1 #include "btMultiBodyConstraint.h"
2 #include "BulletDynamics/Dynamics/btRigidBody.h"
3 #include "btMultiBodyPoint2Point.h"  //for testing (BTMBP2PCONSTRAINT_BLOCK_ANGULAR_MOTION_TEST macro)
4 
btMultiBodyConstraint(btMultiBody * bodyA,btMultiBody * bodyB,int linkA,int linkB,int numRows,bool isUnilateral,int type)5 btMultiBodyConstraint::btMultiBodyConstraint(btMultiBody* bodyA, btMultiBody* bodyB, int linkA, int linkB, int numRows, bool isUnilateral, int type)
6 	: m_bodyA(bodyA),
7 	  m_bodyB(bodyB),
8 	  m_linkA(linkA),
9 	  m_linkB(linkB),
10 	  m_type(type),
11 	  m_numRows(numRows),
12 	  m_jacSizeA(0),
13 	  m_jacSizeBoth(0),
14 	  m_isUnilateral(isUnilateral),
15 	  m_numDofsFinalized(-1),
16 	  m_maxAppliedImpulse(100)
17 {
18 }
19 
updateJacobianSizes()20 void btMultiBodyConstraint::updateJacobianSizes()
21 {
22 	if (m_bodyA)
23 	{
24 		m_jacSizeA = (6 + m_bodyA->getNumDofs());
25 	}
26 
27 	if (m_bodyB)
28 	{
29 		m_jacSizeBoth = m_jacSizeA + 6 + m_bodyB->getNumDofs();
30 	}
31 	else
32 		m_jacSizeBoth = m_jacSizeA;
33 }
34 
allocateJacobiansMultiDof()35 void btMultiBodyConstraint::allocateJacobiansMultiDof()
36 {
37 	updateJacobianSizes();
38 
39 	m_posOffset = ((1 + m_jacSizeBoth) * m_numRows);
40 	m_data.resize((2 + m_jacSizeBoth) * m_numRows);
41 }
42 
~btMultiBodyConstraint()43 btMultiBodyConstraint::~btMultiBodyConstraint()
44 {
45 }
46 
applyDeltaVee(btMultiBodyJacobianData & data,btScalar * delta_vee,btScalar impulse,int velocityIndex,int ndof)47 void btMultiBodyConstraint::applyDeltaVee(btMultiBodyJacobianData& data, btScalar* delta_vee, btScalar impulse, int velocityIndex, int ndof)
48 {
49 	for (int i = 0; i < ndof; ++i)
50 		data.m_deltaVelocities[velocityIndex + i] += delta_vee[i] * impulse;
51 }
52 
fillMultiBodyConstraint(btMultiBodySolverConstraint & solverConstraint,btMultiBodyJacobianData & data,btScalar * jacOrgA,btScalar * jacOrgB,const btVector3 & constraintNormalAng,const btVector3 & constraintNormalLin,const btVector3 & posAworld,const btVector3 & posBworld,btScalar posError,const btContactSolverInfo & infoGlobal,btScalar lowerLimit,btScalar upperLimit,bool angConstraint,btScalar relaxation,bool isFriction,btScalar desiredVelocity,btScalar cfmSlip,btScalar damping)53 btScalar btMultiBodyConstraint::fillMultiBodyConstraint(btMultiBodySolverConstraint& solverConstraint,
54 														btMultiBodyJacobianData& data,
55 														btScalar* jacOrgA, btScalar* jacOrgB,
56 														const btVector3& constraintNormalAng,
57 														const btVector3& constraintNormalLin,
58 														const btVector3& posAworld, const btVector3& posBworld,
59 														btScalar posError,
60 														const btContactSolverInfo& infoGlobal,
61 														btScalar lowerLimit, btScalar upperLimit,
62 														bool angConstraint,
63 														btScalar relaxation,
64 														bool isFriction, btScalar desiredVelocity, btScalar cfmSlip,
