0x140B 4424 #endif 4425 4426 #ifndef GL_NV_pixel_data_range 4427 #define GL_NV_pixel_data_range 4428 #define _ALLEGRO_GL_NV_pixel_data_range 4429 #define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 4430 #define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 4431 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A 4432 #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B 4433 #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C 4434 #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D 4435 #endif 4436 4437 #ifndef GL_NV_primitive_restart 4438 #define GL_NV_primitive_restart 4439 #define _ALLEGRO_GL_NV_primitive_restart 4440 #define GL_PRIMITIVE_RESTART_NV 0x8558 4441 #define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 4442 #endif 4443 4444 #ifndef GL_NV_texture_expand_normal 4445 #define GL_NV_texture_expand_normal 4446 #define _ALLEGRO_GL_NV_texture_expand_normal 4447 #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F 4448 #endif 4449 4450 #ifndef GL_ATI_map_object_buffer 4451 #define GL_ATI_map_object_buffer 4452 #define _ALLEGRO_GL_ATI_map_object_buffer 4453 #endif 4454 4455 #ifndef GL_ATI_separate_stencil 4456 #define GL_ATI_separate_stencil 4457 #define GL_STENCIL_BACK_FUNC_ATI 0x8800 4458 #define GL_STENCIL_BACK_FAIL_ATI 0x8801 4459 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 4460 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 4461 #endif 4462 4463 #ifndef GL_ATI_vertex_attrib_array_object 4464 #define GL_ATI_vertex_attrib_array_object 4465 #define _ALLEGRO_GL_ATI_vertex_attrib_array_object 4466 #endif 4467 4468 #ifndef GL_OES_byte_coordinates 4469 #define GL_OES_byte_coordinates 4470 #define _ALLEGRO_GL_OES_byte_coordinates 4471 /* GL_BYTE */ 4472 #endif 4473 4474 #ifndef GL_OES_fixed_point 4475 #define GL_OES_fixed_point 4476 #define _ALLEGRO_GL_OES_fixed_point 4477 typedef int GLfixed; 4478 typedef int GLclampx; 4479 #define GL_FIXED_OES 0x140C 4480 #endif 4481 4482 #ifndef GL_OES_single_precision 4483 #define GL_OES_single_precision 4484 #define _ALLEGRO_GL_OES_single_precision 4485 #endif 4486 4487 #ifndef GL_OES_compressed_paletted_texture 4488 #define GL_OES_compressed_paletted_texture 4489 #define _ALLEGRO_GL_OES_compressed_paletted_texture 4490 #define GL_PALETTE4_RGB8_OES 0x8B90 4491 #define GL_PALETTE4_RGBA8_OES 0x8B91 4492 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 4493 #define GL_PALETTE4_RGBA4_OES 0x8B93 4494 #define GL_PALETTE4_RGB5_A1_OES 0x8B94 4495 #define GL_PALETTE8_RGB8_OES 0x8B95 4496 #define GL_PALETTE8_RGBA8_OES 0x8B96 4497 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 4498 #define GL_PALETTE8_RGBA4_OES 0x8B98 4499 #define GL_PALETTE8_RGB5_A1_OES 0x8B99 4500 #endif 4501 4502 #ifndef GL_OES_read_format 4503 #define GL_OES_read_format 4504 #define _ALLEGRO_GL_OES_read_format 4505 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A 4506 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B 4507 #endif 4508 4509 #ifndef GL_OES_query_matrix 4510 #define GL_OES_query_matrix 4511 #define _ALLEGRO_GL_OES_query_matrix 4512 #endif 4513 4514 #ifndef GL_OES_framebuffer_object 4515 #define GL_OES_framebuffer_object 4516 #define GL_FRAMEBUFFER_OES 0x8D40 4517 #define GL_RENDERBUFFER_OES 0x8D41 4518 #define GL_DEPTH_COMPONENT16_OES 0x81A5 4519 #define GL_RGBA4_OES 0x8056 4520 #define GL_RGB5_A1_OES 0x8057 4521 #define GL_RGB565_OES 0x8D62 4522 #define GL_STENCIL_INDEX1_OES 0x8D46 4523 #define GL_STENCIL_INDEX4_OES 0x8D47 4524 #define GL_STENCIL_INDEX8_OES 0x8D48 4525 #define GL_RENDERBUFFER_WIDTH_OES 0x8D42 4526 #define GL_RENDERBUFFER_HEIGHT_OES 0x8D43 4527 #define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44 4528 #define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50 4529 #define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51 4530 #define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52 4531 #define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53 4532 #define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54 4533 #define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55 4534 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0 4535 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1 4536 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2 4537 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3 4538 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 4539 #define GL_COLOR_ATTACHMENT0_OES 0x8CE0 4540 #define GL_DEPTH_ATTACHMENT_OES 0x8D00 4541 #define GL_STENCIL_ATTACHMENT_OES 0x8D20 4542 #define GL_GL_NONE_OES 0 4543 #define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 4544 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6 4545 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7 4546 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9 4547 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA 4548 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES 0x8CDB 4549 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES 0x8CDC 4550 #define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD 4551 #define GL_FRAMEBUFFER_BINDING_OES 0x8CA6 4552 #define GL_RENDERBUFFER_BINDING_OES 0x8CA7 4553 #define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8 4554 #define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506 4555 #endif 4556 4557 #ifndef GL_OES_depth24 4558 #define GL_OES_depth24 4559 #define DEPTH_COMPONENT24_OES 0x81A6 4560 #endif 4561 4562 #ifndef GL_EXT_depth_bounds_test 4563 #define