1------------------------------------------------------------------------------
2--                                                                          --
3--                         GNAT COMPILER COMPONENTS                         --
4--                                                                          --
5--                               U R E A L P                                --
6--                                                                          --
7--                                 S p e c                                  --
8--                                                                          --
9--          Copyright (C) 1992-2013, Free Software Foundation, Inc.         --
10--                                                                          --
11-- GNAT is free software;  you can  redistribute it  and/or modify it under --
12-- terms of the  GNU General Public License as published  by the Free Soft- --
13-- ware  Foundation;  either version 3,  or (at your option) any later ver- --
14-- sion.  GNAT is distributed in the hope that it will be useful, but WITH- --
15-- OUT ANY WARRANTY;  without even the  implied warranty of MERCHANTABILITY --
16-- or FITNESS FOR A PARTICULAR PURPOSE.                                     --
17--                                                                          --
18-- As a special exception under Section 7 of GPL version 3, you are granted --
19-- additional permissions described in the GCC Runtime Library Exception,   --
20-- version 3.1, as published by the Free Software Foundation.               --
21--                                                                          --
22-- You should have received a copy of the GNU General Public License and    --
23-- a copy of the GCC Runtime Library Exception along with this program;     --
24-- see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see    --
25-- <http://www.gnu.org/licenses/>.                                          --
26--                                                                          --
27-- GNAT was originally developed  by the GNAT team at  New York University. --
28-- Extensive contributions were provided by Ada Core Technologies Inc.      --
29--                                                                          --
30------------------------------------------------------------------------------
31
32--  Support for universal real arithmetic
33
34with Types; use Types;
35with Uintp; use Uintp;
36
37package Urealp is
38
39   ---------------------------------------
40   -- Representation of Universal Reals --
41   ---------------------------------------
42
43   --  A universal real value is represented by a single value (which is
44   --  an index into an internal table). These values are not hashed, so
45   --  the equality operator should not be used on Ureal values (instead
46   --  use the UR_Eq function).
47
48   --  A Ureal value represents an arbitrary precision universal real value,
49   --  stored internally using four components:
50
51   --    the numerator (Uint, always non-negative)
52   --    the denominator (Uint, always non-zero, always positive if base = 0)
53   --    a real base (Nat, either zero, or in the range 2 .. 16)
54   --    a sign flag (Boolean), set if negative
55
56   --  Negative numbers are represented by the sign flag being True.
57
58   --  If the base is zero, then the absolute value of the Ureal is simply
59   --  numerator/denominator, where denominator is positive. If the base is
60   --  non-zero, then the absolute value is numerator / (base ** denominator).
61   --  In that case, since base is positive, (base ** denominator) is also
62   --  positive, even when denominator is negative or null.
63
64   --  A normalized Ureal value has base = 0, and numerator/denominator
65   --  reduced to lowest terms, with zero itself being represented as 0/1.
66   --  This is a canonical format, so that for normalized Ureal values it
67   --  is the case that two equal values always have the same denominator
68   --  and numerator values.
69
70   --  Note: a value of minus zero is legitimate, and the operations in
71   --  Urealp preserve the handling of signed zeroes in accordance with
72   --  the rules of IEEE P754 ("IEEE floating point").
73
74   ------------------------------
75   -- Types for Urealp Package --
76   ------------------------------
77
78   type Ureal is private;
79   --  Type used for representation of universal reals
80
81   No_Ureal : constant Ureal;
82   --  Constant used to indicate missing or unset Ureal value
83
84   ---------------------
85   -- Ureal Constants --
86   ---------------------
87
88   function Ureal_0 return Ureal;
89   --  Returns value 0.0
90
91   function Ureal_M_0 return Ureal;
92   --  Returns value -0.0
93
94   function Ureal_Tenth return Ureal;
95   --  Returns value 0.1
96
97   function Ureal_Half return Ureal;
98   --  Returns value 0.5
99
100   function Ureal_1 return Ureal;
101   --  Returns value 1.0
102
103   function Ureal_2 return Ureal;
104   --  Returns value 2.0
105
106   function Ureal_10 return Ureal;
107   --  Returns value 10.0
108
109   function Ureal_100 return Ureal;
110   --  Returns value 100.0
111
112   function Ureal_2_80 return Ureal;
113   --  Returns value 2.0 ** 80
114
115   function Ureal_2_M_80 return Ureal;
116   --  Returns value 2.0 ** (-80)
117
118   function Ureal_2_128 return Ureal;
119   --  Returns value 2.0 ** 128
120
121   function Ureal_2_M_128 return Ureal;
122   --  Returns value 2.0 ** (-128)
123
124   function Ureal_10_36 return Ureal;
125   --  Returns value 10.0 ** 36
126
127   function Ureal_M_10_36 return Ureal;
128   --  Returns value -10.0 ** 36
129
130   -----------------
131   -- Subprograms --
132   -----------------
133
134   procedure Initialize;
135   --  Initialize Ureal tables. Note that Initialize must not be called if
136   --  Tree_Read is used. Note also that there is no Lock routine in this
137   --  unit. These tables are among the few tables that can be expanded
138   --  during Gigi processing.