65 														btScalar damping)
66 {
67 	solverConstraint.m_multiBodyA = m_bodyA;
68 	solverConstraint.m_multiBodyB = m_bodyB;
69 	solverConstraint.m_linkA = m_linkA;
70 	solverConstraint.m_linkB = m_linkB;
71 
72 	btMultiBody* multiBodyA = solverConstraint.m_multiBodyA;
73 	btMultiBody* multiBodyB = solverConstraint.m_multiBodyB;
74 
75 	btSolverBody* bodyA = multiBodyA ? 0 : &data.m_solverBodyPool->at(solverConstraint.m_solverBodyIdA);
76 	btSolverBody* bodyB = multiBodyB ? 0 : &data.m_solverBodyPool->at(solverConstraint.m_solverBodyIdB);
77 
78 	btRigidBody* rb0 = multiBodyA ? 0 : bodyA->m_originalBody;
79 	btRigidBody* rb1 = multiBodyB ? 0 : bodyB->m_originalBody;
80 
81 	btVector3 rel_pos1, rel_pos2;  //these two used to be inited to posAworld and posBworld (respectively) but it does not seem necessary
82 	if (bodyA)
83 		rel_pos1 = posAworld - bodyA->getWorldTransform().getOrigin();
84 	if (bodyB)
85 		rel_pos2 = posBworld - bodyB->getWorldTransform().getOrigin();
86 
87 	if (multiBodyA)
88 	{
89 		if (solverConstraint.m_linkA < 0)
90 		{
91 			rel_pos1 = posAworld - multiBodyA->getBasePos();
92 		}
93 		else
94 		{
95 			rel_pos1 = posAworld - multiBodyA->getLink(solverConstraint.m_linkA).m_cachedWorldTransform.getOrigin();
96 		}
97 
98 		const int ndofA = multiBodyA->getNumDofs() + 6;
99 
100 		solverConstraint.m_deltaVelAindex = multiBodyA->getCompanionId();
101 
102 		if (solverConstraint.m_deltaVelAindex < 0)
103 		{
104 			solverConstraint.m_deltaVelAindex = data.m_deltaVelocities.size();
105 			multiBodyA->setCompanionId(solverConstraint.m_deltaVelAindex);
106 			data.m_deltaVelocities.resize(data.m_deltaVelocities.size() + ndofA);
107 		}
108 		else
109 		{
110 			btAssert(data.m_deltaVelocities.size() >= solverConstraint.m_deltaVelAindex + ndofA);
111 		}
112 
113 		//determine jacobian of this 1D constraint in terms of multibodyA's degrees of freedom
114 		//resize..
115 		solverConstraint.m_jacAindex = data.m_jacobians.size();
116 		data.m_jacobians.resize(data.m_jacobians.size() + ndofA);
117 		//copy/determine
118 		if (jacOrgA)
119 		{
120 			for (int i = 0; i < ndofA; i++)
121 				data.m_jacobians[solverConstraint.m_jacAindex + i] = jacOrgA[i];
122 		}
123 		else
124 		{
125 			btScalar* jac1 = &data.m_jacobians[solverConstraint.m_jacAindex];
126 			//multiBodyA->fillContactJacobianMultiDof(solverConstraint.m_linkA, posAworld, constraintNormalLin, jac1, data.scratch_r, data.scratch_v, data.scratch_m);
127 			multiBodyA->fillConstraintJacobianMultiDof(solverConstraint.m_linkA, posAworld, constraintNormalAng, constraintNormalLin, jac1, data.scratch_r, data.scratch_v, data.scratch_m);
128 		}
129 
130 		//determine the velocity response of multibodyA to reaction impulses of this constraint (i.e. A[i,i] for i=1,...n_con: multibody's inverse inertia with respect to this 1D constraint)
131 		//resize..