GL_EXT_depth_bounds_test 4564 #define _ALLEGRO_GL_EXT_depth_bounds_test 4565 #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 4566 #define GL_DEPTH_BOUNDS_EXT 0x8891 4567 #endif 4568 4569 #ifndef GL_EXT_texture_mirror_clamp 4570 #define GL_EXT_texture_mirror_clamp 4571 #define _ALLEGRO_GL_EXT_texture_mirror_clamp 4572 #define GL_MIRROR_CLAMP_EXT 0x8742 4573 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 4574 #define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 4575 #endif 4576 4577 #ifndef GL_EXT_blend_equation_separate 4578 #define GL_EXT_blend_equation_separate 4579 #define _ALLEGRO_GL_EXT_blend_equation_separate 4580 #define GL_BLEND_EQUATION_RGB_EXT 0x8009 /* Same as GL_BLEND_EQUATION */ 4581 #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D 4582 #endif 4583 4584 #ifndef GL_MESA_pack_invert 4585 #define GL_MESA_pack_invert 4586 #define _ALLEGRO_GL_MESA_pack_invert 4587 #define GL_PACK_INVERT_MESA 0x8758 4588 #endif 4589 4590 #ifndef GL_MESA_ycbcr_texture 4591 #define GL_MESA_ycbcr_texture 4592 #define _ALLEGRO_GL_MESA_ycbcr_texture 4593 #define GL_YCBCR_MESA 0x8757 4594 /* Same as GL_UNSIGNED_SHORT_8_8_APPLE and GL_UNSIGNED_SHORT_8_8_REV_APPLE */ 4595 #define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA 4596 #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB 4597 #endif 4598 4599 4600 #ifndef GL_EXT_pixel_buffer_object 4601 #define GL_EXT_pixel_buffer_object 4602 #define _ALLEGRO_GL_EXT_pixel_buffer_object 4603 #define GL_PIXEL_PACK_BUFFER_EXT 0x88EB 4604 #define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC 4605 #define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED 4606 #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF 4607 #endif 4608 4609 4610 4611 #ifndef GL_NV_fragment_program_option 4612 #define GL_NV_fragment_program_option 4613 #define _ALLEGRO_GL_NV_fragment_program_option 4614 #endif 4615 4616 4617 4618 #ifndef GL_NV_fragment_program2 4619 #define GL_NV_fragment_program2 4620 #define _ALLEGRO_GL_NV_fragment_program2 4621 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 4622 #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 4623 #define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 4624 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 4625 #define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 4626 #endif 4627 4628 4629 4630 #ifndef GL_NV_vertex_program2_option 4631 #define GL_NV_vertex_program2_option 4632 #define _ALLEGRO_GL_NV_vertex_program2_option 4633 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 4634 #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 4635 #endif 4636 4637 4638 4639 #ifndef GL_NV_vertex_program3 4640 #define GL_NV_vertex_program3 4641 #define _ALLEGRO_GL_NV_vertex_program3 4642 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C 4643 #endif 4644 4645 4646 #ifndef GL_EXT_texture_compression_dxt1 4647 #define GL_EXT_texture_compression_dxt1 4648 #define _ALLEGRO_GL_EXT_texture_compression_dxt1 4649 #ifndef ALLEGRO_GL_EXT_texture_compression_s3tc 4650 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 4651 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 4652 #endif 4653 #endif 4654 4655 4656 #ifndef GL_EXT_framebuffer_object 4657 #define GL_EXT_framebuffer_object 4658 #define _ALLEGRO_GL_EXT_framebuffer_object 4659 #define GL_FRAMEBUFFER_EXT 0x8D40 4660 #define GL_RENDERBUFFER_EXT 0x8D41 4661 #define GL_STENCIL_INDEX_EXT 0x8D45 4662 #define GL_STENCIL_INDEX1_EXT 0x8D46 4663 #define GL_STENCIL_INDEX4_EXT 0x8D47 4664 #define GL_STENCIL_INDEX8_EXT 0x8D48 4665 #define GL_STENCIL_INDEX16_EXT 0x8D49 4666 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 4667 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 4668 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 4669 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 4670 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 4671 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 4672 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 4673 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 4674 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 4675 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 4676 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 4677 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 4678 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 4679 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 4680 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 4681 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 4682 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 4683 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 4684 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA 4685 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB 4686 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC 4687 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED 4688 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE 4689 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF 4690 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00 4691 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20 4692 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 4693 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 4694 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 4695 #define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8 4696 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 4697 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA 