1 /*************************************************************************/
2 /* texture_region_editor_plugin.cpp */
3 /*************************************************************************/
4 /* This file is part of: */
5 /* GODOT ENGINE */
6 /* https://godotengine.org */
7 /*************************************************************************/
8 /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
9 /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
10 /* */
11 /* Permission is hereby granted, free of charge, to any person obtaining */
12 /* a copy of this software and associated documentation files (the */
13 /* "Software"), to deal in the Software without restriction, including */
14 /* without limitation the rights to use, copy, modify, merge, publish, */
15 /* distribute, sublicense, and/or sell copies of the Software, and to */
16 /* permit persons to whom the Software is furnished to do so, subject to */
17 /* the following conditions: */
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19 /* The above copyright notice and this permission notice shall be */
20 /* included in all copies or substantial portions of the Software. */
21 /* */
22 /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23 /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24 /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
25 /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26 /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29 /*************************************************************************/
30
31 #include "texture_region_editor_plugin.h"
32
33 #include "core/core_string_names.h"
34 #include "core/os/input.h"
35 #include "core/os/keyboard.h"
36 #include "editor/editor_scale.h"
37 #include "scene/gui/check_box.h"
38
39 /**
40 @author Mariano Suligoy
41 */
42
draw_margin_line(Control * edit_draw,Vector2 from,Vector2 to)43 void draw_margin_line(Control *edit_draw, Vector2 from, Vector2 to) {
44 Vector2 line = (to - from).normalized() * 10;
45 while ((to - from).length_squared() > 200) {
46 edit_draw->draw_line(from, from + line, EditorNode::get_singleton()->get_theme_base()->get_color("mono_color", "Editor"), 2);
47 from += line * 2;
48 }
49 }
50
_region_draw()51 void TextureRegionEditor::_region_draw() {
52 Ref<Texture> base_tex = NULL;
53 if (node_sprite)
54 base_tex = node_sprite->get_texture();
55 else if (node_sprite_3d)
56 base_tex = node_sprite_3d->get_texture();
57 else if (node_ninepatch)
58 base_tex = node_ninepatch->get_texture();
59 else if (obj_styleBox.is_valid())
60 base_tex = obj_styleBox->get_texture();
61 else if (atlas_tex.is_valid())
62 base_tex = atlas_tex->get_atlas();
63
64 if (base_tex.is_null())
65 return;
66
67 Transform2D mtx;
68 mtx.elements[2] = -draw_ofs * draw_zoom;
69 mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
70
71 VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), mtx);
72 edit_draw->draw_texture(base_tex, Point2());
73 VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), Transform2D());
74
75 if (snap_mode == SNAP_GRID) {
76 Color grid_color = Color(1.0, 1.0, 1.0, 0.15);
77 Size2 s = edit_draw->get_size();
78 int last_cell = 0;
79
80 if (snap_step.x != 0) {
81 if (snap_separation.x == 0)
82 for (int i = 0; i < s.width; i++) {
83 int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / snap_step.x));
84 if (i == 0)
85 last_cell = cell;
86 if (last_cell != cell)
87 edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), grid_color);
88 last_cell = cell;
89 }
90 else
91 for (int i = 0; i < s.width; i++) {
92 int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / (snap_step.x + snap_separation.x)));
93 if (i == 0)
94 last_cell = cell;
95 if (last_cell != cell)
96 edit_draw->draw_rect(Rect2(i - snap_separation.x * draw_zoom, 0, snap_separation.x * draw_zoom, s.height), grid_color);
97 last_cell = cell;
98 }
99 }
100
101 if (snap_step.y != 0) {
102 if (snap_separation.y == 0)
103 for (int i = 0; i < s.height; i++) {
104 int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / snap_step.y));
105 if (i == 0)
106 last_cell = cell;
107 if (last_cell != cell)
108 edit_draw->draw_line(Point2(0, i), Point2(s.width, i), grid_color);
109 last_cell = cell;
110 }
111 else
112 for (int i = 0; i < s.height; i++) {
113 int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / (snap_step.y + snap_separation.y)));
114 if (i == 0)
115 last_cell = cell;
116 if (last_cell != cell)
117 edit_draw->draw_rect(Rect2(0, i - snap_separation.y * draw_zoom, s.width, snap_separation.y * draw_zoom), grid_color);
118 last_cell = cell;
119 }
120 }
121 } else if (snap_mode == SNAP_AUTOSLICE) {
122 for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) {
123 Rect2 r = E->get();
124 Vector2 endpoints[4] = {
125 mtx.basis_xform(r.position),
126 mtx.basis_xform(r.position + Vector2(r.size.x, 0)),
127 mtx.basis_xform(r.position + r.size),
128 mtx.basis_xform(r.position + Vector2(0, r.size.y))
129 };
130 for (int i = 0; i < 4; i++) {
131 int next = (i + 1) % 4;
132 edit_draw->draw_line(endpoints[i] - draw_ofs * draw_zoom, endpoints[next] - draw_ofs * draw_zoom, Color(0.3, 0.7, 1, 1), 2);
133 }
134 }
135 }
136
137 Ref<Texture> select_handle = get_icon("EditorHandle", "EditorIcons");
138
139 Rect2 scroll_rect(Point2(), base_tex->get_size());
140
141 const Vector2 raw_endpoints[4] = {
142 rect.position,
143 rect.position + Vector2(rect.size.x, 0),
144 rect.position + rect.size,
145 rect.position + Vector2(0, rect.size.y)
146 };
147 const Vector2 endpoints[4] = {
148 mtx.basis_xform(raw_endpoints[0]),
149 mtx.basis_xform(raw_endpoints[1]),
150 mtx.basis_xform(raw_endpoints[2]),
151 mtx.basis_xform(raw_endpoints[3])
152 };
153 Color color = get_color("mono_color", "Editor");
154 for (int i = 0; i < 4; i++) {
155
156 int prev = (i + 3) % 4;
157 int next = (i + 1) % 4;
158
159 Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
160 ofs *= Math_SQRT2 * (select_handle->get_size().width / 2);
161
162 edit_draw->draw_line(endpoints[i] - draw_ofs * draw_zoom, endpoints[next] - draw_ofs * draw_zoom, color, 2);
163
164 if (snap_mode != SNAP_AUTOSLICE)
165 edit_draw->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs * draw_zoom);
166
167 ofs = (endpoints[next] - endpoints[i]) / 2;
168 ofs += (endpoints[next] - endpoints[i]).tangent().normalized() * (select_handle->get_size().width / 2);
169
170 if (snap_mode != SNAP_AUTOSLICE)
171 edit_draw->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs * draw_zoom);
172
173 scroll_rect.expand_to(raw_endpoints[i]);
174 }
175
176 const Size2 scroll_margin = edit_draw->get_size() / draw_zoom;
177 scroll_rect.position -= scroll_margin;
178 scroll_rect.size += scroll_margin * 2;
179
180 updating_scroll = true;
181
182 hscroll->set_min(scroll_rect.position.x);
183 hscroll->set_max(scroll_rect.position.x + scroll_rect.size.x);
184 if (ABS(scroll_rect.position.x - (scroll_rect.position.x + scroll_rect.size.x)) <= scroll_margin.x) {
185 hscroll->hide();
186 } else {
187 hscroll->show();
188 hscroll->set_page(scroll_margin.x);
189 hscroll->set_value(draw_ofs.x);
190 }
191
192 vscroll->set_min(scroll_rect.position.y);
193 vscroll->set_max(scroll_rect.position.y + scroll_rect.size.y);
194 if (ABS(scroll_rect.position.y - (scroll_rect.position.y + scroll_rect.size.y)) <= scroll_margin.y) {
195 vscroll->hide();
196 draw_ofs.y = scroll_rect.position.y;
197 } else {
198 vscroll->show();
199 vscroll->set_page(scroll_margin.y);
200 vscroll->set_value(draw_ofs.y);
201 }
202
203 Size2 hmin = hscroll->get_combined_minimum_size();
204 Size2 vmin = vscroll->get_combined_minimum_size();
205
206 // Avoid scrollbar overlapping.