132 		data.m_deltaVelocitiesUnitImpulse.resize(data.m_deltaVelocitiesUnitImpulse.size() + ndofA);  //=> each constraint row has the constrained tree dofs allocated in m_deltaVelocitiesUnitImpulse
133 		btAssert(data.m_jacobians.size() == data.m_deltaVelocitiesUnitImpulse.size());
134 		btScalar* delta = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
135 		//determine..
136 		multiBodyA->calcAccelerationDeltasMultiDof(&data.m_jacobians[solverConstraint.m_jacAindex], delta, data.scratch_r, data.scratch_v);
137 
138 		btVector3 torqueAxis0;
139 		if (angConstraint)
140 		{
141 			torqueAxis0 = constraintNormalAng;
142 		}
143 		else
144 		{
145 			torqueAxis0 = rel_pos1.cross(constraintNormalLin);
146 		}
147 		solverConstraint.m_relpos1CrossNormal = torqueAxis0;
148 		solverConstraint.m_contactNormal1 = constraintNormalLin;
149 	}
150 	else  //if(rb0)
151 	{
152 		btVector3 torqueAxis0;
153 		if (angConstraint)
154 		{
155 			torqueAxis0 = constraintNormalAng;
156 		}
157 		else
158 		{
159 			torqueAxis0 = rel_pos1.cross(constraintNormalLin);
160 		}
161 		solverConstraint.m_angularComponentA = rb0 ? rb0->getInvInertiaTensorWorld() * torqueAxis0 * rb0->getAngularFactor() : btVector3(0, 0, 0);
162 		solverConstraint.m_relpos1CrossNormal = torqueAxis0;
163 		solverConstraint.m_contactNormal1 = constraintNormalLin;
164 	}
165 
166 	if (multiBodyB)
167 	{
168 		if (solverConstraint.m_linkB < 0)
169 		{
170 			rel_pos2 = posBworld - multiBodyB->getBasePos();
171 		}
172 		else
173 		{
174 			rel_pos2 = posBworld - multiBodyB->getLink(solverConstraint.m_linkB).m_cachedWorldTransform.getOrigin();
175 		}
176 
177 		const int ndofB = multiBodyB->getNumDofs() + 6;
178 
179 		solverConstraint.m_deltaVelBindex = multiBodyB->getCompanionId();
180 		if (solverConstraint.m_deltaVelBindex < 0)
181 		{
182 			solverConstraint.m_deltaVelBindex = data.m_deltaVelocities.size();
183 			multiBodyB->setCompanionId(solverConstraint.m_deltaVelBindex);
184 			data.m_deltaVelocities.resize(data.m_deltaVelocities.size() + ndofB);
185 		}
186 
187 		//determine jacobian of this 1D constraint in terms of multibodyB's degrees of freedom
188 		//resize..
189 		solverConstraint.m_jacBindex = data.m_jacobians.size();
190 		data.m_jacobians.resize(data.m_jacobians.size() + ndofB);
191 		//copy/determine..
192 		if (jacOrgB)
193 		{
194 			for (int i = 0; i < ndofB; i++)
195 				data.m_jacobians[solverConstraint.m_jacBindex + i] = jacOrgB[i];
196 		}
197 		else
198 		{
199 			//multiBodyB->fillContactJacobianMultiDof(solverConstraint.m_linkB, posBworld, -constraintNormalLin, &data.m_jacobians[solverConstraint.m_jacBindex], data.scratch_r, data.scratch_v, data.scratch_m);
200 			multiBodyB->fillConstraintJacobianMultiDof(solverConstraint.m_linkB, posBworld, -constraintNormalAng, -constraintNormalLin, &data.m_jacobians[solverConstraint.m_jacBindex], data.scratch_r, data.scratch_v, data.scratch_m);
201 		}
202 
203 		//determine velocity response of multibodyB to reaction impulses of this constraint (i.e. A[i,i] for i=1,...n_con: multibody's inverse inertia with respect to this 1D constraint)
204 		//resize..