4698 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB 4699 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC 4700 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD 4701 #define GL_FRAMEBUFFER_STATUS_ERROR_EXT 0x8CDE 4702 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 4703 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 4704 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF 4705 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 4706 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 4707 #endif 4708 4709 4710 #ifndef GL_GREMEDY_string_marker 4711 #define GL_GREMEDY_string_marker 4712 #define _ALLEGRO_GL_GREMEDY_string_marker 4713 #endif 4714 4715 4716 #ifndef GL_EXT_packed_depth_stencil 4717 #define GL_EXT_packed_depth_stencil 4718 #define _ALLEGRO_GL_EXT_packed_depth_stencil 4719 #define GL_DEPTH_STENCIL_EXT 0x84F9 4720 #define GL_UNSIGNED_INT_24_8_EXT 0x84FA 4721 #define GL_DEPTH24_STENCIL8_EXT 0x88F0 4722 #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 4723 #endif 4724 4725 #ifndef GL_EXT_stencil_clear_tag 4726 #define GL_EXT_stencil_clear_tag 4727 #define _ALLEGRO_GL_EXT_stencil_clear_tag 4728 #define GL_STENCIL_TAG_BITS_EXT 0x88F2 4729 #define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 4730 #endif 4731 4732 #ifndef GL_EXT_texture_sRGB 4733 #define GL_EXT_texture_sRGB 4734 #define _ALLEGRO_GL_EXT_texture_sRGB 4735 #define GL_SRGB_EXT 0x8C40 4736 #define GL_SRGB8_EXT 0x8C41 4737 #define GL_SRGB_ALPHA_EXT 0x8C42 4738 #define GL_SRGB8_ALPHA8_EXT 0x8C43 4739 #define GL_SLUMINANCE_ALPHA_EXT 0x8C44 4740 #define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 4741 #define GL_SLUMINANCE_EXT 0x8C46 4742 #define GL_SLUMINANCE8_EXT 0x8C47 4743 #define GL_COMPRESSED_SRGB_EXT 0x8C48 4744 #define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 4745 #define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A 4746 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B 4747 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C 4748 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D 4749 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E 4750 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F 4751 #endif 4752 4753 #ifndef GL_EXT_framebuffer_blit 4754 #define GL_EXT_framebuffer_blit 4755 #define _ALLEGRO_GL_EXT_framebuffer_blit 4756 #define GL_READ_FRAMEBUFFER_EXT 0x8CA8 4757 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 4758 #define GL_READ_FRAMEBUFFER_BINDING_EXT GL_FRAMEBUFFER_BINDING_EXT 4759 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CAA 4760 #endif 4761 4762 #ifndef GL_EXT_framebuffer_multisample 4763 #define GL_EXT_framebuffer_multisample 4764 #define _ALLEGRO_GL_EXT_framebuffer_multisample 4765 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB 4766 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 4767 #define GL_MAX_SAMPLES_EXT 0x8D57 4768 #endif 4769 4770 #ifndef GL_MESAX_texture_stack 4771 #define GL_MESAX_texture_stack 4772 #define _ALLEGRO_GL_MESAX_texture_stack 4773 #define GL_TEXTURE_1D_STACK_MESAX 0x8759 4774 #define GL_TEXTURE_2D_STACK_MESAX 0x875A 4775 #define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B 4776 #define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C 4777 #define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D 4778 #define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E 4779 #endif 4780 4781 #ifndef GL_EXT_timer_query 4782 #define GL_EXT_timer_query 4783 #define _ALLEGRO_GL_EXT_timer_query 4784 #if (defined _MSC_VER) && (_MSC_VER < 1400) 4785 typedef __int64 GLint64EXT; 4786 typedef unsigned __int64 GLuint64EXT; 4787 #else 4788 typedef int64_t GLint64EXT; 4789 typedef uint64_t GLuint64EXT; 4790 #endif 4791 #define GL_TIME_ELAPSED_EXT 0x88BF 4792 #endif 4793 4794 #ifndef GL_EXT_gpu_program_parameters 4795 #define GL_EXT_gpu_program_parameters 4796 #define _ALLEGRO_GL_EXT_gpu_program_parameters 4797 #endif 4798 4799 #ifndef GL_APPLE_flush_buffer_range 4800 #define GL_APPLE_flush_buffer_range 4801 #define _ALLEGRO_GL_APPLE_flush_buffer_range 4802 #define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 4803 #define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 4804 #endif 4805 4806 #ifndef GL_EXT_bindable_uniform 4807 #define GL_EXT_bindable_uniform 4808 #define _ALLEGRO_GL_EXT_bindable_uniform 4809 #define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 4810 #define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 4811 #define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 4812 #define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED 4813 #define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF 4814 #define GL_UNIFORM_BUFFER_EXT 0x8DEE 4815 #endif 4816 4817 #ifndef GL_EXT_draw_buffers2 4818 #define GL_EXT_draw_buffers2 4819 #define _ALLEGRO_GL_EXT_draw_buffers2 4820 #endif 4821 4822 #ifndef GL_EXT_draw_instanced 4823 #define GL_EXT_draw_instanced 4824 #define _ALLEGRO_GL_EXT_draw_instanced 4825 #endif 4826 4827 #ifndef GL_EXT_framebuffer_sRGB 4828 #define GL_EXT_framebuffer_sRGB 4829 #define _ALLEGRO_GL_EXT_framebuffer_sRGB 4830 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 4831 #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA 4832 #endif 4833 4834 #ifndef GL_EXT_geometry_shader4 4835 #define GL_EXT_geometry_shader4 4836 #define _ALLEGRO_GL_EXT_geometry_shader4 4837 #define GL_GEOMETRY_SHADER_EXT 0x8DD9 4838 #define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA 