1 /*************************************************************************/ 2 /* image_loader_svg.h */ 3 /*************************************************************************/ 4 /* This file is part of: */ 5 /* GODOT ENGINE */ 6 /* https://godotengine.org */ 7 /*************************************************************************/ 8 /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ 9 /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ 10 /* */ 11 /* Permission is hereby granted, free of charge, to any person obtaining */ 12 /* a copy of this software and associated documentation files (the */ 13 /* "Software"), to deal in the Software without restriction, including */ 14 /* without limitation the rights to use, copy, modify, merge, publish, */ 15 /* distribute, sublicense, and/or sell copies of the Software, and to */ 16 /* permit persons to whom the Software is furnished to do so, subject to */ 17 /* the following conditions: */ 18 /* */ 19 /* The above copyright notice and this permission notice shall be */ 20 /* included in all copies or substantial portions of the Software. */ 21 /* */ 22 /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ 23 /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ 24 /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ 25 /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ 26 /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ 27 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ 28 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ 29 /*************************************************************************/ 30 31 #ifndef IMAGE_LOADER_SVG_H 32 #define IMAGE_LOADER_SVG_H 33 34 #include "core/io/image_loader.h" 35 #include "core/ustring.h" 36 37 #include <nanosvg.h> 38 #include <nanosvgrast.h> 39 40 /** 41 @author Daniel Ramirez <djrmuv@gmail.com> 42 */ 43 44 class SVGRasterizer { 45 46 NSVGrasterizer *rasterizer; 47 48 public: 49 void rasterize(NSVGimage *p_image, float p_tx, float p_ty, float p_scale, unsigned char *p_dst, int p_w, int p_h, int p_stride); 50 51 SVGRasterizer(); 52 ~SVGRasterizer(); 53 }; 54 55 class ImageLoaderSVG : public ImageFormatLoader { 56 static struct ReplaceColors { 57 List<uint32_t> old_colors; 58 List<uint32_t> new_colors; 59 } replace_colors; 60 static SVGRasterizer rasterizer; 61 static void _convert_colors(NSVGimage *p_svg_image); 62 static Error _create_image(Ref<Image> p_image, const PoolVector<uint8_t> *p_data, float p_scale, bool upsample, bool convert_colors = false); 63 64 public: 65 static void set_convert_colors(Dictionary *p_replace_color = NULL); 66 static Error create_image_from_string(Ref<Image> p_image, const char *p_svg_str, float p_scale, bool upsample, bool convert_colors = false); 67 68 virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale); 69 virtual void get_recognized_extensions(List<String> *p_extensions) const; 70 ImageLoaderSVG(); 71 }; 72 73 #endif 74