205 		data.m_deltaVelocitiesUnitImpulse.resize(data.m_deltaVelocitiesUnitImpulse.size() + ndofB);
206 		btAssert(data.m_jacobians.size() == data.m_deltaVelocitiesUnitImpulse.size());
207 		btScalar* delta = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex];
208 		//determine..
209 		multiBodyB->calcAccelerationDeltasMultiDof(&data.m_jacobians[solverConstraint.m_jacBindex], delta, data.scratch_r, data.scratch_v);
210 
211 		btVector3 torqueAxis1;
212 		if (angConstraint)
213 		{
214 			torqueAxis1 = constraintNormalAng;
215 		}
216 		else
217 		{
218 			torqueAxis1 = rel_pos2.cross(constraintNormalLin);
219 		}
220 		solverConstraint.m_relpos2CrossNormal = -torqueAxis1;
221 		solverConstraint.m_contactNormal2 = -constraintNormalLin;
222 	}
223 	else  //if(rb1)
224 	{
225 		btVector3 torqueAxis1;
226 		if (angConstraint)
227 		{
228 			torqueAxis1 = constraintNormalAng;
229 		}
230 		else
231 		{
232 			torqueAxis1 = rel_pos2.cross(constraintNormalLin);
233 		}
234 		solverConstraint.m_angularComponentB = rb1 ? rb1->getInvInertiaTensorWorld() * -torqueAxis1 * rb1->getAngularFactor() : btVector3(0, 0, 0);
235 		solverConstraint.m_relpos2CrossNormal = -torqueAxis1;
236 		solverConstraint.m_contactNormal2 = -constraintNormalLin;
237 	}
238 	{
239 		btVector3 vec;
240 		btScalar denom0 = 0.f;
241 		btScalar denom1 = 0.f;
242 		btScalar* jacB = 0;
243 		btScalar* jacA = 0;
244 		btScalar* deltaVelA = 0;
245 		btScalar* deltaVelB = 0;
246 		int ndofA = 0;
247 		//determine the "effective mass" of the constrained multibodyA with respect to this 1D constraint (i.e. 1/A[i,i])
248 		if (multiBodyA)
249 		{
250 			ndofA = multiBodyA->getNumDofs() + 6;
251 			jacA = &data.m_jacobians[solverConstraint.m_jacAindex];
252 			deltaVelA = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
253 			for (int i = 0; i < ndofA; ++i)
254 			{
255 				btScalar j = jacA[i];
256 				btScalar l = deltaVelA[i];
257 				denom0 += j * l;
258 			}
259 		}
260 		else if (rb0)
261 		{
262 			vec = (solverConstraint.m_angularComponentA).cross(rel_pos1);
263 			if (angConstraint)
264 			{
265 				denom0 = constraintNormalAng.dot(solverConstraint.m_angularComponentA);
266 			}
267 			else
268 			{
269 				denom0 = rb0->getInvMass() + constraintNormalLin.dot(vec);
270 			}
271 		}
272 		//
273 		if (multiBodyB)
274 		{
275 			const int ndofB = multiBodyB->getNumDofs() + 6;
276 			jacB = &data.m_jacobians[solverConstraint.m_jacBindex];
277 			deltaVelB = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex];
278 			for (int i = 0; i < ndofB; ++i)
279 			{
280 				btScalar j = jacB[i];
281 				btScalar l = deltaVelB[i];
282 				denom1 += j * l;
283 			}
284 		}
285 		else if (rb1)
286 		{
287 			vec = (-solverConstraint.m_angularComponentB).cross(rel_pos2);
288 			if (angConstraint)
289 			{
290 				denom1 = constraintNormalAng.dot(-solverConstraint.m_angularComponentB);
291 			}
292 			else
293 			{
294 				denom1 = rb1->getInvMass() + constraintNormalLin.dot(vec);
295 			}
296 		}
297 
298 		//
299 		btScalar d = denom0 + denom1;