139
140   procedure Tree_Read;
141   --  Initializes internal tables from current tree file using the relevant
142   --  Table.Tree_Read routines. Note that Initialize should not be called if
143   --  Tree_Read is used. Tree_Read includes all necessary initialization.
144
145   procedure Tree_Write;
146   --  Writes out internal tables to current tree file using the relevant
147   --  Table.Tree_Write routines.
148
149   function Rbase (Real : Ureal) return Nat;
150   --  Return the base of the universal real
151
152   function Denominator (Real : Ureal) return Uint;
153   --  Return the denominator of the universal real
154
155   function Numerator (Real : Ureal) return Uint;
156   --  Return the numerator of the universal real
157
158   function Norm_Den (Real : Ureal) return Uint;
159   --  Return the denominator of the universal real after a normalization
160
161   function Norm_Num (Real : Ureal) return Uint;
162   --  Return the numerator of the universal real after a normalization
163
164   function UR_From_Uint (UI : Uint) return Ureal;
165   --  Returns real corresponding to universal integer value
166
167   function UR_To_Uint (Real : Ureal) return Uint;
168   --  Return integer value obtained by accurate rounding of real value.
169   --  The rounding of values half way between two integers is away from
170   --  zero, as required by normal Ada 95 rounding semantics.
171
172   function UR_Trunc (Real : Ureal) return Uint;
173   --  Return integer value obtained by a truncation of real towards zero
174
175   function UR_Ceiling (Real : Ureal) return Uint;
176   --  Return value of smallest integer not less than the given value
177
178   function UR_Floor (Real : Ureal) return Uint;
179   --  Return value of smallest integer not greater than the given value
180
181   --  Conversion table for above four functions
182
183   --    Input    To_Uint    Trunc    Ceiling    Floor
184   --     1.0        1         1         1         1
185   --     1.2        1         1         2         1
186   --     1.5        2         1         2         1
187   --     1.7        2         1         2         1
188   --     2.0        2         2         2         2
189   --    -1.0       -1        -1        -1        -1
190   --    -1.2       -1        -1        -1        -2
191   --    -1.5       -2        -1        -1        -2
192   --    -1.7       -2        -1        -1        -2
193   --    -2.0       -2        -2        -2        -2
194
195   function UR_From_Components
196     (Num      : Uint;
197      Den      : Uint;
198      Rbase    : Nat := 0;
199      Negative : Boolean := False)
200      return     Ureal;
201   --  Builds real value from given numerator, denominator and base. The
202   --  value is negative if Negative is set to true, and otherwise is
203   --  non-negative.
204
205   function UR_Add (Left : Ureal; Right : Ureal) return Ureal;
206   function UR_Add (Left : Ureal; Right : Uint)  return Ureal;
207   function UR_Add (Left : Uint;  Right : Ureal) return Ureal;
208   --  Returns real sum of operands
209
210   function UR_Div (Left : Ureal; Right : Ureal) return Ureal;
211   function UR_Div (Left : Uint;  Right : Ureal) return Ureal;
212   function UR_Div (Left : Ureal; Right : Uint)  return Ureal;
213   --  Returns real quotient of operands. Fatal error if Right is zero
214
215   function UR_Mul (Left : Ureal; Right : Ureal) return Ureal;
216   function UR_Mul (Left : Uint;  Right : Ureal) return Ureal;
217   function UR_Mul (Left : Ureal; Right : Uint)  return Ureal;
218   --  Returns real product of operands
219
220   function UR_Sub (Left : Ureal; Right : Ureal) return Ureal;
221   function UR_Sub (Left : Uint;  Right : Ureal) return Ureal;
222   function UR_Sub (Left : Ureal; Right : Uint)  return Ureal;
223   --  Returns real difference of operands
224
225   function UR_Exponentiate (Real  : Ureal; N : Uint) return  Ureal;
226   --  Returns result of raising Ureal to Uint power.
227   --  Fatal error if Left is 0 and Right is negative.