207 hscroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, vscroll->is_visible() ? -vmin.width : 0);
208 vscroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, hscroll->is_visible() ? -hmin.height : 0);
209
210 updating_scroll = false;
211
212 if (node_ninepatch || obj_styleBox.is_valid()) {
213 float margins[4] = { 0 };
214 if (node_ninepatch) {
215 margins[0] = node_ninepatch->get_patch_margin(MARGIN_TOP);
216 margins[1] = node_ninepatch->get_patch_margin(MARGIN_BOTTOM);
217 margins[2] = node_ninepatch->get_patch_margin(MARGIN_LEFT);
218 margins[3] = node_ninepatch->get_patch_margin(MARGIN_RIGHT);
219 } else if (obj_styleBox.is_valid()) {
220 margins[0] = obj_styleBox->get_margin_size(MARGIN_TOP);
221 margins[1] = obj_styleBox->get_margin_size(MARGIN_BOTTOM);
222 margins[2] = obj_styleBox->get_margin_size(MARGIN_LEFT);
223 margins[3] = obj_styleBox->get_margin_size(MARGIN_RIGHT);
224 }
225
226 Vector2 pos[4] = {
227 mtx.basis_xform(Vector2(0, margins[0])) + Vector2(0, endpoints[0].y - draw_ofs.y * draw_zoom),
228 -mtx.basis_xform(Vector2(0, margins[1])) + Vector2(0, endpoints[2].y - draw_ofs.y * draw_zoom),
229 mtx.basis_xform(Vector2(margins[2], 0)) + Vector2(endpoints[0].x - draw_ofs.x * draw_zoom, 0),
230 -mtx.basis_xform(Vector2(margins[3], 0)) + Vector2(endpoints[2].x - draw_ofs.x * draw_zoom, 0)
231 };
232
233 draw_margin_line(edit_draw, pos[0], pos[0] + Vector2(edit_draw->get_size().x, 0));
234 draw_margin_line(edit_draw, pos[1], pos[1] + Vector2(edit_draw->get_size().x, 0));
235 draw_margin_line(edit_draw, pos[2], pos[2] + Vector2(0, edit_draw->get_size().y));
236 draw_margin_line(edit_draw, pos[3], pos[3] + Vector2(0, edit_draw->get_size().y));
237 }
238 }
239
_region_input(const Ref<InputEvent> & p_input)240 void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
241 Transform2D mtx;
242 mtx.elements[2] = -draw_ofs * draw_zoom;
243 mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
244
245 const real_t handle_radius = 8 * EDSCALE;
246 const real_t handle_offset = 4 * EDSCALE;
247
248 // Position of selection handles.
249 const Vector2 endpoints[8] = {
250 mtx.xform(rect.position) + Vector2(-handle_offset, -handle_offset),
251 mtx.xform(rect.position + Vector2(rect.size.x / 2, 0)) + Vector2(0, -handle_offset),
252 mtx.xform(rect.position + Vector2(rect.size.x, 0)) + Vector2(handle_offset, -handle_offset),
253 mtx.xform(rect.position + Vector2(rect.size.x, rect.size.y / 2)) + Vector2(handle_offset, 0),
254 mtx.xform(rect.position + rect.size) + Vector2(handle_offset, handle_offset),
255 mtx.xform(rect.position + Vector2(rect.size.x / 2, rect.size.y)) + Vector2(0, handle_offset),
256 mtx.xform(rect.position + Vector2(0, rect.size.y)) + Vector2(-handle_offset, handle_offset),
257 mtx.xform(rect.position + Vector2(0, rect.size.y / 2)) + Vector2(-handle_offset, 0)
258 };
259
260 Ref<InputEventMouseButton> mb = p_input;
261 if (mb.is_valid()) {
262
263 if (mb->get_button_index() == BUTTON_LEFT) {
264
265 if (mb->is_pressed()) {
266 if (node_ninepatch || obj_styleBox.is_valid()) {
267 edited_margin = -1;
268 float margins[4] = { 0 };
269 if (node_ninepatch) {
270 margins[0] = node_ninepatch->get_patch_margin(MARGIN_TOP);
271 margins[1] = node_ninepatch->get_patch_margin(MARGIN_BOTTOM);
272 margins[2] = node_ninepatch->get_patch_margin(MARGIN_LEFT);
273 margins[3] = node_ninepatch->get_patch_margin(MARGIN_RIGHT);
274 } else if (obj_styleBox.is_valid()) {
275 margins[0] = obj_styleBox->get_margin_size(MARGIN_TOP);
276 margins[1] = obj_styleBox->get_margin_size(MARGIN_BOTTOM);
277 margins[2] = obj_styleBox->get_margin_size(MARGIN_LEFT);
278 margins[3] = obj_styleBox->get_margin_size(MARGIN_RIGHT);
279 }
280
281 Vector2 pos[4] = {
282 mtx.basis_xform(rect.position + Vector2(0, margins[0])) - draw_ofs * draw_zoom,
283 mtx.basis_xform(rect.position + rect.size - Vector2(0, margins[1])) - draw_ofs * draw_zoom,
284 mtx.basis_xform(rect.position + Vector2(margins[2], 0)) - draw_ofs * draw_zoom,
285 mtx.basis_xform(rect.position + rect.size - Vector2(margins[3], 0)) - draw_ofs * draw_zoom
286 };
287 if (Math::abs(mb->get_position().y - pos[0].y) < 8) {
288 edited_margin = 0;
289 prev_margin = margins[0];
290 } else if (Math::abs(mb->get_position().y - pos[1].y) < 8) {
291 edited_margin = 1;
292 prev_margin = margins[1];
293 } else if (Math::abs(mb->get_position().x - pos[2].x) < 8) {
294 edited_margin = 2;
295 prev_margin = margins[2];
296 } else if (Math::abs(mb->get_position().x - pos[3].x) < 8) {
297 edited_margin = 3;
298 prev_margin = margins[3];
299 }
300 if (edited_margin >= 0) {
301 drag_from = Vector2(mb->get_position().x, mb->get_position().y);
302 drag = true;
303 }
304 }
305 if (edited_margin < 0 && snap_mode == SNAP_AUTOSLICE) {
306 Vector2 point = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y));
307 for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) {