300 		if (d > SIMD_EPSILON)
301 		{
302 			solverConstraint.m_jacDiagABInv = relaxation / (d);
303 		}
304 		else
305 		{
306 			//disable the constraint row to handle singularity/redundant constraint
307 			solverConstraint.m_jacDiagABInv = 0.f;
308 		}
309 	}
310 
311 	//compute rhs and remaining solverConstraint fields
312 	btScalar penetration = isFriction ? 0 : posError;
313 
314 	btScalar rel_vel = 0.f;
315 	int ndofA = 0;
316 	int ndofB = 0;
317 	{
318 		btVector3 vel1, vel2;
319 		if (multiBodyA)
320 		{
321 			ndofA = multiBodyA->getNumDofs() + 6;
322 			btScalar* jacA = &data.m_jacobians[solverConstraint.m_jacAindex];
323 			for (int i = 0; i < ndofA; ++i)
324 				rel_vel += multiBodyA->getVelocityVector()[i] * jacA[i];
325 		}
326 		else if (rb0)
327 		{
328 			rel_vel += rb0->getLinearVelocity().dot(solverConstraint.m_contactNormal1);
329 			rel_vel += rb0->getAngularVelocity().dot(solverConstraint.m_relpos1CrossNormal);
330 		}
331 		if (multiBodyB)
332 		{
333 			ndofB = multiBodyB->getNumDofs() + 6;
334 			btScalar* jacB = &data.m_jacobians[solverConstraint.m_jacBindex];
335 			for (int i = 0; i < ndofB; ++i)
336 				rel_vel += multiBodyB->getVelocityVector()[i] * jacB[i];
337 		}
338 		else if (rb1)
339 		{
340 			rel_vel += rb1->getLinearVelocity().dot(solverConstraint.m_contactNormal2);
341 			rel_vel += rb1->getAngularVelocity().dot(solverConstraint.m_relpos2CrossNormal);
342 		}
343 
344 		solverConstraint.m_friction = 0.f;  //cp.m_combinedFriction;
345 	}
346 
347 	solverConstraint.m_appliedImpulse = 0.f;
348 	solverConstraint.m_appliedPushImpulse = 0.f;
349 
350 	{
351 		btScalar positionalError = 0.f;
352 		btScalar velocityError = (desiredVelocity - rel_vel) * damping;
353 
354 		btScalar erp = infoGlobal.m_erp2;
355 
356 		//split impulse is not implemented yet for btMultiBody*
357 		//if (!infoGlobal.m_splitImpulse || (penetration > infoGlobal.m_splitImpulsePenetrationThreshold))
358 		{
359 			erp = infoGlobal.m_erp;
360 		}
361 
362 		positionalError = -penetration * erp / infoGlobal.m_timeStep;
363 
364 		btScalar penetrationImpulse = positionalError * solverConstraint.m_jacDiagABInv;
365 		btScalar velocityImpulse = velocityError * solverConstraint.m_jacDiagABInv;
366 
367 		//split impulse is not implemented yet for btMultiBody*
368 
369 		//  if (!infoGlobal.m_splitImpulse || (penetration > infoGlobal.m_splitImpulsePenetrationThreshold))
370 		{
371 			//combine position and velocity into rhs
372 			solverConstraint.m_rhs = penetrationImpulse + velocityImpulse;
373 			solverConstraint.m_rhsPenetration = 0.f;
374 		}
375 		/*else
376         {
377             //split position and velocity into rhs and m_rhsPenetration
378             solverConstraint.m_rhs = velocityImpulse;
379             solverConstraint.m_rhsPenetration = penetrationImpulse;
380         }
381         */
382 
383 		solverConstraint.m_cfm = 0.f;
384 		solverConstraint.m_lowerLimit = lowerLimit;
385 		solverConstraint.m_upperLimit = upperLimit;
386 	}
387 
388 	return rel_vel;
389 }
390