228
229   function UR_Abs (Real : Ureal) return Ureal;
230   --  Returns abs function of real
231
232   function UR_Negate (Real : Ureal) return Ureal;
233   --  Returns negative of real
234
235   function UR_Eq (Left, Right : Ureal) return Boolean;
236   --  Compares reals for equality
237
238   function UR_Max (Left, Right : Ureal) return Ureal;
239   --  Returns the maximum of two reals
240
241   function UR_Min (Left, Right : Ureal) return Ureal;
242   --  Returns the minimum of two reals
243
244   function UR_Ne (Left, Right : Ureal) return Boolean;
245   --  Compares reals for inequality
246
247   function UR_Lt (Left, Right : Ureal) return Boolean;
248   --  Compares reals for less than
249
250   function UR_Le (Left, Right : Ureal) return Boolean;
251   --  Compares reals for less than or equal
252
253   function UR_Gt (Left, Right : Ureal) return Boolean;
254   --  Compares reals for greater than
255
256   function UR_Ge (Left, Right : Ureal) return Boolean;
257   --  Compares reals for greater than or equal
258
259   function UR_Is_Zero (Real : Ureal) return Boolean;
260   --  Tests if real value is zero
261
262   function UR_Is_Negative (Real : Ureal) return Boolean;
263   --  Tests if real value is negative, note that negative zero gives true
264
265   function UR_Is_Positive (Real : Ureal) return Boolean;
266   --  Test if real value is greater than zero
267
268   procedure UR_Write (Real : Ureal; Brackets : Boolean := False);
269   --  Writes value of Real to standard output. Used for debugging and
270   --  tree/source output, and also for -gnatR representation output. If the
271   --  result is easily representable as a standard Ada literal, it will be
272   --  given that way, but as a result of evaluation of static expressions, it
273   --  is possible to generate constants (e.g. 1/13) which have no such
274   --  representation. In such cases (and in cases where it is too much work to
275   --  figure out the Ada literal), the string that is output is of the form
276   --  of some expression such as integer/integer, or integer*integer**integer.
277   --  In the case where an expression is output, if Brackets is set to True,
278   --  the expression is surrounded by square brackets.
279
280   procedure pr (Real : Ureal);
281   pragma Export (Ada, pr);
282   --  Writes value of Real to standard output with a terminating line return,
283   --  using UR_Write as described above. This is for use from the debugger.
284
285   ------------------------
286   -- Operator Renamings --
287   ------------------------
288
289   function "+" (Left : Ureal; Right : Ureal) return Ureal renames UR_Add;
290   function "+" (Left : Uint;  Right : Ureal) return Ureal renames UR_Add;
291   function "+" (Left : Ureal; Right : Uint)  return Ureal renames UR_Add;
292
293   function "/" (Left : Ureal; Right : Ureal) return Ureal renames UR_Div;
294   function "/" (Left : Uint;  Right : Ureal) return Ureal renames UR_Div;
295   function "/" (Left : Ureal; Right : Uint)  return Ureal renames UR_Div;
296
297   function "*" (Left : Ureal; Right : Ureal) return Ureal renames UR_Mul;
298   function "*" (Left : Uint;  Right : Ureal) return Ureal renames UR_Mul;
299   function "*" (Left : Ureal; Right : Uint)  return Ureal renames UR_Mul;
300
301   function "-" (Left : Ureal; Right : Ureal) return Ureal renames UR_Sub;
302   function "-" (Left : Uint;  Right : Ureal) return Ureal renames UR_Sub;
303   function "-" (Left : Ureal; Right : Uint)  return Ureal renames UR_Sub;
304
305   function "**"  (Real  : Ureal; N : Uint) return Ureal
306                                                     renames UR_Exponentiate;
307
308   function "abs" (Real : Ureal) return Ureal renames UR_Abs;
309
310   function "-"   (Real : Ureal) return Ureal renames UR_Negate;
311
312   function "="   (Left, Right : Ureal) return Boolean renames UR_Eq;
313
314   function "<"   (Left, Right : Ureal) return Boolean renames UR_Lt;
315
316   function "<="  (Left, Right : Ureal) return Boolean renames UR_Le;
317
318   function ">="  (Left, Right : Ureal) return Boolean renames UR_Ge;
319
320   function ">"   (Left, Right : Ureal) return Boolean renames UR_Gt;
321
322   -----------------------------
323   -- Mark/Release Processing --
324   -----------------------------
325
326   --  The space used by Ureal data is not automatically reclaimed. However,
327   --  a mark-release regime is implemented which allows storage to be
328   --  released back to a previously noted mark. This is used for example
329   --  when doing comparisons, where only intermediate results get stored
330   --  that do not need to be saved for future use.
331
332   type Save_Mark is private;
333
334   function Mark return Save_Mark;
335   --  Note mark point for future release
336
337   procedure Release (M : Save_Mark);
338   --  Release storage allocated since mark was noted
339
340   ------------------------------------
341   -- Representation of Ureal Values --
342   ------------------------------------
343
344private
345
346   type Ureal is new Int range Ureal_Low_Bound .. Ureal_High_Bound;
347   for Ureal'Size use 32;
348
349   No_Ureal : constant Ureal := Ureal'First;
350
351   type Save_Mark is new Int;
352
353   pragma Inline (Denominator);
354   pragma Inline (Mark);
355   pragma Inline (Norm_Num);
356   pragma Inline (Norm_Den);
357   pragma Inline (Numerator);
358   pragma Inline (Rbase);
359   pragma Inline (Release);
360   pragma Inline (Ureal_0);
361   pragma Inline (Ureal_M_0);
362   pragma Inline (Ureal_Tenth);
363   pragma Inline (Ureal_Half);
364   pragma Inline (Ureal_1);
365   pragma Inline (Ureal_2);
366   pragma Inline (Ureal_10);
367   pragma Inline (UR_From_Components);
368
369end Urealp;
370