4839 #define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB 4840 #define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC 4841 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 4842 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD 4843 #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE 4844 #define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B 4845 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF 4846 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 4847 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 4848 #define GL_LINES_ADJACENCY_EXT 0xA 4849 #define GL_LINE_STRIP_ADJACENCY_EXT 0xB 4850 #define GL_TRIANGLES_ADJACENCY_EXT 0xC 4851 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD 4852 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 4853 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 4854 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 4855 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 4856 #define GL_PROGRAM_POINT_SIZE_EXT 0x8642 4857 #endif 4858 4859 #ifndef GL_EXT_gpu_shader4 4860 #define GL_EXT_gpu_shader4 4861 #define _ALLEGRO_GL_EXT_gpu_shader4 4862 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD 4863 #define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 4864 #define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 4865 #define GL_SAMPLER_BUFFER_EXT 0x8DC2 4866 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 4867 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 4868 #define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 4869 #define GL_UNSIGNED_INT 0x1405 4870 #define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 4871 #define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 4872 #define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 4873 #define GL_INT_SAMPLER_1D_EXT 0x8DC9 4874 #define GL_INT_SAMPLER_2D_EXT 0x8DCA 4875 #define GL_INT_SAMPLER_3D_EXT 0x8DCB 4876 #define GL_INT_SAMPLER_CUBE_EXT 0x8DCC 4877 #define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD 4878 #define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE 4879 #define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF 4880 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 4881 #define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 4882 #define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 4883 #define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 4884 #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 4885 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 4886 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 4887 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 4888 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 4889 #define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 4890 #define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 4891 #endif 4892 4893 #ifndef GL_EXT_packed_float 4894 #define GL_EXT_packed_float 4895 #define _ALLEGRO_GL_EXT_packed_float 4896 #define GL_R11F_G11F_B10F_EXT 0x8C3A 4897 #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B 4898 #define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C 4899 #endif 4900 4901 #ifndef GL_EXT_texture_array 4902 #define GL_EXT_texture_array 4903 #define _ALLEGRO_GL_EXT_texture_array 4904 #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 4905 #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A 4906 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B 4907 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 4908 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C 4909 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D 4910 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF 4911 #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E 4912 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 4913 #define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 4914 #define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 4915 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 4916 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 4917 #endif 4918 4919 #ifndef GL_EXT_texture_buffer_object 4920 #define GL_EXT_texture_buffer_object 4921 #define _ALLEGRO_GL_EXT_texture_buffer_object 4922 #define GL_TEXTURE_BUFFER_EXT 0x8C2A 4923 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B 4924 #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C 4925 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D 4926 #define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E 4927 #endif 4928 4929 #ifndef GL_EXT_texture_compression_latc 4930 #define GL_EXT_texture_compression_latc 4931 #define _ALLEGRO_GL_EXT_texture_compression_latc 4932 #define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 4933 #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 4934 #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 4935 #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 4936 #endif 4937 4938 #ifndef GL_EXT_texture_compression_rgtc 4939 #define GL_EXT_texture_compression_rgtc 4940 #define _ALLEGRO_GL_EXT_texture_compression_rgtc 4941 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB 4942 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC 4943 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD 4944 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE 4945 #endif 4946 4947 #ifndef GL_EXT_texture_integer 4948 #define GL_EXT_texture_integer 4949 #define _ALLEGRO_GL_EXT_texture_integer 4950 #define