1 #include <stdio.h>
2 #include <Eina.h>
3 #include <Ecore.h>
4 #include <Ecore_Evas.h>
5 #include <Evas.h>
6 #include <Ecore_Buffer.h>
7 #include <Ecore_Buffer_Queue.h>
8 
9 #define WIDTH 720
10 #define HEIGHT 960
11 
12 struct _Window
13 {
14    Evas *e;
15    Ecore_Evas *ee;
16    Evas_Object *bg, *img;
17    Ecore_Buffer *buffer;
18 };
19 
20 struct _Window win;
21 Eina_List *hdls;
22 
23 static void
paint_pixels(void * image,int padding,int width,int height,uint32_t time)24 paint_pixels(void *image, int padding, int width, int height, uint32_t time)
25 {
26    const int halfh = padding + (height - padding * 2) / 2;
27    const int halfw = padding + (width  - padding * 2) / 2;
28    int ir, or;
29    uint32_t *pixel = image;
30    int y;
31 
32    /* squared radii thresholds */
33    or = (halfw < halfh ? halfw : halfh) - 8;
34    ir = or - 32;
35    or *= or;
36    ir *= ir;
37 
38    pixel += padding * width;
39    for (y = padding; y < height - padding; y++) {
40         int x;
41         int y2 = (y - halfh) * (y - halfh);
42 
43         pixel += padding;
44         for (x = padding; x < width - padding; x++) {
45              uint32_t v;
46 
47              /* squared distance from center */
48              int r2 = (x - halfw) * (x - halfw) + y2;
49 
50              if (r2 < ir)
51                v = (r2 / 32 + time / 64) * 0x0080401;
52              else if (r2 < or)
53                v = (y + time / 32) * 0x0080401;
54              else
55                v = (x + time / 16) * 0x0080401;
56              v &= 0x00ffffff;
57              v |= 0xff000000;
58 
59              *pixel++ = v;
60         }
61 
62         pixel += padding;
63    }
64 }
65 
66 static void
_cb_post_render(Ecore_Evas * ee EINA_UNUSED)67 _cb_post_render(Ecore_Evas *ee EINA_UNUSED)
68 {
69    void *data;
70 
71    // Get pixel data and update.
72    data = ecore_buffer_data_get(win.buffer);
73    paint_pixels(data, 0, WIDTH, HEIGHT, ecore_loop_time_get() * 1000);
74    evas_object_image_data_set(win.img, data);
75    evas_object_image_data_update_add(win.img, 0, 0, WIDTH, HEIGHT);
76 }
77 
78 int
main(void)79 main(void)
80 {
81    Evas_Object *o;
82    void *data;
83 
84    eina_init();
85    ecore_init();
86    ecore_evas_init();
87    ecore_buffer_init();
88 
89    win.ee = ecore_evas_new(NULL, 0, 0, WIDTH, HEIGHT, NULL);
90    win.e = ecore_evas_get(win.ee);
91 
92    o = evas_object_rectangle_add(win.e);
93    evas_object_move(o, 0, 0);
94    evas_object_resize(o, WIDTH, HEIGHT);
95    evas_object_color_set(o, 255, 0, 0, 255);
96    evas_object_show(o);
97    win.bg = o;
98 
99    o = evas_object_image_add(win.e);
100    evas_object_image_fill_set(o, 0, 0, WIDTH, HEIGHT);
101    evas_object_image_size_set(o, WIDTH, HEIGHT);
102 
103    evas_object_move(o, 0, 0);
104    evas_object_resize(o, WIDTH, HEIGHT);
105    evas_object_show(o);
106    win.img = o;
107 
108    // Create buffer and drawing.
109    win.buffer = ecore_buffer_new("shm", WIDTH, HEIGHT, 0, 0);
110    data = ecore_buffer_data_get(win.buffer);
111    paint_pixels(data, 0, WIDTH, HEIGHT, 0);
112    evas_object_image_data_set(win.img, data);
113    evas_object_image_data_update_add(win.img, 0, 0, WIDTH, HEIGHT);
114 
115    ecore_evas_show(win.ee);
116 
117    ecore_evas_callback_post_render_set(win.ee, _cb_post_render);
118 
119    ecore_main_loop_begin();
120 
121    ecore_buffer_free(win.buffer);
122    ecore_buffer_shutdown();
123    ecore_evas_shutdown();
124    ecore_shutdown();
125    eina_shutdown();
126 
127    return 0;
128 }
129