308 if (E->get().has_point(point)) {
309 rect = E->get();
310 if (Input::get_singleton()->is_key_pressed(KEY_CONTROL) && !(Input::get_singleton()->is_key_pressed(KEY_SHIFT | KEY_ALT))) {
311 Rect2 r;
312 if (node_sprite)
313 r = node_sprite->get_region_rect();
314 else if (node_sprite_3d)
315 r = node_sprite_3d->get_region_rect();
316 else if (node_ninepatch)
317 r = node_ninepatch->get_region_rect();
318 else if (obj_styleBox.is_valid())
319 r = obj_styleBox->get_region_rect();
320 else if (atlas_tex.is_valid())
321 r = atlas_tex->get_region();
322 rect.expand_to(r.position);
323 rect.expand_to(r.position + r.size);
324 }
325 undo_redo->create_action(TTR("Set Region Rect"));
326 if (node_sprite) {
327 undo_redo->add_do_method(node_sprite, "set_region_rect", rect);
328 undo_redo->add_undo_method(node_sprite, "set_region_rect", node_sprite->get_region_rect());
329 } else if (node_sprite_3d) {
330 undo_redo->add_do_method(node_sprite_3d, "set_region_rect", rect);
331 undo_redo->add_undo_method(node_sprite_3d, "set_region_rect", node_sprite_3d->get_region_rect());
332 } else if (node_ninepatch) {
333 undo_redo->add_do_method(node_ninepatch, "set_region_rect", rect);
334 undo_redo->add_undo_method(node_ninepatch, "set_region_rect", node_ninepatch->get_region_rect());
335 } else if (obj_styleBox.is_valid()) {
336 undo_redo->add_do_method(obj_styleBox.ptr(), "set_region_rect", rect);
337 undo_redo->add_undo_method(obj_styleBox.ptr(), "set_region_rect", obj_styleBox->get_region_rect());
338 } else if (atlas_tex.is_valid()) {
339 undo_redo->add_do_method(atlas_tex.ptr(), "set_region", rect);
340 undo_redo->add_undo_method(atlas_tex.ptr(), "set_region", atlas_tex->get_region());
341 }
342 undo_redo->add_do_method(this, "_update_rect");
343 undo_redo->add_undo_method(this, "_update_rect");
344 undo_redo->add_do_method(edit_draw, "update");
345 undo_redo->add_undo_method(edit_draw, "update");
346 undo_redo->commit_action();
347 break;
348 }
349 }
350 } else if (edited_margin < 0) {
351 drag_from = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y));
352 if (snap_mode == SNAP_PIXEL)
353 drag_from = drag_from.snapped(Vector2(1, 1));
354 else if (snap_mode == SNAP_GRID)
355 drag_from = snap_point(drag_from);
356 drag = true;
357 if (node_sprite)
358 rect_prev = node_sprite->get_region_rect();
359 else if (node_sprite_3d)
360 rect_prev = node_sprite_3d->get_region_rect();
361 else if (node_ninepatch)
362 rect_prev = node_ninepatch->get_region_rect();
363 else if (obj_styleBox.is_valid())
364 rect_prev = obj_styleBox->get_region_rect();
365 else if (atlas_tex.is_valid())
366 rect_prev = atlas_tex->get_region();
367
368 for (int i = 0; i < 8; i++) {
369 Vector2 tuv = endpoints[i];
370 if (tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y)) < handle_radius) {
371 drag_index = i;
372 }
373 }
374
375 if (drag_index == -1) {
376 creating = true;
377 rect = Rect2(drag_from, Size2());
378 }
379 }
380
381 } else if (drag) {
382 if (edited_margin >= 0) {
383 undo_redo->create_action(TTR("Set Margin"));
384 static Margin m[4] = { MARGIN_TOP, MARGIN_BOTTOM, MARGIN_LEFT, MARGIN_RIGHT };
385 if (node_ninepatch) {
386 undo_redo->add_do_method(node_ninepatch, "set_patch_margin", m[edited_margin], node_ninepatch->get_patch_margin(m[edited_margin]));
387 undo_redo->add_undo_method(node_ninepatch, "set_patch_margin", m[edited_margin], prev_margin);
388 } else if (obj_styleBox.is_valid()) {
389 undo_redo->add_do_method(obj_styleBox.ptr(), "set_margin_size", m[edited_margin], obj_styleBox->get_margin_size(m[edited_margin]));
390 undo_redo->add_undo_method(obj_styleBox.ptr(), "set_margin_size", m[edited_margin], prev_margin);
391 obj_styleBox->emit_signal(CoreStringNames::get_singleton()->changed);
392 }
393 edited_margin = -1;
394 } else {
395 undo_redo->create_action(TTR("Set Region Rect"));
396 if (node_sprite) {
397 undo_redo->add_do_method(node_sprite, "set_region_rect", node_sprite->get_region_rect());
398 undo_redo->add_undo_method(node_sprite, "set_region_rect", rect_prev);
399 } else if (node_sprite_3d) {
400 undo_redo->add_do_method(node_sprite_3d, "set_region_rect", node_sprite_3d->get_region_rect());
401 undo_redo->add_undo_method(node_sprite_3d, "set_region_rect", rect_prev);
402 } else if (atlas_tex.is_valid()) {
403 undo_redo->add_do_method(atlas_tex.ptr(), "set_region", atlas_tex->get_region());
404 undo_redo->add_undo_method(atlas_tex.ptr(), "set_region", rect_prev);
405 } else if (node_ninepatch) {
406 undo_redo->add_do_method(node_ninepatch, "set_region_rect", node_ninepatch->get_region_rect());
407 undo_redo->add_undo_method(node_ninepatch, "set_region_rect", rect_prev);
408 } else if (obj_styleBox.is_valid()) {
409 undo_redo->add_do_method(obj_styleBox.ptr(), "set_region_rect", obj_styleBox->get_region_rect());
410 undo_redo->add_undo_method(obj_styleBox.ptr(), "set_region_rect", rect_prev);
411 }
412 drag_index = -1;
413 }