GL_RGBA_INTEGER_MODE_EXT 0x8D9E 4951 #define GL_RGBA32UI_EXT 0x8D70 4952 #define GL_RGB32UI_EXT 0x8D71 4953 #define GL_ALPHA32UI_EXT 0x8D72 4954 #define GL_INTENSITY32UI_EXT 0x8D73 4955 #define GL_LUMINANCE32UI_EXT 0x8D74 4956 #define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 4957 #define GL_RGBA16UI_EXT 0x8D76 4958 #define GL_RGB16UI_EXT 0x8D77 4959 #define GL_ALPHA16UI_EXT 0x8D78 4960 #define GL_INTENSITY16UI_EXT 0x8D79 4961 #define GL_LUMINANCE16UI_EXT 0x8D7A 4962 #define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B 4963 #define GL_RGBA8UI_EXT 0x8D7C 4964 #define GL_RGB8UI_EXT 0x8D7D 4965 #define GL_ALPHA8UI_EXT 0x8D7E 4966 #define GL_INTENSITY8UI_EXT 0x8D7F 4967 #define GL_LUMINANCE8UI_EXT 0x8D80 4968 #define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 4969 #define GL_RGBA32I_EXT 0x8D82 4970 #define GL_RGB32I_EXT 0x8D83 4971 #define GL_ALPHA32I_EXT 0x8D84 4972 #define GL_INTENSITY32I_EXT 0x8D85 4973 #define GL_LUMINANCE32I_EXT 0x8D86 4974 #define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 4975 #define GL_RGBA16I_EXT 0x8D88 4976 #define GL_RGB16I_EXT 0x8D89 4977 #define GL_ALPHA16I_EXT 0x8D8A 4978 #define GL_INTENSITY16I_EXT 0x8D8B 4979 #define GL_LUMINANCE16I_EXT 0x8D8C 4980 #define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D 4981 #define GL_RGBA8I_EXT 0x8D8E 4982 #define GL_RGB8I_EXT 0x8D8F 4983 #define GL_ALPHA8I_EXT 0x8D90 4984 #define GL_INTENSITY8I_EXT 0x8D91 4985 #define GL_LUMINANCE8I_EXT 0x8D92 4986 #define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 4987 #define GL_RED_INTEGER_EXT 0x8D94 4988 #define GL_GREEN_INTEGER_EXT 0x8D95 4989 #define GL_BLUE_INTEGER_EXT 0x8D96 4990 #define GL_ALPHA_INTEGER_EXT 0x8D97 4991 #define GL_RGB_INTEGER_EXT 0x8D98 4992 #define GL_RGBA_INTEGER_EXT 0x8D99 4993 #define GL_BGR_INTEGER_EXT 0x8D9A 4994 #define GL_BGRA_INTEGER_EXT 0x8D9B 4995 #define GL_LUMINANCE_INTEGER_EXT 0x8D9C 4996 #define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D 4997 #endif 4998 4999 #ifndef GL_EXT_texture_shared_exponent 5000 #define GL_EXT_texture_shared_exponent 5001 #define _ALLEGRO_GL_EXT_texture_shared_exponent 5002 #define GL_RGB9_E5_EXT 0x8C3D 5003 #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E 5004 #define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F 5005 #endif 5006 5007 #ifndef GL_NV_depth_buffer_float 5008 #define GL_NV_depth_buffer_float 5009 #define _ALLEGRO_GL_NV_depth_buffer_float 5010 #define GL_DEPTH_COMPONENT32F_NV 0x8DAB 5011 #define GL_DEPTH32F_STENCIL8_NV 0x8DAC 5012 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD 5013 #define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF 5014 #endif 5015 5016 #ifndef GL_NV_fragment_program4 5017 #define GL_NV_fragment_program4 5018 #define _ALLEGRO_GL_NV_fragment_program4 5019 #endif 5020 5021 #ifndef GL_NV_framebuffer_multisample_coverage 5022 #define GL_NV_framebuffer_multisample_coverage 5023 #define _ALLEGRO_GL_NV_framebuffer_multisample_coverage 5024 #define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB 5025 #define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 5026 #endif 5027 5028 #ifndef GL_NV_geometry_program4 5029 #define GL_NV_geometry_program4 5030 #define _ALLEGRO_GL_NV_geometry_program4 5031 #define GL_GEOMETRY_PROGRAM_NV 0x8C26 5032 #define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 5033 #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 5034 #if !defined GL_EXT_geometry_shader4 5035 #define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA 5036 #define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB 5037 #define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC 5038 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 5039 #define GL_LINES_ADJACENCY_EXT 0xA 5040 #define GL_LINE_STRIP_ADJACENCY_EXT 0xB 5041 #define GL_TRIANGLES_ADJACENCY_EXT 0xC 5042 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD 5043 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 5044 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 5045 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 5046 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 5047 #define GL_PROGRAM_POINT_SIZE_EXT 0x8642 5048 #endif 5049 #endif 5050 5051 #ifndef GL_NV_gpu_program4 5052 #define GL_NV_gpu_program4 5053 #define _ALLEGRO_GL_NV_gpu_program4 5054 #define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 5055 #define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 5056 #define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 5057 #define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 5058 #define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 5059 #define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 5060 #define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 5061 #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 5062 #endif 5063 5064 #ifndef GL_NV_parameter_buffer_object 5065 #define GL_NV_parameter_buffer_object 5066 #define _ALLEGRO_GL_NV_parameter_buffer_object 5067 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 5068 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 5069 #define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 5070 #define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 5071 #define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 5072 #endif 5073 5074 #ifndef GL_NV_transform_feedback 5075 #define GL_NV_transform_feedback 5076 #define _ALLEGRO_GL_NV_transform_feedback 5077 #define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E 