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2 /*  collision_polygon_2d_editor_plugin.h                                 */
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30 
31 #ifndef COLLISION_POLYGON_2D_EDITOR_PLUGIN_H
32 #define COLLISION_POLYGON_2D_EDITOR_PLUGIN_H
33 
34 #include "editor/plugins/abstract_polygon_2d_editor.h"
35 #include "scene/2d/collision_polygon_2d.h"
36 
37 class CollisionPolygon2DEditor : public AbstractPolygon2DEditor {
38 
39 	GDCLASS(CollisionPolygon2DEditor, AbstractPolygon2DEditor);
40 
41 	CollisionPolygon2D *node;
42 
43 protected:
44 	virtual Node2D *_get_node() const;
45 	virtual void _set_node(Node *p_polygon);
46 
47 public:
48 	CollisionPolygon2DEditor(EditorNode *p_editor);
49 };
50 
51 class CollisionPolygon2DEditorPlugin : public AbstractPolygon2DEditorPlugin {
52 
53 	GDCLASS(CollisionPolygon2DEditorPlugin, AbstractPolygon2DEditorPlugin);
54 
55 public:
56 	CollisionPolygon2DEditorPlugin(EditorNode *p_node);
57 };
58 
59 #endif // COLLISION_POLYGON_2D_EDITOR_PLUGIN_H
60