414 undo_redo->add_do_method(this, "_update_rect");
415 undo_redo->add_undo_method(this, "_update_rect");
416 undo_redo->add_do_method(edit_draw, "update");
417 undo_redo->add_undo_method(edit_draw, "update");
418 undo_redo->commit_action();
419 drag = false;
420 creating = false;
421 }
422
423 } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
424
425 if (drag) {
426 drag = false;
427 if (edited_margin >= 0) {
428 static Margin m[4] = { MARGIN_TOP, MARGIN_BOTTOM, MARGIN_LEFT, MARGIN_RIGHT };
429 if (node_ninepatch)
430 node_ninepatch->set_patch_margin(m[edited_margin], prev_margin);
431 if (obj_styleBox.is_valid())
432 obj_styleBox->set_margin_size(m[edited_margin], prev_margin);
433 edited_margin = -1;
434 } else {
435 apply_rect(rect_prev);
436 rect = rect_prev;
437 edit_draw->update();
438 drag_index = -1;
439 }
440 }
441 } else if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) {
442 _zoom_on_position(draw_zoom * ((0.95 + (0.05 * mb->get_factor())) / 0.95), mb->get_position());
443 } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) {
444 _zoom_on_position(draw_zoom * (1 - (0.05 * mb->get_factor())), mb->get_position());
445 }
446 }
447
448 Ref<InputEventMouseMotion> mm = p_input;
449
450 if (mm.is_valid()) {
451
452 if (mm->get_button_mask() & BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
453
454 Vector2 dragged(mm->get_relative().x / draw_zoom, mm->get_relative().y / draw_zoom);
455 hscroll->set_value(hscroll->get_value() - dragged.x);
456 vscroll->set_value(vscroll->get_value() - dragged.y);
457
458 } else if (drag) {
459
460 if (edited_margin >= 0) {
461 float new_margin = 0;
462 if (edited_margin == 0)
463 new_margin = prev_margin + (mm->get_position().y - drag_from.y) / draw_zoom;
464 else if (edited_margin == 1)
465 new_margin = prev_margin - (mm->get_position().y - drag_from.y) / draw_zoom;
466 else if (edited_margin == 2)
467 new_margin = prev_margin + (mm->get_position().x - drag_from.x) / draw_zoom;
468 else if (edited_margin == 3)
469 new_margin = prev_margin - (mm->get_position().x - drag_from.x) / draw_zoom;
470 else
471 ERR_PRINT("Unexpected edited_margin");
472
473 if (new_margin < 0)
474 new_margin = 0;
475 static Margin m[4] = { MARGIN_TOP, MARGIN_BOTTOM, MARGIN_LEFT, MARGIN_RIGHT };
476 if (node_ninepatch)
477 node_ninepatch->set_patch_margin(m[edited_margin], new_margin);
478 if (obj_styleBox.is_valid())
479 obj_styleBox->set_margin_size(m[edited_margin], new_margin);
480 } else {
481 Vector2 new_pos = mtx.affine_inverse().xform(mm->get_position());
482 if (snap_mode == SNAP_PIXEL)
483 new_pos = new_pos.snapped(Vector2(1, 1));
484 else if (snap_mode == SNAP_GRID)
485 new_pos = snap_point(new_pos);
486
487 if (creating) {
488 rect = Rect2(drag_from, Size2());
489 rect.expand_to(new_pos);
490 apply_rect(rect);
491 edit_draw->update();
492 return;
493 }
494
495 switch (drag_index) {
496 case 0: {
497 Vector2 p = rect_prev.position + rect_prev.size;
498 rect = Rect2(p, Size2());
499 rect.expand_to(new_pos);
500 apply_rect(rect);
501 } break;
502 case 1: {
503 Vector2 p = rect_prev.position + Vector2(0, rect_prev.size.y);
504 rect = Rect2(p, Size2(rect_prev.size.x, 0));
505 rect.expand_to(new_pos);
506 apply_rect(rect);
507 } break;
508 case 2: {
509 Vector2 p = rect_prev.position + Vector2(0, rect_prev.size.y);
510 rect = Rect2(p, Size2());
511 rect.expand_to(new_pos);
512 apply_rect(rect);
513 } break;
514 case 3: {
515 Vector2 p = rect_prev.position;
516 rect = Rect2(p, Size2(0, rect_prev.size.y));
517 rect.expand_to(new_pos);
518 apply_rect(rect);
519 } break;
520 case 4: {
521 Vector2 p = rect_prev.position;
522 rect = Rect2(p, Size2());
523 rect.expand_to(new_pos);
524 apply_rect(rect);
525 } break;
526 case 5: {
527 Vector2 p = rect_prev.position;
528 rect = Rect2(p, Size2(rect_prev.size.x, 0));
529 rect.expand_to(new_pos);
530 apply_rect(rect);
531 } break;
532 case 6: {
533 Vector2 p = rect_prev.position + Vector2(rect_prev.size.x, 0);
534 rect = Rect2(p, Size2());
535 rect.expand_to(new_pos);
536 apply_rect(rect);
537 } break;
538 case 7: {
539 Vector2 p = rect_prev.position + Vector2(rect_prev.size.x, 0);
540 rect = Rect2(p, Size2(0, rect_prev.size.y));
541 rect.expand_to(new_pos);
542 apply_rect(rect);
543 } break;
544 }
545 }
546 edit_draw->update();
547 }
548 }
549
550 Ref<InputEventMagnifyGesture> magnify_gesture = p_input;
551 if (magnify_gesture.is_valid()) {
552 _zoom_on_position(draw_zoom * magnify_gesture->get_factor(), magnify_gesture->get_position());
553 }
554
555 Ref<InputEventPanGesture> pan_gesture = p_input;
556 if (pan_gesture.is_valid()) {
557 hscroll->set_value(hscroll->get_value() + hscroll->get_page() * pan_gesture->get_delta().x / 8);
558 vscroll->set_value(vscroll->get_value() + vscroll->get_page() * pan_gesture->get_delta().y / 8);
559 }
560 }
561
_scroll_changed(float)562 void TextureRegionEditor::_scroll_changed(float) {
563 if (updating_scroll)