5078 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 5079 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 5080 #define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 5081 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F 5082 #define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C 5083 #define GL_SEPARATE_ATTRIBS_NV 0x8C8D 5084 #define GL_PRIMITIVES_GENERATED_NV 0x8C87 5085 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 5086 #define GL_RASTERIZER_DISCARD_NV 0x8C89 5087 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A 5088 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B 5089 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 5090 #define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E 5091 #define GL_ACTIVE_VARYINGS_NV 0x8C81 5092 #define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 5093 #define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 5094 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F 5095 #define GL_BACK_PRIMARY_COLOR_NV 0x8C77 5096 #define GL_BACK_SECONDARY_COLOR_NV 0x8C78 5097 #define GL_TEXTURE_COORD_NV 0x8C79 5098 #define GL_CLIP_DISTANCE_NV 0x8C7A 5099 #define GL_VERTEX_ID_NV 0x8C7B 5100 #define GL_PRIMITIVE_ID_NV 0x8C7C 5101 #define GL_GENERIC_ATTRIB_NV 0x8C7D 5102 #if !defined GL_NV_register_combiners 5103 #define GL_SECONDARY_COLOR_NV 0x852D 5104 #endif 5105 #if !defined GL_EXT_gpu_shader4 5106 #define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 5107 #define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 5108 #define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 5109 #endif 5110 #endif 5111 5112 #ifndef GL_NV_vertex_program4 5113 #define GL_NV_vertex_program4 5114 #define _ALLEGRO_GL_NV_vertex_program4 5115 #if !defined GL_EXT_vertex_shader4 5116 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD 5117 #endif 5118 #endif 5119 5120 #ifndef GL_GREMEDY_frame_terminator 5121 #define GL_GREMEDY_frame_terminator 5122 #define _ALLEGRO_GL_GREMEDY_frame_terminator 5123 #endif 5124 5125 #ifndef GL_NV_conditional_render 5126 #define GL_NV_conditional_render 5127 #define _ALLEGRO_GL_NV_conditional_render 5128 #define GL_QUERY_WAIT_NV 0x8E13 5129 #define GL_QUERY_NO_WAIT_NV 0x8E14 5130 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 5131 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 5132 #endif 5133 5134 #ifndef GL_NV_present_video 5135 #define GL_NV_present_video 5136 #define _ALLEGRO_GL_NV_present_video 5137 #define GL_FRAME_NV 0x8E26 5138 #define GL_FIELDS_NV 0x8E27 5139 #define GL_CURRENT_TIME_NV 0x8E28 5140 #define GL_NUM_FILL_STREAMS_NV 0x8E29 5141 #define GL_PRESENT_TIME_NV 0x8E2A 5142 #define GL_PRESENT_DURATION_NV 0x8E2B 5143 #endif 5144 5145 #ifndef GL_EXT_transform_feedback 5146 #define GL_EXT_transform_feedback 5147 #define _ALLEGRO_GL_EXT_transform_feedback 5148 #define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E 5149 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 5150 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 5151 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F 5152 #define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C 5153 #define GL_SEPARATE_ATTRIBS_EXT 0x8C8D 5154 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87 5155 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 5156 #define GL_RASTERIZER_DISCARD_EXT 0x8C89 5157 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A 5158 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B 5159 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 5160 #define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 5161 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F 5162 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 5163 #endif 5164 5165 #ifndef GL_EXT_direct_state_access 5166 #define GL_EXT_direct_state_access 5167 #define _ALLEGRO_GL_EXT_direct_state_access 5168 #define GL_PROGRAM_MATRIX_EXT 0x8E2D 5169 #define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E 5170 #define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F 5171 #endif 5172 5173 #ifndef GL_EXT_texture_swizzle 5174 #define GL_EXT_texture_swizzle 5175 #define _ALLEGRO_GL_EXT_texture_swizzle 5176 #define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 5177 #define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 5178 #define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 5179 #define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 5180 #define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 5181 #endif 5182 5183 #ifndef GL_NV_explicit_multisample 5184 #define GL_NV_explicit_multisample 5185 #define _ALLEGRO_GL_NV_explicit_multisample 5186 #define GL_SAMPLE_POSITION_NV 0x8E50 5187 #define GL_SAMPLE_MASK_NV 0x8E51 5188 #define GL_SAMPLE_MASK_VALUE_NV 0x8E52 5189 #define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 5190 #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 5191 #define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 5192 #define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 5193 #define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 5194 #define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 5195 #define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 5196 #endif 5197 5198 #ifndef GL_NV_transform_feedback2 5199 #define GL_NV_transform_feedback2 5200 #define _ALLEGRO_GL_NV_transform_feedback2 5201 #define GL_TRANSFORM_FEEDBACK_NV 0x8E22 5202 