1 #include "UnitTest.h" 2 #include "Gwen/Controls/RadioButtonController.h" 3 #include "Gwen/Controls/VerticalSlider.h" 4 #include "Gwen/Controls/HorizontalSlider.h" 5 6 using namespace Gwen; 7 8 class Slider : public GUnit 9 { 10 public: GWEN_CONTROL_INLINE(Slider,GUnit)11 GWEN_CONTROL_INLINE(Slider, GUnit) 12 { 13 { 14 Gwen::Controls::HorizontalSlider* pSlider = new Gwen::Controls::HorizontalSlider(this); 15 pSlider->SetPos(10, 10); 16 pSlider->SetSize(150, 20); 17 pSlider->SetRange(0, 100); 18 pSlider->SetValue(25); 19 pSlider->onValueChanged.Add(this, &Slider::SliderMoved); 20 } 21 22 { 23 Gwen::Controls::HorizontalSlider* pSlider = new Gwen::Controls::HorizontalSlider(this); 24 pSlider->SetPos(10, 40); 25 pSlider->SetSize(150, 20); 26 pSlider->SetRange(0, 100); 27 pSlider->SetValue(25); 28 pSlider->SetNotchCount(10); 29 pSlider->SetClampToNotches(true); 30 pSlider->onValueChanged.Add(this, &Slider::SliderMoved); 31 } 32 33 { 34 Gwen::Controls::VerticalSlider* pSlider = new Gwen::Controls::VerticalSlider(this); 35 pSlider->SetPos(160, 10); 36 pSlider->SetSize(20, 200); 37 pSlider->SetRange(0, 100); 38 pSlider->SetValue(25); 39 pSlider->onValueChanged.Add(this, &Slider::SliderMoved); 40 } 41 42 { 43 Gwen::Controls::VerticalSlider* pSlider = new Gwen::Controls::VerticalSlider(this); 44 pSlider->SetPos(190, 10); 45 pSlider->SetSize(20, 200); 46 pSlider->SetRange(0, 100); 47 pSlider->SetValue(25); 48 pSlider->SetNotchCount(10); 49 pSlider->SetClampToNotches(true); 50 pSlider->onValueChanged.Add(this, &Slider::SliderMoved); 51 } 52 } 53 SliderMoved(Base * pControl)54 void SliderMoved(Base* pControl) 55 { 56 Gwen::Controls::Slider* pSlider = (Gwen::Controls::Slider*)pControl; 57 58 UnitPrint(Utility::Format(L"Slider Value: %.2f", pSlider->GetValue())); 59 } 60 }; 61 62 DEFINE_UNIT_TEST(Slider, L"Slider");