564 return;
565
566 draw_ofs.x = hscroll->get_value();
567 draw_ofs.y = vscroll->get_value();
568 edit_draw->update();
569 }
570
_set_snap_mode(int p_mode)571 void TextureRegionEditor::_set_snap_mode(int p_mode) {
572 snap_mode = p_mode;
573
574 if (snap_mode == SNAP_GRID)
575 hb_grid->show();
576 else
577 hb_grid->hide();
578
579 if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) {
580 _update_autoslice();
581 }
582
583 edit_draw->update();
584 }
585
_set_snap_off_x(float p_val)586 void TextureRegionEditor::_set_snap_off_x(float p_val) {
587 snap_offset.x = p_val;
588 edit_draw->update();
589 }
590
_set_snap_off_y(float p_val)591 void TextureRegionEditor::_set_snap_off_y(float p_val) {
592 snap_offset.y = p_val;
593 edit_draw->update();
594 }
595
_set_snap_step_x(float p_val)596 void TextureRegionEditor::_set_snap_step_x(float p_val) {
597 snap_step.x = p_val;
598 edit_draw->update();
599 }
600
_set_snap_step_y(float p_val)601 void TextureRegionEditor::_set_snap_step_y(float p_val) {
602 snap_step.y = p_val;
603 edit_draw->update();
604 }
605
_set_snap_sep_x(float p_val)606 void TextureRegionEditor::_set_snap_sep_x(float p_val) {
607 snap_separation.x = p_val;
608 edit_draw->update();
609 }
610
_set_snap_sep_y(float p_val)611 void TextureRegionEditor::_set_snap_sep_y(float p_val) {
612 snap_separation.y = p_val;
613 edit_draw->update();
614 }
615
_zoom_on_position(float p_zoom,Point2 p_position)616 void TextureRegionEditor::_zoom_on_position(float p_zoom, Point2 p_position) {
617 if (p_zoom < 0.25 || p_zoom > 8)
618 return;
619
620 float prev_zoom = draw_zoom;
621 draw_zoom = p_zoom;
622 Point2 ofs = p_position;
623 ofs = ofs / prev_zoom - ofs / draw_zoom;
624 draw_ofs.x = Math::round(draw_ofs.x + ofs.x);
625 draw_ofs.y = Math::round(draw_ofs.y + ofs.y);
626
627 edit_draw->update();
628 }
629
_zoom_in()630 void TextureRegionEditor::_zoom_in() {
631 _zoom_on_position(draw_zoom * 1.5, edit_draw->get_size() / 2.0);
632 }
633
_zoom_reset()634 void TextureRegionEditor::_zoom_reset() {
635 _zoom_on_position(1.0, edit_draw->get_size() / 2.0);
636 }
637
_zoom_out()638 void TextureRegionEditor::_zoom_out() {
639 _zoom_on_position(draw_zoom / 1.5, edit_draw->get_size() / 2.0);
640 }
641
apply_rect(const Rect2 & p_rect)642 void TextureRegionEditor::apply_rect(const Rect2 &p_rect) {
643 if (node_sprite)
644 node_sprite->set_region_rect(p_rect);
645 else if (node_sprite_3d)
646 node_sprite_3d->set_region_rect(p_rect);
647 else if (node_ninepatch)
648 node_ninepatch->set_region_rect(p_rect);
649 else if (obj_styleBox.is_valid())
650 obj_styleBox->set_region_rect(p_rect);
651 else if (atlas_tex.is_valid())
652 atlas_tex->set_region(p_rect);
653 }
654
_update_rect()655 void TextureRegionEditor::_update_rect() {
656 if (node_sprite)
657 rect = node_sprite->get_region_rect();
658 else if (node_sprite_3d)
659 rect = node_sprite_3d->get_region_rect();
660 else if (node_ninepatch) {
661 rect = node_ninepatch->get_region_rect();
662 if (rect == Rect2()) {
663 rect = Rect2(Vector2(), node_ninepatch->get_texture()->get_size());
664 }
665 } else if (obj_styleBox.is_valid())
666 rect = obj_styleBox->get_region_rect();
667 else if (atlas_tex.is_valid())
668 rect = atlas_tex->get_region();
669 }
670
_update_autoslice()671 void TextureRegionEditor::_update_autoslice() {
672 autoslice_is_dirty = false;
673 autoslice_cache.clear();
674
675 Ref<Texture> texture = NULL;
676 if (node_sprite)
677 texture = node_sprite->get_texture();
678 else if (node_sprite_3d)
679 texture = node_sprite_3d->get_texture();
680 else if (node_ninepatch)
681 texture = node_ninepatch->get_texture();
682 else if (obj_styleBox.is_valid())
683 texture = obj_styleBox->get_texture();
684 else if (atlas_tex.is_valid())
685 texture = atlas_tex->get_atlas();
686
687 if (texture.is_null()) {
688 return;
689 }
690
691 for (int y = 0; y < texture->get_height(); y++) {
692 for (int x = 0; x < texture->get_width(); x++) {
693 if (texture->is_pixel_opaque(x, y)) {
694 bool found = false;
695 for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) {
696 Rect2 grown = E->get().grow(1.5);
697 if (grown.has_point(Point2(x, y))) {
698 E->get().expand_to(Point2(x, y));
699 E->get().expand_to(Point2(x + 1, y + 1));
700 x = E->get().position.x + E->get().size.x - 1;
701 bool merged = true;
702 while (merged) {
703 merged = false;
704 bool queue_erase = false;
705 for (List<Rect2>::Element *F = autoslice_cache.front(); F; F = F->next()) {
706 if (queue_erase) {
707 autoslice_cache.erase(F->prev());
708 queue_erase = false;
709 }
710 if (F == E)
711 continue;
712 if (E->get().grow(1).intersects(F->get())) {
713 E->get().expand_to(F->get().position);
714 E->get().expand_to(F->get().position + F->get().size);
715 if (F->prev()) {
716 F = F->prev();
717 autoslice_cache.erase(F->next());
718 } else {
719 queue_erase = true;
720 // Can't delete the first rect in the list.