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 5203 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 5204 #define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 5205 #endif 5206 5207 #ifndef GL_ATI_meminfo 5208 #define GL_ATI_meminfo 5209 #define _ALLEGRO_GL_ATI_meminfo 5210 #define GL_VBO_FREE_MEMORY_ATI 0x87FB 5211 #define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC 5212 #define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD 5213 #endif 5214 5215 #ifndef GL_AMD_performance_monitor 5216 #define GL_AMD_performance_monitor 5217 #define _ALLEGRO_GL_AMD_performance_monitor 5218 #define GL_COUNTER_TYPE_AMD 0x8BC0 5219 #define GL_COUNTER_RANGE_AMD 0x8BC1 5220 #define GL_UNSIGNED_INT64_AMD 0x8BC2 5221 #define GL_PERCENTAGE_AMD 0x8BC3 5222 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 5223 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 5224 #define GL_PERFMON_RESULT_AMD 0x8BC6 5225 #endif 5226 5227 #ifndef GL_AMD_texture_texture4 5228 #define GL_AMD_texture_texture4 5229 #define _ALLEGRO_GL_AMD_texture_texture4 5230 #endif 5231 5232 #ifndef GL_AMD_vertex_shader_tesselator 5233 #define GL_AMD_vertex_shader_tesselator 5234 #define _ALLEGRO_GL_AMD_vertex_shader_tesselator 5235 #define GL_SAMPLER_BUFFER_AMD 0x9001 5236 #define GL_INT_SAMPLER_BUFFER_AMD 0x9002 5237 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 5238 #define GL_TESSELLATION_MODE_AMD 0x9004 5239 #define GL_TESSELLATION_FACTOR_AMD 0x9005 5240 #define GL_DISCRETE_AMD 0x9006 5241 #define GL_CONTINUOUS_AMD 0x9007 5242 #endif 5243 5244 #ifndef GL_EXT_provoking_vertex 5245 #define GL_EXT_provoking_vertex 5246 #define _ALLEGRO_GL_EXT_provoking_vertex 5247 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C 5248 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D 5249 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E 5250 #define GL_PROVOKING_VERTEX_EXT 0x8E4F 5251 #endif 5252 5253 #ifndef GL_EXT_texture_snorm 5254 #define GL_EXT_texture_snorm 5255 #define _ALLEGRO_GL_EXT_texture_snorm 5256 #define GL_ALPHA_SNORM 0x9010 5257 #define GL_LUMINANCE_SNORM 0x9011 5258 #define GL_LUMINANCE_ALPHA_SNORM 0x9012 5259 #define GL_INTENSITY_SNORM 0x9013 5260 #define GL_ALPHA8_SNORM 0x9014 5261 #define GL_LUMINANCE8_SNORM 0x9015 5262 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 5263 #define GL_INTENSITY8_SNORM 0x9017 5264 #define GL_ALPHA16_SNORM 0x9018 5265 #define GL_LUMINANCE16_SNORM 0x9019 5266 #define GL_LUMINANCE16_ALPHA16_SNORM 0x901A 5267 #define GL_INTENSITY16_SNORM 0x901B 5268 /* reuse GL_RED_SNORM */ 5269 /* reuse GL_RG_SNORM */ 5270 /* reuse GL_RGB_SNORM */ 5271 /* reuse GL_RGBA_SNORM */ 5272 /* reuse GL_R8_SNORM */ 5273 /* reuse GL_RG8_SNORM */ 5274 /* reuse GL_RGB8_SNORM */ 5275 /* reuse GL_RGBA8_SNORM */ 5276 /* reuse GL_R16_SNORM */ 5277 /* reuse GL_RG16_SNORM */ 5278 /* reuse GL_RGB16_SNORM */ 5279 /* reuse GL_RGBA16_SNORM */ 5280 /* reuse GL_SIGNED_NORMALIZED */ 5281 #endif 5282 5283 #ifndef GL_AMD_draw_buffers_blend 5284 #define GL_AMD_draw_buffers_blend 5285 #define _ALLEGRO_GL_AMD_draw_buffers_blend 5286 #endif 5287 5288 #ifndef GL_APPLE_texture_range 5289 #define GL_APPLE_texture_range 5290 #define _ALLEGRO_GL_APPLE_texture_range 5291 #define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 5292 #define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 5293 #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC 5294 #define GL_STORAGE_PRIVATE_APPLE 0x85BD 5295 /* reuse GL_STORAGE_CACHED_APPLE */ 5296 /* reuse GL_STORAGE_SHARED_APPLE */ 5297 #endif 5298 5299 #ifndef GL_APPLE_float_pixels 5300 #define GL_APPLE_float_pixels 5301 #define _ALLEGRO_GL_APPLE_float_pixels 5302 #define GL_HALF_APPLE 0x140B 5303 #define GL_RGBA_FLOAT32_APPLE 0x8814 5304 #define GL_RGB_FLOAT32_APPLE 0x8815 5305 #define GL_ALPHA_FLOAT32_APPLE 0x8816 5306 #define GL_INTENSITY_FLOAT32_APPLE 0x8817 5307 #define GL_LUMINANCE_FLOAT32_APPLE 0x8818 5308 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 5309 #define GL_RGBA_FLOAT16_APPLE 0x881A 5310 #define GL_RGB_FLOAT16_APPLE 0x881B 5311 #define GL_ALPHA_FLOAT16_APPLE 0x881C 5312 #define GL_INTENSITY_FLOAT16_APPLE 0x881D 5313 #define GL_LUMINANCE_FLOAT16_APPLE 0x881E 5314 #define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F 5315 #define GL_COLOR_FLOAT_APPLE 0x8A0F 5316 #endif 5317 5318 #ifndef GL_APPLE_vertex_program_evaluators 5319 #define GL_APPLE_vertex_program_evaluators 5320 #define _ALLEGRO_GL_APPLE_vertex_program_evaluators 5321 #define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 5322 #define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 5323 #define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 5324 #define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 5325 #define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 5326 #define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 5327 #define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 5328 #define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 5329 #define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 5330 #define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 5331 #endif 5332 5333 #ifndef GL_APPLE_aux_depth_stencil 5334 #define GL_APPLE_aux_depth_stencil 5335 #define _ALLEGRO_GL_APPLE_aux_depth_stencil 5336 #define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 5337 #endif 5338 5339 #ifndef GL_APPLE_object_purgeable 5340 #define GL_APPLE_object_purgeable 5341 #define _ALLEGRO_GL_APPLE_object_purgeable 5342 #define