1 #ifndef _ELM_INDEX_ITEM_EO_LEGACY_H_ 2 #define _ELM_INDEX_ITEM_EO_LEGACY_H_ 3 4 #ifndef _ELM_INDEX_ITEM_EO_CLASS_TYPE 5 #define _ELM_INDEX_ITEM_EO_CLASS_TYPE 6 7 typedef Eo Elm_Index_Item; 8 9 #endif 10 11 #ifndef _ELM_INDEX_ITEM_EO_TYPES 12 #define _ELM_INDEX_ITEM_EO_TYPES 13 14 15 #endif 16 17 /** 18 * @defgroup Elm_Index_Item_Group Index Item 19 * @ingroup Elm_Index_Group 20 */ 21 22 /** 23 * @brief Set the selected state of an item. 24 * 25 * This sets the selected state of the given item @c it. @c true for selected, 26 * @c false for not selected. 27 * 28 * If a new item is selected the previously selected will be unselected. 29 * Previously selected item can be get with function 30 * elm_index_selected_item_get(). 31 * 32 * Selected items will be highlighted. 33 * 34 * @param[in] obj The object. 35 * @param[in] selected @c true if selected, @c false otherwise 36 * 37 * @ingroup Elm_Index_Item_Group 38 */ 39 EAPI void elm_index_item_selected_set(Elm_Index_Item *obj, Eina_Bool selected); 40 41 /** 42 * @brief Sets the priority of an item. 43 * 44 * The priority is -1 by default, which means that the item doesn't belong to a 45 * group. The value of the priority starts from 0. 46 * 47 * In elm_index_level_go, the items are sorted in ascending order according to 48 * priority. Items of the same priority make a group and the primary group is 49 * shown by default. 50 * 51 * @param[in] obj The object. 52 * @param[in] priority The priority 53 * 54 * @ingroup Elm_Index_Item_Group 55 */ 56 EAPI void elm_index_item_priority_set(Elm_Index_Item *obj, int priority); 57 58 /** 59 * @brief Get the letter (string) set on a given index widget item. 60 * 61 * @param[in] obj The object. 62 * 63 * @return The letter string set on @c item 64 * 65 * @ingroup Elm_Index_Item_Group 66 */ 67 EAPI const char *elm_index_item_letter_get(const Elm_Index_Item *obj); 68 69 #endif 70