721 }
722 merged = true;
723 }
724 }
725 }
726 found = true;
727 break;
728 }
729 }
730 if (!found) {
731 Rect2 new_rect(x, y, 1, 1);
732 autoslice_cache.push_back(new_rect);
733 }
734 }
735 }
736 }
737 cache_map[texture->get_rid()] = autoslice_cache;
738 }
739
_notification(int p_what)740 void TextureRegionEditor::_notification(int p_what) {
741 switch (p_what) {
742 case NOTIFICATION_ENTER_TREE:
743 case NOTIFICATION_THEME_CHANGED: {
744 edit_draw->add_style_override("panel", get_stylebox("bg", "Tree"));
745 } break;
746 case NOTIFICATION_READY: {
747 zoom_out->set_icon(get_icon("ZoomLess", "EditorIcons"));
748 zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons"));
749 zoom_in->set_icon(get_icon("ZoomMore", "EditorIcons"));
750
751 vscroll->set_anchors_and_margins_preset(PRESET_RIGHT_WIDE);
752 hscroll->set_anchors_and_margins_preset(PRESET_BOTTOM_WIDE);
753 } break;
754 case NOTIFICATION_VISIBILITY_CHANGED: {
755 if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) {
756 _update_autoslice();
757 }
758 } break;
759 case MainLoop::NOTIFICATION_WM_FOCUS_IN: {
760 // This happens when the user leaves the Editor and returns,
761 // they could have changed the textures, so the cache is cleared.
762 cache_map.clear();
763 _edit_region();
764 } break;
765 }
766 }
767
_node_removed(Object * p_obj)768 void TextureRegionEditor::_node_removed(Object *p_obj) {
769 if (p_obj == node_sprite || p_obj == node_sprite_3d || p_obj == node_ninepatch || p_obj == obj_styleBox.ptr() || p_obj == atlas_tex.ptr()) {
770 node_sprite = NULL;
771 node_sprite_3d = NULL;
772 node_ninepatch = NULL;
773 obj_styleBox = Ref<StyleBox>(NULL);
774 atlas_tex = Ref<AtlasTexture>(NULL);
775 hide();
776 }
777 }
778
_bind_methods()779 void TextureRegionEditor::_bind_methods() {
780 ClassDB::bind_method(D_METHOD("_edit_region"), &TextureRegionEditor::_edit_region);
781 ClassDB::bind_method(D_METHOD("_region_draw"), &TextureRegionEditor::_region_draw);
782 ClassDB::bind_method(D_METHOD("_region_input"), &TextureRegionEditor::_region_input);
783 ClassDB::bind_method(D_METHOD("_scroll_changed"), &TextureRegionEditor::_scroll_changed);
784 ClassDB::bind_method(D_METHOD("_node_removed"), &TextureRegionEditor::_node_removed);
785 ClassDB::bind_method(D_METHOD("_set_snap_mode"), &TextureRegionEditor::_set_snap_mode);
786 ClassDB::bind_method(D_METHOD("_set_snap_off_x"), &TextureRegionEditor::_set_snap_off_x);
787 ClassDB::bind_method(D_METHOD("_set_snap_off_y"), &TextureRegionEditor::_set_snap_off_y);
788 ClassDB::bind_method(D_METHOD("_set_snap_step_x"), &TextureRegionEditor::_set_snap_step_x);
789 ClassDB::bind_method(D_METHOD("_set_snap_step_y"), &TextureRegionEditor::_set_snap_step_y);
790 ClassDB::bind_method(D_METHOD("_set_snap_sep_x"), &TextureRegionEditor::_set_snap_sep_x);
791 ClassDB::bind_method(D_METHOD("_set_snap_sep_y"), &TextureRegionEditor::_set_snap_sep_y);
792 ClassDB::bind_method(D_METHOD("_zoom_on_position"), &TextureRegionEditor::_zoom_on_position);
793 ClassDB::bind_method(D_METHOD("_zoom_in"), &TextureRegionEditor::_zoom_in);
794 ClassDB::bind_method(D_METHOD("_zoom_reset"), &TextureRegionEditor::_zoom_reset);
795 ClassDB::bind_method(D_METHOD("_zoom_out"), &TextureRegionEditor::_zoom_out);
796 ClassDB::bind_method(D_METHOD("_update_rect"), &TextureRegionEditor::_update_rect);
797 }
798
is_stylebox()799 bool TextureRegionEditor::is_stylebox() {
800 return obj_styleBox.is_valid();
801 }
802
is_atlas_texture()803 bool TextureRegionEditor::is_atlas_texture() {
804
805 return atlas_tex.is_valid();
806 }
807
is_ninepatch()808 bool TextureRegionEditor::is_ninepatch() {
809 return node_ninepatch != NULL;
810 }
811
get_sprite_3d()812 Sprite3D *TextureRegionEditor::get_sprite_3d() {
813 return node_sprite_3d;
814 }
815
get_sprite()816 Sprite *TextureRegionEditor::get_sprite() {
817 return node_sprite;
818 }
819
edit(Object * p_obj)820 void TextureRegionEditor::edit(Object *p_obj) {
821 if (node_sprite)
822 node_sprite->remove_change_receptor(this);
823 if (node_sprite_3d)
824 node_sprite_3d->remove_change_receptor(this);
825 if (node_ninepatch)
826 node_ninepatch->remove_change_receptor(this);
827 if (obj_styleBox.is_valid())
828 obj_styleBox->remove_change_receptor(this);
829 if (atlas_tex.is_valid())
830 atlas_tex->remove_change_receptor(this);
831 if (p_obj) {
832 node_sprite = Object::cast_to<Sprite>(p_obj);
833 node_sprite_3d = Object::cast_to<Sprite3D>(p_obj);
834 node_ninepatch = Object::cast_to<NinePatchRect>(p_obj);
835 if (Object::cast_to<StyleBoxTexture>(p_obj))
836 obj_styleBox = Ref<StyleBoxTexture>(Object::cast_to<StyleBoxTexture>(p_obj));
837 if (Object::cast_to<AtlasTexture>(p_obj))
838 atlas_tex = Ref<AtlasTexture>(Object::cast_to<AtlasTexture>(p_obj));
839 p_obj->add_change_receptor(this);
840 _edit_region();
841 } else {
842 node_sprite = NULL;
843 node_sprite_3d = NULL;
844 node_ninepatch = NULL;
845 obj_styleBox = Ref<StyleBoxTexture>(NULL);
846 atlas_tex = Ref<AtlasTexture>(NULL);
847 }
848 edit_draw->update();