GL_BUFFER_OBJECT_APPLE 0x85B3 5343 #define GL_RELEASED_APPLE 0x8A19 5344 #define GL_VOLATILE_APPLE 0x8A1A 5345 #define GL_RETAINED_APPLE 0x8A1B 5346 #define GL_UNDEFINED_APPLE 0x8A1C 5347 #define GL_PURGEABLE_APPLE 0x8A1D 5348 #endif 5349 5350 #ifndef GL_APPLE_row_bytes 5351 #define GL_APPLE_row_bytes 5352 #define _ALLEGRO_GL_APPLE_row_bytes 5353 #define GL_PACK_ROW_BYTES_APPLE 0x8A15 5354 #define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 5355 #endif 5356 5357 #ifndef GL_APPLE_rgb_422 5358 #define GL_APPLE_rgb_422 5359 #define _ALLEGRO_GL_APPLE_rgb_422 5360 #define GL_RGB_422_APPLE 0x8A1F 5361 /* reuse GL_UNSIGNED_SHORT_8_8_APPLE */ 5362 /* reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE */ 5363 #endif 5364 5365 #ifndef GL_NV_video_capture 5366 #define GL_NV_video_capture 5367 #define _ALLEGRO_GL_NV_video_capture 5368 #define GL_VIDEO_BUFFER_NV 0x9020 5369 #define GL_VIDEO_BUFFER_BINDING_NV 0x9021 5370 #define GL_FIELD_UPPER_NV 0x9022 5371 #define GL_FIELD_LOWER_NV 0x9023 5372 #define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 5373 #define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 5374 #define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 5375 #define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 5376 #define GL_VIDEO_BUFFER_PITCH_NV 0x9028 5377 #define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 5378 #define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A 5379 #define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B 5380 #define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C 5381 #define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D 5382 #define GL_PARTIAL_SUCCESS_NV 0x902E 5383 #define GL_SUCCESS_NV 0x902F 5384 #define GL_FAILURE_NV 0x9030 5385 #define GL_YCBYCR8_422_NV 0x9031 5386 #define GL_YCBAYCR8A_4224_NV 0x9032 5387 #define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 5388 #define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 5389 #define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 5390 #define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 5391 #define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 5392 #define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 5393 #define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 5394 #define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A 5395 #define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B 5396 #define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C 5397 #endif 5398 5399 #ifndef GL_EXT_separate_shader_objects 5400 #define GL_EXT_separate_shader_objects 5401 #define _ALLEGRO_GL_EXT_separate_shader_objects 5402 #define GL_ACTIVE_PROGRAM_EXT 0x8B8D 5403 #endif 5404 5405 #ifndef GL_NV_parameter_buffer_object2 5406 #define GL_NV_parameter_buffer_object2 5407 #define _ALLEGRO_GL_NV_parameter_buffer_object2 5408 #endif 5409 5410 #ifndef GL_NV_shader_buffer_load 5411 #define GL_NV_shader_buffer_load 5412 #define _ALLEGRO_GL_NV_shader_buffer_load 5413 #define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D 5414 #define GL_GPU_ADDRESS_NV 0x8F34 5415 #define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 5416 #endif 5417 5418 #ifndef GL_NV_vertex_buffer_unified_memory 5419 #define GL_NV_vertex_buffer_unified_memory 5420 #define _ALLEGRO_GL_NV_vertex_buffer_unified_memory 5421 #define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E 5422 #define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F 5423 #define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 5424 #define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 5425 #define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 5426 #define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 5427 #define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 5428 #define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 5429 #define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 5430 #define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 5431 #define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 5432 #define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 5433 #define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A 5434 #define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B 5435 #define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C 5436 #define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D 5437 #define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E 5438 #define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F 5439 #define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 5440 #define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 5441 #define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 5442 #define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 5443 #endif 5444 5445 #ifndef GL_NV_texture_barrier 5446 #define GL_NV_texture_barrier 5447 #define _ALLEGRO_GL_NV_texture_barrier 5448 #endif 5449 5450 #ifndef GL_AMD_shader_stencil_export 5451 #define GL_AMD_shader_stencil_export 5452 #define _ALLEGRO_GL_AMD_shader_stencil_export 5453 #endif 5454 5455 #ifndef GL_AMD_seamless_cubemap_per_texture 5456 #define GL_AMD_seamless_cubemap_per_texture 5457 #define _ALLEGRO_GL_AMD_seamless_cubemap_per_texture 5458 /* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB */ 5459 #endif 5460 5461 #ifndef GL_AMD_conservative_depth 5462 #define GL_AMD_conservative_depth 5463 #define _ALLEGRO_GL_AMD_conservative_depth 5464 #endif 5465