849 if ((node_sprite && !node_sprite->is_region()) || (node_sprite_3d && !node_sprite_3d->is_region())) {
850 set_process(true);
851 }
852 if (!p_obj) {
853 set_process(false);
854 }
855 }
856
_changed_callback(Object * p_changed,const char * p_prop)857 void TextureRegionEditor::_changed_callback(Object *p_changed, const char *p_prop) {
858
859 if (!is_visible())
860 return;
861 if (p_prop == StringName("atlas") || p_prop == StringName("texture"))
862 _edit_region();
863 }
864
_edit_region()865 void TextureRegionEditor::_edit_region() {
866 Ref<Texture> texture = NULL;
867 if (node_sprite)
868 texture = node_sprite->get_texture();
869 else if (node_sprite_3d)
870 texture = node_sprite_3d->get_texture();
871 else if (node_ninepatch)
872 texture = node_ninepatch->get_texture();
873 else if (obj_styleBox.is_valid())
874 texture = obj_styleBox->get_texture();
875 else if (atlas_tex.is_valid())
876 texture = atlas_tex->get_atlas();
877
878 if (texture.is_null()) {
879 _zoom_reset();
880 hscroll->hide();
881 vscroll->hide();
882 edit_draw->update();
883 return;
884 }
885
886 if (cache_map.has(texture->get_rid())) {
887 autoslice_cache = cache_map[texture->get_rid()];
888 autoslice_is_dirty = false;
889 return;
890 } else {
891 if (is_visible() && snap_mode == SNAP_AUTOSLICE) {
892 _update_autoslice();
893 } else {
894 autoslice_is_dirty = true;
895 }
896 }
897
898 _update_rect();
899 edit_draw->update();
900 }
901
snap_point(Vector2 p_target) const902 Vector2 TextureRegionEditor::snap_point(Vector2 p_target) const {
903 if (snap_mode == SNAP_GRID) {
904 p_target.x = Math::snap_scalar_separation(snap_offset.x, snap_step.x, p_target.x, snap_separation.x);
905 p_target.y = Math::snap_scalar_separation(snap_offset.y, snap_step.y, p_target.y, snap_separation.y);
906 }
907
908 return p_target;
909 }
910
TextureRegionEditor(EditorNode * p_editor)911 TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
912 node_sprite = NULL;
913 node_sprite_3d = NULL;
914 node_ninepatch = NULL;
915 obj_styleBox = Ref<StyleBoxTexture>(NULL);
916 atlas_tex = Ref<AtlasTexture>(NULL);
917 editor = p_editor;
918 undo_redo = editor->get_undo_redo();
919
920 snap_step = Vector2(10, 10);
921 snap_separation = Vector2(0, 0);
922 snap_mode = SNAP_NONE;
923 edited_margin = -1;
924 drag_index = -1;
925 drag = false;
926
927 HBoxContainer *hb_tools = memnew(HBoxContainer);
928 add_child(hb_tools);
929 hb_tools->add_child(memnew(Label(TTR("Snap Mode:"))));
930
931 snap_mode_button = memnew(OptionButton);
932 hb_tools->add_child(snap_mode_button);
933 snap_mode_button->add_item(TTR("None"), 0);
934 snap_mode_button->add_item(TTR("Pixel Snap"), 1);
935 snap_mode_button->add_item(TTR("Grid Snap"), 2);
936 snap_mode_button->add_item(TTR("Auto Slice"), 3);
937 snap_mode_button->select(0);
938 snap_mode_button->connect("item_selected", this, "_set_snap_mode");
939
940 hb_grid = memnew(HBoxContainer);
941 hb_tools->add_child(hb_grid);
942
943 hb_grid->add_child(memnew(VSeparator));
944 hb_grid->add_child(memnew(Label(TTR("Offset:"))));
945
946 sb_off_x = memnew(SpinBox);
947 sb_off_x->set_min(-256);
948 sb_off_x->set_max(256);
949 sb_off_x->set_step(1);
950 sb_off_x->set_value(snap_offset.x);
951 sb_off_x->set_suffix("px");
952 sb_off_x->connect("value_changed", this, "_set_snap_off_x");
953 hb_grid->add_child(sb_off_x);
954
955 sb_off_y = memnew(SpinBox);
956 sb_off_y->set_min(-256);
957 sb_off_y->set_max(256);
958 sb_off_y->set_step(1);
959 sb_off_y->set_value(snap_offset.y);
960 sb_off_y->set_suffix("px");
961 sb_off_y->connect("value_changed", this, "_set_snap_off_y");
962 hb_grid->add_child(sb_off_y);
963
964 hb_grid->add_child(memnew(VSeparator));
965 hb_grid->add_child(memnew(Label(TTR("Step:"))));
966
967 sb_step_x = memnew(SpinBox);
968 sb_step_x->set_min(-256);
969 sb_step_x->set_max(256);
970 sb_step_x->set_step(1);
971 sb_step_x->set_value(snap_step.x);
972 sb_step_x->set_suffix("px");
973 sb_step_x->connect("value_changed", this, "_set_snap_step_x");
974 hb_grid->add_child(sb_step_x);
975
976 sb_step_y = memnew(SpinBox);
977 sb_step_y->set_min(-256);
978 sb_step_y->set_max(256);
979 sb_step_y->set_step(1);
980 sb_step_y->set_value(snap_step.y);
981 sb_step_y->set_suffix("px");
982 sb_step_y->connect("value_changed", this, "_set_snap_step_y");
983 hb_grid->add_child(sb_step_y);
984
985 hb_grid->add_child(memnew(VSeparator));
986 hb_grid->add_child(memnew(Label(TTR("Sep.:"))));
987
988 sb_sep_x = memnew(SpinBox);
989 sb_sep_x->set_min(0);
990 sb_sep_x->set_max(256);
991 sb_sep_x->set_step(1);
992 sb_sep_x->set_value(snap_separation.x);
993 sb_sep_x->set_suffix("px");
994 sb_sep_x->connect("value_changed", this, "_set_snap_sep_x");
995 hb_grid->add_child(sb_sep_x);
996
997 sb_sep_y = memnew(SpinBox);
998 sb_sep_y->set_min(0);
999 sb_sep_y->set_max(256);
1000 sb_sep_y->set_step(1);
1001 sb_sep_y->set_value(snap_separation.y);
1002 sb_sep_y->set_suffix("px");
1003 sb_sep_y->connect("value_changed", this, "_set_snap_sep_y");
1004 hb_grid->add_child(sb_sep_y);
1005
1006 hb_grid->hide();
1007
1008 edit_draw = memnew(Panel);
1009 add_child(edit_draw);
1010 edit_draw->set_v_size_flags(SIZE_EXPAND_FILL);
1011 edit_draw->connect("draw", this, "_region_draw");
1012 edit_draw->connect("gui_input", this, "_region_input");
1013
1014 draw_zoom = 1.0;
1015 edit_draw->set_clip_contents(true);
1016
1017 HBoxContainer *zoom_hb = memnew(HBoxContainer);
1018 edit_draw->add_child(zoom_hb);
1019 zoom_hb->set_begin(Point2(5, 5));
1020
1021 zoom_out = memnew(ToolButton);
1022 zoom_out->set_tooltip(TTR("Zoom Out"));
1023 zoom_out->connect("pressed", this, "_zoom_out");
1024 zoom_hb->add_child(zoom_out);
1025
1026 zoom_reset = memnew(ToolButton);
1027 zoom_reset->set_tooltip(TTR("Zoom Reset"));
1028 zoom_reset->connect("pressed", this, "_zoom_reset");
1029 zoom_hb->add_child(zoom_reset);
1030
1031 zoom_in = memnew(ToolButton);
1032 zoom_in->set_tooltip(TTR("Zoom In"));
1033 zoom_in->connect("pressed", this, "_zoom_in");
1034 zoom_hb->add_child(zoom_in);
1035
1036 vscroll = memnew(VScrollBar);
1037 vscroll->set_step(0.001);
1038 edit_draw->add_child(vscroll);
1039 vscroll->connect("value_changed", this, "_scroll_changed");
1040 hscroll = memnew(HScrollBar);
1041 hscroll->set_step(0.001);
1042 edit_draw->add_child(hscroll);
1043 hscroll->connect("value_changed", this, "_scroll_changed");
1044
1045 updating_scroll = false;
1046 autoslice_is_dirty = true;
1047 }
1048
edit(Object * p_object)1049 void TextureRegionEditorPlugin::edit(Object *p_object) {
1050 region_editor->edit(p_object);
1051 }
1052
handles(Object * p_object) const1053 bool TextureRegionEditorPlugin::handles(Object *p_object) const {
1054 return p_object->is_class("Sprite") || p_object->is_class("Sprite3D") || p_object->is_class("NinePatchRect") || p_object->is_class("StyleBoxTexture") || p_object->is_class("AtlasTexture");
1055 }
1056
_editor_visiblity_changed()1057 void TextureRegionEditorPlugin::_editor_visiblity_changed() {
1058 manually_hidden = !region_editor->is_visible_in_tree();
1059 }
1060
make_visible(bool p_visible)1061 void TextureRegionEditorPlugin::make_visible(bool p_visible) {
1062 if (p_visible) {
1063 texture_region_button->show();
1064 bool is_node_configured = region_editor->is_stylebox() || region_editor->is_atlas_texture() || region_editor->is_ninepatch() || (region_editor->get_sprite() && region_editor->get_sprite()->is_region()) || (region_editor->get_sprite_3d() && region_editor->get_sprite_3d()->is_region());
1065 if ((is_node_configured && !manually_hidden) || texture_region_button->is_pressed()) {
1066 editor->make_bottom_panel_item_visible(region_editor);
1067 }
1068 } else {
1069 if (region_editor->is_visible_in_tree()) {
1070 editor->hide_bottom_panel();
1071 manually_hidden = false;
1072 }
1073 texture_region_button->hide();
1074 region_editor->edit(NULL);
1075 }
1076 }
1077
get_state() const1078 Dictionary TextureRegionEditorPlugin::get_state() const {
1079
1080 Dictionary state;
1081 state["snap_offset"] = region_editor->snap_offset;
1082 state["snap_step"] = region_editor->snap_step;
1083 state["snap_separation"] = region_editor->snap_separation;
1084 state["snap_mode"] = region_editor->snap_mode;
1085 return state;
1086 }
1087
set_state(const Dictionary & p_state)1088 void TextureRegionEditorPlugin::set_state(const Dictionary &p_state) {
1089
1090 Dictionary state = p_state;
1091 if (state.has("snap_step")) {
1092 Vector2 s = state["snap_step"];
1093 region_editor->sb_step_x->set_value(s.x);
1094 region_editor->sb_step_y->set_value(s.y);
1095 region_editor->snap_step = s;
1096 }
1097
1098 if (state.has("snap_offset")) {
1099 Vector2 ofs = state["snap_offset"];
1100 region_editor->sb_off_x->set_value(ofs.x);
1101 region_editor->sb_off_y->set_value(ofs.y);
1102 region_editor->snap_offset = ofs;
1103 }
1104
1105 if (state.has("snap_separation")) {
1106 Vector2 sep = state["snap_separation"];
1107 region_editor->sb_sep_x->set_value(sep.x);
1108 region_editor->sb_sep_y->set_value(sep.y);
1109 region_editor->snap_separation = sep;
1110 }
1111
1112 if (state.has("snap_mode")) {
1113 region_editor->_set_snap_mode(state["snap_mode"]);
1114 region_editor->snap_mode_button->select(state["snap_mode"]);
1115 }
1116 }
1117
_bind_methods()1118 void TextureRegionEditorPlugin::_bind_methods() {
1119 ClassDB::bind_method(D_METHOD("_editor_visiblity_changed"), &TextureRegionEditorPlugin::_editor_visiblity_changed);
1120 }
1121
TextureRegionEditorPlugin(EditorNode * p_node)1122 TextureRegionEditorPlugin::TextureRegionEditorPlugin(EditorNode *p_node) {
1123 manually_hidden = false;
1124 editor = p_node;
1125
1126 region_editor = memnew(TextureRegionEditor(p_node));
1127 region_editor->set_custom_minimum_size(Size2(0, 200) * EDSCALE);
1128 region_editor->hide();
1129 region_editor->connect("visibility_changed", this, "_editor_visiblity_changed");
1130
1131 texture_region_button = p_node->add_bottom_panel_item(TTR("TextureRegion"), region_editor);
1132 texture_region_button->hide();
1133 }
1134